#Warhammer and Such

1 messages · Page 111 of 1

jaunty dawn
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idk how they compare to the super big knight but I think theyre the tallest

thin ibex
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they're questoris iirc

jaunty dawn
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oh wait ywah

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i was thinking of a different one

thin ibex
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i thought about bringing a lancer or acheron

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but the magaera feels very mechanicus coded

jaunty dawn
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i was thinking of atropos

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yeah magaera stryx and atropos are like the mechanicus knights

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if the plastic stuff is seen as leaning imperial

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especially with mechanicum being more seperate in heresy era

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moirax armigers tooo

tired cairn
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I hope they make the Cerastus officially 40k. But they also seem to want to have more of a split between their game lines, so I'm not sure if it will happen

thin ibex
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styrix was also in the the running but lightning gun persuaded me

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I think the cerastus is IN 40k yo

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its not even legends i think

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Acheron, atropos, and i think lancer?

jaunty dawn
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yeah

thin ibex
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oh you mean not in legends i guess

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wait thats not legends

jaunty dawn
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all the resin stuff for knights stayed in the game like custodes did

thin ibex
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weird

jaunty dawn
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in retrospect I think its basically a case of when stuff gets plastic

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like fw needed to keep producing the custodes and knights resin while the plan was to sunset basically everything else in 40k

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that isnt a super heavy

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the lancer et al are plastic now but yeah

paper bluff
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Funnily enough, pretty great versus light infantry and has to melee to vehicle kill

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The styrix and megarea fw kits are funny also because they are basically a knight paladin kit with resin bits

hearty wasp
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I once brainstormed different take on a sci-fi version of Warhammer. And realized today that Stormcast Eternals parallel Thunder Warriors

jaunty dawn
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theyre also like chaos warriors but not chaos

thin ibex
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i knew if i was going to rp an explorator fleet i wanted an allied knight, and so went magaera because lightning weapons have the right vibe to me

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for mechanicus

tired cairn
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If it doesn't get added to the codex when it comes out, I will give them the side-eye lol

paper bluff
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I think chaos warrior and thunder warrior are very parallel if you think of the enhancements done to the TW as mutations.

paper bluff
finite compass
tired cairn
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I think Imperial Knights are mostly ok (I don't know how popular the Lancer is). But yeah, I hope they move that stuff to plastic and then move it into the codex (the fact that they didn't for Custodes is a bit disappointing)

finite compass
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They're still the subject of some of the best fantasy art, NGL

tired cairn
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Do you think they have enough weapons

floral herald
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No!

finite compass
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Of course not

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What if they lose all the others

thin ibex
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Gotta be able to fight the primaris gun platforms

granite basin
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GUN:GUN

pulsar cairn
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is that an actual mini?

thin ibex
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No no, it's a shop don't worry

pastel rampart
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I don't doubt someone has tried to make it tho.

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It'd be properly orky with some rivets and metal plates.

pulsar cairn
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it would make sense for orks wixelsICANT

thin ibex
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Primar-ork Dakkor

jaunty dawn
paper bluff
finite compass
ebon forge
pulsar cairn
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has anyone here played wrath and glory before? i wanted to know how complicated the system is wixelsNodders

finite compass
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I just picked up the book

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And it appears to be mostly simplified Dark Heresy

pulsar cairn
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i dont know dark heresy wixelsICANT

paper bluff
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Dark heresy is... pretty hard

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The story about the terminator kill flip comes from it yeah?

thin ibex
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I have it but haven't played it yet

paper bluff
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I have imperium maledictum but haven't played it

pulsar cairn
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i took a glance at the book vicksyAww the amount of options for characters of different races makes me think it could work for a game in a rogue trader's ship

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i have no idea of what the rules or the game is like tho vicksyConcern

finite compass
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Wait

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No, I was thinking about Imperium Maledictum

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IDK anything about W&G. >_>

finite compass
paper bluff
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I have the dark heresy books. Had a hard copy but also all the digital

finite compass
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Like Grendel the Adept.

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24 agility

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no combat skills to speak of

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Face to face with a Charnel Daemon (IE "this routinely eats Space Marines")

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Managed to roll something like five crits in a row with a standard knife and ends up one-shotting it.

paper bluff
finite compass
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``Anyway, they mess up horribly on trying to find the cult, and don't even stumble upon them until after the summoning ritual has started, but come with some local administrators in tow. What follows is a massive bloodbath, resulting in 23 bloody as fuck deaths (2 being party members, the Scum and the Assassin). This was all DURING a summoning ritual to Khorne, who is just so pleased with the impromptu slaughter that instead of sending in some pussy lesser daemon, he sends in a fucking Charnel Daemon. So, it was at this point that in theory, the only way for the remaining acolytes to accomplish this mission was for at least some of them to escape long enough to make an exterminatus call and MAYBE make it back to a transport.

The very first person who got to act after the Charnel Daemon appeared was the Adept. He decides to charge the daemon, and hopefully buy a scant moment or two for the rest of the party to get a head start (noble sacrifice and all). So, he charges it with his knife (he had opted to trade in his staff for a knife earlier, just for flavor reasons). He successfully hits it (impressive, when he has a weapon skill of 27) and proceeds to roll a ten. We were all impressed, and then he successfully confirmed righteous fury, so he got to roll again. Ten. By this point we have started roaring, as we find this hilarious, and joke about how crazy it would be if he killed it.

He kept rolling. Ten. Ten. Ten. Ten. Ten. Ten. Ten. Ten. Nine. ``

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Castus Grendel is now a Living Saint

paper bluff
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Does Fabius Bile get empowered from the being he made worshipping him I wonder?

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Cause that would be some delicious irony

solemn gull
solemn gull
pulsar cairn
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so probably the best choice for a one shot

solemn gull
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Depends on what type of game you want to run

solemn gull
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It’s the “hero shooter” of the 40k rpgs

pulsar cairn
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i was thinking of having a one shot based on a rogue trader's crew wixelsSit

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also dont u mean shootah? vicksySmug

raw vessel
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I'll see if I can find the exact passage.

pulsar cairn
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is Bile chaos undivided btw?

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i know he doesnt actually believe in the gods wixelsNodders but i imagine he's at least classified as a chaos space marine

paper bluff
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He's a hyper atheist but uses any worth while tool. He's also a HUGE sadist and egoist

solemn gull
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I would call him a renegade

paper bluff
paper bluff
pulsar cairn
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vicksyThink did that save him from getting chaos corrupted? was he always just crazy? he wears a fricking skin cloak vicksyDespair

raw vessel
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He's arguable the first ever chaos space marine

pulsar cairn
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thought that would be Erebus vicksyAww

raw vessel
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Erebus was malicious and used the gods to his advantage, Fabius was the first to fall to their corruption via his need to for perfection and his constant struggle against his disease.

pulsar cairn
finite compass
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TBF, Erebus and Kor Phaeron were both very Chaos on the Downlow from the moment they became Space Marines

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They never gave up the Old Faith of Colchis

raw vessel
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Spoilers for the Fabius Bile trilogy ||So even though Fabius is an atheist, his ego means that it blinds him to how he is influenced by Slaanesh, rather than putting him above Them. In the final book, after turning to Fulgrim for help, he asks his Word Bearer friend "Is a slave that doesn't know he's a slave still a slave?" to which the World Bearer replies "Yes, and he is also a fool." I feel that one question sums up Fabius. He lives a life of denial, both of the fate of dying from his disease and of serving the gods, but in the end they feast on him all the same.|| The trilogy is probably my favorite out of the 40k books I've read and I absolutely recommend anyone check them out.

jaunty dawn
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lmao

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I love word bearers

ebon forge
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Btw, what is the great plan of thechaos god? Aside from total domination

floral herald
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Fucking one another over, forever

dense sedge
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That’s a really cool homebrew

jaunty dawn
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I think to a certain extent like

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they don't really exist like that

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like it only becomes a plan once it enters the materium

floral herald
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The chaos gods interest in the materium is like an infinitesimal fraction of their might and 99.99bar% of their efforts go into tweaking one another’s noses

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And occasionally ruining someone’s day

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With the last little fraction of might

ebon forge
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So basically cartoon villains and nothing above that?

floral herald
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For a given value of cartoon villain yeah

ebon forge
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ah , kinda... sad and one note, but oki, thank <3

upper canopy
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The Chaos Gods are an ever consuming maw of entropy that will reduce all of creation into a swirling maelstrom of raw stuff

ebon forge
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I though that was Mallal's deal

thin ibex
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I feel like a great plan full of distinct phases and steps would be exactly counter to the concept of "chaos'

paper bluff
finite compass
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Well not exactly beneficent, there were still apparently human sacrifices and such

tired cairn
meager quail
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Crunk Marines

junior robin
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really wish I could travel back in time and stop the designer who removed the corners from the csm shoulderpads pain

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other then that, so hyped right now

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ngl, its a bit hard staying hopeful after seeing how little they gave the world eater, really hope we at least see the return of the sonic dreadnought

pastel rampart
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There's only one thing I want from this release:

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DOOOOOOOOOOOOM RIDER

jaunty dawn
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I like the csm shoulder pads

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especially the ones with mk6-ish no trim on the bottom part

pastel rampart
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My brain immediately screamed "MARK SIX NO TRIIIIIM"

unreal cosmos
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Embossy the Trim Imp

junior robin
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guess I'm the weird one then sadcowboy

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luckily already owned too many cms armies so didnt have to get any of the new models

tepid stratus
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I do wish they showed off something other than basic ass shoulder pads...

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I wanna see the weird shit

paper bluff
past sphinx
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heres my cope

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CSM bikes BADLY need a refresh

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AND theres a very small amount of notable Emps characters to pull from that arent bile and lucius

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therefore, new bikes with doomrider as a chaplain on bike esc HQ/epic hero choice

alpine wing
jaunty dawn
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doom rider was still around for 3rd I think

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but only half of it

past sphinx
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fucking hell the CSM bikes are still the 3rd edition ones

paper bluff
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so, daemon primarch (doubt unless it's just the 30k one) and lucius

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OH

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and

tired cairn
paper bluff
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dammit what was his name

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first sonic boy

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had a book out not too long ago

past sphinx
paper bluff
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even has a 30k mini

past sphinx
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csm kits are pretty good at being the "loyalists+" faction for wargear options

paper bluff
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give the traitors some 30k weapons, thematically makes sense

past sphinx
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id love to have a few volkite to toss around a squad

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but alas

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Marius Vairosean

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awful name to remeber

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also this art of him

pulsar cairn
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He looks happy

paper bluff
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was it Eidilon I was thinking of?

jaunty dawn
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I think so yeah

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he's like

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the actual leader of the emperor's children haha

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apart from fulgrim but daemonhood complicates suitability for that role

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while lucius is champion of slaanesh but within the emperor's children comparatively a nobody

tepid stratus
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Lucius is also half the time doing his own thing with the faultless blades

pastel rampart
tardy vault
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I bet a modern Doom Rider sculpt would look amazing...

solemn gull
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Some khorne bike units would be awesome

pastel rampart
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They honestly could just sell some upgrade kits for each of the 4 god-specific legion.

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A different head/torso and a front bike plate and bob's yer uncle.

thin ibex
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I feel like it's a bit hard to round out WE as a faction when their whole shtick is doing one thing

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"Here have another flavor of high threat melee!"

bright dove
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Most I can think of is the Apothecary stand in

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But WE suffer from not having the variety available to Blades over in AoS

floral herald
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The codex talks about some good options for this

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Like the tank lover world eaters and the knifey stealth Khorne Commandos

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Also make this wonderful sumbitch an official upgrade kit and let the WEs have it

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I love the old studio Buzzsaw Rhino

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The WE version should have a Khorne shrine bnnuy ears thing like the helmets though

thin ibex
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theres definitely room for more, just not like... a lot more

pastel rampart
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GW really could just go full CSM 3.5 codex but only for the 4 legions and y'know what, it'd probably sell like hotcakes.

floral herald
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Eh I think you can play against type some with a legion

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Like the guys who think the heavy bolter is Khorne’s favored weapon because good lord that’s a lot of blood

thin ibex
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You could, but its not in teh cards as far as the army's mechanical design works

floral herald
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And Khornate Phobos guys sound dope

thin ibex
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as it stands rn the army is pretty much about offering different flavors of the same melee ice cream

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you got big monsters, you got on foot, you got on foot but better and smaller, you got on foot but weaker and more, you got robot melee

floral herald
pastel rampart
thin ibex
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i do think WE should get a reimagined melee version of the oblits who's name i forget

floral herald
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I don’t think those guys are even legends haha

thin ibex
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nah they're gone gone

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but WE would be a home for them prolly

floral herald
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Oh, flamer wielding disciples of Kharn could also be a fun toss in

thin ibex
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i forget can khorne field posessed?

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or WE i mean

jaunty dawn
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they get eightbound

floral herald
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I don’t think they get vanilla possessed but 8Bound are basically the same

thin ibex
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also cyan i do support khornate phobos, but i dont see it on the horizon, they would be sick though

floral herald
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Oh yeah this is pie in the sky

thin ibex
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khorne gravis would be cool too

floral herald
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It was stuff I remember thinking was dope in the codex and then was saddened that there hasn’t been a wave 2 for them in the models

thin ibex
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aggressors with chainfists or like cat'o'nine power whips instead of ranged weapons

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(cat o nines cause bleeding)

floral herald
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Especially with explicitly khornate primaris being a thing post-goreflood

thin ibex
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def

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im honestly trying to think of good units to add that also arent like something that'll skew teh balance

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like bikers seem good, but if you can get advance and charge, there's no reason on WE not to take 3 max size units

floral herald
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They could be expensive tbf

thin ibex
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which then makes WE weirdly a biker faction

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oh thats true

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khorne currently has no access to jump pack infantry do they?

jaunty dawn
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don't we still need like

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termiantors

thin ibex
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they have termies but no red butchers

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termies are not in vogue for them

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as far as i know

jaunty dawn
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world eaters don't even have like a generic hq??

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like foot lord or anything

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I thought world eaters had no range cause of coming out like 2 years ago or whatever but wow their initial release sucked

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like comparing them to votann

pastel rampart
floral herald
jaunty dawn
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and even he's just a generic version of a character

thin ibex
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just lordo n a jugger

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and daemon prince

ebon forge
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I might as well surrender lol

jaunty dawn
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you got this

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disclaimer: has no idea if you got this

thin ibex
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my thought is that WE are looking at trying to do a more "we gotta get to you to win" like the old space wolves rather than giving them a bunch of good mobility solutions

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so a lot of the things i imagine

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are mobility solutions

paper bluff
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Some folks are making doomrider conversations

thin ibex
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that dont fit into the dynamic

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maulerfiends fit kinda nice into the wE

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but no one plays them

ebon forge
# jaunty dawn you got this

Now I gonna be begging in diplomacy for peace because yesterday i expend 4 hours trying to salvage a losing situation in defending my capital

paper bluff
jaunty dawn
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i think theres a limit to how far you can take 'footsloggers only because we're preserving the faction identity from when we released the faction and took away all your toys'

thin ibex
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yeah definitely

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i just think that its an interesting niche, footsloggers + wrecking balls is suitably brutalk

glad spear
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What are we talking about here

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Ah chaos Marines

thin ibex
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i know stealth isn't their thing, but itd be cool if they got some way to access stealth as a rule rather than actually being stealthy

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like a blood storm

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or something

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would also be sort of cool if they got faction access to the evil drop pod who's name i forget

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would be on brand

floral herald
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Yeah I don’t think footsloggers only is an actual faction identity so much as the way it worked out with a very little range

dense sedge
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Footsloggers?

floral herald
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Unmechanized normal infantry

paper bluff
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The WE need something for sure. The just fall back from melee in 10th with no downside hurts them alot

thin ibex
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So the reason i relate it to old wolves is that the old space wolves identity was "we are exceedingly dangerous if we get to you, usually only half our army or less will make it, but thats enough"

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for the last little bit their identity has just been "We get on our wolf cavalry and get to you fast"

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which is because the TW cav is so good it skews their identity around it

paper bluff
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I think the butcher-sugeons could fill the role of "these lads will survive getting to you"

floral herald
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I don’t really remember their faction identity being like that honestly

thin ibex
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I do think enabling some variation on strat is warranted, but i like the idea of the faction ident is very brutal

thin ibex
floral herald
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Ah, I am thinking of like 4e 5e

thin ibex
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and for most of 10th, SW was very stomrlance task force/TW cav spam

floral herald
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Where it was basically

  • fucked up strong heroes
  • very good “high” infantry with lots of gubbins
  • blood claw PA chaff which no one else really got
pulsar cairn
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sometimes i feel like getting into AoS just because of how depressing 40k is sometimes vicksyThink

thin ibex
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i think champs of russ has made a comeback tho

paper bluff
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I also don't think I want the world eaters to be chaos custodes

floral herald
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Was anyone suggesting that?

paper bluff
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The custodes are , we will get to you, and survive getting there

thin ibex
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i think also its a question of like... how much overlap do you actually want with other legions; say the EC or slaanesh demons, who are very much about mobility and gettin in faster; WE was about being more dangerous once they're in and possibly tougher

floral herald
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I mean EC aren’t really even a melee faction historically

thin ibex
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cause presumably you choose a legion in pursuit of a playstyle, no expecting a legion to have every playstyle available to them (admittedly they should have multiple play options no matter what though)

paper bluff
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I would love to see an EC that is funky weapons

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Do they have a unique deal?

thin ibex
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i do think its notable that the WE didn't get access to bikers or jump pack infantry on their range despite chaos having access to those; which feels really intentional about decribing a playstyle or intended vibe

paper bluff
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The hedonites in AOS have a very fluffy army rule and I've for that but I don't think it would transfer to AOS

floral herald
thin ibex
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they dont even get juggernaut cav despite gtting a juggernaut lord

floral herald
paper bluff
floral herald
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I don’t think it’s much beyond that, or at least, I don’t feel bound by it

thin ibex
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Sure, it sucks but there was no reason to not import the already existing units unless it was intentional

jaunty dawn
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yeah there was

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corporate bs

thin ibex
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like its not like the raptors or posessed jetpackers werent available

paper bluff
floral herald
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They’re so Angron dominated yeah

thin ibex
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ironically i dont bring angron when i list build for em xD

floral herald
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I don’t think anyone else has a faction rule which calls out a specific named character like that

jaunty dawn
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I don't think they do anymore, technically

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it's an angron rule now

thin ibex
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i think the WE are supposed to be a hyper specific play style

floral herald
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Then I think they should lose it basically haha

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I’m not attached to their current incarnation

paper bluff
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It is violence

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Yeah I own WE and same

jaunty dawn
thin ibex
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a thing id kinda like to see is smaller group transports, like the harlequins or DE

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raider half tracks or something for WE

jaunty dawn
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I don't think it's at all out there to say that the current world eater mechanical identity is defined by factors entirely nothing to do with the rules team

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like the fact their initial range is like 4/5 boxes and one of them the variants are like. that's the same three guys

thin ibex
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I'm not sure why you see that as the case? Like yes they had a very limited initial range and existin range, which IS a problem, but also that seems like a choice not an infliction

lofty warren
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I feel like the sheer number of armies in 40k means that many lack meaningful mechanical identities

jaunty dawn
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I mean the rules team don't decide what models get made, at all

thin ibex
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like the Votann got a better release because they were meant to present a rounded set of options for a whole new race; the WE got less because they have a much more refined niche

jaunty dawn
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cause the models are already pretty much mature by the time they even get to see them because of the different production schedules involved

paper bluff
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WE definitely needs more to the range. I'd take khorne demons with them if it wasn't for that battleline rule

thin ibex
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but like, the WE could have gotten easy access to existing models that tehy didn't. That feels intentional

tired cairn
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I don't know if it is very athematic or very thematic that WE are hard to play and you have to resist the temptation to just rush them forward

jaunty dawn
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like the outlier is that the chaos legions even got to keep as many cross faction units as they did!

paper bluff
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You can rush forward with angron and that's about it

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Eightbound too isg

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Ish

jaunty dawn
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because what models exist in a faction is not something the game designers get to decide

pulsar cairn
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how long did it take between the release of Angron's mini and the lion's?

jaunty dawn
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they only get to decide what those models do

tired cairn
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You'd think the rules team would at least get to make serious suggestions of what model should be made for a faction

jaunty dawn
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like this is why we see shit like deathwatch being taken out back and shot

lofty warren
jaunty dawn
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and only the outcry gave them the pull for corporate to be like 'oh shit uh I guess you can make a web supplement after all'

floral herald
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I don’t know that they don’t at all but yeah they aren’t entirely unified teams

jaunty dawn
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the whole heresy thing too

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especially daemon engines

lofty warren
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I wonder if rules has more pull in the specialist games

pulsar cairn
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hi penny vicksyAww

jaunty dawn
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Hi skully!

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necromunda is definitely more synergistic about it

paper bluff
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WiP for current custodes

solemn gull
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Where is that model from?

paper bluff
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It's the one new custodes model we got with the codex

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Battlebox first

thin ibex
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i wouldnt mind if WE got a hybrid melee/range unit that was a bit bad at both and relied on special rules to excel in melee; but in turn got some nuisance or set up firepower

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also a speeder that liked to ram stuff kinda like the blight drone with the thresher would be kinda neat

paper bluff
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WE version of grenade spear kroot?

glad spear
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Kroot mentioned o7

thin ibex
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(I do still think theres an issue inherent with the chaos legions being somewhat specific in their combat styles and them havin their own books

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instead of having their own detachments)

ebon forge
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https://www.patreon.com/AdeptusRidiculous
https://www.adeptusridiculous.com/
https://twitter.com/AdRidiculous

https://orchideight.com/collections/adeptus-ridiculous

Mike Brooks is the author of The God-King Chronicles epic fantasy series, beginning with THE BLACK COAST; the Keiko series of grimy space-opera novels, DARK RUN, DARK SKY and DARK ...

▶ Play video
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O:

thin ibex
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well i guess they get their own detachments

glad spear
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Adeptus ridiculous my beloved

thin ibex
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i wish orks would make a comeback as a meaningful threat

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like warbosses who you believe can go toe to toe with the heroes and villains of the setting

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instead of being fodder

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like i want to believe that Ghaz can measure up against entities like Abby or Gman

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or angron or the lion

glad spear
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True

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I mean in the Tau novels you get a good amount of ork action

thin ibex
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i enjoy tau perspective on how ork guns can be scary despite their complete lack of marksmanship

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like they still take them seriously

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a thing that often gets glossed over cause of character plot power, is that a warboss is often more than a match for hero of the space marines

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and in its short life, a warboss likely has comparable combat experience

glad spear
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Once the Tau started adaptings and learning the ork tactics, the tides changed to cleaning up the green guys

thin ibex
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tbh the farsight enclaves owed its existence to how seriously farsight took the ork threat

glad spear
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Yeah

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Dude is goated. Blowing up a space marine frigate mostly by himself, fighting off chaos on the fly, surviving against Cato, blowing up two ork waaaghs

#

Shadowsun is also very very cool

thin ibex
#

It's interesting, we have more exploits from farsight and hes cool sword guy

#

but he says straight up that shadowsun is a better tactitian than he is

glad spear
#

I believe so too, Farsight and Shadowsun trained together, and he regarded her well. He's much more of the killing blow type from the Mont'ka school while Shadowsun was of the Kauyon patient hunter yype

#

She's much more of a lay a trap and bring them in versus Farsights more gungho frontline strategy

#

Farsight was always more of the off the cuff planner which often leads to oblotai dying for the 8th time

tepid stratus
tepid stratus
thin ibex
thin ibex
pastel rampart
glad spear
#

Yo?

tepid stratus
glad spear
#

Njce

meager quail
#

I am thinking of 40k and I am imagining a very very small man with very very large pauldrons

paper bluff
paper bluff
desert jay
past sphinx
#

magnet modding knights is just a terrible experiance

paper bluff
#

Yes

thin ibex
jaunty dawn
#

mekbosses are scary though

#

but also the war of the beast wasnt mekboss(es)

thin ibex
#

It's easy to forget that orks have darkened the skies of terra before too

#

and so its easy to forget too that they are a meaningful threat to any other faction in the setting sometimes

past sphinx
#

nearly killing the emperor is no easy feat neither

#

theres still a massive ork empire on the edge of the imperium thats been there since before the crusade

thin ibex
#

and so very easy to use them as filler enemies or smokescreen enemies who are no real threat on their own

jaunty dawn
#

tbh it's not looking good for anyone but chaos to be a big baddie tbh

#

so honest I said it twice

thin ibex
#

Nids have had a good go of it circa the start of 10th

jaunty dawn
#

hmm

thin ibex
#

I think its just that chaos has a lot more narrative weight with notes of betrayal and perversion of principles n so on

jaunty dawn
#

I guess it depends what like

past sphinx
#

nids cant monologue tho

thin ibex
#

yeah

jaunty dawn
#

the big narrative thing for 10th ed is

thin ibex
#

i forget crons were the big bois for 9th werent they?

jaunty dawn
#

but its like, the main thing 9th ed did was arks of omen and necrons didn't really do shit

thin ibex
#

was it 9th that we got the return of the silent king

#

and then fuck all since

#

as far as necron progression?

past sphinx
#

its nice they all take turns

thin ibex
#

he got a big conflict in the pariah nexus with the imperium iirc?

#

mechanicus played a big role

#

as well as necron infighting

tired cairn
#

How do most of the factions travel in an area that "seems to be free from the influence of the warp"

floral herald
#

What do you mean?

jaunty dawn
#

If i'm understanding you correctly, they don't

#

everything gets discovered by warp travelling species so the known universe is only the bits accessible from the warp

tired cairn
#

It's apparently the Pariah Nexus' thing though

jaunty dawn
#

I think it's just not that big an area I guess

tired cairn
#

like the Necrons don't use the warp for FTL I don't think? Idk how everyone else moves around there or what it means to not be influenced by the warp if you can warp jump

jaunty dawn
#

or gw just doesn't careee

#

I think necrons canonically use the webway rn

#

its dumb

floral herald
#

They have since the newcron changes yeah

#

Backdoored Webway access

tired cairn
#

Wait, I thought they sometimes use it but usually don't

jaunty dawn
#

I think it's a mix of gw doesn't care that conventional engines can't travel between solar systems like that (see tau) and the nexus having corridors of travel or something

tired cairn
#

Or are all monoliths now mobile dolman gates

floral herald
#

I mean for big ship stuff the very old lore was that they just had FTL reactionless drives

tired cairn
floral herald
#

At present I think the only faction with non-warp FTL are the Tyranids

jaunty dawn
#

yeah that's what I'm trying to work out

#

but I think that is the extent of the explanation haha

floral herald
#

My assumption is that it interferes but doesn’t entirely negate it

tired cairn
#

Maybe it just makes it really calm and boring, and so all the demons go somewhere more exciting

jaunty dawn
#

it seems like almost every system inside the border has a corridor

#

oh wait

#

it's the black stars

#

that's what the black stars mean. systems in the network

#

yeah I think the implication is that the ones not part of the network have been essentially cut off and defenseless against the predations of necrons

tired cairn
#

It also gives you depression

jaunty dawn
#

while the outlier and nodal systems are whats left to actually fight over

tired cairn
#

I think the nodal systems are also (thought to be) part of the thing that helps maintain the anti-warp effect (based on the lexicanum article)

jaunty dawn
#

yeah

#

I imagine it's a case where like, the way the effect works means that it leaves corridors that are the main vulnerability of the system

tired cairn
#

It's pretty funny that Necrons are somewhere around a Kardashev 1-2 civilization, but they still go around and punch other people in the face like everyone else does

finite compass
#

I think...?

jaunty dawn
#

well the thing is the people they punch in the face are living in their house

floral herald
#

No they use the weird Narvhal space compression FTL

jaunty dawn
#

yeah tyranids don't into warp

floral herald
#

Since Narvhals are psychic (I think) I guess it’d quasi warp related

jaunty dawn
#

(on purpose)

floral herald
#

But they don’t enter other dimensions

finite compass
#

I miss when Necron FTL was just "Fuck you, we move faster than C"

floral herald
#

13 years ago now

#

Honestly more recently than I thought

jaunty dawn
#

I miss when tau ftl

tired cairn
#

Are the partially warp space Tyranid worms still a thing?

#

I thought the warp skipping thing for tau was neat. But I guess they decided it was too slow

jaunty dawn
#

no

#

they decided it was too safe or something

floral herald
#

Tau FTL is just a… mess

pulsar cairn
#

wixelsSit tyranids going to eat us all i'm scared

jaunty dawn
#

so now they have. a stargate

floral herald
#

One of the most confusing and unnecessary canon snarls in 40K

jaunty dawn
#

but no explanation for how they had an interstellar empire before they made the stargate

tired cairn
#

Oh, they like retcon'd the old method completely?

jaunty dawn
#

I think technically after they solve the stargate they get warpskip engines again idk

paper bluff
#

They studies imperial warp engine tech so there is that

desert jay
#

I thought the Tau still had like a slow reliable FTL method in lore

thin ibex
#

Tau, as far as I know, still use gravitic drives and do that sort of warp skipping

#

They can't make Gellar fields so they can't use the warp safely

paper bluff
#

To call what the imperium does "using the warp safely" is a huge gulf

#

Use the warp reliably i would say is more accurate

floral herald
#

I do think its funny how the Imperium quietly has some of the better FTL in the setting

upper canopy
#

I mean in comparison to

#

Orks and Chaos and...

floral herald
#

Orks, tau, LoV probably, Tyranids

#

Chaos is really near peer and funky to compare and necron and eldar FTL is better

#

Well, ork stuff is worse except for the super tellyportas Ghazkhull uses but I think those are his special trick

upper canopy
#

I wouldn't call their FTL better than Tau or Tyranids

floral herald
#

I would its vastly faster than Tyranid FTL and at least as safe as Tau FTL while being faster

upper canopy
#

Also Ork stuff is better because you get entertainment during long boring flights (laughing at the Grots getting flensed alive)

floral herald
#

That's true yeah

#

Orks certainly don't see their stuff as worse

upper canopy
#

Also it's significantly more dangerous than Tau FTL

#

the only thing is that Imperial ships can sense when a plot-important character is onboard and never explode as a result.

floral herald
#

The first time the Tau used their stuff it failed so catastrophically they called off a whole sphere expansion

#

This is admittedly really dumb and if we use the old tau FTL lore then their stuff is safer but a lot slower

upper canopy
#

Even the Startide Nexus is just

#

The Easiest Thing in the World

paper bluff
#

Necron FTL is Just go fast

#

And keep going fast

uneven ember
#

The dangers of the Warp for transit, in a practical sense, are just putting the Age of Sail concerns in space.
You head out to where you're going and every time you do there is a chance, which is fairly minor and can be managed but will never be zero that you get caught in a freak hurricane/ warp storm and you're just completely fucked nothing you can do

floral herald
#

It's been Dolmen gates since 5e haha

#

I remember because it's one of the (many) things people got mad about at the time

uneven ember
#

and so sometimes you do get history turning on "so there was a whole-ass army coming to completely overpower these guys, but the fleet transporting it got caught in a storm and everybody died"

floral herald
paper bluff
#

That is one way. The other is inertialess drives

floral herald
#

Read the bottom part of that section

#

It's very explicit

paper bluff
#

Yeah that's 5e codex. I'm talking in recent books

floral herald
#

Which one?

upper canopy
#

Love the idea that the Webway is sentient

floral herald
#

That is a fun thought yeah

upper canopy
#

The Horus Heresy happened because the Webway thought Big E was cringe and didn't want him inside it.

paper bluff
#

The infinite and the divine and the twice dead king

paper bluff
floral herald
#

IIRC the inertialess drive in tIatD is STL

#

But there's also the ghost winds in TDK which aren't either of those options so 🤷

past sphinx
#

After 6 hours my knight is full of magnets and i never want to build a second one

paper bluff
#

You should build a second one

thin ibex
#

Just build most of the second one.

floral herald
#

Magnetizing a knight sounds like a lot haha

#

I'm having enough annoyance magnetizing Havocs

soft willow
#

Magnetizing knights isn’t so bad, but you do have to plan.

past sphinx
#

if i build a cerastus itll work out

soft willow
#

Glad to only have 3 Questoris knights instead of like 12 though

thin ibex
#

Knight life be like "what's the smallest number of models I can field?"

glad spear
#

When your turn lasts like 45 seconds

past sphinx
#

more time to be doing jojo poses to intimidate the enemy

lofty warren
#

Idle animation

paper bluff
glad spear
#

You don't like watching a imperial guard player roll 60 dice to hit twice and then do that 20 times?

#

(I love imperial guard players, they're fun as long as they aren't using wehrmacht figures 💀 )

paper bluff
#

When I play my necrons and have 11 diff shooting attacks it feels like too many

glad spear
#

I play tau so I do a lot of rolling too

#

Or more like thinking because my little blue boys are squishy

floral herald
#

Back in old editions I played orks and had multiple units with ~45 dice when shooting

#

Though I think that's a little more common with how the 40k rules have evolved?

thin ibex
#

I prefer an ork dakka lists shooting phase

#

Especially in 8th and 9th

floral herald
#

I played relatively shooty orks in 5e

thin ibex
#

You could absolutely roll over 100 dice

floral herald
#

Sheer weight of fire covers for many sins

thin ibex
#

In 8th for sure

paper bluff
#

Most of my custodes army. Must be 4000 or more points to a case

glad spear
#

Ork shooting is very silly

paper bluff
floral herald
#

the hits are often pretty hard at least

glad spear
#

True

thin ibex
#

I remember ork shooting had crazy volume and other compensatory benefits for a bs of 5+ and 6+

jagged dawn
#

Hmm, got randomly struck by the vibes to make a necron army once again

#

This happens periodically, there’s just some novels about them that stick with us. Mostly when it’s from their perspective

#

Agh we can’t remember the name of the novel but there’s one involving Tyranids, chaos, and a side plot of a necron awakening where periodically the necron side is told from the perspective of a cryptek(?) who’s going about awakening the dynasty only to fall victim to the flayer virus

floral herald
uneven ember
# floral herald IIRC the inertialess drive in tIatD is STL

IDK about the inertialess drive specifically but I do really like settings where you have your casual FTL (or light speed/nearlight) but you still need extra-FTL to make the real distances
because even lightspeed/FTL is too slow to take interstellar distances in just one lifetime
(Lancer, Mass Effect)

floral herald
#

I think that’s the overall thing for the necrons for sure

#

Since they have a lot of non-interstellar teleporting and such

past sphinx
#

Crons have the nifty feature of not having any meat to squish with deceleration

pulsar cairn
#

some of them do like eating it tho

uneven ember
#

Kinda fun, Necrons were the only guys in AI who had a fighter with troop capacity
Night Scythe and their portable wormhole

jaunty dawn
#

as opposed to troop transport with guns?

#

really wish I could read the AI rules but found them difficult to track down :(

uneven ember
jaunty dawn
#

haha

#

fairr

uneven ember
jaunty dawn
#

yeah :(

uneven ember
#

It's a hex mat game, part of the whole thing with "we can't make 'inches' exclusive but we can make them buy our polygons for KillTeam" thing, so all the ranges and movement are based on hexes that match the bases. The bases have dials to mark Speed (0-9), which is how many hexes it moves in a turn, and Altitude (0-5).
The fun part is how movement works. There's eight options for what your plane will do in its turn, from Level Flight (move forward at 1+ hexes, optionally turn facing left or right by 1 side once) to Wing Over (move forward 1+ hexes, then turn facing left or right 2 sides, then move forward 1+ hexes, then turn facing left or right 1 or 2 sides, then finish any remaining movement). Most planes can only take certain movements, and the more maneuverable they are the more options they get.
At start of turn, everyone places a counter, face down, by each plane that marks which maneuver they're taking. When movement starts, players alternate turning over their counters to show their maneuver pick, and moving the plane to its new position; you want to be able to guess where your opponent is going to move. (Unequal numbers means the person with more planes gets to keep moving after their opponent runs out, so having a bigger squadren is a movement advantage)

#

When everyone's moved you take turns shooting. Weapon profiles have an arc of where you can target (Front/ Rear/ Left/ Right/ All Round/ Up/ Down), three Firepower ratings for short-medium-long range, and a Damage rating.
You roll a number of dice to hit equal to Firepower, which hit on 5+ if the planes are at the same altitude or 6 if they're one level up or down. Any hits, you roll Damage, and if you roll over the weapon's rating the target loses one Structure, and they're shot down when they run out (2 for a Dakkajet, 5 for a Marauder, 8 for a Thunderhawk)

#

So twin lascannons are Firepower 0-2-1, Damage 2+ and a special rule where 6 on the damage roll deals 2 Structure. Single shots that are really likely to damage if you can keep distance and score a hit.
Quad big shootas are Fpwr 8-4-0 Dmg 5+, so you're just trying to fly right up and bury them under fistfulls of dice

jaunty dawn
#

oh neat

dense idol
#

does anyone have experience with dumpster-diving for miniatures on eBay?

jaunty dawn
#

the range thing is cool

#

I have a little bit

dense idol
#

is AA Wargames a reputable seller?

#

i'm very new to this website and i'm justifiably paranoid of scams when buying from internet strangers

#

they've got a lot of listings for very well-painted sets of miniatures for pennies each; very new listings, but even so

#

ok i looked them up and they are an actual uk store

#

so they're very likely legitimate

#

i think the professional photoshoot threw me off, as opposed to the sofa-backdrop photos i'm more used to at those kinds of prices

uneven ember
# jaunty dawn the range thing is cool

Yeah, it's particularly been a neat asymmetry in the couple Imperial/ork games I've played, where most of the IoM weapons work best at medium range and the orks are best at knife range, so you're not just jockeying for firing arcs you're also trying to fight over the engagement range
a fun part of the game that's gone from whatever support it's still getting since the current version is Heresy-era

jaunty dawn
#

hits sort by lowest etc

#

but then goes up

#

and might have a reserve price

uneven ember
#

(Also, there's a neat bonus for getting 'in the slot' for the dogfight, if you can get an enemy in your front arc while you're in their rear arc at short/medium range you get to do an extra attack at the start of the next turn)
(they do also get to take an extra tailgun shot at the same time if they have one but it's still almost always worth it)

tired cairn
#

I'm sad they made not-epic HH era and that they reduced the AI range as well

#

They I guess they didn't think there would be enough interest for all the kits they would have wanted to make for 40k era?

floral herald
#

I think that’s a factor yeah

#

HH needs a much smaller range for robust support

uneven ember
#

Yeah, the Horus Heresy is a tragedy at the heart of the Imperial founding second and a way to release gamelines with one model range first.

pulsar cairn
#

if i wanted to get into AoS/Fantasy

#

Whats a good place for me to look at for lore?

#

Any youtube channel recommendations?

#

Books?

desert jay
jaunty dawn
#

I'd be very surprised if they don't eventually find a way to start making mk 7 models again

thin ibex
#

Wouldn't they have to drop orks into 30k? Are they already in 30k?

jaunty dawn
#

that's what the expansion would do

lofty warren
#

Id love an excuse to make looted imperialis baneblades

past sphinx
#

horus heresy, scouring, terra reunification, badab

uneven ember
#

Now, I grumble, but GW has been willing to do weird fun stuff more in the last few years than the, like, decade before
I remember when they shuttered Specialist Games entirely

pulsar cairn
#

Didnt the emperor almost die to an ork in 30k?

past sphinx
#

yup

#

ullanor, got his ass saved by horus iirc

pulsar cairn
#

And you cant play orks in 30k?

past sphinx
#

well its not called "the ork heresy"

jaunty dawn
#

yeah

pulsar cairn
#

What can u play?

#

Only imperials?

past sphinx
#

and admech

pulsar cairn
#

I see vicksyThink

jaunty dawn
#

marines, admech, knights, titans, custodes, sisters of silence, solar auxilia, cult/militia, daemons

#

mostly for either side but talons are imperial only and daemons are chaos only

pulsar cairn
#

Solar auxilia? vicksyPog

#

Now i wanna play it too

past sphinx
#

and imperial militia

#

witch is like guard but more shit

#

somehow

pulsar cairn
#

I thought the Solar auxilia was the 30ks guard equivalent vicksyThink

past sphinx
#

solar is the formal military, militia is just rank and file pressed ganged infantry

pulsar cairn
#

I see

#

It's interesting to see how well equipped the auxilia was

#

Did the imperium change their approach to battle?

#

Or did something happen to the auxilia?

past sphinx
#

auxilia are very expensive

#

gaurd are not

pulsar cairn
#

I imagined that could be the case

#

Quantity over quality

#

Makes sense for such a big empire

uneven ember
#

From GW's perspective, that's the whole benefit of setting a game in the Heresy: you only need the one set of units for rules and minis, because it's a civil war so both sides have the same army list

past sphinx
#

also the imperial rarely fights foes that are not peer or near peer so fancy ass infantry with volkite and powerweapons just arent needed

#

hence the lasgun

pulsar cairn
#

I imagine thats why they have tempestus

past sphinx
#

if shit goes really sideways theres the lucifer blacks

#

witch are whats nearest to the auxilia

#

or gland warriors

#

honestly theres a load of super soldiers in the imperial that could be on the tabletop

uneven ember
#

Erika Flyingcircus had a really cool (IMO) point about the Space Marines and Solar Auxilia in 30K vs 40K
how, basically, the Astartes became fancier while the Auxilia became less and less fancy

past sphinx
#

they just all have very deep flaws

desert jay
uneven ember
#

Because in 30K the Space Marine Legions were the Imperium's mass-produced supersoldier infantry forces, kitted out and sent to the front, while the Auxilia were the cream of the crop from the developing Imperium, elite and honored enough to act as a substitute or assist in the Legions' work
but after the Heresy, the Astartes are small orders of divinely-endowed warrior-monks who needed to restrain themselves to times they're needed, while the Auxilia had to go from an elite support organization to the primary military presence and occupiers of a fractured and fracturing Imperium

pulsar cairn
upper canopy
#

The Beast Orks weren't there until after the Horus Heresy

silk verge
#

borks

pulsar cairn
desert jay
#

So like... HH Imperium stuff would be directly portable to a WOTB game

#

And thus why I phrased it as an expansion pack, you could do same rules but now with Orks and a few new Imperial things like early Deathwatch

thin ibex
#

I'm pretty sure most of the beast orks were normal orks, they just had also super sized orks amd a lot more coordination

desert jay
#

Yeah I meant in terms of coordination and gear

uneven ember
#

So the Marines lose the more grungy cables and plates look as they go from mainline infantry to this elite knightly social role and you can't expand the Chapter over the limit you can spend all your time fancying up the guys you have instead of trying to equip a bigger force
& as the Auxilia becomes the Guard it just goes the other way, you need it to expand enough to be the mainline fighting force of the Imperium across its entire reach, so it goes from an elite force bedecked in baroque swag to the poor bloody infantry equipped with "good enough"

desert jay
#

Because they had both more organized meks pushing out toys, and less imperial influence from ten(?) thousand years of Ork-Imperial war

floral herald
#

Didn’t the solar auxila kinda evolve into the storm troopers?

#

EG a direct imperium force

#

Since the predecessors to the guard already existed they were just called excertus or something

uneven ember
#

Yeah, might also say they're more a direct antecedent to the Stormtroopers or Scions than the mainline Guard

tepid stratus
pulsar cairn
#

i'll check it out! thank you

jaunty dawn
#

Idk the naval armsmen have basically the same equipment haha

past sphinx
#

right into the grime

uneven ember
#

niiiice

glad spear
#

Related

pastel rampart
#

Noble Knight?

soft willow
#

Says it right on the barcode stickers.

glad spear
#

My go to LGS

pastel rampart
#

I've gotten a lot of good stuff from them. Glad the staff unionized.

glad spear
#

I'm not too far from there and I GM for the Tabletop RPG group there

upper canopy
#

did you find the funny water tower that is about to explode any second

#

from the intense pressure and build up

mild glen
#

Had a first IRL 2000 point game today. Lost 63-73 against Khorne Daemons

floral herald
#

Pretty close!

#

What were you playing?

mild glen
#

Tau (Mont'Ka)

#

Opponent had the uncanny ability to make their Invulns against Railguns and Seeker Missiles and Ion rakers... but whiff against gun drones

#

Also: did weirdly good in melee for T'au

past sphinx
#

thats demon saves for ya

thin ibex
#

against invulns, mass fire is king

#

i remember treating storm bolters as AT guns once upon a time xD

mild glen
#

I put six Seeker Missiles, a pirahna fusion blaster and a railgun into his Soul Grinder.
It took 3 wounds.

floral herald
#

Ok was looking at old rules and this is funny

#

The original kill team blurb

#

I just am tickled by it because KT is probably the most competitively balanced Warhammer now

bold halo
#

yeah that's from back when KT was 500 point games but different lol

floral herald
#

No this is back from when KTs fought "brute squads" of semi-controlled NPCs

bold halo
#

oh god that's right

#

the days of immutable and mutable rules

floral herald
#

yeah

#

I only played it once and it wasn't super fun

#

Mostly because if you were the brute squad player you kinda just moved models around randomly

bold halo
#

yeah the brute squad player just had like 20-30 of the same model and one Guy they could spent points on

#

and I was double wrong the kill team point limit was 160

lofty warren
#

Yeesh

#

Modern kt is so totally different

#

GWs attempt at the same demo as the AMG games, malifaux, and to a lesser extent infinity, by my read

paper bluff
#

Re: fantasy and AoS lore.
The videos on it don't do great lore youtuber wise so not a huge amount of them. Pancreas no work, plus snipe and wib have a few videos

thin ibex
#

Questions 1. how does Lethal Hits + Dev Wounds work, does that mean a nat 6 on the dice also counts as a nat 6 to wound?
2. How does Lethal Hits + sus hits work, when you get a nat 6 is it 1 auto wound and howver many non wounding hits from sus hits?

jaunty dawn
#

second is correct

#

for the first, lethals cannot trigger dev wounds at all

thin ibex
#

ah ok, so if you have both, your 6's to hit wound normally, and then any normal hits roll and could get 6's

#

to wound

#

which would trigger dev wounds

jaunty dawn
#

when lethal style effects first came out, in 9th edition, there was briefly an errata that they counted as 6s to wound and it was very quickly rolled back because it was an awful idea lol

#

yup exactly

thin ibex
#

ty

jaunty dawn
#

np!

paper bluff
#

say if you have lethal and sus 2(this happens in necrons often), you roll a 6 on the hit step , you then have 1 wound and 2 extra to wound roll

#

and as far as I know, Lethal and dev wounds don't stack, you roll a 6 on hit, it is a wound that can take a safe against

paper bluff
thin ibex
#

random comment, but im a bit sad that flash gitz dont really have any detachment support

jaunty dawn
#

that is weird

thin ibex
#

they're the closest thing to an orky hybrid unit, with shooting and nob melee with choppers

#

but they cant take meks so dont synergize with the dread mob detach

#

and everything else that benefits them is melee oriented

paper bluff
#

ork shooting seems like a zany fun thing but not really to focus

solemn gull
#

What do people think the next necromunda expansion/focus will be

south axle
#

I think Secundus will drag out a fair bit. But after that maybe a gang turf/stronghold based expansion to sell some gang themed terrain?

jaunty dawn
#

yeah I think secundus will be an all gang release eventually? cause rn literally only van saar can play it cause you really need the out of battle specialists

#

but also with the new vehicle for squats I think ash wastes is gonna continue to get little a releases maybe

#

either that or squats are just the studios favourite child

south axle
#

I think AshWastes is like 2-3 more releases I think, and overlapped with Secundus for all/most gangs

paper bluff
#

does necromunda have orks?

jaunty dawn
#

ash waste nomads could really do with a weapon expansion

#

and a vehicle sized bug would be pretty cool

#

necromunda lore wise has orks Im pretty sure but I dont think theres any in game

#

other than using a generic profile

#

or proxying ogryns etc

#

I meant goliaths

solemn gull
jaunty dawn
#

but ogryns might make good nobs

solemn gull
#

I hope we get some space stuff for necromunda, idk what exactly but the Eye of Selene is a cool place to fight shit out. Maybe some campaign rules around smuggling crates onto shipments and anti-gravity/space walk environment rules.

paper bluff
#

ash wastes Kult of Speed orks would be fun to see done with orks

solemn gull
#

The people yearn for gorkamorka

paper bluff
#

yeah! however didn't that nearly backrupt GW

solemn gull
#

I’ve never heard that story

#

All I know is it was the third game in their series of mordheim, necromunda, gorkamorka and there wasn’t as much audience since everyone played one of the first 2

paper bluff
upper bluff
#

What do you think a 40k tabletop game jam would be like. Like one month to make a game that can be played with only one factions models

#

Maybe 2 if that's a little too esoteric

paper bluff
#

it would be funfor there to be a kitbash game jam tpye game

upper bluff
#

Oh yeah, that too

#

Idk I feel like games like Gorkamorka are under explored

#

Like imagine a single player game where you play as a general for like Imperial Guard or the Tau. Each single model would represent a full squad and the game is about logistics and managing the army like WW1

paper bluff
tired cairn
#

It would also be an interesting multiplayer game where the Imperium player could crush any one threat, but if they did that they would lose to all the other ones

#

Or maybe multiple imperium players lol

solemn gull
#

Multiple imperium players would be the way to go. Especially if they all keep pushing each other down to try to win their goals.

tired cairn
#

yeah

#

Though that would be a big game

solemn gull
#

Everyone gets to play a regimental commander and you’re all trying to be given command of the army for this campaign

#

Hell you could even try to kill off your opposition by giving them dangerous tasks when you get elected or crowned as the general

runic swallow
#

I hope you’re realizing you’re slowly moving towards suggesting 40k Campaign for North Africa, and I think that’d be hilarious

solemn gull
#

Oh shit…

tired cairn
#

For a 40k variant, what would be the silly rule (like that pasta rule) that makes fun of that genre of game?

solemn gull
#

More corpse starch rations if you have high casualty rates

tired cairn
#

lmao

floral herald
#

Catachan troops need extra protein compared with other regiments

upper bluff
#

40k campaign for North Africa actually sounds sick

past sphinx
solemn gull
#

Dunno how I feel about all the non-gang options in necromunda

#

Kind of feels like it dilutes what makes necromunda cool to me

bright dove
#

Made a list for Maggotkin of Nurgle with the disabled person I work with.

#

Maggotkin of Nurgle | Plague Cyst
Drops: 3
Spell Lore - Lore of Malignance

General's Regiment
Great Unclean One (480)
 • General
 • Grandfather's Blessing
Plague Drones (180)
Plaguebearers (140)
Rotmire Creed (130)

Regiment 1
Horticulous Slimux (150)
Beasts of Nurgle (150)
Beasts of Nurgle (150)

Regiment 2
Spoilpox Scrivener, Herald of Nurgle (100)
 • The Carrion Dirge
Nurglings (100)
Plaguebearers (140)
Plaguebearers (280)
 • Reinforced

Faction Terrain
Feculent Gnarlmaw```
mild glen
#

Hey, y'all.

How do you remember to use your strategems?

solemn gull
#

Repetition

thin ibex
#

i make myself a google cheat sheet

#

with the ones i actually want to use

#

and i look at them and what their triggers are

paper bluff
#

I keep the book page open

tired cairn
#

I am more likely to forget about the generic strats. Though a bunch don't apply to me because I play nids

thin ibex
#

Do any nids have the Grenade keyword

tired cairn
#

No

#

Nor any tanks to tank shock with

thin ibex
#

Man I could easily see Grenade being an option on some but whatever

zinc field
#

IIRC nids also don't have anything with smoke

#

which is really weird when they have multiple units themed around spewing toxic gases at people

jaunty dawn
#

venomthropes are basically permanent smoke

tired cairn
#

I totally forgot about smoke. But yeah, that

thin ibex
#

warriors should get a grenade

#

i think

#

flavor it as like them using their acid spit

jaunty dawn
#

carnifexes used to be allowed to do it if they bought spore cysts but they lost all their wargear

pastel rampart
#

Bioplasma could've been a grenade, honestly.

past sphinx
mild glen
#

Though I did remember Tank Shock last game. And I Overwatched, like, five times. Once there was a grenade!

#

(I did, however, never once remember that my fire warriors were -1 to wound against ranged attacks. Which would have helped. This is why I need to find decent drone transport.)

#

(Turns out. Khorne Daemons have a lot of torrent attacks.)

tired cairn
#

Overwatch I remember. It is pretty good on the Tyrannofex with the Acid Spray gun

thin ibex
#

I think for me the tau challenge is who has targeted and for whom, and have they both already fired

pale narwhal
#

Agreed (as a fellow tau player)

And just general order of operations when it comes to spotting/firing (I utterly fumbled a turn by forgetting to fire fireknives into a unit before doing other small arms and cost myself the to hit reroll)

mild glen
junior robin
#

been a productive saturday

#

wolf lord with looted dreadknight (logan grimnar on stormrider)

jaunty dawn
#

ooh nice

jaunty dawn
#

played kill team

#

crit op extraction on volkus board 6, pathfinders vs kroot

#

aaaand kinda slaughtered the pathfinders while also being so far ahead on points just at the end of turn 2 that it was a concede moment

#

specifically pistolier top of turn 2 killed the person who tried to take them out and then the two other people they could see

#

real overwatch matt mercer moment

#

terrain felt a little uneven? and I won initiative so that made a huge difference. pathfinders would've been very scary if they got the side I picked.

#

opponents finding obscuring vs cover vs concealed etc pretty tricky to keep track off unfortunately

#

maybe next time we'll try the coop mode so not learning rules and competing simultaneously

#

might suggest they try AoD next time as well, pathfinders seem pretty high skill floor

tired cairn
#

I remember the cover and similar rules being the hardest part of the game to understand

pulsar cairn
jaunty dawn
#

and then it's also like 'oh you can't shoot this guy but he is still visible so you can markerlight'

#

and then it's like

tired cairn
#

Ohno

#

That markerlight thing is weird

jaunty dawn
#

there's seek (ignore cover to shoot sneaky guys) saturate (ignore cover to shoot ppl without getting a free save) and ignore obscuring (ignore cover to shoot people who are behind a building but like, in the open maybe)

#

and it's not that this is bad necessarily, it's depth, but it's a really big learning curve

thin ibex
#

Pistolier was so often an over performer for me

#

Cut skin also often does well

jaunty dawn
#

very unique operative

#

cut skin kinda feels overkill against pathfinders tbh

#

the free damage from enemy misses is pretty good though, even with point blank fusilade

#

hound got to do a gather! it's So good

thin ibex
#

I honestly felt like kroot were also a higher skill floor tbh, but I haven't tried them in the current ed

#

Mostly because they are fairly fragile so LoS games are way more important

#

Than for like space marines

jaunty dawn
#

no I think that's true, I'm just meeting that much better

#

I think the matchup in general is pretty rough for pathfinders tbh

thin ibex
#

Ah yeah that's fair

jaunty dawn
#

like rogue is a very good counter to markerlights

pulsar cairn
#

I wonder if i would be happier as an ork in 40k/Fantasy

#

Probably not if i had my skully brain vicksyDespair

#

Cause lets be honest even tho they are pretty happy with it their society sucks ass

thin ibex
#

40k orks I think are happier

tired cairn
thin ibex
#

This is true

#

It's just my inaugural Farstalkers game was against chaos legionnaires and being shootable effectively meant instant death

jaunty dawn
#

it feels like angels of death free up a lot of bandwidth for learning core rules

thin ibex
#

I made the mistake of not going mass conceal orders

tired cairn
#

It's funny, but I feel like kill team hits the space marine fantasy better then 40k proper. Even though 2:1 odds aren't that much worse than tabletop

jaunty dawn
#

and less punishing on mistakes

#

I do like the new first turn order system

tired cairn
#

Are the Plague Marines around the same level of complexity?

floral herald
#

Yeah

pastel rampart
#

Warhammer: Vermintide 2 is a 4-player co-op action game set in the Warhammer Fantasy Battles world. Sequel to the critically acclaimed Vermintide, Vermintide 2 is the latest installment in a franchise best known for its intense and bloody first-person melee combat.Our five heroes have returned to take on an even greater threat than before – the ...

Price

$1.49

Recommendations

79829

Metacritic

82

▶ Play video
floral herald
#

They’re both very straightforward teams

jaunty dawn
#

still rarely engage turn one but much less of a trap decision where you might engage without even doing anything

tired cairn
#

Do you count as concealed before you take any action?

jaunty dawn
#

yeah

pulsar cairn
jaunty dawn
#

everyone is concealed top of game, and there's no restriction on changing order turn 1

tired cairn
#

I did find the first turn orders in the previous edition weird. Also it was a lot to make so many decisions in the first turn as a new player

jaunty dawn
#

yeah for sure

#

much easier to be like 'am I shooting? okay that means I gotta engage'

tired cairn
#

I also like how it's not special cased. I usually consider that the game design equivalent of a code smell

thin ibex
tired cairn
#

Are fantasy orks also football hooligans (and is there a difference between old world and AoS orks here)?

pulsar cairn
#

I didnt think there was a difference

past sphinx
pulsar cairn
#

Is that a votann?

glad spear
#

I think being a mold guy would be pretty fun

#

You die because bigger orc rips me apart

#

I get back up like 3 days later to fight him again

past sphinx
pulsar cairn
#

That's a heavy looking weapon for a scout vicksySip

soft willow
#

The Bolt Shotgun is a silly gun.

glad spear
#

Votann moment

pulsar cairn
#

Is it also a revolver?

glad spear
#

Yes

pulsar cairn
#

Neat

jaunty dawn
#

don't ask what bolt shotgun means

pastel rampart
#

Basically the super shotgun from Doom.

thin ibex
#

dont worry penny, we just add bolt to things whenever

#

as a lil treat

#

i like to imagine its a shell filled with little gyrojet bolts

#

because thats rediculous

#

and it makes me laugh

jaunty dawn
#

I think that's actually canon, is the thing

thin ibex
#

ah then that makes me laugh because it is rediculous

tired cairn
#

Which is probably also a thing

thin ibex
#

imperial secret

#

everything is bolters

tired cairn
#

Each bolt is actually a case for a smaller boltgun that shoots after it impacts with the target

thin ibex
#

"It's... it's all bolters?"
bolter cocks

Always has been

jaunty dawn
#

drop pods are kinda like a bolt

thin ibex
#

Heavy Stubolter

#

Godhammer Lasbolter

finite compass
#

Or at least they're 'rocket assisted'

tired cairn
#

I think the idea was not merely rocket assisted shells. But shells that break open to reveal more rocket assisted shells

finite compass
#

Bolthive Rounds

tired cairn
#

That's a great name

past sphinx
#

I think it might work the same as deathwatch frag launchers

#

Witch are just bolters to

pastel rampart
past sphinx
upper canopy
#

When was Radcliffe in a fantasy movie

solemn gull
#

Harry potter

upper canopy
#

How dare you

dense sedge
#

is that daniel radcliffe?

jaunty dawn
#

yeah

#

i think he did some silly shorts? I feel like thats a memory I have?

#

oh right okay its 'Miracle Workers' I think

#

historical comedy anthology

#

i might be wrong

sonic hare
#

ready for basing. really happy with how this turned out for how simple it is

jaunty dawn
#

babies!!!!!

sonic hare
#

a little sloppy but perfect is the enemy of done and these are definitely good enough.

jaunty dawn
#

definitely!

pastel rampart
#

Hell yeah

paper bluff
bright dove
#

Lil guys!

thin ibex
#

Scarab vs ripper war, Sunday Sunday Sunday

indigo wadi
storm schooner
#

I think that sort of should be the nail in the coffin about 40ks effectiveness as a piece of satire

silk verge
#

bruh

desert jay
#

The purity seal thing is new but Russian Orthodox priests have been bleeding guns and tanks and things for the military for decades

pastel rampart
#

The only good purity seal I've seen just contains the Navy Seal copypasta.

cinder wraith
jaunty dawn
#

they are the night

#

whats it they say

#

'we have come for you?'

past sphinx
#

We got like 3

#

We are the night andWe have come for you, ave dominis nox and in midnight clad

past sphinx
#

I should get the kt and build them as raptors, i have the HH jump preator around for a jump lord

jaunty dawn
#

that would be dope

unreal cosmos
#

Hey, any folks have suggestions for Termagaunt loadouts? I'm looking at how to expand my Leviathan box models and I was thinking of getting another box of 'em and shuffling some of their special weapons into the monopose kit, but it seems like there wouldn't be enough for both. I'm honestly surprised by how many special weapons they can take.

jaunty dawn
#

mmm

#

yeah its problematic

#

really feels like it shouldve been 1 in 10 and that wouldve worked

tired cairn
#

I hate it from a time cost perspective lol

#

I hear the not-spike ones are good?

jaunty dawn
#

no idea :/

#

18" range on the strangleweb is wild but I guess I get what theyre going for

#

but yeah just from bulk rolling perspective I wouldnt worry too much about not bringing them

unreal cosmos
#

Gotcha

finite compass
floral herald
#

Just saw this and it's making me think of WE unit add ons

pastel rampart
#

I LOVE those style of heavy weapons.

#

Like of course marines are strong enough to do that and not fall over.

#

https://cults3d.com/en/3d-model/game/tofty-s-super-soldier-heavy-weapons-28mm Which btw if you want to get some of your own, e z p z

Cults 3D

(Supported versions added, along with fixed versions of the unsupported models. Thanks to GIRLPAINTING for the updated and supported files: https://cults3d.com/en/users/GirlPainting/3d-models)

I present a collection of second edition heavy weapon models, for use with popular Super Soldier models, as part of Tactical and Devastator squads.

The ...

floral herald
#

Oh that's fun

jaunty dawn
#

my fav is the heavy bolter cause its just so silly

pastel rampart
#

It's quite literally just a big bolter, it's great.

jaunty dawn
#

more recently the van saar heavy weapons have been like this :)

#

though my multi melta I converted from the new van saar heavy, with the jaws of life contraption

#

(which for some reason rules wise is a mancatcher????)

runic swallow
#

I love the shoulder Fish Rocket Launcher

#

As in it looks fishlike, not that it launches fish

jaunty dawn
#

this style

#

?

#

its a classic

pastel rampart
#

The prefered weapon for space sharks.

jaunty dawn
#

im a big fan of the old fw spin on it

#

cause missile launcher that isnt shoulder mounted is a novelty!

runic swallow
pastel rampart
jaunty dawn
#

sorry cant hear you laalalala

thin ibex
#

a desolation squads, the unit that for a brief moment were super strong, and now are too expensive to ever bring

#

i actually think they're cool mechanically, though i think its silly to have missile squads that dont have blast/krak and have to choose ahead of time

#

so actually

#

im gonna take that back

#

thats less cool

#

i wanted a primaris artillery unit with two fire modes

#

it is somewhat disappointing that they got their points so jacked up that they're pretty much nonviable

#

i imagine because they want time to think about what they want to do to adjust em

lofty warren
#

Their models are soooooo bad

#

But like

#

Almost good

thin ibex
#

They're very close to good

#

I find them kind of endearing

#

With their goofiness

ebon forge
#

Already a more tragic death than anything in the horus Heresy /j

pulsar cairn
#

It makes no sense to me how drukhari torture a necron warrior

floral herald
#

What's that from?

pulsar cairn
#

Also they probably only do it for kicks cause i imagine u have to have a soul for it to feed slaneesh wixelsSit

ebon forge
floral herald
#

ah neat

ebon forge
#

3 spisode mini-series focsued on the T'au fighting the Imperium and the Aeldari fucking in the shadows, disrupting any chance of diplomacy

#

Fucking elfs

#

"YOU SEE T'AU, I DID THIS FOR YOU TO SEE THAT THIS GALAXY SI FUCKED"
"WHAT, WHY?! YOU FUCKED US"
"NAIVE TAU, THE SOONER YOU LEARN THE BETTER"

10/10

#

And I love how I don't even have the option to watch legitimely because they refuse to work in Brazil ,so , F

meager quail
#

It does amuse me how when the eldar civilization collapsed because of its horrible excesses and generally being the worst, the aeldari were like "maybe we should not be horrible, that sounds good", and the drukhari were like "actually I think we can be worse, being worse seems like a solid concept."

upper canopy
floral herald
#

It’s really funny how they have the best medical tech in the galaxy but everyone who’s trained to use it has to swear the “first, Do Harm” oath

weary dragon
#

''In new, inventive, and awful ways yes.''