#Warhammer and Such

1 messages · Page 180 of 1

vital barn
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admittedly every edition has had a ton of power-creep in it, that's just kind of a constant

jaunty dawn
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Plasma flamers and meltas are less different

vital barn
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9th was especially bad, granted

thin ibex
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yeah power creep is a forever battle, no doubt about that

jaunty dawn
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In terms of output

dense idol
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(irritating contrarian voice) I actually think there should be less wargear options

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ok let me rephrase that

junior summit
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Also making all the combi guns the same means that a new player won't get gotchad by "these guys can kill tanks now"

jaunty dawn
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Which is more a problem with them just taking melta out the back but still

thin ibex
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The only thing to me is that every war gear choice should have a value choice based on stats not on price, from a personal perspective, I want to make meaningful statistical choices rather than cost/benefit choices at the wargear level

vital barn
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OK, this is true, but at the same time it has now made it completely pointless for me to deploy a squad armed with combis as the one-tap backup option that they are meant to be in the lore and are in every other edition of the game

thin ibex
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I don't want the chainsword to be a chump option thats cheap, I want it to have a role standing next to a power sword or hammer or what have you

vital barn
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combimelta vets are just an all-time classic unit and no longer exist

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also they just took huge swathes out of every army and the fact Trueborn/Conscripts/Chapter Masters got it in the neck is just such an incredible case of throwing various babies out with the bathwater in my book

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guard can no longer go Chenkov Mode, what are you doing here

dense idol
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I think that the widespread removal of wargear options, if it had to have happened at all, should have gone all the way, instead of leaving a bunch of weird appendices behind

thin ibex
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I actually kind of supported removing a bunch of overall roster bloat, though some factions still kinda got it

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you can only have so many versions of "the same unit but better"

vital barn
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also they somehow made the 7e state of dependence on unique characters even worse

dense idol
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space marine players, do you actually care about the difference between a bolt pistol and heavy bolt pistol and volkite pistol and hand flamer on a lieutenant, genuine question

vital barn
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now it's not only that the uniques are better, now there's usually no generic equivalent

floral herald
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But a lot of the “troops choice but better” options sucked anyway haha

vital barn
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Trueborn are just iconic to how Deldar work IMO, they are very much a thematic statement

thin ibex
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I feel like xeno's often got a better deal as far as internally balanced rosters, like Tau comp performance aside, its a very well done internally balanced dex

vital barn
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and gameplay-wise they're your meltavet equivalents

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conscripts too

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you don't need twenty primaris LT datasheets, of course, but give me a tiny bit of goddamn choice here

floral herald
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Yeah Trueborn were good

thin ibex
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and pretty much every option in the tau dex has a place (im trying not to meet strike teams in the eye as i say that)

floral herald
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Very high firepower transported goons

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Company Veterans kinda sucked iirc

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Mostly for lack of weapon upgrades

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So they were kinda tactical marines with better ld

sour sequoia
jaunty dawn
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9e was pretty poggers tbh

thin ibex
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I think something I'd like to see also is maybe more interaction/use/power in the battleshock system. Not sure how I'd like to see it, but I'd like to see it being a strategic avenue instead of a "i hope it works'

dense idol
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ok that tracks

vital barn
floral herald
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I play CSM but I do care about the weapon stuff

jaunty dawn
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Almost like not making a new game every 3 years lets you do something more polished

floral herald
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But CSM also has a number of characters with semi-meaningful loadout choices

vital barn
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HH also has Good Leadership Rules

thin ibex
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I was... not overall a fan of 8 and 9e, but there are elements that I enjoyed

vital barn
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8th and 9th are my least favourite editions

sour sequoia
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I mean they won’t actually know their shit because I got my deliverers paintjob mansplained to me as “you just painted the wrong legion by accident (:”

but they care deeply about all that shit

vital barn
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7th had its charms and its jank, so does 10e

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I would happily play either over a nice game of 9e

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hell, I'd rather go back to 5th, fuck it, bring on the leafblower guard

floral herald
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I never read 8e (or 7e) but 9e was ok except for the uniformly high lethality being kind of flattening and needing to learn like 1000 stratagem gotchas

sour sequoia
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8th’s selling point is every faction functions according to their own propaganda so its lethality soup, 9th is a lot of random bullshit

jaunty dawn
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The best 40k edition is the one you imagine in your head while reading imperial armour

vital barn
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9e had all the downsides of 8th in being very thematically flattened out compared to 7th while also having all of 7th's rules bloat in an even less attractive way

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at least in 7th you could do things with the 5000 options from the Imperial Armour books, you could build a D-99 list or whatever

jaunty dawn
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I think 9e is the most thematic most armies ever got lol

vital barn
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in 9th the 5000 pages of strats just sat there until someone blew the fuck out of you with them

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and I dislike strats anyway

jaunty dawn
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Like tyrand synaptic web

vital barn
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requiring the army mana bar to make your guns work detracts heavily from the immersion IMO

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10e strats far superior, HH3e reactions better still

jaunty dawn
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Or like double wt double relic was the most customisable characters got

vital barn
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OK, it clearly was not, in 7th you had traits, relics, a wide variety of psyker powers and actual wargear options

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same as HH1e

floral herald
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(Grognard take incoming) delete stratagems

jaunty dawn
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Ohh yeah wow i can choose between power fist and chainfist

floral herald
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They can stay in cities of death to blow up buildings

sour sequoia
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Wargear did a lot more then

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In defense of wargear options

tired cairn
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I think I'd be interested with more wargear but ideally you would balance different choices with points last.

I'd also want named characters to be examples of character builds instead of their own special rules, generally

vital barn
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so far I have used literally all of these options except Maxima Bolter, Heavy Chainweapons and the two Lacrymaerta spells,and they're all meaningfully different

jaunty dawn
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In 7th you didnt even get to choose your warlord traits or powers

junior summit
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Stratagems are cool conceptually but there is a serious tendency to make each successive stratagem bigger and cooler and oops! 9th edition!

sour sequoia
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Like instead of having 5 different kinds of random bullshit phobos squads, all their abilities are Gear that you’d put on a regular tac squad

tired cairn
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But points are easier to change than rules, so it's almost too tempting if you have points

vital barn
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you basically got to choose your powers, and a lot of units had "pick your WT"

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HH1e was better because it just let you pick

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HH3e has ditched traits and relics completely, and I do want my arkana relics list back but the spread of actual options makes up for the traits pretty well

sour sequoia
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It had endless problems, as a game I think 10th blows it out of the water but it was also a completely different paradigm

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Print modern day quality crusade campaigns for 7th and you’d have 10th ed narrative play BTFO

vital barn
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I still want to try porting Victory Is Vengeance into HH3e because 7th/HH1e campaign rules were great

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you couldn't port it to 10th, they're just totally incompatible

rocky shale
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Wow stealth suits got gutted

thin ibex
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hmm?

vital barn
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I have seen a group of people sit down on a podcast to talk about how to improve 10th and whenever they start going "yeah I'd like more crunch and more options, but 9th had those and it was bad" I do kind of want to scream because 9th had the absolute worst tradeoff between juice and balance I've ever seen

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these people need to commune with the grognard ancestor core

jaunty dawn
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If they were gonna just completely change the stealthsuit datasheet why the bs about xv26

vital barn
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but obviously none of them played 7th or before so they do not know what wargear lists and FOCs look like

thin ibex
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oh where can we see the new stealth suit stats?

jaunty dawn
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Making a 3-6 unit fixed at 5 is gross

vital barn
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I do think the generic force org is straight up a good idea

thin ibex
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i would like to see generic force org; even if that means they need to categorize harder and balance around it

vital barn
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with some army-specific variants like you got in 6th or HH3

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Skitarii used to play "headless", they had no HQs, that was cute

thin ibex
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I could see force org linking into detachments as well potentially

vital barn
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and being able to swap different things into different slots is fun for army specialisation

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white scar biker troops etc.

thin ibex
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though that might make detachment power scaling even more dramatic than it already is

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but still a cool idea

floral herald
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HQs mostly

thin ibex
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the return of Iron Hands being the strongest chapter with no lore

vital barn
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7th had "formations", which is detachments but they're also force orgs, and that was a recipe for ungodly power creep

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but I could see a generic FOC and then every detachment applies modifiers

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so the terminator list gets you termie troops or more elites or whatever

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that's basically HH1e Rites of War now that I think about it

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and those were great

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(Ironfire and Court of the Crimson King aside, but every edition has balance issues)

floral herald
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Yeah I think generic FOC with twists is best

vital barn
jaunty dawn
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I think the bigger issue with detachments is its just like

vital barn
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but I do think "1 HQ, 2 troops, go from there" is a fine principle

jaunty dawn
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Here buy a billion of the same unit

thin ibex
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to be clear i dont mind some detachments just being worse for the sake of theming

vital barn
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Some of the Iron Warriors players I know are still chasing the 5th? ed high from getting +1 heavy support slot and Basilisks

thin ibex
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but yeah single unit themes are a little bland

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and have no sauce

jaunty dawn
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3e was +3 heavy slots

thin ibex
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especially since hte power of that detachment is then entirely dependent on that unit

vital barn
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HH3e has an interesting system that might be a little too complex for its own good but is worth looking at I think

thin ibex
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i tried a quick google search, i couldnt find any leaked 40k stats for the new stealth suits?

vital barn
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you have a core FOC of HQ + troops and then each HQ lets you pick one or two "auxiliary detachments" that have different slots in

floral herald
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They’re true Long Warriors

vital barn
jaunty dawn
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I think having an foc puzzle is important for lonely play but

vital barn
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there's a lot going on here but it is army-universal, your army will have like 2-3 extra det options at most

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so you learn it fast

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and it lets you tailor your army without just letting you spam infinity of the best unit

jaunty dawn
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It annoys me that ashen circle are a unique destroyer that doesnt use the destroyer slot

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Which share with terminators instead for whatever reason

vital barn
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destroyers have always wandered all over the place honestly

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but yeah, it's not giga-consistent

jaunty dawn
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Which is then emblemetic of foc in general is that its often just completely arbitrary

vital barn
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I think I prefer HH1e's FOC + rites of war on balance, although I'd provide another HQ slot or even two

jaunty dawn
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Though less of an issue in hh3

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Where like each army uses it differently and theres only a handful in total

vital barn
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it also appeals to my inner historical wargamer in that it produces armies that look vaguely like actual armies

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8th/9th/10th lists often look to me like someone grabbed a bunch of random models off the shelf and dumped them onto the board

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(9th especially, 10th at least keeps things vaguely aesthetically coherent by restricting allies)

jaunty dawn
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I think thats always gonna be an issue as long as ppl are optimising lists

vital barn
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yeah, but you can have it to a greater or lesser degree

jaunty dawn
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Like having two 5 man scout or tactical squads doesnt make a list look cooler

vital barn
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if you look at 7th tourney lists, Primus Demi-Company looks like a mechanised infantry platoon or two, Decurion looks like necron legions marching out, Eldar scatterbike spam looks like a plausible Alaitoc/Siam-Hann biker force

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compared to 8e "gulliman, 5 stormravens and 32 random guardsmen" it's night and day

jaunty dawn
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32 random guardsmen was 8e

vital barn
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ah, typo

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but you get my point

jaunty dawn
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I can see formations doing that I suppose

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But then youre back to the accesibility issues with formations

vital barn
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(the exception was War Convocation, which was basically designed to sell the admech range by massively incentivising buying one box of each thing and as such looked fucking awful)

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yeah, this is why I prefer FOCs with thematic variants

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Rites of War are the high point IMO

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since they have most of the benefits of 10e detachments and also provide that slight rigidity to army building that a generic rule of 3-6 doesn't

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"you have to have some kind of HQ and troops" is not that big of an accessibility issue when most Start Collecting boxes had that in, and I think they usually still do

jaunty dawn
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Yeah

vital barn
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(although if that was the case I'd like Kataphrons to be troops again)

jaunty dawn
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Mostly its just like

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I dont think its actually possible to have a flexible system that doesnt result in optimised competitive lists not being necessarily narratively interesting. Though they sometimes are by coincidence like csm at one point

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And the main reason thats a problem is theres no culture of community narrative play

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Which sucks

thin ibex
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one thing about missing conscripts is that, when you are not doing any units above 20 people and guardmen can already go that far, what meaningful difference is there in them vs normal guardsmen? The exact same models but with worse stats and less cost per model? I feeel as though thats sort of hte exact thing that they were working against having a lot of

vital barn
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Formations ended up incentivising power creep heavily because the available forms stacked up over time and you ended up with an options list that was bloated and heavily skewed towards a small pool of choices, but Rites of War are exclusive with each other and set your FOC restrictions when you pick one, so they can be adjusted against each other like detachments

jaunty dawn
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But its the only way to actually solve the issue is to play with people who actually care abt the same shit you do

thin ibex
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sry thats a necro, had to take a meeting

vital barn
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if you have restricted what's possible in your system such that conscripts are identical to guardsmen then sure, but they weren't

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and "good troops/bad troops" is not too much bloat, that's just Necrons

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or Deldar

thin ibex
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not even nids go up to a 50 model unit

vital barn
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sure, because that's not how 10th works, but Conscripts used to start at 20 or 30

floral herald
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The big thing conscripts did was tarpit the fuck out of things

jaunty dawn
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Nids never got 50

vital barn
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(50 is probably a bit much, but I see no reason you couldn't have a 30 man unit)

jaunty dawn
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10e was downgrading 30 to 20

floral herald
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Since you could have a block of 50 shitters who are ld 9 and immune to penalties

vital barn
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also yeah, they're tarpits and the commissar shoots one or two per round to keep them in the game

jaunty dawn
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They did get the other conscript thing of recursion in 4e though

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You could just pay extra have infinite gaunts

thin ibex
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i think if we didn't already have 3 different battleline guardsmen units, there might be a place for them as a chump blocker (which would kind of immediately make them a preferred choice over guardsmen since no one takes guardsmen for killing power)

desert jay
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Having thought about it, I think there's also been a tone shift in the writing where you're not allowed to have shitty guys who are suck at their jobs, the Imperium is now heroes all the way down

vital barn
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there was even an army that was built entirely around a base unit of "shitty conscript" that you then layered options and army rules onto until you could turn them into vet-equivalents

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Renegades and Heretics

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RAH was really fun, I do kind of miss them

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really crunchy, really versatile chaos guard army that somehow wasn't bloated

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(had one overpowered formation but what didn't in 7th)

floral herald
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It’s also worth noting that that when 50 man conscript blobs were a thing they were attached to a mandatory command squad and regular guard squad

vital barn
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outside Heresy, where you could just take 'em

floral herald
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Which made them hard to spam

vital barn
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but in Heresy they were 0-2 without a particular bossman and army specialisation

jaunty dawn
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Back when 50 guard was the minimum and not the upper end haha

desert jay
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Like look at fluff examples from the Novitiates team, which is the closest you get

New inductees into the ranks of the Adepta Sororitas, Sisters Novitiate who display great zeal and determination are often deployed together in kill teams to hunt down apostates or root out heretics. In performing such duties, they may one day rise to become full Sisters, spreading the Emperor’s light ever further.

Novitiates Militant are Battle Sisters in training. They have yet to earn the power armour and boltguns of fully fledged Battle Sisters, but are zealous warriors of the Emperor nonetheless, eager to join the ranks of their Order Militant

vital barn
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but like, I see no reason to remove Trueborn, Trueborn being richer and better than the plebes is Deldar's entire deal and they were very meaningfully different in gameplay

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like, these aren't the same units, they just usually used similar models

jaunty dawn
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I mean they got rid of celestians which had explicit options in the sisters kit

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Its sad

vital barn
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Conscript blobs did different jobs to guardsmen which did different jobs to Vets, usually screen/tarpit, objective holder with special/heavy weapons and mechanised/airdropped infantry special weapons assassin squad

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the army that still does this well is Genestealer Cults, who have a meaningful choice between a good number of different infantry gribblies

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arguably Chaos Space Marines too because they still have Chosen, even if the Chosen seem to have mostly been restricted to swording good

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(that's probably fine, they were mostly for swording good before even if you did sometimes see special weapons chosen inna rhino)

floral herald
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Pretty much all CSM infantry are also ultimately for swording good

vital barn
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now there are just three different kinds of normal guardsmen, which you used to differentiate via regiment rules, and there's not really anything I can do to say "this is a chump penal regiment" or "this is a formation of veterans" short of spamming kasrkin, which are very different to the old vets and make a different narrative statement entirely

tired cairn
vital barn
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despite my gripes with 40k admech I would like to thank Haloscreed for just letting me Run Whatever

jaunty dawn
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But yeah

vital barn
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yeah, 7e formations are really not my first choice because that's how most of them worked

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the later decurion-setups were better but they're mostly just an inferior version of HH1e Rites of War or HH3e legobricks force org

jaunty dawn
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Legio bricks

vital barn
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stealing that

desert jay
thin ibex
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conscript platoon KT. First KT with like 20 guys

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they all have increasingly depressing special model names

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none of them are actually good at anything, but you still have a huge action advantage

floral herald
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That would kick ass actually

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Let me blow up their bomb collars for damage on death

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you get 20 models but only 10 guns and can perform pick up marker actions on your dead models to get guns back

thin ibex
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thats hilarious

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i want my valhallan ice warriros Kt first, but that would actually be cool

pale narwhal
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Oh my god the new stealth suit datasheet is awful

110pts, mandatory 5-man, can’t take a shield drone, lost fallback and shoot on one model (so they can’t fallback and spot) and for all of that gained markerlight (which they get from the marker drone anyway) and the grenade keyword

This nerfs most tau lists by 60pts + makes stealthsuits worse bc your opponent can tag them in melee with chaff and they can’t spot.

thin ibex
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where are yall seeing this, i could not find it

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are they nerfed enough to not be obligatory to bring 3 in every single list?

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also generally no one brought 6 stealth suits ever tbf

rocky shale
rocky shale
vital barn
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that would rule

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I love killing one ten-thousandth of all custodes with suicide-bombing chaff, but it has to feel earned, you know?

pale narwhal
floral herald
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The aspect warrior team is 8 models but I get your drift

vital barn
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so it is, I was being misled by the fact you get 12 in the box

thin ibex
pale narwhal
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As is the loss of fallback and shoot

vital barn
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I am not a Kill Team knower, do not take my critiques as serious informed game design discussion here, I'm just going on vibes

thin ibex
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incentive to try bringing other stuff

pale narwhal
upper canopy
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I think it should be more Canon that 3 custodes can be beaten by 12 servitors

vital barn
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I love two things, making huge beatstick melee characters and killing units of super-elites with hordes of gigachumps, and modern 40k is less good at letting me chump it up

floral herald
jaunty dawn
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The 12 servitors have the internet so

floral herald
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The chumpiest team atm is Chaos Cult

rocky shale
pale narwhal
floral herald
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Where you get 14 guys and 9 of them are pure trash Tshirt pistol and club guys

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But they mutate into more powerful forms

vital barn
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I will say that Battleclade is gorgeous and I might end up buying a couple of boxes just to use in big 40k, really nice models

floral herald
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Really fun team

jaunty dawn
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You would defeat the necrons with twelve servitors? We would defeat the necrons with one servitor

thin ibex
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was kinda hoping they'd lose their massive amount of utility in trade for being a little more deadly

vital barn
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I have considered doing an army that's a huge battalion of chump servitor-conversions, Fulgurites + Rangers, escorted by a small ruststalker + ironstrider police force

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herd the penal servitors into the army and let them blend

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I have the fulgurites already because 16 year old me thought the models looked dumb and made these

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the posing is a little jank on a couple of them but they aren't the worst

tired cairn
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The main problem with servitors being chump action monkeys is that AdMech was really not hurting for chump action monkeys

vital barn
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hey, I appreciate having action monkeys that aren't the flappy dudes or the horsies purely because I dislike their vibes

rocky shale
thin ibex
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yeah only one moddle could take a battlesuit support system that let them fall back and shoot

vital barn
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Do 10e Orks still have the option for 'Ardboys anywhere or was that another casualty?

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they seem to have gone from 6+ to 5+ t-shirt saves so I'd assume that's representing 6+ normal lads and 4+ ardboys

rocky shale
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I think pretty much every "same models different statline" sheet is gone

vital barn
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that wasn't even a different sheet most of the time

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you just paid Xppm to change the save

rocky shale
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Yeah that's all gone

vital barn
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10e can't handle that kind of option, though, so you get datasheet bloat or you lose all the variant units

desert jay
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10e can definitely handle more options than current exist, but also less options than were in 9e

vital barn
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the 10e/9e difference is honestly a lot smaller than the 7e/everything afterwards difference, just due to the magnitude of the core rules shift

desert jay
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I have noticed that a bunch of editions were roughly just updates to the prior and roughly back-compatable with un-updated stuff, and IIRC they're 2e, 4e, 5e, 7e, and 9e

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So there's a non-zero chance that happens again for 11e

sour sequoia
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I do love me some gearporn but I dont think every sculpt of mining tool needed to be a completely different statline

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Especially when the box only gives one of each

vital barn
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10e seems to be going quite well, 11e as tweak-and-stay-the-course makes sense

sour sequoia
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10th is great! The worst spot we’ve had meta wise was DG/Knights meta and thats almost certainly never coming back

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Good bones

vital barn
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the thing that really gets me in 10e is not only that they rolled a bunch of stuff that shouldn't be together together, it's that there are now a bunch of models that have weapon statlines entirely disconnected from what they're holding

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I have no idea how strong a given dude with a power sword is now

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especially when they're characters

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the basics of "we can probably fold these together" is fine in most cases, although I do think that combi-weapons were a step too far

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I also like my separated-out power weapon types but 10e's system does not make it easy to make that meaningful so I can see why they rolled those together

desert jay
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I think the game's never getting old combi-weapons back until they retire kits like the Tactical Squad

vital barn
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makes a lot more sense in Horus Heresy

desert jay
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How many weapon options tacticals have with combis folded together

vital barn
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tactical squads don't have any combis

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apart from the sarge

desert jay
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Yeah it does

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Still would have to go on the datasheet

vital barn
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oh, as in suddenly the sarge has another three wargear options, I see

rocky shale
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There's stuff like the infernus hb for deathwatch that has one hybrid statline

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But like 4 would be excessive

vital barn
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that's negligible if you have a pre-8th or HH system where the sheet just says "combi-weapon" and then you refer to the list of standard combi-weapons

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and honestly there's enough entries on the sheet already that I don't think it would be too bad regardless

desert jay
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Yeah but I'm pretty sure they don't wanna go to weapons on separate sheets again

vital barn
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like, would anyone notice if that bottom list had three more entries on it

rocky shale
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The tac squad is probably dead in 11th as is

vital barn
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it doesn't really help that in previous editions enough models shared wargear that having one list of guns at the back of the book made perfect sense, but in recent years there's been a strong drive to give every unit its own bespoke weapons that are merely bolter/plasma/melta/las themed

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so the lists get longer and longer

rocky shale
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Plus xenos exist

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And don't have a shared standard gear list

vital barn
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they (and Admech, Daemons etc.) also had shorter lists of guns to begin with, in practice it was totally fine

desert jay
vital barn
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the actual difficulty as I see it is that it's very hard to figure out a world where a one-shot meltagun strapped to a bolter is exactly as valuable as a bolt pistol, although it's not like 40k seems to care much about giving the sarge any incentive to keep his popguns as is

rocky shale
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Space marine tactical squad with combiweapon sergeant datasheet

vital barn
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lmao

desert jay
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Okay, got curious and here's a list of Space Marine codex units with combis: Termie Captain, Jump Chaplain, Termie Librarian, LT w/ Combi, Tac Squad (Sgt only), Dev Squad (Sgt only), Sternguards (all models)

vital barn
#

the definition of "points for wargear saves you a page"

floral herald
#

Just make the sergeant his own datasheet

desert jay
#

This doesn't have any legends or suppliment units

#

Or if there's SOB or Guard or w/e with combis

mental birch
#

Me: ohno

#

Stealth suits got nerfed

vital barn
#

I wonder how many of the "primaris marines with X special weapon" units you could fold into a single Devastator Squad datasheet if you didn't care about keeping all the squad-unique abilities that they only really have because they're distinct units

mental birch
#

And their drones made redundant which is wild

desert jay
#

Uh... surprisingly few, because the new primaris units tend to be structured differently than the old devastator squads

floral herald
#

Eradicators and Hellblasters

vital barn
#

Infernus, Hellblaster, Eradicator, Eliminator, Desolation Squad are all on the list of things I would chop and roll into Devs, although that requires giving Devs a "1 in 3" wargear section for the variant guns

#

(which I can't help but feel exist entirely to justify them not just being devastators)

floral herald
#

Eradicators are gravis so pretty different

vital barn
#

eh, close enough by my book

#

but fair

#

they are just melta devs, though

floral herald
#

They’re mechanically pretty different

#

On account of being like T6

vital barn
#

they're power armoured space marines with multimeltas, they're Devastators in puffy winter coats

rocky shale
#

IMO I like all the different datasheet abilities tho

#

The game would be more bland if they were all the same

floral herald
#

I don’t mind em but I think they should be mix and match or something

vital barn
#

OK, but then I get my conscripts, vets and trueborn back

floral herald
#

More Yourdudes factors and better represents that the squads are just mission loadouts for the same guys

vital barn
#

the desolation squad is such a confusing unit, I'll be honest

#

missile launcher devastators, the saddest devs for many editions, have now been turned into a new, much stupider-looking squad

floral herald
desert jay
#

The thing is, Devastators are 1 sgt with a special gun (not a heavy gun) and 4 guys with heavy guns (and optional 5 guys with basic bolters)

floral herald
#

It’s honestly kinda awful

desert jay
#

Most of the new primaris guys are 3 guys all with the specialized guns

rocky shale
floral herald
#

Wouldn’t be a bad way to emulate it yeah

vital barn
#

congratulations devastators, your sarge is now optional and your min unit size is lower

floral herald
vital barn
#

I don't know, maybe I'm just a huge grognard but I feel that a lot of things that should be wargear options are now units and a lot of things that should be units got deleted

#

and you can't roll half these sheets together purely because you can't take an odd-sized squad and you can't charge points for different guns

#

if you could do that you could reintroduce so many options without noticeably increasing datasheet count

desert jay
vital barn
#

devs are admittedly one of those real legacy-structure units, even in Horus Heresy they don't work like this

floral herald
#

The root cause of it is I think just the 40K rule where they demand a 1 to 1 correspondence between boxes and datasheets

#

And we know that GW doesn’t need this rule

vital barn
#

they're just "take 5+ guys, they all get [the same heavy or special weapon]"

#

except the EC specials who give the sarge a big pair of binocs instead

junior summit
#

I'm reading Lion son of the forest and the bits where the space marines go "we're really heavy so walking on gravel slopes sucks" are funny

desert jay
#

Primaris units are all over the place because they were never designed with the expectation of combining them down the line in 2026 or w/e as they got released a few kits at a time

#

Primaris would need a range refresh

junior summit
#

I'm imagining a space marine trying to do american ninja warrior

floral herald
rocky shale
#

I think drukhari and GK players would start hunting ultramarines fans in the street if there was a primaris refresh

floral herald
#

They were making up new slurs for ultramarines fans after the new Titus dropped

jaunty dawn
#

I do think that like the weird arbitrary rules around the range just make it entirely untenable

#

Like with the new stealth suits

#

Its nonsense

floral herald
#

Which weird arbitrary rules?

jaunty dawn
#

Like

#

Yeah they have to use the models that exist

#

But how that works in practice is entirely arbitrary

floral herald
#

Also makes me a little mad that the rules for the stealth suits in bighammer dropped before KT

jaunty dawn
#

Theres nothing stopping them having trueborn that use the kabalite kit really but theyre still gone

#

Or wargear options that arent represented on the model

floral herald
#

KW are from long enough ago that an upgrade sprue for trueborn with various heads and arms would be easy

vital barn
#

Whenever I think about the wargear-must-be-represented-in-the-kit rule I think of the Horus Heresy 1.0 wargear list for Magi, approximately none of which was ever represented on any model because they're just names for things like "a bunch of mechadendrites" or "cool optics"

#

the assembly instructions for the Archmagos points at a bunch of random bits of the model and defines them as certain wargear pieces, but you'd never know his mecha-pincer is a Machinator Array unless you read those

vital barn
#

you know I thought the Dominus in 40k had been slightly toned down statline-wise to go with the 8->10e steady encheapening of characters but I just saw one with the melee enhancement solo kill a Shield-Captain, good job Magos

#

help I'm being dragged back into Actually Playing Admech

vital barn
junior summit
#

Yeah I was kinda hoping for more blorbo content

vital barn
#

the destroyer was fun, I did like him bitching about having ran out of phosphex ages ago

#

cenobium guy and breacher guy didn't do very much

floral herald
desert jay
brittle salmon
#

This is a bit of a necro, but Deathwatch in 10e have consistently been getting good tournament placements even post nerfs

#

Black Spear Task Force literally just ranked 3rd at Worlds

floral herald
#

Wait really?

brittle salmon
#

It's a faction for little freaks but it's by no means bad, just hard to pilot

#

Yes

#

Got to Semis, knocked out by the winning AdMech Hunter Clade player

sour sequoia
#

Deathwatch, GSC, AdMech, Drukhari are the actual pervert armies this ed

#

If you onetrick em there are Results

brittle salmon
#

It turns out double efficiency uppy downy is REALLY good

desert jay
#

GK has a lot of uppy downy too but I guess is held back by a less well rounded list

rocky shale
desert jay
#

Yeah, which is also why the Raven Guard list does well

sour sequoia
#

GK has a lot of issues and is probably the only army that deserves to charge out of 6”
Deep Strike

#

But don’t worry, Death Guard actually has the unstoppable-teleports-behind-you-into-melee

past sphinx
#

12 PLASMA PISTOLS AND A PLASMA GUN BABY

#

IF YOURE NOT OVERCHARGIN YOURE UNDERCHARGIN

floral herald
#

Dead Silence is here! Come hang while we smash the Space Wolf Scouts vs. the XV26 Stealth Suits in this Kill Team Battle Report!

Join our Patreon! https://www.patreon.com/mountainsidetabletop

Affiliate Links: https://linktr.ee/mountainsidett

Join the hang in our free public Discord here: https://discord.gg/thP5jqT9S6

Kill Team Dead Silence R...

▶ Play video
#

New Mountainside tabletop

past sphinx
#

210 for a 10 man unit of scout murderizing

#

also they dont get the wizard keyword if you take a runepriest

#

because of course runepriests arent wizards

floral herald
#

lmfao

#

that rules

#

all nerds stuffed in lockers

jaunty dawn
#

Thousand sons in shambles

tired cairn
#

But the Runic Stave is still Psychic lol

desert jay
#

There's a wulfen character?

brittle salmon
#

theres the one dreadnought guy, yeah

desert jay
#

Oh I guess Murderfang does have both keywords, huh

#

Now I think it's funny that the wolf scouts do get the buff from Bjorn

remote wharf
#

Even those old wolves can learn a thing or two from the oldest there is.

past sphinx
#

you can also make an hq a wulfen with wolftouched

desert jay
#

Ah I see

charred bridge
sweet solar
desert jay
#

IDK who that is b/c IDK woofs that well, they're not in the wulfen tag

sweet solar
#

ah i misremembered

#

lucas the ttickster

#

he aint

vital barn
#

enjoying Renegades: Harrowmaster immensely

#

good AL book

#

even if I did have my criticisms of Solomon's little speech

#

they have a surprising amount of Horus Heresy gear and organisation for a Legion that did ten thousand years the slow way, I appreciate seeing Headhunters and Storm Eagles

runic swallow
#

Tbh they’re probably able to keep it going longer via relatively low-impact operations

#

Since when you’re mostly doing spec ops stuff you don’t have a chance to lose your stuff as often as doing full blown mass engagements

#

A squad of dudes doing a cult uprising is less chance to lose irreplaceable gear

vital barn
#

yeah these guys fight smart

#

opening scene is them going supply raiding while covered by a cult uprising they started, running into some Primaris, killing a few with traps and good wargear and then hitting the bricks without objective complete because they're fighting unknown enemies and they didn't last this long by committing to dodgy-looking fights

#

they drag their dead officers with them, too, since they have relic wargear

runic swallow
#

Honestly cool

vital barn
#

also, storm eagle is the prettiest Space Marine plane and I'm glad they have them

runic swallow
#

Smarter, less scrungly Night Lords

vital barn
#

these boys

runic swallow
#

I’m still remembering the short story of an Alpha Legionnaire causing a planetary uprising with just a radio and a small asteroid knocked off course

vital barn
#

I can never imagine the Stormraven as a real plane, it looks so stubby

#

our main character gives a speech which just screams "the author took a basic political science class about fascist propaganda and will now recite it paragraph for paragraph" but aside from my slight annoyance about that breaking my immersion somewhat it's nice that they are talking politics in a practical sense

#

they do it in Legion, too

#

there's a reason they're my favourite traitors

runic swallow
#

Yeah they’re very good

vital barn
#

also I like the scale patterns, although I know others who hate them so possibly it's like power armour marmite

runic swallow
#

Yeah I like the scales

vital barn
#

they have named their barge's escort ships Sinister and Dextral

#

which is just "leftie" and "rightie"

#

I suppose that's the most imaginative naming scheme I've seen for them yet considering in the heresy all their ships just had greek letters for names

#

so far this is very much a space marine competence porn book, which is extremely rare honestly

#

they're not Just Better at fighting anyone, with the exception of their void captains in space and Chaos Lords in melee versus fresh-from-the-tank primaris with no experience, but they actually know what they're doing

untold swallow
#

XD

runic swallow
#

Being willing to be the guys to go “nope, we’re leaving” without being the Night Lord kind of “aaaahhhh run for it and trip the guy you don’t like to slow down the people after us!” is a skill in 40k

vital barn
#

I have seen far too many people joining greek suffixes to latin words or vice versa

untold swallow
#

yes but one just means 'Left' while the other means 'to the Right' specifically!!!!!!!

vital barn
#

wouldn't it be "Dexter" if they lined them up

untold swallow
#

It should be Sinistral and Dextral or Sinister and Dexter!

vital barn
#

I feel that would break a few viewers' immersion more than it does ours

untold swallow
#

Sinistral is a word

vital barn
#

Sinistral would work, though

#

as in the Heresy the legion has a small minority of human psykers and magi among its ranks and they get an actual voice in things, so my 30k army of mildly daemoned-up Astartes backed up by Mechanicum armour and warptech specialists actually works as one coherent unit right through to 40k, this isn't even really an alliance

#

in the Heresy they're "The Erebran Instrument" due to the origin of the tech they use, in 40k they're the Soulkillers

#

(sorry, Johnny Silverhand)

untold swallow
#

lol

#

This reminds me I once described the relationship between the headmates that made up my Kitsune Changeling Pathfinder 2e character as 'What if V and Johnny Got Married About It™'

vital barn
#

oh they have a magos wearing green, fuck yeah, finally someone else who recognises that green looks great on techpriests

#

he has gene-bulked power armour menials with all his custom genemods on

#

Temu astartes, but they can fight

runic swallow
#

Smh they’re clearly Temu Genehounds

#

Love the Genehounds

vital barn
#

my own boys, for reference, I think if I did them again I'd go for a deeper green and lighter brass

junior summit
#

Finished interceptor city in a positively unhealthy four hour binge

#

Its good, one of the main plots gets brought up and then shot in the head in rapid succession which is a little jarring

#

It inverting the usual talented rookie trope is pretty fun

vital barn
#

However, a projectile streaked away, and a few seconds later a tiny
speck in the distance erupted into flame as its oxygen-laced atmosphere
gave life to the explosions that ripped it apart.
‘What was that?’ Jarvul Glaine asked.
‘T’au railgun,’ Krozier Va’kai replied, and now he was smiling the smile
of a carnodon that had scented blood.

these fucking guys

#

Alpha Legion using Rewards of Treason on new and interesting stuff, I see

brittle salmon
#

nodding in approval

west zealot
#

Harrowmaster is a fun book

vital barn
#

it is

#

I have now gotten past the mandatory "beat up a Forge World" section, I am surprised even this book had one

#

at least these Skitarii managed to kill a few things and cause a few problems before they were ran over and their forge world once again casually mind controlled by magic scrapcode, which is the solution to any and all Mechanicus forces including Titans and leads to literally every other party in the book correctly shit-talking them as useless incompetents

vital barn
#

somehow I wonder how the Mechanicus even survived to M42 without apparently garnering any respect or any military prowess

pine matrix
#

I really do agree scrap code is the laziest goddamn plot device in 40k fiction

#

I stopped reading Mechanicus when Horus just flips a bunch of tech priests to the traitors with Evil Malware

vital barn
#

on a whim I decided to make a a list of books where the Mechanicus all get casually mind controlled versus books where they don't and even I was surprised it was this lopsided

pine matrix
#

You could do something interesting where the Tech Priests have abandoned critical thinking to their machines, so when the machine is compromised they just follow it blindly, or many tech priests have lobotomised themselves via cranial implants until they are more like chatbots with plasma guns for arms

vital barn
#

OK, but in that case please be nice and remove them as a playable faction rather than expecting me to take them remotely seriously because they are just wacky waving inflatable arm-flailing tubmen with meltaguns

#

I am bored of going "ooh, my favourite faction is in a book" and then watching them get casually squished again because everyone apparently just has a Deactivate Admech button

#

hell, in Mechanicum they indicate that the Mechanicus Noosphere is exceptionally good at clearing scrapcode

pine matrix
#

Yeah, it stinks

vital barn
#

hell, "the Alpha Legion raid a forge world to steal gear" - totally fine, that's the kind of thing they do, but don't just go "yeah, they fought a couple of hundred skitarii, casually suborned a warlord titan and then hacked the planet offscreen, conquering it all in one stroke", that's just kind of rubbing it in

pine matrix
#

Are the Forges of Mars books any good at avoiding that?

vital barn
#

no

#

they are more interesting in other ways, though

#

unfortunately they predate the Admech as a playable faction so most of the screentime is on a Rogue Trader, some Black Templars, some Eldar and some Cadians

#

what techpriests are there are cool, at least

alpine wing
fossil violet
#

Is there a reason to not take every optional on a skitarii ranger unit

#

Besides the number of attacks tradeoff

sour sequoia
#

The pistol’s kinda whatever and I’d usually go for raw output over the 1 pistol but the special weapons are all solid and no wargear costs = go wild

fossil violet
#

Gotcha gotcha

#

Wasn't sure if there was something I was missing

junior summit
#

Spoilers for assassinorum kingmaker ||the entire sacristan complement besides one person gets virus'd and the plot is that they need the knight suits because they're virus resistant||

vital barn
#

I hadn't even heard of that one

#

possibly they are just lazy hacks and this is literally on their "stock plots" list

#

I wonder how much better these books would be if the editors just banned any form of mind control hacking

#

if you want to go to the forge world you need to actually deal with the fact the Admech have scary guns in a slightly more intelligent way

bright dove
#

There's the necron way: Have scarier guns.

vital barn
#

Reasonable, because at least there's some semblance of taking the opposition seriously. I'm not asking for Ultramarines plot armour here, I just want there to be an actual fight more than 1/5 of the time.

sour sequoia
#

Necrons and GSC is the good foils imo

#

(Completely unbiased)

vital barn
#

both of them still do the "you are instantly chumped by magic hacking/undetectable purple infiltrators" a lot of the time but it's slightly less common for Necrons, don't have a good sample size for GSC yet

#

Chaos is absolutely the worst offender

#

Loyalist Space Marines tend to just casually punch all the admech to death while ignoring hits from weapons that can absolutely take their limbs off, but they do that when fighting any kind of xenos also, and Admech is in about the same place worf-effect-wise as your average xenos army so that's rather less annoying

sour sequoia
vital barn
#

still not entirely sure how that's meant to work, since servitors don't have control over their meat bodies, but psychic nonsense gets a pass on that

#

the genestealer-tainted Skitarii made a lot more sense

sour sequoia
#

That part too. Bladed Cog’s existence means there’s probably enough freakass biologis out there your hard lines for “that is a genestealer kill everybody now” are out the window

#

10th is the only ed we haven’t been able to ally in a bunch of admech

runic swallow
#

Yeah I don’t understand how a fully lobotomized thing could be controlled just because it’s from the thing, it’s not like Tyranid cells are The Thing

vital barn
#

yeah, Forge Worlds do get genestealer infestations so that's totally fair, it's the servitors that confuse me

sour sequoia
#

Tyranid cells are The Thing

runic swallow
#

Yeah servitors make no sense

sour sequoia
#

Its weaponized ecology right down to the microbes, comorragh gets away with it via alternate dimensions

runic swallow
vital barn
#

the old Mechanicum also used to fight on that scale, the Mechanicus loses all drip and just becomes useless tin men vulnerable to everything

#

the opening of Titandeath has some very cool mechanicum ecosystem warfare

sour sequoia
#

It is One Whole Book lmao do we wanna compare jobber status :p

vital barn
#

but I really don't think a genestealer hybrid turned into a servitor would be capable of just standing up and doing hybrid things, or else you'd see hybrids that have been shot directly in the head doing the same thing

runic swallow
vital barn
#

I am happy to compare jobber status because the admech would win handily on the basis that GSC keep racking up those sweet sweet named character kills and don't have anything important to lose

#

see: Shadow Throne, where they happily laser a bunch of custodes and SOS and then hit da bricks

#

Hive Fleets on the other hand are very much down with Admech and the Avatar of Khaine in the jobber office

#

a few platoons of dipshits with mining lasers have a far better record against Marines and Custodes than Jimmy Swarmlord does

desert jay
vital barn
#

when Admech got their congratulations-on-being-a-faction toy commercial book then they somehow managed to have two forge worlds exploded during it while they were fighting a few hundred iron warriors on the other side of the galaxy and then left in disgrace, for reference on what kind of jobbing we're talking about here

#

I literally can't think of a book they win that isn't about Cawl

#

Titanicus, I guess

tired cairn
rocky shale
#

Avatar of Khaine is the ultimate jobber:supposed power level ratio

vital barn
#

nah, imperator titan

#

but it's close

#

it hurts more when it's the Avatar because he's losing 1v1 fistfights every time

rocky shale
junior summit
#

But that's also more of an ensemble piece and also they lose a lot in that book

soft willow
#

Spoilers: ||They actually only barely manage to avert the worst crisis and it's implied at the end that they still fail to stop the big bad.|| so no not there either.

junior summit
#

I mean I'd still describe that as a win ||and the big bad is definitely stopped he's just not dead||

#

Flesh and steel is definitely a win though its a small one

jaunty dawn
#

Avatar of khaine always losing is so weird cause like

#

He cant even win without it being a pyrrhic victory right

#

I thought

#

Oh wait what

#

He just respawns in his chamber?

#

i thought summoning him was like a huge risk

junior summit
#

You burn an exarch to summon him

jaunty dawn
#

Avatar of khaine even lost in an eldar book

#

Ynnari fought one one time

#

The biggest and baddest one

#

I guess thats fair yeah

west zealot
junior summit
#

Admech wins the Imperator novel

#

Though they lose several titans

#

Nah the AoK wins that one

#

Just makes a big entrance

#

I think one gets genestealer'd somehow which is a big ???

jaunty dawn
#

Stealed

junior summit
#

Iirc one suffocates in vacuum

#

No idea how

#

The Iyanden Avatar gets run over by a couple dozen carnifexes because the swarmlord had a headache

pastel rampart
#

The Avatar did get some real fucking metal parts in the Valedor novel where the eldar have to abandon the avatar, but when they come back they find it still fighting atop a literal mountain of tyranid corpses.

junior summit
#

I think thats the same book as the dozen carnifexes avatar

pastel rampart
#

I think so, yeah

junior summit
#

But I believe the cool one is biel tan

#

Oh theres one in Forges of Mars that gets a bunch of kills including named space marines without helmets

#

Which is pretty sick

junior summit
#

Iirc on the tabletop its pretty sick though

west zealot
#

The dozen carni death works for me because it's very in keeping with eldar arrogance

Kaine: honor duel!!!
Swamlord: ???

junior summit
#

Actually yeah is there any book where the admech actually win a field battle on their own not counting titans?

tired cairn
# junior summit You burn an exarch to summon him

The other Craftworld told me that their Avatar of Khain keeps falling in battle so I asked how do they keep finding exarchs to summon him and they say they don't, each one is irreplaceable and so I say it sounds like you are going to run out of exarchs by sacrificing them so the Avatar can die ingloriously in battle and then their farseers started crying

broken dew
#

Decided i'm gonna do art of the chief apothecary of my chapter since i've been wanting to do more art for them

#

Thinking of doing some MKV Heresy armor for them

past sphinx
#

chief apothecary in mk5?

#

i know just such a man

runic swallow
#

Ah, what a delightful soaked rat of a man

past sphinx
#

the best worst man you could ever ask for

runic swallow
#

And his friend circle of other absolute rat bastards (derogatory and complimentary)

broken dew
#

Surely my guy Kaerastes Vohkh will be just as good as Talos

#

I was gonna give my lad a jump pack though

#

Jump pack medic

past sphinx
#

high speed doctoring

runic swallow
#

Paramedic thinkaboutit

broken dew
#

Torn on if i wanna go with the stupid 30k fucking jet turbines or the version with the big square exhaust vents

#

Also i'm going with Heresy armor even though it's just straight up worse than many alternatives because my lads are suckers for fixing old raggedy shit and historically significant wargear

#

I think the fuckass turbines would be mad funny to put on an apothecary but the square vent one would look way better i think

wet reef
#

im warding this chat for later

broken dew
#

I almost have to go with the jet turbines they're too funny

#

"We strapped two thunderhawk turbines to our chief apothecary and sent him to go apply medicine at high speed"

broken dew
#

Jaghatai Khan approved tactic

cinder wraith
#

immersion ruined, refunding my backing rn

remote wharf
#

Romancing the space elf with the human skin loincloth is okay but not the 8 ft tall post-human warrior with one? I see how it is.

hollow laurelBOT
#

I have seen a terrible idea that I must share.
36 Centurions.

vital barn
#

the best the actual Mechanicus can do is winning a few tactical skirmishes in the books before they get scrapcoded and removed from the plot

charred bridge
#

You want 8 ft tall post human warrior in loincloth you to go Commoragh, it may be a horrific flesh abomination in great pain but you can put a human skin loincloth if you ask and they don't skin you

broken dew
#

they are likely to skin you tbh

#

average Dark Eldar situation

charred bridge
#

Owlcat letting you romance a Drukhari, or at least try to is wild.

#

It's just a matter of when Marazhai decides to take it a different direction

broken dew
charred bridge
#

The next step is letting you romance a Necron lord (they think you're a Necron and they're still flesh until one day they see you as a rival assassin and kill you while mourning that their loved one is nowhere to be seen)

broken dew
#

😔

#

getting my fuck on with uhhhh checks notes Nemesor Zandrekh?

charred bridge
#

Obyron: you dare bought a primitive onto-
Zahndrek: aw what a lovely lady you have there, most young necrotyr simply don't have ambitions like they used to

broken dew
#

getting freaky with Zandrekh while Obyron watches with disdain

charred bridge
#

The secret 2nd option to survive dinner

broken dew
#

lmao

charred bridge
#

The dark souls of dating Sim visual novels

broken dew
#

it's maybe not optimal but needs must

broken dew
#

still torn on the fucking turbines or if i should do the more reasonable and good looking ones

thin ibex
#

I actually rather enjoy the way they handled the aeldari romance

#

In RT

#

Spoiler || In that they never stop finding you physically repulsive and it never gets physical, but its still a deeply spiritual and intimate thing||

pine matrix
glad spear
acoustic sierra
#

Id like to compare this to the proportions of DA books where its just another Fallen Sorceror as a "third act "twist""

raw vessel
desert jay
#

That ain’t 21 minis

pine matrix
# glad spear

So I was looking at the tau army lists to see if you gotta have a battleline or if you can go full Battlesuit and from the looks of them the Battleline units don't have sticky objectives?

rocky shale
#

All breachers/fire warriors seems really bad

glad spear
#

They're not technically battleline

glad spear
#

But once you get into melee, they just kinda get dogged on

#

They have their use cases is what I'm trying to say, and can be formidable if used correctly

rocky shale
#

No range, no movement tricks, no anti tank besides weight of fire

glad spear
#

Yeah don't have them as your only thing

#

Combined arms is the Tau game

#

Or roll hard on the kroot or full mech

rocky shale
#

Ohhh wait deimos was saying taking battleline at all not exclusively battleline

#

Oops lol

glad spear
#

Yeah yeah

#

A breacherfish full army would be hilarious to drop on the table

#

I like running like 2-3 squads with a fish, like one strike and 2 breacher to run home objectives and then use suits to fill their backline or cause some big damage via rail gun

#

I've also yet to run my stormsurge in an army either, but I want to

sour sequoia
#

Breachers are in contention for best battleline in the game with plague marines, gargoyles, acolytes

#

Incredible fuckin unit my buddy pretty much always starts his army with two + character buffs + devilfish taxis

#

The trick with tau is you can’t ignore melee like you used to so you need to have a plan, sometimes its rampagers, sometimes its crisis suits, sometimes its moveblocking with kroot and piranhas

glad spear
#

Yeah my melee deterrent is usually some freaky ass crisis units

sour sequoia
#

The other good tau player around here absolutely does just take 3x3 rampagers in like every list, mainly runs aux cadre which makes em deeply unpleasant to stand around

glad spear
#

With some support from backline fire

#

Rampagers also go hard, but I haven't built mine yet

rocky shale
#

Tau need a melee fights first unit with 2+ WS but like 1 attack 1 damage because it's just Tau doing iajutsu

tired cairn
sour sequoia
#

But I’d still love some iaijutsu

#

“Omg Lion hiiiii” [breachers disembark]

mental birch
#

I'm thinking maybe cutting the carnivore unit

#

🙁

#

Post stealtb suit nerf

rocky shale
mental birch
#

@sour sequoia i'm a stealth suit frrak

pine matrix
sour sequoia
tired cairn
#

Raveners also got mildly hit by the increased number of models being suboptimal. Though they benefited from the Subterranean Assault detachment being good for them

mental birch
#

2x stealrh 2x pathfinders

sour sequoia
#

With the reworked spotting rules I think that’s plenty, honestly. I would start fuckin with railgun+missile Broadsides heavy

pale narwhal
#

Apparently third party stores are getting 4-6 each of the Christmas battleforces

Which seems rather low

thin ibex
#

I'm actually not at all upset about the stealthsuit changes despite knowing it's a significant nerf, because I resent how they're effectively mandatory max out units

#

Fact is we don't have a better spotter though

tired cairn
thin ibex
#

I'm also mildly resentful that the proper use of pathfinders is to have them sacrifice themselves in the first few turns aggressively. Id love for them to be the factions main spotters

floral herald
#

That does seem fairly normal to me yeah

pale narwhal
tired cairn
#

Oof

pale narwhal
#

Probably going to have to try order from my local gw bc no way do the local 3rd parties have enough stock

sour sequoia
#

If there’s one thing I appreciate abt our weird scene up here its that our gamestores are really good at allocating boxes to people who actually want/need em

#

It might mean you gotta. Drive five hours each way to kalispell or some shit like we had to do for the 25-26 mission packs/they were handing em out at tourneys for months

rocky shale
#

My small LGS gets good enough allocation considering we have like 2 players max for any faction.

#

The bigger LGS that does discount rates and sells online tho is always low

mental birch
thin ibex
#

Table stuffing just kinda works, but my understanding of pathfinders lore just rebels against the notion that that's what they're for

jaunty dawn
#

They are a screening force

#

Its just normally they get to bug out before they get overrun

sour sequoia
#

Take more kroot

#

Unironically World Eaters should autolose into Tau with the proper amount of krootscreen

thin ibex
#

but they're not traditionally a screening force! They're a scout and skirmish force, which has overlap with screening; but they're force recon and patrol

#

the kroot are traditionally screening forces

mental birch
#

2 pathfinders is usually enough screening to force my WE opponents tk gum up into my

thin ibex
#

ironically they're synergy with devilfish is also kind of not reflected in the current gamestate

mental birch
#

Guns

thin ibex
#

though i can live with that

#

their*

jaunty dawn
#

Well yeah its just every 10e 40k match is a battle where two patrols immediately meet each other at close range

thin ibex
#

in most battle plans, they do not exist in front of the line, they exist on the flanks

mental birch
#

Any 30k mechqnicum treaks with advice on Thallaxes?

thin ibex
#

because in the lore they're also the primary source of reliable markerlighting

runic swallow
jaunty dawn
#

And like long range capabilities are of dubious use cause all 10e battles are dense cityfights

sour sequoia
vital barn
#

always take the optional sarge if you don't plan to have a Magos Reductor or Archimandrite in the unit, they're Cool 12 regardless so they'll never get suppressed but they need the decent Ld to avoid panicking when shot at

#

chain bayonets are mostly pointless, they can't punch well and 2pts is a lot for D2 on 6s to wound

#

the big change this edition is that they can all take special weapons if they want, so you want to really take advantage of that

#

none of them are bad exactly but there's so much 2+ armour around that I favour melta and photon

#

a couple of lightning guns to soak up casualties and trigger Suppression checks are good to have, but you want more than the traditional 1 in 3 specials

#

most of my squads are either 4 specials 2 lightning gun or 6 and 3

#

just to keep the symmetry neat

#

deepstriking multimelta suicide squad is always a classic, there's usually something for you to instagib even if they struggle to do meaningful damage to AV14/14/14 on the drop

#

I'm still not sure how to allocate meltabombs, since they cost a decent amount, but since you get one per model they're pretty decent at chunking heavy armour if you get to run a whole squad into it

#

my instinct says to put them on either multimelta DS squads (which forces the enemy to answer them when they drop, because they kill one tank when they drop and then threaten two on every following round with shoot + charge) or the plasma fusil squads so they have something to do against tanks

#

I'm also fairly convinced that a big pile of photon thrusters with a Magos Reductor can kill tanks pretty well, since if the tanks are stationary they go up to S9 and can plausibly pen anything, but that's more of an opportunistic threat since it mostly just forces your opponent to keep shuffling backwards and forwards and not getting their Heavy bonuses

#

six photon thrusters will still annihilate light armour like Rhinos even without the bonus, and they're fine into infantry and the lighter dreadnoughts also

#

they also have the unique niche of being quite good into the most elite of terminators, since spamming D1 shots ignores Eternal Warrior

desert jay
#

Y'know, I really like the "Warhammer art through the years" but I really wish they had the artists and where/when the piece was first published

broken dew
#

i feel like that should be a thing by default if you're collating artworks like that

charred bridge
#

MTG is rather good at that, or it was

untold swallow
#

I commed Freyja for one of her cool digibash drawovers of my Deathwatch character

junior summit
#

Idle thought: mechanicus librarian who has read every text on how to command an army available and is consequently actually pretty good at it because they're not obsessed with the macguffin of instant victory

untold swallow
#

Is that not most Magos Domini?

junior summit
#

They dont act like it

desert jay
untold swallow
sour sequoia
#

Setting’s two confirmed Strategy McGees grand plans inevitably devolve to “sit even more big fuck guns outside and shell the city even harder” so like

#

The bar’s in hell

untold swallow
#

These would be Big Blue and The Wall, yes?

sour sequoia
#

Dorn & Perty, the primarchs designated “only strategist who could take terra” and “only strategist who could hold terra versus the heresy”

charred bridge
#

40k could have used a Sun Tzu

floral herald
#

Puretide

charred bridge
#

In the wise words of Sun Tzu, keep your siege weapons off the frontlines and keep the big guns far from danger

#

Sun Tzu says why is infantry charging the front lines without any vehicle support

#

Against a fortified enemy with artillery set up

charred bridge
thin ibex
#

Honestly, I feel like it's understated how farsight reverse wrote the entire codex astartes, homeboy is actually a genius

past sphinx
#

what did they do to big blue dear god

paper bluff
#

You think farsight and guilliman could sit down and talk?

paper bluff
past sphinx
#

his head is like 20% larger

paper bluff
#

Getting juiced up just by being near gman

pastel rampart
#

Fixing up an old and battered 2e rhino by printing out some Vindicator parts.

#

Whoever owned this thing previously must've used grandpa's plastic weld or something.

past sphinx
charred bridge
merry lagoon
#

It's important to remember that the most important part of strategic genius is winning

charred bridge
#

Imagine if cawl brings back another primarch but his new begrudging buddy is a Tau

#

First Eldar then Tau

charred bridge
past sphinx
#

Gulliman trying to be diplomatic holding back every instinct to kill every xenos in a ten kilometer radius on his resurrection

charred bridge
#

I think Trazyn maybe was the only other one

#

He didn't help but his involvement was key

junior summit
#

Worst case scenario because not only does he need to work with a xeno he needs to work with someone who can read

charred bridge
#

Can russ also grab Jaghaitai on his way out

pale narwhal
junior summit
#

Thats not as funny

#

Sticking russ with an actual nerd is hilarious

junior summit
charred bridge
#

Imagine if Vulkan came back on an Ork craft and reveal it was slow coming back cause he respawned deep in ork territory and for some reason after eating the ork waaagh generator nuke he became a war boss and constantly had to respawn cause ork shios would blow up and kill him

#

Jaghaitai Khan coming back on a feral nid cause it was really fast and he managed to tame it

charred bridge
past sphinx
#

ARCH-HERETECK

charred bridge
#

Hey now he went to tech court for this

past sphinx
#

thats what makes him an Arch one

#

he convinces others to go along with his hereteckness

charred bridge
#

It's not tek heresy I'm simply combining tech of various STCs to make it better

Whats with the primaris gene seeds and the xenos tech used for gulliman's suit

junior summit
runic swallow
#

The Khan if he ever shows back up is best just coming in as a guy going “what up, what did I miss”

#

And just having a bunch of inexplicable stories of the stuff he got up to that never 100% line up but all seem plausible enough on their own

broken dew
#

Khan just pops out of the busted webway project on Terra on a jetbike and does an Akira slide

#

also jump pack medic time lets go

charred bridge
#

I still want this headcanon to be true that Khan really wasnt gone that long but he saw the Imperium, saw the direction of how borked it is going to be, just left and went back to killing Drukhari cause he can do something about that but not fix the Imperium

broken dew
#

i decided to give him the stupid fucking jet turbines and it's actually peak

runic swallow
#

Yeah honestly he probably is just doing his own thing way out somewhere else

#

Which, honestly I hope so for him, ride far, ride fast my dude

broken dew
#

he's going fast as fuck somewhere for sure

charred bridge
#

The silliest shit post theory I've heard is he went so fast with his jet biker gang he left the galaxy and that's who the Tyranids are running from

broken dew
broken dew
charred bridge
#

Imagine you're the flash and you see a guy keeping up and he's standing like this but with his arms crossed

#

Or where Jaghaitai Khan found his way into the Uma universe

pastel rampart
# charred bridge Imagine you're the flash and you see a guy keeping up and he's standing like thi...

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broken dew
#

Either that or he dueled some Speed Freekz and ended uo catching the bug that way

runic swallow
#

“I’ve got the neeeed for speeeed”

broken dew
#

Thinking of having a chapter in-joke of calling members of the chapter who are just a bit much like one of the other legions as the sons if those legions primarchs

charred bridge
#

Love the idea of inter chapter blending

broken dew
#

The chapter master for instance is exceptionally good and focused on planning so people could call him son of guilliman jokingly

charred bridge
#

I like the idea of some deathwatch serving with salamander and coming out of the watch as the most pyromanical space marine

broken dew
#

My man Arystichor

#

His title is "The Earthscorcher" for a reason

untold swallow
broken dew
broken dew
untold swallow
#

lmao nice

broken dew
#

Unfortunately does make older designs like the chapter master look a smidge bare

#

Think i'll need to go back for a detail pass at some point

tranquil ivy
#

He can only spare three men, so they spared him three sentences

vital barn
#

I'm enjoying how every single CSM book involves at least one CSM going "unlike all those idiots from the other traitor legions we have kept our shit together"

#

especially funny when it's the Night Lords saying it

charred bridge
#

So called individuals when they say they are not a slave to chaos

charred bridge
#

Huh TIL Kroot have starships

#

The warsphere

#

Which I like the design of actually, its very unique even for 40k

broken dew
#

that's pretty cool

charred bridge
#

It's slow but it's one of the few large voidships that can land and take off on planets. It is literally a space faring town as it can bury itself into the ground and function as a town

tired cairn
#

They wanted to stay with more "traditional" tech, but realized you still need starships to go get the genes from other species

#

Are all the Kroot that way? Or do the ones operating the starships think the ones who go on hunting parties with metal knives and gunpowder weapons are weirdos?

floral herald
#

They’re reverse engineered ork tech

thin ibex
#

Kroot as a faction are broadly similar. A big reason they're green on average is because of the big survival deciding war with orks and subsequent intervention by the tau empire to save them

broken dew
jaunty dawn
#

Its kinda funny cause they still use bullets like individual cartridges but then the tau gave them ones that use pulse technology

#

Just individually wrapped mini plasma rounds

fossil violet
#

Are there good tutorials for assembling pieces that are like, two arms holding a rifle etc

sour sequoia
#

Scoring the connection surfaces helps a lot

#

Using less glue so it bonds faster as well

fossil violet
#

scoring with just like a hobby knife?

charred bridge
#

Lesso reversed engineer like other species but gained mekboy knowledge but actually make something that works without waaagh

soft willow
#

Yup just scratch the surface up a bit with a hobby knife to give the glue some places to work itself into and grab on.

fossil violet
#

gotcha, thanks all!

charred bridge
#

I wonder if a kroot ever ate a Tau ethereal

broken dew
charred bridge
#

Kroot's eating abilities is real stronk if managed

#

Imagine if they ate an astartes, Eldar, and ethereal

jaunty dawn
#

Kroot dont eat tau

#

I mean like idk I say that but its like The Big Kroot Society dont eat tau

main pagoda
#

Well they aren't meant to but it has happened

jaunty dawn
#

But not necessarily all kroot are part of that

#

Kroot get very strange when they eat psychic stuff. Shapers used to be able to be psykers

#

Which in my canon thats a thing shapers eventually do. Like when you’re old n ready you start eating some psychic fish

#

Rather than having to be a psyker all your life and racing to learn control before you get daemon’d

broken dew
#

makes sense

jaunty dawn
#

But in any case seperate from that sometimes a bunch of kroot all eat a bunch of psychic stuff and they go really weird and invisible and eat thoughts

broken dew
#

sounds bad

charred bridge
#

Kroot have it good with Tau

jaunty dawn
#

As a wargame unit I would have them hang around on an equally old krootox just being old together

charred bridge
#

And they have plans to outlive the Tau

jaunty dawn
#

Summoning adverse weather

charred bridge
#

An astartes had a chat with a kroot who wanted to eat him and he mentioned the Kroot have no plans of betraying the Tau but plan to assist until Tau destroy themselves then they'll step up

jaunty dawn
#

I think kroot societally have a very long memory

#

I do think tau and kroot are really funny cause theyre like

#

Kroot are kinda like chewbacca honestly

charred bridge
#

Yea the shapers keep track of their history extremely well

#

I wouldnt be surprised if they acquired genetic memory to know hat worked and what didnt

#

And to learn from other species mistakes by regressing in tech at key moments for like multigenerational planning

jaunty dawn
#

That would make sense yeah

fossil violet
upper canopy
#

Kroot ate Eldar once and kicked the asses of a space marine chapter so hard they immediately called for exterminatus

paper bluff
junior summit
# charred bridge

the fun thing with the warspheres is that they are allegedly capable of landing and then returning to orbit

#

somehow

charred bridge
#

Yea I did mention that

#

Superior Kroot Engineering

junior summit
#

oh yeah I missed that mb

jaunty dawn
#

Theres a bit in the tau codex of at least one instance of tau water caste being based in a war sphere for deep insertion in imperial space

#

You could totally run a tau gue’seva rebels campaign in imperium malediction tbh

#

Like make them as a custom patron

#

And you never even meet a tau for like several sessions because your immediate handler is also a human agent

charred bridge
#

My theory is the Kroot are waiting until the equivalent of the 40k end times when every major faction is at its weakest then undo their tech regression and become the dominate faction by consuming the elite of their weakened enemies

charred bridge
#

Im scouring Kroot lore and its funny that Kroot had mastered warp drives before Tau

#

They just sort of play dumb ig

junior summit
#

iirc its a tau have no psykers thing

jaunty dawn
#

Kroot are just older than tau as well

#

do kroot make navigators 🤔

broken dew
#

Krootigators

jaunty dawn
#

oh yeah it's a secret but

#

I think they probably just have shapers who can do it

charred bridge
#

Kroot are super chaos averse, they avoid eating psychic races

#

I'm guessing they had a bad experience

paper bluff
#

Avoid eating psychic races aside from the orks

dense idol
#

so I'm skimming the age of sogmar spearhead rules in preparation for my match tomorrow

#

the matchup is cursed shacklehorde (nighthaunt) versus (most likely) blades of the lurid realm (hedonites of slaanesh)

#

and i'm very much gritting my teeth and tugging on my collar and sending off big cartoonish sweat droplets from my brow

#

slamming down d3 mortal damage on every enemy unit every turn unless they give you army-wide buffs sounds absolutely nutty

broken dew
#

was trying to figure out a good silver color for the molecular bonding studs on the apothecaries armor but i then remembered i made most all metal detail just be gold on the Dusk Defiant's armor

#

another epic win for Freyja

tranquil ivy
#

I am still undecided on my chapter as a whole, but one thing i am absolutely set on is making sure my Bladeguard go hard

and they do

#

dragon skulls and rocket powered hammers because fuck yeah

broken dew
#

cool vibes

tranquil ivy
#

When he gets bored he likes to stack skulls and see if he can break his stacking record

#

He's meant to represent this

broken dew
#

Ic ic

charred bridge
#

They went from stone age to industrial age overnight with the mekboy knowledge, even then it wasn't enough to win before Tau happened to find them and help them fend off Orks

#

Their home world is named Pech, very unsubtle 40k writers having the bird looking alien homeworld called that

past sphinx
#

imagine being like a dog and taking a bite out of dead guy and having 110,000 years of human technological development beamed directly into your central nervous system

charred bridge
#

More than 100k

#

Orks go back to war in heaven

past sphinx
#

thats why i used humans 😉

charred bridge
#

Millions of years of science (but it all mostly is wrong)

#

Pretty much the best faction to invade their planet ironically

#

Necrons can't be ate if a tomb world was under there, Eldar you wouldnt gain ant knowledge so you're fast but still have awful tech, tyrannids you'd just become part of the hive mind, humans & Tau do not much of anything

charred bridge
#

It's just a thing that happened

#

Deppression cured

#

If they ate gulliman however they get ultra deppression

#

Russ fenrian alcoholism

#

Fun fact baseline humans are on the do not eat list because of supposeded chaos taint (they can't tell cultists from loyalist humans)

spice flicker
#

Which would fit better for a Brotherhood of Nod inspired army: GSC or cultists focused CSM?

past sphinx
#

gsc

#

Nod use a great deal of light fast moving often times jury rigged vehicles

#

cult csm have no access to anything such

spice flicker
#

But at least CSM can get proper tanks but I see your point

past sphinx
#

did nod have any proper tank tanks?

#

i just remeber a bunch of slightly fucked like modifed farming vehicles

spice flicker
#

They did iirc in tiberium dawn and tiberium war at least. More lightly armored and mobility focused though.

junior summit
#

cultist CSM does do high low mix with the black hand so I think some of it depends on what you want to do

spice flicker
#

Was mostly thinking this up for an upcoming crusade. For CSM I was considering focusing on cultists for infantry, decimators to emulate avatar walkers, predators for tanks, raptors for shadow teams, and maybe a lord of skulls or knight tyrant for the redeemer.

#

GSC can spam more flamers which can do black hand a but easier and can focus more on the light mobile vehicles side of Nod. Their infantry are more mutated but cult ambush does reflect nod guerrilla tactics more.

past sphinx
#

do renegade guardsmen

#

use the chaos guard box for guardsmen and convert up some tanks

spice flicker
#

Can't do renegade guard unfortunately

#

Hellhounds would fit in for nod though.

desert jay
#

Decimators?

spice flicker
#

Its a legend unit

desert jay
#

Oh a legends unit, gotcha

spice flicker
#

Love them and hate they got legend'd

desert jay
#

Ah and about Redemptor sized

spice flicker
#

At least with gsc I can so brood brothers I guess.

#

Would you say space marines or tau do GDI better?

vital barn
#

this is a proto-custodian but it is making me want to make more Myrmidon techpriests

#

throw a robe and an Admech head on there and it'd be dead on

#

I suppose Myrms are basically Mechanicum custodes

#

slower, worse in melee but shootier and a lot more eclectic

still warren
pastel rampart
#

Printed out some more parts and slapped a bit of plasticard on the vindicator.

past sphinx
#

Slime by the time you are done its not even going to be an oldschool rhino creature

#

you'll have completely replaced the exterior going at this rate!

charred bridge
#

Ah yes the counter to psykers, cut off their heads

#

This kills the Kroot

past sphinx
#

to be fair it you cannot use the brain magic if the brain is no longer getting like blood and stuff

broken dew
runic swallow
#

Terminal loss of blood pressure is another good method

broken dew
#

The Dusk Defiant like to blow the heads of psykers smoove off then turn them into charcoal

#

Or just obliterate them with a melta

pastel rampart
acoustic sierra
#

Just a WIP lieutenant

broken dew
#

Very nice

past sphinx
#

that man has a sucking chest wound!

broken dew
#

Tis but a scratch

acoustic sierra
#

I have misplaced his tilt shield but I think im gonna do Bi pride for this dudes heraldry

broken dew
#

Nice

past sphinx
#

polling the room do you prefer A. Raised chapter symbols on the pauldrons or B. flat transfers/freehanded symbols for that painted look

charred bridge
#

Do you think this translate well to the Kroot language or did someone in the imperium just had to make Kroot Roots

dense sedge
mental birch
#

Charge it at a planet and autoscore

verbal ermine
vital barn
#

I know I posted this in the Exalted thread a bit ago but I feel it also applies to most Chaos armies

#

thought of it while naming the squad leads for my Possessed snipers

still warren
untold swallow
#

Gonna finish up a mission in the DW west marches server I'm in

#

Gonna be fun

past sphinx
#

are assassins worth taking these days?

jaunty dawn
#

They should make this for other games

dense idol
#

Primaris Lieutenant Corpse with Master-Broken Power Weapon

pale narwhal
#

They used to have injured marines for 40k

jaunty dawn
#

Oh really

#

Cool

#

They used to have a vostroyan desant set

#

Yesterday I also found abt a valkyrie interior with seated elysians they made

pastel rampart
#

Injured models don't sell as well so GW doesn't usually offer them.

jaunty dawn
#

Though I was confused where their grav chutes were meant to go? Instead the ceiling was full of lasguns even though they also had them in their hands

#

Tbf they updated their skulls box not that long ago

#

It has one (1) injured marine

#

Shit i meant valhallab

#

N

upper bluff
#

I could see them do a made to order dead marines in the future honestly

#

They would obviously be expensive but if you're putting that much effort into modeling your minis that you want a dead ultramarine you probably aren't worried about cost

junior summit
#

Hard tonal shift but that character design could be pretty sick

valid brook