#MAGNAGOTHICA MALEGHAST
1 messages · Page 33 of 1
Hello! Brand new to the game and a curious Igorri player. His may sound stupid, but I was wondering about the word explodes, and whether it has any rules bearing. See the Stitch's unnatural mutation.
Do I lose the model?
nope, you don't self-destruct
explode is just flavor
Sick, I lost a stitch for nothing then 🙂
you just deal 1 damage to every unit within 1 square of you
Also, that would crack one of the Chirurgeon's abilities, where you cause a unit to explode next turn
So, now that that is out of the way, I have a fun little Carcass story to tell.
My buddy and I were playing a 2v2 against a Goregrinder and a Gargomax. He did not spend a single soul until the enemy decided it was time to engage in close quarters. 1 Devil Bullet (Guaranteed Headshot) + STG later and that's the Gargomax out of the game.
Very fun, he got run over by the Goregrinder player next turn.
Managed to clutch up and make it a draw with enough Vitality tokens to bring a steak back to life.
1 HP on my Chirugeon to 0 on the Warlord.
I'll post list
Malice: 0 | Unit Limit: 4
[Necromancer]
Bonus Trait: Extra Arm
[ACT Upgrades]
Clone
[Soul Upgrades]
Recycle
[Units]
2x Lycan []
2x Stitch []
1x Chopdoc []```
another heresy unit
Gunwight of the Abhorrer flavor
consider: what if the gun shot crosses? (or starmetal shurikens, I guess)
silver bullets ✨
Once again, going to ask if you are okay with them being added, while I am thinking on how to credit you
I think ill add a notepad with a link to your tumblr, and add the tumblr into token description on top
I sadly dont think it will bring much, people seem to be very lazy in regards of checking out all the names and links i provide in credits Т.Т
Just in case, every item I use from other creators, say, here, is credited and theres a link to pilot net already, and despite that some people miss who made an entire homebrew house despite it being written on items in the bag multiple times xd
Gunwight for god is sick af frfr
i appreciate any attempt tbh aack. seen too many people just take art with no credit so it means a lot for you to ask aa
i go by a few aliases online so anything concrete like a link helps.
You probably could link a big old Credits thing in the mod description or something?
It's rough
valid tbh
on that note, does anyone else credited wants their links added in this way?
@umbral cipher
@small locust
@torn hare
@analog notch
@sly vine
Got no links to add
nope, I'm good, thanks for the offer!
Could I get a link as well?
yep, sorry! forgot to tag you, i was going over the operator and homebrew stuff and forgot to check tokens!
Which link would you like?
I got myself a linktree hold on
"some of those that work forces
are the same that shoot crosses"
Nah thanks
Okie, sorry
tts mod updated. nothing big, just some homebrew updates, alt units by swampyy and links to creators whose assets were used
Is there a foundry set up guide anywhere?
Should be in pins
just played my first game of maleghast!
i was carcass vs a friend as goregrinders and it was a draw because our necromancers died at the same time
not to be a hall-monitor but I think this an other 4chan-isms are off limits
It does but there's a lot of baggage attached due to 4chan using it for... less than savory purposes
Oh if that’s the case I don’t mind deleting it and such
Hello people! I have a question that might be answered here. Today i played a game of "Mangagothica: Maleghast" the skirmish wargame released recently by Tom Bloom (same designer as the Lancer RPG, and the initiative order specifically states as follows:
At the beginning of the match, each side rolls a die to determine initiative, re-rolling ties. The winning side can choose who acts first. Whoever acts first also deploys all their units first, followed by the next side. If there are multiple sides (such as a 2v2 or a 4 player free for all), play and deployment proceeds clockwise. Players playing in VTT, may proceeds left to right (or top to bottom if you're in a voice call).
A player can typically chooses a side of the map to deploy from, then can deploy units up to 2 spaces from that side, depending on the scenario type. Then the battle begins. [...]
Combat is between two to four sides, depending on scenario. Most of the time, Maleghast is played as two sides (1V1 Or 2V2).
The side that won initiative acts first. They pick a unit to activate (including their necromancer), then take a turn with that unit. After they take their turn, they pass their turn to the other side, who picks a unit of their own and acts, and so on. Units can only activate and take a unit turn once per round, so no picking the same unit more than once.
Now the problem presented itself once one of my enemies units died. Now that i removed one of her units off the board, I had effectively more units then them. Would you rule this as:
A: once one of the players has spent all their units, a new round starts, even if the party with more units hasn't spent all their units' turns yet
B: the party that has more units gets to take a turn for each of their unspent units (even if that means they take multiple turns after each other) before the next round hits.
I ruled it as the later and ended in a tie at the end of round 6 in the end, but my opponent insisted that i went easy on her and that if i had ruled the first ruling, she would have been dead meat.
If one side has more units than the other, that side gets to use their surplus units in a row at the end, yes.
So I ran a quick trial session around christmas playing as goregrinders and wasn't exactly sure about the wording of some of the rules
For example blood rage says units reduced to 0HP remain on the board without dying and any further damage slays them
But how does that interact with:
A) Non-lethal damage (e.g. the ignite SOUL from goregrinders?
B) High damage attacks, e.g. the unit is on 1HP but takes 2?
Either I skimmed over the clarification or the rulebook doesn't cover that
A) they wouldn’t take damage, since ignite cannot slay
B) high damage attacks don’t go through bloodrage. It leaves them at zero as normal
The idea is that if they would be reduced below 0, they simply Don't
Ye
and then the next instance of damage kills them
but that has to be a separate instance
I see, so HP is even more of an illusion than I thought 😄
Blood rage funni
Version v0.6 is officially out!
Before I buy this, does the Unit Assets.zip file have any files for 3D printing out units to use on a physical table? If not, what is in the Unit Assets.zip file?
Images, which can be moved into VTT
good post
my beloved
lemme join ya and make some memes
one sec
and one more
i lied, i found this
The second one isn't a TTRPG
(i am the friend!)
Goblin with a fat ass tho
Question, might be stupid one, does Stitch attack mutate the target or itself?
Self
Okay, that makes way more sense
i think this one was earlier
Everyone hating on the exorcist. What did they do?
Oh right the crusades
hi so, i downloaded isocon and i wanted to make a maleghast solo to check it out and..i cant click on the confirm button to open the lobby?
i can click cancel tho
Does it work if you choose generic or icon 1.5?
nope, generic, icon 1.5, maleghast and lancer all stop me from hitting confirm
Hmm, okay. There might be something I didn't catch that only happens in virgin environments. I'll look into it.
uhhhh i assume when you say virgin enviroment i assume you mean fresh
and id like to clarify this isnt the first time i used iscon
thats good to hear :b i checked out a older edition of it a while ago, got a lobby going, left then when i wanted back in this problem happend..i figured your new updated version would of fixed it
Shoot me a pm? That way we don't clutter up the thread 😃
<@&1169764878454620231> Loathing murder duel in an hour?
if i knew where i could play, i would
I'd host a game on roll20
oh. i don't have anything for that.
Roll20 is free
i know
I'd be up for a match. Only my 4th game tho
Sure! I'll DM you
it doesn't show up in roll20's search thing
I'd give you an invite link
oh ok
But, are you in? Make it a three player free-for-all?
I'd be fine with that
um, i'd prefer my first match be a 1v1
i don't even have anything made
I've already played a game today, after all
no armies, no necromancers, i don't even know where to go for that
Did you get the pdf from itch or from Tom's Patreon?
Oh, do you mean the tokens in roll20? Those should already be on the map
Yeah, I'll set you up with tokens
ok
You can just pick a house and pick your roster; at Loathing there's no upgrades
one of every unit works just fine too, at that
Well, good game to you then! I kinda want to know who will win
Isn't Loathing the one where you get 4 upgrade points?
Yeah, although if it's your first game, I'd suggest making it a Spite one instead
ok
i think i have my mass set up
CARCASS 2 gunwights 1 enforcer 1 ammo goblin 1 barrelform
oh, got my brain jumbled
Gunwights are thralls, so every time you take them, you get two
You take 5 units in a duel irc not 4, right?
exactly
4 gunwights
Correct, so I assume you spend two points on gunwights, for a total of four
yeah ok
I'm running 2x Slime, 2x Leech, 1x (2x) Scum; Corruptor, Melt, Insides Out
Okie! Just wanted to clarify since its your first game :3
4 gunwights sweep
me and my undead firing squad versus a sewer rat and its friends.
ohhh, two slimes and two leeches is fascinating
i'm going to die
I love Rotten too much to run garg without it
for my operator, i think i'm going for the bone wall trait
Good trait.
Rottens rule, but I wanted to try something else
Thats because you only fight me lol
This is true
thats the silly combo
I know how to fight 2 rotten, Don't 
I'll bring 3 rotten next time
tbh that didn't help me against Lycans though
Join the Roll20 game through the link I sent you at some point before the game so I can assign you your tokens
Also i only run one rotten cuz im real 😎
i saw your pfp on tumblr!
Yeah! I commissioned it from @proven flame i hope you checked out the rest of their work they do great stuff!
i did!
I also commissioned the other Igorri girl. Why can't i use 2 pfps at once curse you!
her?
she
Guess who just won by the skin of her teeth?
Ayo. loop hero map? 
big shoutouts to 3 strength from evolve strain making Virulence do five damage
Coming soon! ...After some adjustments
Thank fuck for hot clip
It absolutely pulled its weight
Ay yo good job!
Hungry Woods
There is a concerning lack of animals in this neck of the undying woods, and the trees creak and and bend in unnatural ways.
Forests are adverse, thick forests are walls. Orange trees are hazards, their branches and roots snapping out at trespassers.
the plants want you just as dead as the other necromancer wants you
Good for them honestly
my headcanon is that theres an incredibly thick layer of peat in these woods
since its undying, it just keeps growing, but not fully decaying
horrible, i love it
baller
but the real question is where in Anzenmezzeron is the forest?
Where the forests are
When asked where the maps I make take place I typically respond by waving my hand and going "up north somewhere"
that sounds 'bout right
simply just canon to Loop Hero
it is canon in Loop Hero that those trees will eat you
I have not a single original idea in my head
ok, but you slapped it into Maleghast, which is original
foiled again!!!!
all-time favorite gif tbh
but yeah the trees eat you and then make
....fruit. (Golem)
Loop Hero lore is cool af tbh
Strictly speaking they eat corpses, they don't themselves hunt
so a more lore accurate effect would be like, "Units slain in this space is obliterated"
But for simplicity's sake: nah
Well.
They eat corpses and sufficiently wounded beasts.
Losing the soul would feel super bad though too
so glad its just a harard 
my personal headcanon for the reason for this fight is that the plaguelord got in the operator's way
nothing else
huh? (dk if this was already mentioned or not)
what is this
Is that supposed to be referencing plague
yeah
the TTS version someone made, this is an alt plague token but it got mislabeled as miracle
cool!
https://youtu.be/MjKe-g33mzE goregrinders theme song
he just like me... he just like me fr!!!
Support the channel - https://www.patreon.com/turboa
Downloads and Instrumental versions:
Downloads: https://drive.google.com/drive/folders/1bwcPiaDgdoGHAABSlSwXceyV9xheZVW9
Instrumentals: @turboalt
Twitter: https://twitter.com/TurboA_
no i didn't muck up the first upload i have no idea what you're t...
Gargamo…
Anyone here want to play? I've got a room set up on tabletop simulator
I'm fine with hoping into call if that's what you mean
Alright. So we playing?
yes
Hell yeah
umm...
You got table top downloaded?
yes
Also I may have spelled the name wrong. Magnegothica Maleghast. Oops
I'm using the workshop mod made by Eule
If you need an invite I can give you my steam code
Sure
i forgot to change the name, its just annoying to fix
Two questions
fire away
not counting thralls, necro+5, 4 if theres 3/4 necros usually
Ah I see
Second: Igorri mutate tokens can count as positive and negative. Does that mean I can count them as strength or speed or is it simply protection from negative tokens?
Like I don’t really understand what the benefit of Stitch’s twisting strike mutating it provides
mutate's benefit is "you can spend this whenever you'd normally lose another kind of positive token"
so if you have 6 mutate and 1 strength, you can activate strength multiple times
:>!
with that said, then, the benefit of Twisting Strike is that you can use Unstable Mutation first to get a handful of Positive Tokens
then keep using Twisting Strike to build up Mutate tokens, allowing you to stretch those strength/speed/vit tokens further
doesnt have to be positive
if you really wanna hold onto a negative token for some reason you can choose to.
this really only comes into play for niche cases like berzerk tokens or like, if you wanna hold onto vulnerable because you want a unit to die or something
or, maybe you want to hold onto your Doom token so you can Sample Genome it onto the enemy necromancer >:3c
learned the power of Igorri way too late as the homunculus became a near unkillable fleshgod
^w^
we're the other faction that gets vitality and we do it Better.
poor abhorrers...
tell that to the inquisitor with 10 health
uses one of my two units that clears tokens from enemies 
ah.
igorii can be something fierce as long as your opponent lacks physical armor
igorri has no magical damage except a few optional items on the necro
I was thinking about it and I think thats one of my big reasons I leaned harder into Goregrinders between the two recently, The ability to keep the same general list is viable since I don't need to stress as much about which damage I do. So many units get some way to do either Physical or Fire damage and that feels so key to the plan.
not to mention that they don't die correctly
the beat-stick bonanza...
i really love the nature of igorri
being a weak faction that you have to buff up considerably, making anple use of the resources available to you
its unreliable but its a puzzle every game =w=
i also love using the opponents tokens against them its very fun
my question is where do all the corpses come from
we cant stop performing fullbody mitosis please please please help aaaaa
Necrocancer 
||considering their lore, probably.||
you think that's a problem? MY GUNS KEEP GROWING MORE BONES
i don't need more EGISs, or as I call them, Bone Gears
The lore about igorri is so interesting, Like they are arguably the nicest people?
it's like the medic from tf2
Excited for B I R D U P
im excited for a big bird being able to deepstrike and kill everyone i love
I'm ready to not be able to deal with all the thralls
THRALL SWEEP
i cant wait for 4 thralls to deepstrike and also kill everyone i love
4? no. 10.
5 at a time, at least
someone mention Thralls?
1 big bird, 4 (eight) thrall picks
I hope that at least half the roster is cultists
the only valid build
CAH CAW
Like I wanna see crazy bird loving people
wait, what type of unit is the birds missing?
are you the guy who rushed dusk with 10 gunwights?
we dont know yet
im the guy who rushed Abhorrers with 8 Warheads
IMO maybe freak
granted it was 4 warheads and 2 painwheels. but its was basically Painwheel and then Painwheel Lite
Freaks have supporty synergy mainly and i feel like giving a "Pack Tactics" faction MORE synergy would be horrifying to deal with
More synergy than pokken tournament dx
skeleton motorbike build
me in my stupid darksouls reference bonebike
No necromancer faction would hurt my OC loving heart
more like this
soul ability that lets your goregrinder necro ride two painwheels
fuck yeah
What you want me to do show love for a expendable unit
They say putting hair on their hormagaunts
The Flock! The Flock! The Flock!
THE SWARM PROVIDES
THE FLOCK PROTECTS
the necromancer is a token that keeps being passed from unit to unit until you have nothing left
necromancer goes to thrall "well i'm fucked"
that scene of the battle droid saying "their the commander" and then getting promoted when the commander dies
maybe moving units is an action instead, or a soul ability
or a wandering spirit
i've heard some necromancers can disappear into swarms of animals but that's just a bit wierd
necromancer is a terrain piece the units have to defend
just sits there.
a totem.
Swampy stop you are just writing horror senerios lmao
djdjdhskdjaj
Fetid Idol POV:
cant use create effects in an occupied space BOZO
FUCK YOU CURSE OF MEDUSA
its terrain not a unit
like a wall
you wouldn't deepthroaght a scormofaguss
This is too scary for me 
terrain can be attacked its just not gonna be affected by hazards
try me.
ahem
w-what does this mean
sarcophagussy
i put the pussy in the scarmpphagois
hisses like a serpent
genuinely getting ideas for oops! no necromancer! homebrew...
nah cuz then the first space is never chosen
yeah probably just normal setup anywhere but the corners
corners are too easy
soul ability to teleport the soul cage
it doesnt need to dodge, it just needs to be hard enough that you cant hurt it
anglerfish

glub glub ~~;;;;•w• <sallymander
it doesnt move and doesnt attack dw
its a fun lil game of defending while also going for the enemy necro
break the rock and down goes the flock(heresy mode is on)
maybe it has an inverse attack
only can target enemies more than 5 spaces away
you cant corner camp your own necro
ROCK VS ROCK
ROCK FIGHTS !!!!
two rocks and their corpsepuppets fight for literally no reason
I think a mining homebrew wouldn't be amiss. I'm sure some ambitious faction would be like, Exploring for some magic fossils or something
And they use dinosaurs
YES
ROCK AND STONE AND FLESH AND BONE
Give my braincell back I was using that
ROCK AND STONE AND FLESH AND BONE

If I were good at numbers I think i would be so into making a HB faction but it feels like a lot of work for me. I'm too obsessed with making sure I don't make the opponent feel like they are fighting something too overtuned.
it is so tiny..
Mfw Utahraptor isnt a cool enough name 
exactly
<the number autism
1 health but super fast
my tism ass could never be allowed unsupervised around a game's core rules
maybe they have reskinned miracle because...well...glances at elden ring skeletons
tyrant Spinosaurus
Ancient
the first time this unit dies, bring it back at full health and 6 vulnerable
GREAT!
(4mov 4hp 4 df) forgot that colossal dreadmaw is a 6 6/6
a scientist is just REALLY curious about how dinosaurs were like in real life, so they came to the City to try it out
now theres a dino infestation 😔
what should the faction be called?
I had the idea of like
The first necromancers were dinosaues
I still don't have a name for my necromancers 
So you have ancient proto-nectomancef dinosaurs in the depths of the city
one of the units could be a horribly mangled recreation because the paleontologist fucked up putting the skeleton together, like that old "Unicorn" skeleton
other could he just chunks of dinosaur. like, "we only found half of this one" "only the claws of this one"
definitely the freak
The British Museum
i'm thinking "Chimera"
like, pterodactyl wings, triceratops head, iguanadon thumb as horn, stegosaurus tail, stuff like that
This is my only chance to use this image
(I can't read the text in darkmode so deleting it)
the tyrant should be called "terrorsail" in my opinion. well, something along those lines.
cryptozoology is the study of cryptids
but
crypt
get it :Y
oh
"Bone Daddy"
that's a general term for necromancers
mmm i might not be the best to design dinozombies
i am not a big dinosaur fan like you nerds tbh bzbzbdk
ok
i have ideas
the skeletons have glowing sea green filling in missing bones, giving the chimera actual wings, filling in the terrorsail's, well, sail, stuff like that
also
this kind of necromancy is formed by a pact with a devil that's been buried beneath the earth for millions of years and only their fossilized bones remain of their body
missing undead: scion
Thrall: Necroraptor mv 3 hp 2 df 3+ arm none
traits: ancient, thrall
Freak: Chimera mv 3 hp 3 df 4+ arm mag
traits: ancient, flight
We should move this to the Homebrew channel
oh ok sorry
Nw lmao
YES
you can see my attempt at it in the homebrew sector for maleghast
Wah
My goregrinder OC
https://vxtwitter.com/HoesBeWILIN___/status/1740442742843658587?
Hmmm.
Two Barrelforms
One Ammo Goblin w/ Hot Chamber
Two Enforcers (can replace one with an EGIS Weapon)
Barrelforms could probably work fine with Extended Barrel due to Shieldwall, but don't quote us on that.
Mostly just amused by the thought of two barrelforms firing every turn.
and with the little ammo goober, no need to reload
everytime i see barrelforms enter sentry mode they remind me of this guy
how are you even supposed to aim that?
trigun is full of bullshit
deadsouls?
deadsouls
He's aiming at targets like 2+ miles away, he's only gotta wiggle it a little
me when my souls are dead
YES I FINALLY FOUND THE THREAD
welcome traveler
WELL RATTLE ME BONES, WE'VE GOT SOMEONE NEW
I've unironically spend the last half hour digging through the server looking for this place. But I'm also recovering from Christmas covid so I'm not fully coherent yet lmao
You've been hit by
You've been struck by
The gargamoxx specil
lmao I sure was
Had covid and an ear infection at the same time
was a blast let me tell you
But yeah, I love the heck out of this game and setting even though I've not had a chance to play
ye and if ya wanna make a homebrew house, go find it amongst it again 
For example, the Mezogogues, a homebrew faction of dinosaur skeletons made by yours truly (and some others but i did most of the work and i still haven't finished it all yet)
Ah but I am one step ahead! There was a link in the pins and I'm already following both threads so I don't fucking lose them
OH THAT SOUNDS HELLA COOL
The only homebrew house I've seen so far online is The Archive
tumblr?
I'll have to comb the thread
it's pretty far up but you can use the search feature to help you
Reddit actually. Not a regualr user, but I was digging around for anything I could find
After I get some sleep I'll go digging for it~
Unearth some old dino bones<3
theres 5 on TTS
mine will be the sixth >:3
here's hoping the Mezogogues will join the roster
and no we don't have a t rex but we do have a compensation spinosaurus
Honestly I was thinking about building an TTRPG shell around the game. Something similar to mordheim's progression system while keeping the core gameplay in tact. Then build out a bestiary of enemies and dangers of the dark city, a district generation system, and other stuff like that. Just play more with the setting and stuff.
Keep things simple and light, but give put some rpg meat on those tactical bones as it were~
but for now, my wife is home from work and I am sleepy, so I must be off
BUT THIS IS NOT THE LAST YOU WILL HEAR FROM ME
I'm here all day and night, if you need me. trust me, my username is no lie
then I will see you soon~
I too am a creature of the night
already beating you to it >:3
House Zeitlos: Diesalpunk Soldier Pirates
they get their own airship
Spinosaurus better anyways 😌
agreed
I'm imagining him having to roll to either side while dragging the gun in an arc to turn it
Check out this map my friends made via draft. Each placed 4 tiles one by one with rotational symmetry until they placed 4 times each.
It's Igorri vs Gore
My heart goes out to my gg bros
As a goregrinders fan, 
You have to sacrifice the zerker to get in there lmao
This is still so bad for them lmao
it makes a chokepoint
Both sides opted to use 2 sets of thralls.
Yeah and the grinder will choke on it
never good for a fast swarm tactics enjoyer like me
i am in no way smart, so goregrinders gets me. i want to go fast and i want to kick ass without too much thought.
Also a one of the local resident map makers
Jesus lordt
granted, thats a lie, goregrinders requires (especially on maps with alot of terrain stuff) lots of math!
carefully plan every movement lest you cheat
luckily not the one i'm bad at so it works
Its me the genius i never make mistakes making me the best goregrindwr pla- HEY NO STOP LOOKING AT MY MATCH HISTORY
it's me boy i'm the ps5
thats where you fail, goregrinders isent for the ultra smart either
I like a faction that lets me play chess. I dont need to play kill team. i just need to GET your necromancer 
and all the pieces are rooks
rooks with samurai slash powers
Ye
I love a good :move through em

Nerf gore when
NEVER! VROOM VROOM, MOTHERFUCKER!
aiui grinders get fucked over by armor
People have been learning the counter strats to gore same way they found it when fighting* carcass when everyone was just learning
I'm not people
haven't tried any factions other than carcass and gg
THE SWARM PROVIDES
THE SWARM DECIDES
IF ANYONE ELSE
LIVES OR DIES
https://youtu.be/Qyy2yUwcE5o BEHOLD MY DARLING TERRORSAIL
Please save him from his nightmare😭💀
BTW I don't know who made the meme. I just stole it from discord
Thumbnail art: https://www.deviantart.com/complicatedstarman/art/Spinosaurus-reconstruction-from-the-year-2107-901738773
Igorri won btw. Stacking Vit on their Homunculus, giving it Phys armor and hiding in the corner to bodyblock kept them alive long enough to shred the opposing necromancer.
Big homo too strong SMH /s
Is there a delineation between walls and impassable? Or am I bringing too much ICONbrain?
nope
Enemy units are also impassable
Such a dumb question about Berserk, but does berserk trigger the same turn it is activated? Since it is technically after the ACT action? Or is it not until the following action of that unit?
If it gained it from the action on the same turn no
Oh god there was an update at some point
Time to read the change log and get the new version
It was a few days after the original?
Listen
Listen
I'm a very excitable little bean, but I'm also a dunce and just kind of miss things
I only just learned there's been an XCOM style Battletech game on steam that's been around long enough that there are three dlc for it. (And I love love love battle tech)
Also I bought Maleghast day one and then immediately proceeded to forget that I had it after reading the book in one sitting
I'm dumb in cute way according to my wife @w@
yeah I meant to get a game going with irl people then I fell ill and forgot about it and haven't done it yet
Hey, me and a friend recently got Maleghast and played a game together and while the game was super fun we do have some questions. Like... Corpses. We weren't entirely sure how they worked.
Unless specified corpse are left behind when a unit is slain
yeah but are they... terrian? Outside of spare parts abilities do they matter?
oh also, because our game was Gargamox vs Igorri, the question of how Mutatation and Plague counters interacted came up a fair amount
I believe they aren’t terrain
Could be wrong
Since corpses are labeled as Tokens, they don’t have a terrain affect if memory serves
Corpses aren’t anything, although some affects interact with them (spare parts, corpse explosion)
How so?
If you don't have those effects you can ignore them
Yeah
My friend was under the impression that maybe Mutation counters could counteract plague counters because... well i'm not entirely sure tbh.
Plague counters don't have an opposite
Mutation lets the user discard it instead of any other token when it would
The only thing it lets you do with plague is keep it on ur unit (if for some reason you do)
Yeah, discarding mutation tokens in place of another kind is entirely optional
Ah yes the garbage pail kidd
Man, I need to start getting some games in so I can understand the mechanics in a more tangible way.
It's one thing to read the books and it's another thing to play the game repeatedly and tell you know it by heart
Now I want to make a plague doctor Black Mass that spread plagues to cure them in a ritual to some Medicinal Devil
It's mechanics Gargo + Igorri, but the idea of giving someone Cholera just to cure it over and over again is funny to me
Anyone have any recs for a good VTT to run this on?
Picked up the book this morning and it's the first time Foundry hasn't been able to sort me out.
roll20 works, but tabletop simulator does too
most people play the game in roll20 if you can bear through it being what it is
i made a tabletop simulator mod that is also pretty popular
YOU MAKE VERY COOL THINGS
adhd maxxing
i think this is the worst map idea i ever had
i dont have the tiles for somh like that
only for normal rivers
let me cook smh more normal
no, like, i would have said burning, but that's too much, so i tried melting, but that was too little, so i now realize i should have gone for electrocuted
True!
i think this is more playable
water can be
hazard terrain
adverse terrain
hazard+adverse
obliteration
the labyrinthine sewers of anzenmezzeron make for surprisingly good battlegrounds
this one isnt intended to be sewers, or it wouldve been green xd
ye thats better
also eule i have been updating the rules to the custom terrain in the doc, just fyi
chaos beam says "OR". does that means rolling higher on the effect dice gives more options?
I had that discussion in the server, the answer is:
RAW, yes, Chaos Beam always has the option to use the fire damage+vulnerable mode, with the dice roll only giving you extra options
RAI, it's random
Although even that first answer is iffy, because all effects in the game that rely on a dice roll always exclude the first effect. Example: Unstable Mutation doesn't say "Effect: (1+) Gain 1 strength, (4+) gain 1 speed, etc." but instead it forgoes the (1+); so you could read Chaos Beam not having (1-2) before the first mode as the same formatting choice
effect dice exclude the first effect?
cuz on the unstable mutation example you get all the effects on a max roll
i thought it was the effect dice adds effects onto the first, where you put "instead" specifically if youre excluding a previous effect
I read effect dice has being rolled at the start of the ability (or right after you've confirmed the hit in case of an attack)
Then every Effect is spawned by the Effect Dice
With the first Effect of the line always being a "(1+)" effect
With this way of seeing it, Chaos Beam implies (1-2) before the first mode
By "exclude" I guess I meant more "imply without needing to roll for them"
Still, I think that RAI it seems clear that Chaos Beam is completely random, simply because otherwise Igorri would get a useful, reliable tool and they cannot have that /j
I feel like with how the spare parts effect is worded is that u just pick the result ye
Doesn’t feel like a ‘chaos’ beam if u you can just pick whatever you want
THE POWER OF HYPER FIXATION CANNOT BE UNDERESTIMATED
RATTLE ME BONES, SO MANY NEWBIES
ARR
Also if the user that made The Archive is here, hello I'm the guy that made an expanded playlist for ur homebrew house
@fickle birch Over here pal
Ah thanks
Hey everyone new here, I joined because I recently discovered Lancer but I also heard this server had a Magnagothica Maleghast channel, anyways I've been playing MM for a bit and love the setting the flavor everything, I'm a decently experienced DM but I'm trying to figure out what rule system I could use to run this setting besides GURPS any suggestions are welcome.
Spooky is working on a ttrpg for this setting i believe
Engine of Absolution
(Heretic Berserker, Abhorrers flavored)
YOOOO
:V
CHONK!!!
I feel like I will not pass judgement
Hi, question for folks!
So, a friend and I have been learning the game, and we think something is just a bit ambiguous. If an effect says you move a number of spaces, or when you take the MOVE action, do you have to move exactly that many spaces, or can you move up to that many spaces?
up to
Operator
Gonna fuck with the horns and arm positions. Probably going to cut the right elbow so gun is pointing upward. Might remove the knife the left hand is resting on, might sculpt a cigarette between those fingers
Number one Gormengorr fan/GUB enthusiast
Might go with something bigger and chunkier for the Great Urgal Blade. At the very least, extending the grip and pommel
we already have abhorrors
if you want samurai zombies, diy
after Zeitlos is complete of course
just need to finish the zepplin and two Necro token art
Fortigor already has an honour system
so maybe something akin to deadsouls with dueling isolated targets
i digress, going back to completing zeitlos
I just realized one of my OCs would.make a great Carcass Necromancer
(Art by Will Kirkby)
oooo vikings with guns, make a whole house instead :3
is there alike a brush you got for all the hatching? this is so good!!!
procreate?
Clip Studio
here ya go bud

someone helped me find it on procreate so im just pushing the good will forward fren
true to name I suppose
I also slept awful despite me having a 5am shift
That I'm currently at
Oh also had a ruling question regarding painwheel
So if I use the move action first can I no longer use spin out since I already moved and if I can use it do I have the full 5mv on it or is it quite literally as far as painwheel can go in a straight line on the board unobstructed
the action uses the character as if it is Moving in that straight line
so you will be hindered by terrain and such
if i understand it right
So I can move then use the act ability
yep, its an Act after all
Yeah, you move until you've moved five spaces or hit an impassable tile, whichever comes first
decide to draw a simple sketch of a homebrew unit to try out screentone plugin
nothing fancy, draw a little skeleton, add some details
it looks absolutely dogshit pardon the language
just painful to look upon
can't bring myself to finish on account of looking at it makes me cringe
"ence it's just a sketch" "ence you haven't drawn at all in around a decade" "ence you're using a mouse" this changes nothing
The mind goblins are too powerful
Note that that it uses the MOVE keyword because it triggers Barbed Wheel
(for context, the homebrew house I'm drawing from is based on the units the core houses doesn't have, this one being the Freak that Deadsouls forgot)
The important part is that the shading effect looks good, eh Luigi
A group of the discarded...wonderful
looks like a puppet
was sort of kind of the intent with the face paint
not sure where the idea came from but it did
https://docs.google.com/document/d/1pHkZkq4FvM9pDn-UhlVQk9n2OpMklAI7Xi_xweh1Edc/edit?usp=sharing
(The whole house, because I feel like I can't just mention it and not link it)
So raise a glass for those the houses forgot along the way
For while they hide from peering eyes, the others get to play
It matters not who you harm, who you kill, defeat, and slay
For the misfits of anzenmezzeron will soon have their day
That pull act is bonkers
Tho u might need to find your houses niche, since it just feels like it’s taking a lot of the stuff from Abhorrers and deadsouls
Each unit, in addition to the house it's "from", uses a mechanic or two from another house as well
most mechanics are house based only
Taking bits from every house might prove problematic power-wise (with respect)
Most likely, yeah. Kinda makes for an absolutely incomprehensible playstyle too
I figured it was more a neat idea than anything else
Tis
And I’d love to see it
Just warning ya to be mindful since ur technically building a pseudo heresy house
true
I guess you could also treat it as just, a collection of units to slot back into their respective houses and deface tom's design, but then those crossover mechanics are out of place.
On the actual unit so far if ur looking for critque, it might be a tad…..lot broken
Like where ur going with it, just needs some tweaking
Like the 5+ DF with Magic armour
That's like, the entirety of deadsouls
That’s because of their attritional abilities and playstyle
how so?
extra hp
:v
the entire gimmick of abhorrors
Isn’t that vitality
oh hell did I get my ICON wire crossed
ence did you mix them up?
Either way this unit feels like it’s gonna be unkillable based on its vitality gain on abilities and every turn ended ( if I’m reading the vigour correctly)
(I'm also not sure what that trait is about, generally)
Splash (self) doesn't include the acting unit, does it?
Ye I’m aware
Ur basically giving free hp for existing
I have no recollection of what my thought process was with the trait, for the record
"then why haven't you changed it out" eto, bleh
That’s alright, it’s homebrew, it always takes a lot of critique before u get anywhere
Anyway a unit with +5 and magic df gaining any sort of vitality with abilities I think is problematic
That's fair, although it can't give any to itself as it stands
oh but you can just have two freaks buffing each other
ok yeah no this needs reworking lol
Aloooot
I recommend using the core house units abilities and adding ur own altered spin on it
as someone who has dealt with the true power of vitality, yeah that shit's busted
(never really felt too freak-y, either. not sure what to do about it, I don't feel like deadsouls mechanics lend themselves well to a support moveset)
(I suppose that's why they don't have one)
hey, the misfits aren't really meant to fit in, so it doesn't matter if it fully fits
Since it’s a freak maybe cut the df down to 3+ to get a base for it first
Units with armour usually have less hp to make it balanced
3+ and 3 HP is just begging to get ganked on turn 1 by any physical damage
Goregrinders
We kill fast
We die fast
Three of those have magic armor too
Gotta keep ur abilities in mind
subject to change
I’m not saying keep it as is I’m saying u might benefit from make a base first
Ye
Then when u get feeling for the units strengths and weaknesses, tweak accordingly
Resonance, is a tad busted on the weak splash but there’s way to fix that
Unholy voice gotta go/be replaced
https://discord.com/channels/426286410496999425/1170699117454962848 hey gang we have a maleghast homebrew thread for a reason. i understand sometimes the conversation just leads to it naturally but please do try to switch over to the right place in the future
playing Igorri in a 2v2 scenario (Spite level, Accelerate Evo and Recycle on necromancer, crew of Strigoi, 2 Lycans and a Homunculus) and damn, this is super fun
Homunculus is now my favorite unit, I love Homie
it's only the start of round 3 and they already Absorbed 2 enemy Gargamox units
hypermutated homunculus releases hell on enemies
yess
more at 5
it's so tanky
like, i had mine just stand in the middle of the map - in 4 hazard spaces - and it just ate up the damage
i am also in that fight as goregrinders, im basically slain lmao
yes, Sunny's gonna be deleted soon
silly table screenshot
I can understand this and that scares a few of us
imma take a couple of you with me though
KILL FAST
DIE FAST
i considered attaking Homie but i just hope Sharkie plagues him at some point and annihilates them
someone 
setting themselves up to be recycled
Homie has 6 hp, it can live for long enough
yeah? painwheel could exfoliate them for max like 4 damage and burn all your mutations
which one, painwheel 1?
fair enough
one small thing though, painwheel 1 gets deleted any time it goes
noooooo the poor scum
Hey, sorry to interrupt, rules question
If a Zealot uses Smite on one turn and the next Whirling Chain grazes, does the extra damage still apply because the effect isn't inherent to the attack?
That's how I read it
Makes sense
And secondly, does Smite stack with itself?
Thinking about what isocon needs for better maleghast support. Definitely a "convert to corpse" menu option for tokens at 0 HP (miracle means it shouldn't happen automatically, right?), and a better way to create/destroy walls are two high candidates. Automatically increasing SOUL for necros on round advance is an easy add.
Just starting the game; any advice on a Deadsouls build? I tried just slapping all the unit types and it seemed fine but what particular unit types are worth it to double down on?
assumable not
Do we have a precedent to make it assumedly not?
cuz winch has a specific clause that says it stacks
so smite probably would have that if it did
Banshee + 2 Chosen+ 2 Vizigeists is my go to for Deadsouls
no ability stacks with itself that is explicitly RAW
abilities of the same name do not stack
that's why there is an exception w/ winch
Not sure if I’m just being daft but the effect on hit for the Gargamox Plaguelord states you can “detonate a plague token on a unit”. My initial thought was oh it must be on the target that you’ve hit but I’m not certain if the wording supports that or if it just lets you pop any plague token on one unit of your choice
This is for their base virulence attack by the by
Pretty sure it means "on the unit"
The Repentant's Tomb
The courtyard reeks of death. Still, this forgotten religious order's only tomb holds clues to Anzenmezzeron's heart.
Mushrooms are adverse, the tomb's walls are walls, and the tombstones outside grant cover. The opposing necromancers are both seeking the clues in the tomb; a side loses if their necromancer is not in the 2x2 space in the tomb's entrance at the end of round 6. Players deploy not on opposing sides but on the two adjacent sides in the map's south.
I should add sitreps to isocon maps
Not sure if this has been asked before, but I can't get discord to search a specific thread. How does the Igorri necromancer's Clone ability work?
I can see reading it as anywhere from decent to ridiculously broken
(Does the cloned unit get a separate turn? How does it interact with base/current HP and tokens? Etc.)
Basically "how exact is the copy?"
its an exact copy
if it is yet to activate, it can activate
if it was activated this round, it cant
its essentially a movement ability i think
So it's just a Fancy Teleport (TM)? Same HP, same tokens?
yes
its a movement ability that is for fun
it does however not count as 'moving' a unit so can bypass some of that
take your boy and put them over there instead
be the bonewheel you always dreamed to be
DARK SOULS TIME
https://www.youtube.com/watch?v=doEwWzMz99A Blast this on max and just zip zoom around the map with Painwheel spam
Will you win?
You will win as long as you have fun
DS homies
How do you use Sacrifices
I have never once found a reason to take a pair instead of another Vizigheist or Banshee
They apply curse reasonably well, but die so easily that it undoes any use that might offer
They give slightly more SOUL for that clutch turn 4 Great Satania but idk if the 1 extra SOUL potential is worth it
Every single other unit does forced movement better than them
*DS unit
Free pull. Decent Doom potential. Free walls or adverse terrain. Can ACT at the same time. Applies reliable Weak with an upgrade.
Can pull targets in the place of, say, your Chosen, freeing up their actions for other nonsense. Can set up other unit's nonsense pretty reliably.
Take hits in place of your other units.
The two acting at the same time is a lot of their power.
They can focus pulls on one target to make it harder to unisolate them, split the pulls between targets to make the opponent choose which character to try and protect, one can pull while the other hits them.
Honestly from all the houses I feel DS is the one that mostly needs a fanguide asap
We're just spitballing here, we have yet to, like.
Play the game, haha, but that's our read on possible uses.
oh!
My shift ends soon if you like, wanna, I can see if I can play with ya
Remember to give funny names to your Black Mass
My Abhorrer gang is called Dark Souls 3 faith Build
We'll get back to you on that if we're interested.
excuse me while i go do that
My sister reaction when I played Abhorrer against her Igorri:
"Fucking annoying ass House holyfuckingshit let me kill you for fuck sake, just die, JUST FUCKING DIE URGH"
WHY WON'T YOU DIE!?
Miracles, son. They save me in response to near death.
And life tokens
So many life tokens
Like
Just spam Life Tokens until turn 4 then you can start doing the funny thing
The only mass we have really cooked up is like
one of each Deadsouls unit (so Chosen, Visi, Banshee, Demon, and two Sacrifices)
I tried a few
wait, you call EGIS weapons Bone Gears too?
Bone Gear Solid when Bone Gears Liquid and Naked walk in
There's a google sheet for Maleghast?
you can make one
https://docs.google.com/spreadsheets/d/1ZGHNonr32z1FgrJwC27VipCaeFCb8WDIp4PnSdk7wnA/edit?usp=sharing
It's on the pinned comments
oh 😔
someone else has not done the work for us
wait! someone else has done the work for us!!! yipee
We'll get cooking on a mass we suppose.
yeeee
next update, whenever it comes out, will probably have a few things tuning down goregrinders and ill look at usability across the board
probably very minor though
Hype
Hell yeah
I excited to see what everyone gets
I wonder how accurate the changes I’m thinkin up will be
Any advice on goregrider comps, I tried using Berserker, painwheel, painghoul, and carnifex. But I felt like my berserker and necromancer did all the work. Pain ghoul was really useful though
Carnifex felt pretty bad to use but maybe that's just because my rolls were unlucky and never got to use retaliation
what does ur necro have and what malice (also what units are u doubling up on and who are u fighting against)
everytime someone says malice my first thought is the stuff from botw
Me and my friends are just starting to play so we've been playing on 0 malice until we get a good grasp on the units and the various rulings
Have a handful of games under our belts
when you find the ending of death ya get a title card that says "Great King Of Evil" that shows up when u enter a room
Yeesh. Yeah unfortunately spite Goregrinders is really going to struggle into those two, especially abhorrers. U just don’t have enough options to deal with them
It is gonna end up that ur berserker and warlord is gonna put in a lot more work
IMO 3X Carnifex with Rile is very strong.
Oh with Spite you don't get Rile. That said against Abhorrors Strength gain is pretty important, I still think Carnifex is super important.
3x scion is in general strong
3 Enforcers 🙏
Also with berserker and my necromancer having multi hit attacks does that mean I could use multiple attack tokens since they do separate instances of damage
Yep
3 rotten 
3 penitent 
3 chosen ❓
3 sacrifices (grizzly bear summon.sfx)
got cheated out of the fourth sacrifice 😔
one upside of Sacrifices, which is very specific but very useful when its relevant, is that they provide the only non-Curse Pull in Deadsouls
so they can bypass Curseproof
Enemy has curseproof
"Not to worry, we killed a man just because of this possibility!"
ye honestly sacrifices are pretty nice in regards to displacement
they just seem pretty awkward in regards to playing around doom
https://youtu.be/S5xrXc3kAcM?si=MTZxu31IOEM-0HnG Anzenmezzeron Hell Games, a Maleghast actual play, episode 1, is out!
And here we go, welcome to Anzenmezzeron Hell Games, where I showcase actual plays of Magnagothica Maleghast, this time a fight between Goregrinders and CARCASS!
This is a series I thought up to get more people to be familiarize with how the game works and plays out, so they know what to expect when getting in to it, and thus I hope through thi...
is there a lil spot where people have shared their own maleghast maps?
hey DK is cool if i post a link to the map drive in the comments?
oh sure!
actuall I'm just gonna put it up myself, I have autoblock set up for comments with link because those are usually bots, they were supposed to be sent to be reviewed by me but now it seems like they often just bloody disappear
was wondering where it was
ah i see
also man lookin at this vid makes me really wanna get that map asset update done
Just wanted to chime in and say hi. I'm new to Maleghast but want to get into playing it.
I too want to get into playing it
But
Timezone woes
and a bit of social anxiety 😢
whats your timezone my dude? ive got two buddies of mine ive nabbed into playing it on Wednesdays, and ive been wanting to rope one more person in lmao
JST (UTC+9)
Rules question
CARCASS, does Two Barrel Shotgun on a Bone Shards cursed unit deal 1 or 2 curse damage from bone shards?
Bone Shards damage applies after ACT resolves: It's 1 dmg per ACT, regardless of number of push/pulls
i just realized goregrinders + carcass + white is just
lesbian flag
Warlord and Operator ARE dating
With respawn being just a thing in life, killing your SO is no biggie :3
Operator: "I wish you wouldn't rip my arm off before you kill me every time"
Warlord: "I wanted to hold your hand while i waited 🥺 "
That's adorable
funny thing is if i remember correctly coming back is a lottery
if u die u get malformed into something else
Perhaps for some. I don't see that as a hard and fast lore bit though
Sacrifices are DS's only non-curse pull. They are essential against abhorrer comps that use the curseproof aura guy. Pulling 1 or 2 guys out of the formation is essential.
So you use Sacrifices as a way to ensure isolation ?
Gunwight base sculpt almost done
Yeah. Or even just pull them out enough for your chosen to kidnap them or your banshee to deal damage.
Do you have an MMF or Patreon?
Gunwight version gives me scorn vibes
And a skeletal turtle look
Very unique
No patreon yet but there’s a link to my cults in my bio. I’m not sure I’ll be releasing these though.
added a marker for activated units
I think that’s it for markers for now. Atleast until Steeplewrack comes out
ammo goblin file?
Not available. Its a direct copy of Tom's drawing so I won't be releasing it.
who?
The creator
so where is he realsing the units?
because of the derivative nature of Julian's ammo goblin sculpt (being a direct copy of the official art), they are not releasing that model
oh I thought he was saying he didn't make the sculpt, and tom did.
So in other words Julian just doesn't wanna share his model file because it's too accurate to the source material.
I would argue more “doesn’t feel comfortable releasing his model file without Tom’s express permission and blessing because it’s directly based on and very accurate to the source material” as opposed to “doesn’t want to”
Could probably kitbash some pretty decent ammo goblins from the various tyranid proxy files though.
Start with something like this and find a more mosquito-nose head to hack onto it, perhaps
The bug was made of m4 model and inspired by the conversion i saw yesterday in a stream on the Modern Synthesist channel
You can get acquainted with these video at this link:
https://www.youtube.com/live/sueBhngHPms?si=1JgUd0XTYoK9mslJ
the supports are made
I geuss I could use some greenstuff for that
WORD
Important DS tips
-In general, you need to play like a horror movie villain. Most DS units will lose a fair fight, and will fold easily if outnumbered. Isolation is key. Kidnap through walls, pop walls in your enemy's path of retreat, do whatever you can (you have tons of tools for this, I think we have more pull moves than any other House?) to get targets separated from one another, then kill them. Your big hitters are a properly kitted Dark Priest (I love GUB and Tear Soul. Don't sleep on Maggot Destroyer, even in the face of Puppet Master's obvious strength.) Banshees, and Vizigheists. Bound Devils can be good, but I find they kind of work against the general flow of the House. We want more walls, and their main damage output is reliant on deleting lots of walls at once.
-One of the most valuable things you can do with a turn is create a wall. Make use of Banshees, Chosen, and Cyclopean Monolith (you can even do it on enemy turns!!!!!! For 1 SOUL!!!!!!!) They get in your opponent's way, cut off escape routes to better Isolate, create cover for you and your mostly squishy low HP units, and they magnify your Banshee Screams and Devil Limb From Limbs. Sometimes making a wall has higher value for setup and positioning than actually dealing direct damage. Wall it up baybee
-DS are not a durable army whatsoever. That MAG plus high is nice, but they generally have the lowest HP of any faction, so even graze damage can take them out, especially when STR tokens are a factor. Thankfully they have lots of vectors for Weak tokens. Use them!
-Doom sounds appealing and absolutely devastating on paper, but-
SIKE it is. Just not in the way you'd expect. The THREAT of a turn 4 Doom hammer drop is one of the most valuable things about it. It's terrifying, and opponents will go out of their way and abandon their well thought out strategies to get rid of Doom tokens, especially as t4 gets closer. Capitalize on that, or go for an end of t4 Great Satania.
HAIL GORMENGORR
I've had luck with Bound Devils at higher malice levels, but mostly using them as an isolating tool, damage sponge, and doom token dispenser with that one upgrade, not much luck using them as a direct damage dealer
I had success with the tyrant against abhorrer or other high armor builds. Abhorrer just tried to stand still the whole match so I was able to dish out 3 Limb from Limbs before they could kill my devil. Let my eviscerate their tyrant through all its base vitality.
Are there any Foundry assets or systems for this game yet? Just want to know before I start trying to set it all up from scratch with what's included in the itch.io purchase
pins
what do people usually play digital maleghast on?
there's a tabletop simulator mod, foundry and roll20 work too
ahhh tq
I'm currently hyper focused and making maps with graph paper.
Pencil and graph paper, just as our ancestors did 👍
diagonals dont count as adjacent for Isolation, do they?
yeah. they generally want to apply doom, then stay alive as long as possible
how much token removal is there in the game?
I think every faction has access to at least a little
Everyone gets a bit of obliterate as a treat



