#Nebulous: Fleet Command

1 messages · Page 15 of 1

mint sinew
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Certainly in the current Axford heavy environment. 2 plasma is fine as a punch up tool for an otherwise anti-light ship. I find you want more if you are actively hunting capitals

supple sonnetBOT
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we are very tired and are going to try and make anti-swarm axfords again

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nebulous has dubbed this ship the meth rapid???? 😟

glad aurora
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a name vital to keep

night fable
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Alright, lab rats, it's Friday, and that means it's time for some Friday Night NEBULOUS: Fleet Command! Ready your fleets - anyone is free to join the game!

https://twitch.tv/docvivileandra

Twitch

Friday Night Fleet Command! Viewer Games Night - anyone is free to join! Join the discord for VC - type !discord in the chat!

▶ Play video
glad aurora
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but yes, if you want a purely anti-swarm axford, 2x250, 4x120, VLS-2

supple sonnetBOT
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we were going to go with 1x250 and 1x450, just to give us a little more flexability to engage cargo feeders or ocellos

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we were probably just going to put a pinpoint in the backpack to keep it safe, but we should probably try to fiddle around with s2h sometime -,-

glad aurora
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undermounting the big gun mount by that far is a very sad thing to inflict an axford with

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feed an axford the murder juice, give it as many guns as you can fit

supple sonnetBOT
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gods

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it has named the vauxhall "wink" on top of that

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is nebulous trying to tell people we're a drug dealer?

glad aurora
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yes

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this fleet is now the "I Don't Sell Drugs, Officer, I Purvey Them"

supple sonnetBOT
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FUCK SAKE

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i mean, gods, yes, this fleet is meant to beat up Little Guys™️, but really??

radiant sable
lime jungleBOT
# radiant sable

Fleet 'Axford Knuckledusters ACT(T)' is composed of 3 ships that cost 3000 points:

 Meth Rapid : 'Axford' class Heavy Cruiser [Gun Sensor PD]
       Wink : 'Vauxhall' class Light Cruiser [Gun Sensor PD]
Muggy Sound : 'Sprinter' class Corvette [PD]
radiant sable
#

we could probably shuffle some things around to give the muggy sounds a proper dc, thinking about it

supple sonnetBOT
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augh, damnit, backpack pinpoints don't work

radiant sable
lime jungleBOT
# radiant sable shuffled around radar and vls-1s

Fleet 'Axford Knuckledusters ACT(T)' is composed of 3 ships that cost 3000 points:

 Meth Rapid : 'Axford' class Heavy Cruiser [Gun PD Sensor]
       Wink : 'Vauxhall' class Light Cruiser [Gun PD]
Muggy Sound : 'Sprinter' class Corvette [PD Sensor]
glad aurora
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way more axford ammo than you need

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big raider over big dragon

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swap a large DC for a DC central

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you also have about 4/3 the amount of 250 ammo you need on the vauxhall, and same principle for big whip over big dragon

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citadel CIC to RCIC, buy a rapid in the empty compartment on the axford with the points

supple sonnetBOT
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why big raider over big dragon?

glad aurora
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more speed more gooder on something as cumbersome as a capital

supple sonnetBOT
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and we could probably cut down on axford ammo, yea, but individually it only pans out to ~30min effective firing time across all ammo types

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we just split it into 2 different stores for redundancy

glad aurora
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Oh, I know

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I'm just saying that you need more like 20 minutes of uninterrupted, max buff modules firing time for the average game

supple sonnetBOT
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ah

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fair

glad aurora
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you're also carrying far too much flak for a single stonewall on the sprinter, not that you need a stonewall in the first place. Buy the small dog an actual gun. It deserves it.

(then mount gyros -> ammo elevators, rcic over basic cic, PCC to rapid DC)

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otherwise, good fleet

supple sonnetBOT
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the sprinter's specifically for pd/radar support for the vaux

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we could try to shuffle things around and put a pinpoint on the vaux itself, but that'd leave a pd arc exposed

glad aurora
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No, my point is that a stonewall is good against S2 dumps, if you have at least 2+ of them

supple sonnetBOT
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ah

glad aurora
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and a sprinter with no gun is a sprinter that loses as soon as it runs into an OSP shuttle once the capgame gets tight

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(well, no offensive capability - S1 offensive boxes are also nice, I hear, but I've not used them)

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(ask misc)

radiant sable
lime jungleBOT
# radiant sable better?

Fleet 'Axford Knuckledusters ACT(T)' is composed of 3 ships that cost 3000 points:

 Meth Rapid : 'Axford' class Heavy Cruiser [Gun PD Sensor]
       Wink : 'Vauxhall' class Light Cruiser [Gun PD]
Muggy Sound : 'Sprinter' class Corvette [Gun Sensor PD]
glad aurora
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oh wait

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why strobe correlators

supple sonnetBOT
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to beat out tugswarms with 10 bellbirds

glad aurora
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fair and real

supple sonnetBOT
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if we can't see them, we're at least going to sniff them out and punch them

glad aurora
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raising my eyebrows a bit at the general 20mm ammo count vibe of "local woman terrified by containers"

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but this is a very solid fleet (albeit I am terminally jammingcoded and seeing none makes me twitchy)

supple sonnetBOT
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we got bitch-slapped by containers last game and are generally sick of it

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is there any reason to take auroras over defenders currently?

glad aurora
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are you playing against ANS? if not, no

supple sonnetBOT
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they are better agents rockets but not by much

supple sonnetBOT
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okay. these did pretty good

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~75% of the damage on the meth rapid and wink was from a big brawl near the end against 4 ocellos, otherwise,,,, these are just. legitimately good ships

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we're gonna move a few things around but,, damn

lime jungleBOT
#

Fleet 'Axford Knuckledusters ACT' is composed of 3 ships that cost 3000 points:

 Meth Rapid : 'Axford' class Heavy Cruiser [Gun PD Sensor]
       Wink : 'Vauxhall' class Light Cruiser [Gun PD]
Muggy Sound : 'Sprinter' class Corvette [Gun Sensor PD]
lime jungleBOT
# supple sonnet

Fleet 'Axford Knuckledusters ACT' is composed of 3 ships that cost 3000 points:

 Meth Rapid : 'Axford' class Heavy Cruiser [Gun PD Sensor]
       Wink : 'Vauxhall' class Light Cruiser [Gun PD]
Muggy Sound : 'Sprinter' class Corvette [Gun Sensor PD]
supple sonnetBOT
#

oh fuck augh

supple sonnetBOT
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we've just played one of our worst games ever

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but

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we also pulled off 27 softkills with a tacked-on chaffbox

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so

wary flame
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handy on more expensive setups

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strobe correlator does basically nothing, firing RPF on BRN is plenty for swarms and correlators basically do not improve it

mint sinew
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A nose Aurora on an Axford is a really nice luxury if you don't need the bullseye there (e.g. missile and beam) but it's a strain on the power

wary flame
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the 250 is a bit weird, I would personally stick with all 450 for better MN killing since the DPS difference is minimal, then crank the CA and CL up to 5 and 4 ammo elevators by cutting correlators, thruster nozzles and gyros in that order

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when you have that many guns the value you get from buff modules just becomes so much greater

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you'll need to swap one or even two of the larges on the CA for reinforced DC, and you probably want to pad the noses out with aux steering since you can get all 13-14 gun barrels firing while bowtanking

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and you'll need an interruptor somewhere, the back mount of a CA or CL is ideal

runic torrent
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<@&942093958551588904> opened the boat night channels! till won't be making it to this one

supple sonnetBOT
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🚤 ‼️

wet root
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Be on in a min

junior heron
lime jungleBOT
# junior heron

Fleet 'One Little Guy' is composed of 1 ship which costs 3000 points:

Little Guy with Glasses : 'Sprinter' class Corvette [Missile PD]
```This fleet uses 6 different missile types:
```yaml
          SGM-100 Ceremonial Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
SGM-102 Arcane Bolt With Level 25 Talent-LG : DIRECT - PSV(EO) - HEKP [13pts]
                     SGM-102 Arcane Bolt-LG : DIRECT - PSV(EO) - HE SHAPED [9pts]
                        SGM-112 Palisade-LG : DIRECT - PSV(EO) - HE FRAG [10pts]
          SGM-200 Infinite Confetti Machine : CRUISE - PSV(EO)/ACT(RADAR) - NONE [165pts]
       SGM-H-200 Overstimulation at a Party : CRUISE - PSV(EO) - HEKP [38pts]
quiet quiver
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We’ve done it, we’ve built the Surrender FFL

junior heron
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in-game testing conclusion: it's bad

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surprisingly, the Sprinter class Corvette does not have much magazine depth on its own

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nevermind the little guy is good actually

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see, he won the game

quiet quiver
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"This one corvette did 6,220 damage!" vs "This one corvette cost 3000 points"

wary flame
lime jungleBOT
# wary flame

Fleet 'Huntervette Prototype' is composed of 1 ship which costs 500 points:

Captain Bhab : 'Sprinter' class Corvette [Missile Sensor PD]
```This fleet uses 4 different missile types:
```yaml
SGM-101 Ceremonial Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
                   SGM-107 Diatom : DIRECT - CMD - HE FRAG [6pts]
       SGM-H-300 Pigeonmid Scheme : CRUISE - ARAD(RADAR)/ACT(RADAR) - HE SHAPED [29pts]
     SGM-H-300 Poyais Colony Ship : CRUISE - ACT(RADAR)/[PSV(EO)] - HE SHAPED [32pts]
wary flame
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went tinkering after taking a mine hit that last game

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modified Pyrope's anti-mine AMMs to be slightly more maneuverable at the cost of range, so ideally you can Z command them onto incoming S2s and pull double duty but it'll take some testing

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ideally this finds stuff early game with the pinard, fires three missile salvos, hopefully gets a scout tug or two and then dedicates itself to anti-mine scouting, capping and escort duty

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unlike a proper bomber it has no need to get anywhere near the targets, which is good because it has no survivability whatsoever

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potentially does better with 100% pure EO but the budget looks a bit painful there

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maybe it can get two act/[CMD], four EO

quiet quiver
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Submarine custom ruleset being streamed

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TLDR is 1 MN per fleet vs 1 DD per fleet, torps only no hard PD

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(Torpedo AMMs are allowed but no s1/s2 ones)

oak shell
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Interesting

tulip vault
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oh huh someone made silent hunter but with osp

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neat

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that feels like it could be incredibly ANS favoured

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unless they aren't allowed to use CMD missiles

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or I guess if you can't use anything that locks

quiet quiver
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No FCR except parallax

tulip vault
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hmm

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I guess you need a blackjack and a bellbird then

oak shell
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OSP can also take a lot more torpedoes, I think.

tulip vault
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that's true, MNs are very tanky

quiet quiver
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But also AIUI a MN bulk mag holds a lot, a DD taking 22 torps sacrifices everything else

glad aurora
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hm, submarine DD...

quiet quiver
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They're also playing CTF

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Which I keep forgetting exists as a mode

supple sonnetBOT
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We should to a CTF on boat night some time

quiet quiver
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Oh also ANS doesn't get CMD but does get EO

glad aurora
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I have a devious plan

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Do you have a copy of the full ruleset to paste here?

quiet quiver
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Sure

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Assemble your submarines <@&814983541913813033>, we meet for battle on <t:1708822800:F>, <t:1708822800:R>, using the classic Silent Hunter rules modified a bit for the new status quo after the OSP Rebalance update.

Silent Hunter is a community ruleset meant to move Nebulous closer to submarine warfare. It's a game of stealth, information and awareness, strategy and cooperation, munition starvation and psychological combat. Each player controls one mid-size ship, with torpedoes as the only allowed weapon and point defence turrets completely absent. To emerge victorious you must tread carefully and softkill swiftly.

Silent Hunter 2024 Rules

  • Uniform teams, Alliance vs OSP
  • One ship per player, either Destroyer or Monitor, 800 point limit
  • Capture The Flag on the Giant Coral map
  • Torpedoes are the only allowed offensive weapon
  • All PDTs and non-torpedo AMMs are prohibited
  • The Bullseye FCR and Pinpoint FCR are prohibited (but not the Parallax)
  • All other electronic warfare equipment is allowed (including Decoy Containers)
  • Each ship may have at maximum 23 size 1 cells (as in, a single VLS-1-23)
  • The Alliance team cannot use CMD seekers (but can use EO)
glad aurora
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good, good...

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I have Ideas.

quiet quiver
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Ah... for game two they've swapped to 1 flag limit, nonuniform teams

glad aurora
lime jungleBOT
# glad aurora the abominable creature

Fleet 'Crimson November' is composed of 1 ship which costs 1108 points:

Hex Easel : 'Keystone' class Destroyer [EWar Missile PD]
```This fleet uses only one missile type:
```yaml
SGT-305 Pike Block II : DIRECT - SAH(RADAR)/PSV(EO) - HE SHAPED [16pts]
quiet quiver
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800 pt limit!

glad aurora
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ah, hell

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I think that means I need to cut all the DC

quiet quiver
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... someone has a double sundrive monitor flanking at 44 m/s

tulip vault
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yeah I think that's probably what I'd do

toxic scaffold
lime jungleBOT
# toxic scaffold

Fleet 'Run-Silent-Run-Deep' is composed of 1 ship which costs 799 points:

Archerfish : 'Cargo Feeder' class Monitor [PD Missile EWar]
```This fleet uses 2 different missile types:
```yaml
SGT-358 Gom Jabber : DIRECT - CMD/PSV(WAKE) - HE SHAPED [12pts]
SGT-358 gom jabber : DIRECT - ARAD(RADAR)/ACT(RADAR) - HE SHAPED [12pts]
glad aurora
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the fact that wake actually exists in this gamemode does make me want to bring more flares over chaff

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hm

supple sonnetBOT
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Wake exiests normay, ikei got some wake hits on those perfctay noram gales i ran on the last game

glad aurora
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True, true.

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I'm just not used to running any flares

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here, I presume it'll be much more necessary, since the disco ball jams out the CMD and you can chaff+active the ARAD, especially if you illum the chaff

supple sonnetBOT
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Disco's are easy enough to overcome just by getting closer, espicay when they have a secondary seaker.

glad aurora
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very true, but I have no hangup room 😔

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I wonder what the optimal MN/DD distribution is on a team of 4

bitter furnace
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In the other set of lobbies that Nekoboy wasn't streaming, we kept with uniform factions, and the meta shifted strongly towards ANS using EO/ARAD, and there's not much response you can do to that other than have really quick micro which I don't like

quiet quiver
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Oh yeah you gotta pos-fire dazzler and kill radar and comms

wet root
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Not comms, ARAD only targets radar

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But requiring the pos fired Dazzler is still nasty

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Especially since if you're unlucky they can random walk out of the cone and reacquire

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Could make getting the dazzler on target really hard with multiple tubes plus a mix of speeds and hot/cold launch, so you have a bunch coming from separate angles

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Heck, toss cruise on

quiet quiver
wet root
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They know what they did

glad aurora
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Very sad, I'll probably switch to SAH/WAKE

quiet quiver
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ARAD/EO is at least seduceable with offset jam but other than that not much better

glad aurora
lime jungleBOT
glad aurora
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but 4x SAH/WAKE on a Spotlight should be very persuasive

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yep, put two salvos of four into a Monitor from the nose and it died (and that was with an AMM + Pavise carrying liner right next to it because I couldn't be bothered to make a new fleet)

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now I'm kind of tempted to see if this actually works as part of a pub fleet

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(are you better off with a Raines for this, though?)

glad aurora
lime jungleBOT
# glad aurora

Fleet 'Submarine Hunter-Killer Pack' is composed of 4 ships that cost 3000 points:

  Hex Easel : 'Keystone' class Destroyer [Beam Missile PD Sensor]
      Mould : 'Keystone' class Destroyer [Beam Missile PD Sensor]
Witch Hazel : 'Raines' class Frigate [EWar Gun]
      Amber : 'Sprinter' class Corvette [PD]
```This fleet uses 3 different missile types:
```yaml
            SGM-101 Hobgoblin : DIRECT - ACT(RADAR) - HE SHAPED [2pts]
          SGM-H-390 Warglaive : DIRECT - PSV(EO)/CMD - HE SHAPED [32pts]
SGM-H-390 Warglaive Mle. 1545 : DIRECT - PSV(EO)/CMD - HEKP [48pts]
quiet quiver
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Inspired by sub night?

glad aurora
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Ayup.

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Instastage over torpedoes in an actual environment, of course, and you have to have something in the spinal mount worth the using (so an unbuffed beam will have to do)

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the raines carries around the jammers and a spyglass - turn the spyglass off if the jammers are on and vice-versa, the shuttle exists to run onto a cap and die

quiet quiver
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Makes me wonder if the sprinter really needs a radar and reactor

glad aurora
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Probably not, since the Ceremonial Arming Missile is never supposed to be fired, but that probably buys me...

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what, one active decoy per DD and another two chaff each?

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Not sure if it's necessarily worth it

quiet quiver
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Fair

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Terrible idea: After ditching the radar, also trading the VLS for a cannon and some RPF you can pos-fire where shuttles are

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(At least where you think they are)

glad aurora
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my son has every disease

supple sonnetBOT
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it takes ~4 blankets to cover a solomon, right?

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i think we're having the worst idea of our life

supple sonnetBOT
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can you send immobile ships into battle?

quiet quiver
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Yes you can, but AFAIK it's only really useful on a missile barge or EWR ship

glad aurora
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@wary flame this is your fault

quiet quiver
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Is it? I thought Misc was an advocate of sprint mines

glad aurora
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Nah, mines + ConL, thus his fault

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(for the record, if you move seven keystones and a raines in a murder blob, you are immune to mines)

wet root
wet root
glad aurora
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Magazine depth?

It looks like you lose out on two mounts for the same amount of missiles that way, plus support modules

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unless you mean I can literally afford two Raines with the same missile setup for one DD

wet root
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I think the Keystones only get 4 missiles in one pair of mounts?

glad aurora
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Nah - as per the Hazel readout, it's 6 per CLS

wet root
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In the big ones yes

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But you only get 2 of those

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So you get 20 missiles per Keystone vs 24 per Raines pair

glad aurora
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Ah, I see.

wet root
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Which costs about the same, since Keystones pay more for programming channels and power

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Don't get me wrong, I do like the Missile/Beam Keystone

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But I think you want to invest a bit more into Beam to make it worthwhile

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Since it costs 100 points for the base Beem

glad aurora
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75, but yes

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these used to just be missile-only, but then I didn't actually have room for anything else worthwhile

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and I liked the idea of having a beam sitting around to let me execute things that survive the insta-stage

wet root
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Huh, thought the railgun was 75 and beam 100, TIL

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That is fair, I suppose if you're using instastage you don't necesarrily need the beam to break DT

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My old version of that fleet was cruise missiles with the ability to be a somewhat-understrength beam fleet after using up the load

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So different concept

glad aurora
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Yeah, the way I ended up using them in the test pub was:

  • Raines jams Ocello + bulker
  • Instastage HEKP salvo into Ocello, HEI into bulker
  • beams finish off Ocello
wet root
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I'm kind of dubious just because you're investing a lot of points into two different weapon systems that fit a pretty similar niche

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In that if you're in instastage range, BSHORTed beams kill an Ocello quite well anyway

glad aurora
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You're not wrong, and I expect this probably isn't as optimal as it could be

wet root
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But the target splitting could be worth it

supple sonnetBOT
#

how much support is too much support

glad aurora
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750pts

wet root
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Depends, do you count caps as support?

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Arguably the threshold is above 3k, since rail DDs probably count as support and a rail array is terrifying

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I wouldn't be unhappy to see a fleet that brought 2k of scouting and jamming

supple sonnetBOT
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we are possibly thinking of making a parasite support fleet

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which is to say we are currently making a parasite support fleet

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which is a terrible idea

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but still

olive blade
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I think support fleet can mean a lot of different things

glad aurora
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17 has woken up and chosen to play WHM, I see

supple sonnetBOT
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what in all hells is whm

olive blade
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and the answer depends a bit on what your team is bringing too

glad aurora
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White Mage, XIV's healbot class

olive blade
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I do think one player focusing on some aspects can be really good but it requires coordination

wet root
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What seems to be fairly common is the "caps plus assorted useful support ships" fleet, that has like 1.5k points of scouting/jamming/ELINT and 1.5k points of caps

supple sonnetBOT
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yes this would be for an ans 5v5 game assuming other roles are taken

wet root
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i.e. just filling in the gaps that most pub lobbies leave empty

supple sonnetBOT
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ideally it'd be direct support for a battleship

olive blade
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I think a bb fleet should be able to bring the support it needs in its 3k

supple sonnetBOT
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yes

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however

wet root
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You could hit up @wicked mirage for her support CL she was running alongside an Axford (Summer Rose maybe?) for a while

glad aurora
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please do not justify the 3k solomon players with names like "sharnhorst" any more

wet root
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Bringing something to take out the OSP's Bloodhounds and EWRs is probably one of the most helpful things you could do for an allied BB

supple sonnetBOT
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that is actually a good point

glad aurora
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(that said, if you're willing to expand your definition of "support" somewhat, the average beam BB is a huge fan of rail arrays)

olive blade
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I think beam bb also really wants vision

wet root
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Any BB really

olive blade
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more than like ships standing around it

supple sonnetBOT
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we are mostly just tired of getting our shit pushed in and instead want to get our shit pushed as an ablative for someone else who can actually play and win a game

wet root
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You commit so much time getting anywhere you really want to know that you're going somewhere useful

olive blade
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maybe a super spyglass for a gun bb is nice to have

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if I had to pick any close support element

wet root
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Could go Shore Bombardment Axford plus assorted helpful escorts and hang out behind the BB providing tracks and fire support

glad aurora
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hm

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4x railstone + intel keystone w/4x TC spyglass?

supple sonnetBOT
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we are currently making a jammer/shore bombardment axford with extra pd pickets and a stealth hunter/killer keystone to take out vision

Lark (They/Them) ↩️

[Reply to:](#1164000873031151637 message) Could go Shore Bombardment Axford plus assorted helpful escorts and hang out behind the BB providing…

glad aurora
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that actually sounds like a fun fleet, perhaps I should make that myself

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I assume railstones don't actually ever carry anything but rails and rail support

supple sonnetBOT
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give us a second to finish piecing it together

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also

wet root
supple sonnetBOT
lime jungleBOT
#

Fleet 'Keystone Sniper FIT' is composed of 6 ships that cost 3000 points:

     Eight of Cups : 'Keystone' class Destroyer [Rail Sensor PD]
    Nine of Swords : 'Keystone' class Destroyer [Rail]
       Two of Cups : 'Keystone' class Destroyer [Rail]
 Page of Pentacles : 'Keystone' class Destroyer [Rail]
Queen of Pentacles : 'Keystone' class Destroyer [Rail]
         Judgement : 'Keystone' class Destroyer [Sensor]
lime jungleBOT
# supple sonnet

Fleet 'Keystone Sniper FIT' is composed of 6 ships that cost 3000 points:

     Eight of Cups : 'Keystone' class Destroyer [Rail Sensor PD]
    Nine of Swords : 'Keystone' class Destroyer [Rail]
       Two of Cups : 'Keystone' class Destroyer [Rail]
 Page of Pentacles : 'Keystone' class Destroyer [Rail]
Queen of Pentacles : 'Keystone' class Destroyer [Rail]
         Judgement : 'Keystone' class Destroyer [Sensor]
supple sonnetBOT
#

your railstones

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50rpm

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(still less than pyrope's railcello fleet but it works)

wet root
#

As an Ocello player: Terrifying

supple sonnetBOT
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actually wait we should try making a rail axford or solomon

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later after we finish our "getting ready to sit the game out" fleet

wet root
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Because you can actually approach and use them after your rails have made them thoroughly sad

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I imagine they're pretty tricky to play though, because if you try to close in too soon and they're still functional enough to shoot back, sig bloom means they can trivially lock you and Keystone squishiness means you die to functional guns

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And if you play too cautiously you could have just spent those points on more rails

supple sonnetBOT
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ioho you should be too busy shooting other people to ever do this

Lark (They/Them) ↩️

[Reply to:](#1164000873031151637 message) Because you can actually approach and use them after your rails have made them thoroughly sad

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being close to the enemy is the enemy

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you should be millimeters from the withdrawal line shooting anything you can see

glad aurora
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got to 5.46 RPM on an Axford, which makes me somewhat sad

supple sonnetBOT
#

😔

wicked mirage
glad aurora
#

there must be a better way

supple sonnetBOT
#

(the answer is our keystones)

glad aurora
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on one hand, yes, on the other hand, I also want to glue an axford to it

supple sonnetBOT
#

we want them

Pyrope 🩸 ↩️

[Reply to:](#1164000873031151637 message) Did someone want my support CL design?

radiant sable
lime jungleBOT
# radiant sable (*is* this actually of the axford jammer fleet line? no, but shut up)

Fleet 'Axford Jammer CET' is composed of 4 ships that cost 3000 points:

   Tipsy Fuss : 'Axford' class Heavy Cruiser [Gun EWar Missile PD Sensor]
The Blind Dip : 'Keystone' class Destroyer [Sensor Gun Missile PD]
  Hefty Drama : 'Sprinter' class Corvette [PD]
         Soap : 'Sprinter' class Corvette [PD]
```This fleet uses 2 different missile types:
```yaml
                 SGM-H-270 Lord of its Domain : DIRECT - ACT(RADAR)/[PSV(WAKE)] - HE SHAPED [13pts]
SGT-378 If You Can Read This You're Too Close : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [14pts]
radiant sable
#

we have made Terrible Decisions

glad aurora
#

bcic axford

#

[screaming]

radiant sable
#

we should reinforce it but we also built the rest of the fleet and then came back to fill it in

#

actually hold on we should just get rid of the backpack shouldn't we

#

hold on on

quiet quiver
#

Reinforced CICs are for ships that get hit

radiant sable
lime jungleBOT
# radiant sable

Fleet 'Axford Jammer CET' is composed of 4 ships that cost 3000 points:

   Tipsy Fuss : 'Axford' class Heavy Cruiser [Gun EWar PD Sensor]
The Blind Dip : 'Keystone' class Destroyer [Sensor Gun Missile PD]
  Hefty Drama : 'Sprinter' class Corvette [PD]
         Soap : 'Sprinter' class Corvette [PD]
```This fleet uses only one missile type:
```yaml
SGM-H-270 Lord of its Domain : DIRECT - ACT(RADAR)/[PSV(WAKE)] - HE SHAPED [13pts]
radiant sable
#

this is a ship meant to get hit

#

but also

#

the backpack missiles were probably not worth it

glad aurora
#

put the rail DD array into the test range

two minutes in, one of the ocellos it was shooting at nose-in simply blew up

#

I think this is a good fleet

supple sonnetBOT
#

it is a good fleet

#

also: these pd picket ships really don't like being voltron'd on to the axford

#

the axford doesn't seem to mind too much tho

#

we might put these on more fleets tbh

glad aurora
#

I have achieved 52.45 formation rail rounds per minute 😌

#

time to go ruin someone's day

supple sonnetBOT
#

wait did you do it with axfords?

glad aurora
#

sadly they did not have the necessary power I needed to achieve this goal

supple sonnetBOT
#

😔

glad aurora
#

I needed to not just embrace the keystone, but divest myself of the coward's logic of "needing restores"

#

if I ever get shot for any reason, the game is over

#

my drives WILL explode if I flank for too long
my railguns WILL eventually melt into slag from a fire rate of ~0.9 rounds per second
I do NOT care

supple sonnetBOT
#

simply shoot them first thinkaboutit

#

simply shoot them before your rails melt thinkaboutit

glad aurora
#

exactly!

lime jungleBOT
# glad aurora

Fleet 'Effective SSBN Doctrine' is composed of 6 ships that cost 3000 points:

           Fait Accompli : 'Keystone' class Destroyer [PD Sensor]
Red Right Hand Finger #1 : 'Keystone' class Destroyer [Rail]
Red Right Hand Finger #2 : 'Keystone' class Destroyer [Rail]
Red Right Hand Finger #3 : 'Keystone' class Destroyer [Rail]
Red Right Hand Finger #4 : 'Keystone' class Destroyer [Rail]
Red Right Hand Finger #5 : 'Keystone' class Destroyer [Rail]
```This fleet uses only one missile type:
```yaml
SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
glad aurora
#

actually, let me take an AMM off and add a Ceremonial Arming Missile

#

then we're done

supple sonnetBOT
#

oh you renamed them

glad aurora
#

oh, no, I didn't use your fleet.

supple sonnetBOT
#

😔

glad aurora
#

I don't use other people's fleets in general

supple sonnetBOT
#

understandable

#

tbf we did rename yang when we stole her from pyrope

#

also, put a pinard on that bad boy

LT Hazel ↩️

[Reply to:](#1164000873031151637 message) Fleet 'Effective SSBN Doctrine' is composed of 6 ships that cost 3000 points:

           Fai… 📎
#

nose pinard intel keystones are great

glad aurora
#

Hm

#

Is it worth only one pinard?

radiant sable
#

it's worth it if anyone else in your team brings a pinard

#

which is a solid "probably"

glad aurora
#

I mean, this pub has two Solomons and one of them's a full 3k with side missile launchers instead of PD, so

radiant sable
#

plus it gives you a chance to tell if there are md fleets or spotters around the same hemisphere as you

quiet quiver
#

Won't spot the radarless MD builds tho

olive blade
#

I generally like bringing at least one backup radar

glad aurora
#

I might be able to fit a frontline in somewhere, but if I lose the prowler intel keystone, I figure I'll be losing at least one of the rails anyway

olive blade
#

maybe, I guess if I see a keystone formation and one doesn't have a rail

#

thats probably my first target usually

wary flame
tulip vault
#

huh, just ran into my first actual nebulous smurf

#

that I know of, at least

#

farmer's is just straight up smurfing

quiet quiver
#

Someone doesn't want that GADM ribbon

supple sonnetBOT
#

we find that three wil work when your bow tanking at 5km+ vs most OSP ships though ocellos can see you at ike 6km~

17, handheld catgirl fool (she/it) [sylvania_] ↩️

[Reply to:](#1164000873031151637 message) it takes ~4 blankets to cover a solomon, right?

tulip vault
#

<@&942093958551588904> anyone feel like a pub game or two?

junior heron
#

I could maybe do one game

supple sonnetBOT
#

We might be around for game two

oak shell
#

I could do a game

#

in 10 minutes or so

tulip vault
#

alright that sounds like enough that I will hop into activity 2 and go from there

#

does game 2 sound good for you peri? Tom is pretty time-limited and would like to start finding a game now

supple sonnetBOT
#

we could do a game or two

wicked mirage
lime jungleBOT
# wicked mirage I'm excited to try this version of the Ruby Axford ^^

Fleet 'Ruby {BRD} (CH+Rails+Intel)' is composed of 3 ships that cost 3000 points:

    Ruby, Bardic : 'Axford' class Heavy Cruiser [Gun Rail PD Missile Sensor]
Emblem of Summer : 'Keystone' class Destroyer [Rail EWar PD Sensor]
          Little : 'Sprinter' class Corvette [Gun PD]
```This fleet uses 3 different missile types:
```yaml
SGM-H-2-2 Rose Quartz Shard : CRUISE - ARAD(RADAR)/ACT(RADAR) - HE SHAPED [14pts]
  SGM-H-221 Fire Dust Flare : CRUISE - ACT(RADAR)/[PSV(WAKE)] - HE SHAPED [15pts]
    SGM-H-238 Meteor Shards : DIRECT - CMD/ACT(RADAR) - HE SHAPED [15pts]
olive blade
#

Everyone seems to be in on the basic cic sprinters lately

#

I always felt they tend to randomly die more but ig 15 pts is a lot and they are not at all tough either way

#

Neat fleet tho

wicked mirage
wicked mirage
#

But thanks!~

tulip vault
#

205 points doesn’t seem too bad to randomly lose to a missile ocasionally

#

Though Im curious as to the reasoning behind stock drive?

#

I am also gradually coming to the conclusion that I don’t actually dislike OSP, I just dislike playing OSP solo in pubs

#

The stackulous osp games earlier were great, felt like real solid neb gaming

wary flame
#

OSP capfleet is a joy

#

so much less vulnerable to ANS bringing Wierd Shit than the inverse

#

as long as someone has bloodhound plus MDLN

tulip vault
#

Yeah Im a huge fan of at least some MDs in every 12k

#

They’re just so useful

#

Being able to supress capitals and kill small ships at range is very very powerful

wary flame
#

you 100% need them for orbital sprinters/frigates and they're very good for beam DDs

#

OSP has no other counter to the stratospheric bombers that isn't incredibly risky

supple sonnetBOT
#

speaking of OSP cap fleets and variabilites, we have noticed that CLs don't stand up to roughly 90% of there points in shuttles

#

is this just an us thing or like have CL players forgoten to fear rickets

mint sinew
#

Feels like a lack of rocket fear. People aren't scouting corners for rockets reliably ime

tulip vault
#

Yeah people just don’t really fear rockets I feel

#

Admittedly I don’t think you need to in the same way

#

Though the squadrons of them were performing really well, I think a single rocket shuttle can get pretty shut down by a defender or two

supple sonnetBOT
#

Yeah the squadrens do help with pening PD as well as the Lyerbird jamming out the PD's FCR also helps a lot

wary flame
#

I think one defender per rocket launcher reliably shuts down a rocket strike, sans jamming

#

which means you do need the lyrebird squadrons

tulip vault
#

Yeah the lyrebird rocket strikes I think are very real

supple sonnetBOT
#

the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man! the hanged man!

#

Nice Damage!

#

i think this is some of our best softkillulous ever

#

wait how did we manage to pull amms out of our ass

noble zodiac
#

55/50

#

oh dear

supple sonnetBOT
#

Yeah that happens wiht AMM's, we think it counts dubbe intercepts as a an exrtra aunch

radiant sable
#

makes sense

wet root
glad aurora
#

whenever I play a Vauxhall, my innate feral gremlin instincts activate and propel me directly towards the enemy by the most direct route

supple sonnetBOT
#

Ash, have you consiterd the abomibe hoard or any of it's reated feets, they are far better at that sort of agro play then vauxen

glad aurora
#

Yes, which is why my two to three most recent fleets are DD swarms

#

I now have developed the micro to actually play them right

quiet quiver
#

Also gosh formations are so much easier to control after being reminded shift-rightclick exists

glad aurora
#

exactly

#

biggest buff to my micro skills by far

#

just point at a sprinter and go "yeah, 120 into this schmuck, 250 into the other guy"

supple sonnetBOT
#

We are so used to formations we will shift+Right click even when we have one ship

glad aurora
#

🫵 shuttle main

junior heron
wicked mirage
#

The first test for the new Ruby version went really well btw!

#

This was on the Killboard btw.

#

It was really brutal vs the 2 Ocello duos they had, because the Ocellos that bow tanked me got bow-to-stern'd by Rails, and the two that didn't to protect themselves against rail damage while fighting me got blasted by the 450's instead.

supple sonnetBOT
#

Nice

glad aurora
#

rail arrays vs ocellos is a fantastic matchup, I think

#

You can just infinitely kite them if they're not running the 40 m/s setup, and these days ocellos run such little DC that they can't deal with the constant event spam

wicked mirage
#

Best part: I can get away with a single Magazine since Rails aren't as ammo hungry as 450. This Axford has 2 Rails and a Mk68.

wicked mirage
glad aurora
#

What's the draw of the rail Axford?

#

I was a bit eh on it when I saw that it cost as much as two Keystones but had the firepower of 1.5 with max buffs.

supple sonnetBOT
#

Armourm DR, higher repair threshold

glad aurora
#

Hm. Fair. I figure the 450's also nice for execution shots/dealing heavy permanent damage instead of just events, even if that brings you down to 1:1 rail firepower vs a Keystone

olive blade
wicked mirage
#

R-CIC's can't be popped by MD's or 100mm.

#

Unless it's HE-HC

olive blade
#

Hmm yeah I guess it depends what the role is

glad aurora
#

if it's HE-HC, then your corvette wandered in front of a plas/100 liner and it wasn't surviving anyway

wicked mirage
#

True lol

#

Or a plas/100 MN, but yeah same difference

#

Technically however, a Gun Shuttle can carry some HE-HC in order to POS fire the CIC of a disabled Sprinter.

#

The first shot will make a hole because HE-HC has 8cm armor pen, then the second one will go in.

olive blade
#

I guess, but I'm not sure many people will have it

wicked mirage
#

Yeah it'd be really niche to do that lol

olive blade
#

Maybe if their fleet otherwise has plas

supple sonnetBOT
#

I can say we bring HEHC on our gun shuttles just to take advantage of the stray reactor bloom, or some one elses plasma

wicked mirage
#

Yeah that's really good IMO

#

It's only 1 point for 250 HE-HC

supple sonnetBOT
#

and shuttle fleets tend not to be short on points

olive blade
#

Though I guess if your sprinter is otherwise busted even if they can't quite kill the cic it's probably not doing much for you

quiet quiver
#

1 MD liner 9 gun shuttles 🤔

olive blade
#

Yeah 1pt is a very cheap hedge

wicked mirage
#

Yeah eventually MD's and 100mm will kill a Sprinter anyway either through critting the drive or reactor, or killing the DC team(s).

#

And Grape does both of those things very quickly.

olive blade
#

The more I think about it 15 points is a lot for a sprinter

quiet quiver
#

Or redding out the CIC or drive and breaking a non-reinforced locker

olive blade
#

The team survives the locker breaking iirc

quiet quiver
#

Ahh, huh

wicked mirage
#

Yeah

#

Breaking Lockers simply gets rid of any restores they had left and also removes a component that might otherwise split damage with adjacent components.

quiet quiver
#

And I guess losing the shipwide buffs in the case of DCC/DCX/Workshop

supple sonnetBOT
#

yeah you need to hit the thing the DC team is in to kill them

wicked mirage
#

Yeah.

olive blade
#

Yeah sprinters will mostly have 1 rapid team

glad aurora
olive blade
#

I really like fitting the bloodhound in md fleets

glad aurora
#

last game I had with it was hovering in the stratosphere and slowly sandpapering down the QoH

glad aurora
#

I assume if I were to ever to switch to 2x3 MD liners I'd bring either a Perfect Dog or some kind of barebones Spyglass Ocello

wet root
#

While I like the Rail Ocello conceptually, I think it's rather a luxury pick

#

It's pretty hard to fit it in a 4v4 team comp

tulip vault
#

I really liked @radiant sable's rail ocello + MD liner fleet

mint sinew
#

Yeah, my personal taste is that 3k rails/MD doesn't do twice what a 1.5k investment does in 4v4

wet root
#

Since one cap fleet, one MD+Railcello fleet only leaves two fleets worth of frontline and that can just get run over

supple sonnetBOT
#

I can say that they can be nice to have on the team, 17 was doing good work wiht hers in the ast few games we had

wet root
#

Yeah, there are definitely comps it can work with, IMO it's just a lot safer of a pick in 5v5

glad aurora
#

ha

wet root
#

You've got a lot more flex room

#

Lol

glad aurora
#

Same principle as my rail DD fleet, I think, though ANS has an easier time just bringing meat in the two point five slots of frontline

wet root
#

Yeah, ANS frontline is also more self-sufficient which helps

#

A random Axford with a bullseye is enough to give you tracks

#

I should do shore bombardment CA plus mini-array

glad aurora
#

yep, and then my build can also get fireable tracks out to 11.5 anyway and locks inside 9

#

... but honestly if something's inside 9 of a rail array it's either dying or you're running

#

I start getting twitchy whenever I'm within "450s can remotely hit me" range

olive blade
#

against the modern ans bombardment fleets that is like 11k

wet root
#

Eh, good to have the capabilities. Speaking as someone who will immediately detach a single MMT to go harass rails the moment I see them

#

Don't want to have to run your entire array away from one 250-point tug

glad aurora
#

Ayup

#

I've been vaguely rotating adding some Mk62s in the array so that I can kill a MMT more quickly, but that feels like it's Points I Do Not Have

wet root
#

It's 50 points for 4 mk61s plus ammo

#

And it means you can fight for caps in a point scramble

glad aurora
#

Yeah, I know - I'm just aware that I quite literally cannot cut anything else unless I cut the intel center

#

which feels bad

wet root
#

Fair

#

But on the other hand

#

You're a rail array, you can afford the micro: scout cruise S2s are a lot cheaper than intel centers

#

(This is probably not good advice)

glad aurora
#

LMAO

olive blade
#

I also think if you have an ocello and md liner pair, the ocello needs decent pd at least

#

to cover the liner

glad aurora
#

you could also just fit 50 AMMs in the liner 🙂

wet root
#

My current setup is just a nice fancy 450 Ocello that goes with the frontline and an MD liner that does its own thing

#

While there's some synergy in the Ocello providing locks from the frontline it's mostly just a matter of filling in two niches well

olive blade
#

you can fit 50 amms on the liner but you are in trouble if they have containers

wet root
#

Being able to spend 1750 points on the Ocello is so nice

glad aurora
#

imagine

#

a container filled with four torpedoes

#

the s4 hybrid

wet root
#

Terrifying

olive blade
#

wait what am I saying

#

lmao

#

I guess ssj missiles

glad aurora
#

I think I run 50 AMMs + 2x pavise + grazer on my MD liner

#

(then the usual on the ocello)

olive blade
#

that probably works

supple sonnetBOT
#

I think that scheama works OK, if no one just trys to test how deep your AMM mag is, but also most foks wont send more then a salvo ot two agesnt a decent PD net untill they think it's degraded

junior heron
# olive blade wait what am I saying

i'm tentatively interested to try ANS vs ANS and OSP vs OSP when conquest comes out, as teams will be able to build and develop their fleets with mirror factions in mind

wet root
#

Was EO around back in the old days of ANS vs ANS?

glad aurora
#

ah. Yeah, EO vs EO is... a problem

#

no dazzlers

wet root
#

ANS does have the anti-hybrid PD

glad aurora
#

amusingly enough, I think OSP is very good at countering OSP

#

pavises vs. containers and mines

oak shell
wet root
#

CMD is pretty scare in OSP vs OSP, presumably

#

Definitely want to have Hangup Ocellos around to cover your team

tulip vault
#

100mm bulkers sound like an actual nightmare in OSP v OSP

wet root
#

Oof, yeah, 100mm HE probably shreds them

tulip vault
#

100mm HE has 30 cm of pen, bulkers have 20 cm of armour

#

nothing bad will happen here

#

gets super hard countered by monitors though I guess

supple sonnetBOT
#

yeah bukers have as much armour as a Rains

wet root
#

100mm MNs seem pretty good, immune to 100mm themselves

tulip vault
#

wait frigates have 20 cm of armour???

wet root
#

More than a Raines at least, they don't get penned by Grape

#

No, only 15 on them

tulip vault
#

well neither do raines

#

get penned by grape I mean

wet root
#

They do

tulip vault
#

what

#

someone has fed me misinformation

wet root
#

It has to be pretty close to a perpendicular hit, but 16cm pen vs 15cm armour

supple sonnetBOT
#

They dont? grape can only pen a sprinter with fresh armour

tulip vault
#

oh okay grape has 16cm- yeah

#

so like. nominally yes

supple sonnetBOT
#

Ahh ok

tulip vault
#

practically probably not

#

I see where the confusion has come

wet root
#

Practically pretty easily, Raines like to put their flat face towards enemies

#

It's definitely worth shooting with Grape when you're outside HE range

tulip vault
#

yeah, fair

#

not like I ever run out of grapeshot either

wet root
#

It's a 40-degree window IIRC

supple sonnetBOT
#

TBF I do switch to HE on sprinters once i get in close, becsoue an actual kill is better then a reactor bloom when your at sub 1km

#

Agenst sprinters

wet root
#

Yeah I've regretted overusing grape against Sprinters more than a few times lol

tulip vault
#

the other thing with HE on frigates is it's a lot less of a pain to hit them with it compared to sprinters

olive blade
#

I think the terror in osp mirrors was rocket shuttles iirc

#

but with the pavise buffs maybe its not as bad

tulip vault
#

I could see it

junior heron
#

mass drivers sound like hell also

tulip vault
#

oh yeah, that sounds incredibly painful

#

really OSP mirrors sound just like incredible levels of rocket tag or the single longest possible fight between two monitors

supple sonnetBOT
#

I think it would still be as like you can jamm out a Pavies's FCR and then not worry about it.

Grandar t(he) Gyrobooster ↩️

[Reply to:](#1164000873031151637 message) but with the pavise buffs maybe its not as bad

#

And if teh launching ships adar is jamed out it wont launch AMM's eather

wet root
#

Grape probably helps out a lot vs rocket shuttles

#

Also I don't think they pen MNs nowadays?

#

Can still kill MNs with enough rockets presumably but it's a lot less cost efficient against a 500-point MN than a 1500 Ax

wary flame
#

Re: rails, I've been recommended triple rail DD and 4TC Spyglass Axford

#

which I like the sound of

olive blade
#

that sounds pretty good

#

though I do kinda like that dd design

mint sinew
#

I've been running that but trading the third DD for a jamming Raines. It's been working well so far

lime jungleBOT
# mint sinew Still under active refinement, but it's good fun

Fleet '4TC testing' is composed of 4 ships that cost 3000 points:

Promachos : 'Axford' class Heavy Cruiser [Gun EWar PD Sensor]
   Psilos : 'Keystone' class Destroyer [Rail Gun Sensor PD]
  Toxotes : 'Keystone' class Destroyer [Rail Gun PD]
  Peltast : 'Raines' class Frigate [EWar PD Sensor]
wicked mirage
rigid bison
#

anyone down for a pubulous?

supple sonnetBOT
#

we could

wet root
#

Alas, no Neb on Mondays for me

glad aurora
#

the eye of sauron continues to be an abomination against all gods of men

wicked mirage
glad aurora
#

Well done to you all, I just S+M1'd

#

:^)

wary flame
#

I was very happy with my torpcorvs there, I ran each one of them into a separate wing of three gun/rocket shuttles

#

twice the corv managed to kill all three of them and once it traded for one of them and my S2H frigate and reserve vette managed to mop up the other two

#

did not expect "spread super thin and play a full court press against the enemy capfleet because we have no frontline" to work quite that well

#

if they'd had proper lyrebirds and pavises I probably would not have managed it, though

wicked mirage
#

lol

wary flame
#

need to free up points for real weave on the S3H to make damn sure

wicked mirage
#

Hey attacking them all sides is a good strat!

glad aurora
#

no real targets for any of them except Pyrope (sorry)

wary flame
#

I actually had the same thought afterwards, us having no frontline meant all their frontline went off chasing your rail fleets and left all the points open for me

#

although it's a bit of a high risk strategy since if their capfleet player had their shuttle wings properly configured it would likely have been a cap deadlock or a loss

#

these corvs are designed to go 1v2 with shuttles, but 1v3 is a stretch when each corvette only gets six missiles and the shuttles are 250% of the price

glad aurora
#

theoretically I could've shot at the shuttles too, my tracks were good enough, but I don't know how much rails do to them

#

my singular job those games was to go "heehee hoohoo" and gaze at the hapless creatures advancing on my position like very determined ants into a magnifying glass

wary flame
#

Normal shuttles don't enjoy rails much, they have barely any DR (if any, I can't remember whether it's 0, 5 or 10%) so you might even be able to grey them eventually

#

also one DC team is easy to overwhelm

#

capital ships are more important targets, though, and for some reason all of those had reinforced everything and small DC lockers, so they were unreasonably tough

glad aurora
#

truly a follower of the ash and gold school of reinforced everything shuttles

#

make them work for it

tulip vault
#

wasting disease

wary flame
#

Far advanced too, it's got the PD and the interruptor as well and lyrebirded it

glad aurora
#

At the point your pavises turn into rebounds I think you just need to be taken off life support and let the disease take you

quiet quiver
#

Pinpoint over Bullseye???

wet root
#

Bullseye + pinpoint is an interesting choice, redundancy and more jam resistance isn't bad

wet root
quiet quiver
#

Oh I didn’t see it had both

wet root
#

I think the Bullseye is hiding underneath

#

Which makes sense since that's the side with the lomger-range weapon

supple sonnetBOT
#

wait, does using 2 fcr at the same time make it harder for them to jam you out?

glad aurora
#

I think it's that the Pinpoint is 3km shorter range (or 2.5km) for more jam resistance at the moment

#

which is great for my torpcellos

dire harness
#

pinpoint is 6.5km should be slightly weaker than bullseye

wet root
#

Pinpoint's a bit stronger than a Bullseye at every range it can reach

#

And quite a bit more jamming resistant, I believe

quiet quiver
#

Someone on the Nebulous server asked for melee weapons and one of the options they mentioned was "a crane with a knife" so I went and made this

wicked mirage
#

Lol xD

noble zodiac
#

the creature

wicked mirage
#

Reminds me of that Space Engineers video I saw where someone made a giant spring loaded boxing glove as a weapon on a ship.

noble zodiac
#

now mod it into the game :3

wary flame
#

my ensign in christ this is Canyon

tulip vault
#

It’s real! The DC-less quad prowler BB is real

arctic magnet
#

quad prowler BB???

wary flame
#

interesting choice of position

supple sonnetBOT
#

wait, only 6km² rcs???? intensifeyes

#

wait, are those m61 guns on the sides?

wary flame
#

it has six GPCs and three magazines

noble zodiac
#

SIX?!??!?

#

the abominable creature

wary flame
#

the main downside is that it has a frontline and no bullseye so it can't hit anything anyway

#

the team has fired about 50 S2H and managed to kill a shuttle

glad aurora
noble zodiac
#

gods

wary flame
#

the Sah/[HOJ] missile frigate fleet is blowing up an ocello squadron that only had one aurora and one MK66 between them
in the manner of the ancient Greek Graeae with their eye and tooth

noble zodiac
#

what the fuck

#

what else did they have on the C4 mounts???!??

wary flame
#

I should start a youtube channel and cast some of these

noble zodiac
#

yeah lmfao

wary flame
#

Blue League Heroes

noble zodiac
#

"what not to do"

#

or that

noble zodiac
#

why

#

what the fuck

tulip vault
#

Wasting disease

tulip vault
#

It’s contagious I stg

supple sonnetBOT
#

you absolutely should

Misc | Naval RA-chitect ↩️

[Reply to:](#1164000873031151637 message) I should start a youtube channel and cast some of these

wary flame
#

PERFECTLY BALANCED

glad aurora
supple sonnetBOT
#

PSA: Put real guns on your ocllo

wary flame
#

AS ALL THINGS SHOULD BE

#

I didn't even notice it was lining up for a Canyon Draw, I was zoned out after the fighting ended

#

since there was of course no cap gaming

#

besides the cap corvs from the 4 prowler BB

#

that man will go far

tulip vault
#

Nature is healing

wary flame
#

but that one would qualify purely because of the insane BB

tulip vault
#

Did the BB ever shoot anything?

dire harness
#

mines

noble zodiac
wary flame
#

second game, average ANS comp

#

opposing are Kyanite, a no-decoy rocket container liner, five MDMNs, four wings of three shuttles and a bloodhound

glad aurora
#

(that said, if OSP picks their fights correctly they should just win this on caps)

#

(find the CL fleet, MD it to death, then Benny Hill around for the rest of the game)

supple sonnetBOT
#

Do the shuttle wings at least have a lyerbird per wing?

wary flame
#

two shuttles with T20, R18 and pavise, one with double bellbird and pinpoint

#

fourth wing is six T20s since that's a different player

#

one group made a run on the BB, bounced off defends since they only had two launchers

#

container liner died to cruise HEKP at the 10 min mark, doing basically nothing

supple sonnetBOT
#

Not the worst setup, but yeah you only have two RL launchers wich is a problem

wary flame
#

third game has a real capfleet on the OSP side but ANS has three BBs and two CAs, while OSP has two LNs and a pile of poorly built monitors that can't really hurt capital ships

#

so ANS will almost certainly just sweep with their line of Solomons

#

they will now sweep even faster because half the MNs sat in their own tug's reactor bloom and now have no armour

glad aurora
#

horrible bastard creature

#

such a bastard creature, apparently, that hazel cannot comprehend its mysteries

#

tl;dr:

4x TC spyglass BB, eight barrels of 450, 15 HEI CMD/SACT S3H in the backpack with three S3 activest decoys, and a no radar/no reactor/reinforced everything capshuttle

#

bit sad I could only fit two AEs, though, with a missile salvo size of 5

#

(I needed the remaining slots for extra reactors)

(the ship is 2x small whip / 2x big raider)

(it is an abominable creature)

wet root
#

If you bump the missiles to a Raines can you fit the missing AEs? Spending 2800 points on a ship that has less 450 output than an Ocello is painful

glad aurora
#

Realistically, I change one small whip to a big reactor, and then I start replacing small reactors with AEs

#

but the allure of the battleship with the maneuverability and speed of a cruiser calls to me

formal tiger
#

fast battleship is a way of life

#

(it's why i play modded lmao)

wary flame
#

37 m/s 120 Axford battlecruiser line has been my gimmick lately for a reason

#

nobody expects the ANS gunline to run you down like that

glad aurora
#

actually, is three hybrids per salvo enough to penetrate OSP PD these days

#

I could drop a bus array for another AE like that, which gets to three AE, and then figure out some other stuff to potentially get all the way to 4AE max output...

wet root
#

Three hybrid salvos is what I run on my Axford, the one-two punch of 2xACT[CMD] HEI Bigtail +1xCMD BSSJ HEKP Bigtail has seemed pretty effective, though non-greedy Ocellos will shut it down

tulip vault
#

do your hybrids have basically any penaid

#

honestly even without, I've seen, and run, incredibly greedy OSP liners very often

glad aurora
wet root
#

Mixed salvos launch in order from top to bottom I believe, so the BSSJ being last means it covers the forward missiles nicely

glad aurora
#

I know one of the Estoc variants is cork and the other is weave, but I forget which is which between the HEKP or HEI

tulip vault
#

presumably hardened skin pushes it over a breakpoint?

glad aurora
#

aurora breakpoint + goes from one max warhead EL AMM to two

wet root
#

Yes, makes it take 2 AMMs

glad aurora
#

so yes, hm, I can get away with a salvo weight of three, probably...

#

more AE time 🙂

tulip vault
#

how many AE's does that bring you up to?

glad aurora
#

three

#

if I drop a small reactor somehow, probably by changing my drive setup, that takes me to four

wet root
#

Can you stuff a PCC in?

glad aurora
#

Already has one

wet root
#

Can you stuff a second one in?

glad aurora
#

🤔

tulip vault
#

hey <@&942093958551588904> is anyone up for one game of nebulous at this moment

junior heron
#

i can maybe be on in a bit

tulip vault
#

how long is a bit?

glad aurora
#

@wary flame What do I arm corvettes with for 52pts incl. launcher

#

the weave S2H is very good at hitting but not at killing in the numbers I can afford

wary flame
#

double MK62 if you have mounts spare, VLS-3 with two torps and one S3H if you don't and can maybe squeeze an extra point or two

#

the guncorv will not beat two gun shuttles and is an even roll against a single one at range, you need to close

#

are they RCIC?

glad aurora
#

the corvette? yes

#

the shuttle? also yes, I'm using a reinforced everything + 2x pavise shuttle as the target hull

junior heron
#

booting up now

#

just gonna grab some food in the meanwhile

tulip vault
#

that is a workable bit

wary flame
#

if you reinforced the whole corv, you either give it two MK62s and embrace the cowboy gunslinger lifestyle or you unreinforce the corv, add an aux steering to split damage with the basic CIC and take about 15-20pts more missile

glad aurora
#

goodbye chaff box, you served me well

wary flame
#

can't do chaff on one wing and defender on the other?

#

double defender double gun vette is MMT fodder

glad aurora
#

😔

#

five chaff and a ceremonial arming missile it is

wary flame
#

hang on, what's the actual budget and use case here

glad aurora
lime jungleBOT
# glad aurora does this make hazel able to comprehend it? we shall see

Fleet 'NG 3 Magician' is composed of 2 ships that cost 3000 points:

   Mirror of Days : 'Solomon' class Battleship [Gun Missile PD EWar Sensor]
Shield of Morning : 'Sprinter' class Corvette [Gun PD]
```This fleet uses 3 different missile types:
```yaml
        SGM-101 Hobgoblin : DIRECT - ACT(RADAR) - HE SHAPED [2pts]
SGM-H-378 Estoc Mle. 1630 : DIRECT - CMD/ACT(RADAR) - HE SHAPED [27pts]
       SGT-370 False Idol : DIRECT - NONE - NONE [8pts]
wary flame
#

ah

glad aurora
#

so it does

wary flame
#

yeah, that's a cheap vette

#

you want four 3pt AMMs there, which is an issue unless you're willing to accept the Hermann Corollary

#

which is advice I once got that amounts to "cut the active decoys, we chaff & emcon like men"

glad aurora
#

hm, I'm not sure if I have 3pt AMMs anywhere, just 2pt

supple sonnetBOT
#

it is unfortunataly glare o'clock for us right now, but we might be on in a bit.

TronTheAllmighty (He/They) ↩️

[Reply to:](#1164000873031151637 message) hey <@&942093958551588904> is anyone up for one game of nebulous at this moment

wary flame
lime jungleBOT
wary flame
#

got these from Nop, my Currency Conversion AMMs are barely-modified or identical to this

#

sometimes I increase range a tiny bit for AMM boxes intended to defend a squadron

glad aurora
#

Interesting.

#

I assume if I take four of these I can beat a MMT

wary flame
#

you will beat the first MMT salvo, at which point he might well assume that you have more of them and not shoot you again

#

if he's two levels up in the I-know-you-know-I-know game he will keep shooting because he assumes you have eight, and as such he has packed 12 missiles per MMT like I do, so as to exhaust the reserves of a standard torpcorv

#

but since you can't afford 12 AMMs this will have to do

#

and it's good enough for government work

glad aurora
#

I can afford 12 AMMs if I remove all my killjoys and active decoys 🙂

wet root
#

This has definitely cost me when I forget to cancel locks

wicked mirage
#

I always try to include a small sum of Active Decoys on important ships precisely because I don't trust myself to always Emcon effectively lol. Also I believe Active Decoy draw enemy missiles more strongly than chaff but I'd need to test this.

glad aurora
#

yes, but I can troll MMTs instead

supple sonnetBOT
#

We put them on our capital ships now, but also the ANS Duncans don't bother with them, nor do we often mess with EMCON with them, but that's more that they can generally hard kill any ""resonable"" missile strike on them is going to get hard killed

wet root
#

Also IIRC chaff starts with a slightly larger sig but decays

#

I want to say 100k RCS for chaff and 80k for active

toxic scaffold
lime jungleBOT
# toxic scaffold

Fleet 'Horse-fleet-moderinazation' is composed of 4 ships that cost 3000 points:

White Horse : 'Axford' class Heavy Cruiser [Gun EWar PD Sensor]
  Red Horse : 'Sprinter' class Corvette [Missile EWar PD]
Black Horse : 'Sprinter' class Corvette [Missile EWar PD]
 Pale Horse : 'Sprinter' class Corvette [Missile EWar PD]
```This fleet uses 3 different missile types:
```yaml
SGM-H-33 Black Rose : DIRECT - CMD/ARAD(RADAR) - HE SHAPED [34pts]
SGT-300 Rod of Iron : DIRECT - CMD - HE FRAG [13pts]
  SGT-336 Crysknife : DIRECT - CMD/SAH(RADAR) - HE SHAPED [12pts]
supple sonnetBOT
#

and anyones thoughts?

wet root
wet root
#

Personally I would also swap a few RDCs for Larges, more teams and they might get you a few more restores

#

I do love the double whip Axford, my version runs big Raider instead but that's just a matter of preference

supple sonnetBOT
#

TBF the lack of chaffboxes is to get us back at being good about anti missle jamming, and better about active use of AMM's.

wary flame
#

I like my chaff both because it's dirt cheap and because it is easier to keep it in illuminator cones, it doesn't aggressively fly away from the ship

#

the main use for Actdecoy in my experience is manually firing it ahead of you at incoming rocket container packs

wet root
#

It seems like it would be really nice to find the 20 points to finish filling up your S3 boxes with 7-point finisher torps, there's so many situations you can toss one at a disabled ship and make sure it stays down

wary flame
#

triggers them more reliably than chaff if you don't have time to stop

wet root
supple sonnetBOT
#

And that's what the size three AAM's are for

wet root
#

And a few blankets on Sprinters won't save you

#

Ohhh fancy I missed those

supple sonnetBOT
#

If they work

wet root
#

If you fire them at the rearmost missile I can see them clearing a whole salvo

#

Slightly awkward that it means you can't detach the Sprinters to go kill tugs without risking getting missiled

#

But then again you can usually tell if there's a missile fleet around pretty early

wary flame
#

The active decoy rocket container thing is still not really worth it because I keep accidentally firing them with shift-z when I only want to chaff, and nobody has tried to rocketbox dump me in ages

supple sonnetBOT
#

But i think i can find 20 points for some finiser torps those sprinters dont need that much defender ammo

glad aurora
#

update: it turns out that the 12 3pt AMMs work fantastically when they're mining C point on aorta

#

the mine player was not especially pleased I survived

#

even less pleased when I told my buddy with the hangups to jam his minelayer's comms

quiet quiver
#

Just had a terrible/amazing idea

#

Fake weave by using SAH/ACT and manually toggling the illuminator on and off so it wiggles between the illum target and its chaff

wet root
#

You can get fake weave on hybrids with ACT[CMD] so it's not an entirely wild idea

#

Clearly the best method is by doing SAH/CMD and firing it down an ELINT LOB with radar off then pos-firing the illum when the missiles get close enough

quiet quiver
#

Ooh

dire harness
#

like 8 chaff is pretty much always better

#

unless you don’t have room

glad aurora
#

death approaches

#

(all of the raines are the same)

#

(help)

wicked mirage
glad aurora
#

Yes, since if they never see the rail array, they can't fire EO at it

mint sinew
tulip vault
#

well I just got entirely rolled by two gunfrig swarms

#

that's new

wicked mirage
#

Yeah frig blobs are scary

tulip vault
#

certainly, just been an incredibly long time since I ran into one

wary flame
#

this is the fourth pillars game in a row I've seen decided purely by whether the 1-2 capfleet beams were correctly positioned or not, this is getting kind of old

tulip vault
#

I don’t know if ours was

#

Actually… you may be right

dark dawn
#

We're reaching that point of a patch where the game is becoming more and more solved

#

And it's kind of sad

wet root
#

Well

#

Pillars is getting closer to solved

dark dawn
#

Right, true

#

I don't even know what 'the meta' is anymore and at this point I'm too afraid to ask

#

It just seems to be 'anything I'm not playing

tulip vault
#

I think pillars is quite solved yeah

#

But I really don’t think the meta is that solved

#

Or if it is there’s a lot of variety within it

wary flame
#

pillars is mapped out to the point every single rock has a counterstrike callout

#

it's just very locked down

tulip vault
#

You claim they have a CS callout but you’re the only person who Ive ever heard use them lol

#

Mayhaps this is all an elaborate hoax by you

supple sonnetBOT
#

Yeah there is some level of like The Meta being solved but that's more to do wiht pub games being unorganized shit shows with no coheasion on the team. Like it's not meta to run anti-cap H/K wings of shuttle for the OSP, but it dose work wonders

wary flame
sharp crow
#

misc just made all this up for the bit

wary flame
#

why on earth would I name something "weeble rock"

sharp crow
#

plausible deniability

wary flame
#

I also like to think I'd be above "the buttcrack" but I can see it

forest star
#

weeble rock is a funny callout

sharp crow
#

I do like weeble rock

wary flame
#

nobody has any idea why it's called "revenge rock"

#

apparently it's weeble rock because a vet player called weeble used to go there all the time, and all the others are reasonably self-explanatory

glad aurora
#

I assume it's called revenge rock because it's where all the actual ships come out from after getting B to avenge the acap shuttle

supple sonnetBOT
#

Dose anyone but us have any experience in like running an attack wing of FF(L)'s as a secondary part of there fleet?

glad aurora
#

I can usually only afford one, so no, but I have thought about bringing a 1x3 wing and two 3MD liners as a fleet before

supple sonnetBOT
#

If you do, let us know how ratting out cappers and hunting down missle ships goes for you.

glad aurora
#

That's exactly why I was thinking of it, yeah

#

Have the MD liners for open space, then when they retreat from the MD liners, hit them with the 6x rocket launcher punch

tulip vault
#

but also hey, not every rock has a callout

supple sonnetBOT
#

I will say having a lyerbird on one of them relay ups your pen rate, and it's not that much more expencve then a full RL18

glad aurora
#

Hm. Let's actually spin this up real quick

supple sonnetBOT
#

Defenders don't have an EO backup so you can just make them eppy at short rangee wiht one

runic torrent
#

the buttcrack

wary flame
#

missed one but nothing interesting

supple sonnetBOT
#

Halfway rocks is the most resonable named rock after the Donut

glad aurora
lime jungleBOT
# glad aurora

Fleet 'NG Hierophant' is composed of 5 ships that cost 3000 points:

          Cryptographic Error : 'Bulk Freighter' class Line Ship [Rail PD]
               Common Mistake : 'Bulk Freighter' class Line Ship [Rail PD]
                 Odd Accident : 'Cargo Feeder' class Monitor [PD]
           Dropped Apostrophe : 'Shuttle' class Clipper [Rocket EWar PD]
Incorrect Semicolon Placement : 'Shuttle' class Clipper [Rocket PD]
glad aurora
#

I have no idea whether this is functional, but it's sure something

glad aurora
#

it should be over power by such a mark on the bulkers that you can run the rest of the ship if the PD isn't on :^)

wary flame
#

might want to swap to a standard 2TC spyglass tug and use the excess cash on AMMs, but otherwise, likely good

dire harness
#

what’s the rpm?

dire harness
#

2 TC is usually plenty for MDs

#

also more mobile which is nice

supple sonnetBOT
#

I would try to fit in a third shuttle for a more full wing, but 2 might be enough to fuck up a CL.

LT Hazel ↩️

[Reply to:](#1164000873031151637 message) Fleet 'NG Hierophant' is composed of 5 ships that cost 3000 points:

          Cryptographic  📎
dire harness
#

run around and point your nose at stuff

glad aurora
#

If I drop to a barebones 2TC tug I might be able to afford a third shuttle

#

maybe

#

liners are surprisingly expensive

dire harness
#

2 shuttles is good for rocket shuttle wings usually

#

that’s nice

olive blade
#

but tbh I don't use little frigate groups as much anymore

wet root
#

Is the second JRR actually more efficient than a second PCC?

dire harness
#

maybe basics rather than yards though

dire harness
#

that might just be with BW2000 though

supple sonnetBOT
#

Fair, i was wondering how good ti is at ConL hunting and pushing lone Bulkers of points

Grandar t(he) Gyrobooster ↩️

[Reply to:](#1164000873031151637 message) but tbh I don't use little frigate groups as much anymore

glad aurora
wet root
#

It also doesn't explode though

wary flame
#

ConL hunting is generally not a valid meta concern any longer because softkill is so good they aren't actually scary

olive blade
#

I don't find many lone bulkers on points, and I tend to find I hunt conL with cruise missiles

glad aurora
#

it turned out that I couldn't run the rest of the ship even with the PD off, however, so I had to buy the second PCC and suck up the cost in chaff

supple sonnetBOT
#

Going off our own personal experince, and how Bal-Con talks 3 shuttles wiht one yerbird gets you the best pen rate per rocket

smolcake <3 ↩️

[Reply to:](#1164000873031151637 message) 2 shuttles is good for rocket shuttle wings usually

wary flame
#

they're just 3k point pinatas for anyone who finds them

dire harness
#

share torps with clns today

dire harness
olive blade
#

I mean the more you have the better pen you get per point right

#

as you overwhelm pd

wary flame
#

two is generally enough

olive blade
#

its more just how many is enough

wary flame
#

one is maybe not the going setup these days because defenders are rather better

#

wings of two gun shuttles are actually quite mean, I respect those

glad aurora
#

this entire fleet's concept is "buenos dias, fuckboy" with the MDs when they pop out of cover, and then when they retreat behind cover, "buenos dias, fuckboy" with the rockets

#

at which point I also expect the MDs to have somewhat attrited their PD

dire harness
#

like toss it into the back line

#

use it to kill a scout or even just stall for time

olive blade
dire harness
#

wait cln :0

wet root
#

The SAH cruise CLN with illum escorts is an interesting idea

#

Fragile though, since if your illuminators go down you cry

#

Also not sure you can get enough illumination in the fleet to reliably get decoy separation early enough under jamming

dire harness
#

ya, not a lot that cost effective either :(

tulip vault
#

<@&942093958551588904> anyone feel like one (1) pub game

supple sonnetBOT
#

Yeah We can see there use, however most of the time our corvs run into them (and we remember jamming) it's a defeat in detail for the x2 gun shutles wings.

Misc | Naval RA-chitect ↩️

[Reply to:](#1164000873031151637 message) wings of two gun shuttles are actually quite mean, I respect those

#

We are up for a pub game

tulip vault
#

alrighty I shall be in activity 1

supple sonnetBOT
#

like we do know that more dispersed feets are better at back-capping and hiding random ships about, but we have been wondering about the overall efecitacy of ratting fleets are overall

tulip vault
glad aurora
#

update: the MD linering would've worked better if I didn't get 90 S2H thrown at me

#

rocket shuttles worked very well, with the exception that the target they jumped was a beam axford and thus they didn't survive the experience

#

Does anyone have tips for finding targets with a Bloodhound instead of using the Bloodhound to keep track of a target your scout shuttles or teammates have already located?

#

Or are you not supposed to find targets with a Bloodhound

wet root
#

That's what an EWR is for

#

You can sweep the Bloodhound across a point or hold it at a corner you know a Beamstone is lurking behind, but they're not going to sweep the whole battlespace in a hurry

glad aurora
#

Hm. I may have to downgrade to 2x TC tug + EWR instead of the dog

wary flame
noble zodiac
#

rail plasma ocello

wet root
#

The ereg value!

glad aurora
#

"I noticed your 'support ocellos' don't also have support gun options"

#

"This is just the logical extension"

quiet quiver
#

Some people think railcellos are better vs ANS than railstones are vs OSP

#

(Railstones vs ANS still do hella work tho)

dark dawn
#

I honestly can see why you'd say that

#

Not to mention ocellos can actually bowtank with rails

glad aurora
#

Railcellos have better targets into ANS than Railstones do into OSP

#

and they pay for it with significantly worse output

dark dawn
#

What do you shoot with railcellos?

glad aurora
#

Capital ships

#

coincidentally, ANS loves those right now

dark dawn
#

Ahhhh

#

I might try those out then honestly

#

Question is how to use them effectively, besides the obvious 'don't'

glad aurora
#

pair them with other things that contribute meaningfully to the game

#

if you're bringing it with anything not a MD liner, take a 450 turret

supple sonnetBOT
#

Some of us like bringing them with Plas/100 MN's as a slow crousal preadtor of capitals

#

Not a fleet comp that I personaly like but it works

glad aurora
#

update on the previous MD fleet, on that note: swapped the perfect dog for a laundry rack/bloodhound 2x TC tug, that let me bring two more Pavises in the liner formation and a bunch of 2pt AMMs

quiet quiver
#

Oh EWR and bloodhound, yeah I've heard of those

quiet quiver
#

Feels like it's real hard to power tho

wet root
#

Also a bit awkward to position

#

But saves on points and means more condensed PD

tulip vault
#

It’s hard to power, position, and get good tracks out of either module

#

But it is certainly cheaper

wet root
#

Technically it might not be cheaper than a bloodhound Tug plus EWR buoy, but EWR buoys come with lots of downsides of their own

#

Namely that they are piñatas for anyone who looks at them so you really want multiple

glad aurora
#

It's hard to power insofar as you just don't have the EWR and bloodhound on at the same time

#

kill them. kill them all.

#

(this track, for reference, was a BB who showed up on radar, got prio marked, and then immediately lit up by no less than 15 mass drivers)

wet root
#

Shouldn't have been seen

#

Clearly that BB needed more Prowlers

formal tiger
wicked mirage
#

<@&942093958551588904> Bideo gaem?

dire harness
#

neb :D

wicked mirage
#

nebbu!

quiet quiver
#

Bideo gaem!

wicked mirage
#

yay!

#

We're in Activity 2

wicked mirage
oak shell
#

Fire ALL of the missiles

junior heron
#

Found it!

#

the fabled OSP comms jamming!

#

it's in the Supplementary Radio Amplifiers

#

*Techhead found it

wicked mirage
#

@wary flame

#

Containers are great once you get the hang of them!~

dark dawn
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Hang on, Semi-active containers?

wicked mirage
dark dawn
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Are the illuminators on the container ship or on something else?

wary flame
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I like it, are they the really slow, really corkscrewy variant?

noble zodiac
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DIRECT containers

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suffering and woe

wicked mirage
wary flame
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ah, the pubstomper 8005

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surprised you didn't mix in a few SAH/HOJ boxes

wicked mirage
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heh xD

glad aurora
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true pubulous experience incoming

wet root
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Ah, the triple-Axford classic

wary flame
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the duality of minetug

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now time for spectateulous

tulip vault
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yeah have fun with that one misc, I do not feel like playing into most of a stack as OSP on nyx

glad aurora
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MDs 🙂

wary flame
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incredible bulker design

rigid bison
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severe wasting disease, could get the same number of MD barrels with largely the same PD from a monitor

glad aurora
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what does it do

wet root
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I could see myself doing that by accident, if I were making a bulker in a hurry and using the left panel to add weapons

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2xMD bulker isn't ridiculous

quiet quiver
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"Largely the same PD"... Misc that has 7 pavises and a chaffbox

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(There could be AMMs in it but I doubt it)

wary flame
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that wasn't me saying it had the same PD

quiet quiver
wary flame
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it was perfectly symmetrical, it was clearly intentional

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it also had 39 flares and no chaff

quiet quiver
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SMH

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Though I was right about no AMMs

rigid bison
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anyone down for a pubulous?

wet root
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(No pubulous for me at least until later, alas)

tulip vault
wet root
tulip vault
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(Also no sadly)

gusty imp
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I'm finally reinstalling Nebulous and trying to learn how to play

junior heron
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it swaps halfway through

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1, 2, 3, 4 alternate port/starboard

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and then one side gets repeated