#Helldivers 2: For Managed Democracy!

1 messages · Page 17 of 1

keen zinc
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What rewards

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Samples?

graceful bluff
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03205152

quick plinth
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the percentage increase

keen zinc
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Nothing else matters

quick plinth
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also in regards to the meta, its not so much that there is a meta in helldivers as there are certain loadouts that are just outright better than the rest due to balancing

upbeat vector
keen zinc
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I don't like the railgun or shield pack and both of those are basically mandatory 8+

upbeat vector
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Like, everyone always says "lol requisition slips max out" but like, I can buy a single stratagem every two missions what the fuck am I doing wrong?

keen zinc
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I have bought every stratagem

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I legitimately have no use for rp or xp

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I'm a death captain for life

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And unlocks stop at 20

cobalt patrol
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where we get 10k+ per mission req

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anyway @upbeat vector we're doing high level stuff! come join us!

keen zinc
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I've maxed without ever playing 8+

cobalt patrol
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It's fun!

upbeat vector
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...

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Maybe

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In...

keen zinc
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The only thing attractive about 8+ is I hear you can get 6 supers instead of 3

upbeat vector
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I dunno, 20 minutes?

cobalt patrol
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5 supers on 8, 6 supers on 9.

keen zinc
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I c

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That's nice but I also got the upgrades I really wanted

barren warren
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5-6 is where im comfortable

keen zinc
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I'm trying to get to the point where 7 is my comfort zone

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But alas I can only really get into playing seriously like 1-2 days a week

upbeat vector
cobalt patrol
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@upbeat vector we arent!

keen zinc
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Me when the Executioner set came out

stark ether
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angry eyes still my best purchase

keen zinc
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This fucking helmet

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I love it so much

glacial light
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I just want 10 super samples for the last eagle upgrade

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After that I'm sticking to 6

cobalt patrol
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I find 7 to be my goto fun diffuclty

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nice risk/reward

rotund marten
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if I want to sweat a bit I go solo Helldives at this point

cobalt patrol
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and proper hilarity

rotund marten
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I may have been on the Skull Admiral Grindset too long

glacial light
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I'm gonna note you two down for future maybe carry missions at 7

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I can make things more difficult

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By being a teammate

stark ether
keen zinc
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Since day 1

glacial light
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Misc has the big protagonist vibes
"Who are these NPCs with stratagems that claim to be Helldivers"

keen zinc
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"where's misc?" and you're three postal codes away karate chopping a bug

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I feel like asking for a status report just jinxes him, because every time he voices up to say he's doing alright, he immediately dies

meager saffron
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schrodivers

candid finch
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Hey I had a cruel idea

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want to hear it?

keen zinc
candid finch
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So this would work for more Illuminate but I could see either bugs or Automatons kinda pulling it off.
Mimic enemies.
They resemble a helldiver wandering around and if they get close they jump you and chunk your damage. Similar to stalkers invisibility, but instead it's a mimic of a person.

steady bone
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I already almost mistake automatons as helldivers

keen zinc
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Or make a teammate look like an enemy so you shoot your friend

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Illusionists have a lot of funny potential

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The rule for Illuminate is "geek the mage"

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Find wizard. Kill wizard.

limber pike
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The leaked files mentioned a status effect call ||hallucination||

candid finch
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Yeah, there's a good chance it'll happen, but oh boy mimic divers would be rough to fight

limber pike
keen zinc
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I cannot wait to get to scream "SNIPER"

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Bot mortars already let me scream INCOMIIING

stark ether
cobalt patrol
stone bridge
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pretty much lm,ao

meager saffron
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it's just facts

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bugs don't exist until someone asks about them

coral linden
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misc "venom" snake

barren warren
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i think i get the most joy out of helping brand new helldivers on their first missions

dusty spruce
stark ether
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it is tuesday

eager pine
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wtf

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Why does it say mature content?

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Is it cause it's spoilered and they don't differentiate between spoiler blur and lewd blur?

cerulean sluice
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I bet that the Illuminate will be added right before/after a major push on one of the fronts (creek falling, bug home sectors opening up) to keep players from running out of gameplay from that front

ivory swallow
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<@&1206091872716595200> any more?

quick plinth
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maybe for a mission or two depending on lenght

cerulean sluice
barren warren
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worst part about going from the bugs to the bots: i am not used to having to use cover to not get shot so i keep randomly getting exploded LOL

rich marlin
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Me every time i see the helldiver ping at work

honest acorn
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mood

crystal canopy
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I can dive soon ish

eager pine
coral linden
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joel had to nerf misc

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spawned him in a wrong spot

keen zinc
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Lmao

rich marlin
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But that means its over

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You have the high ground

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Hellpods getting stuck on stuff i funny tho ngl

keen zinc
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Gunnery and skullduggery

glacial light
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I can't wait for lobotomy kaisen helldivers 2 crossover meme

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Anyone want to help me do a single diff 7 op

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I just want my 10 super samples

rotund marten
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tanktree

oblique lotus
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tank on a stick

graceful bluff
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Rank 7 missions are a fucking lie

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We got so many fucking tanks lmao

eager pine
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Full Metal Enema

rotund marten
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that was a 6

graceful bluff
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Even worse!

glacial light
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Is there a way to take out tanks with a railgun besides shooting vents

graceful bluff
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2 impact nades to the back of the turret

rotund marten
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I think 6 might be slightly overtuned

graceful bluff
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oh wait with a railgun

eager pine
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shoot the sides a lot.

graceful bluff
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just keep shooting the turret

eager pine
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You can also destroy it but shooting the body.

graceful bluff
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same with the big stationary turrets, they'll need like 5-6 shots but they'll go down

eager pine
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I dunno what has more health/armor though... probably the body.

honest acorn
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I believe shooting the turret in general is the same as shooting the vent for the Railgun

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But they're one of the enemies they're worst for

eager pine
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You can two shot a tank in the vent with an autocanon right?

rotund marten
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three

honest acorn
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Something like that

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I think it's often three

meager saffron
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wouldn't surprise me, impacts hit roughly similar breakpoints in other situations

honest acorn
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Autocannon is so goated vs bots

eager pine
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I'm pretty sure it takes two perfectly placed HE nades to kill a tank.

honest acorn
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doesn't need to be that perfect but yeah

eager pine
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Well, one and however much of the second one isn't overkill.

honest acorn
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true

eager pine
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Do nades knock each other around?

honest acorn
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probably

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I have mostly been using impacts and incindiary so I haven't seen it much but there's a lot of physics enabled stuff

eager pine
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If I climb on top of thee tank I can drop a nade on top of it, but then I usually dive off and throw the second one from a few feet away since it's so badly damaged by then.

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Feels like HE nades kill them quicker, but are harder to land.

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QUciker than impacts I mean.

honest acorn
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according to the stats page it should be the same but we know those aren't that good

eager pine
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When I'm playign Eradicate missions and chucking impacts from atop the cliff it feels like it takes at least three, but I might just not be aiming them perfectly.

honest acorn
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huh maybe it matters if they directly hit the vent or not

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It's definitely 2 if you do it point blank into the vents

glacial light
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<@&1206091872716595200> anyone up for a diff 6 or 7 dive?

keen zinc
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sure

eager pine
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I'm down in a few minutes. I wanna finish my warframe dailies real quick.

glacial light
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We have 4 already, but feel free to start another group

eager pine
honest acorn
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Oh shoot, its later than I thought I don't think I have time before I need to head out

eager pine
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Ah ok

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Has anyone else notied that some democracy officers are cyclops?

rotund marten
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Mine has one eye, yes

rich marlin
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Democracy officers are the dude standing next to your map right?

stone bridge
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yup

eager pine
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Someone stole my railgun and then immediately destroyed it and himself.... D:

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Welp... that's my first time I TKed someone on purpose, cause they stole my RG again as soon as I dropped it.

rich marlin
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Yo so the officers can vary?

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Thats neat

eager pine
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Yeah.

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Different name and different appearance.

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Same voice as far as I can tell though.

keen zinc
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this is like the opposite of optimal

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but

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its so cool

rotund marten
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Oh yeah, the hat that removes stats rather than provides them

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at least for as long as armour is kaput

keen zinc
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yep

glacial light
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Does that armor have increased armor passive

keen zinc
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and this is the medium armor that is heavier and slower

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no, but the enforcer armor is like Medium Heavy

barren warren
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Looking Cool is important

rich marlin
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Gotta admit i really like the medic light armor thay lets you carry extra stims

Keeps me alive and looks pretty dope

glacial light
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Combined with shields to prevent one shots you're practically invincible to regular enemies

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Unless it's a big horde

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Gives me a taste of what heavy armor could be

kindred lintel
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The thing that makes the medic armor great imo is the extra 2s time

meager saffron
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extra 2s invuln time + two extra lives is fucking insane

kindred lintel
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Its not toal invulvnerability, but its pretty close

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Also prevents injury

meager saffron
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yeah it seems to clear ccs of all kinds

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at least anecdotally

kindred lintel
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Not slowed (from hunters), just the red box injuries like broken limbs

keen zinc
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jesus christ i just played a quickplay with three dudes speaking spanish and it was amazing

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difficulty 5 but we had fuckin conga lines of chargers showing up at objectives

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one of them was running FLAME LOADOUT and we were drained of reinforces by the final obj completed

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so the run to evac ended up with just me

meager saffron
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i have been less and less impressed with napalm each time i use it

keen zinc
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and so these three dudes are cheering me on as i am knee deep in bug guts, firing my stalwart from the hip and diving around, atop a rock waiting for extract

oblique lotus
keen zinc
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its so fun to just be firing the stalwart whilst a bug literally crawls on top of you trying to kill you and you just cut it in half from below with gun

meager saffron
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being able to stim away the vape fog status effect is so clutch

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cc feels so bad

keen zinc
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Jump Pack Stalwart is like my favorite thing

glacial light
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What a reaction pic

merry cosmos
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Wasn't that in the game at launch

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I saw that in the menu

keen zinc
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Maybe

upbeat vector
stone bridge
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<@&1206091872716595200> anyone up to play in like 5-10?

autumn plover
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i can play but cant vc cuz on with me cule

barren warren
rich marlin
glacial light
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A non horny version of eagle one? I think that's a first for me

barren warren
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She's so cool

glacial light
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I would trust her to drop a 500kg

autumn plover
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i think i posted one a ways up now lol

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thissun

barren warren
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My mental image of Pelican is a chubby truck driver friendly type

autumn plover
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btw i think i know the answer to this but you can see her aircraft right?

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like during strats that is

barren warren
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Ye if you look up when you call for a strike you can see her flyby

glacial light
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Also a good one

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And a french one?

autumn plover
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that is at the very least written in french lol

candid finch
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I really don't get how to properly use EATS against chargers and bile titans.

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I know they're fast and decently strong but I'm not sure they're powerful enough

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Also I just watched a Hulk eat a spear rocket and not care

stone bridge
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For Chargers, go for the head or a leg; Leg strips all the armour off there, you can magdump a primary into the exposed flesh for an easy kill, and it'll one shot to the head if you do other damage first

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For Biles, aim for the head as well, in particular you want to try and aim for the webbing between their jaws when they open their mouth

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That's a one shot on hit

candid finch
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I really need to get used to aiming when they're chasing me

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I tend to just kinda run and flail

glacial light
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I just trust the white circle

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Lead the target a bit and just kind of wait said body part into the white reticle then fire

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The reticle moves a bit too slow to aim it like a regular gun or autocannon

dusty spruce
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The white circle feels more trustworthy than the ADS half the time

candid finch
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Spear definitely needs some work tho. For something that takes that long to target when you could just be pointing and shooting it really needs to kill in one.

merry cosmos
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Pequad Pelican-1

glacial light
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As for chargers, if they're charging me i'll wait to the last second to charge at an angle towards and to the side

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Then once they run past it gives good time to fire EATs

merry cosmos
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"This is pelican-1. Arriving shortly at LZ!"

candid finch
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The only thing I've seen that the spear can do that others can't is target and destroy buildings

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It doesn't seem like an actually good weapon and should be treated as something to call down to deal with buildings specifically, which isn't the greatest

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I want to love it so much because it's so cool .-.

glacial light
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yea the spear could use some tuning or even a dumb fire mode

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But then again a dumb fire spear is sort of like a recoiless

candid finch
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What I don't get though is that Spear's lock on takes so long and needs MORE than direct line of sight. Like you need to try and not even have atmosphere in the way.

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I've even been blown up by my own rocket because even locked on it whipped around and erased me

glacial light
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I feel like it should probably much one shot or severe harm the current heavies we have at least considering all the setup it needs

candid finch
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I decided to bring the AMR on a suicidal automaton mission and when a hulk followed me I panicked and just spam fired shots directly at the face and random bullet spread took managed to kill it.

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And Spear still takes more than one shot.

meager saffron
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i miss my gjallarhorn

hot meadow
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man I've gotten so good at calling EATs in emergencies it is like reflexive now

glacial light
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Yes I've basically memorized it in my fingers it's the fastest stratagem I could call in 1 to 2 seconds

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It feels good

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I like at around 6 EATs actually feel better cause there's usually at least 1 or 2 threats that warrant a call down to drop and shoot then another to carry and use later

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And with bots you're constantly summoning it on cooldown anyways

hot meadow
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I think I like it more than recoilless

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recoilless is cool in concept, but it's hard to stay still for a reload

stone bridge
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That's why you have a Loader

hot meadow
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I do, but we have found it hard to coordinate

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literally sitting next to each other irl too lol

glacial light
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If you need more than 3 heavies killed in less than a minute RR shines cause the reload animations are staged and can be interuptted

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And resumed later

rich marlin
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A R T

#the-gallery message

glacial light
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And you can resupply it

stone bridge
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This combo actually feels pretty dripped out ngl

meager saffron
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dang yeah

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reminds me of some of the better destiny shaders

honest acorn
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That’s pretty good yeah

stone bridge
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The drone tech helmet is good, but the trailblazer hood's colour blends in very nicely

copper crest
hot meadow
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geez

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that kinda makes me feel things

eager pine
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Someone with a shield pack get in there and give them a hug!

autumn plover
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finally fought bugs

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my thoughts are easier overall than bots

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but if you get stuck on geometry and they can cc a bunch its rough

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cuz allot of them have cc attacks

modest fiber
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its them mass group hugs they give you

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found some good shit

stone bridge
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That's official art, even

modest fiber
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which makes it even better

rich marlin
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Been craving helldiving all night so I'm gonna get on and do a couple trivials/easys before bed

oblique storm
wind arrow
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damn, i got got

rich marlin
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I think one of the funniest things about this game is how you can main a war

oblique storm
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That's a very funny way of putting it yeah

rich marlin
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I legit thought "I'm a bug war main' and now it lives rent free in my head

alpine seal
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i've been too entrenched in the creek. i can never leave the bot front now

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one time i joined up on a friend's game got boiled by an acid spitter and went right back to the machines

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you know it's bad when they almost feel like family

modest fiber
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i don't really got a main am just here to do my part.. tho bugs are simpler to fight considering they just come charging at you

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not to mention dealing with a single bug breach is easier than 3 drop ships

idle hollow
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armour works now

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patch just dropped

cobalt patrol
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I am very annoyed at the patch

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...because it doesnt fucking tell me how the balance changed

stone bridge
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oh great they're doing these kind of patch notes

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why

cobalt patrol
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Like what changed? why?!

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Well, they said why

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but like

stone bridge
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That's infuriating

cobalt patrol
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Did they go up in damage? ammo?

meager saffron
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FATSHARK

stone bridge
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its worse than Fatshark

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These are Dominions level patch notes

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"changed."

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changed what?!

modest fiber
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🤷 potato

dusk meadow
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it's finally time to rock the heavy drip

dusk agate
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Thicctime begins now

cobalt patrol
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Helldivers now take damage from fire, gas etc. generated by other players.

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That's gonna be fun

dusk agate
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Yesssss

cobalt patrol
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Helldivers standing next to ICBMs during launch will get properly toasty with a chance of not-so-spontaneous combustion.

dusk agate
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AS IT WAS MEANT TO BE

quartz cloak
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I do wish the changes were more specific

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But I'm really glad that armour Works™️ now, allegedly

stone bridge
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alright im booting up to check stuff

cobalt patrol
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I was, but hten my game hard crashed

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and then it startedp atching after the hard crash

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so

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???

quartz cloak
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Same here, the Helldivers discord is
Unhelpful

stone bridge
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oh

quartz cloak
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Fucking Gamers™️ I swear to Liberty

stone bridge
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The Breaker seems to have lost 2 rounds in the mag and I think 50 fire rate

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Spray and Prey damage up to 192

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Punisher damage up to a gnarly 405

cobalt patrol
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Does that put the punisher up past the slugger now?

stone bridge
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It always was higher by 50

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but it's clean over now

cobalt patrol
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Ah, okay, wow, that's a lot of punch on the punisher then

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Def more of a consideration vs the slugger

modest fiber
stone bridge
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Okay, gonna test the Railgun now

modest fiber
stone bridge
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They took it if you flamered them directly, but not from lingering ground effects

cobalt patrol
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Breaker: Decreased magazine capacity from 16 to 13, increased recoil from 30 to 55
Railgun: Decreased armor penetration, decreased damage against durable enemy parts
Flamethrower: Increased damage per second by 50%
Laser Cannon: Increased damage against durable enemy parts, increased armor penetration, improved ergonomics
Punisher: Increased total ammo capacity from 40 to 60, increased stagger force, increased damage from 40 per bullet to 45 per bullet
Breaker Spray & Pray: Increased armor penetration, increased fire rate from 300 to 330, increased number of pellets from 12 to 16 per shot, decreased magazine size from to 32 to 26
Energy Shield Backpack: Increased delay before recharging
380mm and 120mm Orbital Barrages: Increased duration of the bombardment, decreased spread

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They actually posted notes after everyone being very mad.

quartz cloak
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Honestly
That's good

stone bridge
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Oh thank god

idle hollow
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we just got numbers

copper crest
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Oh where did they post?

quartz cloak
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On the discord

stone bridge
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holy dooley those Puinisher buffs are huge

quartz cloak
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And uhh, 'decreased armour penetration' is...
Unfortunate

stone bridge
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It needed it fam

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Let's be real

quartz cloak
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True, but we didn't get an increase in damage for Recoilless, EATs and Spears to compensate

copper crest
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I thought armor pen of the railgun was the railgun's job

quartz cloak
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Yeah, exactly.

dusk agate
quartz cloak
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Though, I will admit
Laser Cannon buff is excellent

stone bridge
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Not when it sidelines every other anti-armour weapon by virtue of existing

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Anyway I'm about to test the impact on Chargers

dusk agate
cobalt patrol
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Yeah, i'm a little worried about the railgun, but we'll see

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I'm very interested in the laser cannon and flamer cahnges

dusk agate
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Y'all aren't talking about the perfect pinnacle of anti-armor, the Spear

cobalt patrol
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also in the HEs.

quartz cloak
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You mean the most inconsistent weapon in the game?

cobalt patrol
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The punisher vs the slugger vs the breaker looks like real choices now, which i like.

unreal merlin
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Railgun can lose some armor pen, because if I'm guessing right it just lost some damage vs hard armor but still is just as good vs precision targets and weak points

dusk agate
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Unruly, unreliable, will sometimes just shoot off into nowhere for no reason, the Spear is the most perfect weapon in the game. Truly worth the 45,000 schools that could be built for the cost of each rocket fired. Perfection

unreal merlin
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aka if you're bodyshotting devastators it's not as good but if you're hitting the joints it's the same

cobalt patrol
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Little more uipset if it cant kill devs by punching straight through a shiled anymore

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because the scope isnt good enough for precise shots

dusk agate
quartz cloak
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I am happy they consider the autocannon 'perfectly balanced'

unreal merlin
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I wanna know what the laser cannon is usable against now, because previously it was "nothing but unarmored raiders and bugs"

cobalt patrol
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If it can murk devs and med bugs, it'll be great

modest fiber
unreal merlin
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It makes sense to me that the LASER CANNON would have at least medium armor pen

cobalt patrol
dusk agate
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All we really need is an update with a laser turret

modest fiber
#

i still love how helldivers have united the consoles

dusk agate
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I thought it couldn't be played on Xbox?

quartz cloak
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Yes, but even PS players want it to be on Xbox

modest fiber
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exactly, finally we have world peace bosssalute FemmeHeckYeah

quick plinth
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is there any reason they dont tell us what they're doing in the patchnotes?

unreal merlin
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Disaster: they made it so Text To Speech option applies to narrating literally everything you cursor over instead of just text chat

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Yeah there's no way this is staying on

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and it'll get reverted

quick plinth
unreal merlin
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anyway yeah there was no way they weren't gonna get bombarded for NUMBERS ON PATCH NOTES

modest fiber
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wait, people use text to speech unironically?

quick plinth
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the chat TTS is funny sometimes

unreal merlin
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I had it on because I play with a bunch of people who're chat-mutes

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so not having to stop and read their posts in the middle of fighting was great

copper crest
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(I dare not contemplate the laser grenade)

modest fiber
#

we require more dakka

quick plinth
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so what is the point of the Railgun now? it's basically a muskted with how it works, but now it doesn't strip armor as well so what's the point?

cobalt patrol
dusk agate
cobalt patrol
quick plinth
#

I know

stone bridge
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Railgun first impressions: Safe mode glances off Charger legs entirely, you need to put it in Unsafe and it takes around 3 shots with a close to full charge to break a leg plate entirely

cobalt patrol
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Ooof.

stone bridge
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Haven't tried it on the head

quick plinth
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but it seems my gut feeling was semi correct

cobalt patrol
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But the Railgun was very good as a precision weapon

quick plinth
#

anyway I'll be trying the laser cannon now

dusk agate
quick plinth
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since I felt that it could use a buff

cobalt patrol
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There's nothing wrong with pushing it into the role further

quick plinth
quartz cloak
#

Yes, armour works now

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Allegedly

modest fiber
#

glorious success

quick plinth
#

what did they add another lumen to the flashlights preexisting 1 lumen

quartz cloak
#

That's twice the lumens

stone bridge
#

On testing with heavy, it does seem to work...most of the time? But I've also had random instances where Scavengers hitting me for literally 0 damage did 75% of my health

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I'm not sure if this is a bug or if they somehow headshot me and headshots bypass armour entirely

quartz cloak
#

That's better than before

stone bridge
#

Certainly

cobalt patrol
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I'm having trouble parsing that

quick plinth
#

scavs sometimes just dont do damage

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also I just realised that we have both Stalkers and Scavs among the bugs

stone bridge
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Until they did the 75% hit

quartz cloak
cobalt patrol
#

Seems like a headshot possibly?

cobalt patrol
stone bridge
#

Anyway, my opinion on the Railgun is that a backpackless, mobile support weapon should have never been better than dedicated AT weapons at their job - the issue frankly lies in Charger and Bile Titan durability more than anything

#

Which is a connected but separate issue

cobalt patrol
#

Yeah, i can agree with that

#

the railgun was honestly pretty nutty.

#

I'm gonna setup a loadout with the laser cannon, flamethrower, and the barrages

#

and see hwat happens

stone bridge
#

The nerf was warranted and I'll stick to my guns on that

#

But they'll need to nerf Chargers and Biles at some point imo

quick plinth
#

yes I dont dissagree that it was too good

#

its just that a recoilless rifle or disposable AT don't do their job that well either

hexed steeple
#

can railgun still do the armor stripping for chargers or nah

dusk agate
cobalt patrol
#

And my game is hard crashing again, time to reinstall, again

stone bridge
#

It can, but it takes a lengthy amount of time longer

#

You need to set it to unsafe and charge it up to about full to get a 3 shot

quick plinth
stone bridge
#

Otherwise it's a 4 shot to remove the leg plating

hexed steeple
#

wahoo

quick plinth
stone bridge
quick plinth
#

hmmm

#

isn't that what the masks are for?

#

for the gas I mean

hexed steeple
#

the gas is corrosive

#

that's why it also hurts bots

quick plinth
#

anyway for those just joining us

stone bridge
#

An enemy should never be miserable to fight - it can frustrate you and be annoying if you don't bring the proper tools, but if it is bad to fight at all times that's a failure of enemy design

quick plinth
#

the charger is exactly that

#

bile titans are whatever

#

you're meant to call in strategems on them

#

but chargers are too numerous to constantly call in shit on them

dusk agate
cobalt patrol
#

though the changes to the Punisher might make it a good charger killer now

quartz cloak
#

So, railgun update
It doesn't seem to one-tap hulks anymore, everything else largely unchanged

cobalt patrol
#

(Do the make em skid, then blast hte legs)

quick plinth
#

the rear is normal damage

#

stripped legs are weak points

cobalt patrol
#

Back legs become a weak point if it does a skid animation after charge

#

it's belly is also a weakpoint

quick plinth
#

right

cobalt patrol
#

So you can bounce grenades under it and kill it that way

quick plinth
#

please do tell me how you plan on shooting under it

stone bridge
#

Charger abdomens are explosive vulnerable weakpoints

cobalt patrol
#

Grenade Launcher does well, exactly that. Bounce em under and fry hte fucker.

quick plinth
#

I mean okay fine, I was wrong but in my experience nothing you shoot at those bastards does anything unless its the stripped front legs

burnt vapor
#

Has anyone tested the railgun on a cannon turret/tank yet?

hexed steeple
#

punisher looks epic now

dusk agate
dusk agate
quick plinth
#

rear shot is too tanky

cobalt patrol
quartz cloak
#

You can, thankfully

#

Same with the front on scout striders

burnt vapor
#

From what I’ve heard so far I am not super impressed with the railgun changes in the context that most other AT options remain middling, inconsistent or both

#

In terms of support weapons I should clarify

quartz cloak
#

We will have to check if the orbital barrages can actually hit things now

stone bridge
#

I think the Recoilless is hard slept on

quartz cloak
#

I mean, is it?

quick plinth
#

how many shots of recoilless to strip front leg armor

stone bridge
#

1

quartz cloak
#

One

quick plinth
#

them I'm just a poor shot

#

I blame the analog stick

stone bridge
quartz cloak
#

Oh no bloody wonder

#

Ah

cobalt patrol
quick plinth
#

though to be honest I havent found accuracy to be an issue with the controller thus fur

#

just a tad more finnicky

graceful bluff
#

O o f, railgun bounces off charger legs now on safe mode

cobalt patrol
#

Also REcoiless has staggered reloads, which is def a help

#

(As in you can reload in stages even if you have to dive to iterrupt)

quartz cloak
#

True, and it does have twice the ammo of a Spear

quick plinth
#

the carlgustaff imo is great its just that if you don't have someone loading it for you on bug missions, its very hard to find the time to solo load

quartz cloak
#

I guess I'll start using it now

graceful bluff
#

Honestly these railgun nerfs just seem unfun

rotund marten
#

I like that chargers are big and tanky because they're not actually that dangerous

dusk agate
#

I have found almost all the loading weapons, given time to set up with a buddy, feel absolutely ludicrous to use

cobalt patrol
#

Gonna have to try the setup stuff, honestly

quick plinth
#

the shoulder 20 is great solo

dusk agate
#

Having friends is the best, basically

cobalt patrol
#

I'm looking foward to busting out both laser and flamethrwoer and giving them a spin

quartz cloak
#

Yes, but cooperation and communication are
Largely unheard of

rotund marten
#

The art of bugwar is mostly knowing how to effectively get distance and loop them in circles, and the only bugs you actually have to kill to do that are Hunters and Stalkers

quartz cloak
#

Is it bad I genuinely prefer fighting bots?

rotund marten
#

Most people seem to and I think that's a shame

quick plinth
dusk agate
quartz cloak
#

Good, because despite everyone claiming it's 'more difficult', I enjoy it a lot more

quick plinth
#

its because you can actually get some reprive

#

when fighting bots

#

bugs are constantly chasing you

dusk agate
quartz cloak
#

True
Honestly it sounds like my bot loadout might become heavy armour, carl gustav, and the JAR-5

cobalt patrol
#

Carl gustav?

quartz cloak
#

Recoilless rifle

quick plinth
#

the Carl Gustav is the most famous Recoiulless rifle irl

#

first produced in like, the 50s

quartz cloak
#

Also the one the in-game one is modeled after

graceful bluff
#

Honestly them not buffing other support weapons much if at all while absolutely murdering the railgun is kinda annoying

stone bridge
#

The Railgun was not "completely murdered", crikey

quick plinth
quartz cloak
#

Yeah, it's still good

quick plinth
#

its still good VS lighter things

graceful bluff
quick plinth
#

its just now no longer the be all and end all

stone bridge
#

The thing was a pocket superweapon that could one shot bile titans before

daring monolith
# quartz cloak Good, because despite everyone claiming it's 'more difficult', I enjoy it a lot ...

I enjoy both for different reasons. Bugs feel more like trying to stall the horde to get objectives done and it’s fun to just blast away without bothering with cover overly much. Bots feel like, well, bots. You’ve got to suppress, take cover, and smoke is actually genuinely useful, and it feels incredibly atmospheric to have a hail of laser fire overhead while trying to extract (something something malevelon creek)

cobalt patrol
#

Like how kill chargers? Flamethrwoer was already showing promise there.

#

Now it just got a stupid huge 50% buff.

quartz cloak
#

Not to range, which it needed

stone bridge
#

Yeah the Flamer might be low key cracked now

graceful bluff
#

I feel like flamethrower vs bug was always you set bugs on fire, they charge into you, setting you on fire

quartz cloak
#

Though, I don't know how much 50% extra to DOT is.

quartz cloak
#

Since the DOT was previously 'bugger all', and 50% of 'bugger all' doesn't sound like much

mortal wing
#

Reports on armor so far are kind of confusing? Some claim it doesn't reset to normal until you die once, some say that previously everyone got heavy armor and patch lowered it?

graceful bluff
#

The few times I used the flamethrower it just made the enemy more dangerous rather than killing them

quartz cloak
#

Wait nevermind, I can't read

#

That is straight up 150% damage

stone bridge
#

In Heavy I was having scavengers deal 0 damage per hit

cobalt patrol
#

the armor was previously it worked, but everything had masivley overtuned armor pen

stone bridge
#

Which never happened before

cobalt patrol
#

so they just ignored it and punced through

#

Like if anything , surviabliy should be up across the board

quartz cloak
#

It seems to be better, but just like armour on enemies there's issues with consistency

stone bridge
#

yeah

#

see: said Scavengers also dealing 75% of my health somehow

cobalt patrol
#

I'm pretty sure headshots exist on players

stone bridge
#

after a few 0 damage hits

#

They do

cobalt patrol
#

which is a mechanic that i hate because you have very little control over a headshot happening to you from ai.

stone bridge
#

But they shouldn't be dealing that much damage on a heavy armour player from the weakest enemy in the game

quartz cloak
#

Because the game has ludicrously complex damage/armour/sloping calculations that basically equate to rolling a d100 against anything that's not a 90 degree perpendicular hit

quartz cloak
mortal wing
#

so far both of my friends who tried in heavy armor see no difference

quartz cloak
#

I saw some difference

cobalt patrol
#

I am, no offence, not going to trust random word of friends

mortal wing
#

Yes

#

Which is why I said so far it's confusing

#

Because so far there's no consistent info at all

graceful bluff
#

But yeah if the game wants to drop a tank every minute on difficulty six, we need more consistent ways to deal with them, railgun was that

#

It's not ww1 I don't want to run at a tank hoping for the best while clutching a grenade

quartz cloak
#

Yeah, back in game 1 the recoilless and the EAT one-tapped cyborg IFVs and Bug tanks

#

Which are now called Tanks and Chargers respectively

graceful bluff
#

the literal anti tank weapon not being anti tank is just so funny to me

stone bridge
hexed steeple
#

this wasn't forcecasted

quartz cloak
#

Oh yeah, there's weather events now

meager sandal
#

That's great

quartz cloak
#

They didn't mention that in the patch notes

stone bridge
#

They did actually

quartz cloak
#

I saw an Ion Storm that disables your map

hexed steeple
#

sadly did not have the time to check up on any of the spots where a meteor landed cause there was. the chargers

stone bridge
quartz cloak
#

Oh
Lovely

#

I mean that in a good way, planetary variety is my favourite part of this game

dusk agate
#

When I say "suffering" in regards to helldivers, it is because I want things to be as much of a struggle as possible

#

it is a pain simulator and I love it so much for that

quartz cloak
#

Anyways
<@&1206091872716595200> Now that we had the patch drop, who wants to team up to stress-test things?

hexed steeple
#

yahoo

stone bridge
#

yeag

#

im down

graceful bluff
#

let's see what the damage is

cobalt patrol
#

@quartz cloak If/when my game gets done rowdnloading

#

and it's working

mortal wing
#

do tell how damage feels like with new armor values

alpine seal
#

early morning update: after a long and thorough chewing out of infantry armor manufacturers and several court-martials, armor now works as intended. liberty now protects us as it should

mortal wing
#

when you play that is

#

on something that's not scavengers

alpine seal
#

with that propaganda out of the way i'm very ready to stare down a heavy devastator and still get turned to cheese

rotund marten
cobalt patrol
#

Fucks sake

#

My game keeps crashing

#

"And an additional note from AHGS_Fluffy on the Railgun's balancing changes: "The Railgun was overperfoming in it's ease of use and convenience. We therefore made it so that the safe mode of the Railgun is not able to penetrate heavier armor, but the unsafe overcharged mode is still able to penetrate the heavier armor. In addition the damage that the Railgun does to massive body parts is reduced, meaning you need to land headshots and other specific weakpoint shot for it to have maximum efficiency.""

stone bridge
#

i guess headshots are the way to go

modest fiber
#

seems to make sense to me

burnt vapor
#

If only they gave it a better scope then the big old red dot it has now
I don’t want much just a slightly more precise dot even if we stay at 0 magnification

rotund marten
#

Also exterminate missions are now twice as long and more intense, so it's not quite so much free farming

cobalt patrol
#

Okay, this is some hot bullshit with the crashes

dusk agate
turbid olive
#

Ooh patch

#

Oh god fire tornados

cobalt patrol
#

Fucking hell

#

i just cannot run the game at all currently

stone bridge
cobalt patrol
glacial light
#

Woo armor fix! Goodbye shield pack

#

Hello heavy stim armor

#

RR is back on the table

#

All my homies hate droppshps surviving to drop enemies

steady bone
#

oh they nerfed two guns. I thought they wouldn't..

#

I guess the nerf crowd screamed too loud

copper crest
#

They were kinda best in slot... and more stuff got buffed than nerfed

alpine seal
#

on armor: it's.... fine? pretty good at soaking up damage from chaff enemies but your problem matchups are still problem matchups

steady bone
#

well that's why you buff other things, not nerf stuff.

alpine seal
#

at this point i'm too used to light armor mobility to switch off, so that's likely a point of bias

#

definitely sounds like it's a change that will be better on the bot front though, since you get too slow to deal with huge ragdoll-type bug encounters

copper crest
#

When you end up with stuff that's way too clearly best-in-slot for people you're looking at like "buff 20 guns" vs "nerf 1" if you want an equal footing

steady bone
#

I'd want 20 guns buffed. From what I've played many of the weapons just...don't perform.

alpine seal
#

wish i snagged that one helmet that increased your armor rating so i could armormaxx with a heavy extra padding armor, see how much that actually reduces damage

rotund marten
#

railgun nerf makes sense, it pretty much trivialised any of the heavy AT because it doesn't take a backpack, is easier to use and has spectacularly more ammo

#

no reason to ever shoot a rocket at something

#

shield also, since everyone just got more durable from the armour fix

burnt vapor
#

I would love to know how much “increased delay” actually is

steady bone
#

I'm not too worried about armour or survival stuff since we've all proven we can survive while feeling like wet tissue paper.

burnt vapor
naive dragon
#

I still really like ballistic shield + smg for bot fights, I'm wondering how much more I'll like it now that armor is real

#

I am become wall

glacial light
#

Wall Tony

#

Apparently ballistic shield also works while on your back

steady bone
#

butt pan returns

naive dragon
#

I have suspected as much, I have been a turtle more than once

glacial light
#

I'm gonna have to see how the 120mm and 380mm are in like 9 hours

alpine seal
modest fiber
burnt vapor
# modest fiber

Have we confirmed if railgun can no longer pen the front armour of those yet?

modest fiber
#

in unsafe maybe? i dunno i always used a stinger on those

cobalt patrol
barren warren
#

Ooo do we have patch notes out?

stone bridge
#

:C

#

im sorry Penguin

cobalt patrol
#

...

#

and now i'm fine?

#

Apparently

#

Oh, no, it just took longer to crash this time.

dusk agate
#

Let's goooooooo

cobalt patrol
#

Trying a fresh reinstall of my graphics drivers, because it seems to be a graphics card problem, maybe?

#

nothing else is triggering a crashm, but it's crashing hard enoguh to take out hte gpu sometimes

#

so

quick plinth
graceful bluff
#

06939282

#

breaker literally being removed is a bit harsh :v

coral linden
#

fhdhdjskahskdjsh

#

so does light armour get you completely turned into paste now?

graceful bluff
#

I didn't really notice a difference against bugs

coral linden
#

i was under the assumption that armour not working meant everyone was at medium armour levels no matter what you wear

#

but that was, in fairness, a total guess

azure pewter
#

I thought it was that every attack had way more armor pierce than armor could handle so everyone was basically at sub-light armor levels but idk either

steady bone
#

from what I heard/told it was the enemies had whack armour pen, so it didn't matter what you wore.
But supposedly that's been fixed so light armour is still light (and probably has some resistance now maybe) and it only goes up from there.
but I think I'd still run light for just speed.

graceful bluff
#

autocannon feels like it bounces a lot more on charger legs

steady bone
#

autocannon does

quick crown
#

yeah

#

Autocannon is great but be safe, Don't hit charger faces

steady bone
#

there's so many things that autocannon just goes PYON off to the side with. any bug over...uh hard, most larger bots.

naive dragon
#

I wish I could be helldiving but alas I must job sadcowboy

graceful bluff
#

like a good 80% of shots bounce now

steady bone
#

it also feel slike the autocannon should have way more pierce and less explosion.

naive dragon
#

How does it do with the back of the leg trick

quick crown
cobalt patrol
#

also reporedtly the laser cannon melts hulks if you stay on the eye for a few seconds

steady bone
#

Admittedly the auto cannon is for light vehicle armour.
But it'd be nice to be told what is and isn't considering light vehicle armour

rotund marten
#

flamethrower wrecks chargers, I saw the laser cannon melt a charger in 4-5 seconds of sustained hits to a single leg

#

I think both are perfectly serviceable in that role

#

flamethrower especially since it's also horde clear

#

autocannon kills hulks just fine, it's a two-tap to the eye

naive dragon
#

As a bot fighter I'm wondering if I'll trade rail for lascannon or not

keen zinc
#

Did armor get fixed

kindred lintel
#

yes

keen zinc
#

Does it feel good

#

Can I be fucking invincible

rotund marten
#

medium armour still gets chewed up by Hunters but takes much less damage from scavengers and prowlers

#

not sure about heavy

modest fiber
#

its heavy

keen zinc
#

Bugs are less of a concern

#

I wouldn't mind if razor sharp claws still hurt a good deal

dusk agate
keen zinc
#

You have tools to keep them away

#

I really wanna know if armor helps against bots and acid goop

cobalt patrol
#

I FIXED MY CRASHING

#

in a very, very dumb fashion

kindred lintel
#

rocking the marshmellow armor so ill get back to you on that

cobalt patrol
#

I powered the computer down, removed the cables from my onitor, and reseated them

#

Do not fucking ask me why that worked

autumn plover
#

Didn't see the patch list posted so figured I'd yeet this

#

Honestly overall the nerfs are more like tweaks to weapons which I appreciate

#

With rail being the only overt nerf

#

Which as I understand was more or less logical due to how much it did

keen zinc
#

I expected more buffs tbh

#

Kinda disappointed

cobalt patrol
#

Even the railgun nerf is pretty light, honestly

#

like reports are coming in it's basically just charger legs it no longer kills well

keen zinc
#

Maybe next week the content drop will have the bigger changes

cobalt patrol
#

and probably tank turrets/cannnon turrets too

#

which is... like good? it was dumb it could kill those.

#

Laser feeels pretty decent so far, giving it a quick whirl!

#

You'll want to be careful with heat managment, but it def melts some shit now

keen zinc
#

They didn't change the jump pack much, which is okay to me

rotund marten
#

pretty sure it can still kill charger legs even

#

just takes a few

#

on Unsafe

keen zinc
#

Can anyone tell me if Stalwart hit markers work now?

#

Pls

#

I hear the punisher and slugger got buffed

keen zinc
#

Might try out the spray and pray

candid finch
#

My sweet sweet flamethrower damage increase!

modest fiber
#

good stuff

candid finch
#

oh those are hardly railgun nerfs at all

burnt vapor
#

I feel like it hit the safe mode the hardest

candid finch
#

"put it in unsafe mode" rather than anything else

burnt vapor
#

At this point I almost want them to remove safe mode so you know what you're getting into with the railgun

#

also so they only have 1 damage profile to balance

candid finch
#

Oh but I like having an 'unsafe mode' where I know I've done this to myself if I explode violently

#

the little toggle is fun

#

oh and they decreased the spread on the he orbital bombardments, that's good. No longer will I throw it and instantly kill myself

kindred lintel
#

they still spread quite a bit

modest fiber
#

people us it in safe mode?

rotund marten
#

flamethrower is extremely sexy now

cobalt patrol
#

Very exciting

rotund marten
#

permanent firewall

keen zinc
#

Ye

cobalt patrol
#

also haahhahahahahaha

#

that was fucking funny

keen zinc
#

Someone please test stalwart for hitmarkers

candid finch
#

Oh good news that ICBM's now toast you if you're standing right next to them as they launch

modest fiber
keen zinc
#

Ammo pool

coral linden
cobalt patrol
#

So.

#

I tell my team of utter newbies to stand away form the heavy nest

rotund marten
#

can report the 380 is pretty good now

#

not god tier but it's sustained firepower and great for holding extracts and knocking out half to 2/3 of a heavy bug nest without having to charge it

#

and yes, that happens basically every time

cobalt patrol
#

Then i call in the 380

candid finch
#

Looking forward to using the 380 more accurately

cobalt patrol
#

entire rest of newbies proceed to die

#

desptie the repat warnings

#

funny as hell

candid finch
#

I swear sometimes they wait for one boom, then run in

#

and it's like "no this is more than just ONE boom"

#

they're used to single strike orbitals

graceful bluff
#

2 fully charged railgun shots(unsafe so 90%) doesn't break charger legs fully

#

lmao

candid finch
#

Also the gas friendly fire WAS off and now it isn't any more

cobalt patrol
#

The orbital barrage lasts for a full 30s now

#

fully upgraded

dusk agate
#

Might we get a pin for the patchlist? Just cause I know folks will be lookin' for it?

cobalt patrol
#

And yeah, flamethrwoer liquifies chargers now

#

it's not super ammo efficent, but it will absolotuey kill a charger and mot of it's frineds in a few seconds

candid finch
#

Oh I actually came here to chat about an idea because I don't know why people haven't suggested it yet. You know what other game was a recent thing about living in a capitalist hellscape where your lives are disposable and everything sucks?
Lethal Company / Helldivers Crossover when?

glad marsh
#

Are we gonna ignore the obvious DRG crossover

candid finch
#

Patchlist in that article

glad marsh
#

Or the EDF crossover that will never happen

candid finch
#

otherwise it's on the steam

glad marsh
#

...wow there are quite a few games with 4 player co-op where you fight bugs

glad marsh
#

:0

unreal merlin
#

Ka-ching

candid finch
#

I just like the idea of sending in Lethal Company drones afterwards onto the planet after it's been savaged and you've got to go and collect the resources back up

#

collect all the dropped weapons and strategem balls

unreal merlin
#

Diligence in scavenging.

#

Somehow.

unreal merlin
#

In other news, laser cannon is much more usable, as is flame thrower and the 120/380 barrages

#

Good buffs

candid finch
#

Sal coming in with the true power of democracy

dusk agate
#

So excited for the flamethrower to be good now, it was already fun and maybe now it can be viable

unreal merlin
#

If you toss a 380 into the center of a large bug nest odds are good it'll hit all the holes

dusk agate
#

Also, hyped to make 380 barrage choices that all my friends will wail in agony over respect and complement me on the efficacy of

graceful bluff
#

4 shots to break a leg this time

#

what the hell

#

railguns 100% dead vs cahrgers

unreal merlin
#

Like all dangerous strats, awareness is key. If one gets thrown out everyone needs to be aware of it so they can back off and wait

dusk agate
#

What's the new 380 duration now btw, does anyone have the info on that?

unreal merlin
#

Something like 20 seconds

dusk agate
#

I thought it had gone up?

unreal merlin
#

I was too busy killing bugs to watch the timer

#

It lasts a long time though

dusk agate
#

actually, 30 seconds of barrage seems like an a w f u l lot thinking about it again

#

But, I suppose, sometimes you just needa clear extraction and you don't have any other way

#

What's the worst that could happen?

cobalt patrol
#

It's absolotuey got a role now as a base breaker

#

and as a "fuck this direction"

#

I would probably want someone with the extra throw range to be carrying it

dusk agate
#

Love the category of tools that just reads "make this place over here Bad™️"

cobalt patrol
#

also, the laser cannon is sweet as hell now. On chargers it starts boucning off initally

#

but

#

sustained fire literally melts a hole in the charger's armor

#

you can literally see the hit effect change as you keep the fire on

#

and then the goo starts steaming out and the charger dies

#

flamerthrower is quicker, but riskier and also ammo issues

dusk agate
#

It was always supposed to be a sustained fire tool, so that is great to hear

cobalt patrol
#

but having someone bring either of those with droney? Oh boy, you are gonna clear some bugs

dusk agate
#

maybe this stratagem buff was the charger nerf folks where looking for after all

cobalt patrol
#

Big issue on the flamethrwoer is still range, but it does kill shit very fast

#

and it's ammo and reload are still a problem, but it will sweep up crowds of little guys

#

or about 2/3rds a mag is enoguh to do in a charger, and it'll probably wipe out incidnetails

candid finch
#

30 secongs at full upgrade I think was said

cobalt patrol
#

Laser you ahve to manage heat, which is a problem

#

(You only have one replacement heatsink)

#

but like, it'll splat spewers, chargers, etc

#

and Laser/Slugger/Laser Drone is a very good generalist bug setup

#

Laser does in chargers/spwewers, and i'll bet it does good work on a bile's face too

#

Slugger for mediums

#

laser drone cleans up

candid finch
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Can I also say, this has been a consistent turn around. These devs are super on the ball.

rotund marten
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@keen zinc no stalwart hitmarkers

keen zinc
#

Also I hear that armor is mostly worse now

cobalt patrol
#

I feel slower? is the main thing i'm noticing

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But also i changed my graphic setitngs to turn down visual clutter while i was trying to fix things

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so its' entirely possible my brain is going YOU ARE MOVING PAST LESS STUFF SO YOU ARE SLOWER I AM VERY SMART

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stupid grey matter

autumn plover
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In theory armor should be better now though right?

keen zinc
#

Apparently it's worse now

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It takes LESS hits to kill in heavy armor now, according to the testing videos I'm seeing

autumn plover
#

Weird

modest fiber
#

so far feels more durable to me

keen zinc
#

I'll have to test it

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Maybe bugs just have high AP melee

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And at least it being fixed means they can tweak it better in the future

full iron
#

I see a lot of people malding about these changes on twitter

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but a lot of these seem really good

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I wish they'd buff stuff like the counter sniper

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but still

keen zinc
#

Spray and Pray at least matches my current armor getup

full iron
#

oh yeah

hot meadow
candid finch
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It's twitter as well

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Like ugh

full iron
#

now that armor's been fixed, recoil-dampening armor is more viable

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I'm a bit miffed about the shield pack nerfs but I think they're warranted

modest fiber
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i mean yea twitter.. thats enough i needed to hear, the point is invalid

unreal merlin
full iron
#

I mean

kindred lintel
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railgun requires 3 overcharged shots to a chargers leg to core it now

full iron
#

the breaker isn't even that nerfed

unreal merlin
#

Railgun and breaker clearly over performed and invalidated not only other weapon choices but performed too well in too many use cases

full iron
unreal merlin
#

And yeah they're not even bad nerfs, both are still totally usable

kindred lintel
#

yea but you need to oc it

unreal merlin
#

It's just FAIR now

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And anyway, from what I interpreted the Railgun still serves the role of a scalpel. Its direct-armor damage got nerfed but that says nothing about what happens when you hit an unarmored weak spot like on devastators

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Which would mean you can just keep cutting them in half at the waist

cobalt patrol
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Yeah, variety is good. There's still going to be a role for a railgunner - it can still one shot heavy Devs right through their Shield, apparently.

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But now you've got reasons to see stuff like lasers or flamers on a team

unreal merlin
#

Headshot will do that, I imagine waist shots and direct hitting the heavy devastators' ammo backpack counts too

candid finch
#

I'm looking forward to bringing a flamethrower to the bugs

hallow hornet
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tbh

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the "everything should be buffed, nothing should be nerfed" mindset I mean

kindred lintel
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I honestly like that I don't feel pressured into railgun now

full iron
#

I'm curious how these changes will affect bots

graceful bluff
#

Problem is that like, I've tried the railgun in a few missions now and there just doesn't seem to be a good role for it anymore at least for bugs, it just either bounces off or does barely anything armor strip or damage wise against bigger targets

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just isn't fun anymore is the most important bit

kindred lintel
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for bugs*

cobalt patrol
#

If everything is buffed, you just end up with slurry

full iron
#

true

cobalt patrol
#

Sharpening roles helps a lot

graceful bluff
#

like legit if they didn't touch railgun this patch people would still be using the newly buffed things way more

cobalt patrol
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Niche protection and all that

full iron
#

the tightening of the 120 and 380 are a godsend tho

kindred lintel
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its still not great, not versitile enough

graceful bluff
full iron
#

I think that's fair

graceful bluff
#

just to reduce the randomness a tiny bit

full iron
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but it's more consistent now

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which is good

full iron
graceful bluff
#

Do rockets actually work now

full iron
#

?

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wdym

unreal merlin
barren warren
#

https://store.steampowered.com/news/app/553850/view/4113546867235200192?l=english patch notes if they havent already been linked / another link for ease of access

Fresh new patch notes Helldivers! Major Updates Planetary Hazards active Many planets now have additional environmental challenges that will appear at random while you are deployed, from fire tornadoes to meteor showers and many more. Balancing Eradicate Missions Eradicate missions now require more kills and enemies spawn more often. The time to...

keen zinc
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Now that armor is working they can get an idea of balance for it

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I expect it'll be buffed

unreal merlin
#

110 rocket strike was always a good pick but needed the right circumstances vs certain enemies like chargers (not moving) or hulks (relatively small top profile)

barren warren
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" fire tornadoes" scares me

keen zinc
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But I was already running this so "optimal" isn't in my dictionary

unreal merlin
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It really shines vs automaton bases when you just need to pop the assembler in a quick fashion

barren warren
#

Improved flashlight efficacy
:D

keen zinc
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But the spray and pray will work very nicely with this look

barren warren
#

ty leika

cobalt patrol
# unreal merlin It ignores the notion that there's an intended level of power things are suppose...

Yeah, you can see this in StS, where due to patches generally pushing power level up, while some stuff became more viable, you also got issues - infinites became more of a thing, which crowded out other strategies. Notably silver bullet cards (caltrops being the classic example) fell off, because why bother with a narrow solution when more general ones exist?

StS still very well balanced, but it's still a thing tm

alpine seal
#

been running the laser cannon recently, it does a surprisingly good job on bug missions

#

melts through any non-charger bug and can still hit chargers with butt shots

kindred lintel
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it pens armor now which is the big part

alpine seal
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bots not so much since you don't have the ability to hold sustain for long, but i did one or two runs and it menaces hulks better than i expected it to

unreal merlin
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I saw earlier that if it's focused long enough laser cannon can get through some charger armor

burnt vapor
#

Yeah the problem is keeping it in place on the charger since they move so much

unreal merlin
#

And having what seems to be medium pen helps vs bots even though I really wouldn't consider the laser cannon a good tool vs them anyway

#

Wonder if laser and energy weapons will shine some more when the squids show up with their energy shields

burnt vapor
#

It might be pretty good against them now since it should be able to cut through devs pretty quickly

burnt vapor
unreal merlin
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Tru

alpine seal
#

the stalwart is the counter for an enemy which has yet to arrive mark my words

cobalt patrol
alpine seal
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ahah

keen zinc
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The stalwart is a counter to almost everything

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Love that gun

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Really wish they'd give it hitmarkers

alpine seal
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it played the deflect vfx so i thought it wouldnt go through, i needed sustain

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good to know

rotund marten
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I was not very impressed with laser cannon vs hulks because it's hard to hold on the eye, but it works fine for everything else

alpine seal
#

yeah

#

good bug weapon for sure

#

been running a silly all laser loadout with laser cannon guard dog scythe orbital laser there, though unfortunately the scythe wasn't touched and is still not all that great compared to something like the breaker incendiary

keen zinc
#

Apparently the Spear now gets a missile back from standard ammo pickups

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Huge if true

hollow plover
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Big huge

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Having ran a bit, the Breaker still performs really well

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It's just hungrier now

quick plinth
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istg people will mald over anything

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just outrage as a default response

keen zinc
#

I hope armor gets tweaked in future updates

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I'm kinda sad to how it is working "as intended"

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I'm still gonna run my silly build but y'know

quick plinth
#

tbh now I'm just incentiveised to run the default armor

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since it has the protection of heavy but mobility of medium

rapid scaffold
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They buffed my beautiful 380mm boy

alpine seal
#

seems flamer is truly the dedicated charger cooker weapon

unreal merlin
#

Can confirm, just roasting a charger is a viable way to kill it

keen zinc
#

Light armor is still probably best

glacial light
#

Give me heavy armor with the armor perk

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I want to be an absolute unit

upbeat vector
#

Wasn't there a Super Store armour that had that?

azure pewter
#

Yea

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Fortified commando armor

modest fiber
#

yea.. i got a feeling they gotta buff heavy armour, considering the starting medium armour has the same armour rating it feels a bit.. meh

candid finch
#

Does the starting medium armour have any bonuses?

modest fiber
#

beyond giving extra armour not really

candid finch
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Then that's the pay off then

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No bonuses, but you get some extra armour

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I wonder how I'm going to hold up with light armour now

alpine seal
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for friday

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oh was already said - well that's when it is!

dusty spruce
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Don’t care about the weapon balances, since they seem sorta minor (maybe just hoping for a buff to the recoil less at some point)
But I love the new hazards

candid finch
#

The flamethrower is a great buff from what I've heard

#

And I'm super eager to try out the new horrifying hazards

modest fiber
upbeat vector
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Shouldn't be hard, that's why you're using Light Armour anyways isn't it?

candid finch
#

And for everything else there's stims

steady bone
#

I just was doing creek, and ate a single rocket to the face and survived on one HP effectively.

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I was on light armour

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before I would have died regardless.

stuck wind
#

howdy, i have been directed here for extreme helldiving action

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i also sometimes play lancer but mostly right now i'm here to die ignonimously for managed democracy

rotund marten
#

The 50% reserve ammo pool buff has strengthened my already extant opinion that the Slugger is the best gun