#Helldivers 2: For Managed Democracy!
1 messages · Page 32 of 1
"Helldivers, Super Burger must be protected at all costs"
doesn't have a sidecar
With all this talk about wanting things from the first game
What is a thing you don't see them bringing back?
the rumbler
HELLDIVER UPLOAD THE ORDER ON THE TERMINAL
well, i highly doubt they'll somehow manage to reintroduce the single shared screen for the entire party 😄
I got ya
but i would be impressed if they did manage to bring that back
that and mediguns
Which modern warfare started with you fighting in DC again 
3 i think
3?
I haven't played any of them how on earth do I know that
I really want a planet that is just eternal suburbs you have to go through
like an infinite nuketown
becuase i only played 1 and there is no way you could start into 2 after that with the invasion of the US straight away 😄
This is a nightmare made manifest to some people
American suburbs are already a nightmare made manifest to me
Just this as far as the eye can see
let me level it with a 500kg
Either local grass will live there or nothing will
well, considering the 500kg, you would level exactly 1 building with that
Liminal spaces x20
I think super earth is already an infinite suburb
yes we are called "europeans"
Tbh could be way worst
super earth has labelled megacities
so it makes sense that surrounding them would be megasuburbs
they just made the numbers 0 and 1 illegal because it makes you look like a bot sympathizer
on super earth, we don't settle for the middleground
/gen
we take the highest ground there is, in the name of managed democracy
walkable cities everywhere
is that an xkcd
F
what
Ah Sufficiently-sized homes
there was like 3 days left
posted 15 days ago
That surely must be the middleground
must be the last major order
also part 2
a
There's house numbers like that near me haha
why did new netherlands take all the water
yup "what if we drained the ocean through a small hole" and then someone asked "what if that hole lead to mars?"
mars daybreak
Ah yes, the ring that makes your finger disappear incident
forcibly reversing Brexit by recreating the Great Britain->Europe land bridge
thats why when you look on the galaxy map in the central sector there is Super Earth and Mars
its all Netherlands
anyone wanna do some suicide missions?
Which ship modules should I be prioritising?
the first QoL thing i'd consider is the "support weapons come with full ammo"
and after that Eagle Strategems get the biggest buffs from the Ship modules
Makes sense
yeah I went for the very first one in the list and then eagle
turret ammo makes them great
Turret health too
yea but thats a t2 one, which for new players might take a bit
turret turn speed yummy
it's so tasty
I just got an in game ad for eagle sweat cologne
I do like the turret, but it seems situational to certain missions
I’ve never been more disgusted
https://www.reddit.com/r/Helldivers/comments/1bf2x06/blue_beam_caught_clear_as_day/ What is the blue beam
Is the hero's drink of choice
Ricochet from armor looks like that
Eagle sweat genetically modified your DNA upon spray
And some other dystopian nightmares super democratic fun
Oh god
Watching the whole ad is a fuck
So you haven't seen the ad that says children over 7 already work on factories?
I like the one for the Breaker where they are using it as a civilian hunting weapon
Anyone <@&1206091872716595200> ing rn?
i can get on in a few mins
Why's that?
Eagle sweat cologne
But why are you disgusted
Is it because it uses terminrd rapid evolutionary cells for its dna rewriting technology
I feel like that should be self evident
Im trying to be funny
Also the automotons are going the wrong way if they want to "liberate" cyberstan
I imagine they'll push off through Ustotu and maybe reclaim the rest of the Trigon sector soon
while we're distracted by the TCS?
Yes
Maybe? I'm excited for it, one of the planets in the Ymir sector has some effects I haven't seen yet and a new planet 'image'
I want to see what happens when the automotons take cyberstan
Would the cyborgs comeback?
horrifying
Possibly, the bugs that don't exist (BtdE) show that they are willing to introduce more enemy types for individual factions
did y'all just disconnect, or is that an issue with me?
Can't escape being railroaded by a DM just cuz it's not pen and paper
A dm willing to railroad is a good dm
God, the Patriot sure puts in the work when it doesn't decide to explode itself. May be an always-bring if they patch that up
I hope hunter spawns go down a little when the flying bugs go real public
its supposed to be a light Assault vehicle. Get better at dodging shit rookie
Nono, the 'if you fire a rocket when walking or turning, you have a roughly 50/50 shot at just blowing up'
Painful to have a whole strat slot be 'killing yourself twice'
dodge your own missiles
the exo performs best at solo operative play, for splitting up from the group in my experience. honestly your teammates with explosive weapons are more hazardous to mech operatives than the bugs
very good for egg hunt missions which are common in the termitower rotation
I had an idea regarding that datajack at the back of most helmets
Personality override
kicking isnt enough i need to personjack this helldiver myself
People out here talking about brain hacking like its ghost in the shell. FEAR
Why is that worthy of fear?
Brain hacking in ghost in the shell is pretty much the same as mind/memory/body control in universe
Its incredibly scarring if the person subjected to it even gets out the otherside of the process
spooky stuff to think about 
I hope the servers don't fall apart this weekend 
I've done two of these so far and really wanna share em! Gonna make more for this little series
Oh boy
i miss my free rockets
I miss my free mech
Sorry
There are countless hells in the galaxy. There is only one Malevelon Creek
🔸 Only Malevelon Creek's own veterans could tell their own story. This investigation includes footage of the battle from the following sources.
🔹MetaWorks | https://twitter.com/MetaWorks818 | https://www.instagram.com/metaworks
🔹dotflare | https://twitter.com/dotflare3...
https://youtu.be/RHMARlkUVE0?si=KA7jHTAGDbGWmVmq
I also recommend Certifiably In Game
Helldivers 2 has been a fantastic game that recently emerged from seemingly nowhere and brought with it a satirical and commentary-laced universe in which to create a sandbox to destroy the enemies of Super Earth and deliver Democracy against its foes; the Automatons and Bug like Terminids. Let's take a look at the lore of the setting, what litt...
"There are countless hells in the galaxy. There is only one Malevelon Creek"
Evenf1997 is good to for community stuff as it happens
Still trying to decide if the napalm mines or regular mines are better
||01001000 01000101 01000001 01010010 01010100 00100000 00101101 00100000 01010011 01010100 01000101 01000101 01001100 00001010 01010111 01000101 00100000 00101101 00100000 01001011 01001001 01001100 01001100 00001010 01001001 01010010 01001111 01001110 00100000 00101101 00100000 01010111 01001001 01001100 01001100 00001010 01010101 01001110 01010100 01001111 00100000 01000100 01000001 01010111 01001110||
yea, the fandom lore stuff is quite neat, i mean it did actually happen and all but still
Honestly I just love community lore like that
Napalm mines for bots, cuz slower and they stay still to aim more, i feel
Still my favourite part of eve
Ah the fatbee. What an excellent symbol. So exploitable.
same, same
The artist for it really struck gold with that one
the bee stinger pickelhaubes also great
Just handing every newbie a rifter yeah
Just like Super Earth would do
"You see that boy? Here, have a rifle, go for it super boy"
I wonder when they're gonna open the 3rd front against the fish people
Probably not for a while
if reddit is to be believed they're already pranking people
Ah yes the 'blue beam'
Man
Recolor armor when, I really miss the golden n yellow drip
I just like the story, whether real or not, that there's invisible illuminate going around Predator style on some planets
All seems like a bug to me, but they can always make it canon retroactivley
that's also a really nice thing, taking community stuff and building onto it
I think the most famous one of that is Clem In warframe
Clem is king
C l e m
btw you can change the reddit part of a reddit link to rxddit and it'll make it embed in discord better
Hmmm
Well that wasn't fun
I drowned, but the game didn't register me as dead
So I couldn't respawn
And that got me kicked
yeah, thats a common bug right now
Shame cos we found some double doors for supercredits
need someone to put you down
I asked them to
<@&1206091872716595200> Anyone want to help a new player get some levels?
what difficulty do you plan on playing?
Hard probably
yeah sure I'll go for some chill missions
I can send you my friend code right?
I might be like 40 mins but can
I need an helldivers autistism creature
the limitless power of creation lies within your hands
There are countless hells in the galaxy. There is only one Malevelon Creek
🔸 Only Malevelon Creek's own veterans could tell their own story. This investigation includes footage of the battle from the following sources.
🔹MetaWorks | https://twitter.com/MetaWorks818 | https://www.instagram.com/metaworks
🔹dotflare | https://twitter.com/dotflare3...
Malevelon Creek kind of reminds me of the story of the corrupted blood incident from WoW where it was an unplanned and emergent community narrative
what difficulty you would say is the 'sweet spot'? Not too easy, not too hard and yo usee a bit of everything
I like 5 but it really depends on what faction or planet modifiers there are
it really is just a "need to experiment until one finds it" because it's different for everyone
i've gotten used to 7 but it requires a good squad, bad termitower can really screw a group
so yeah, up to personal preference
i can solo up to 6 decently well
6 honestly is what I'm good with - you get the big iconic enemies outside of boss encounters/joel being mean without the pain of 7-9
I like playing on 8
Seems to vary a lot from person to person, honestly that's cool
Well my actual answer would be 5-6. But ive been getting used to 8 on terminid missions
update: past alex was a FOOL I just unlocked the battlepass
it actually didn't take that long to get the super credits
6 on the more casual game with randos, 7 for a group with VC
my sweet spot is 7
Yeah, I find 7 just about ideal for most things. Except sometimes during eradicate/TCS where it decides now is the time for 4 biles
but usually it isn't too bad
Only 4 bile titans?
But yea spawns on TCS are wack
Either the easiest thing or many a chargers and titans nonstop
It's almost always two easy ones and then one teeth grindingly hard
but it's not a matter of sequence
feels more like one tower is just 'cursed' compared to the others
I might be a sicko.
I enjoy the punisher plasma.
Being able to pop bile-spewers in two shots to wherever on their body is fun.
If you ever want to just farm them, run Diff 1 missions back to back for prime loot density relative to time taken
Man just had the greatest time in helldivers ever
We were playing 8s and got a bit stressed with barely managing to finish, so we wanted to do a nice, relaxed Diff 4 kill mission
except when we were in the mission the game decided to spawn 10 bile titans and about 20 chargers within the first 30 seconds and we realized the game had somehow decided this would be a Diff 8 mission aswell
Joel found you.
somehow we managed to pull it off. sadly only got the rewards for a Diff 4 mission and on the globe afterwards it said we were in a Diff campaign
but man, i thought they had reduced the spawnrate of Titans and chargers, not increased it
I overall I can tell it's lower than before
In thinking it could be a bug with the new spawn rate booster
hm
tried out the Blitzer for the first time and I'm really not impressed
it feels very slow. and like it hits less hard than the arc thrower for more downside (which I guess is fair, it's a primary not a support)
I found some foll but thanks
<@&1206091872716595200> hell diving in HA hangout
that is what I did yes
It's surprisingly easy to get ahead of the curve with Super Creds if you're playing the game just enough
Yeah, especially if you keep track of what types of armors are exclusive to the superstore and which ones you have already
for example I have a 550 speed light armor with the same perk as the one in the store so I don't want to get that one
But fashion
Supermarket graced me with heavy stim armor
- don't buy every superstore item just because you don't have it
- go out of your way to loot POIs for super credits (even on lower difficulties if you're really looking to not struggle)
I did end up buying SC cause impati and had the money
I wanted the sickle and stun grenade now
Apparently there's going to be a mass Assault on the creek tomorrow
You mean a meta-coordination of players to catch the insidious Joel unprepared?
Yes
I want to attend. But i need to contribute to the TCS
Good news is that Erata Prime is set to close out in < 6 hours.
So it won't really matter?
Hope the Creek war goes well, may be rough if Draupnir remains in Automaton control
The Creek will be defended, if not for liberation then to keep them from spilling out of it
where are you seeing this?
In the Helldivers Training Manual you will find everything you need to know to become a proficient Helldiver. From basic training exercises to advanced combat tactics, we've got you covered. So strap in, soldier, and get ready for the adventure of a lifetime. Remember, the fate of Liberty and Democracy rests in your hands.
Kinda glad this doesn't just happen to mee
it's pretty weird when it suddenly decides to spawn all the chargers on the planet at one time
<@&1206091872716595200> I am too wiped out for any game that requires brain cells, who up diving they hells
i think someone missed a zero somewhere
we had like a diff 7 TCS tower mission where it just kept spawning bile titans on the first tower
if anything I've been noticing more spawns on lower difficulties. I haven't run a diff 7+ since the patch, but an earlier mission on diff 5 we had like four or five chargers at once
but then basically turned into a trivial mission for the other two towers and extract
it might have something to do with the new booster
Combination of that and this one. This gives info on player count and reinforcement rate, hat one gives good info on the war map and calculation of time remaining
https://helldiverscompanion.com
https://helldivers.io/
For a third one!
this one's very simple and unstylized which may be preferential
well, i’ve been doing solo runs thereabouts anyways
might as well keep it up
7 is the sweet spot definitely
6 doesnt have super samples, 7 does and isn't nightmarish
you basically have to play it like MGSV
I played it like that one scene in the animated clone wars until I didn't
that doesnt tell me anything
ah the standard learning difficulty, good for paranoiya
don't be dumb and get killed by berserkers challenge (impossible)
why is ur HUD slanted?
Th HUD elements being curved.
huh
for me when games have it it mostly feels detrimental
but yeah
it gives you that helment HUD feel I guess
yeah
Ooh it's even a scale and not a toggle
So you could make it real subtle if you wanted
I want my healthbar to cover a 90 degree angle
you want it to be upright?
lol
No I want it L shaped
Does the machine gun have any armor piercing?
medium AP I believe?
Ah ok
Yes, Machine Gun is medium armor pen (and consequently mulches everything)
Yah basically everything but chargers/bile titans and hulks/tanks right?
I believe so, yes. Bile Titans, Chargers, Hulks, Tanks, and other automaton structures are the only things with heavy armor AFAIK.
Alright cool
turns out on the Extreme Cold planet you can fire the new laser rifle for ten straight seconds without overheating
making it extremely cracked
It technically only does reduced damage vs medium armor (medium pen = at least AFFECTS medium armor) but the sheer volume of fire and raw damage numbers means you can kind of just mag dump into a crowd with abandon
Yah most enemies except for the really heavy ones in this game never have that much armor
So long as you can Pierce them you can normally kill them
I forget what the armor pen reduction is. It's either 60% reduced (40% damage dealt) or 40% reduced (60% damage dealt) and I can't remember which it is.
bile spewers have too much HP to be dealth with via MG
even if it can pen them
I don't think so? Depends on what you're shooting. I usually just pop their heads and the MG absolutely can mulch their noggins.
Yeah the MG headshots them pretty well
Yeah if you're shooting Spewers in the bile sac part, you need explosives to do any meaningful damage, but the head is consistently vulnerable to small arms
IIRC the Nursing Spewers (yellow ones) have light armor heads while the Bile Spewers (green ones) have medium armor heads and extra plating on their abdomen. For both of them the abdomen has explosive-armor meaning non EXPLOSIVE tagged weapons only do a fraction of the damage to it.
The Scorcher is really solid as it takes 4-5 quick shots to the very easy target of their abdomen to pop them.
There's a lot of sources to draw from and quite honestly:
- I don't have a lot of word-of-mouth trust when it comes to mechanics for HD2
- I'm trying to avoid falling prey to the dozens of clickbait helldivers videos and guides, few none of which are going to tell me things I don't already know
I'm really looking forward to trying out stun nades plus scorcher for bugs, because theoretically that completely trivialises chargers
I don't think it can punch into Bot Chickens, but otherwise this is accurate
Stun grenades in general trivialize chargers (and hulks) though the scorcher itself isn't a wonder-weapon vs chargers. It's adequate for dumping on the backside abdomen in a pinch due to the explosive tag.
I have in fact used it on them a lot, yes
I've heard from a friend of mine that Stun Cans might even be able to stop Bile Titans with a well placed airburst
it's about a mag to kill a charger and just being able to walk around and zap them saves quite a few resources
yeah
although two impacts would also do it outright, so personal taste
I've been running EAT-17s the past few days, it's been nice.
I have not been able to play for a few days so I'm just getting stuck into the new warbond now, haven't got the stuns yet
"Send more tubes."
"Do you mean nudes?"
"No, tubes, there's chargers here."
new laser rifle pairs very well with the grenade launcher
since you mostly use your primary for cleanup
EATs are really nice
at least vs bugs (haven't used it much vs bots, autocannon is my go to for them)
SICKLE / REDEEMER / IMPACT
INFILTRATOR OR ENGINEER ARMOR (PREFERABLY LIGHT)
EAT-17 / ORBITAL GATLING / ORBITAL AIRBURST / FREE (BACKPACK USUALLY, E.G. JUMPJETS)```
what I've been having a pretty great time with
I need super creditssss
Saaame
...does buying the super citizen unlock the premium warbonds?
AFAIK only the steel vet one
Super Citizen specifically unlocks the Steeled Veterans warbond; IF YOU ALREADY BOUGHT STEELED VETERANS, YOU DO NOT GET REFUNDED ANY SUPER CREDITS
Ahhh that's not the one I want
I picked up the extra grenade light armour alongside the new warbond and it very rapidly became my favourite for solo runs
I have like 750SC anyway
fire nade and tesla tower trivialises most low-difficulty breaches, and I imagine it will get even better when I can go stun grenade/grenade launcher/slugger
I recommend spamming Diff 1 missions on Draupnir; the objectives are very quick and you'll average 6-8 PoIs on very small maps
If you're looking purely to farm, that is
I was thinking about this, but don't you run into a lot of friendship doors?
+2 grenades is so mondo good, especially once you've got impacts and can generously go wild on things like tanks, cannons, or devastators
Sometimes you do, sometimes you don't. If you have a friend who can come with you, it is recommened to shanghai them.
infiltrator armor is very fun when you run with a friend who ALSO understands how to not aggro patrols
My loadout of choice rn is Sickle/Redeemer/Stuns, the Titan grenade armour that's in the store rn, and Autocannon
Excpetionally versatile jack of all trades loadout
Yeah I like the look of the extra lasers in the new bond
The Sickle is a primo workhorse weapon if that's what you're wanting
more or less identical for mine but I generally run impacts, a different engineering kit medium armor, and a GL
The dagger I wasn't impressed by (it's a half-damage scythe as a sidearm) but the Sickle is plain awesome.
The Dagger is fine, it's basically a pocket Scythe with all that would entail
I might start running stuns though, they're pretty useful
truthfully I wasn't ever going to be impressed by the dagger anyway since I already didn't enjoy the scythe. if you like the scythe the dagger is great
The Dagger can punch up into things like Warriors and Devastators with more precision shooting, but it's not ammo efficient at doing so, so you should mostly look at it as a chaff sweeper so your primary can save some ammo
Or you go full disco and just cycle between laser weapons
It's probably just 1s and 0s for we hate freedom and managed democracy
Ha, imagine following the orders of some robot
We civilised people follow the perfect algorithm government machine we made
I wonder if the devs have plans in place for superearth being attacked
I imagine it won't naturally be attacked for a long time, but I could see an expansion where it is
Like oh no there were bugs hidden under the planet / all the bug juice we use ran off into the sewers
Or some kinda robot uprising etc
It's a lever they can pull to get people back for an expansion
First game had a nice urban tile set for super earth and other planetary capitals
I dunno if we’ll get that back exactly, maybe sticking to something more suburban, since it agrees with the map generation of this game better
"This is an illegal broadcast by the Free Sovereign Colony Militia Terrorists" - Super Earth Ministry of Truth.
People already made lyric videos damn
They could get away with more if its already a ruined war zone
I think the next time I write a sci-fi setting I'm straight up putting the Automatons into it
I fucking love them so much
sounds like we gotta send you to the creek greenhorn
I'm in no rush
They’re so good I’m making an Eclipse Phase transplant faction for them
Going from bugs to automatons was a bit of a wakeup call. They're a lot more interactive and have more things to keep in mind the whole mission. Also the bugs don't literally force you to take cover behind a chest high wall with sheer volume of bullets.
In that case, you must be shown the famous video: “Calmest day on Malevelon Creek”
I'm sure they'll get an objective focus soon
think about it
Socialist robots that are decked out in black and red with skull motifs because their communist creators had the aesthetic sensabilities of your average ork boy
that's every lancer player
I kinda want to gesture to some of the stuff from Mythic Space's antagonist factions.
Yeah, they’ll probably pull us back that way after the TCS go up
Maybe with a push towards glorious Cyberstan
The automaton motivation in HLD2 is literally just
lethal company #funny #comedy #voiceactor
Don’t forget to mention the cyborg homeworld of fucking Cyberstan
oh yeah that's why I have this urge, behold the uh. similarities
I wonder, however did my brain associate these with the automatons of HD2
a mystery
lmfao
I love how the automatons are divided between normal robots and the murder bots that have skulls strapped to them from all the helldivers they’ve killed
The berserkers are very funny
<@&1206091872716595200> anyone down for some 6 or 7s?
sure
Part 2 of the Picayune Dreams OST! Play the game on steam: https://store.steampowered.com/app/2088840/Picayune_Dreams/
This half of the OST is also available for purchase on steam and on my bandcamp! It will also be on streaming services in the next week or so.
I cannot put into words how much I learned while working on this soundtrack and how ...
its time to go inzane
we need a fourth
patriots
do not fail us
Helldivers, I'm grinding trivial bot missions for super credits
I was actually thinking of doing similar, so if you wanna team up?
Though i'm gonna be off vox and watching anime if that's chill
Yeah sure
I'm listening to stand up
@stiff pine Cool, it's not letting me join on you for w/e reason
Can any gun do damage to a hulk if you shoot them in the eye?
I’m not sure
I think the eye slit is medium armour at worst
Alright
I mean with stun grenades it’s probably better to target the back anyway
Ah yah fair lol
Oh hell yah
Medals for everyone
Woop woop
Now to see if it actually works or if it just makes the bugs stronger somehow
110% making the bugs stronger
Though i'm actually betting we might get a push where we "Exterimiante" the tyerminids
then the new faction invades
and the terminidns come back
( becaue we're too `distrascted with things)
Yah like, the game is way to early in its life cycle to eliminate a faction
So it’s either we do push them back to their home planets where stronger bugs lie
Or this mutates them into stronger bugs
No matter what we’re fighting stronger bugs
What i'm meaning is that they'll "Eliminiate it" as a fake out
like it wont really be gone, it'll just be a oh you totally did it
que gigantic fuckup
Ohhh yah I see what you mean
Things have already gotten worse, the bugs have wings.
....no
but our connection seems mad buggy
Werid
go to an automaton planet then
some of us were blursed with terrible pun and/or dadjoke powers and we see fit to inflict them on others mercilessly
@cobalt patrol Thanks for the help!
Yw\
50 medals from the big objective means I'm nearly at stun grenades
honestly the game kind of throws medals at you, it's great
It does, it's really nice in that regard
your ship has walleyes
almost at page 8 of the warbond
The Arc-12 Blitzer is a new shotgun that was added in the recent warbond. Despite many peoples early impressions of the weapon being poor, It's surprisingly satisfactory after more use.
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Oh that’s a cool trick
ooh
as a senator main, this makes me want the blitzer more
I desire fellow <@&1206091872716595200>, anyone up for some challenging/hard missions with me?
Heard Errata Prime just got liberated
something new? yea more towers on the next line of planets. cause nothing’s wrong with them
duh
true....
The bug menace is suppressed forever on those four worlds and nothing at all will ever go wrong there again.

oo-rah Helldiver! We stomped those bugs for good!
@wind arrow could I get an inv if you're free
lobby is still private
rip
lmao
Oo-rah!
<@&1206091872716595200> Who's around and interested in soime Hell Divin?
65 medals to go till I get the blitzer, hell yeah
cube
Well, i just found out they changed a rock so the turrets bounce off it, instead of going in in exterimate missions
@shrewd tiger @rich marlin Brb, sorting some rl stuff
Was that near the edge of the map?
I'm wondering if that's a placeholder for something - like those mysterious blue beams...
Ah. I found it near the edge of the map, where I don't think anything else was that got blown up.
(because I've seen stuff get blown up and leave floaties behind in other games before)
the sickle is not exactly the stormtrooper blaster I'm looking for but I'll take it
It's more...responsive? than the scythe
where I can't tell if I'm actually damaging stuff
the Sickle is not outdoing any weapon in huge burst damage or anything, but its an extremely reliable workhorse
you pick it up and shoot guys and it will do that accurately with no recoil + regenerating ammo
Yep, I adore it
It can reliably kill pretty much everything I want it to (which is to say, anything not requiring a Recoilless/Spear shot)
Even Devastators are easy to put down because One Recoil and a good scope makes lasering down heads very easy
none recoil left beef
Pinball machine
Those chargers were playing hot potato and you were the potato.
anyone up for a bit of divin, <@&1206091872716595200> ?
<@&1206091872716595200> welp the TCS is on so its all good, also am once again asking for more dudes
@junior badge There seems to be a group froming between me/toaster tech and prudentia
though i'm not in voice
Ah, sorry - when you posted that, a friend had just joined me
so I played with him for a bit
I've really come around on the Sickle - the scope makes it so good at nailing enemies at range and hitting weakspots on bots
if the scythe had the same scope, it'd be amazing
All good
Yeah, sickle is just a very nice workhorse gun
you really want it coupled with something like the autocannon or recoiless - big oompfy guns that can compliment it well
I'm playing with a friend and they pressed G to drop the SSSD
and just blew themselves up
while they were the only person alive
that was fucking hilarious
having unlocked it last night and tried it properly this morning, I really like the sickle
feels like it does great work against everything you'd want to use a primary on and has functionally limitless ammo
I’m honestly addicted to the plasma punisher at this point
Love it more than the actual GL
A degree of area CC, the ability to splash around corners by hitting the ground, pretending to be artillery by arcing shots really far.
It also oneshots walkers, staggers pretty much anything short of heavies, and can kill chargers in usually one battery if your aim is good
Fair, I’m just trying to talk about it on its own merits before mentioning synergies
Oh it bullies heavy devastators to a hilarious degree
Cause you can just hit their shield and stun lock them
I think it depends on those synergies to have the most value, as it's fairly unwieldy and hazardous (can't use it at close range safely). Against a single or few targets like devastators it's a decent stagger tool as it throws them around a lot.
Defeating striders is always great.
Unwieldy..? I guess
Then again my opinion is skewed as fuck, I run a spear
I’m a master of the games more obtuse weapons
It requires a distinct skillset other weapons dont and has quirks you need to learn and work around
That's basically the definition of unwieldy
Like said, skewed opinion for me because I basically gravitate to the unwieldy weapons
By unwieldy I mean to emphasize that its projectile arc is kinda weird, I think. I had a lot of times trying to meatshot a devastaor and it just slipped past their arm and torso or something. But yes, that. It's weird to use and you need to go out of your way to practice with it.
Plasma shotgun doesn't strike me as a proper GL replacement, not least because it can't clear buildings and takes forever on vents and medium armour even if it stuns them, but it's neat alongside a railgun or Recoilless or something
bAHAHAHA
eNEMYS CALL IN A BOT DROP
Shame about my 380 barrage
which just perfectly wiped them
the GL also has that arc, you miss non- heavy devs a bit more because it drops just enough to miss their fairly narrow waist rather than hitting them in the side of the chest
Shrug
At the end of the day it’s probably my current favorite gun and I’m very excited for the blitzer despite everything I keep hearing
The blitzer is just wildly unreliable for me
Yeah, it's a neat one, I should use it more
2s or so recharge between firing
when it can ewither kill an entire squad or fizzle
Just not my jam at all
haven't got the blitzer yet
PRetty sure it'll be very shiny in some folks hands, but not mine
currently i am in love with the @stone bridge Special
Sickle/Stuns/Autocannon
It suffers from the dud arc issue same as the thrower which really killed my drive to give it more chances. Every time I need to kill a bug and it just doesn't sticks with me.
spice with whatever strategmes y ou feel like, though i'm really liking bring a barrage and 500kg for bots
It staggers devastators but by itself isn't especially good at killing them and seemed to do nothing to crowds for me.
I’ll admit I’ve heard all this before and it doesn’t really deter me
The duds on the arc thrower dont bother me (into bots) because it re-fires so fast
you can quickly adjust and get back to normal firing
and vs biots it's such an effective "Fuck every single one of you jerks" tool
I heard bad thing after bad thing about the dominator and it was still my favorite weapon on launch
Well before cutting edge, not like I got it day one
It's specifically shit like tall grass that causes that and it's so annoying
I really like having an arc thrower into the bot team.
The AT for sure can work around the duds better with half-charging that still does oneshots to most of them.
afaik, charging doenst increase the arc thrwoer's damage
It does
so the half charge simply is letting you fire it faster
Oh, really? that's... annoying to find out tbh.
basically you full charge once, and then you can just keep firing half charges until you stop firing
and then all of them will be full charge damage
The damage model of the arc thrower is weird and I'd want to see hard numbers to be sure of how it actually functions.
That's how I and many other arc thrower mains best guess in how it works at least
However it works though, half-charges tend to do enough damage to kill Raiders/Scavengers/Hunters in one shot which is by itself awesome.
Full charges are more applicable for popping the bigger stuff, or when you're trying to kill a Charger with it. It works, just takes a bit of time.
I'm not super fond of it vs bugs because of it's dead zone up close
and would rather just set a fire in (everyones) heart.
it's basically a cone starting from your weapon, so you have to aim down a lot to avoid the deadzone
pranking them with the senator is what I usually do though
it's incredibly fast to fire from switching
Senator my beloved
Where's the old man unoreversing the robgber with the revolver when you need it
the what
<@&1206091872716595200> anyone want to spread freedom, democracy, ideals, suffrage, voting, liberty, managed democracy, safety, security, vigilance, affordable all-day breakfasts, and freedom?
Met my first exploit-using helldiver. This one was using infinite impact grenade spam. It was pretty unfun to play around even when they weren't straight up throwing it at us trying to fight bugs.
47537093
Whoops… Audio - Spongebob Squarepants #foryou #animation #meme #helldivers2
the funny party is because of the falloff hes perfectly fine
Shmorky
Paragon spotted 💪
Last night I decided to play one more Easy match as a send off
Encountered 2 Level 2 cadets
Debated kicking them but then I had a Realization
Packed Eagles, an Autocannon, GL, and a Patriot
Deployed the Autocannon and GL off the bat
Told them to have at it
Very good game. Buy it. I'm also Streaming on Twitch and YT right now!
Helldivers 2 advanced gameplay guide, with a tip for making tanks your… ally? You can slap sentries onto vehicles, stick a tesla coil on one, or add a mountable turret for yourself! #helldivers2 #helldivers #GamingOnTikTok #fyp
Pro tip; You can attach a Tesla turret or mortar and a shield generator to a tank to make it deadlier
If you put a shield generator on it will it blow itself up when it fires its cannon?
Does the hellpod not destroy them?
I think if they haven't been damaged it doesn't
I know I've hit bile titans before and not killed them outright
cannot fucking possibly parse this thumbnail
<@&1206091872716595200> helldiving helldivers helldive into activity 1 for freedom and greater freedom
Is it possible to like helldivers 2 and hate friendly fire
Yeah
It's a threat not a goal after all
I love the arc thrower but one of the known downsides is friendly fire
I mean blowing someone's brains out with a senior is funny. But not when you have 3 separate bile titans on your ass
It's iffy but recently I've just spawned from inside the tank the last few time
Remap Radio has introduced me to my new favorite phrase: reddit meta sweat lords
For those who don't know
Arc throwers arc through dead bodies
So uh
Your fellow diver will remain useful even after you've electrocuted them to death
Or enemy corpses (presumably)
Neat!
Never has my teammate been more valuable
Definitely, tho I think becoming cool with occasional accidental friendly fire is probably an important mental health thing in this game lol
One thing that does bother me though
There are a lot of 'friendly fire' kills that blame a player who was not at fault
I judged the gas strike too harshly, I love it now
It is very normal and good to not intentionally friendly fire your teammates
yeah
Yeah don't trust the kill call-out
sometimes its just assigned my own name as the killer, even when like, a devastator kills me
so yknow, don't trust anything except for your squadmates
I'll see sometimes a players name even as I watch the hulk flamer take me out
Yeahhhh
Or "unknown" as I get shotgunned by the guy who thought I killed him when it was the mortar turret someone Else put down
I've had some people yell at me for that, despite y'know...
Not doing anything
Yeah
its a shotgun
The plasma one I mean
Sorry
It’s like a weird grenade launcher thing and I can’t really tell if the damage is good
Plasma Punisher is kind of odd and I think it's best suited as a secondary to a "primary" support weapon like a Stalwart
I need a therapist then
The damage is good
the damage is pretty solid but yeah seconding that you need to almost treat it like a support weapon
It's just hard as hell to hit with
biggest learning curve is the bullet drop
Since it has a lot of momentum inheritance and weird bullet drop
you're not killing like, hunters with it reliably
But it'll clear out whole packs of light enemies fast and can 2 shot nursing spewers and such
yeah the impression I've got from it is if you can make it work it works great otherwise it feels kinda mid
yeah basically
it's basically good in a lot of the ways the grenade launcher is good, but trades not bouncing off anything and everything for being harder to aim in general
It needs grenadier sights though
think this is why it's so satisfying to use, for me. it definitely rewards skilled aim in using it. the mild aoe on hit makes you feel like it's meant to be a traditional shotgun where you just pull and fire and whatever's close, but it really wants you to pick your shots with it to maximize the small aoe of that plasma projectile. it's a real interesting gun.
It has has a much less flat trajectory than the GL
Which is both good at bad since I've used that to shoot enemies who can't shoot back over a hill
Grenades -can- bounce off of the angled devastator armor, too. It never doesn't look hilarious
just .25 seconds of critical error that leave a nearby ally a smoldering heap
I wish I could montage every time I've spotted a grenade ricochet that killed me seconds later
occupational hazard
incendiary grenades encourage foot first targeting, never had this issue
oh I'm talking about the Launcher grenades
@keen zinc see you around
cya
Yknow I get the whole ‘thing’ is that heavy armour is worthless for xyz reason but to be frank?
I’ve died way more often after switch off of heavy armour than wearing it
you'll take my explosive resistant Heavy armor against bots from my EMP Strike holding hands
Admittedly I feel like that's more the explosive resistance
i will wear my light gunner armor till the day they peel it off my corpse
They'll take my frozen yogurt branded armor away from me the day the sponsorship ends
I'm dying for a Loadout option, I have many fashions to enjoy
I run dynamo so, no actually
Servo assisted limb fucks though
against bugs i'll take something light and useful. Against bots i want to facetank devestator rockets and laugh
I pretty much only run light armor. I just put a shield pack on for bots.
Tried to use medium/light on either and it just doesn’t feel right, not to mention feeling like those “just a couple more hits” that heavy gives me are far more valuable than some people think
I will have to try heavy armor against bots again and see how it feels
Personal experience is you forget explosions exist but the single hit attacks make you feel like a sitting duck
I would definitely like to try some explosive-resistant medium armour but I have yet to acquire any
I wanna put on my shock resistant armor and stand in a tesla field
Diving is still the same speed
I've got an explosive resist set that's statwise like halfways between medium and heavy and ngl it's my go to for bots
going from light armor to that is like night and day
love light for bugs tho
oh huh where's that from
that's what I'm saving up for next, actually
the blast resistant light armour has been good to me in the meantime
that seems pretty sweet
I'm curious to see what the super store rotation will be tomorrow(?)
I'm excited for what sort of shenaniganry Joel will throw at us this Monday
It's yogurt branded
Shit is just un armor
(I say Monday because presumably the studio's out on the weekend for the first time since release I hope)
Huh, I should try explosive resistant heavy armour then with my plasma punisher
I moved away from heavy armor vs bots because i found the lack of mobility kept getting me killed, but like, it's still extremly good
Ironically I feel the other way, I’ve not found mobility of much help for me
Specially when I get dragged into 7-8
📢 PSA: helldivers ain't on tumblr.
the "helldivers 2" tumblr that uses the word "official" in their bio is not official. it's just some fan blog. idk who they are & their info is kinda sketch.
stay vigilant out there 🫡
@hexed steeple I'm on voice chat if you wanna join!
Space for 1 more?
Sure, i just got kicked? or lagged out from ashely's game? I'm not sure what happened
so i'm not actually in a game at all right now!
ill be on in a bit
how do I gently break it to my friends that the reason they keep getting overrun is they take almost exclusively support weapons and backpack stratagems
just a solid line of blue
tell them that you cant use both at the same time
yeah not here tho
it's going Shield/Drone backpack, something like the flamethrwoer or arc thrower, and EAT.
they'll take like, exosuit, arc thrower, EAT, guard dog and then get stuck in a death loop trying to go reclaim their weapons and samples
and in that case you're spamming EATs all over the place nad using them for Tank/Hulk/Charger/Titan killing
thats the problem with blue strategems, you need to be alive to use them
red ones are aggressive, and green ones do the work for you
I generally have one slot red, one red or blue, one blue, and one green
two blue is nice to take like a dog and a flamethrower for bugs
it is almost entirely dependant on your primary, imo
and I am emotionally attached to my autocannon turret after it got me to an 80 kill streak
ah im playing with 2 friends off-server rn
@rotund marten get in 'ere
Diff 7
Dropping directly onto an egg hive seems like a great way to waste reinforcements. Fire support is terrible at taking out eggs... Although i guess thats why everyone runs the breaker.
counterpoint
500kg bomb
but anyway- should I grab the steeled veterans warbond or wait for the next one? though I imagine by the time the next one comes out I'll have more than enough SC to purchase it by just getting more from playing the game.
the reason I ask is that there doesn't seem to be that many great things featured in steeled veterans
I'd say wait to check out the new super store offerings tomorrow
I personally think steeled veterans is skippable.
Cutting edge is better by comparison, with a great booster, one or two really fun guns, and three cool looking armor sets (putting passives aside)
Lmfao
lmao what
cyan really said 🙅 🔫
Bruh I almost pulled off a solo level 5 mission, but I died and then the pod came down but I had 0 control and was dropped directly in front of a Hulk
Yea I've noticed it's real bad with the TCS maps, I will be thrown to reinforce on the edges of the tower and it will literally steer me through the center of the tower to the other edge and sometimes I'll get stuck
I always get dropped in the inescapable water pits on that map
happened like 4 times
there is a ship upgrade that gives you better pod control when dropping and I want it
All beam/arc weapons haha
do they not register accuracy?
They have no traditional shot count to record, so they just... don't

you could just do it by % time spent hitting vs not hitting an enemy while being fired
but I guess they couldn't be bothered
but by god they can fire
You are required to do firebat quotes while using it though
Hopefully the mech fireproof
As then rocket and mg mech was not rocket proof to its own rockets at first
The hellbat is the mech one though
A flamethrower would be fun if it's tankier
The mech is fireproof, from what I heard
you can walk through the fire tornados on hellmire with it
same with napalm airstrike/artillery strikes (the lasting fire, not the strike themselves)
In HD1 the Flamer mech was Flamethrower/Anti tank cannon which was quite fun
tho really it was just a bit tank cannon mech that just happened to have a flamethrower as a secondary
the flamer was good for dealing with little grots and dogs that got too close so you don't have to waste precious 90mm ammo to kill them
Anyone with notes on how the autocannon and rocket sentry compare? From my testing the ac sentry is just better in nearly every way
I've never used it against Bugs, but the rocket sentry on bots tends to waste ammo on dropships
It also does way less damage than the Autocannon sentry
The rocket also does piss damage
basically rocket sentry is better for areas where you have to defend something
No no, it really isn't
rocket sentry is a lot worse against ehavies
It's damage is so bad that it's not worth a slot
the autocannon kills things, the rocket sentry doesn't
rocket traverses faster but also the rockets don't really do anything so the actual benefit is minor
If the rockets had good splash damage and killed lots of chaff it would be nice
But they don't so it ain't
I feel like the terminids are just going to try and "flank" us because the TCS only covers 4 planets
I mean they don't have space travel :v
Today we learned: Arc throwwers annihilate bile titans
I've been saying that for a week :v
TOO BAD WE DIDNT LISTEN
if not longer
they're pretty good for chargers too, I got one in six shots
how about the new arc blitzer
More cynical, alas.
It also doesn't pen armor
oh it doesn't pen like the arc thrower does?
yeah probably not gonna spend much time with it then combined with how it doesn't, well, arc
I was using fire grenades which I don't think record hits
It's ok - has medium pen (but not heavy pen like the arc thrower) and does pretty good damage but its inconsistent as all hell and shoots painfully slowly
would double fire rate even save it
When it works it works but it often chooses bad targets or splits bolts too much
Double fire rate would make it incredibly good probably
it either needs faster fire rate, or the beams need to bounce
I think it just needs the wonky as fuck targeting fixed
It raycasts really weirdly for targets or something
like having each beam bounce to one extra target would help it a lot
Or at least, its 4 "beams" and they can chain
It's just inconsistent as fuck
But I've seen it chain
and if it's anything like the arc thrower, tall grass blocks the beams
it uses the same targeting logic yeah
I wonder if changing the settings so there's less/no grass will help the raycast
I think an infinite primary is just an extremely sketch design space for them assuming it works like other arcs
It's completely infinite yeah - just has a I think 1.8 second refire time
yeah I can see why they would be super conservative
But it doesn't animation lock for long so you can shoot - sprint - shoot pretty well to kite
<@&1206091872716595200> anyone up for a game or three?
I think alongside the laser pistol at the same rank of the pass
And passively reloads while holding other weapons so you can shoot - senator shot - shoot
or similar
I would also be concerned that people would just run those two and never need to touch resupps
Honestly I was running it and the arc thrower and I just needed drugs
And occasionally grenades
yeah alongside arc thrower as well
big boy arc thrower and lasdrone did an amazing job chunking downright everything
lasdrone is also a good point for bugge
so yeah
consistency I'll grant though, rng feelbads shouldn't really be a balancing factor
but arc consistency in general could stand to be tweaked
arc thrower noreg suuuucks
I think if it didn't have as many bizarre whiff shots it'll be a solid primary
I fight the noreg by aiming into the sky which helps a bit
I really need it to shot blowing up 3 bugs 10 meters away while blithely ignoring the hunter on my head tryna rip my guts out
basically lifting the tip of the gun further up while still having a target in its cone
Also yeah the blitzer benefits from aiming above your target
I wouldn't mind if they moved it a little more back towards how it was in Helldivers 1. Where it more shorter just saturated an area in front of you with arc to damage things
That's I think what its supposed to do
The range is pretty poor - 30 meters or less and its a hard cap
But it can theoretically catch a lot up close
I really want a slug arc thrower
basically firing a mini tesla tower that does a couple of zaps then breaks
Having some more arc stuff would be neat. At least so that we have more arc weapons than just what were in 1.
Though I will continue to ask often for the return of my glorious Paragon and Rumbler
though I dunno if the Rumbler will still have toxin rounds, since that was an upgrade in the last game
Please I just want a strong indirect fire weapon that isn't a sentry that I swear to super earth is compromised by Automaton AI
I still want a lingering weapon stratagem like a gunship or something
yeeeeah me too
the Pelican dropping your Exo firing its cannon is alreay great
but i want that as a dedicated strategem
idk how they're going to replicate the unique qualities the rumbler brought to the party
mostly the incredible odds of "oops"
what did it do
burst fire mortar
the rumbler fired incredibly powerful large AoE shells in three round bursts
you could turn while firing
burst fire handheld mortar
also the shells detonated if they touched anything which included trees, enemies, your friends, spent shell casings ejected from certain weapons, etc
btw, a bit of advice for machine gun users. i know it sounds silly, but firing in short bursts about as long as it takes you to say “get some!” really helps you not waste ammo.
But because HD1 was limited to a single shared screen for the entire party, even in online play, everyone was always in range
so it was very easy to accidentally TK
if used correctly however it was one of the best weapons in the game
because it had deep ammo pools, killed anything you pointed it at, and killed buildings very efficiently
This is such funny advice because it’s just irl doctrine for machine guns
The words of Gobstikk came back to him from when the Mekaniak had been teaching the young Krukfang how to fly. Long, uncontrolled bursts, the clever Mek had taught him...
I’ve had 2 people drop 380 bombardments on the drop location
Genuinely even if it wasn’t inaccurate as fuck that’d still be a bad idea
i know! i found out when i was doing some research, and tested it out, and it works surprisingly well.
Not committing treason or anything but maybe we are the bad guys...
<@&1206091872716595200> are you stronge enoigh to be freredeom? ha hanghout.
am once again requesting for more dudes
Nobody looks where they drop stratagems
lol
i'd join yall but I'm talking with buds I havent for a while sorry
just a reminder that is not an official helldivers account (still funny though)
How so?
Do be aware that this tumblr isn't actually official
I think she's referring to it having some leaked information on upcoming strategems, but that is mostly because this game has a lot of unreleased content in the game files. People already found the splash art for the warbond coming next month, models of other enemies, etc
i am a bird of prey
I do so love the jumppack
Oh those are excellent tricks
What are the tricks to being good with jumpjet
I can't seem to use it well compared to a simple shield
Some may call it a skill issue
You gotta be way more cowardly with no shield
Momentum is paramount, getting a running jump or going downhill will launch you a solid distance.
Find a nice rock formation and jump up there and become basically untouchable. It's also a good idea with the arc thrower because it prevents you from melting your teammates eyeballs.
Also mash spacebar/mantle when you are trying to jump onto something, or else you may just stare at the cargo container instead of actually grabbing the damn thing.
And above all, if things are going south, just jump out of there. You are way faster than anything else, especially with the stamina booster. What CYAN said is 100% true
RIP that all makes sense but I play too stupid to be cautious like that
Maybe it's not for me
I've gone back to shield instead of supply pack cause often I die to stun locks that prevent stims that shields could have prevented so I often don't even get value out if my supply pack
you need to be doing cool shit
this is the best and most revolutionary take of our times
It gets you killed, that's what it is for. Just like every best part of Helldiver kit.
I have yet found a way to get the shield to kill me
I am petitioning for arc damage to make the shields bigger until it reaches a critical point and implodes everything inside of it
I suppose shield kills you because it is taking up the slot that could be a resupply backpack keeping you alive, or a rover that could be shooting you in the head til you die your enemies
Shield does not kill you may bombarding you with deadly radiation i've been told
Only way I could say the shield can kill you is catching a beacon or making your hitbox bigger
Actually you're right i've been killed by a supply beacon stuck to my shield
Nothing is safe
I love how they have reintroduced Video Game Urban Legends by sheer force of drop rate and fucking with the players
Tbh, a thought I haven't seen curculating enough is that Helldivers isn't a power fantasy but a disempowerment fantasy which reinforces its themes much much better
Explain disempowerment fantasy
<@&1206091872716595200> DEEEE Deeee deeee DOOOOOOO duhhhh DUHHHHHH
I like to think it falls into the "being an active part of the bigger picture" fantasy
But I get what you're saying
You're just one of millions of others just like you, instead of a super powerful protagonist
And your death is ultimately meaningless, you'll just be replaced
As opposed to an "Empowerment Fantasy", where the player feels cool and badass and empowered. A disempowerment fantasy is one in which the story that is being told through the flavor and the mechanics isone of loss of control and disempowerment.
For example: Lethal Company, or running from critters in Amnesia: Dark Descent
It's like a powerful grunt fantasy, a single helldiver has a lot more power at their disposal than any bug or automaton equivalent but ultimately you're no one special
Like playing a clone trooper
Oh so the same reason why folk like clone trooper games?
Or at least one of them?
Oh I’m
… my apologies
I didn’t see that second part
BABA BUM ba bAAa bummmmmmmmmmmmm
VWAA VWAAAAAA
If I had to name it i'd theme it around "elite" or "spec op" cause you're not John call of duty protagonist but you're no shmuck cause you're taking down lots of enemies
Lethal Company i'd say is a disempowerment fantasy as described above, you're literally worth $5
Oh, for sure, I just think of it as a disempowerment fantasy because, especially as you ramp the difficulty to match your pace, it is a game about being under intense stress and losing control
Instead of being John GunMan
You’re just John from super Florida
I simply do not play higher levels so I feel important
@dusk agate can you read the code out again
I hop around at random difficulties, usually 4-6 but sometimes I’ll hit 8
I'm trying to do 9s consistently
Little known fact: using the Jump Pack costs Stamina, so if you're bottomed out on Run Juice you only get Baby Jumps
<@&1206091872716595200> who up
I am.... but I am at work T^T
THE PENGUIN RISES
i could dive
anyone else up for a second group of divers?
for some reason it says that the blitzer is always empty and that I should switch to a different weapon
I'd be up for it
I can in 15 mins
aight I'm around
cool lemme get ingame
i'm commiting to the bit
get back in here you
are you not a staunch supporter of managed democracy?!
Superstore rotation is the ultralight servo-assisted armour and the medium engineering kit
Awww, butts
I figured out why my stream wasnt working
it's because twitch dosent fucking accept HDR footage
so i can either stream
or havem y footage look pretty\
Cleary, there's only once choice
I ahve to become... a youtuber
was wondering, does youtube streaming accept HDR footage?
since streaming there actually makes archiving easier (they are done automatically)
and aren't deleted
Recent video feed taken from the socialist Automatons after the fall of Malevelon Creek!
Video by me :)
models extracted and ripped with the help of https://twitter.com/EvacTouch
Original audio taken from https://www.youtube.com/watch?v=U5KOgaE3FG4
Music Composed and Produced by Wilbert Roget, II
#Helldivers2 #Socialists #Automaton
Helldivers...
I belive it does. I'd need to sit down and figure out streaming on youtube though


