#Warhammer and Such
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Finally got a chaos dragon.
Scanned from the original 5e WHFB model, friend printed it.
I love those noodly guys
Same.
Looking back too it's a little shocking that as iconic as a chaos lord on chaos dragon is, there was only like...this model and Galrauch. Not counting the Forgeworld one anyway.
https://whfb.lexicanum.com/mediawiki/images/d/de/Galrauch_M01.jpg And Galrauch is, uh. Very foward heavy.
https://whfb.lexicanum.com/mediawiki/images/d/d3/Chaos_Dragon_FW_M01.jpg The FW one was cool but like with Galrauch, not exactly practical or easy to put a lord on top.
This is the most anxiety inducing sculpt I have ever seen
The dragon itself aged so well
And it originally came in metal.
Slim I’m gonna cry at work
Great model but yeah unworkable back in 6th ed WHFB.
That fw dragon fucks immensely
Classic chaos dragon was a diabolical sculpt, heavy gauge pinning mandatory for survival during regular use
One of those models that shaped warhammer for me
I think I'm done with this one
Just needs some sand for the base
Oooh that’s sick
looks cool
And that's how a lone goblin saved us from the end times
The funniest thing about the underway wars is that you have Clan Eshin rats who have trained in secret ninjutsu from the far east getting stabbed in the back by night goblins
who are just ded sneaky
Look, some people are just born with an instinctive knowledge of shanking dudes in dark alleys
My first and regrettably only matched was against aquilans and they took flank and I took dominate it worked out in my favor
One by one point
Won*
Now, I kinda would have expected the rat men to also have that instinctual knowledge, but you learn something new every day
Skaven spend an inordinate amount of time trying to backstab each other, night goblins backstab anyone within stabbin' distance.
MUCH more experience there.
ABS: Always Be Stabbin’
Skaven clearly waste too much time scheming to have the same stabbing fundamentals
Who thought it was a good idea to teach murder rats to murder better
Pak Mei is somewhere in the world laughing his ass off for teaching the five point palm heart exploding technique to that one rat with the scratchy name
Other murder rats
Just got obliterated by blood angels lol
Diagonal deployments against melee armies are rough
What was mission/layout?
Take and hold, GW layout 4
Against angelic inheritors, so they had access to an 18" loneop strat
That is always rough yeah
oh
But yeah when 75% of the army has 12" move and rr charge its brutal
Diagonals are hard since there's no that much space to hang back in your DZ
Im also getting used to the elf nerfs
I dont play the detachments that got hit directly but the points drops are rough
beat my WE opponent as brandfast oath votann
ultimately my guns just tore em up
he was playing hte jackhal detach tho, which may have advantaged me
There’s a reason thats not a combination in the tournament companion tbh
Crucible is not kind to take and hold
Oh is it not lmaooo
I should really use the reccomended ones
Most of our group just does rng for deployment/map/obj
Those are the only crucible maps you’ll see any tournaments worth a damn using
Diagonal deployment plays really weirdly with 90% of their layouts and requires very specific ones to work—layout 4 is recommended for em at least, but its also just one of my less enjoyed ones
Absolutely batshit that this is recommended, most of this terrain does fuckall.
This is playable on like, tipping point and search&destroy
Mpdelling idea
Grimghast boz
Box
In the hollow i form a ball
And stick mechadendrites out
Or same idea but bladegheist
finally played against some modern guard
boy are dorns cringe
didnt help the lancer did jack squat
Iron Warriors when-
i think its called akratos
Did the T12 tank with a damage blank get your ass
it didnt actually do much it just had a dozen meltas
Yeah thats really the kick in the pants part of their shooting—it’s scariest in Hammer of the Emperor where its threat on melta range ends up being like 22” and moving thru walls
it perfectly fills the roll of "bigger than a leman smaller than a baneblade"
without the charm of the leman and the spectacle of a baneblade
Yeah. Our main guard guy goes crazy parade ready and kitbashing and converting everything so he has very pretty Dorns but they’re pretty much just. A Tank
like its namesake its solid and dependable as a design but bland as cornflakes
I cant like I think I've only ever seen this unnamed and thought it was a leman russ variant
I bear a deep dislike of guard vehicles though
nevermind this thing is hyooge
also brilliant youtube thumbnail
you may not like it but this is what peak preformance looks like
I love guard vehicles, but not the bug standard russ
Like this is full-on Interwar Tank Design in Space insanity and I am here for it.
IDK
I'm also a fan of the design philosophy where it's like
"You take a standard 40s-looking WWII-ish tank chassis and just bolt a crazy scifi weapon to it"
my problem is that a lot of em aren't ww2 tanks
I wish they were
they have the giant ww1 tank tracks
Still
Also I know this is Konflikt '47 and not Warhammer but
This sort of design
the dorn feels somehow more tonka truck than the usual guard tanks
it's fine, but I think I like the Russ more
It's a modern trend with a lot of IG vehicles
The new Sentinels are kind of the same
Still disappointed my buddy didn’t actually place high enough to earn a goonhammer writeup when he ran 6 of them
My favourite ones are the Solar Auxilia russes with the big trim
unfortunately they cost seven gazillion British dollars
I could buy you this in like 72 hours I already got people at the LGS makin me buy shit for them at British prices
they probably cost even more in American money honestly, and I have no use for them, they're just neat
Are you in the UK getting used as an importer rn?
I work for an airline in the middle of nowhere and fly free so currently I’m sitting in Denver International waiting to go bother Misc for a few days, yeah
plastic crack mule
I do like getting UK prices for this stuff, eagerly awaiting having significant disposable income again so I can just palm slam an entire Mechanicum army
it has a surprisingly good points to pounds ratio
Huh, I thought you were in the UK
I am, and as such my warhammer is better priced than that of most of my friends because every other country pays export prices
Ahhh I see
the Defender is like peak 40k design for me
7 heavy bolters
a crew of 14
enough ammo on board to send it to the moon
So played the current version of Kill Team for the first time today. What was GW thinking when they designed Sanctifiers?
Oh they're a weird one
They felt way too consistent for how much bullshit they can bring.
Actually sort of related question, were you using all their errata?
They released turbobusted and a lot of their stuff has been nerfed
Sanctifiers heavily errata’d
So the printed cards for example are super out of date and super busted
Are the PDFs in the GW app correct?
They should be
uh, about 2x as fast, piercing immunity bubble, lots of -1 damage taken
They were practically autowin since they just zerg rushed up 60% of the map TP1 and stuffed chainswords in everyone's faces
Now they're just a weird skew team
The overlapping buff bubbles provide some very good synergy.
I assume at a competitive level people know how to pull it apart?
every so often I remember this image exists
Yeah
What was the matchup?
Sanctifiers are weird because they kind of need to blob up and their long range shooting is poor (I think they have like 2 long ranged guns?)
But they're really overbearing at close range with The Blob
If you can kill the Confessor early it's always worth
And stuns are good into them
Vs Angels of Death, and yeah I just kinda blobbed all over my opponent.
I also got a pretty clutch big flamer shot that caught like 3 marines in the torrent.
oh jeez yeah
I think what AoD mostly wants to do is mix it up in melee with them?
I'm not sure anymore
They probably have a lot of plays
But you def shouldn't give them 3 shot flamer opportunities
Spread out and melee up seems solid for a plan.
yeah
AoD can also be sort of weird since they benefit from being able to take... most of their very large list of roster options
So sometimes people have bad matchups because they don't have random assault intercessors or whatever
Apparently I am aligned with the Ordo Hereticus.
Diabolical blunt rotation
It’s not a massive list of options tbf. Main things are 1 specialist each for assault and regular ints, one sergeant option each + captain, eliminator/heavy bolter, and then the grunt options
rip queen liz you would have loved warhammer 40,000 kill team
where is this from
found it mb
what are you trying to tell me, random quiz on idrlabs
You’d love Catholicism, obviously
as i have made it once more round the end post ive spent a little more money than usual
soon a good replusor shall be mine
Basically finished my telemons
oh those are gorgeous
looks cool
The purple is a little bit of a pain in the ass, but I like how it comes out
Silent ones for AoS?
finally, Perissodactyla primaris lieutenant
Tyranids ate a company of primaris marines. Get ready for primaris tyranids
Ultratyranids
Isn’t that kinda hive guard or am I getting mixed up?
Think it's one of these
Is this a redemptor conversion
Wow that's so much better than the regular Ballistus
I wish he'd sell the STLs.
random thing i'm looking back at
that's some Proper Imperiuming
Do you think Munitorum worlds go up in a giant explosion if you shoot them just the right way?
probably
Rogue Trader had the Tithe Storage Planet because the Maw was impassable
I am surprised they destroy the cargo. That seems like it would be a breach of the Lex too
Absolutely, no way they don’t
You think the Imperium has directives on safe storage and stand-off for munitions?
I mean, probably some places do, but it also probably caused a internal schism between the “we should put the ammunition in bunkers a certain distance away from the other things on base” and the people calling those guys cowards who doubt the safety of the Imperium’s armaments
Also, mild tangent, but I worked at a historic site with a lighthouse recently, and learned that the US government government had similar rules about lamp fuel storage as they do about the storage of a,munition and explosives. It wasn’t in a bunker, but it was in a metal shed a prescribed distance from the lighthouse so that if it went up in an accident it might not burn down the lighthouse or other USLHE buildings
Writer dependent
Sometimes the base magazine is stored at a safe distance, when it needs to explode dramatically it usually isn't
Yes and they ALWAYS do them
No ammo for you, it’s a foot too close
I am reminded of this
The guideline I always go with for Imperial practices is "cruelest and most bloody regime imaginable"
It's inefficient when you need something and it's efficient when it's hurting you
So it's only safely stored when it's a pain in the ass, because you must properly commune with the Machine Spirit overseeing entry.
Yeah, any time you need to rush to the armory to equip yourselves in a tense situation in the Imperium you discover it's been locked and the key was lost five centuries ago
Except when, instead, you can be crushed under the weight of toppling munitions piled hapzardly at the corner of the room when the building gets hit by enemy fire
Then the munitions pile explode
ive had a good time with Baneblade
i think it gets the tank as a land submarine
and theres a capital imperialis witch is always nice
https://cults3d.com/en/3d-model/game/titanic-church-delivery-system I may do something unwise.
After the better part of a year on and off, I have decided I am ready to release. This thing is a beast, do not take this project lightly, expect to invest 10-20 kg of filament and countless hours of printer time. In the end however, this model will be 46.5inches tall and be the conversation piece of you local club.
I have included all of my...
47 inches tall
KT update today
Only relevant thing as far as i can tell is Smoke reducing peirce 2 to 1 unless in 2"
That’s not new but it is big
(It’s from the November errata)
Ooh the new campaign rules look cool though
Campaign rules? In my kt 24?
It’s kinda like kill team planetary empires
There’s a hex map and you make camps and try to loot treasures
Nice
Is this something I could hypothetically get, or will it be a limited run release that sells out immediately?
In hardcopy it sold out already
I’m not sure it was sold outside of the Dead Silence box
Which there was like, 0 copies of
Classic GW
It might come out standalone
Excuse me, the lion has a 3++ invuln?
It's very annoying
I don't think he's considered particularly good? Or at least wasn't for awhile
I think he is now
I'm playing into wrath of the rock and oh boy does that look painful
Right, he got the Emperor's shield despite being the super-duelist lol
The only other 3++ I think is the solitaire?
Archons get a 2++ until they take damage iirc. Which is hilarious
Oh yeah weird they made them +1 wound a while ago
I remember 5e assault termies too fondly apparently
It would have been extremely funny if they gave the Lion 11 wounds
It also ends when he takes damage
True
Sicaran Ruststalkers have a fun interaction with that because they have global precision attacks but only the sarge does mortals
so the first thing you have to do is order your princeps to stab that goddamn goblin to death now despite the fact he will not drop good items
lmao
otherwise he tanks like half a squad way better than ghaz can
(on average, he can always immediately beans it)
Makari is also T6 to match Ghaz, he's one hell of a grot
Makari the GOAT
Solitaire appears to have a 4++ now
GW has gotten really picky with invulns compared to previous eds because it turns out the 2 or 3++ with rerolls sucks ass to play into
Honestly even the current rate of 4++ is kind of absurd
They can feel really bad, yeah
These deathwing knights are absurd
2+/4++ -1 damage and -1 to wound if S>T from wrath of the rock
Plus armor of contempt
I think my best weapon into them is just S7 AP1 warlock flamers
Banshees lose half their damage
I admit I've only recently started looking properly at 10th. It it does seem like they've expanded the band of who gets 4++ on both ends
because even my chump Skitarii have 5++, 4++ near crabtank
and as such the genuinely tanky units have 4++ and like fifty other rules, like DWK and Wardens
Skitarii were 6++ at the start of the edition. But then got buffed
(imo cybernetics should be higher toughness because it is weird it lets you shrug off a lascannon hit)
in 7th they were 4+ w/ 6+ FNP, which represented it quite well because high strength shooting doubled them out
but back then they were way better shots and weren't the lynchpin of half the army
I don’t disagree but it’s a very old tradition in the rules now
eh, three editions, interweaved with HH 2.0 and HH 3.0 where cybernetics are either really high toughness (Legio Cybernetica, Thallax-Pattern heavy infantry) or Feel No Pain (Magi and Tech-Thralls)
high-quality Thallax get their invulns upgraded, so that could be either an abstract representation of better parts or outright installing bigger integrity field generators, fluff doesn't specify
He had a long nap and had to shake off the rust.
I like how eldrad is T4 because he's turning into a crystal
I think I hear the death guard players crying
Bionics have been fnp since like at least 4th edition
In 3e it was more like necron rules
Amazing
The justification has always been that being hit in a bionic doesnt cause physical pain and therefore you have a decent chance of just carrying on rather than passing out or otherwise being in capacitated
Shit you’re right
A FNP makes slightly more sense because then you probably aren't shrugging off a lascannon hit, ha
But then in 8e they turned a bunch of them into invulns for some reason
Though maybe not in 4e. Was that before multiple damage?
without wanting to sound like I have powerscaling brain, sometimes they do
a Myrmidon in Wolfsbane takes a lascannon to the chest and walks it off after a bit of field repair from the local enginseer
Lascannons would cause instant death on anything T4 or lower and thus disable a feel no pain
although admittedly the local enginseer was Belisarius Cawl in his undergraduate years
Tbf, a fnp on single wound models is horrible to deal gameplay wise if they get targeted by multiple damage attacks
But in 3e that wasnt part of the rule so
yeah, 7e FNP made the most sense because you could get doubled out
That's fair. I'm thinking of skitarii in this context of "probably shouldn't shrug off a lascannon hit", ha
in 10e you get the annoying feature of rolling multi-FNP on 1W guys, in HH3.0 it's just Invuln 2
so you roll once against a D3 hit and take all 3 at once if you fail
it is also a lot rarer
I can think of only one model in the game with better than a 5+ FNP and it's highly situational
they have a tendency to zombie sometimes
a skittle who loses his legs is probably trying to shoot you from the ground with reasonable efficiency
but that's about it
All their pain sensors might be broken too
the Tau apparently hate fighting Skitarii because while their guns do kill them fine, the reverse is also true and after a big fight there are just horrible little tinmen crawling around with fatal injuries refusing to surrender
(and also because they are walking warcrimes with that rad-aura, but they can outrange that)
When I first used a combi-weapon I thought it meant the combi half got one shot per round while the bolter got “as many shot as you want” and then my dad had to explain to me how that worked
well, you were right in ratio, just not quite in magnitude
It's funny how skitarii are depicted as these hyper-loyal or fearless near-automatons but then the game gave them average leadership scores
it is really easy to make Marines book it relative to lore, too
The data tethers used to be morale based
I choose to believe battleshock can also represent "shit this was a bad place to stand, fall back in a real hurry"
Yeah, battleshock represents disorganized in addition to being afraid now. Among other stuff
That was the thing about atsknf is that you could always force marines to give ground they just stayed in good order when they did
since otherwise my HH3.0 rad bombardment can make every Primarch drop his gun in fear and run away, and I don't think that's quite how that's playing out no matter how much I dislike them
It was really cool. Though I understand why you can't really represent it with the modern system (and why they changed it)
although HH does have a variety of statuses - routing tests Ld, pinning/suppression/stun test Cool, and as such Mechanicum troops are effectively immune to pinning fire but not from running away
you can order Thallax to walk into a hail of artillery fire and they don't care, but they break when they take enough casualties
(the only strange thing here is that they're scared of flamers but not, say, radioactive hellfire)
Hmm, conceptually the distinction seems a bit weird. At least in that direction
it makes more sense the other way around - militia can have really high Ld but really low Cl
Yeah
so they'll be brave and stay in the fight for king and country but they don't have the training or discipline to be effective under artillery fire
Oh, actually, that would be really good for orcs, ha
I do think it's a good way to give Mechanicum some vulnerabilities in the status department while still allowing them to do the "aha, I am robit, I cannot be suppressed" thing
I was reading the army list for another game and there were these transdimensional aliens in metal bodies who have a really high chance to pass morale tests but as soon as theyve taken one casualty if they fail that test theyre outta there which I thought was a cool dynamic
Also "I'll stick around for King and Country but I'm not going to get my squishy head shot off with dumb heroics"
While theres also other units more likely to be demoralised but they fight to the last man
(most prominently, Magi are not immune to statuses even if the bots they're leading are, and the whole unit withdraws with its leader - unled cybernetica are dumb and slow in comparison but totally immune to all morale rules)
AT43?
Yeah, it makes sense as a gameplay space
also primarchs can actually be suppressed now
which is fun
it was a bit odd to see Gulliman just charging across an open field while you killed whole squads out from around him, even if it's in character for some primarchs
Armoured clash sultanate
(it is very funny to me that AT43 stands for "Alternate Timeline 43")
I suppose on the other mechadendrite Angron probably wouldn't care about artillery fire
Oh I don’t know that one
but meh, you have to abstract something and I prefer the choice that makes primarch units vaguely interactable for things other than their peers and my highly silly demon sniper combo
Some of my locals play it and its kinda interesting. Same universe as dystopian wars the naval game
Oh. Is this the same universe as that boat game? That has Antartica as one of the factions?
Yes, ha
Yeah a bunch of boffins found the war of the worlds tripods in antartica and used it to become a global power
I liked the aesthetic of some of the factions (notably antarctica)
The Americans were very American
ATSKNF was kind of the Armour of Contempt/Transhuman Physiology of its day
it was on so many armies for free that you basically had to do all listbuilding assuming it was always in effect for your opponent
this made Night Lords, among other armies, really sad
Morale is weird in general
Like before 5e imperial guard was about jumping through hoops to have high leadership on everything and it was like…why though
you can't do "realistic" morale in 40k because 66% of the armies wouldn't give a flying fuck and the rest would break instantly all the time, so I think the compromise is OK
Consolidate moves?
It was easy to wipe a lot of guardsmen from beating them in melee
HH1e Militia were a total clown show here because they could get fearless on everything stupidly easily, so you just totally ignored those stats
Or remember to us them
HH3 seems fun though
Mostly it was the odds units which lost in melee would be entirely wiped yeah
3e is a strange mix of legacy mechanic that should be changed and legacy mechanic that should be kept at all costs
but in general it's very good
I've been enjoying myself
it's definitely the best combat of any of the editions I can remember, deployment and mission objectives might need a little work
But even then it wasnt really saving a unit that massively lost combat to have ld10 instead of ld8
Iirc
Commissars were your melee anchors and gave LD9 with immunity to penalties
That does help a lot
back in 7e you just assumed every unit that lost combat and didn't have either ATSKNF, Stubborn, Fearless or Eldar init would instant die
Which was pretty good odds
unfortunately that was like two units
because it turns out most people had a commissar, were space marines or were eldar
As an Ork player at the time I could basically trash guard infantry if they didn’t have a commissar but would often bog vs commissar blocs
I forget, was 7th one of the editions where Mob Rule was Ld=number of boyz in squad?
that was kind of fun honestly
But also that would only be the commisar unit and not everything in the radio network
the rest of 7e orks weren't, though, I have rarely seen a sadder army
I dont think so, but I didn’t play 7e
they were so bad, it was painful
There wasn’t really a radio network back then (4e)
There was thoughh
No orders were added in 5e
HH3e has brought back the vox network actually
I think they may have had some LD bubbles but it was sort of who cares
From further away
squads with voxes, of all factions, can be ordered to rally start of turn rather than end by an unsuppressed officer
You just used iron discipline anyway
Yeah thats what im saying
so "does it have a vox guy" is actually a major unit balancing factor
And then 5e added orders which were much cooler
elite termies are hard to rout but it's relatively hard to get them to unfuck themselves once they do
whereas generic line squads with voxes are easier to control
Oh true
Realistic morale in 40k is also weird because its a pastiche of the entire human history of combat and there are multiple very different versions of morale in there
I think that was it’s only really substantial use but it was very important for your gunline
I would like to shout out Iron Hands Morlocks here for being amazing primarch escorts purely because they're the only squad of elite megatermies that remember to give one guy a radio
which is hilarious
My idle thought is it could be neat if each faction had their own failed leadership effect instead of different leadership values
Mordian napoleonic line is not the same thing as orkish waaagh is not the same thing as cybernetica not giving a shit is not the same thing as guilliman taking cover from arty
you can also start the squad at 3 rather than 5 and it turns out that lets you fit them in a land raider, which is very points efficient
Yeah the BTs charging on taking casualties was always really cool imo
HH3e world eaters still have that
as do certain frenzied blackshields and militia cultists
not Siggy + Templar Brethren though
I guess they were Normal back then
traitor Emperor's Children can also get high from battle damage or the flashy lights of suppressive fire, which makes them ignore morale but also preoccupies them too much to react to changing circumstances
also FNP6+, neat rule in general
would be an interesting way to slow down the game imo
Pinned units get some kind of damage resistance to represent going to ground but can't do certain actions etc
Did it autopass it, or was it necessary because it was infeasible to have a leader with every unit?
that was the old 7e pin, but it didn't really help
Gave better ld to pass the tests
partly because everyone had ATSKNF/fearless/stubborn, partially because Go To Ground was a really bad trade back then
GW probably doesn't want to slow the game down
My least favourite part of hh3 is that destroyers and ashen circle are a different unit type
I dont really understand that
ashen circle are farenheit 451, destroyers are more about the killpeopleism
or do you literally mean the slot they go in
Like the ashen circle are specialised destroyers
because yeah no idea there
Mechanically the slot yeah
sometimes that's a bit odd, you can get a stationary turret in the recon slot
This one is funny because the 2++ T6 iirc gave makari a winning matchup into a number of space marine characters back in the day
I actually dont know what else goes in fast attack jetbikes and landspeeders I guess
Maybe?
Because saves are exponential and a 2++ is twice as good as a 3++
all the old planes
storm eagle and xiphon still relevant
and fire raptor
but they're less good this edition if you don't have specific taxi or suppression jobs for them
I think theres a niche for a game thats less rocket tag-y but that would need to be smaller and is also just kill team
But I want to be able to field a tank
also totally unrelated lore I found: a Titan Legion at full strength is 200-300 titans, which seems high for what we generally see
thanks, AT rulebook, I really had no idea there because you see titans in totally as-the-plot-demands numbers
So more people (in the Titans) than a space marine chapter :V
this is for the great Legion wars of the Horus Heresy, which tended to result in two titan legions fighting for long enough to totally level the area they both wanted to claim and then leaving
not a productive form of war
possibly they are smaller in M41
Titans have pretty small crews iirc
even for those, 200+ titans per side is a gigantic, very rare size of battle, so I think they're about as split up as the Space Marine Legions are
Unproductive forms of war anywhere in my 40k? Inconceivable!
It depends
Emperors are big because of the garrison
Oh, so around the same as a chapter (since both exclude support elements)
Roughly yeah
in one of the books an emperor titan has an entire internal crew population like a ship
Probably if only because they are less likely to ever be full-strength
warhounds have full crews of at least 4 + a couple of servitors
princeps, 2x moderatus, enginseer and their chumps
Imperator Wrath of the Omnissiah
Imperators are going full space battleship yamato and have these huge bridges with a dozen or two dozen guys on them
pretty good novel, I liked that one
Kind of surprising Knights don't have another person in there somewhere
Theres the command crew, a whole pile of maintenance people, the garrison, a bunch of garrison auxiliaries, etc
especially the bit where an inquisitor shows up and goes "gimme titan" and they go "no fuck off" and throw him in a box
real 41st millennium politics hours
That inquisitor was kinda stupid
The warlord in Titan: God Machine has iirc 4 on the bridge (princeps and 3 moderati) and a roaming enginseer
yeah, not the brightest =][= in the ordo
And like 4 dozen emplaced servitors but they don’t count
I think that's about right for bridge crew but they have a few more support lads these days
The engineseer may have had an apprentice it’s been a while
since "extra servitor clades" is a warlord wargear option and that's a few dozen servitors and a few adepts on top of your normal complement to increase servitor count by 33%
Titan God Machine is pretty old
Zayth being a planet of eternal war where everyone has forgotten what the point was is deeply funny in its implausibility
Presumably they're fighting over immediate resources and such so there is a reason for conflict
since it actually tries to sketch out a vaguely plausible world of giant mech faux-naval battles that barely ever happen
the legios are wild but also internally consistent by 40k standards
What if the eternal war is like the Korea DMZ most of the time?
Yeah but thats the boring answer for 40k
also it's very fun when a cruiser tries to blow your titans up and you respond by elevating volcano cannon and having a gun duel against the ship in orbit
you need half a dozen battle titans to do that but it is possible
"There is only war involves surprisingly little actual war" does balance the numbers a good deal but its boooring
It could be like "we need to take this resource area supply the war effort" so even if the immediate conflicts make sense the overall reason for them doesn't
Titanicus also has inverse warp missiles
they're not vortex warheads, they're normal warheads but they launch into the warp and portal out inside the target
which is immensely stylish and almost worth replacing your carapace mounts with 1 shot weapons to do
Yeah its explainable but that is also kinda me solving the authors problen for them
That sounds like an Aeldari weapon
Its basically a shokk attak gun
shokk attack gun but with deathstrikes
you can put vortex warheads on them but those are mentioned to be the real irreplaceable archaeotech stuff because the two warp engines interfere with each other
Oh fair. Yeah. Though in 40k I think "yeah, planet is at war so long people forgot why" is like, something that is the right level of dumb to not need an explanation lol
they break them out for the siege of terra and even the other titan legions are shocked they did that rather than die with the missiles left in the base to preserve their glory points
since they're even less replaceable than titans
("not", rather than "it'll take a decade")
Siege of Terra seems an appropriate time to use your irreplaceable super weapons if there ever was a time
Orks have a surprising amount of like teleport a guy into you weaponry in the game
Ork teleport tech being weirdly good was a bit I'm a little sad they gave up because I thought it gave them texture
Not something I usually associate with an ork the teleportation tech but there was the Nobel I get confused whether cunningly brutal or brutally cunning where an ork on a jeep just happens to teleport past a titan voidshields next to a princips
It fits their kinda ACME-ass tech they have going on tbh
I did like how you could just friendly fire explode a guy with a grot by accident
The teleport gun was very funny
Did they ditch that? I was under the impression they still teleported a lot
Its emphasized less
I think the most notable one is Da Jump? Which is technically not teleport tech
Iirc the last time was the shokk dragster
They had a teleport strat previously I think
To deep strike an arbitrary unit
Also wait they got a new big mek who teleports this edition :P
It would be a fun concept for a detachment though
Shokk-boosta
did not realise quite how big Cawl's ship was until someone pointed out that as a dozens-of-miles-long ovoid blob covered in shipyards and guns it's basically a LOGH fortress
loading up my Ark Mechanicus
so, do i understand right that Orks occassionally out tech even the aeldar, admech, and necrons, its just not exactly a consistent thing?
just fungoid neurons connecting in the right way to let orks build a door to reach god occassionally
yeah pretty much
Orks don't seem to stop scaling
so once they hit critical mass of green they can just break out some real nonsense
Orks have, in a very distant and fractured way, access to Old Ones-level tech. It's just that they rarely and accidentally stumble into it and often blow themselves up using it.
they're smarter than they look all the time but sometimes they can get nuts with it and teleport moons across the galaxy
High intelligence, very low wisdom
Necrons can also do most of the stuff maxed-out orks can do, but in their case they have to battle through 60 mn years of entropy and three layers of robodementia to deploy any of it
High CHA but they have a feat to replace tech skills with CHA instead of INT from the Old Ones
see: that guy in Twice-Dead King who has 200 monoliths in an extradimensional box but can't remember how to open it (or indeed remember much of anything) because he has too much robobrain damage
so at every meeting he goes "aha, we shall deploy THE MONOLITHS!" and everyone nods along politely so as not to upset him
Also Silent King did get rid or lock away the worst of Necron tech
Stuff Necrons have now is the safe stuff
I’m pretty sure the tomb world awakening noise is continent-shaking dialup screeching
I think it would be so funny to make a battle map with roads and rivers and villages and whatnot, all with normal seeming detail and such, and only after someone has played on it reveal it’s based on the layout of that playmat everyone of several generations remembers playing on
Like, all normal looking stuff, be willing to change one or two of the roads into rivers or whatnot, but base the general layout on the playmat
honestly that'd be kinda sick
Like, I’m saying it as a bit but I would actually love it
this is belesarius cawls ship?
Big fan of these now that we have better photos
I fucking love cataphracts
The power fist doesn't look great and it has those awkward floaty shoulders but overall it looks pretty good
No, it's a fortress from Legend of the Galactic Heroes, but Cawl's ship is an Ark Mechanicus of the old breed and as such has similar volume. It's a giant red ovoid dozens of miles long bristling with dockyards, it fits.
And many times an arc mechanicus is from the dark age of technology and has weapons from that time. It's just the tech priests on board don't really know how to activate or use them.And there is also one hundred percent an AI apart of the ship's systems
i do love AI
getting back to my goremongers conversion
Does anyone know of an STL that would work good for their unique legs?
still thinking about space hulks
imagine clearing out a space hulk and flying that shit around
I've been thinking of making a space hulk board/terrain.
ooh!
THE POWER OF 3D PRINTING has made that so much more approachable.
I have considerd using Calico Critters/Sylvanian Families stuff as terrain. The scales are surprisingly close
Nothing more metal than Calico Critters.
:3
https://cults3d.com/en/3d-model/game/necro-battle-area I do plan to do a 2'x3' board using these and then a bunch of sci-fi stuff on top like removable walls.
Some 6" x 6" tiles (15,24cm x 15,24cm) for sci-fi wargaming.
I included some variations on the base design and included a "framed" OpenLOCK (https://www.thingiverse.com/thing:1833963) base.
Please check the following thing for tiles with the Necromunda house sigils (https://www.thingiverse.com/thing:2836541)
Look here for OpenLOCK compatible bas...
The totally undetectable mega AI was only in that one as far as I know, but Cawl's one is still a world-ship and Dominion Genesis has another one of the old breed enforcing essentially an instant death radius against a giant Tyranid hive fleet because it has so many exotic guns
It's mentioned there that "Ark Mechanicus" is a grab bag and includes both the DAOT flying forge worlds, genuine modern superships and a range of slightly large, slightly nice battleships given the classification as a vanity title to feed the owner's prestige
Apparently the modern ones worthy of the name are 100-year construction projects because they're vast
i'm still really happy with the idea i had for my chapter where they commandeered a Space Hulk, slapped ship parts on the outside to make it look like it's some big old human ship stuck in a bunch of bits of rock and claimed it as an ancient wreck
the idea mostly works on the premise that it's not a particularly enormous space hulk, a little bit larger than a star fortress at most, and the fact that my guys are specifically a chapter who would be very adept at clearing space hulks since they love terminators and actually make use of void hardened armor even though it's difficult to maintain and expensive and overall not super good
The idea of a space combat based chapter finding a space hulk that they could reasonably clear and do something with and saying "it's free real estate" is just enjoyable to me
WH video games do this thing where I don't know or care much about a certain faction and then after it's introduced in a cool way I'm all in. I didn't care that the Abarties were in Darktide, but after a sweet intro through Rogue Trader, I'm all about them in DT.
Space cops who are more like space tax collectors. I love it.
If arbites are space fbi wheres the space x files novel series
nice doohickey in your pfp
That's the ordo xenos
The Inquisition war by ian watson
lmaooooo
x files but
Out of everything theyve done riffing on 40k, that one required the least amount of memeing, they just quoted almost everything directly
They could not outdo Ian Watson
Let alone Ian Watson writing a Slaanesh story
Ian Watson was truly channeling Slaanesh for that one
Ordo Xenos are the conspiracy hiding the information the arbiter is looking for
Like x files isnt a show about discovering aliens its about discovering conspiracies about aliens and other shit
X files would be finding out about the kryptman gambit and being like holy shit what
The Ordo Xenos' greatest enemy, the Ordo Xenos Inquisitors (Puritan vs radical)
The only thing stopping a radical inquisitor with exterminatus is a dogmatic inquisitor with exterminatus
The only thing stopping exterminatus is... wait, damn it
Like it would be about arbites having to solve problems that are alien or warp or other related while not being allowed to know any of the details of that shit cause its heresy
Above their paygrade
That would be pretty cool
They only need to know it's affecting the tithe
And then some random inquisitor makes secret contact to be like… ah yes in my youth I once encountered a rak’gul…
On a different note, Paul IBAS doing "which faction could I beat the weakest memeber of in a fistfight, no weapons no armor" and I gotta say TSons has a pretty convincing case
Drukari was also like "well, I wouldn't die"
Eldar might involve just smashing a rock
But that rock might be able to cast glamours at you so
Idk
(thing... progress.......)
Instantly showing this to Alfabusa and co. because this is exactly what he'd name a warband
Heat rays are like sci fi artists?
yep! specifically biomechanical art
I think he was a bit mean to himself in some cases, I'd personally expect a normal human to beat up a servo-skull
And I think he also forgot Nurglings exist
Its kinda about where you draw the boundaries on faction
Would he win against a Nurgling? IDK but he'd have a better shot than some of the other ones he examined
Cause like space marine scout? Your fucked. Space marine pre adolescent chapter serf who lights the candles?
It seems like he restricted it to tabletop units
Which would also rule out servo-skulls which really are more like accessories
Like thousands sons if you limit to the astartes members its a win but not if you include their cultists
I think beating up a grot would be fairly easy. It's like. their whole job is getting beat up
And kinda a similar thing with necrons probably cause what does no armour mean there
They're made of metal, that's their natural body now. You simply lose.
Even a scarab would self destruct and kill you
Against a nurgling you probably draw, it gets punted and then you die of megacholera
Damn and even normal cholera sucks to die from
Drukhari also was like "well, you wouldn't die either"
"Enjoy your combat induced syphilis boyo!"
Maybe you could beat an unarmed Tau in a fistfight
If you pick parts of models, a squig on an ork
Like a targeting squig separated from the ork
I think a squig would be harder than a grot
Like a squig has raw animal aggression
Grots are kinda inclined to be beaten up
True but I imagine an unarmed human could take a very basic squig out
wait whats a tsons weakest unit?
i think a firewarrior is probably pretty beat up able in hand to hand combat
Pretty famously that's the one thing they're worse at than normal humans
an earth caste maybe not, they're pretty jacked
although they do all have knives instead of wedding rings so I'd want a melee weapon
Air caste though
Air caste are supremely rugby tackleable
If you can pick and choose parts off of a tabletop model then Manta would have air caste so fighting one in unarmed combat would be probably real easy
and if I can't take any of them I can at least find an unarmed drone and beat it into a wall a few times
Especially in gravity
Mechanicum is also a doddle because servo-automata repair bots mindlock to uselessness without a controller
I think the idea is that if you take a rubric marine to be the weakest tson unit, then removing their armour means youve already won
so I just have to figure out how to do 2 wounds to T5 3+
which is probably quite hard, unarmed
kicking dustbin simulator
Idk people keep putting guns in the skulls
Don't make fun of how khorne does armaments
no thats skulls in the guns
i feel like beating up a cultist isn't actually all that easy, most people arent very good at fighting other people
and the cultist has zeal on their side
Yeah a cultist is like
Fighting a militant
The current models are swole as hell too
I think a gretchin is my vote. Itd be line fighting a vicious toddler with a very large head, sharp teeth, and both a bad pistol and bad knife.
Id probably get hurt but I could handle one
Chaos worship is basically the same as taking steroids
Given this is a fistfight I think I could take a ratling
any other situation I get shot from nowhere
I was under the assumption you were both unarmed
Oh yeah then I could handle a gretchin
I kinda assumed he had a shiv
I think i could fight a basic, unarmed and unarmored fire warrior too. Probably get beat up in the doing it
Air caste would be easy
Gretchen is still going to cheat out a shiv though
Everyone in 40k is swole
The average soylens viridians ration is 90% algal protein
mankind, viewed through the lens of the most swole techno swolebarian ever to stride Terra's wastelands
Darn, so close
Dinosaur?
I think the real thing that would be for a cultist is that they've got high morale
#video-game-discussion message Anyway,
Going onto a tactics page for GSC and seeing this listed as a Pro really cracked me up
It's one of Those playstyles I see
Carl Clover looking ass
Lmfao that’s so real
........What would a genestealer named character even be
They're sort of temporary flash in the pan organizations by nature
You could put this for agents (If they had one!)
Named character: Jean Steeler
John Kelermorph?
You'd probably need archetypes rather than explicit characters
I.e the kelermorph as a recurring hero to the downtrodden etc
Yeah I guess it would have to be like The Kelerest Morph
Maybe like how the Swarmlord is rebuilt by the Tyranids whenever it dies, a Particular Genestealer Figurehead crops up in revolt after revolt because they're programmed into genestealer DNA
Honestly that would go hard
Maybe you could make one that’s like, a fake Saint
For the more 4 armed emperor type Genestealer cults
My darktide psyker is named Jeanne Steeler. No relation to genestealers, I assure you
I always imagined this was basically how GSC character units worked anyway
The Abominant definitely gestures in that direction
Vet named Johnny Third-Arm
Oh yeah but I meant like
An Individual rather than a like, morph
Something something 'mastermind who learns from every successful genestealer cult because the swarm reabsorbs their experiences and integrates it into the next one'
That feels like it would defeat the point of GSC being a bunch of locally innovative little gremlins who aren't pulling major galactic players out of nowhere
it's nice to have at least one faction that isn't just dropping a high lord of terra or a primarch or whatever every other battle
Fair! The root of this convo was just 'what would a named genestealer character even be'
I think you could maybe get away with the patriarch of one of the larger cults
there are some interplanetary ones
or even one of his lieutenants, it's not like the Guard struggled for uniques before the era of Epic Hero-hammer where every faction got a primarch equivalent, and those were just dudes
merry FUCKING sanguinala, i havent seen this one reposted here (or maybe im blind) so you all now get to see this thing and also have your very own cutout sanguinius
-# #sanguinius #sanguinala #wh40k #warhammer 40k #i was listening to adeptus ridiculous and they showed this thing and i lost my shit #im printing these out tomorrow with the company printer
Sanguinius 😔
Shit I mean, the leader of the custodians might be said to be primarch like, but he's very underwhelming
I do feel like Trajann is much scarier in lore than in game
Dude took out a norn emissary in lore, he can't in game unless he gets real lucky with the moment shackle
Tyranids are only contractually obligated to job in lore, not tabletop
He's a high lord, so he's covered by the other category
Lore is Propaganda Pieces or stories where someone's dice are especially hot.
The real tale of the tape is the tabletop
'Nids just lack propagandists
counterpoint: the rulebooks and stats are cannon but no tabletop is cannon , not even official batreps
These are the same argument.
nothing is canon in 40k
the entire horus heresy?
psi op
guard books are the sole peusdo-canonical works
emperor? dead guy. Primarchs? dead generals. space marines? robots probably
and ill be dead cold and buried before i acknowledge terra
eldar? tall humans. Squats? short humans. Necrons? robot humans but not the space marine robots
And this too, of course.
Alas GSC talk escaped me while I was on an international flight with the flu—Patriarch was an Epic Hero until 10th, thats about it
And re: pro “nobody understands your army” cannot be understated tbh, you put in the effort and you will just clap games on scoring.
It def seems like an Extremely Tricksy faction
So few people play this thing that going even at one tournament put me top 100 in North America
LMAO
Extremely OnlyTricks
I dont know what honest warhammer is but I know I dont have it
Honest Warhammer feels like custodes or something
Admittedly still learning what everyone does but
Like 12 dudes with god stats facerolling
Here’s a 20-man guardsman squad that gibs big knights, or a bunch of naked guys with 5+ saves and hammers who outlast custodians
Everything about the Reductus Saboteur, actual best lone op in the game
“Oh cool thats your like, librarian psyker guy right” and its actually just the norn emissary’s antitank gun on a 32mm buried in a guardsma squad
It feels like a lot of your weird synergy units being 'dude whose fiddling with some device' is a perception filter yeah
I am steadily starting to like GSC more and more as I learn more about them
although I suppose Skitarii also have some shenanigans, just less of them
just about the only facecheck armies I've ever played are 30k Mech and Ossiarchs in AoS
and Mechanicum get the weirdo freak faction status because they're a lot more complicated than Legions 1 through 19, despite basically being about arranging stat checks
These are not something you look at the way you look at like
Some huge mech with a chainsaw
Reductus saboteur looks pretty intimidating, the rest don't trigger the tabletop fear response
They're sort of in the top three factions That I Think Are Neat but I definitely know that even if I learn the system a playstyle that weird and psyop focused will not work for me
If I actually manage to finish grinding my way through the rules I'm gonna focus on Sisters to start
Those girls are why I'm here
I cannot in good faith recommend em even as they’re phenomenal and my pet army because the absurd learning curve + whole army being a dollar per point besides Goliaths and Aberrants/every army being dependent on massive quantities of different battleline units means its Rough Out Here
Oh don't worry about that second bit
I plan on doing all this over tabletop sim because I don't want to become a beggar (or paint things)
It's very much the galaxy brain that's the issue
Two kinds of GSC players
Wrath of the rock dark angels are craaaaazy
Fought for my life and lost 65-68 on some bad secondary draws round 5
'I don't understand,' he replied. 'Start what?'
Jain Zar waved at the macabre ornamentation.
'This. When you began, you couldn't have possessed enough bones for the whole ship. It would look stupid with a few dozen skeletons nailed to the walls. So, how do you start? Do you save up enough bodies for a corridor at a time, or put them away until you have enough to decorate the entire vessel?'```
Jain Zar asking important questions of the Dark Eldar who has decorated his ship with flayed craftworlders
Clearly they all died at once in a Typical 40k Megaslaughter
Really curious how the guy answered
he did not, he just growled at her and then took her to see his boss
A mystery for the ages!
digging up the megagraveyards
The secret is that they're actually bought from a skeleton wholesaler who gets them grown straight by a homunculus, most of them were never actually alive at any point or even ever had skin and muscle
That sounds like a waste. Of course there would have been muscle on those skeletons. He just grafted that onto something else
in another entry of "Misc skims short stories", there's apparently a prequel short to Brutal Kunning which involves the Orks randomly running into a single Kastelan, having a real good fight and dubbing it "tinboy"
unfortunately they did not loot it and paint it green
Couldn't figure out how to get inside
there was at least one Mekboy sentiment of "cool, I've always wanted to see one of those!" right before it power fisted the aforementioned mek into green dust
they beat it by the very orky expedient of duct taping a bazillion grenades together and throwing the ball at it, then running in with a bunch of nobz
I'm glad someone is enjoying the great works of the omnissiah even if it's in a slightly odd sense
in fact now I'm on my reread of Brutal Kunning I am quite charmed by just how much fun the Orks are having fighting the admech
the voids on a Warlord they've just captured using an imperator-sized gargant, some teleport nonsense and a dragster are, apparently, "the business"
they don't like fighting Dark Eldar quite so much, for obvious horrible poison reasons
That's so fucking funny, she thinks it's gauche
Asking some imperial where they get the babies for cherubs from
"We make them"
"Yes I know you make them, but nine months for each one?"
"No, no-"
at one point a dark eldar archon is doing the traditional evil sleaze thing of running his hand over her armour possessively during negotiations and she just goes "look, man, I'm a Phoenix Lord, I couldn't fuck even if I was capable of wanting to" in such a straightforward manner that he's very taken aback, as that was not quite his intention
Even a direct hit only rendered an ork immobile or otherwise ineffective forty-eight point two five per cent of the time, and there were many more of the enemy than could be brought down before they reached the base of the wall
This is kind of cute because at least when this was written, a standard galvanic rifle hit on tabletop killed an ork exactly 50% of the time unless the ork was in cover, in which case it got a 6+ save
they've gotten tougher since
Wait in 8e they were bolters i thought
I could be misremembering the exact statline but I'm pretty sure they were AP-1 for a bit
Definitely in 7e they had S4 AP4 and 'ardboyz were T4 4+
They had 6's to wound ap1
But like that was really niche
Still, close enough
Certainly closer to tabletop than your average bolter in a BL book, it's within a couple of percentage points either way
I have attempted
An incursion army
(I was told by a friend off server that 5 points short of cap is well within acceptable margins)
I do not have the new recruit option to attach leaders but I assume people can intuit who is supposed to go where
Megaslaughter, the older brother of the Imperial Fist named Slaughter
I'm nodding! This tracks!
Also Slaughter was the only surviving Imperial Fist in the chapter at some point during war of the beast so like they did all indeed died at once sans one guy
Wow i hate this (this is good)
Anyhow I have given the rules a bit of a read but haven't like, gotten to the familiarity level I want yet, and obv don't really have a lot of wider system knowledge but the basic idea is
The Hospitaler-led Sacresants grind up the middle and hold objectives
The Mortifers plug away with heavy bolters and eventually hurl into the fray for melee carnage and miracle dice
The Vahl Pals carve up any really nasty stuff
And the whole three Arco Flagellants fill points while daring people to either kill them to give me a miracle dice or ignore them as they cause mild issues
Meannn
I caught on to the sacresant block + hospitaler combo while reading up on SoB tactics, I am glad to hear that this was not Some Redditor Saying Things
I've got a few pals with tabletop sim who are also interested in 40k with varying levels of experience, so hey, maybe I'll actually play it if it's good!
They refuse to die to my AP2 flamers
I'm deeply amused how many layers of defense the Sacresant + Hospitallers have
Debuff to the wound roll, decent save (afaik?), pretty good invulnerable save, feel no pain, regening models if not wiped out
There's like five points of failure on each attack against them
That guy then died
Yes, but the Imperial Fists got better
War of the Beast did in fact kill off the entire Imperial Fists chapter of Space Marines, because apparently they all ditched the Phalanx in orbit of Venus and went 4 systems away?
I have to spend a command point and my elite buster missile unit on them
The Phalanx just, doesn't show up until after the successor chapters all get together and remake the fists
They forgo
That's the sort of issue I hope to solve with the likes of the Mortifiers
On that note- Anchorite Mortifiers or full on Penitent Engines (and drop the enhancement from one of the hospitalers to afford it) 🤔
Again still learning stuff, so not great at understanding the proper ratio of surivivability vs Getting TF In yet
Yeah this is abt the gist of it
Morven Vahl and the Morven Dolls is one of the nastiest units around
Yeah i said i hated this list in a good way for a reason ahhaha
I was surprised to figure out the zeitgeist around Paragons was mostly 'they're so ugly'
I like them a lot honestly
Mecha
T’au Empire
Retaliation Cadre
980 points
- Commander in Coldstar Battlesuit [Prototype Weapon System] [1x CIB, 2x FB, 2x GD, 1x HOBC] 110
- Commander in Enforcer Battlesuit [Warlord] [Starflare Ignition System] [1x MD, 4x MP, 1x SD] 100
- Crisis Fireknife Battlesuits [6x Missile pod, 3x GD, 3x SD] 120
- Crisis Starscythe Battlesuits [3] [6x Flamer, 2x GD, 1x MD, 3x SD] 110
- Crisis Sunforge Battlesuits [3] [2x GD, 1x MD, 3x SD] 140
- Pathfinder Team [2x GD, 1x Recon Drone] 90
- Riptide Battlesuit [1x Ion, 2x Missile Drone, 1x Plasma] 200
- Stealth Battlesuits [5] [1x GD, 1x MD] 110
I like morven vahl quite a lot visually
Oooooooo
I think paragons with similar robes would be cool
Spear sacresants are a good unit to force people to answer you on primary
Biggest thing is i cant just overwatch them off with flamers
Trueeeee
Would make people complain about the legs less too :3
Its worth noting certain things are gonna be punching thru em Anyways since they’re not marine toughness and IIRC single wound
I like sacresants I wanna make ones for every character
But they’re a problem your opponent has to actually solve
Hospitaler with shield. Imagifier with shield
It is a little funny that the SOBs have little versions of space marine power armor, but also drive Even Bigger Versions of space marine power armor
While the space marines themselves have like at least 2 bigger tiers of power armor/mini mech
I have a palanite with a shield already :)
Saturnine dreads
Yeahhhhh, 10 models one wound each
But Hospitalers can bring models back so essentially is healing wounds
Oooh imagifier iconward sounds fun
Bloody rose sacresants basically carried my entire game in 9e
Zephyrim were fun but unkillable block of melee death did the bulk of the work
Doesn’t it? Its a clear equivalent but it’s a very different vibe from the acolyte sculpt
Mhm mhm
Bht yeah my math says wow hate
Because i only kill 6 without the FNP
4 witth it
Againdt the Sacristans
With what unit?
I HAVE been wondering which Order this army would be
I guess with Vahl around it's heavily encouraged to be Argent Shroud but iirc they're a
Slightly more sane, guns shooting kind of order
While this is like, bloody rose go in and cut up heretics melee centric situation
Gotcha. I think Breachers slap em to hell at least
Not saying much
Breachers slap everuone
Fair enough lmao
Montana meta is boatloads of world eaters, death guard, chaos marines so our good tau players are all kinda just at “take 30 breachers and then figure out your list”
Gyr why is my local meta all melee marines XD
I got bullied by the lion last night
Wtf is a deathwing knight and why did it steal my lunch money
I can almost guarantee its less aggrobrained than mine
Wargames Live came up here and was fuckin blown away
We’re just beating each other with hammers
Lost 63-66 on basically the last secondary draw but it was brutal
You wanna know the secret to the lion is 90% of the time you can just kill everything else and then ignore him, even as he’s like. Viable now. Distraction Carnifex
That's what I realized after he vaporized my banshees on contact
I also misunderstood the wrath of the rock charge in enemy charge phase strat
Jumped the lion, failed to kill him, got charged by inner circle companions with a judicar
Yeah that one’s hard to see unless you’ve played AoS where it’s a global strat
After that I basically just played keep away from the lion and 2 units of deathwing knights
The inner circle companions were tough but still went down in one round of focus fire
My opponent also kept cull for like 3 rounds trying to kill my guardian+warlock blob
If I didn't feed the lion 300pts of banshees T2 I probably could have won lol
Waiter waiter more 40ppm t3 melee for my fights first unit
Yeaaaah
The "both units fights first" standoff is goofy since whoever charges loses
Except if you can charge in your opponents turn and then get to fight first
Fights First is just something you learn to play around, with the exception of like Plague Marines they’re almost always melee
-only units and you can just moveblock or shoot em to death, I usually just drown the lion in dirtbikes and metamorphs
Heroic Intervention is also the way, keep banshees back and stage so you can charge easy after he goes for his target
Yeaaaah
I got baited by a tempting target and not respecting what a 3++ invuln does
Or what 2+/3++ with AoC does
You know what really pisses in lion’s wheaties? Swooping Hawks
My real takeway was that my list needs war walkers
Really? Just spamming AP0 lethal hits?
Flyby Mortals and then that, yeah
Just fucking mortals the guy and it’ll have the side benefit of Average PrimachHammer Player starting to seethe and melt down because you’re supposed to play their stupid game and engage in Honorable Combat
Even into this meta i will take 18 crisis suits
My 5d6+10 destructor shots with eldrad +1 to wound did pretty good but they needed 1 more AP to not be as shut down by armor of contempt
Unfortunately my opponent was too normal for that
Yeah it's really good and any time I cut them and then play into AoC I regret it
Elfchilles CraftRunner
I'd recruit the Corpuscarii Convention but AOC kind of rinses them
Given that it’s the actual secret army rule of Genestealers at this point, yeah. Its really fucking good
Pretty sure they cap out at -1ap despite the wonders of 16 autowounds + 30+ hits on average
Corpuscarii Convention leaving the boat to score on objective and then a disintegrator or Dunecrawler may actually still be a trade up is the thing lmfao
Only a 30pt trade down actually. Not bad
“I am a [flagship model of faction] weirdo”
I respect crisis suit spam godspeed soldier
if crisis suits weren't so goddamn expensive I might do the same
alas I only have six old sculpts so I usually run one fireknife squad and one starscythe with those
I got reallt lucky
Hey look everyone else is doing reasonable infantry combined arms
Breacher gang is shooty enough to handle almost anything but deathwing have a really annoying statline
I'm pretty sure they handle Lion if I can kill his screen at least
Remember to factor in Wrath of the Rock
Deeply evil detachment rule
Thats the last sticky part of the situation, and only DA detach you’re gonna see like ever unless its the one guy in Bozeman who likes traveling to random RTTs across the country with company of hunters to go seal clubbing
Not actually that much of a problem for the full breacher brick because I have 5+ lethals that can get rerolls if I'm going full murder
Company of Hunters is actually even fucking nastier lol
The annoying part is just that they take two failed 4++ each even with D3 guns
You know nobody plays DA because people don’t know that detachment exists with the strongest rule in the game
I lucked into a guy quitting tau
I believe if I get the full Cawl-reroll lethals breacher brick firing at 18" or under they do pick up 5 DWK but that's basically the hardest I can go
I think we’re talking about two different breachers (tau vs admech)
Probably
I also like the Tau ones but I don't play blueberries and am quite fond of my tankette zombies
Company of Hunters actually saw someone other than James repping it recently, it took 2nd at some Minneapolis tournament
I think I've decided on Sacred Rose....
They favor calm, slow, durable advances, which fits the core of the army with the Sacrasants
And attract a ton of fanatics to supplement their Sisters, so the Arco Flagellants and Mortifiers fit
Though I think I want to take the alternative approach I've seen around of the Anchorites being essentially SoB Dreadnaughts with the Agony Devices removed rather than have them be penitents
That is nasty but then you aren't slamming DWK
How many members does Deathwatch have?
Their numbers are spread through the galaxy and constantly in flux, i don't think we can know
Deathwatch is certainly one of those non-countable numbers in 40k, like the number of planets in the Imperium or total number of space marine chapters
Oh alright
The answer is always going to be "Low enough for an amount of dramatic tension but high enough that you can always add a few more"
The orders militant lore is kinda outdated yeah
Chamber militant
Like the idea kinda comes from 3e era when there was meant to be three inquisition codices
But with deathwatch and gk becoming their own factions the lore kinda developed away from it imo
I dunno
Also the sisters developing more towards ecclesiarchy service/running half the imperium/have a gun to the head of every priest
More specifically i mean that like.
You can absolutely take the chambers militant to be a matter of authority
But a lot of more modern lore doesnt really depict it that way
Which is why its possible for ppl to take it in either direction
Update- learning the TTS funnies!
https://www.newrecruit.eu/app/list/rKR6l
Running this against me WE buddy today, wish me luck
Not super optimized but my plan is to use all my transports to block for me
And focus fire any big monsters with my armor and fusion suits
Premeasure everything, sit breachers at 10” exactly and they butcher berzerkers.
really i have what i need to win, its just me remembering how much ground the damn world eaters can cover
im just 1-3 against this guy, gotta learn my lesson sooner or later
im also planning on bleeding all his infantry with indirect sms fire
en mass
Question:
Is 'Arbite' the singular of 'Arbites', and how is it pronounced
I believe ‘Arbitrator’ is the singular usually used
It is yeah
Thank you
“Judge” would also probably be appropriate for an Arbiter
So it looks like I've drummed up 3 other people to do games on TTS in the next few weeks 😌
Two fairly experienced with 40k if not this edition, one Very Fresh like myself
Looks like me as SoB, then Night Lords, Eldar, and the other newbie is undecided
Likes Harlequins but isn't really impressed by the 10th edition situation
Thank you for the offer, but our thingy is gonna be in the next week or two, don't think any of us are really Ready yet
I believe judge is a specific rank
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gods this shit is so fucking funny
Talos basically got butt dialed by Nurgle
"man i don't want you"
"why the fuck are you even here"
That whole sequence is funny and interesting
"What the fuck."
"..."
"How the fuck did you get this number you, you parasitic abomination of a spirit."
"Look, this was a mis-"
"I know a mistake. You ya parasitic, weak willed, abomination of intellect, that I would not even let my squire lick."
"I'm hanging up."
"Chaplin! Chaplin! Bring forth the holy rites! A fecking fething karking pathetic servant of the Great Enemy has crawled away like a sniveling snotty snotling!"
Oh, no, Talos is a wet rat of a night lord (they are all some degree of wet rat)
Ah
Can we slaughter the wet rats that are too afraid to pick fights with anyone who isn't weaker than a child.
It's more so Nurgle saying this not Talos
Many are trying, issue is catching them in a standup fight lol
He thinks Talos is a bit shit and rightfully believes that Talos would never serve him properly