#Helldivers 2: For Managed Democracy!
1 messages · Page 78 of 1
Helldivers raises an interesting point I realized
We know there are human defectors in the galaxy
I wonder why the propaganda seems to work so well on most humans
Ofc it’s a satire of American imperialism but most people can kinda see why that’s wrong
Is it taking the nihilistic view of space and saying humans’ worst impulses come to the forefront?
Like our hunger for resources and power
It seems like the point Helldivers raises is that American imperialism, specifically that style of seemingly “good” imperialism and “justified” wars is easy to fall into
usually by the time those born into such enviroments realise it's faults it is already too late
by which point they're either easily removed by the system or have in some way become unable to fight against it in any efficient manner
helldivers being prime examples themselves
Can't back out now even if we wanted to.
Oh
I was talking to my friend
I’d like to see us put down human rebels
Or even get a choice if we’re about to lose Super Earth to defect
It could add a layer of nuance
I mean you could try, but youre a helldiver, despite all the things at your disposal, you're not exactly capable of rebelling in any meaningful way
it's not easy to break out of a system that were you born, raised, and indoctrinated into, yeah. especially when there's no opposing viewpoints to look at
But I feel like the community would pick the fash option because these things run on majority vote lmao
Also I reckon most of the war isn't just (or even in large part) for resource acquisition, but instead something to do. As long as there are nonhuman enemies out there who kill humans and string them up on spikes, then it's a hell of a lot easier to get everyone rallied into line.
But I do wanna fight actual rebels
not to mention that the system has positioned itself so that any dissidents are overwhelmingly isolated
It would be very interesting and also stick it to the chuds
But idk if the devs are unsubtle enough for that
It’s easy to dehumanize and think you’re the right side when your opposition is inhuman
Also hey, we do see the works of rebels occasionally. They're a side mission. You drop an orbital strike on them and move on.
We do?
Also 100% this, and I'd argue that that's why the war is important to super earth. That's why they maybe kinda free the bugs sometimes, that's (one of the reasons) why they attacked the Illuminate the first time (to be fair that was also to steal their tech). As long as there's a nonhuman enemy that threatens Super Earth, it's a lot easier for its people to rally behind the jackboot.
Yeah, there are dissident radio broadcasts that you blow up. The bot ones might be ran by automatons, but the bug ones are 99% surely human-made (the 1% is split between being Illuminates or intelligent bugs with opposable thumbs).
Also the community would go up in FIRE if we were forced to fight other people
I’d love it
It would be so easy to root chuds out and firmly cement Helldivers as excellent media
I mean looking it up it looks like a significant amount of people really want to be able to shoot rebels
Oh dear
This is not because they are leftists.
I wanted to do it to show to idiots we are the baddies
Like, a rebel faction to shoot is extremely popular on Reddit.
Oh dear
If Helldivers is really enforcing how inherently bloodthirsty humans can be trapped inside a violent system.. the community is proving it
That’s depressing ngl
(Not just for chud reasons to be fair, some also want it to show how shit super earth is and others want it because a faction that uses more combined arms and even technology that very directly mirrors what helldivers use might be neat; I like the second argument sometimes)
I already have enemies that can shoot back at me though.
They're humanoid.
…oh
People will justify anything. That’s the message of Helldivers 2
That makes sense
It’s an abstraction. It looks like us, close enough.
But also yeah I don't really want to shoot other humans and have it be rewarded by the game, I am chill being a xenocidal maniac who was given their second and third gun at (on average) 18 years old, frozen solid, woken up a decade later, and thrown into hell while their family at home sends letters meant for them to the Beareau of Helldiver Services that they will never be able to respond to.
I mean
That’s fair
I’m just tired of people chronically idolizing it
I watched one Helldivers video and my YouTube is full of “humanity first” content
It’s a damn shame because the devs couldn’t be less subtle
Shooting Bots fun.
I have fun in a vaccum and later think on what I did in a moral standpoint to enhance my enjoyment of the media
Yeah, for sure. And there are a lot of people who are into the absurdity and awfulness of Helldivers II, even on the various subreddits! It's got a much higher "satire hit rate" than most anything else I've seen discussed there, to be honest.
The changes to bugs is making me go "Shooting Bugs Fun"
I’ve shouted so many Helldivers slogans that I get tired now lol
I need to shoot more bugs
Yeah shooting bugs fun
I just like my ballistic shield against bots too much so I usually go there
Most of my game thoughts are "Ha-ha, Eruptor fun and Laser Cannon sound good"
You see it’s difficult to get through to average people irl though
My friend who plays Helldivers is aware of the satire
We have fun
But taking to other people about it is a chore
It’s all mindless slogans or outright misunderstanding of the message
Which at a certain point annoys the fuck out of me when I wanna have a discussion about media and being antifacist
And I did notice that it’s super easy to start mindlessly chanting slogans!
That’s the interesting part it’s a real time media literacy test
I love mindlessly chanting slogans 
(Only slogans I don't believe in tho, I get uncomfortable expressing anything I actually care about that way)
(That said, I've gotta get dinner and then Do My Part on the bug front)
Also, proof that the subreddit's existence is at least value neutral:
(the original post is much less humorous)
Dont worry divers we'll capture hellmire in under a year
i remember seeing some of them being destoyed by those but not some so i just called the hellbombs just to be sure.. tho oddly sometimes it didn't give the option (and i don't usually have that equipped) so i was confused
You can actually break the jammers without deactivating them, funnily enough
Some of them have the inbuilt fabricator which makes it easy to do without breaking jamming. I assume SEAF Artillery will do the job too now
Chucked a laser once and it kept tracking the guys following me from it until it zapped the tower
<@&1206091872716595200> i dive you dive we all dive to helldive <(:D (not actually doing helldives it just rhimes(?))
Drunk wizard
mods get em
:(
REALLY enjoying spear now that targeting is fixed (and the latest patch fixed fabricator targeting)
best thing to happen to the spear is ammo from random crates so you don't have to call a fresh one or a resupply 24/7
Wasn't like that with the spear
Floor ammo packs like the ones near bunkers didn't give spear any ammo until a later patch
Ah
Wait there was another patch?
earlier today
"Fixed Spear not targeting several entities (spawners, compound objects, etc)."
Fucking sweet
gamers ?<@&1206091872716595200>
Be there soon
dunno
I assume
robo bunkers with multiple turrets
striders with multiple targeting points?
I think Compound objects means those pillbox emplacements and such
Since you can destroy them
Compound like Military Compound (Read base)
I gotta say
picking up the tenderizer off of someone and using it for a little while, it has made me want to get polar patriots even less
since I was thinking it would be one of the few weapons I might use from it (with the other one being the verdict)
What were you using it against?
I'd agree that it's pretty bad of a choice vs bugs. It doesn't have the magazine size to handle their numbers. It performs better vs bots where you can afford to take a fraction more time to aim and donk a raider with two bullets.
thing is
if I want to doink raiders I'll just take the adjudicator
or one of the dilegences
It's certainly a middleground between those and the Liberator.
I suppose so, it has even less recoil than any of them
but it lacks medium pen of the adjudicator and the diligence CS
Higher base damage and less recoil, but only light armor pen makes it a better tool vs raiders than the adjudicator.
how is having less pen make it better?
and I gotta say, if I wanna onetap raiders the base diligence is excelent
I mean that you don't need higher armor pen to kill raiders, you need raw damage.
true, I guess I just don't really see the need for it, because if I wanted to be accurate and snipe raiders ill just use one of the two DMRs we have, and if I wanted a more run and gun option that still hits hard the Adjudicator is right there, but yeah its more of a bot gun now that I think of it more
since it slots into that kind of weapon like its aformentioned peers
Yeah just don't judge it vs bugs, like most precision weapons it's pretty trash against the horde.
i actually think adjudicator is worse vs bots
i prefer tenderizer
Tenderizer has a wonderful bot use case: Berzerkers.
yep
I mean neither are good vs bugs
nah adjudicator is one of my mainstay vs bugs
Chews up Mids.
the fact you can 2-3 headpop a warrior and crunch through brood commander and hive guard heads while still having an option vs bile spewers is great
that is unimaginable for me with its relatively low ammo count
thats why i pair it with grenade launcher
and supply pack
GL for crowd clearing
and the high damage still means it doesnt take much to kill stray chaff too
supply pack alleviate the ammo issues both weapons have
Eruptor being back to a good baseline has me using it as my Bug weapon of choice.
Being able to snipe nests is great.
I like the adjudicator because it allows me to snipe most of the time but to also shred smething in close range
(bots)
imo tenderizer is better with that
Diligences being a lot less wieldy in close range
I also help my bug situation by using Rover to kill the little 'uns.
i havent found the adjudicator's medium armor pen all that helpful vs bots actually
because mag dumping into a devastator's chest plate is very inefficient in ammo to kill
It's really hard for me to not go Sickle into Bots.
Its so hard to play different weapons when the Punisher, Breaker and the Scorcher all just feel too good to use
I've found myself swapping sidearms more than primaries this far into the game
It’s always interesting to hear what other people are using in this game because it’s so often like “oh I can’t go without my [weapon which I personally do not ever use] it’s the best” for totally different weapons haha
I think it’s pretty good balance
<@&1206091872716595200> so anyone down to dive?
ill be in a bit
My main complaint about the tenderizer is that it's noise sucks.
Oh I really like it it’s so mechanical
I’ll be able to join in about 40 minutes
I remain amused that you and i have consitently very different opinions on these things 😛
Yeah its funny
I can see why its polarizing for sure but I like how loud and clattery it is
... Berzerkers, my bane 😠
Which is to say rthe Tenderizer really has my attention now
Tenderizer is pretty good vs them
Also works pretty well on devs if you can hit faceplates
Since its high damage and extremely controllable
But I think the Adjudicator handles them a little better
iirc Adjudicator takes 2 shots to dev heads
but either Diligence oneshots
idk if the Tenderizer breaks that breakpoint or not, as it deals 95
though it shouldn't matter with its nonexistant recoil
Yeah I honestly don't know since I always shoot bursts
I think it still takes 2 but its WAY easier to land the 2 shots at longer ranges
I would assume so- since it basically acts like a laser
Burst on tenderizer just feels right
aw man- at first I thought my helldiver's nails were painted black
upon closer inspection this was not the case
is it just me or the eruptor is just as sluggish as it ever was even with the peak physique armor buff
From what I can tell peak physique doesn't do a lot for weapon slew speed
Shame, it would be really great for an Eruptor main
Oh well sticking to light medic armor and that stim booster.
then what does it do?
So does the new armor's melee buff hit any breakpoints?
More melee damage I think?
I heard something about stance independent recoil control?
IDK I don't have vipers haha
well I've gotten frickin scammed
because it doesn't improve how well the guns follow where you point nearly atall
which is what I thought it would do
Idk know what it means but it "improves weapons handling with less drag on weapon movement"
As of 4 days ago there's a discord message from the devs saying it might not be working on that second effect and only melee damage boost works
so it doesn't work then
Probably safe to assume it doesn’t work if they don’t know lol
because eruptor and HGM fall behind as much as they usually do
welp
Armor supposedly makes handling speed even worse than without the armor, likely someone put in the wrong numbers
That would explain some things I noticed
I could also just have gotten worse since I’m playing less lul
The theory is they typed in 1.3 instead of .7, and so the armor makes handling 30% slower than 30% faster
No proof really but like if you have a macro to move the mouse a certain distance it moves your turn radius around 30% less with the armor than without.
With Fabs back on the menu it's going to be really hard not to bring the spear on bot planets with good sightlines
I have a love for sitting on top of a hill with a resupply and just clearing half the map of objectives
got a weird new thing where the symbol below the compass is constantly blinking. idk what it is
Connection lost, apparently
it was fine the whole time
Weird!
Anyone up for some late night diving?
Things are getting funny over for the Bugs again.
Always after our Very Important And Successful bug orders, who could have foreseen >:|a
Oh cool, I trust this assessment as much as I didn’t trust those perfidious scientists who said the termicide would work
Termicide 2'll do it
I want to fight bots, but my personal order is to kill three bile titans.
Good news, they pop out all the time at Difficulty 6!
They are also even more fun to OPS now, because that extgra fast call in time makes the whiffs so much rarer
and boy, people wit the SPEAR are doing Work
I'm used to being the hcarger detler, and one tema mate was going ono penguin, THIS IS MY JOB
This wouldn't be so bad if other people's kills counted.
They do lol
All bounties are shared
Other people doing the personal order has always counted toward yours
I saw a guy kill one right in front of me and it didn't count.
Yeah, none of the ones I've seen killed have counted unless I was the one doing it. Which I understandably thought was weird.
I think I figured it out. It doesn't count if the other guys have the reward already.
Ooooooh
<@&1206091872716595200> anyone wanna do an op?
be there
I can join shortly, assuming turning crossplay back on doesn't explode anything
Haha fair
Okay, well, turning it on didnt blow anything up
Oh, looks l.ike you have 4 though?
This is what Stalkers should look like when they're cloaked.
POV: You're .02 seconds too slow shooting a random scavenger
u/hallucination9000
i hate these accounts
Why?
Got my Helldivers working again
Looks like people split off tho
Very weird glitch
independent of the account and meme, spongebob delivered unto us an absolute bop of a song
Adam left to sleep, I can reconvene if you're still down
I’ll be back on in a moment then!

I didn't look at the whole account, I just saw a funny meme and brought it over from another server.
Sorry allergies got really bad - I won’t be back on tonight
augh! hope you're okay, it's all good
Oh shit its just 2 spear hits to kill a command bunker
I love that even with this knowledge, I'd have to seriously consider if I would just rather pack EATS or Quasar instead.
Just the constant availability options are so strong when you take into account the SPEAR ammo.
Quasar is probably still the top tier options for bots but spear bas better vibes for me
It's very competitive.
what the fug
That's so good
yeah i was doing a solo 7's command bunker mission
all 3 bunkers i killed with spear
If only the resupply ammo bug was fixed now. I wish to do team-loading Spear again, where the assistant stands next to a resupply pod and just restocks all 4 missiles.
They should let us be silly and let team load even if it's loadsd and mega load it up to like fire a huge RR salvo at once
[Image ID: The soldier from Team Fortress 2 typing at a keyboard]
Beggar's rifle
<@&1206091872716595200> who down to drop down
now i am
I wish I had more samples for sentry upgrades, MG/Gatling is so good against shriekers
And fun to watch a lot of bullets go into a flying swarm
Oh thanks for the reassurance Super Earth, I was worried our actions could have consequences for a bit
This is normal, actually and everything is fine. Eat your Super Sandwich and sit down.
Damn you get Super Sandwiches? I only get Super Nutrient Paste and sometimes a Super Nutrient Bar for a perfect mission
I get Super Sandwiches on Wednesdays.
Damn can I join your Super Destroyer
Me and the 200 other Helldivers my Super Destroyer who are somehow all Space Cadets and have the exact same body type and voice
You guys get food?
All the body needs is freedom and liber-tea :V :V
And stims.
What do you think is in the Super Sandwich? That’s what makes it super.
Yea my democracy officer says I should eat at least once every 2 weeks until they make stronger stims
I eat like at least 20 stims a mission
Are you telling me I have to eat regularly or i'll die? Sounds like withdrawal from an addictive Super Drug. It's why I only trust Stims which I am assured at not habit forming.
On Thursday we get Super Tacos.
(It’s the contents of a Super Sandwich in a tortilla.)
I actually proscribe to the alternate view of every new Helldiver is a clone with a flash-imprint mind of the last one who died. I know it counter to the official line, but it’s a lot easier for me to process.
I get attached to my player character, basically, so it’s less uncomfortable for me this way even though I know that discomfort is kind of the point of the satire.
i have turned into the bug blitzer strongest soldier i can't believe i dismissed this weapon out of hand at first
Zzzzap
It did get a significant fire rate upgrade after it was released, so if you got it at release it's understandable
Blitzer? You mean the Friendlyfire-O-Tron 9000?
haven't friendly fired with it at all so far
I get my ass zapped by it a lot.
I’m not sure how to fix that if it’s something I’m doing.
The Blitzer is the funniest friendly fire weapon because it doesn’t do that much damage it just ragdolls them and then hunters eat them
One of my friends loves intercepting my Airburst rockets with the bubble shield they never, ever go without
You get a lovely .5 seconds of "oh,no"
Lmao
Yeah that happens to me a lot when my teammate has a Blitzer or Arc Thrower.
It zaps me in the ass and then I get ultramurdered by the five hundred Hunters on every map.
You say that and yesterday someone reduced me to excitingly coloured chutney with it =p
Ooh, chutney. :3
Blitzer seems more friendly to allies until it random hits your teammates at like a 70 degree 20 feet away while there's a swarm 5 feet in front of you
The "why I'd fall over" on mic then I see their name tag barely on screen while the rest of them is blocked by swarm and I'm like how
I'm a little frustrated with myself that I can't find a way to enjoy fighting the bugs. I just find the experience to be frustrating most of the time. It's a lot more difficult for me than the bots are, for some reason.
Most of my friends prefer the bugs, though, so I get dragged along on bug hunts a lot. I just can't seem to find my center.
What loadout have you tried?
I think I've tried just about every primary weapon. I tend to go with the flamethrower, but I've also tried all three AT weapons because I fucking hate Chargers.
The Senator stays with me no matter what I'm doing.
Have you tried the Autocannon?
No.
The AC is a real sleeper into bugs, imo
I try to pop them in the head with an AT weapon or torch their ass with a flamethrower.
Well there's your problem /s
Torch their foreleg
chargers are the worst
I think I hate Hunters more, but I can kill them more easily.
Railcannon into 3 AC rounds kills a BT
I found out that a HMG to the head can take a charger out kind of crazy fast
so the AC can really do a lot
For whatever reason the armored foreleg can be cooked with a flamethrower for like 1/6th of a tank
Like wowzers fast
My bug loadout for 6 and below (and above if I'm with a team that uses AT for me) is
- Liberator/Sickle/Blitzer/Punisher Incendiary (mostly just preference at the time)
- Grenade Pistol (utility for opening POI crates and destroying nests)
- Incendiary Impact or Stun Grenades
- Railgun
- MG Sentry
- Eagle Napalm
- Orbital Precision Strike
I don't think I've tried the Railgun on bugs.
I really like it for bots, but I've never tried it on bugs because I tend to bring the flamethrower to keep the swarms in check.
Use it to instantly kill spewers, hive guards, and brood commanders. 2 overcharge shots can break charger leg armor if you need it, then shoot the leg with your primary
That's a good point.
Breaker Incendiary is essentially flamethrower level for medium/light bugs
Otherwise focus on popping/controlling smaller bugs with primary weapon
Throw napalm or orbital gas immediately on bug breaches
Breaker incendiary is pretty much easy mode for killing warriors and anything smaller
My one mantra when it comes to fighting bugs is bringing anti medium weapons when I'm not in a premade squad, since I cannot count on my teammates to take care of spewers or broodcommanders (railgun, AC are great at this while providing limited anti heavy capabilities )
OPS is your anti-charger and BT tool assuming you know how to juke them into being stationary for 3 seconds (easy)
I like orbital gas a lot.
Overall just prioritize hitting railgun headshots on mediums from afar, switching to primary to kill any hunters that you see trying to flank around the sides. Controlling the horde is more important than killing them all fast (but if you can just kill them all with napalm or cluster strike just do that)
I usually bring incendiary impact grenades.
Orbital Gas is very good, one of my favorites. Similar to eagle napalm but it doesn't have as much lifespan so in longer holdouts it's a little less effective. Much better for lots of smaller engagements though
It's also a little more precise, in my experience.
Oh good to know
Yeah I discovered it by accident
Yes. Also harder for allies to see because they keep just WANDERING INTO IT aaaaaaa
You’ve gotta crouch and aim for its mouth/jaw area, not its forehead
But they go down FAST
Orbital gatling is one I've seen a lot of people sleeping on
I like orbital gas vs bots actually, because it mulches a dozen raiders and leaves just a bunch of damaged devastators to handle
Tbf it just got gigabuffed
Yeah but it was still kinda okay before the buf
After it's a really strong denial/clear
gatling also had huge issues where the angle of the super destroyer would just fuck you randomly
Orbital Gatling was pretty solid before, now it's excellent. A little inaccurate sometimes because it wanders a bit
Yeah
I use the orbital gatling a lot on both fronts.
It's honestly always been one of my favorites but it's far more usable now
For maximum suppressive power, run both orbital gas and orbital Gatling
Be sure to bring some kind of AT though (OPS, 500kg, support weapon) otherwise you're stuck just running circles around chargers and BTs
I mean you've got 4 slots, you can have those two plus EMS plus EATs
I don't really like orbital EMS though. Rarely do I need an AOE stun to last that long
I have teammates for at
Every time I've thought that, I spent the mission running from 3 bile titans because nobody else was shooting them for me
Orbital Gas needs that 'there's stuff here' lingering beam like the Gatling, allies just love waltzing into it
They desire the Spicy Air.
I tend to think of teammates as being CPU of varying degrees of competency.
My PlanetSide 2 days taught me that you have basically no control over them and you shouldn't rely on them for anything if you aren't in regular comms with them.
Nobody is going to switch to heavy and lob rockets at the enemy tanks/aircraft, you must do it yourself.
So many fights could have been won if people would just look up and at least spray bullets at the mosquitoes harassing them, but instead they just die in droves.
Thinking of them as being CPU also helps me keep the salt down.
I am able to do that until one of them does a non-CPU thing, like intentionally shooting me.
I got tired of checking my HMG emplacement fire earlier because one person kept walking in front of me.
They got mad when the obvious happened, shot me, told me to fuck off.
And so I let the salt levels rise just a little itsy bit.
And blew up both the generators for a material extract.
I feel like being on the bug front does something to your team-sense. I don't know exactly what, but it feels like there's less cohesion in a squad where that doesn't feel like as big a problem on the bot front.
My running theory is that bugs overstimulate people because of how many there are.
Maybe. I know that's part of why I don't like fighting them.
I can't keep track of the fuckers, it's the same feeling I get when I try to do Alliance Raids in FFXIV.
Fang, what are you taking along side the Flamethrower?
as the resident Flamethrower main, i am a big prorpent of FIRE BURN GOOD
Hmm, having trouble finding HMG consistency on the chargers
however, it really does need some careful support from your other weapons
I try to make it my job to focus first on situational awareness vs bugs, looking for flanking hunters to kill and watching the radar to identify what direction everyone needs to look to not be caught off guard
My goto Flamethrower loadout is currently
FT (duh)
Personal Shield Generator - this is an anti Cluster bomb/Air strike/otehr interesting ways teammates will get you killed tech. Also saves you from flaming hunter to the face
Medium armor - i like Democracy Protects, you're going to take a lot of damage very often, so it actually saves you a lot
Stun grenades - makes liquifiying chargers very easy
Blitzer is very good for controlling bugs
and also gives you time to back up and burn a patrol safely (The flamethrower very rarely wants to move foward while attacking)
Side arm - Grenade Launcher is my choice, but if you took Eruptor or Explosive Crossbow in your primary, you could take Verdict, Senator, Redeemer or similar here.
Primary: I like the Dominator, because it's a really good clean up tool and good at squishing meadiums. I know you hate that though, so i'd recommend Adjucator or similar - anything that's good at mopping up stragglers is your friend
There's def an art on "when to start burning and when to stop" with the flamethrower
Tip: if your teamates are burnign to death, you're long past the point you should have stopped
Unless there's a charger, that's their fault. Burn the charger loving fools!
(And then apologize for the flames deflecting off the charger leg and roasting them)
For your final two strat slots...
I really favor Orbital Precision and Orbital Gattling currently, but 500kg, air strike, and simialr big booms are all your friends here. These are mostly to squish bile titans (You are so up shit creek vs bile titans), or help supress breeches. Orbital Gattling is also weridly safe to staand near (usualy), so you can use it to pincer the bugs wiuth the flamethwoer in really nasty fashion
Tenderizer and Senator currently. I generally take the Gatling Orbital or Railcannon if I'm particularly angry about Bile Titans and Eagle Napalm.
OPS is well worth a loo kas it is more flexible than raiklcannon, and it's much, much easier to land on Bts now
I think the big difference with bugs and bots is that for bots you often want to break contact and run or bypass them because bots are very strong and static
And for bugs you never want to do this you push through to the obj and make a stand there
Because you aren’t faster than them and they’ll probably never stop coming
I'd recommend a liberator more than tenderizer because I felt the magazine is too small. You only need 2 liberator bullets to kill scavengers, 3 or so for hunters, and maybe like 5 headshots for warriors? It's much more forgiving since with bugs you need the ability to kill lots of things just enough unlike bots where a 95 damage bullet is what's needed to take down a handful of enemies.
Or if you've got it, the Pummeler SMG, that thing does such good work in controlling bug hordes
I've also enjoyed bringing the Diligence CS supporting the flamethrower. Does the same trick as the dominator popping mediums and helps cover my team at a distance when I'm ahead on hoard control
I do have a Pummeler and I never think to use it on the bugs for some reason. Maybe I'll bring it along next time.
I had a lot of fun paired with another flamethrower user, where I just used the Pummeler to pepper the crowd and stagger them all while the fire roasted them
It does a respectable amount of damage on its own, though it really shines when used as a tool supporting a greater strategy like peppering a charger abdomen to stagger lock it so you or an ally can easily shot the head with an EAT
huh? can it actually pen the head armor on a Charger?
Apparently its shots to the fleshy jaw area
<@&1206091872716595200> good morning anyone down to dive in a bit?
ah alas indeed
Currently in a bad headspace after the new Warframe quest hit me hard.
i definitely wasn't inspired to make this because i did it. i'd never do this shit
god this is such a good fucking genre of meme
<@&1206091872716595200> anyone want to spread democracy? the daily is ap mines
No Tolesto Spear my beloved.
it's so deeply cursed
How cruel they fix the lockon and now it now friendly fires by crashing games
Truly telesto energy
We got a telesto bug recently, so hype cause last one was like 2 years ago
When they fix the Spear locking onto buildings it has a chance to turn the game topdown like HD1
how does this even happen
(I havent experienced any spear crashes yet)
but how does a weapon crash the game by just
doing stuff
Like the arc thrower crash but spear
Null Pointer exceptions
Code can go wrong in so many different ways it's not funny
Every Problem in IT is either a Null pointer exception or an Off By One Error
Null is off by one from one
Code is fucky like that
One of the greatest examples of spaghetti code is Telesto in destiny 2
It's a whole chain of references and mechanics feeding back into each other and if even one link goes fucky, it can break the whole thing
It could be a null pointer, it could be anything! Including a null pointer
At a certain point, telesto got 10 bugs in 1 patch 😭
Yea also heavily outdated engine
first crash bug was in 2018 where shooting a teammate with it made it crash their game
Damn that's a strong gun
Why is it so buggy??
Terminid Spores
lmao
Because it's spaghetti coded
At multiple points in time, it's projectiles counted as enemies you could destroy to gain benefits from perks
There was a bug where you shoot at a floor to put them down then throw a grenade to get your super
Another bug let you complete a survival event in seconds by destroying them
And another let you kill bosses through walls
God bless spaghetti coded weapons, i love them all dearly
When you do something that isn't hitscan bullets in games it's a nightmare to make unique stuff.
Bullets you just use the million and one libraries for hit scan bullets or guides.
Those have been tried and tested and that knowledge shared and implemented so devs never have to think about it
Funnily enough
There has not been as many bugs with sticky grenades
or any other projectile like it
it's exclusively telesto projectiles that are problematic
But like when you make something custom there's so many possibilities you can't account for.
yeah, that's bungie tbf
like i have not seen any other game that had so many issues with 1 thing
I mean how many FPS games do you know that have their guns something other than hitscan, actual projectile with gravity
Telesto now does a lot, like stick, explode, refills ammo maybe, and applies a debuff so there's a lot of interactions with other things in the game that could be buggy.
yeah but it's still weird that only that one is buggy and none of the other non-hitscan weapons
I'm guessing they coded it bad by trying to make it to do much new stuff and now they work with the spaghetti code instead of like restarting from scratch
😭 but like, they made GLs that work effectively the same
Telesto was like D1?
yeah and it only had like 2 bugs
negating juggler modifiera nd making orbs when shot with ghorn
ah wait
also felwinter artifact bug
while in d2 it's been broken in like every possible way, with basically no other non-hitscan projectile having these kinds of bugs
And it's not like the projectiles do a lot
they stick and then explode in a voidblast if an enemy touches them
Ah I see, ok probably more of a case Telesto itself wasn't the issue at first but everything around it got updated in a way it was not compatible with from it's inception cause they didn't know what they'd be making in the future.
i think the issue was that they coded the projectiles as enemy entities
since htey worked with so many "kill enemy to gain x" things
worst one was definitely just walking up to Banshee and your game turning off
lamo
Yea that's what I've heard
😭
https://telesto.report
whole list of hte bugs
it's funny to scroll through
This isn't video games this is helldivers
i forgor
I've been monologuing about Telesto here
This is Helldivers 2 gameplay
Damn that's such a level of detail they implemented that most players would never know about
Makes me wonder why she does it against the bugs. Maybe heat is part of how bile spewers target?
What if it's cause they're gonna implement anti AA bugs
Good news: The Bill to temporarily grant pet fish authorization to Class C citizens and above has passed.
Submit the relevant forms, along with your proposed patriotic fish name, to your local Democracy Officer.
And people say super earth isn’t progressive
Damn i'm going to keep my fish in a used mech that's been water proofed
made watertight
not waterproof
waterproof just means it'll work underwater for some time, doesn't mean water can't get in or out
while true, that feels like extreme pedantry
Fish health is a serious issue
woo!
I'm naming my salmon Uncle Salm
What name are ya'lls fish
Also I know its not specifically America but i do hope that there is some kinda event on the 4th poking fun at independence day
not having it on the 4th of july is the best kind of poking at it
it's the same day as when the novel Starship Troopers released iirc
They should just let us have like 4 500kgs for free on 4th of july
they did make liberty day updaates
Woooo! We get Fish! 😄
first one included typical "freedom" accessories
yall the swamp planet biome is now open for bugs on Gacrux!
oh my god the dominator is the only gun whose bullets increase in damage because theyre rocket assisted and accelerate during flight
the new biome is absolutely horrible for eagle
theres a ton of large tall trees that will eat up airstrikes and bombs
which biome?
Swamp
on what planet?
is there a way to speed through the score screen?
uh- not to my knowledge
i just said it like half a dozen messages above, Gacrux
sorry
should I be very careful with how I spend super credits?
Nah, spend 'em how you want. They consistently come in.
I take it the medic armor stim duration bonus applies to healing teammates too?
damn
if you need more super credits run trivial missions and make sure to loot the poi
Orbitals are super good for the new biome
Gas and fire especially since the terrain limits bug movement as well
Jetpack supremacy continues super hard there too since there’s lots of hills and big roots you can jump over that the non-fliers struggle with
Conversely, shriekers are super nasty when air shots can get blocked by the trees
Have you've tried that stim booster with ultra light
It seems like you could jump far
I have not unlocked the new stim booster yet but I can only imagine
Now that I’ve figured out the timings on it, I struggle when I don’t have that get out of jail free card with the bugs
I appreciate how the game doesn't hold back difficulty selection like "please I beg you do NOT go to higher diffs on your first day our reviews can't take this"
which is a problem I've had with the whole 4 dumbasses vs the world genre
though when armored enemies became a standard feature of every swarm and I was still level 4 with nothing of note unlocked I started having second thoughts
hahaha
I thought I can be smart and lure the bullrushing huge ones into my minefield and dodge out of the way
I did not consider chained explosions
funny ragdoll
Having tried out the Pummeler on bugs, it sure helps a lot.
I've started bringing EATs and just dropping them as soon as they come off cooldown too.
Antitank weapons for all!
i've been using the spear for bugs as a fire and forget tool for all the heavies, but it seems to be unstable apparently. i've experienced one or two crashes at the beginning of the mission and that miiiight be why?
Yea devs confirmed Spear's bugged and crashes games
Oh that might explain the extremely hard crash I had
Can't believe the spear locks onto and destroys the servers now
The Spear does lock onto buildings, it's just not the bot fabricator but AH's servers
the carbine with a fortified armor fucks severly
since the recioil increase is not even noticable and the firerate is a straight upgrade
did they fix superior packaging metholdogy or no
doesnt seem like they did
I really wish Purifier was good, but jeeze it still seems real bad
fails to one shot Warrior bugs, which feels sad with that charge time
it's honestly still awful yeah
I think I made a miscalculation by buying the supply backpack as my first purchase
all teammates I got so far either die constantly or are fully independent
either case they are not low on ammo
supply pack can be really good, especially if you're with a team that is okay with being liberal with ammunition, but yeah if they're all running sickles and quasars it's not that useful
how's the recoilless rifle? that and the laser cannon spoke to me the most out of the call ins I can buy rn
RR is good stuff. It's comparable to an EAT you don't have to keep calling down.
Great vs bugs as it headshots Chargers and two-headshots bile titans.
ah, like in the intro
also something I found pretty funny is that I showed my SO the game - the intro and tutorial mainly - and her only comment was "americans made this"
it's even funnier that it's not true
the fact that due to our eastern european upbringing but her lack of chatting with foreigners that I have
made the tone register as sincere
says a lot about society
I use english more than polish so I forgot that this is genuinely how we see the US
is that not how youre meant to see the US
The city in the opening is a lot cleaner than usual places in the US
it needs to work like Destiny Fusion rifles for a start, just auto-firing when it reaches full cahrge.
...and you know, actually get buffed to do reasonble damage
The best time to bring the supply pack (when playing with randoms) is when you plan to use it selfishly.
E.g. A supply pack and HMG can absolutely smash through enemies in a way you have to be more cautious of without it.
Stocking up allies is a useful side benefit
Tbf you can just eat your own supply backpack which is very good
the best usage of a supplypack is 2 supplypacks to assist reload an autocannon assistant gunner.
The firerate must be maintained!
That would be a monster on RR
I like supply pack cause using it selfishly it's 8 extra grenades and stims which if you have stim boosting armor and booster makes you a monster of a fast tank
Also I feel naked without the extra grenades. I run through 4 fast
I wanna get viper commandos just for that zoomy booster
I often use grenade armor for that reason so I get 6.
Also I don't think it's obvious anywhere that you can in fact use your own supply pack? Kinda an oversight
Yea game doesn't tell you can ADS or 5 key does anything
I only learnt from complaining to a friend in vc and he said just press 5 on supply pack and he learned it the same way
Or like there's firing modes
Also you can hide in trees with the jumppack https://www.rxddit.com/r/Helldivers/s/sRgjC9COxP
its just labeled as such in the keybinds
I don't think most people check every key bind when they start a game
They just assume some basic stuff like wasd is movement and tooltips or popup for other stuff if it's important will show up
I mean yeah, fair- I just taught myself to do that whenever I start playing a new game mainly because I got frustrated with how there is no standardised sprint, crouch, prone and a few other things, like interact so I change those with every game where it is applicable
I tried the Pummeler out on bugs and it rips. Didn’t get a chance to play much last night though.
WOO IM BACK
Oh yay
Finally i can atleast talk w my friends
Who are you
Did you not have it linked to a phone number or email?
Did but apparently my email didn't exist for discord so that account is more or less """dead"""
What anti-tank options do y'all like running with the Stal? I love shredding bug groups with it but always hate it when i get caught by a charger with my pants down
EAT or railcannon strike
I usually use the other MGs but my usual choice is eagle rockets
Reliable hit rate and breaks armor well
eruptor, stun grenades to make it easy to hit charger butts/hulk eyes, grenade pistol, orbital precision strike
Oh yeah OPS is probably real good for chargers now
I used to find it annoying with the longer CD and fairly long call in time
hm, how do you use the MMG?
oh yeah OPS is a must pick for me love that thing now
HMG has always felt too hard to handle for me personally
I'm not sure what you mean its a bullet hose which kills anything without heavy armor quickly
500kg(or any big boom thing) + stun grenade
Now that the HMG has a faster reload and proper sights in third person I find it relatively easy to use
Could i recommend flamethrower?
With a side of stun
as opposed to something like the stal
Fair uhhh eruptor?
how do you play around the stationary reload, should i use it on crowds or big boys
Mabye plaspunisher?
it's nice but personally takes too long to kill a charger for me to feel like i can rely on it
I basically break it out when either there are enemies who resist my primary are there or if there are a bunch of enemies
I've gotten pretty good at finding moments to reload it so I don't have good advice there
That is true, i use it mostly as a bughole closer/ anti bile spewer
cheers, nw
any breakpoints on things like spewers and chargers i should know?
where should i aim and such, and what do you pair it with to cover its weaknesses
MMG is basically trash vs chargers - can pen the tail bulb but diesn't kill fast
Kills in moments if they have cracked armor though, but you need something to make the cracks
Spewers you iirc, aim for the teeth or the exposed parts
In theory the teeth are faster but its hard to hit them consistently ime
Oh and unless you're basically firing from prone either fire in very short (2-4 rounds) bursts or hold the trigger down for a bit
The recoil "settles in" and you can just aim low and maintain accuracy in sustained fire
But its really hard to be precise for the 3rd through 10th shot or so
nodnod
what strats do you like running with it?
sorry if these are too many questions it's a gun i haven't played with in a lonnnng time
For bugs its usually gatling/airburst/gas (hole filler strat with low CD) eagle rockets, and autocannon sentry
Or something similar
I like to switch stuff up a lot
Sometimes I use 380mm or 120mm instead of sentry
This is patently untrue now, the buff to the MMG's calibre of round tripled its durable body part damage
It destroys charger bulbs in about 35 rounds now
Which is ~2 seconds of sustained fire on 900rpm, very doable in the duration of one stun
Oh nice that’s a bigger bigger buff than it looked like on paper (I admittedly have just been using the HMG post patch haha)
(I love the HMG so much now)
The HMG does rule now it's true
The MMG used to do fuck all to charger bulbs so I figured it was gonna be better but still not efficient for them
Glad to be wrong haha
Yeah I didn't expect it to be such a big change until I saw a video on it
And went "woahg"
oh wow, that's a big change, yeah
I wish there was a spreadsheet that collects data like this. I read somewhere that the HMG can be used against Bile Titans now?
it gave me a popup iirc
IT CAN!?!!?
can MMG kill tanks or do i need an HMG to do that
It meets the armour of the vents so does half damage but can do it
I don't think it actually has light vehicle armor pen
Pretty sure the tank vents only need medium pen
yeah the vents only need AP3
thats why you can kill vents with plasma weapons and any "medium pen" primary
Ah... I don't think Democracy needs my help this much...
It looks like democracy really needs you there to me
so having given it a faur shake with the eruptor im definitely in love with the MMG on both bots and bugs now
such a damn fun gun
I wasn't sure whether or not it can kill gunships though, sometimes id see white hitmarkers but most of the time i left it to teammates
I think it can but it only white hitmarkers the engines so its not that efficient
It has AP3
You need to aim for the engines specifically
probably have to hit the engines with it, which sounds tricky
HMG however mulches gunships
The hull is Armour 4, the Engines 3
Gunship engines are AV3
I've been trying to use the HMG more to get used to its recoil.
Using it with Fortified or Engineering Kit armour is highly recommended
HMG is absolutely brutal into bots, it solves every problem they offer
Is there an automaton that HMG can't deal with?
Also I learned shrieker towers can be destroyed with strafing runs
So goated
Factory Striders in a timely manner.
I file those under 'A Building', those cheat
What's a good primary to pair with the HMG against bugs?
Think I'm gonna pack the HMG instead of the railgun from now on because man I hate gunships.
That or just deal with how weird the AC feels.
Apparently from reddit ballistic shield is the new stealth tech cause it blocks line of sight for detection if you haven't been seen yet
If you have it raised
So as long as the shield is raised and facing enemies you just walk in front of their line of sight as long as you're not super close cause it makes noise still
Would explain why factory strider turrets stop shooting when you use raise ballistic shield at them
toddler coded
Scanners just 'why is that box moving'
depends on the rest of your build
but you need chaff control and a way to get around chatgers to the juicey tail and damage biles
if you cah stay alive anything exolosive that can pen medium (iirc) can damage the bukes belly
grenade pistol helps all around but that and hmg is ammo hingry so wanta a supply backpack
Explosive Crossbow works on most things with the buff, but you'll have to manage ammo
yeah especially with hmg lwt alone grenade pistol too
all three would chew through even a supply pack
So it sounds like HMG + GP + Supply Pack + some sort of antichaff?
Also, how're thermites on Chargers?
hmg on low fire rate can also handle chaff p good if tou father the fire button to just use minimum shots
and gonestly gp is a good group clear but its issue is its so ammo hungru and gets so little from field ammo
thermites are mixed against chargers
and mixed in general
the burn goes through armour but the explosion DOESNT
uhhhh they rely on thermal sensors and ballistic shields temperature matches the atmosphere
Thermites super need a buff/rework
so you gotta stick the tail
I could also run the Diligance Counter-Sniper with Smokes. I like low-RoF guns, but also I could run like, an SMG or something.
honestly impact or high ex bon im0acts for chargers
But also real MGSV hours
if the chargers in the slow part of its moce cycle you can roll a fused grenade under it and hit the tail, or even if its running if you lead the shot
or, throw
If a single thermite could like just strip the armor it's attached to completely that'd be nice
incendiery grenades also do work, chargers take fire damagr
or if thermites lost the explosion and had less damage per second but a longer duration
this is very silly
so say two would kill a charger but would take longer than any decent suppoet weapon
that would be a niche
I forget, what's incindiary 'nades from?
i akso forget. either standard or steel vets i think
inpact incendieries in the ice one
Adding my two cents for HMG games:
- HMG as a "primary"
- grenade pistol as utility for destroying bug holes and POI boxes
- primary weapon that his good for quick reflex or chaff clearing. I would actually suggest the ARC-12 blitzer because you can switch to it and instantly delete a handful of enemies and swap back to the HMG to keep hitting things at distance
hey have limitiarions as they dont clear bug holes but thats also where the gren pistol shines
I don't think I have the Blitzer, just its big cousin (don't have all warbonds).
I suppose I could, yeah, run a shotgun. Not too much a fan of the incindiary for stupid reasons, but yeah shotgun. :3
Yeah breaker incendiary is pretty much easy mode against bugs
(it's super good against shriekers tho)
you only have to clip them with one pellet and they burn to death
i also actually quite like the i forget what its called the explosive assault rifle
isnt that the bolt action
Dominator?
dominator yeah
I'm a big Eruptor gamer for bots, a primary that can one shot headahot a shield dev with a 200m scope feels great
It makes berserkers more of a bane though
its overkil for chaff bur single shots from the hmg help with that too
it becomes almost just a second hmg in your primary slot lol
glass cannony but works good with the buffed machine gun sentry to clear chaff if you can put the sentry somewhere safe and try to protect it
plus the small aoe can hit multuple bugs if they are tightly packed enough like comig outa a breach
Sentry's did get buffed in terms of tankiness
machine gun sentry also comes down faster
and does a touch more damage
but yeah dominator is basically a higher ammo longer range smaller aoe explosive crossbow
I just wished sentries wouldn't shoot things they can't damage and can switch targets if it does target someone it can't hurt.
with better rof
so in a push you can magdump the dominator into a horde much easier than you can the crossbow
(rate of fire)
scythe is also superb as a chaff clead
MG and Gatling become like richochet nightmares with chargers and autocannon just trying it's hardest to front kill a cannon tower for the last 10 seconds while there's berserkers 20 feet away and approaching
clesd
clear. l9rd im tired. and scythe is infinite ammo so works real good with ammo hungry secondary and support
MG sentry is excellent assuming that, yeah, you don't get it locked onto an enemy with too much armor
yeah you gotta place it carefully
its also saved my ass against bile titans before lmao
because they love to bile spew on it
its a great distraction
give me those few seconds to get a precision airstrike under it
or just stop it chasing me so i can stim and reload an anti armour weapon
MG sentry was great for the end of the dark fluid missions cause like a Gatling and MG would shred them all
Also it's pretty and reminds me of like WWI AA guns
I'm going to grudgingly admit that once you get used to how cumbersome the AC handles, it does in fact work as a good all-purpose can opener.
Vaguely related but I was reading the Sid Meier's alpha centauri wiki and read the Spartan Federation and how everyone in the barracks don't receive private rooms until higher ranks even couples, but they can request permission to "spend time together privately" and I like to imagine that's how Super Destroyer crew operate and the commanding officer letting everyone on the docket that 2 crew members have had their C-01 forms approved and must report to the designated room at 22:00
Hate to have my commanding officer announce that my partner and I are going to use the "C-01 Room" to the entire ship.
GRAB SOME HELLDIVERS 2284 MERCH HERE: https://shopmashed.teemill.com/
In a universe beset by the forces of darkness, there is a group of heroes who fight for democracy: the Helldivers! The Terminids, the Automatons and whoever else comes along are no match for the saviours of Super Earth. So, here is the anthem all you brave souls fighting the...
I heard the Automaton March track and was immediately inspired to do something Hell March-ish, and spent the weekend writing and recording my Automaton Hell March theme.
After completing the song, @Jofoyo volunteered to make an animation video for the track also inspired by the original Automaton March animation.
And by extra treasonous demand...
max RPM HMG into factory strider belly is actually the quickest way to take em out
I've rediscovered the light foritified armor and I don't think I'll be able to switch to anything else for a while now
(especially because it turns the carabine into a zero recoil brrt weapon the moment you stop moving)
I think if they channeled a bit more doom metal energy it would've turned out even better
I agree.
like the tempo is slow (because its a cadence originally) but everything else is a bit too fast imo, also perhaps a bit too bright
I've noticed I play more cautiously than most and tend to die mostly to freak accidents so I'm running medic armor and supply pack to patch up the others
How is HMG into bots?
I'd say good. Beats the hell out of devastators, you can direct-shoot certain objectives like AA guns and mortars. Good trigger discipline lets you dunk on most things.
A personal favourite. Only bad matchup is into hulks, and even they can be overcome
Should be able to land hits on the eye if you're precise.
It does do best with recoil reduction armour and either an efficient primary or a supply pack
It can, but under pressure of a big engagement I tend to find myself just dropping a strat at the hulks and focusing on gunning down the mediums
It can shoot the arms off hulks, can't it?
Thinking back to release version that had 1250 RPM mode and people were running around ripping out the entire magazine and going like "wtf this thing has garbage accuracy and ammo, this sucks"

It's solid, maybe not quite as efficient as the autocannon or a well aimed AMR but I think it's really fun and it mixes things up
The ammo is still a little dicey, relatively speaking
Keep an eye out for POIs and reload/restock off discovered ammo boxes any chance you get.
Using your primary for chaff goes a long way to stretching the ammo out too
Thanks for the tips!
I like to bring Dominator into the bots which lets me choose my shots fairly carefully, so it should be a good combo.
They tend to have similar target profiles, so may actually overlap a bit unfavourably
Yeah, I would recommend something aside the Dominator when paired with the HMG. Something lighter that you can use for snap shooting.
ok, carbine, 3-shot secondary, knoife, precision, rail cannon, support pack, and bullet support weapon kept making me realize i forgot to bring hole sealing gear....
liberator penetrator maybe?
i forgot if counter sniper swings fast enough
regular liberator, defender, sickle, tenderizer all pair well with HMG imo
maybe the new liberator carbine?
try using the carabine with one of the foritifed armors
the recoil reduction really helps with the firerate and increased recoil
the trick in the 1250rpm days was to do like 3 round bursts and leverage the kick from the first round didnt hit till after the third had left
which grenades can and cannot seal holes btw
I believe any that do explosive/fire damage can (i.e. not smoke, stun or knife)
Getting impact grenades down holes is a more complicated problem, but if you thread the needle it works
HE, Frag, Impact, Incendiary, Incendiary Impact, Thermite
I don't think there's any others?
Knife, Smoke and Stun are the ones that can't deal with holes/fabricators
i feel like those work better for bot fab vents
Recommend bringing grenade pistol if you're running smokes/stuns/knife so you can still pop holes.
but then again you should be nading the door of them
Alternatively, the eruptor and crossbow count too.
Is there a reason to use frag grenades? I tried them and I just noticed that heavier enemies just survived them unlike the HE
Better clear on light crowds (so raiders, scavengers/hunters)
but realistically no, just use all your other tools
what is the knife useful for?
AP / Frags are smaller thus easier to chuck into fab vents
but that's a meh thing
Not much at all. You can use it to kill light enemies at short distance without alerting anything - they're silent. You can work your way from the back to front of a moving patrol and kill a bunch of them without a shot. The issue is that they're pretty close-range so you'd want scout armor, and you only get 8 of them. Can't pick them back up, and the resupply efficiency isn't very good.
They're honestly godawful, yeah
Anyone up for a Dive <@&1206091872716595200>
yup
Will be on in 10
<@&1206091872716595200> 2 more for the cause
yay i helped
I use the medium Steel Veteran armor. I like the extra throw distance, but man I do miss the extra stims from the medical armor sometimes because I am one accident-prone motherfucker.
New bot major order, though. That’s fun.
I am looking foward to heading back to the bot front
i enjoy roasting bugs
Penguin;'s all ages bbq is a good time
and we serve piping hot fried charger
but autocannon doom into bots is real fun
I like bots cause I can spear alnost everything assuming they fix building lockon and crashing
Also my favorite eruptor
we should try BBQing bots idk maybe it'll be really good
Afaik still does I don't think there was a hot fix
spear has been a hilarious roller coaster of 'we're so back' and 'it's so over'
Still gonna be my main support weapon
just won't use it for a brief stint
I tried the incendary grenades on the bots and it went badly.
I saw a guy using them the other day and I criticized him for it at the time and then went "Well, maybe he was on to something I don't know." and nah.
Had thermite and couldn't even cook
I don't have the thermite grenades.
I will say Breaker Incindiary works wonders against chaff and, of course, Berzerkers.
It's SO good now except for crashing my game so hard I needed to reinstall
I have found impact incendiary pretty good for cooking heavy devs
Since they just sit in it
thermites caught my eye in the shop but from the description alone I can tell they'll be wonky af
I like them but they're weird
But they do a ton of damage now
I think 2 to the front kills a hulk which is nice
(I don't think Impacts can kill from the front like that)
Oh trust me i used it before the crash situation post lock on fix, i know
and all my practice with the broken lock on has made me fucking UNSTOPPABLE
I learned the hard way not to use incendiary impacts on berserkers packs cause they want just run past the whole thing without dying then you've got berserkers on fire chasing you
my solution to zerks at this point is a good ol strafing run and mop up with my primary
and if anything gets too close, ol verdict will tear the rest of the health off
I had kind of forgotten just how valuable the Pummeler is vs berserkers with its concussion effect.
Just pepper them with like 3 bullets and they go into reboot
I've been weening myself off of it outside of my shield build so i'm not overtly relying on stuns
My solution is berserker is snipe them from a distance with Eruptor and if they get close then oh fuck fuck fuck stop swaying so much damn I gotta reload my senator
y'know the first daily mission or whatever that was that I got was to use AP minefields
and AP minefields as my first unlock ever taught me a lot about foresight
You know what'd nice is when it comes out assuming it only triggers on medium and heavy enemies, AT mines for bugs cause you could throw an innocent mortar sentry in an AT minefield and have all the chargers charge to their death like an explosive bugzapper
do they go after tesla towers?
explosive bugzapper with a fallback plan for having the minefield locally exhausted
I can't really stand being long range myself
it's not a helldivers thing i just hate being at long range in any game
which is funny cause i am pretty accurate
long range is good because there's less ricochets
I started off the longest range with the yeet armor, then heavy medic I went super close quarters tank, and now I run light medic with Eruptor cause really big gun
Shotguns are also great at dismantling Berzerkers
If it wasn't for everything else with bots, I'd gladly run a shotgun into them.
is eruptor the boltgun or the flak sniper
Sniper.
My favorite gun is actually blitzer but the lack of range is annoying for bots
i run punisher into bots a lot
shotgun variant that uses fire mode switch to swap between buck and slug tubes when
the slugisher
on the subject of zerks ive been enjoying shredding them with a MMG
basically treat it like a pdw with an eruptor loadout
if something's getting too close it gets the ratatatat
The Pummeler is my go-to for controlling them, but it doesn't put them down as fast as I'd like so I tend to stun them then blap them with my Senator.
The stun is nice cause they stop moving for a second and you get shoot their stomach
the deagle puts them down scary fast
Which one's that?
The Verdict?
Ah, I hadn't unlocked that. Maybe I'll give it a shot to get some variety other than the Senator.
The verdict is a favorite of mine if I'm not running grenade pistol vs bots. The massive base damage means it often one taps raiders which is what I need if I'm using crossbow or some bulky support
@sage plume why is your old account talking to me
I got hacked thats probably why just block it
Saw this on reddit and I think all new concept weapon trailers in lore should be like this https://www.rxddit.com/r/Helldivers/s/D8EQPW4ubV
This is what's on illegal broadcasts
lmfao
Stims aren't addicting.
Stims Georg
he is full of drugs
Good lord
Got shot and accidentally got some blood in their stimstream
He used so many stims he ended up in fucking Morrowind.
Okay that's like, more than I, a heavier stimmer use, by a factor of ten
stats don't include completed objectives?
They do not, because some of them aren't a thing you can do solo.
I'm fairly certain the only thing that cannot be done solo is the double-button bunker doors. You can accomplish any primary or secondary mission objectives by yourself.
It seems like a hard metric to meaningfully measure
Like, would it count anyone who touches an objective terminal? Or just the person who completes it? People who carry the objective briefcase for most of the map? Would I not get meaningless stat credit for covering the objective while my buddy does the terminal?
Players in a generous proximity when an objective is completed is what I'd do.
Also there's like side objectives that can be completed from a range like broadcast towers or bug towers
they've fixed the spear- yet it can crash games and packing methodoligy broke
how come they've fixed it and yet I cannot use it in its full glory still
It is a cursed weapon.
When will Superior Packing Methodoligy work? Why is that the thing that keeps breaking?
the spear seems to crash on planets with trees
if youre on one without trees then you're safe
uncertain
It's better just not to bring it on missions. Otherwise you might get booted from the lobby
Just like how it was with the arc thrower
I was on one of those crimisca like planets, got booted all the same, didn't bring the spear with me since
lol
<@&1206091872716595200> game anyone?
Would love to but pc is in a repair shop rn
Did You Know: The cost of one Stratagem is more than the average annual income for a Super Citizen
That's why we only entrust the use of them to professional and fully trained Helldivers like you!
That tracks
Cost of a Javelin missile IRL is more than the average US citizen's salary. Probably the cheapest stratagem is like the ballistic shield.
And like IRL ballistic shields aren't nowhere as durable as Super Earth's
and can't forget Super Inflation
I love super inflation yall should google it
I did at work, google results reference hyperinflation. Google images however
I feel like just a Hellpod alone is pretty pricey.
Idk what tech they use to prevent interia from liquififying us with how hard we hit the ground but it works
Also the hellpod boot strap itself must be godly engineered
It never fails but it'd be funny if there's a chance if you got out of your hellpod you're like already ragdolled from the boot straps failing
I already get ragdolled on getting out from hot drops. 😛
Yeah, I mostly fight bots so that's just normal.
What is an "accidental" on the scoreboard anyway?
Teamkills
dpeaking of, feels like team damage stat never properly tracked...
I don’t think it is
?!?
Yeah it's inconsistent. I'm not sure how "what killed you" tracking is inconsistent but it is.
Isn't it something like, it never forgets if you've done damage to someone, and player damage takes priority over enemy damage, or is that outdated?
Like, you hit someone with a stray bullet, they stim, and then 5 minutes later they get killed by an enemy, but it still tracks as you killing them
i mean that 5 damage ought to still count - izen, misreading the prompt, thought you're talking about damage tracking not kill tracking
I’ve been liking the Tenderizer for Bot work. It’s great for just about everything. Even Devastators.


