#Colony Sims Talk Ahoy! (Rimworld, Dwarf Fortress, etc.)

1 messages · Page 1 of 1 (latest)

fervent lantern
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Talk about games including, but not limited to:
Rimworld
Oxygen Not Included
Stardeus
Banished
Minecolonies(?)

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chess room from Rimworld

clear hare
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Can't believe I didn't make this

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You better watch out 🎵

fervent lantern
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oh dear

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vikings?

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👀 seeing a lot of low tech weapons there

clear hare
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I've done A LOT of theme runs, this one is a medieval overhaul run

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currently using expanded psycasts to roast my enemies

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YEET

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Starting to get proper full 50 man raids now

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not that anyone has gotten through the ditch while being bombarded with fire spells

fervent lantern
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Ah nice

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absolutely frying them with the power of the sun

clear hare
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going to bed now but I should really find a way to display the challenge runs

fervent lantern
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yeah 👀

fervent lantern
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GO MY PRETTIES UEHEHEHEHEHEHE

clear hare
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This was definitely the funniest challenge run

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British Empire ideo, with like raider, city builder, bigotry, muskets only (mostly), same hair and everyone had to be 'in uniform'

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Then the complete opposite: Scum playthrough

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doing all the shit you're not supposed to do

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and deliberately making my base random, sloppy, messy, and never symmetrical/neat

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and go juice

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LOTS of go juice

fervent lantern
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the Juice!

oak sailBOT
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Is Dwarf Fortress a Colony sim in addition to it's other genras?

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As I know Suki has said in the past that it's unfair to rimeworld to compare it to DF

fervent lantern
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I suppose so

oak sailBOT
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Ok Cool! Let us show off the Fortress of Truthfullships. a fortress entering into it's 4th year though it's a bit stunted as it spent a year under seige from the local unfrendly necromancer. It is a ""reverse tower" fortress running from Z-level 5 to Z-level -25. Notable things in it include a OK tavern, a metalsmiths guild hall meating place that is open to all, and a libarary with a handfull of books and no writing materials. though the underground pens do produce enough wool for to keep the dwarfs in yarn cloth.

clear hare
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And nice fort!

oak sailBOT
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Thanks, it's at that awkward part whare there are 2.5x the number of citazens then there were 6 months ago

clear hare
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Ah yes

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The Boom

oak sailBOT
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yeah We have Opnions™️ on the rework of the migrants algoryth that 0.50.0 had but year two tending to not have migrants ness you relay work hard at improving your forts value (like studing the beds of the first seven with gems)

clear hare
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Cowboy run, lots of ranching and cattle

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set up like a frontier town

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Vow of Pacifism run, walled monastery with blunt traps

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absolutely no violence

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Double Ideology build using dev mode to set up a second ideo

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Bunch of creepy collar and mask wearing thralls and aristocratic vampires

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Roman Villa Fort run

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Medieval Village run, based on a semi-accurate field layout

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Permanent toxic fallout, permanent volcanic winter challenge run

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with colonist xenotype which gets cancer constantly

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using that cool start where you begin in an abandoned biolab

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I don't even remember this run but this base looks nice

clear hare
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what if you wanted to raid

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but a wizard said 'lol no'

fervent lantern
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DEATH FROM ABOVE

clear hare
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Base is expanding

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Now just randomly paving all the inner section

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Annoyingly I can't really give my pawns good houses because they need to be married

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But I've sketched out where they'll go if they ever actually bother

fervent lantern
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chemfuel refinery area

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:3

clear hare
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niiiiice

fervent lantern
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ty!

fervent lantern
fervent lantern
last pebble
fervent lantern
fervent lantern
clear hare
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The gorilla river

fervent lantern
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goriver...

fervent lantern
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the aftermath

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there was roughly 1000 more I sold to a trader

fervent lantern
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I didn't know that blights can hit hydroponic bays

fervent lantern
clear hare
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fancy!

fervent lantern
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thanks!

clear hare
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I took in 20 refugees

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knowing it was rimworld

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10 days later we were house to house fighting them after the inevitable betrayal

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I lost a colonist, and then they broke some doors

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a caribou wandered in, I told a colonist to kill it

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Sometimes rimworld is like 'yeah fuck this guy'

fervent lantern
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oof

clear hare
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FURY ROAD

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also, yeah fair

fervent lantern
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nyooom

fervent lantern
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what a shitty room

clear hare
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Lmao how the fuck

fervent lantern
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when I mean shitty, I mean it

clear hare
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...........

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I have more questions than answers

smoky birch
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Why do you have 397 kg of shit

fervent lantern
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for chemfuel refining

fervent lantern
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my (soon to be) guest rooms look a lot less cluttered than my main colonists rooms

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just gotta finish the singles rooms

clear hare
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that's a nice design!

fervent lantern
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chess room

fervent lantern
clear hare
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god my raider game has been a clusterfuck

clear hare
smoky birch
clear hare
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.....i just had a raid I was very badly prepared for

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But instead of attacking they stole the corpses outside my house and left?

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I assume someone must have died wearing expensive armor or something

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Just...marshalling everyone to defend, even arming my kids

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And they just fucking took some stimky bodies and ran away

fervent lantern
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th

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huh

fervent lantern
clear hare
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slug family

fervent lantern
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oh dear

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oh dearrrr

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that takes care of that

clear hare
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Oh shiiiii

sacred crater
clear hare
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Operation landschnekt on chocobo is a go

fervent lantern
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ONWARD

fervent lantern
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go, do a crime.

clear hare
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Hauler bot with a gun

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What will they do

smoky birch
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a crime

sacred crater
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That’s a warcasket autocannon assault rifle

fervent lantern
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EXACTLY

dapper shoal
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i've been playing a lot of songs of syx lately

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one of these days i'll make a town i'm satisfied with

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i really like how you think in the macro despite everything working on a micro. like it reminds me of playing simcity 3000 when i was younger except now those little dots on my road are lizard people

clear hare
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Goddamn its pretty

dapper shoal
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the way it highlights taken paths helps with doodling rural trails and stuff

clear hare
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Yeah path highlighting is nice

small geyser
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Yeah, that is impressively organic. My cities always become borg cube grids, lol.

dapper shoal
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the plaza thing i do probably helps and i don't know where i picked it up or whether it's sound strategy but i just like the way it looks

dapper shoal
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a manor i made in a new save since folks liked the town i posted

fervent lantern
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riverside's home, 11 and a half years

clear hare
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Daaaaaamn that's a nice looking base

small geyser
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Very nice indeed! Mountain bases ftw. 😉

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How many colonists? I was surprised to see only 2 hydroponic pods for a base that size.

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Although actually it's been a while since I played a proper game of Rimworld, so maybe food production has changed a bit. 🤔

fervent lantern
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🤔 i have some farm plots in there

fervent lantern
fervent lantern
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26 colonists, but it feels like they're 32 with how much they eat

dapper shoal
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finally figured out the research system

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speaking of populations eating a lot: amevians

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i have like three fisheries full of dudes grabbing fish

dapper shoal
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right after i post this i realize "oh, fisheries are a tool industry too." oops

dapper shoal
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after getting tools i have never need made another fishery again

last pebble
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What game is this?

dapper shoal
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songs of syx

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population of 1086

clear hare
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I have a problem

small geyser
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Nah, you know what you like. thinkaboutit

smoky birch
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The problem is the 51%

fervent lantern
clever flame
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I'm not sure if it's strictly optimal, but it works very well and is an easy way of organizing things in your head

clever flame
dapper shoal
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the last attempt i had had some really good fishing spots since it was a coast so i'm probably just feeling the hurt of missing that : (

clear hare
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.....Outlander.

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(I found a morrowind ash-wastes mod)

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I can finally stare at random people coming onto my tile and grumble at them

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for not being dunmer

dapper shoal
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"cliff racer extinction"
finally, some good news

dapper shoal
dapper shoal
clever flame
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Also, it might well have changed with the last version

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(Which I haven't really played yet)

dapper shoal
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dang. i've been noticing the raids increasing in size and all

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and i was like "uh oh!" with the last one

clear hare
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I'm guessing you get rewards if you ever reach 0

dapper shoal
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oh... so it's a counter, not an event D:

sacred crater
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New Aelanna mod just dropped

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No more people going to bed in full battle armor

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Now they place them in the cabinet next to the bed

sacred crater
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But why would you want to render such a valuable creature extinct

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They create absolutely nothing of any worth while consuming all of the lands finite resources and murdering all in their path

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Therefore they provide a valuable service of whittling the weak who cannot resist them while paring down the world into a sharper and finer point

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Just as lord Vivec intended

clear hare
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They are a net positive I just leave food outside to lure them and then farm them

dapper shoal
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they should provide plumes but i have no clue what they were smoking when they wrote that

clear hare
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@coarse ice The Beast Arrives

coarse ice
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omg what a cutie

clear hare
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[banging on the desk] CLONE ARMY CLONE ARMY CLONE ARMY

fervent lantern
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CLONE ARMY CLONE ARMY CLONE ARMY CLONE ARMY

clear hare
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unfortunately tonight I was raided when I foolishly left one pawn alone

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she bravely decanted the three near-ready clones

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and we made a stand- one veteran soldier and three clones whose first waking moments were grabbing guns and manning barricades naked

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one clone died, one was kidnapped, and one survived barely

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the one actual soldier was firing disposable rockets and throwing concussion grenades at people

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in between sniping with a charge sniper rifle

sacred crater
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Is that a freaking

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Wooden bath tubs and toilets

fervent lantern
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I'm more concerned the bathtubs are in stalls

clear hare
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There's not yet a precept option for privacy so you take endless -5 moods when people see each other bathe or toilet

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even if you're some kind of.......just picking at random here but 'omnicidal clone army death cult'

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This is funny though

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this mf's sick of the world and they haven't experienced consciousness yet

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not even out of the tank and they're sick of this shit

clear hare
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Just killed a raider who dropped 10 triple rocket launchers

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which I assume is some kind of CE bug

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but very funny

fervent lantern
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🤔

sacred crater
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Never seen that happen before

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And I’ve only been using CE lmao

small geyser
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10, by jove

clear hare
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Vietnam war imagery intensifies

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as I launch an airborne helicopter attack on a medieval fort

fervent lantern
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🤔 I think its more FMA

sacred crater
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Siri play fortunate son

sacred crater
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green houses to desperately weather the volcanic winter

clear hare
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oh boy my favorite event

sacred crater
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Im already in a boreal forest

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Outside it’s a pleasant 2 Celsius in the summer

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In the winter it’s around -30 now

sacred crater
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ahhh a cold snap

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in the middle of winter

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in volcaic winter

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great

clear hare
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got me a faction leader

small geyser
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shiny

sacred crater
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why do you have all these crowns on display

clear hare
sacred crater
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I see

sacred crater
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Today's weather is a pleasantly warm -24 degrees centigrade with a chance of raining insects

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a particularly suicidal toddler went to skydream in the middle of the infested ship chunks in this weather.

fervent lantern
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😔

clear hare
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Current base, approaching the end of the game

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by which I mean 'several years of wiping out every other faction'

clear hare
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Managed to snag a No Sleep gene recently

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So the bedrooms are now entirely decorative, no one needs to sleep

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They do have 150% hunger though

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Colonist naming schema is 'number - Year decanted - DayMonth decanted'

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So 21-5503-9S is the 21st clone chronologically, decanted 5503, 9th Septober'

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I also have the anonymity meme so no social interactions and they all wear helmets/visage masks

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Very creepy clone army

coarse ice
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Hey, Birdfolks! 🐦 A little bird told us that we have some announcements to make! And we are more than happy to share some news with you. With this update we are introducing a new game mechanic: workforce. And we are sure that you’ll love it! From now on, each colony will possess a certain amount of workforce! This change will dictate how many bu...

fervent lantern
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👀

untold grotto
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am bad

clear hare
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I haven't played this one

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but I'm guessing by the red tags things are not going well

untold grotto
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that geyser opn the right is heating up my farms

small geyser
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Heat management, my bane in ONI

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That geyser is very close to your gate, isn't it?

untold grotto
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yes

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that area above it said vaccum so i thought that meant it was like an open spot that i could just dump the heat into but its not

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cause i know ive seen some people do that

untold grotto
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sicne that world is probally doomed anyway ima try tomse stuff

sacred crater
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I’m steadfastly wiping out settlements in rimworld now using drop pods and far skip

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But I’ve hit that bane of my existence

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Steel

small geyser
untold grotto
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heat does transfer over places

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thats why my crops were dying

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i manged to encase it in tiles then i put a fan in my farm room and that did help

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but i should still start over

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im converting water into oxygen and hydrogen

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and this system is being powered by someone running

small geyser
# untold grotto heat does transfer over places

Yeah, ONI has always modeled heat conduction. It didn't used to model radiated heat, so you couldn't build a radiator to shed heat into a vacuum - there's no matter there to conduct to, so the fluid in the pipes didn't cool down.

untold grotto
small geyser
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Nicely managed!

untold grotto
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i dont really think so

small geyser
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Well, your crops are growing again, and it looks like you've got some containment around the geyser now.

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My problem with using electolysis for O2 is always the heat. Keeping a small pop definitely helps with resource usage, though. I think I always let myself take in too many dupes.

clear hare
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firefights inside my base tend to lead to horrendous damage now I have charge weapons

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protip, if you care about base integrity, don't have multiple charge miniguns firing down a narrow corridor

untold grotto
fervent lantern
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Behold! A giant ground sloth and a giant hermit crab, megafauna wonders of the Rim

sacred crater
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I do wonder why, of all the creatures to resurrect from extinction

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Rimworld brought back the mega sloth

fervent lantern
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dunno, but its a good thing I got mods that add in a lot of other megafauna

coarse ice
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Greetings, Spacefarer! We have decided to take a different approach with the upcoming Alpha 18 Update and release an early unstable version of the update for testing. We have added a new special branch for this, which will allow you to access this new update right away if you want to see how the new update is looking. Keep in mind this branch wi...

clear hare
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Behold the great library

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Book count: 3

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...it's a work in progress okay

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(game restrictions: Mostly androids, guest stuff on but everything is free, must attempt to rescue/heal raiders after they're downed, must make as many books as possible)

fervent lantern
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👀

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I feel like it'd make things a lot easier

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with the printing presses and functional bookshelves and whatnot

clear hare
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Mmmm alpha complex

clear hare
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Current annoyance: based rimworld colonist refuses to attend his own funeral because of 'extreme temperature in the ritual area', aka 'it's too cold'
my brother, you are DEAD

smoky birch
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How

sacred crater
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Huh

coarse ice
coarse ice
fervent lantern
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👀

elder aurora
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long watdr

clear hare
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W a a a a a a a a a a a a t e r

coarse ice
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https://store.steampowered.com/app/2201620/Adaptory/ oxygen not included but you have a specific squad of 4 survivors. Next fest demo

Adaptory is a 2D base-building/simulation game where your crew of four have crash landed on a mysterious planetoid deep in uncharted space. Using the planet’s limited resources and your creativity, you must keep your motley team alive, explore your surroundings, build a thriving base, rebuild your ship, and ultimately get home.A unique cast of e...

Release Date

2024

▶ Play video
azure cargo
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Ooooo amazing reccomndations as always

coarse ice
fervent lantern
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bump

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also

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this wall costs more than 40k stone bricks

fervent lantern
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YEEEEEEHAW

smoky birch
sacred crater
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New rimworld dlc

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Wonder what will be about

untold grotto
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my guess is either science or actual magic

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or alchmy

sacred crater
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Or maybe archaeology?

untold grotto
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the vials and the cube of gold give me alchmy vibes

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along with the tome like book

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also the calculator

sacred crater
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And the tentacles on the back

untold grotto
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my guess is alchmy and magic which intrests me a lot more the psionic stuff

sacred crater
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What if it’s xenobiology

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Hence the tentacles

untold grotto
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i thought thats what xenotech dlc was

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the previous one

sacred crater
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Well that was human gene modding

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No alien creatures

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Xenobiology as in like

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Actual alien life forms

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Although that’s probably not lore compliant

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Since the tagline is “it will awaken” I do kinda feel like some kind of relation to the ancients are given

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Either ancient life forms sleeping beneath the earth or uncovering the mysteries of the rimworld

untold grotto
sacred crater
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Ah yeah

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That’s been a meme in rimworld servers ever since the reveal

fervent lantern
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I wish I was in the rimworld server

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alas, I was banned from it

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for picking too many fights with bigots 😔

sacred crater
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I only check i5 for updates occasionally

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And occasionally sneak peeks at what modders are doing

sacred crater
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The SCP expansion

sacred crater
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Exploit the anomalies

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||Trap them in containment chambers||

clear hare
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I'll point out this is probably spoilers for players who wanna go blind

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Your link even includes a spoiler warning

sacred crater
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Uhh

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I dunnow how to mark as spoiler images

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Less spoilery base game changes

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Crawling mechanic

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+2x1 couchesx 2x1 doors, and decorative books

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That can serve to increase recreation

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1.5 unstable branch is available right now I believe

smoky birch
sacred crater
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Now I can finally be Weyland Yutani

smoky birch
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||It’s like if mimes were even more paranoia inducing!||

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@candid dock here!

candid dock
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Oh ehll when was this made?!

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bah doesn't matter. ONE MONTH

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MY MODS SUFFER BUT I SHOUT IN HAPPINESS!

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This is straight up like that one rimworld of madness mod.

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The Cuuube

smoky birch
candid dock
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Wow Tynan really just went "A'ight we had a hopeful warmth and probelm solving DLC...now let's fuck it up."

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oh my god Pawns can crawl now.
That's horrifying.

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Tynan really is looking at the modders and going "Y'all make some good stuff. Gonna put that in the base game."

serene edge
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Omfg

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I was planning to get into Rimworld recently because I was sure it wasnt getting more updates

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Lmao

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Anyways this expansions rocks

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I am so ready to fight a mad superintelligence

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Also the base changes are good

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Multithreading?????

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The holy grail of performance imprvement

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Here???

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In the base game

candid dock
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wait what. Hold on, I read that but I didn't READ that.

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holy hell mods are gonna go hard after this

clear hare
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Oh my god

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Framerate finally?

sacred crater
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There are also a lot of modder quality of life improvement

candid dock
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I am vibrating so hard.
I wish I knew how to mod.

sacred crater
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I wonder if there can be integration with biotech

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||pawns trying to determine which among them are the secret sanguophage through investigation and interrogation mechanix||

fervent lantern
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||AMONG US||

sacred crater
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the scp foundation dlc

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I want to profit from the anomalies though

fervent lantern
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Hm..
Royalty
Ideology
Biotech
Anomaly

RIBA

sacred crater
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so I guess it's the Lobotomy Corp dlc

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RIBAORLD

fervent lantern
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OTHERWISE KNOWN AS RIBA

sacred crater
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RIBAOLRD

candid dock
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take the first two letters of each DLC and the last two of each.

sacred crater
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roidbiantygychly

candid dock
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Roid Biant...ygychly

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I have nothing to say to this

sacred crater
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I am very excited for this

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Running the scp foundation in rimworld was exactly the experience I wanted to do in some play through a

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Even got some mods for it

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But nobody had good anomaly containment mechanic

serene edge
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Also image from the Steampage or the DLC that wasnt in the announcement afaik

fervent lantern
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||THOSE AREN'T FLOWERS||
||NOR ARE THEY CHERRY BLOSSOMS||

||THATS MEAT||

serene edge
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||> A massive flesh creature is growing across the landscape, consuming and covering the whole map with a quivering mass of meat. It defends itself with beasts and acid. Fight it to get samples of its nervous system, then study them until you can venture to its heart and kill it for good.||

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Hehehhe

fervent lantern
sacred crater
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WELCOME TO THE WORLD OF MEAT

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🥩 ohwow 🥩

candid dock
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I think that meat is like rock/mineable. Meaning the normal ground is ground tahnkfully

sacred crater
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I think the meat is burnavle

candid dock
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Ah much like steel.

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man I might stream that mod vanilla playthrough depending..

sacred crater
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Get flammened

candid dock
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I'll be sad to see a bunch of mods go.
Though it might mean the weird conflict I get where I can't draft mechanoids will be resolved.

sacred crater
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1.5 unstable is up already so people are already updating mods

sacred crater
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The cubists have already seized control of other rimworld discords

candid dock
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what

sacred crater
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The cubists

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The worshippers of the cube

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They are multiplying

candid dock
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ALl I could think of was "How is cubism the art style taking over rimworld?"
Then I remembered, The cube.

sacred crater
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The cube

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And somehow it feels perfect, it's smooth, golden, touching it is delightful

And you suddenly grow an interest, in the geometry of the Cube, how pretty the proportions are, you try to draw the Cube on paper but cannot mimmic its magnificience, then on your spare time, between battles against fierce raiders and deadly mechanoids, you make a sculpture of it

Only to realize you're struggling making a cube as perfect as it is, yours has rougher edges, it's heavier, the Cube is so light, was it always so light ? It fascinates you even more. How did it come to be. You talk to your friends about it, and they too grow fascinated with it, together you attempt; and fail at making cubes as perfect as it is. Your replicas are imperfect, heavier, bigger, rougher, they never feel right

And you keep on trying because you realize that whatever the Cube is, it's perfectly designed. Whoever, or whatever created it must be a genius, no, an artist. An artist that inspires you. You try all your might to recreate it, to strive for its perfection, you enjoy its touch

Soon you realize it is perhaps the most valuable thing you own... that this colony owns. Food can grow back, people are replaceable... but the Cube... it isn't, no one can replicate it. This realization changes your perspective on the world. Nothing else ever mattered, and you are oh so lucky to have found the Cube. Perhaps it has even found you. You must speak of the Cube to all those you know and love, you must show it, treasure it, worship it```
candid dock
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...That's horrifying

serene edge
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Latest colony timelapse

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Uses the wrong tactics on a Diabolus

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Fun fact

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you cant see it at this scale

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but I had a heavily permanetly injured prisoner who wandered in her cell well after my colonist was dead for like 3 days until the Diabolus burned her cell down

sacred crater
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Spooky scary stuff coming in anomaly

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Is that ||skeletons walking about||

serene edge
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Possibly

small geyser
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It's not ||not skeletons walking about||

sacred crater
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I’m more interested in the

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World of Meat!

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🥩ohwow🥩

candid dock
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I can't wait for this mod to add even more fucked things, I just hope it makes good usage of the biotech stuff.

sacred crater
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It’s uh

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It’s new dlc

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Data miners indicate there are some compatibility with biotech

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Not sure what though

candid dock
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fuck I didn't mean mod, I meant DLC. Three lettered words.

sacred crater
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So why does human meat look like bacon

fervent lantern
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MEAT

serene edge
clear hare
#

also why it's auto-forbidden and disabled in recipes

untold grotto
#

cannibalism has huge negatives for non cannibals

#

even if they arent eating it

serene edge
#

Wonder if we are gonna get any further blog spots for Anomaly until its release

sacred crater
#

Yes

#

They mention that in announcement

sacred crater
#

Aelanna’s projectiles always look so pretty

#

(She intended for the turrets to be shooting four missiles per burst but accidentally made them fire four missile per shots in the burst)

untold grotto
#

does passive coolers lower energy usage

sacred crater
#

Uh

#

Depends

candid dock
#

...That's alot of burst

sacred crater
#

It saves you AC cost

#

It doesn’t lower electricity use on AC That’s already on I think

#

What gandiva looks like

smoky birch
#

That’s an entirely reasonable number of missiles

serene edge
#

Lmao based

#

Fuck that guy

candid dock
#

So based on the few example things that was given in anomaly, what is everyone's first colony scenario gonna be like?

serene edge
#

Crashland 3 colonists temperate forest 😎

sacred crater
#

Crashland 4-5 colonists with some extra resources so that I can jump straight into containment facility

sacred crater
#

Release confirmed 3 weeks from now

#

An infestation except ||to clear it you have to drop down into the cave and defeat the creatures in their nests… and also escape before the cave collapses after your victory||

serene edge
#

yooo

#

finally news

#

I ||find the fleshmass heart kinda weird as described? It seems like it can just kinda spawn in your base and becomes a major annoyance for quite a while until you get all the required neural samples||

sacred crater
#

The heart ||spawns nerve clusters and flesh beasts so I would guess it can be done in about a day or two’s work||

#

I’m excited to roleplay as a corporate research team

#

The weyland yutani research colony

sacred crater
#

Need to make a 1.5 modlist

#

Thinking of trying HAR again

serene edge
#

Suggestions for where to put down a throne room for a noble

candid dock
#

build it into a mountain.

#

either that bottom right one, or centre top one your walls are next to

sacred crater
#

center top yes

candid dock
#

that way if you get a noble who you think is....a big meanie butt, you can get a bug infestation and have them deal with it.

#

unless it's your own noble then, different story

sacred crater
#

but it might be annoying to have your noble be meditating so far away from a dining room

#

nobles have psionics and are actually valuable

candid dock
#

Could build a secondary dining room. It's what I normally do when I cover a huge area.

#

or build a dining room into the area.

sacred crater
#

Well they would also need to access the freezer

coarse ice
sacred crater
#

New dev diary just dropped

#

|| Build an electroharvester to draw electric power from the entity. A bioferrite harvester will generate organic metal which can be used for later power generation, sculpture, or outdoor heating, or for crafting at the new bioferrite shaper.||

From the dev diary

#

It is time to face the fear and build the future

candid dock
#

...oh no, I'm gonna struggle to pronounce that and just sound like I sneezed

sacred crater
#

Ghouls

candid dock
#

oh this DLC is gonna give me so much shit to play with in the Rimworld campaign I'm gonna be running too

smoky birch
candid dock
#

|| Okay the metal horror infestation I don't really like, as it plays the same as the mimic from alpha animals. Kinda just...oh there goes a colonist you might have gotten attatched to!||

#

Actually it doesn't look as bad as that, but still makes me EHHH about it

sacred crater
#

Assuming this is right after ||a metal horror rips itself out of Az, Az survived the event||

#

But the ||bleeding might get them soon||

candid dock
#

yeah I'm ehhh about that thing because of just...how bad it sounds.

sacred crater
#

Still better than dwarf fortress serial killer vampires I think

candid dock
#

pfft, that's amusing

sacred crater
#

A pawn is more valuable than the typical dwarf but still

#

Honestly the ||Revenant is the one most trouble some creature if you ask me||

#

Every night it assassinates a pawn until you kill or capture it

sacred crater
candid dock
#

No but knowing how the mimic is, it's gonna be partly soul crushing or something

sacred crater
#

A wanderer joined the colony, fell in love with another colonist, and they had a child together

#

And I never realized he was a mimic until he died defending the colony against some pirates

#

I was in shock

candid dock
#

aaaaaaa see this is the shit that I hate with mimics

#

because I would be screaming and wondering what the hell the child is

sacred crater
#

Lmao

#

Unfortunately I’m too versed in how the mechanics work to wonder about that now

#

But it was very amusing to me at the time

candid dock
#

yeah I'm atleast 2.5k hours in, so I assumed it was a normal child but god I hate mimics.

sacred crater
#

I actually rather like mimics

#

They are adorable

#

Metalhorrors seem like a more subtle version

candid dock
#

....how are mimics adorable?

#

admittedly I've only ever had "Oh shit a colonist, yoo let's get you trained up!"
insert like a month later and they just suddenly bust into mimic form in the middle of the recreation room

sacred crater
#

They eat a lot and pretend to be a human

#

And they are usually so obvious

sacred crater
#

That I usually find them adorable rather than threatening

candid dock
#

I'm probably too loose with the pawns so It's always a chaotic unveiling of horror scenario than your defender of the colony scenario

sacred crater
#

I tend to take stock of stockpiles regularly and spit unusual expenditure of food

serene edge
#

||Using bioferrite, humans can be surgically (irreversibly) transformed into ghouls. These are mindless flesh-craving killers and fearless melee combatants who can be augmented with a variety of dreadful implants. (Ghouls will be discussed in a future blog post!)||

#

Oh myy

serene edge
#

I wonder how good they'll be

#

Usually when Rimworld does stuff like this it's just...not worth it. If they dont count against the colonist limit they might be real good or if the implants are real good

sacred crater
#

Code to not make certain pawns count towards colonist limit already exist—slaves don’t count I’m fairly sure

#

Since they are mindless beasts they presumably also lack a lot of tickable and opinion related stuff that makes pawns cost expensive in terms of cpu usage

#

If they are more manageable slaves who can be used as disposable shock troopers they might be worth it

#

But presumably next Thursday we’ll have more info on ghouls

#

And body modifications

#

As some cultists seem to have tentacles and stuff growing out of them

#

They seem to require human flesh for sustenance though so requires having a large freezer

#

But yeah we gotta extract all the enkephalin—I mean, bioferritr from the anomalies

sacred crater
#

Lobotomy corp rp is real

smoky birch
#

But who will be the ai that despises us?

candid dock
smoky birch
#

||And who gets to be Carmen?||

candid dock
#

"I CAN'T TICKLE THEM?!"

#

also That's amusing because there WAS an attempt at a Lobotomy Corp mod on the workshop

#

it seemed to be on the more memey broken side(OP) part of it

sacred crater
#

Indeed

#

I’m hoping for a more legitimate attempt

#

If not I’m sure there will be a BUNCH of mods anyways

#

That adds new anomalies

#

I’m expecting a lethal company mod within a few days

#

Well few weeks anyways

candid dock
#

the week of the DLC dropping, I'll be planning to do a lightly modded run of it where I'll be taking my own TTRPG characters, and a few friends and playing it out that way.

#

I am actually weirdly excited for it

sacred crater
#

Yeah

#

My ttrpg lancer pilot who shows up in every colony

#

I’m gonna have her be a psycaster and we will contain all anomalies for fun and profit

#

And maybe get eaten by metalloids or whatever they are called but such is life

candid dock
#

I might end up getting psycasters extended and having it be like genelines That other mod that hit the workshop.

sacred crater
#

I am amused that Tynan continues to insist that metal are flammable

candid dock
#

and...maaybe use rimworld fantasy mod...whatever that's called that gives genuine classes

sacred crater
#

Ah

#

That’s too expensive on resources for me

#

My tps noticeably drops so I don’t use it

candid dock
#

I think he just realises that if he made steel not burn, the game becomes kinda...easily anti-fire

sacred crater
#

Yes but now

#

Serum that makes you similar to a metallic creature also grants you fire vulnerability

#

So metal is esp vulnerable to fire

candid dock
#

What type of metal must they be made of

sacred crater
#

Presumably bioferrite

#

Living metal?

candid dock
#

nah has to be sodium

#

same with the steel in game. Easily lit on fire

sacred crater
#

They don’t seem to explode in contact with blood though

candid dock
#

...God almighty imagine if someone made a mod to make steel replaced with sodium, so everything just goes up in explosion fire when it rains

sacred crater
#

Come to think of it

#

Serums giving forbidden strength are also things I wanted for quite a while

#

Glad it’s getting official dlc so that I can get rid of them from my modlist

candid dock
#

I just got the luciferium mod to make luciferium way more cool

sacred crater
#

Like this voidsigjt serum

#

Increases research speed at the cost of sanity

#

Very intriguing

candid dock
#

.,..oh I wonder if the VOID 2 mod will make use of this stuff

sacred crater
#

Maybe

#

I’m excited for new mods

#

Vanilla expanded people will surely make some anomalies expanded junk

serene edge
#

Ok chat time for democracy

#

Does this mfer get to be recruited or do we eat him

sacred crater
#

Do you have a good scientist

serene edge
#

a 16 skill double flame already yeah

sacred crater
#

In the alternative do you have a good miner

#

Do you want a second scientist

#

Two research benches are pretty lit

serene edge
#

I also have two good miners

sacred crater
#

So really the question is if you want a second scoentist

#

With these stats I would probably just devour his heart

candid dock
#

I'd keep him

#

that's a doctor in training

serene edge
#

I already have several other candidates for a second scientist

candid dock
#

wait...how many mods, if any

smoky birch
#

Do you already have someone good in social?

serene edge
#

Yes

serene edge
smoky birch
#

I guess you’ve got to eat him then

candid dock
#

unless you plan on having a doctor, yeah food

serene edge
#

Mashallah he is in the freezer

sacred crater
#

I’m guessing this is what happens when you let metal horror infestation go undetected

candid dock
#

man having so many of these...Anomalies is gonna make my base management worse.

serene edge
#

The feral hogs....

#

they were too fast

clear hare
serene edge
#

Lmao

sacred crater
#

Children always go out and get eaten by lions

#

That’s usually when I decide to confine the rest of the children to within the walls

#

That’s probably gotta be a plot to young adult sci fi novel somewhere

#

“Stupid adults say we can’t play outside the colony walls anymore but I’ll show them!@

#

Anyways I just keep the bodies inside refrigerated tombs until I can acquire resurrector serums

sacred crater
#

Sigh

#

Am I really gonna have to build separate prison rooms to better prepare for metal horrors

#

I guess I could just confine people to their bedrooms

candid dock
#

Bedrooms turned Cells.
Oh y'know what's missing in general? Some way to easily dump food into a room so you never have to interact with the potential infected.

candid dock
#

Need Mechanoids that can pick up food and deliver to cells or something. That'd be cool.

sacred crater
#

I just use nutrient paste dispenser

#

In the alternative you can just drop a stack of packaged meals in the cell and forbid it

#

Prisoners will ignore forbidden so they’ll eat it and you can put 10 per stack

#

So it’ll last them few days

#

Or heck you can just put a storage area food in it and set it to accept only packaged meal at critical priority

#

And your pawns will deliver packaged meals to cell regularly as long as you set production to replace losses

#

In the alternative just use vanilla expanded nutrient paste dispenser

candid dock
#

I guess yeah but...hmmm I have not faffed about with a nutrient dispenser before

sacred crater
#

Nutrient paste dispenser is very useful for prisons and the expanded nutrient paste mod makes it easier to use

#

The dispenser now only takes 3x1 space and can be connected to a remote storage tank by piping

#

I grind up insect meat and potatoes and a single 3x1 dispenser can feed the entire prison barracks hassle free

#

If you want minimal interaction with prisoners that’s basically the way to go

#

If you don’t mind manually turning devices on and off every so often you can also use the feeder which automatically dispenses 1 nutrient paste meal from connected storage tanks when empty

#

And costs only 1x1 space

#

If you want to be particularly dystopian there is also a drip feeder machine which automatically feeds pawns when they sleep in bed

#

Probably gonna start using them in prisons now that I think about it

#

Very annoying that my pawns have to hand feed downed prisoners

#

One of the few vanilla expanded mod that I have an unambiguously positive opinion of

serene edge
#

Yeah the fact that the only way to stockpile nutrient paste meals in vanilla is like

#

Having to manually spam thr draft button is like just unnecessarily frustrating

candid dock
#

yeah I think there are certain mods that are better in general.
Like me putting a drip feeder in a hospital situation.
Or generlaly medical situations.

sacred crater
#

Yeah

#

Feeding downed pawns take significant amount of time

#

Drip feeders save a lot of it

candid dock
#

....I might look into that mod

sacred crater
serene edge
#

Interesting

#

Oh how I am gonna hate ||skip abudctions||

sacred crater
#

I usually just go out and kill people anyways unless there’s mechs involved

#

I use CE and Aelanna’s defense grid so I can pick them off with sniping and smart bombs

serene edge
#

I should try out CE someday

sacred crater
#

Yeah if you ask me it reduces the need for kill boxing which is a plus

#

Instead you use kill zones and fortified positions which seem a bit more natural

#

And lots and lots of mines

candid dock
#

Yeah I would use CE but there's so many other mods which don't use or are compatible with it.

sacred crater
#

Well I sometimes patch those myself

#

But there’s usually a good variety of mods that are compatible with it that I don’t mind

#

Bloating my modlist too much isn’t good for my sanity either after all

candid dock
#

Ahahaha...aha. Totally not over 359 mods here.

sacred crater
#

haha

#

I think mine's around at 170

fervent lantern
#

ONE WEEK

#

FUCK

#

all my mods... will be broken...

#

all ~500 of them

#

all 555 of them, I mean

#

well 221 of them will be still usable after it updates

#

but thats less than half of my current list 😔

sacred crater
#

I’ve been making a new mod list

#

And purging unnecesaary ones

#

So far I’ve reduced them to 160

#

At this point they are mostly technical stuff

#

What I’m mostly concerned about is lack of character editor

#

oh and hairstyle mods

#

I refuse to play without about 10 hairstyle mods lmao

#

Honestly I expect it’ll take a good month or two for everything to be patched so I might as well start a fresh game with only key mods

fervent lantern
#

yeah

sacred crater
#

i think I have like

#

uh

#

10 performance optimizer mod

#

anyways a lot of the mods will get an update day or two before the actual update I think

serene edge
#

Took a psychic shock lance and like

#

20 spike traps

#

But I got two dead thrumbos in a fridge

candid dock
#

I am informed that multiple mods I used impacted performance actively so I have chosen to remove them. I am now down to 311 mods.
I will probably remove more with time but I WANT MY DAMN RIMWORLD TO NOT LOOK THAT PLAAAIN
ahem

sacred crater
#

Psychic shock lance is basically an instant kill

#

Since you can just hunt the downed thrumbo for an instant kill

candid dock
#

does mean I lose the previous save though but bah.
I refuse to move Glitter tech though, I like the content that mod adds.

#

I'm sad I have to not use Betterloading. The fancy loading bars really helped knowing when stuff was done.

#

Is anyone else having issues with rimworlds steam workshop at all?

serene edge
#

I uuuh accidentaly forgot about an infestation for afew hours

smoky birch
#

I think that problem is about to sort itself out

sacred crater
#

Mechanoid vs insectoids

#

The fight will be legendary

serene edge
#

Update

#

We uuh

#

had a normal raid then a shuttle defense soon after this

#

only one cryocasket intact and some components burned down

#

but I never had to face down a centipede yippee

candid dock
#

It's funny, I am almost sure the mechanoids and insects are enemies.
That or mods have really corrupted my lore perspectives of them.

sacred crater
#

Insectoids are genetically modified creations of the ancients designed with the sole purpose of fighting mechanoids

#

According to the Lore

candid dock
#

okay so I Was half right, sorta.

sacred crater
#

It’s why they are drawn to pollution

#

Which mechanoids cause

candid dock
#

ohhh...shiiit that I Did not know.

sacred crater
#

Yeah if you let waste packs expire it has a chance of immediately spawning insectoids

candid dock
#

I've normally shoved those right into a mountain cooler thing. So I guess my organisation made me too effective..

sacred crater
#

Insectoids also power up significantly while affected by pollution I think

sacred crater
#

Another dev diary has arrived courtesy of the cubists

#

Would you love the cube

candid dock
#

fucking marker from dead space

serene edge
#

Oh fuck yeah

#

Final one 😔

sacred crater
#

they forgot about the ghouls lmao

sacred crater
#

and it turns people into horrible fleshbeasts

serene edge
fervent lantern
#

we really are in the Dead of Space now...

candid dock
#

Man I kinda hope someone does a signalis type of mod.

candid dock
#

only so I can do a happy story.

coarse ice
candid dock
#

oh shit-

#

I love the ||Flesh Craving Idiots||

sacred crater
#

They are very ghoulish

candid dock
#

Man all I'm seeing is more want for a signalis mod

sacred crater
#

There’s a signalis weapons mod

#

But that’s about it I think

candid dock
#

yeah that's about it sadly.

#

I'm tempted to find that one modder who takes mod commissions and just ask them to do it

sacred crater
#

just go to mod commission market

#

there's a discord of modders who take comms for rimworld

candid dock
#

wait what. that's the first I've ever heard of this.

candid dock
#

oh my lord it does exist, what the hell

serene edge
#

Which one

#

There's like 3

serene edge
#

Looks neat, might make for good prisoner use

sacred crater
#

yeah

#

endlessly resurrectable disposable shocktroop

serene edge
#

Depends on how expensive the res serum will be

sacred crater
#

Well cheaper than actual res serum I’m sure

#

Probably cheaper than getting a new ghoul

candid dock
#

1 hour.

candid dock
#

15 minutes -I think

candid dock
#

time to figure out what I Want my start to be- oh wait I Can't character editor isn't updated

sacred crater
#

Just download the unofficial 1.5 char editor

candid dock
#

I'm surprised the Devs didn't add in a default character editor.
I know the attraction of random pawns but sometimes you can just make a solid editor, and have it be random as a start off.

coarse ice
candid dock
#

So far
It's real good.
The wall lights though suck ass to place.

#

most of the stuff so far actively spooked me

clear hare
#

It's so funny to read the 1.5 changelog and just see

#

a list of things my rimworld already does

#
  • Books and bookcases
  • Wall lights
  • Couches
  • 2x1 Doors
  • Search tool
  • Mood bars
  • Clean Room job
  • Right click dismiss
#

etc etc

#

A lot of the underlying pawn coding stuff is neat as hell though

serene edge
#

Listen half the mods that added these had spaghetti code so Im happy it's im vanilla just for performance reasons

clear hare
#

that is VERY true

fervent lantern
#

HOLY SHIT ITS OUT

sacred crater
#

Variety of adorable monsters have been caged

#

Some kind gentleman sent us a free revenant spine

#

When we put it into the containment cell it magically became a revenant

#

Electric output 200W

#

Bioferrite output 4.0 per day

#

It appears that fleshy anomalies generate more bio electricity

#

While skeletal or inorganic looking creatures generate more bioferrite

#

It has been near impossible to contain shamblers

serene edge
#

There's like 3 but essential mods on 1.4 modlist not yet updated

#

New colony I guess

sacred crater
#

Ooh I found a great personal plasma sword in a raid on an imperial outpost

#

This will be epic in my war against the flesh

#

Currently research hellcat rifle to make that standard issue

candid dock
#

this is gonna be a weird thing to ask, but I'm writing up a mod request on that server I was linked to byy.. @sacred crater (Sorry for the ping) but would anyone here be okay with giving me input on what I have so far? and/or anything you might also want added to it incase I missed something.
It relates to a signalis mod I Want made.

sacred crater
#

What is your idea

candid dock
#
Adding in a few pieces of clothing and hair to the game that was shown in game as well, Plus some miscellaneous  items.
Possibly adding in a variant of the Replika's that would use the Anomaly DLC that relate to the games story. 
This mod will hopefully go hand in hand for the existing SIGNALIS weapons mod on steam.

NOTE: This mod will be story spoiling for SIGNALIS so either having played it and/or not caring for story spoilers necessary. ```
sacred crater
#

Hmm

candid dock
#

I tried to be vague to allude to the story and other aspects but I wanted to know if this was good enough

sacred crater
#

Replicas aren’t exactly xenotype though right

candid dock
#

They are synthetic yeah, that's the weird part, but I wanted to use an existing system for it.

sacred crater
#

Will you make it dependent upon VE Android expanded?

candid dock
#

That is something I don't have installed, so no.

sacred crater
#

Which comes with android xenotypes I believe

#

I see

candid dock
#

It's meant to be kinda on it's own to ensure that it would work without that much reliance on other mods.

#

while in part I should ask in the signalis chat but...I dunno if they would be in the same vein

sacred crater
#

This post is very vague I think and the scope of the work is unknowable but probably not small—that would be my immediate concern

#

Making a xenotype with mechanics is hard

candid dock
#

Yeah, I'm not fully aware of the scope, so I would hope that the modders(or someone else) would have a better idea of what it takes to do that.

#

IT's why I'm being vague because I imagine that I have -no- experience, so I'm gonna be intending on doing discussions with modders(or any interested) to get it to come alive

sacred crater
#

Might be worth pitching the idea in mod ideas discord of modder market for feedback before posting in mod request

#

Like a lot of this depends upon what you actually want

candid dock
#

Okay got'cha, yeah I want to work through it before I send it

sacred crater
#

Do you want replikas to be accurate to lore, that is, a mostly synthetic android with some biological parts?

candid dock
#

Not -super- accurate but yes.

sacred crater
#

Or are you fine with them being organic who only looks hmm…

#

This might need dependency upon big and small genes if you want them to be tall

candid dock
#

if they have the xeno type traits of "BIomechanical skeleton" then that's fine

sacred crater
#

And HAR

candid dock
#

ough fuck Har is a rough one.

#

I have thought about big and small genes, but HAR is one i'm getting issues with

sacred crater
#

You don’t technically need it but it will tank your performance to the ground if you don’t have it

#

Might be different in 1.5 who knows

#

I suppose in the alternative you can use VE framework since alpha genes have larger sizes pawns without har

#

Actually yeah that’s a better idea

candid dock
#

Hm..Okay this is good input because I'm very blank when it comes to mods

#

but I really want to get signalis into the game (In part that Anomaly screams Signalis)

sacred crater
#

I do patch work and bug fixing on CE discord

#

So I have encyclopediac knowledge of mod interaction lmao

#

I think the easiest way to get what you want us to make it dependent upon VE androids and add some endogenes that allow androids to gain psychic sensitivity

#

That would lower necessary work (and thus price) by quite a lot

#

You can then use the same framework to add genes that add stuff like mechanical wings

#

Or halos

#

Which will be simple xml work

#

That even I can do if I have the right art assets

#

Weapons and equipment is easy enough

candid dock
#

Yeah I also have it put in as an Art+coding thing because I know there's alot of custom things.

sacred crater
#

I have no frame of reference on how easy it would be to add anomalies

candid dock
#

I'm not actually worried about weapons, as there is a mod already up on steam.

sacred crater
#

But you want their suits and armor I am guessing

candid dock
#

Yeah the anomaly part is like, the ghoul version of a Replika, looking like the version from the game.

#

so kinda fucked up and grotesque.

sacred crater
#

Ahh I see

candid dock
#

the suits and armour I'm not actually sure on!

#

I thought originally that they were "effectively" always naked

#

but had attachments of armour for duties and such

sacred crater
#

Well then you’ll need to design their ‘skin’

#

Also pretty simple xml work

candid dock
#

yeah, the skin thing would be what (atleast in my head) is what their looks in game would be, but having the options of armour as something to add onto

sacred crater
#

You want armor that can only be worn by replikas, or some gene that can be modified onto them for extra plating?

#

First is impossible to my knowledge. Second is pretty inconvenient but possible

candid dock
#

It'd be armour anyone could wear but just themed after it

sacred crater
#

Yeah makes sense

candid dock
#

I play with race limiting armour and it's annoying

sacred crater
#

Very

#

Only doable with HAR afaik

candid dock
#

Yeah and I want to avoid reliance on HAR specifically, which sucks because some mods that use it are good but certain parts chunk performance

sacred crater
#

HAR is generally negligent on performance—but race mods do tank it because most aren’t coded well

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looks at moyo

candid dock
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It's so cool

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BUT GOD DAMN

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that's actually why I want to have it go to Xenotypes since that's (I think) using existing code

sacred crater
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Eh

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Okay so

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Xenotypes have this one assumption

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Which is that the pawn it is applied to is human

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And that only humans exist

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Android mods generally have the opposite assumption

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Which is why there’s a dearth of robot xenotype mods while HAR like 3 androids mods

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Well no code itself assumes only human pawns

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Which is why if you make a gender neutral android mod and give it ability to romance it will try to fuck everything

candid dock
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...That made me laugh because 100% I have seen that.

sacred crater
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romance attempt chance and success chance is weird in a way that makes gender neutrals extremely likely to attempt romance and also extremely likely to succeed

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hard coded, cannot be changed

candid dock
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Sorry I'm trying to put together the question on how to ask this...and not repeat our conversation we just had, in the other server.
Because while this cleared up alot of my thoughts, I still have ot put them down in paper.

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...oh my lord I am struggling to format this question

serene edge
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Huh

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I can alresdy get Count title easy

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I might rush this ending....

smoky birch
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Have y’all encountered any bugs or anything with anomaly?

candid dock
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not me personally, but I Do know others are having some weird issues

sacred crater
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occasional

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traveled to distress signal

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immediately exited the map

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upon arrival

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so couldn't engage with the quest at all

smoky birch
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📝👍

sacred crater
candid dock
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The orb.

smoky birch
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Orb 👀

sacred crater
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it's just been floating there

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menacingly

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so far to my knowledge we have not encountered the amongus anomalies

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current containment facility

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I know for a fact that next void provocation will result in metal horror infestattion

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and the moment the ritual completed, a stranger showed up with superpowers and tried to join the colony

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me: haha you are going to jail

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side containment facility

candid dock
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I've not done any containment yet

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I got a sightstealer locked up and a obelisk

sacred crater
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I am just waiting for the jumpscare for this prisoner to become a metal horror

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have him locked up tight in a prison cell

clear hare
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my game is suddenly lagging horribly but spawning no errors

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which is.......odd

clear hare
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o7

smoky birch
#

o7

fervent lantern
#

o7

celest needle
#

o7

candid dock
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I still have that mod installed.
It lets you adjust the values of wall lights so I still see value in it.

coarse ice
#

Lifecraft is a survival game in which you start from a simple cell, striving to survive by assimilating resources from a sort of primordial broth.Through evolution you will be able to slowly become a more advanced organism which will have to deal with all the benefits and drawbacks of it: you will need more energy, more complex resources and you...

Price

$20.69

▶ Play video
small geyser
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Is this... it looks like a pixelart Factorio but you're making cells. That's a fascinating concept.

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Antibody cannons??

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Perfect

sacred crater
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this nosciosphere is insane

candid dock
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I HAVE ONE. I have the ORB.
It makes no clue

sacred crater
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You should

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Unleash it

serene edge
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Plasteel Monosword has been dethroned

sacred crater
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Yep

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Bioferrite longsword have more dps than monosword

candid dock
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just means no handle smacking I think which is good

sacred crater
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Nah longsword also has the pommel strike I think

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Bioferrite have pretty ridiculous sharp damage stuff value

candid dock
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no I meant that bioferrite has better damage because it has less handle smacking

sacred crater
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Ah

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Well yeah that would track

serene edge
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Yeah melee verb selection is a weird niche beast

candid dock
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I should honestly get a proper crafter making armour in my plathrough but...auuugh the mod I like to use isn't updated.

serene edge
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I should play Anomaly, my modlist technically works but I get weird red errors about AI task seeking

candid dock
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anomaly is pretty fun

celest needle
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I finally have a stable 1.5 modlist

sacred crater
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Ye

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My run got defeated by the final challenge of anomaly ded

candid dock
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I have a ||Pit|| and I don't have anything really to deal with it

sacred crater
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They got nice loot down there

candid dock
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I only have bows and a bunch of people who are not capable of fighting really

sacred crater
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Ah

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I stole a persona plasma sword from the deserter quest outpost raid

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So that was a nice start

sacred crater
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Ooh new update

serene edge
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Good changes

clear hare
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My rimworld framerate has tanked for no discernable reason even on vanilla