#Exalted

1 messages · Page 9 of 1

fierce star
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that could work actually. I'll workshop it as I do charm design; probably going to start up on that tomorrow (I'm at work today, 24 hour shifts leave little room for getting into a flow state with homebrew, but it's good for jotting ideas down)

fierce star
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A player of mine has presented me a questiona bout Architects: Yu-Shan is a city. It likely lacks a city father, but could Wun Ja in theory empower an architect of yu shan?

bleak hazel
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I had actually considered doing that as a Celestial Exigent at some point, but that would mean upgrading lots of the already printed and shiny charms

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I see no reason why not, lorewise

fierce star
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yeah, that was my thought as well

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I feel like you get Wits, Manipulation, and Intelligence as foundation attributes for yu-shan?

bleak hazel
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sounds about right, although I'm tempted by Appearance because it is the city of gleaming gold flagstones

tulip folio
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Pretty city

bleak hazel
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presumably the reason there isn't one is because Yu-Shan is, by Creation standards, pretty safe and definitely has the highest Celestial Exalt population per capita of anywhere

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plus quite a few deebs

tulip folio
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How are architect charms?

fierce star
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I could see appearance instead of... probably wits?

bleak hazel
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yeah

fierce star
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you want manipulation for office politics and intelligence for doing the bureaucracy

bleak hazel
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Int-Manip-Appearance is, coincidentally, the best possible set of attributes if you want to be amazing at spirit binding and summoning

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which seems fitting

fierce star
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Architect charms are pretty neat, I've only given them a brief look over but they're a fairly decent match for dbs in power level,b ut more generally broad due to being attribute-based

bleak hazel
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since an Exigent of Yu-Shan would presumably be a God Cop specialist even beyond your usual for Sidereals

fierce star
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makes sense

fierce star
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Blade-Beckoning Requisition
Cost: 3m; Mins: Dexterity 2, Essence 1
Type: Reflexive
Keywords: Keystone (Strength), Metropolis
Duration: Instant
Prerequisite Charms: Civic Armory Summons
The Architect draws swords from cobblestones and arrows from midden heaps, making the city her weapon.
Touching an artificial structure, the Architect draws a
mundane weapon from it. She can choose any weapon
that the Storyteller agrees is a good fit for that structure.
Should the Architect need to call the weapon to her
or scavenge ammunition for it with Civic Armory
Summons, she may do so for one mote.
Metropolis: In cities, the Architect can confer an additional tag on the weapon based on the form, function,
or composition of the structure she drew it from.
Keystone: An Architect with Strength as a Foundation
Attribute may learn this as a Strength Charm.

@tulip folio an example of (and one of my favorite) architect charms

tulip folio
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Interesting

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Only mundane but pretty cool

bleak hazel
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terrestrial "summon weapon" is mundane by default, I believe

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Dragon-Graced Weapon lets you pull your daiklaive from the earth and makes it Smashing for your trouble, but only if you stored an artifact there in the first place, if not it just produces a mundane weapon made of rocks

fierce star
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yeah

bleak hazel
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technically you can store your weapon in anything, but in practice earth is both reliably available and one of the better upgrades because Smashing rocks

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(ha ha)

fierce star
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lol rocks

bleak hazel
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deeb melee is very fun in general

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Crossfire Flash + Portentious Comet Deflection + Fire Incites Water To A Riot Of Clouds produce this heavily clash-based, very flashy combat style that both looks great and tackles superior celestial raw stats quite well

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risky, though

fierce star
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I still have a DB that I played in a one-shot that I'd really enjoy having in another campaign; I'm quite proud of the artifact suite I did for her even if I only had like, three evocations from them. She was a war/occult/melee battle sorcerer with an Agatae familiar who she had a mututal defining tie of 'true love' with. Agatae are so fun, easily one of my favorite first circle demons.

bleak hazel
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big fan of the stupid sexy dragonflies

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I've always been tempted to have a deeb with an artifact that's a "carved wooden agatae" that works like an Edge Chronicles skycraft

fierce star
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Oooh

bleak hazel
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or possibly a Sid, since they suit the Librarian Knights quite well

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but they have more straightforward access to outright flight in the form of Stormwind Rider etc.

fierce star
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back in ex2 I actually had one GM very gently ask me to stop playing sorcerers because hew as very tired of me having between one and twelve bound demons ready for nearly any occasiona thrown at us.

bleak hazel
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lmao

fierce star
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... so the next game I played a necromancer with craft (necrotech) instead.

bleak hazel
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personally I like necromancy in 3e, it's a bit less flexible but it both fits my desired vibe and has some real standouts in the war department

tulip folio
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Well now the rules for that don't stink as you can just make them a battlegroup.

bleak hazel
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Necromancy is the Operational Warfare variant now - summon ghost gets you officers and intel, Skeletal Horde gets you fodder, Hundred Shade Breath gets you an elite personal guard

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other necromancy spells provide battlefield fortifications, which is really quite strong in 3e if you have a bunch of archers to fight from them

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and then once you get a bit higher up you do Big Necrotech instead of second circle/third circle demons

tulip folio
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...so my war alch should pick up the Summon Bunker charm?

bleak hazel
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compred to Second Circles they're not as useful as personal guards but Thousand-Corpse Goliaths are extremely powerful when fully prepped

fierce star
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That's in Stamina iirc

prisma sun
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The fucking uhhh

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Ogre Princes

bleak hazel
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my personal favourite is Forest of Ivory Razors, because it looks sick and is really strong

prisma sun
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Or whatever they're called

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Seem good

bleak hazel
tulip folio
bleak hazel
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Shadow Circle, so your alch will be waiting until E3, but it's very mean

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2WP for auto-fort can be battle winning

fierce star
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oooh right yeah

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I was planning to grab that for one of the submodules

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Mass Habitation Assembly (3xp; Stamina 5, Essence 3, Prefabricated Structure Assembly): The
Alchemical can use Mass Habitation Assembly for major projects to create structure
bleak hazel
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sorcery is still king for protecting your party, though

tulip folio
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Oh then you can make bunkers for me then ID

fierce star
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the alch charm is only light cover by default, requires specific setup/environmentals to do heavy cover

bleak hazel
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the old joke that the most combat optimized Solar is a twilight with an entire Primordial's worth of demons bound to them remains largely true

fierce star
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it takes it a bit to work strictly for battlegroups, you need two submodules, but

bleak hazel
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even if the invincible sword princess can fight Berit, then a Full Moon, then Octavian, then Lilith, then the core book Abyssal and then Ahlat in a row with no breaks, which she can, because Solar Melee is cracked, she can't fight all of them

tulip folio
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I can't get blood apes but I can get robot ants with buzzsaw mantiples.

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Which are also cool

bleak hazel
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that is objectively cooler

fierce star
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Tactical Barricade Deployment (6xp; Stamina 4) (+3m per ally): The Alchemical can allow up to
(Stamina/2, rounded up) additional characters to reflexively roll (Dexterity + Dodge) to take cover along
with her, paying a three-mote surcharge for each character. This is Augmented. The protected characters
must be behind the barrier with the Alchemical or otherwise positioned to benefit from it. It can’t protect
battle groups.

Strategic Firebase Deployment (6xp; Stamina 5, Essence 3, Mass Habitation Assembly) (+3m): The
Alchemical can pay a three-mote surcharge to create a barrier that extends up to (Essence) range bands. If
she has Tactical Barricade Deployment, she can use it to shelter battle groups for two motes each. Each
counts as (Size/2, rounded up) characters toward the maximum number she can protect
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wait, sorry, actuallyr eading it that's just for reflexively protecting them with it

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I think?

prisma sun
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Blood apes are so fucking funny

tulip folio
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It's for 'Wait, I have an interrupt'

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As you just vomit a castle between you and the arrow

bleak hazel
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I love combat engineering

fierce star
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but yeah I was intending to grab it for the use in projects since I'm planning to have an All Craft All the Time loadout

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the GM's houserule for the Craft skill makes it not a pain in the tophat to invest in

bleak hazel
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my bureaucracy abyssal spends 90% of his time tinkering and writing memos and 10% of his time punching the ground and watching it erupt into a rampart of gleaming ivory blades for his Lunar allies' beastmen to fight from

tulip folio
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What's EF craft houserule again?

fierce star
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each dot gets you a new area of expertise, you get artifacts as an area of expertise at 4 dots for free (if you meet the lore and occult prereqs) and at 5 you're considered to have all areas of expertise becuase you're an exalt with craft 5 (though still need to meet the pre-reqs for artifacts/first age artifice, though since it's an alchs game we don't need tow orry about the latter)

tulip folio
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Right yeah. So it's not 'Raise all the skills to 5 individually'

fierce star
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yeah

bleak hazel
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you know, that would be a godsend even thought it was only about three charms of XP and 5 chargen dots to get myself Metalworking, Artifacts, Architecture and Geomancy at 5

fierce star
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Yeah .It's not quite full on simplified crafting from crucible of legend, but it still makes craft a lot more approachable than corebook.

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since there's still the different levels of craft xp and such

bleak hazel
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I generally don't mind the craft XP, but I do hate the pointless ability split, especially since basically all artifact crafting charms assume you have Int 5, Ability 5 and a speciality

fierce star
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yeah

bleak hazel
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there's very little reason why Being A Crafter needs to be literally an entire starting character

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although to be fair for Sids it isn't, a solid craft tree investment is 5-6 charms over the first three essence levels, plus five ability dots (since one of those charms duplicates your craft dots, so you can get Craft (Artifacts) for 8xp)

fierce star
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yeah but sids are also one of the more recent splats and dont' suffer from double H syndrome

bleak hazel
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for some reason alchs suck at this

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maybe I'm missing something but their fatal flaw for crafting as I understand it is not having a cheap +craft types charm like everyone else

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instead it's one charm for 3 dots

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the Solar one is actually the best designed there, you can buy one new craft type to 5 per essence level with gold craft XP

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but I can see why the new devs didn't want to allow craft XP -> regular XP transfer any more than they had to

fierce star
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what's the alchemical charm? I thought I'd gone through all their craft ones and don't remember that one

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oh wait imprinted data cluster

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I think it's likely because charms are cheap for alchemicals honestly

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so like, a full 8 XP charm for someone else might give five dots, but it's only 4XP for an alchemical to get 3

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that's acutally a better deal

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two installations of it costs the same and gets you 5 dots plus a specialty

bleak hazel
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I did not realise they were so absurdly cheap now

fierce star
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(minus slot costs)

bleak hazel
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never mind

fierce star
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yeah a caste or favored charm is 4 XP

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6 for non caste/favored

bleak hazel
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8xp for charm + slot means needing charm slots is basically just a clean advantage over everyone else

fierce star
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and slots are 4 XP flat

bleak hazel
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or at least can be played that way

fierce star
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well, the problem is there's a cap on how many slots you can have. 20 at essence 1, going up by 3 each essence point.

bleak hazel
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ah, I misread that one, I thought it was how many you had base

fierce star
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nah, 15 base

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you gotta buy additional ones

bleak hazel
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so your first 15 charms are half price

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still pretty great

fierce star
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yeah. And like, because buying the charms is so cheap, I'm going to eventually have like... just a full crafting suite for downtime

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where I install all the craft charms and dont' have to worry about anything else, then start of the next story I have whatever speicalty or general purpose setup I need installed

bleak hazel
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yeah, I am fairly envious, especially since most of their combat charms are straight up solar tier

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they are very very scary now

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looking at you, direct port of Invincible Fury Of The Dawn

fierce star
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Now, my character will be down three slots due to permanent charms, which is actually a big deal when you can only have 32 (35 if you hit essence 6)

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(martial arts, terrestrial circle sorceyr, celestial circle sorcery)

bleak hazel
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no hail-shattering practice or heavenly guardian defence, so they're at least not going to become completely immortal as soon as they hit E2

fierce star
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but, well, MA charms and spells don't take slots, so I consider it a good tradeoff lol

bleak hazel
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but the E5 dex capstone is wild

fierce star
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Transfinite Ultraviolence Drive?

bleak hazel
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I'm going to assume you actually do need the submodule to Wither with it and the mention in the main body is a typo

fierce star
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yeah and the third submodule misname sit

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draft manuscripts

bleak hazel
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nah, it's saying you need the second submodule to use that

fierce star
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oh, right

bleak hazel
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but it doesn't use the same formatting every other submodule-dependent-on-a-submodule does

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so typo either way

fierce star
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sorry I lost my dot of linguistics there

bleak hazel
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also a really good if expensive clash charm

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Tactical Reation Matrix is 7m 1wp for a Withering clash, totally worth it if you're about to die

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since even though you don't gain init for it, you get to use your weapon accuracy so it's a fairly reliable deflect on an enemy Decisive

fierce star
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That is nice

bleak hazel
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and they have a solid fuck-your-flurry button that I can't remember seeing anywhere else

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I am writing down Sustained Counteroffensive and stealing its idea for evocation purposes

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"stop hitting me, I stab you every time"

fierce star
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I quite like metamorphic reactive plating for that too

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'better hope the first one finishes me because if it doesn't none of them will'

bleak hazel
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yeah that's really good

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big hole in the Sid defensive suite is that they don't really have anything like that to go "no, Mr Solar, you can't just hit flurry into peony blossom into flurry and instantly gib me"

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other than "fuck you I'm intangible" which is rather easier to circumvent

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Sids have always been kind of squishy like that but it does sting

prisma sun
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someone posted a story here where they specifically gave an enemy a "fuck your flurry charm"

bleak hazel
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yeah, there is precisely one mention of the phrase "one tick" in the Sid book and it's not a tick-long defence

bleak hazel
prisma sun
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It was like

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Someone hit the enemy with 7 attacks

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and then the enemy had a charm that was "deal +(x) for every soaked attack this round"

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or something

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Fuck I gotta find it

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I can't :c

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it was someone in here

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and I thought someone compared it to emerald splash but I was wrong

tulip folio
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Do any martial arts have a good flurry breaker?

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You'd think the time manipulation Sid martial art would do it

bleak hazel
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not against Solars, because against them, moving away just lets them hit Thunderbolt Attack Prana to jump at you and do double damage

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against anyone who doesn't get that and can't fly or punch at range you can use CMOS to move one range band directly upwards and stand there after the first attack

fierce star
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"Get down here and fight me like a solar!" "Lolno"

bleak hazel
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Solar melee annoys me because it achieves its deranged level of strength even by Solar standards by just having a selection of buttons that turn off parts of the combat system

fierce star
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iI'm going to be honest if you have to make your best at any given system characters achieve that by turning off bad parts of the system, you should probalby look at the base system

bleak hazel
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scenelong parry penalty negator, never roll a 1, jump on people trying to flurry break, Hail-Shattering Practice to never ever get hit

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(HSP is probably the single most broken solar combat charm and that's saying something)

fierce star
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eesh

bleak hazel
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for anyone other than a cracked out solaroid running Solar/Abyssal combat trees rather than martial arts, duels among vaguely but not ruthlessly optimised characters go long and have lots of decision-making

fierce star
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legit

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Mostly I just

fierce star
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I really think solars are the weakest exalt design wise in ex3 so I complain about them a lot

dense verge
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solars bones are very sick

fierce star
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like, not in 'strength at doing things' but in 'how fun are they to play'

dense verge
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you are correct

bleak hazel
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and so Solars doing what they do is less "look at this cool martial brilliance" and more "this is infuriating and boring"

dense verge
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their charm trees are 50% dice trick by volume

bleak hazel
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I think the reason they are like that is because the designers attempted to future-proof them against anyone ever being better than them ever without knowing what the other books would be able to do

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so they just had to be made Immune To Combat

bleak hazel
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a Dawn can and usually will have this at chargen

dense verge
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the future proofing failed/worked too well because the designers in charge of solars were uh, Not Good

fierce star
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Immune To Combat Expression
Cost: 7m, 1wp. Mins: Dodge 5, Essence 5

I'm not going any further than that but it amused me

bleak hazel
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it is insanely strong at E1, at E3+ it just makes you immune to almost any attack

fierce star
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I think my ex3 white whale is a core book rewrite with the current devs

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free us from the tyranny of H and H

bleak hazel
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I honestly think Solars could be made kinda reasonable by nerfing about a dozen charms tops

tulip folio
# bleak hazel

...the fuck. That's cheaper than adding a die to remove a success.

bleak hazel
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even HSP could be balanced if it cost enough, the only one that must truly be cast into the void without remorse because it's broken rather than because it's boring is Divine Executioner's Stance

tulip folio
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Just 'I win'?

bleak hazel
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commit 6 motes to your intimacy of "I am best at fite", gain the first 4 dice of your excellency and a varying amount of damage for 1m

dense verge
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hey check out my cool thrown charm

bleak hazel
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DES is a boring dice trick, not particularly on theme for solars (killing people with their own intimacies is like an Abyssal thing, or a Sid thing maybe) and also incredibly stupidly strong because it's usually 6-8 dice for 1m forever, completely solving the one mote efficiency problem solars have

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(their defence is sure as hell not expensive, they have HSP)

tulip folio
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XD

fierce star
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reroll 6s equal tot he number of 7s on the roll

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that just

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that's not even

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that's just shitty busywork

bleak hazel
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DES is from Miracles, the Solar companion book that is generally considered worse than the core book and frequently just stuck wholly on the banlist

dense verge
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the ruse is that the charm exists

bleak hazel
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also this one

tulip folio
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Quickly, more apocryphal tag!

bleak hazel
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hey, remember how you can pay single motes to basically autoparry?

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what if you got all your motes back, plus 1

fierce star
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is this what removing chungian combat cost us? was it truly worth it? (yes probably)

tulip folio
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...snrk

bleak hazel
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Chung has a strange dislike for 3e considering how much he hated paranoia combat, but I have to respect his extremely clear explanations of what the problems were

wise ocean
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I read that as Jungian combat for a solid three seconds and now I'm thinking both (a) that would be pretty interesting, actually and (b) how would you do that

bleak hazel
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raksha

tulip folio
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Are the real charms more bullshit than the 'This is too bullshit to be real' Apocryphal charms?

bleak hazel
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yes

fierce star
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No lie I did once include a Raksha in an ex2 game based on Sigmund Freud

bleak hazel
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apocryphal charms are like "here's 8 soak and 5 hardness while unarmoured, you have to use a turn in the fight to turn it on"

fierce star
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He diagnosed the entirety of the realm with mommy issues

prisma sun
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Are there any 3e stats for Fae Princes?

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The most powerful Fae thing I saw was the larval behemoth

bleak hazel
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the other Apocryphral charms are either jokes (build a mast out of the ship's cat), hypothetical fusion dances that need a Lunar as an input material or Sail charms, which are unusuable anyway because nobody plays naval combat

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so spending 8xp on one is arguably underpowered in the extreme

fierce star
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that's it, gonna run a game where you're a bunch of drunken pirates who both exalted and stole one of lookshy's airships while blackout drunk and now you gotta deal with the hangover, the seventh legion, and the wyld hunt

bleak hazel
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every single sail charm that is not a naval combat charm is actually really fun

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just carefully bite around the bits of the tree that involve the boatfite

fierce star
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is naval combat that bad in ex3?

tulip folio
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Spinning Into Myth
Manipulation 6, Essence 5
Simple 
The raskha rolls manipulation + [Performance, Dodge or Lore] against the target's essence to reduce a feat to little more than a story. On a success, one non-excelency charm of the target gains the Apocryphal tag until the end of the scene.

😛

fierce star
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I vaguely read over it at one point when I was going to join a lunars game in the west becuase the GM okayed me taking a five dot artifact ship and thought it seemed neat, but didn't dig deep because the game never happened

bleak hazel
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it's just pointless and boring and a Solar captain will trivially win anything anyway, since their charms cut away parts of that combat system too, and there's a lot less of it

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the only solution is to bring half a dozen or more enemy ships but it gets really clunky when it's more than a 1v1 anyway

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sail is best used as a fun tree for Stuff To Do On Boats, which luckily every subsequent splat's sail section has been

fierce star
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it's always solars isn't it

tulip folio
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I like the Alch one where you get to remote control your airship.

bleak hazel
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unlike regular combat, Sail combat isn't really fun with other splats either

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so I can't blame this all on the solars

tulip folio
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Being able to just Call An Uber with your airship is handy

bleak hazel
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just sort naval combat with excellencies, freeform narrative Sail rolls and maybe the reroll-6s button that comes in the first charm of Solar Sail and you can't dodge

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then board them and have a proper Exalted fight with maybe some siege weapons in support, that's actually a good time

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the first charm is really a microcosm of the Solar sail tree

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0 cost permanent - boring naval combat dice trick, fun miscellaneous button that is only vaguely boat related, two actually fun naval-themed bonuses

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if you avoid the former it's a good tree

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I actually really like this one

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energiser boatty

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bonus points for stealing enemy boats

wise ocean
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we're legally mandated to play John Paul Jones is a Pirate while running someone's fade on the open ocean

bleak hazel
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exalted naval combat is just kind of inherently juicy and entertaining on a narrative basis as soon as it's about boarding, so just use normal exalted combat to do Black Flag stuff

wise ocean
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We could just use Xian to set everyone on fire

bleak hazel
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Sonja is House Peleps, I may put you people on boats at some point

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just... not with the sail rules

lament owl
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Just had a random thought that might be what I make for fun when I read the exigent book, or maybe I will go back and try to make those fucked up corrupted dragonbloods mentioned in the corebook

It kinda suprises me there isn't an exalted type who is notably good at magic. Like there is Solars and Abyssals but they just "notably good" and you can say "and my guy uses the fact he is great at everything to be great at magic"

Like sidereals are "Notably Good At Martial Arts"

wise ocean
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I think DBs are the notably good at magic ones?

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You send them to magic school and put them in the magic house

lament owl
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really! I guess I didn't consider it because they are stuck at first circle

bleak hazel
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Solars are meant to be the master sorcerors, Abyssals are meant to be the master necromancers

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exclusive access to Solar Circle/Void Circle respectively

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but in the context of everything else that just comes off as "we're the best (x22)"

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if Solars were merely as strong as the other celestials pound for pound and had specialties in their classic areas of "big artifact resonance, master craftsmen, master sorcerors" it would be far more distinctive

lament owl
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Yeah exactly
also, Solars are the people who are best at martial arts, but that doesn't stop Sidereals from having "Notably Good At Martial Arts" as part of their thing

fierce star
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DBs and Sidereals have the greatest institutional knowledge of sorcery in the setting

bleak hazel
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Sids are actually better at martial arts, Solars only beat them with raw power

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Sids get Mastery, Enlightenment and Versatile charms in their combat suites, Solars just get Mastery + can be taught SMAs

lament owl
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You get the point I was trying to make though right

bleak hazel
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(also Thunderclap Rush Attack + Thunderbolt Attack Prana, which are versatile due to bad design as well as some of the strongest charms in the game, but those are just generally broken)

lunar magnet
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Heaven's Thunder Hammer my beloved.

fierce star
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... actually, it was Infernals back in ex2, wasn't it. the ones legitimately Completely Best At Sorcery.

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they could skip the usual initiation process and everything iirc

lament owl
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Infernals being really good at magic actually makes a lot of sense!

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I like that!

bleak hazel
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I still think HTH is a little jank due to the whole "weaponising absurd amounts of fall damage" thing, but I love it dearly in all other aspects

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best brawl charm

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yeah, Infernals being the best at the vaguely demon-themed magic is entirely on brand

fierce star
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Their 'weakness' was that you were limited in spells to what was thematically appropriate for the yozis you learned sorcery form iirc, and couldn't learn necromancy at all* (*unless you had a certain TED charm)

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but then you ivnerted your relationship to sorcery and could ONLY do necromancy until you de-inverted it

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reverted it?

bleak hazel
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the only issue with Big Sorcery/Artifacts/Crafting solars is that that's basically the Twilight caste

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sorry, the other four

tulip folio
lament owl
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maybe its just because 3e is the first time I ever touched exalted but I don't actually mind the solars being bonkers busted
since for me its jjust "yeah thts what the warlock does"

fierce star
#

aah, that wa sit

bleak hazel
#

and while Twilights are clearly the most important solars (look, the decay of the first age was clearly not because there weren't any Nights left), many people do not agree with me on that one

fierce star
#

bonuses to thematic ones, yeah

tulip folio
#

So demon summoning was actively cheaper and easier for them

fierce star
#

and like, you got further breaks based on the yozis you learned sorcery from, right?

tulip folio
#

Teddie initiation ones got sneaky spells iirc

fierce star
#

like boat summoning spells were easier if you knew kimbery charms

tulip folio
#

Yeah

bleak hazel
#

they're also just kind of not fun

fierce star
#

^

#

like solars were bonkers busted ine very edition

bleak hazel
#

them being cracked is a mild problem that is actually much easier to fix

tulip folio
#

...I wonder what cool spells hasn't transitioned to 3e yet

fierce star
#

but ex3 has it worst becuase they're also boring in it

bleak hazel
#

they are actually less cracked this edition than previous, because they can't basically treat anyone other than themselves as a Trivial Character

fierce star
#

hey iki remember everything you did with ex2 solar medicine, training, and crafting charms

#

that was fun

lament owl
#

I don't mind their niche being "raw fucking power"
that is admittedly weird for a splat based game, but exalted seems like its way more willing to have mixed parties than a lot of splat games

bleak hazel
#

you can still kill a totally mega optimised chargen dawn if you throw literally ten shikari at her, which in 2e was basically unthinkable IIRC

lament owl
#

like I am as much of a fan of Human Fighter type design as the next guy

bleak hazel
#

I have seen games with Generic Athletics Solar, a full moon swordmaster Lunar and a Sid, and the Solar deleted all the encounters with two clicks until the GM gave up and demanded they change the character

next delta
#

@bleak hazel Did you ever read the 'Golden Calibration' solar charm rewrite? And do you feel it fixed most of the problems?

bleak hazel
#

Golden Calibration is probably the best you can ever do with Solars without actually being willing to nerf the nonsense stuff, it's an excellent job on the playability side (which is by far the harder problem to fix)

#

I just wish they'd actually nerfed the worst offenders in the "putting your boot through the side of the game" trend while they were at it, but I think they were trying not to start any fights

lament owl
#

I did have the funny idea of reworking Supernal to be "Mastery/Enlightenment for base splat charms"

bleak hazel
#

a common idea for a fix, yeah

lament owl
#

even though that is so much higher effort

#

oh really ok

bleak hazel
#

personally I would just say "Supernal gets you Essence +1"

lament owl
#

...

bleak hazel
#

less hassle, less Heaven Sword Flash chargen dawns deleting wyld hunts

#

at least as long as you clip the wings of the worst Solar offenders

#

HSP, etc.

#

there are some Solar charms in core that are almost literally unusable

#

RAW, Order-Affirming Blow.... does basically nothing because it's impossible to tell what it's actually referring to, but if you stretch a bit it turns off literally all magic

#

punch to de-exalt someone

fierce star
#

but misc, natural language is so much better for rules design than keyword-based language~

bleak hazel
#

(it's clearly meant to be the Shaping effect remover, but they didn't have the keyword)

next delta
fierce star
#

(that's a /s btw)

wise ocean
#

natural-language rules with a crunchy combat system disco

lament owl
#

I actually read that particular "surprisingly fucking strong from the jump" as being diagetic

Like there was that short fiction of a DB fighting a solar who spawned in like 3 weeks ago and it being a pain in the fucking ass that forces her to almost concede

I love "Killing a forsaken anathema in the crib before he becomes even more of an issue for the realm"

bleak hazel
#

95% of Solars, even with supernal, are going to get trivially bopped by a couple of decent deebs

fierce star
#

god I just went to re-read order affirming blow and it literally

#

I hate it so much

bleak hazel
#

Player Character Jim, who is Every PC Dawn, puts his glorious solar boot through the side of the game by accident trying to use the mechanics he was given

#

and can suddenly destroy every single opponent in the core book including the directional war god at chargen

tulip folio
bleak hazel
#

it's not that they Are Strong, it's that a dozen or so absurd outliers take them from interestingly strong to "whoops, no more game for you"

#

and it's not like fight dawn is having any fun there either

#

he's not being challenged, and the GMs tend to very rapidly stop running combat

fierce star
#

Dream, yeah

#

talking about how solars in ex2 were sitll busted, but were at least fun to play (and GM for!)

bleak hazel
#

I have a Bureaucracy Abyssal who, by the time he reached E3, was getting maybe 1-2 charms ahead of normal progression with supernal and not feeling any worse off for it

tulip folio
fierce star
#

"The solar just wants to do what's best for everyone" is literally the third most worrying phrase to hear in exalted

tulip folio
#

Look, do YOU have compassion 5 and Abyssal Mirror Charms?

wise ocean
#

I just think it would be better if is the kind of phrase that gets heads to snap around immediately in Exaltedland

tulip folio
#

She was, entirely unironically, the worst person I've ever played

fierce star
#

I could have dropped her in as a villian in any other campaign, but for some reason the other PCs never seemed to have an issue with anything she did.

bleak hazel
#

every time I hear the phrase "the worst person I've ever played" I am reminded I am still delinquent on VP Emil Caravetta, SSC

tulip folio
#

See, Solars have this Charm that turns an extra into a heroic mortal with a primary motivation you pick.

bleak hazel
#

Vice President here is not a title, really, it's in the place of "Mr." because at this point he has hacked at his own psyche so much that his gender is "corpo"

tulip folio
#

And there's an Abyssal charm where you grind down a heroic mortal back into an extra.

#

They're mirrors so she could have both!

wise ocean
tulip folio
#

She was a Good Teacher

bleak hazel
#

post tomorrow, I will write a good long one

#

it's my day off

wise ocean
#

You could do it, right now, this morning*

bleak hazel
#

well, "tomorrow"

wise ocean
#

(I kid, see you after you sleep)

fierce star
#

Soaring Dream was a delight to run for because I was very confident that no matter what the villian was, she'd be worse. I think she legitimately out-horrible-personed the deathlords the circle met in that game.

#

well, okay, maybe not 2e Dowager

#

but it was close

tulip folio
#

It's not immoral to shatter a mortals soul if you build it back into a better soul, right?

bleak hazel
#

Winters is surprisingly nice this edition

#

I think you could quite easily make a Solar in 3e who was accidentally more evil than Winters

#

or Silver Prince

tulip folio
#

Silver Prince just wants to play with his boats

dense verge
#

i. with some effort. think i could make an interesting solar concept, given the right game. but i'd be hard-pressed to actually make one with working bones in 3e. essence, probably workable

bleak hazel
#

my current Abysssal is a bureaucracy specialist under the Silver Prince

#

it took actual effort to not take Sobriquet: The Little Prince

wise ocean
#

if I had to make a Solar, gun to my head, it'd probably be someone with the exact personality of Koinonia, honestly

tulip folio
#

@fierce star Would you say Dream was a worse person than my Ebon Dragon Infernal?

bleak hazel
#

I would make a craft specialist

fierce star
#

Yes

#

Like, no thoughts, immediate response, yes

bleak hazel
#

solar craft is just abyssal craft but better, if and only if you have dedicated four hours to understanding the craft system enough to never take 80% of the tree

tulip folio
bleak hazel
#

abyssal craft is slightly less strong but also actually playable

fierce star
#

Loviatar's offended by a lot of things, including the suggestion she should have to work to achieve things in life

#

she's still a better person than soaring dream

dense verge
#

the closest ive grabbed at solar is Supernal Dodge Solar, horribly in debt to the local crime organizations, kind of dogshit at breaking and entering, really good at running away from guards, lives in Gem, The City That Is Going To Explode

wise ocean
#

would they be a better alch as a literal translation? yes

would the concept of Person who is completely convinced that their monopoly on the reins of power makes them a better person than you, who is actualized through the exercise of state violence and who has decided that everyone who thinks differently than them is objectively wrong and only worth engaging with in the manner one does an ill-disciplined subordinate or unaware student make an excellent solar? Also yes

#

This Person Is In Fact Exactly Who They Killed The Solars About

bleak hazel
#

Integrity Supernal zenith

#

you literally have charms for that

fierce star
#

The Reason The First Age Was Like That

tulip folio
fierce star
#

lmao

dense verge
#

this is why i thought koi would be a good orichalcum caste if they were an alch

fierce star
#

"I tried exactly once in my life and all I got was a demonic coadjudicator"

bleak hazel
#

in a better-written book, the fact all the integrity charms that stick your intimacies on people while teaching them are wrapped in florid paeans to the goodness and wonder of the Solars would be deliberately unsettling

#

a max integrity solar is utterly impossible to convince of anything, even if it's a good idea

fierce star
#

I think the worst character I've ever played in an exalted game... hmm....

wise ocean
bleak hazel
#

you know I wrote the original wiki article for Anacharis Scoria, although it's been long since buried under edits

tulip folio
bleak hazel
#

love that guy

#

Sid Integrity is my favourite tree in any book end of

tulip folio
#

You can't make them betray their community.

bleak hazel
#

it's very strong, when used properly

dense verge
bleak hazel
#

Sid integrity is "you will always be on mission, but it will fucking hurt"

fierce star
#

Probably my loyalist abyssal in the ex3 game I'm in. Dedicated to the Heron and knows black claw style, is an outright cannibal of both people and ghosts, and would if requested tear out her own heart and offer it to her deathlord but she'd rather offer up a few dozen other people's first.

bleak hazel
#

it basically enshrines you, the dispassionate player slicing away the unwanted attachments entangling your character, as the actual in-universe purpose of this stuff and makes it as brutal as you'd expect it to be to actually do this to yourself

tulip folio
#

I also like the hope charms there

prisma sun
#

I wonder how balanced Solars would feel if their signature ability shtick was just

#

"You can pick one Essence 5 charm"

fierce star
#

though 'worst' in the sense of 'most likely to be a fuckup' is probably my lunar-favoring bananasid from ex2 who, uh. Didn't know how to do paperwork because she grew up in a society that did not have the written word--she was a seafolk.

bleak hazel
#

a large percentage of solars would suddenly be extremely balanced because a lot of trees don't actually have an Essence 5 charm

tulip folio
bleak hazel
#

Solar Melee would not have a supernal until you hit E2, because one of your E5 capstones is a dice trick upgrade for E2 Heavenly Guardian Defence and one requires you to use the E4 charm first

dense verge
#

i think my moral "worst" one ive concepted out so far is the one on a vengeance-fueled one person war against the realm, which, usually shakes out in the right direction

bleak hazel
#

my worst exalt is probably Crimson Rain, the bureaucracy abyssal

fierce star
#

also vengeance fueled one person war against the realm is like... 50% of all solar concepts and Literally Every Silver Pact Lunar by now lol

dense verge
#

there's a lot of blood involved

bleak hazel
#

bureaucracy abyssal just wants to trade

dense verge
#

most of the people she targets are mostly related to realm crimes

bleak hazel
#

he is very even-handed in his trade activities

#

his craft products aren't even cursed items (because I couldn't afford those charms)

fierce star
#

Trade or 'trade'

#

how much mafia is involved

bleak hazel
#

real trade

#

he is out to dismantle the guild by building the Underworld east india company

#

if you are in his sphere he will be nothing but lovely to you

#

everything else, though

tulip folio
#

How much colonialism is he doing?

dense verge
#

actually the runner up to the worst may be my secrets sidereal, ayesa, who has it mostly on the grounds of being a believer in the "benevolent industrialist" archetype, but thats because she was raised as an heiress of a minor guild merchant family before she was erased from everyones memory

bleak hazel
#

took the silver prince skullstone recipe and decided that anyone who wouldn't deal with him or didn't have anything to sell would do better as raw materials

#

little bit of colonialism

#

strangely, less than the lunar next door because the lunar next door and his good ally is Lunar Ghengis Khan

wise ocean
bleak hazel
#

but he's still sticking "trade posts" in every shadowland he can find and exerting all the soft and hard power that entails

dense verge
#

ayesa has perfectly fine vision and can get glasses however she wants

bleak hazel
#

Crimson has a very specific criteria for who he sees as a person

#

it's extremely explicit and not very nice

tulip folio
#

I think my current Alch is my most unironically nice Exalt so far. She's a true believer who thinks everyone deserves respect. She's just also a necromancer too.

bleak hazel
#

(he also has a persistent theory that if you torture a Solar over enough different reincarnations you can turn their exaltation into a wandering curse of insanity from all the past life memories, but he hasn't got to try that yet)

#

he is a totally horrible person but he is also total Circle glue because the wandering deathknight errant + random lunar warlords are not really much better and don't cooperate well

wise ocean
bleak hazel
#

apart from the errant who is a very nice person who happens to be an Abyssal

#

Crimson is friends with her because he thinks it's funny

tulip folio
#

RiRi would be a cinnamon roll if Autobot city had enough plants for cinnamon.

dense verge
#

cinnabar roll

wise ocean
#

Damn, they're rationing the cinnamon rolls now too.

prisma sun
#

I am like 90% sure Creation has glasses

fierce star
#

We always ration the cinnamon rolls from estasia

#

(she's not estasian but the point stands)

wise ocean
#

sugar substitute (10g)
spice substitute (3g)

everything nice

bleak hazel
#

the second funny thing about Crimson is that several Guild slave barracks worship him as a saviour deity because he exalted after the Guilt slit his throat for trying to drive out their slaving operation

dense verge
#

yeah thats also a point in that im pretty sure the glasses exist

bleak hazel
#

at which point he got back up and went all Abyssal on them

tulip folio
#

Communism is when the Exalt is in the bread line.

Capitalism is when the slaver joins the ghost slaver Mafia.

😛

wise ocean
#

Do glasses actually exist? I was just making a joke at first, but now I'm legitimately curious.

fierce star
#

Has he done anything to disabuse them of the notion?

bleak hazel
#

what, the slaves?

fierce star
#

yes

bleak hazel
#

no, he has Cult 2 from it, and is on the wrong side of creation from them anyway

fierce star
#

lol

bleak hazel
#

his attempted anti-slavery stand was partly motivated by his desire to not see chattel in his lovely patrician town, but it was at least partly the only genuinely self-sacrifical thing he ever did

#

his Abyssal version has been disabused of such silly notions

dense verge
#

ayesa is simply short. and also a gremlin of a woman who upholds a mask of professionalism and will be cackling and driven by curiosity the moment she no longer has anyone to present straight-laced for

bleak hazel
#

(at least unless Pyre the deathknight errant starts trying to redeem him, which I don't think she will)

#

he does Craft, Socialize, Bureaucracy, a little bit of necromancy and is making a good start on White Veil

#

three more charms before I can land the three point exploding deeb technique over drinks

tulip folio
#

RiRi is a tiny Ori alch in who wears white and black hanfu that makes her look like a stereotypical jiangshi (As that outfit is a historical court outfit).

bleak hazel
#

does she practice Hungry Ghost

tulip folio
#

No because that style is comically bad if you're an alch. XD

#

'This is empowered by primal emotion intimacies'
'Clarity degrades emotional intimacies'

bleak hazel
#

oh yeah, Crimson's little company has banned slavery, their policy is instead "if you want to move in, make something useful, if you can't make something useful we'll make something useful out of you"

dense verge
#

this actually got me reading about the history of glasses and they were invented later than i thought. for Creation purposes it would be easy enough to say they're around with what local quality of glassmaking there is for local Quite Capable artisans there are

bleak hazel
#

anarcho-guildism, with an undercurrent of zombie command economy

tulip folio
#

But more seriously: She uses Golden Janissary and Thousand Blades

bleak hazel
#

this has attracted a surprising number of ghost artisans because he is still a Bureaucracy 5 solaroid and as such is very good at running this stupid system

tulip folio
#

She has Funnels, like a proper gundam

prisma sun
#

So like

#

how come only the Deathlords became Big Giant Ghosts

bleak hazel
#

Crimson insists that "no slavery, only zombies" is a sensible way to make use of unskilled labour and not a relic from his first life

prisma sun
#

shouldn't every Solar

bleak hazel
#

he is wrong

#

I believe Solars do leave really big hungry ghosts

#

if they were suitably big in life

#

it's why they have the giga tombs

dense verge
#

i think the deathlords are like that because the neverborn put more juice in them

tulip folio
bleak hazel
#

we do now have rules for Falafel and he's pretty big

#

probably not high essence dawn large, though

prisma sun
#

Oh First Boy has stats?

#

Can I see?

bleak hazel
#

yeah he's in the Abyssal draft, he's a really fun raid boss setup

#

or they

#

or whatever the walking fridge uses for pronouns

prisma sun
#

I thought FaFL was he/him exclusively

bleak hazel
#

half the book says he, half the book says they, no idea

tulip folio
#

If you encase someone in Soulsteel there's likely enough people for they

bleak hazel
prisma sun
#

He would definitely kick King Hu's ass at least

bleak hazel
#

(going to skip the huge wall of war charms because it's a lot)

#

once he hits his second phase he can't use it again until he gets a new doomsword

#

so you probably have to fight him twice because I'm not standing in that

prisma sun
#

did they really give him the fucking set up of

bleak hazel
#

yep

#

I hope they all get Demiurgic Arts, because that rocks

prisma sun
#

I do wish Solars were better designed so the rest of the setting didn't just feel like you had to heave a heavy sigh and scrap any conflict because one shows up

bleak hazel
#

I imagine a circle of normal solars at medium essence will be a good fight for this guy + his extremely buffed guards

#

dawns just break everything

tulip folio
prisma sun
#

Oh, Falafel would have Princess Magnificent there wouldn't he

#

So there'd be at least two of these

tulip folio
#

She's not his minion in 3e

dense verge
#

i do enjoy the shift Heron/Magnificent has gotten in 3e from prior writing, from the sounds of prior writing compared to what ive read

prisma sun
#

She's still tied to him isn't she?

tulip folio
#

She's a merc for other deathlords

#

Including him

dense verge
prisma sun
#

also i'm now thinking

#

pls like and sub to this vid it's for a project 🙏🙏🙏

https://youtu.be/_COicQ8QEk0

A scene from One Punch Man season 1

All the S-classes be down there being useless

Disclaimer: I do not own this video or any part of it. All soundtracks and animations were produced by someone else.

(한국 자막이 조금 이상하다면 죄송합니다)

▶ Play video
#

what WOULD Boros be in Exalted

dense verge
#

thats the half of malfeas that got killed

prisma sun
#

I know the whole "it's not 1-to-1 you can't compare" but it's a fun thought experiment

#

of translating that archetype

clever steeple
#

Collecting vibes, favourite Exalted artwork?

prisma sun
#

no contest

dense verge
#

technically its art of art but i like this depiction of how different peoples depict the five maidens

bleak hazel
#

double feature, Citrine Poxes of Contagion Style and Big Red

bleak hazel
#

"I might not kill this Deeb in one shot, I'll need some Yozi venom" - thoughts of the utterly deranged, and also White Veil

#

Unfortunately I don't have Craft (Alchemy) and I'm not a sorceror

tulip folio
#

Here's a pondering: What are some cool 2e spells that haven't arrived in 3e yet?

tulip folio
#

Shattering Void Mirror could be fun.

#

A spell that scales with how many health levels the target has but won't do much to already hurt people.

tulip folio
#
Shattering Void Mirror
Cost: 15nm, 1wp
Keywords: Decisive-only, Perilous
Duration: Instant
Throwing his arm out toward her victim in an imperious gesture, the caster speaks words of dark power  The target’s colors appear to invert for a moment as her Essence is juxtaposed with an exact opposite drawn from the Void.

The caster rolls (Wits + Occult) as a decisive attack against an enemy at up to long range, then shakes her target with Oblivion's Grim Cold. The void's strength is at its greatest when opposing strong life, with a base lethal damage equal to (her Initiative + half of her target's current health levels, rounded up), and resets her to base Initiative on a successful attack. As long as the spell deals 3+ levels of damage to its target, the target loses Motes equal to 1+ the caster's Essence, the Caster gaining them as Necromantic Motes.

Control: A necromancer with Shattering Void Mirror as their control spell casts no reflection in mundane or mystical mirrors. She cannot be scried on with a magic mirror or pool of water (Though she could with such magic that do not make use of reflections), she cannot have her reflection manipulated and she often requires assistance with her makeup.

First Draft.

Hits less hard than Flight of the Raptor (You need to be targeting an unharmed 20+ health levels lunar to hit as well as high WP swing with raptor, which is a lot less common than 'The sorcerer built with high willpower and hasn't been taunted by Mean Girl Social Exalts today') but it Drains Motes if it hurts them badly. Went kinda conservative with 'how much it drains' as the only comparison I could find was a High Essence Solar Charm that steals 'Net Successes on attack' and adds them to your personal/peripheral instead of the less lasting necromantic motes.

tulip folio
#
Soul-Binding Mark
Cost: Ritual, 1wp
Keywords: None
Duration: Indefinite
The necromancer speaks words of passage and paints the the forehead of a willing or incapacitated person in a ritual that takes the course of an hour and imbues the target with one of the following effects, which will trigger when they die:

Rune of Sweet Passing: The target is bound to become a ghost, no matter how gentle the death or how fulfilled with their life they feel. This does not bind the ghost to the caster, nor compel them to act in any way when they become a ghost save from preventing them from accepting the call of Lethe unaided.

Gentle Call of Lethe: The target is bound to pass immediately and safely into Lethe, unless killed by such an effect that would permanently destroy a spirit. The target cannot become a ghost, nor can his corpse be raised as a zombie or other animated corpse.

Control: A Necromancer with Soul-Binding Mark as their control spell can perform this ritual for entire groups, allowing them to perform it on an additional number of characters equal to (2x Essence).

In addition, they may always choose to rise as a ghost or pass peacefully into Lethe when they die, as the effects of the spell.

Distortion (Goal Number: 5): The necromancer corrupts the mark, inverting its effects. Runes of Sweet Passage become Gentle Calls of Lethe and vice-versa. This lasts until the end of the scene.
#

And an old classic. It was two spells in 2e but they're basicly the same spell but inverted so it felt like a good place to use Distortion to play with that.

tulip folio
#

That said: God I forgot how like 50% of 2e iron circle necromancy spells are just 'Only works on ghosts'

upper stratus
#

do people still turn into ghosts sometimes in autochton

raw edge
#

The Alchemicals manuscript has a few mentions of where to find ghosts in Autochthonia

#

Sova has a dead walled up Metropoli with ghosts inside, you'll find them in The Endless Smoke, and also one of the Tunnel Folk clans has a lot of ghosts

tulip folio
#

And one of the cities has capitalism hungry ghost in leadership roles.

upper stratus
#

i know writers who use subtext etc etc

raw edge
#

As they have actively chosen to ensure they possess their own corpses, I wasn't sure if they fell within the scope of the question

tulip folio
#

I think they're still ghosts, just odd ones.

#

Probably

raw edge
#

Also, 20% of the time the word ghost appears in the text it is to tell you to watch Ghost in the Shell

tulip folio
#

Hope the spell updates look okay. First shot at updating spells. Pondering what other iconic spells have yet to see 3e

raw edge
#

Alas I'm a 3e immigrant, so the only one that jumps to mind is Unity of the Closed Fist

fierce star
#

Random thought: Would you add any powers to the Ultimately Useful Tube to make it a three dot artifact so it qualifies for evocations, or does 'you can make evocations for the most useful tube in creation' be worth a dot on its own?

tulip folio
#

Honestly, the Utimately Useful Tube in 3e doesn't feel worth the artifact dots as-is, I could see it getting a bit more if you're gunna 3 dot + evocations it

fierce star
#

fair, it was one of the one-dot artifacts that got bumped up when they removed one-dot artifacts to make them more of a buy-in

tulip folio
#

(I could see an Ultimately Useful Tube that just Is A Wrackstaff instead of a Mundane staff as a 3 dot, where other tube things are your Artifact Passive Bonus)

velvet raft
#

Browsing Arms of the Chosen again

#

Unison is cool

#

I'm confused by Heaven and Earth Gauntlets letting you trigger Adamantine Fists of Battle reflexively - AFoB only effects stuff you do with your bare hands, so isn't that specifically anti-synergy with the Heaven and Earth Gauntlets?

#

Unless the Worn tag covers that?

Worn: Wearable weapons can be removed, but while worn
they count as natural weapons. Equipping or removing a
weapon with the worn tag takes an action

#

Natural: This weapon is part of the user’s body. It cannot
be disarmed, and never requires a draw/ready weapon
action to prepare for use.
Natural language aaaaaauuugh

upper stratus
#

afob specifies 'bare hands' rather than natural weapon so like yea

#

weird

velvet raft
#

For reference, this is the charm that has me confused

Meteor Fist Meditation
Cost: —; Mins: Essence 3
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisites: Adamantine Fists of Battle (x2),
Nova Breaker
This Evocation upgrades Adamantine Fists of Battle
(Exalted, p. 279). When the Solar wins Join Battle, she
may reflexively invoke that Charm’s scene-long version.
This for an evocation on a pair of smashfists

#

Uuuuuuugh Ex3 really needed a terminology editor

#

I can't really find an indication that this is anything beyond "Meteor Fist Meditation is written very badly" though

upper stratus
#

don't wanna be too much of a negative nancy but there's some poor balancing and wording all over arms of the chosen. most artifacts there are actually poor examples to use as a reference for homebrew evocations

#

that said i tihnk you're on an older version of the book

velvet raft
#

Huuuuuh

#

Okay

#

That

#

Is awesome

#

Thank you

#

Problem solved

tulip folio
#

I really wish that Arms of the Chosen wasn't 'Solars: The Solaring'. The further the game gets from the corebook, the more it feels like Arms isn't a 'real' Artifact Expansion and more just a Solar Expansion.

#

If that remotely makes sense?

upper stratus
#

it doesn't just make sense you're straight up just right

velvet raft
#

It's really very specifically Artifacts For Solars

upper stratus
#

'this evocation make solar charm more gooder' is just kinda lazy

velvet raft
#

Which I mean I'm fine with in principle, because I enjoy solars a lot

upper stratus
#

'oh if a non-solar attunes to it just change the evocation to something else' people are paying for this book come on

velvet raft
#

Wasn't the book put out when only solars were playable?

tulip folio
#

I think my ideal Artifact Expansion would be like '60% some cool artifacts that are independent of any particular splat' and 40% 'Here are some generic evocation effects that you can Lego an artifact with, laid out in a way that makes looking through them easily'

upper stratus
#

that's really not a good reason when you're making a book with artifacts that can ostensibly be used by an exalt

#

future proofing is a pretty normal thing to do

tulip folio
#

Yeah, my thoughts there is 'Yes, it was when only solars were playable but designing evocations that do not reference specific existing charms would be entirely possible and reasonable'.

velvet raft
#

But yes I mean especially in the early stuff "just homebrew it" appears a distressing amount in 3e

upper stratus
#

besides solars already got a whole actual solar expansion book

velvet raft
#

grumbles about the Essence 5 occult charm that lets you create a spirit buddy

upper stratus
#

politically? im gold faction. mechanically? im bronze faction

bleak hazel
#

"draw the rest of the owl" as relevant as ever

#

I'd appreciate that kind of Lego brick GM support in more places actually - the Exigent book does a decent job of revealing the basic balancing wheels and spokes but Crucible of Legends could have used a few pages on encounter design

upper stratus
#

my ideal expansion book would be a book with lego blocks for quick characters rather than premade quick characters

#

'you can use simplified charms for quick characters' yes true. give me a list of those

tulip folio
#

I'm a major D&D 4e fan but like...that game had such good GM guidelines for stuff. Like it had a table for 'Hey, your player wants to do a thing the rules don't cover? Here is what a Roughly Encounter Level Ability would do, to make sure that the cool thing is rewarded to a level that makes players feel like it was worth doing the cool risky thing' in its GM section.

Which is something I feel exalted would really benefit from. A sorta 'hey, lets pull back the curtain and lets you see what sorta math we work with and talk to you as designers'.

bleak hazel
#

There are a couple of "upgrade Sidereal/Lunar charm" evocations in future hooks but it's a lot less, and this annoys me less than a moonsilver artifact made by a Lunar that is in effect only usable for a Solar

upper stratus
#

which one

bleak hazel
#

Either unison or one of the swords, IIRC

#

Some of the stuff works but mandatory Upgrade Solar Charm is half the tree

upper stratus
#

oh my god yea it's unison

bleak hazel
#

Solars already have their own magical material, hands off

velvet raft
tulip folio
#

It's not as bad as 2e exalted but I do feel like the 'hey, do cool stuff' books need more 'We're going to sit you down and explain how mechanisms work as designers so that when you homebrew, you can do so with the understanding of a designer'

upper stratus
velvet raft
#

I like Unison either way, but mostly for the "this artifact merges with your body" thing

#

The mien effects are cool

bleak hazel
#

I would appreciate it for putting a good price on a +soak passive, but I can't trust any of the effect pricing in AOTC anyway because it's full of stuff like the Heaven and Earth Gauntlets

tulip folio
velvet raft
#

The early 3e books could definitely benefit from a rewrite

bleak hazel
#

which are so strong out of the box that they're the meta brawl weapon even if your exalt type can't stand orichalcum

velvet raft
#

I like the charms for them

#

You could remove or greatly reduce the clash bonus and I think they would still be interesting

upper stratus
#

i kinda get that solars are resonant with all materials because 'creators of wonders' is actually one of their few strong themes but they could've made it a litlte more interesting. like maybe 'resonsant with orichalcum, plus anything made by them or by other solars'

velvet raft
#

I think part of it was simply that they wanted the stuff in the early books to be usable by the ostensible core of the product line

tulip folio
#

I feel like they could have gotten a version of what the Alchs got later on.

velvet raft
#

I think it bothers me less because I actually really like solars

bleak hazel
#

you can still use artifacts that you aren't resonant with

tulip folio
#

Where they're resonant with 1 metal, neutral with the others and have an upgrade that is 'pick another metal, you're also resonant with that'.

bleak hazel
#

everyone else besides Alchs and Deebs does it all the time

upper stratus
tulip folio
#

That way you get 'can use anything' but not 'can use everything instantly'

bleak hazel
#

(mostly to use the HaE gauntlets, at least when doing charop)

upper stratus
#

'we're gonna make a ttrpg with a lot of planned supplements and longevity, lets make short term decisions only'

bleak hazel
#

Also there's such an easy fix, which is to just not write evocations that are strictly splat dependent

tulip folio
#

...I've not actually read Heaven and Earth Gauntlets. I need to check out why they're So Nonsense

velvet raft
#

They get higher of +3 or +Essence to clashes

bleak hazel
#

the dual wield bonus to clashes is non-charm

upper stratus
#

when the non-charm dice are easily accesible

bleak hazel
#

so it's just free dice for existing

tulip folio
#
The Heaven and Earth Gauntlets’ clash attack bonus when
wielded paired rises to (the higher of Essence or 3).

THERE WE FUCKING GO

#

That was quick to find 😛

upper stratus
#

it's not even an evocation it's just for free

bleak hazel
#

also IIRC the reflexive clash charm in there is deranged but that's a secondary issue

upper stratus
#

this one?

#

i don't think it's particularly impressive

bleak hazel
#

Yeah, 0wp cost reflexive withering clashes on demand

upper stratus
#

oh right no wp cost

tulip folio
#

I mean, it seems like it really good thing while the passive is there.

bleak hazel
#

Basically a parry button

velvet raft
#

Tons of internal synergy

bleak hazel
#

Having that with a WP cost attached is basically half the selling point of Snake Style

#

Fun fact: Sids, the most dice starved exalt for good reason, have a martial arts form that increases your effective Essence by 2 for calculations

#

A Soulfire Form Sid picks up these, uses as many clashes as possible and suddenly has a Solar dice pool because they're adding 6-7 dice

#

except their dice are 40% better due to TN manipulation and they get the clash bonus on Decisives

tulip folio
#

Legend Forging Blow is a hell of a capstone. Not so much for power but that is just 'Congrats, you have Mastered Strength, do whatever the fuck you want to the story with your strenthiness, as long as you're a solar'.

upper stratus
#

hey! mastering attributes is a lunar's thing! gback off! shoo!!!

velvet raft
#

I feel like maybe if you redid them as a 4 or 5-dot artifact, removed the "minimum 3" from the clash bonus and maybe cut it down to Essence -1 or something, and moved that charm up to essence 4-5 it would probably be fine

#

It's also 1/story

upper stratus
velvet raft
#

And it has to be something you can reasonably describe with punching

bleak hazel
#

Those have strong 5 dot artifact energy, 4 dots would barely change anything because you can still grab them at chargen

tulip folio
# velvet raft It's also 1/story

It's 1/story but it's the thing in the artifact that is honestly coolest. The rest of it is powerful but legend forming blow is the thing there that's most interesting. If that makes sense?

velvet raft
#

Oh, yeah, I love it

#

I'm arguing in favor of it

#

1/story you can punch arbitrarily hard

#

That's cool

bleak hazel
#

They're not really 5 dot material in terms of complexity, the artifact is kind of a huge number statstick, but balance wise I'd probably say it's as strong as most 5s

velvet raft
#

Also if we're making a 5-dot version we get to add more interesting evocations

tulip folio
#

Also: I think more artifacts should have effects that are More About The Story Implications Than The Numbers. XD

#

Like I think a 5 star version should do more like legend forming and less like the passive's 'stat bonuses are cool!'

velvet raft
#

That's definitely the whole point of 5-dot artifacts

#

Stormcaller is a really good example

bleak hazel
upper stratus
#

oh like that okay

#

i thought you phrased it as somehow being an exception for sidereals

velvet raft
#

In that Stormcaller has an embedded narrative, and its charms play into that narrative extensively

bleak hazel
#

Oh no, everyone gets to play with the funny gloves

#

Sids just want them most, which is odd because they're not starmetal

tulip folio
#

...it would be a massive downgrade but ironically my thoughts on what I'd do with the passive?

Add charm dice equal to your essence for feats of strength/demolition. You also add your essence for determining if you meet the minimum strength to take that action.

XD

upper stratus
#

orichalcum is gonna clash horribly with my outfit :c

tulip folio
#

Make them the 'I pick up a house and throw it at someone' thing.

#

More than 'I clash best and forever' thing

bleak hazel
#

Bananasids stay winning apparently

#

Colour coordinated

upper stratus
#

forced into purple color coordination by saturn

velvet raft
#

But not like a gigantic bonus that starts at 3 and scales

upper stratus
#

it already has something for clashes by virtue of being dual wielded

#

and having a clash evocation

tulip folio
upper stratus
#

VENUS: i made a mistake. give me the exaltation back

velvet raft
#

I must be forgetting, what does dual wielding do for clashing again?

upper stratus
#

+2 non-charm dice on the attack

tulip folio
#

Which is a pretty solid bonus

velvet raft
#

Oh okay

#

Yeah

#

No that's real good, that's plenty

upper stratus
#

like any dual wielder gets good clash juice by default. which makes steel devil style not synergizing with clashes at all very funny

velvet raft
#

Is that meant to stack with the HaEG bonus? Because the way HaEG's bonus is written seems almost like it's meant to increase the bonus to what HaEG lists

#

Which would still be very, very strong but maybe less deeply unreasonable

tulip folio
#

...also, now I'm imagining picking 'Smashfists' as your Thousand Blades weapon of choice and just turning up like this with robot arms:

upper stratus
#

yea it says 'rises' not 'adds'

#

but you have to be very careful about any amount of non-charm dice, especialy non-charm dice you're not even paying motes for

velvet raft
#

At the very least, I would drop the "higher of essence or 3" clause

tulip folio
#

I got told that Alchs getting an automatic +1 non-charm success on spellcasting is very damn good.

bleak hazel
#

You have to go very softly with clash bonuses anyway - clashing is an extremely strong tactic to begin with, since it boosts your damage, is more reliable at deflecting attacks than most parry values and lets you cover attack and defence with the same mote expenditure

velvet raft
#

But yeah I like Iki's proposal

#

Re: make you do strong good

bleak hazel
#

The basic strat of "wear dual smashfists, clash everything with +7 dice (dual wield, light weapon accuracy if you can get withering clash charms)" is already great

bleak hazel
tulip folio
#

I feel like you could do some fun 'hercules just reshaping the world' stuff.

Heck, give them an aoe clash. You clash with an Obsidion Butterflies or other AOE attack, protecting not just yourself but every other person it was going to hit.

#

Something to play up scale, not just numbers

bleak hazel
#

Sid move, actually

#

although that's more "clash sorcery with your giant Sidereal brain"

tulip folio
#

I know Alchs have a charm for doing that, as they go "FUCK, EXTENDING FORCEFIELD TO EVERYONE"

velvet raft
upper stratus
#

im still rather fond of the 'dodge on someone else's behalf' charm. like are you just doing the dodge movement at nothing. what's going on

tulip folio
velvet raft
#

Because it would be perfect for a brawl solar with Unison and the Heaven and Earth Gloves XD

tulip folio
#

'Now excuse me sir, if you'll just duck down now...there's a good fellow'

upper stratus
#

that's just yanking them around though! too normal! not sidereal enough

velvet raft
#

(I have this problem where when I play godgames I end up wanting a crazy panoply, my Nobilis characters inevitably invest heavily in Treasure even if I start out thinking they won't)

#

(Truly the pinnacle of godgames is Having Stuff)

upper stratus
#
vinces fate she’s dodged it on his behalf.``` see im imagining the sidereal shadow dodging (like shadowboxing but for dodging) and then looking up at the pattern spiders going 'is that good enough? okay put it on the record'
velvet raft
#

XD

#

This is good, yes

bleak hazel
#

I'm currently working on a Craft Abyssal and I know I'm going to have to come up with so many artifacts

#

I'm currently working on the silken armour that runs on spite and a couple of big scary soulsteel/jade stabby needles

#

which are a 5-dot, so I need to apply some juice there

upper stratus
#

im finalizing a section staff artifact rn

velvet raft
#

But yes Stormcaller is the best thing in Arms of the Chosen

bleak hazel
#

the funniest combo I've seen with Stormcaller actually doesn't use any of the evocations at all

velvet raft
#

Does it involve the iaijutsu style?

bleak hazel
#

deebs can enter aura if they only do elemental-themed moves of one element in their turn

#

the water aura is useful for Bottomless Depths Defence, the only deeb perfect

#

the 1 mote mostly-cosmetic anima power for Water Deebs is "stay dry in the rain"

velvet raft
#

Constantly sheathing and unsheathing it seems kind of hilarious

#

Not necessarily optimal, but really funny

bleak hazel
#

draw stormcaller, start thunderstorm, spend 1 mote to keep your hair neat and enter water aura to start the aura loop

velvet raft
#

HAH

#

That is pretty cute

bleak hazel
#

honestly fitting for a wet deeb

#

first step in the fight, increase wet level

#

the funniest artifact in AOTC has to be Rainwalker though

#

since it's just an umbrella

#

yes, I would imagine it does reduce rain penalties

#

not sure it needed to be made of jadesteel and raksha shell to do that

#

(and as you might expect, the deeb/lunar artifact upgrades Solar charms)

upper stratus
velvet raft
#

... christ, I can't remember, are half-raksha a thing?

bleak hazel
#

I'm pretty sure you can get fae-blooded

tulip folio
#

And more just 'people who have too much wyld in the blood'

#

That said: nothing stops raksha from staying in-character long enough to have kids

velvet raft
#

Right

#

Just thinking since you said those were raksha ears >_>

bleak hazel
velvet raft
#

Raksha decides to live out an entire human life, from birth to death, 100% in character

#

Would be amusing

#

"It's called commitment to the bit okay"

bleak hazel
#

OK, the orichalcum brush in AOTC is pretty great

#

diff 3 gambit to apply a dunce cap

velvet raft
#

Hah!

bleak hazel
#

unfortunately the next charm is "upgrade a charm from Miracles of the Solar Exalted" so back on the shame pile it goes

#

luckily you don't need the upgrade evocation to get the rest of the tree

#

you're on thin goddamn ice, Sun's Brush

fierce star
#

I forget, I remember at one point ex3 had 'beastmen and xblooded cannot exalt because they aren't human enough', did that get removed or retconned or was that H+H word of god and can therefore be safely ignored as it isnt' in any source that matters?

bleak hazel
#

next up is a moonsilver spear made by a lunar and designed to hunt various "unnatural beasts" - that's right, 4/7 evocations are all just upgrades for your Solar charms

tulip folio
velvet raft
#

H+H?

#

Oh Holden

tulip folio
#

Holden and Hatewheel

velvet raft
#

And the other one

upper stratus
prisma sun
#

I think the catch 22 of Arms of the Chosen is that the base book needed an artifact expansion and they couldn't wait until they made all the other splats to do so

bleak hazel
#

given the Sidereal book has an Exalt merit for being X-blooded, I'm going to assume that's nonsense

fierce star
#

Excellent

bleak hazel
prisma sun
#

Oh dope

velvet raft
#

Oh excellent!

bleak hazel
#

there is a sidereal charm that lets you forge this merit by having a god adopt someone

fierce star
#

One of my favorite ex2 charcters was a sidereal who wasn't 'pure' human (in the sense she was a seafolk, so I don't think she'd need that charm, just like. Gills, probably?)

bleak hazel
fierce star
#

... that's so fun

#

divine adoption papers, I love it

velvet raft
#

I don't suppose they provide any further specifics with said merit?

upper stratus
#

god it's not even 'adopt' they retroactively become an actual descendant

bleak hazel
#

which you can enable by stealing the god's name, then the poor deeb's name, then signing for both of them

#

peak Sidereal

velvet raft
#

HAH

#

"I made him your dad"

prisma sun
#

I CAST
CHILD SUPPORT

upper stratus
#

i love stealing names!!!!!!!!!!

bleak hazel
#

some incredible potential for shenanigans here given you have the ability to make quite a few different things into gods

#

welcome to the Celestial Bureaucracy, this is your new son

#

"but I've only been a god ten minutes!"

upper stratus
#

i use terminal sanction to seal a god in a rock
i steal their name from the rock
i use it to sign adoption papers all over creation

tulip folio
# bleak hazel

Oh, that's cool.

Though iirc, eclipse charms are a bit on the lean end for 'doing cool things'? Honestly, I've not spotted many of them. XD

bleak hazel
#

this actually is a straight up Enlighten Target Mortal charm, or at least it would have been in 2e

#

I may use it as a template for some enlightened martial artists

bleak hazel
prisma sun
#

I fill a labor shortage in Heaven by having a God who owes me adopt 50 of the best beurucrats I can find

lunar magnet
#

This is still not enough, and I had to do so much extra paperwork to do it.

upper stratus
#

'just let me alone in a room with them' they keep saying

#

'let me get in an enclosed room with them'

bleak hazel
#

Pattern Spider Venom is actually quite mean

fierce star
#

god forest witches are weird

bleak hazel
tulip folio
# velvet raft "I made him your dad"

Real petty Sid going through the single most elaborate 'I fucked your mum' joke when they find out the guy's mum is deceased so they get them a new mum.

bleak hazel
#

40% chance of a disarm gambit or equivalent every round is not bad given it's got a -3 penalty as well

#

and it's not too expensive

prisma sun
#

Retroactively making ME your dad

bleak hazel
#

wait hang on

#

I know there's a very funny charm here but I can't remember what it's called

tulip folio
bleak hazel
#

AHA

bleak hazel
#

family tree-forging combo

prisma sun
#

LMAO

bleak hazel
#

(I'm pretty sure this doesn't work but it sounds like the kind of thing I would allow to work if the players put some elbow grease into it)

tulip folio
#

Asshole Sid: "I made your family tree an ouroboros, rules don't say I can't make this shit circular. Good luck getting any respect with that."

prisma sun
#

"My family tree is a cordycep"

tulip folio
# bleak hazel

This feels like a really fun combo with the one where you hide from superiors.

bleak hazel
#

Underling Invisibility Practice is nuts, by the way

tulip folio
#

It looks really good.

bleak hazel
#

even if you don't work at it very hard it's probably one of the best stealth charms in the entire game

#

and if someone can see you, you can still use normal stealth or disguise or whatever

#

or use the fact that you know they're a softie because they can see you to talk them out of causing whatever problems they might cause

tulip folio
#

I'm looking at it for the Corruption (Legal sort) Sid I've put together. That + the one where you just weasel yourself into any group.

upper stratus
#

the trick with UIP is making a resplendent destiny that's intentionally as suitable for it as possible

#

welcome to my favorite resplendent destiny, "worthless wretch"

bleak hazel
#

UIP is my number 1 example of what Sids do that other Exalt types can't match despite their superior raw power, because I walked directly past a high essence deeb with maxxed awareness and he couldn't do a damn thing about it

#

yeah, Vigil has "the indentured servant"

lunar magnet
#

At last, a reason to be a Siddie Maid. 😛

bleak hazel
#

it's a psyche effect, but not many people are just slamming the Remove Psyche Effect buttons randomly

fierce star
#

Do ex3 sids still have the whole 'everyone from your mortal life forgets you exist slowly over the course of weeks and months' thing

bleak hazel
tulip folio
#

I'm looking at UIP + Gilded Cage Entrapment for 'Hey, I'm Just The Secretary' or such.

upper stratus
#

that's just arcane fate

bleak hazel
fierce star
#

I--actually I'm not sure if that would be more or less traumatic

bleak hazel
#

Sid Socialize is very Secretly All-Powerful Maid coded

#

plus all the usual seduction charms

tulip folio
#

Yeah, the sid I put together is Beuro + Socialize for 'Of course I'm supposed to be here' mastery.

lunar magnet
upper stratus
tulip folio
#

Breaking the Wild Mortal

#

You put a bridle on them and they don't forget you as much

upper stratus
#

oh i thought you meant degrading for the sid

bleak hazel
#

you can also recruit the mortals into your elite squad of fate-enforcing ninja operators, if you want to be maybe 10% nicer

fierce star
#

lol

tulip folio
#

I mean, to be fair: I'ts kinda embarssing to go around putting bridles on people for the sid too.

bleak hazel
#

this is kind of a bad training charm, but that's what you have your Solar "boss" for

upper stratus
#

not for a lot of people

fierce star
#

I distinctly remember in the ex2 game where I had the seafolk sid asking my GM if I could have a resplendent destiny that was just herself, because she was unwilling to let go of her mortal life because she would have had in ex3 a defining intimacy of 'My home is my castle and my people are my soul' or similar, and she was one fo those sidereals that was caught after exalting so hadn't been properly socialized yet

upper stratus
#

resplendent destinies can't be specific people

fierce star
#

Oh, that's a change then.

bleak hazel
#

these days Resplendent Destinies are stock characters, basically

#

they're vague outlines that people fill in themselves

fierce star
#

In ex2 they had archetypes but stronger ones could be specific people with specific backstories if you needed it and put enough juice into making it

upper stratus
#

it's more like being a background character credited as "guard #4" in the movie credits

bleak hazel
#

my favourite resplendent destiny is "A Sidereal"

upper stratus
#

my favorite is "an exalt". keep em guessing

fierce star
#

that makes it a lot harder to use them to cheat arcane fate lol

upper stratus
#

yes arcane fate is way less cheatable

bleak hazel
#

this is explicitly allowed and lets you do all your in-the-open operations before removing your clown mask to reveal the joker makeup underneath and walking out

tulip folio
#

I remember the players in a game I ran having the goal of 'Fix arcane fate so people remember sids again', as a very heretical goal.

upper stratus
#

there's also no real "putting juice" into it, you just spend a scene and 1 wp to make one and that's it

bleak hazel
#

Sids are really big on commedia dell'arte

fierce star
#

Ah, so also a lot less complicated to make

bleak hazel
#

"a scene" can be quite a short period of time, too

upper stratus
#

ye

bleak hazel
#

"wait one minute, I need to do something" covers it most of the time

velvet raft
#

Their favorite musical is A Funny Thing Happened On The Way To The Forum

fierce star
#

I don't exactly remember the way you did it in ex2 but it involved sidereal astrology, which in ex2 was

#

um

velvet raft
#

It was a lot

upper stratus
#

paradox bite. don't play your character for 10 days

velvet raft
#

I remember it being a lot

fierce star
#

it was a lot

#

I have MOEPSiddies on here somewhere so I could look it up, however

bleak hazel
#

SId prophecy is still a tiny bit odd but mostly in that it scales very strangely rather than just not working out of the box

velvet raft
#

3e is a pretty maximalist game, 2e was the most maximalist game imaginable (and was also, independently, kind of bad)

upper stratus
bleak hazel
#

an E3 sid can exert fairly limited mechanical effects with prophecies because the highest Frequency they can hit is "1/scene", an E4 sid suddenly jumps to Frequency 5, "whenever it applies"

fierce star
#

Oh, I didn't know that fluff had changed

#

(I should read the sidbook fluff at some point)

bleak hazel
#

so a Sidereal elder can put a disgusting amount of pressure on fights or social scenes if they have enough batman prep time

tulip folio
fierce star
#

We're OLLLLLLD

bleak hazel
#

two nice things in 3e sids are "yeah, conky really didn't mind the Sids and Deebs usurping the Solars, he was pretty done with them by that point" and "the Jade Prison's key ingredient was the tear shed by the Unconquered Sun when he turned his face from creation" both of which are great scope for dramatic ranting

upper stratus
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2e lore was goofy aaa cause even though solars were exploding cities for fun every celestial god was upset with sids for stopping them and wanted them put on trial and arcane fate was there to prevent that. in 3e most gods think the solar purge was "a fair move tbh" and they don't need arcane fate to to prevent being put on trial

fierce star
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Man, that just

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makes the silver pact ever worse, given a large portion of it's start was 'WE'RE MAD THE SOLARS ARE DEAD'

bleak hazel
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yeah I was going to say that

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why are you still mad, dude

upper stratus
#

the plan was actually to take stewardship over creation themselves post-purge and the breaking of the mask was an unexpected factor and they had to scramble together the whole "DB shogunate" plan

fierce star
#

like it's one thing when everyone below conky was slurping hte solar slurp juice due to socialize charms, but when basically everyone went 'no yeah this is fine actually'

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except the lunars?

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the lunars were like the only people going 'NO FUCK YOU WE WANT THE SOLARS TO KEEP BEING COCKBAGS'?????

bleak hazel
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there is that really fun Lunar elder who used to be friends with the Sidereals before the Usurpation and since then has produced a spectacularly powerful grudge against the Sids in particular for betraying her and killing her husband

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I like her

upper stratus
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pact beef is more about the shogunate than the solars

bleak hazel
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but she has an actual reason

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also a sword with a cool move attached

upper stratus
#

lmao

bleak hazel
#

(the play here is to Clash her to death, she can't counterattack clash attacks if you use a Clash charm on them each time)

tulip folio
# bleak hazel

'If her enemy's attack roll had its target number reduced by magic'

Man, I wonder who this is about...

bleak hazel
#

she actually isn't that lethal, she's mostly a walking ECCM device

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lots of anti-prophecy moves

upper stratus
#

3e largely did away with the "modern politics is still entirely centered on solars eve though they have been irrelevant for thousands of years" shtick

dense verge
#

yeah 3e pact has multiple end goals competing for dominance, but "put lamp back in charge" is like 0ish of them. though there are some that are like "ok but what if first age but lunars in charge"

bleak hazel
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Feather Drenched is kind of fun, and I like that she's not actually that 'ard for an Essence 6 elder lunar

upper stratus
#

bronze/gold faction started with the solar purge but now is largely about taking a "low risk status quo" or "high risk make a better world" approach to destiny planning

bleak hazel
#

shows you that not all Elders are inherently gods of supreme death

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she's just very sneaky and has great spycraft

upper stratus
#

it's nice that she's reasonable enough to note like. hate -all- sids completely and utterly. honestly fair play.

bleak hazel
#

yeah she's cool

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I want to assassinate her and take her sword, but that sounds like it would be fun, rather than work

upper stratus
#

GOLD FACTION SID: "yea fair play i wouldn't trust me either"

fierce star
#

The problem is that the origin of the pact, by the text, is a good amount of 'revenge for the dead solars'. The fact that that's there at all rankles at me. I honestly really dislike ex3's silver pact's whole thing of just being eternal race war against dragonblooded forever with a big 'what do we do when we win?' 'leftist infighting?' period.

bleak hazel
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Feather's elder move is also "screw your prophecy" but only after she wins the fight

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which is good design I think

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you have to go stop her fucking with your Sid stuff

velvet raft
#

Oh, btw, is there a standard Ex3 character sheet these days, or is it still that extremely fancy google sheets one?

bleak hazel
#

google sheet

fierce star
#

most people use lot-casting atemi in my experience?

bleak hazel
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or Lot-Casting Atemi, which is a slightly less impressive comp-con

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but I like the google sheet more for tracking your actual stuff

fierce star
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Honestly I use a .txt sheet most of the time but GMs don't like those anymore

velvet raft
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I'll look into Lot-Casting Atemi

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I was always very impressed with the google sheet

fierce star
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I didn't spend decades working on how to make decent looking ASCII-art headed tables just to let that skill die to spreadsheets

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(again: I am old)

velvet raft
#

Me too

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Well, old by some standards

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33

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Hardly the most senior pnetter tho

fierce star
#

... shit i've been playing ttrpgs for two decades

upper stratus
dense verge
#

i honestly like the competing ideas for what lunars do after they win, since theres generational shifts in ideology that happen, and it shows lunars are only a semi united front

fierce star
#

I suppose that's fair but also I liked thousand river streams and ex3 deleted my favorite lunar eldar, lol

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I'm just kind of not a fan of 'so what is a lunar campaign about?' 'fighting the realm/lookshy/prasad/the local DB hillbilly dynasty' being the primary answer to that

tulip folio
#

There there ID.

prisma sun
velvet raft
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I sort of assume that the Silver Pact was and is a big tent

prisma sun
#

The Lunars were also the victims of the usurpation by virtue of the bond

velvet raft
#

Some of the Lunars were mad about the Solar deaths, some of the Lunars were not about being personally hunted, some of the Lunars wanted their own day in the sun moon now that the Solars were gone, some of the Lunars had other more personal ambitions

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It's easy to unify those disparate threads when Mr. Carjack has coordinated the deebs to go on hunts for Lunars

fierce star
#

I guess the fact it still all comes down to 'we're mad about the usurpation, which was about the solars in the first place' is like...

lunar magnet
#

And for better or for worse, the Usurptation was killing off an entire type of Exalted and then taking the fight to the Lunars

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That's gonna piss people off even if they didn't like the Solars.

fierce star
#

Look, I'm sorry, the 3e silver pact just rubs me the wrong way. I liked lunars in ex2 because despite being the Big Beefy Werecreature Archetype, their thing was 'what if we made a better world from the ground up'

upper stratus
#

i think it's normal to be mad that they created a state religion that says you are demonic and should be put down like a rabid dog

fierce star
#

not 'what if we killed the ruling class in vengeance and then ????'

velvet raft
velvet raft
bleak hazel
#

3e lunars admittedly don't really grab me because they lend themselves very heavily towards "rip, tear, murder, what's an institution" unless you're Ma-Ha-Suchi, who is still mostly doing Big War rather than Small War

upper stratus
#

many small wars make a big war

velvet raft
#

I would backport a lot of Thousand Streams River stuff

bleak hazel
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but I like all my dudes to have day jobs, it's why I make so many Sids, Deebs and Abyssals

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all of whom have fairly defined structures they sit in

velvet raft
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It made sense as a quasi-cohesive ideology that allowed the Lunars to cooperate in very approximate terms

upper stratus
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they're still doing thousand streams type projects tbf, they just don't use the name

velvet raft
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"Yes we are all working towards the Thousand Streams River" "what does that even mean" "it means what it means"

dense verge
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i think a lot of lunars, like ma-ha-suchi, do have a very clear vision of a post-realm creation, its just that those visions are competing as they dont align with what "the best world" would be in everyones view

velvet raft
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Yeah, no, the Thousand Streams River was always vague and included a lot of deeply shitty and awful people

upper stratus
#

we sat 50 lunars with an idea of what the best world would look like down to discuss the matter. they emerged from the meeting with 100 different ideas on what hte best world would look like

velvet raft
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Ma-Ha-Suchi should be pushed in a pond

lunar magnet
#

The unifying factor is that the oppression aspect has to stop ASAP

bleak hazel
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oppression of them, anyway

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anyone else, eh, flip a coin

fierce star
#

... oh

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hmm.

velvet raft
#

The point was that infighting wasn't helping any of them

fierce star
#

you ever take a look inside yourself and go 'oh, that's why I hate this'

bleak hazel
fierce star
#

lunars are the Leftist Infighting Faction now and I am so tired of that IRL (not to get political in here)

velvet raft
#

No that's fair

dense verge
#

oh yeah thatd do it

bleak hazel
#

you can very clearly point to why you need Sidereals around and what useful things they do that they want to be free to keep doing, which they then layer all of the fun politics and scheming and infighting on top of

upper stratus
#

you do not have to excuse yourself for getting political in the politicals ttrpg thread

tulip folio
prisma sun
#

I haven't liked any other edition of Lunars because they are just the designated wives (gender neutral) of Solars until 3rd

dense verge
#

when the lunars have a literal Vanguardist party splinter faction it gets on the nose

velvet raft
#

Lunars who want to change the world are very "I have great ideals and the only barrier to implementing them is that everyone I could cooperate with feels the same way"

bleak hazel
#

my current Sid has a big rant saved up about what the Actual Job Is that he plans to deploy if the Bronze Faction siddy and the Lunars get in yet another fight over what to do about the random deebs in this town

fierce star
#

The thing is there's more than leftist infighting in autochthon