#Warhammer and Such
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So sword/flamer and shield/flamer user is pretty neat
Didn't the SOB get a flamer focused detachment?
The little cage looking thing on the sword's hilt is a flamer nozel yeah.
SoB Codex isn't out yet, and haven't seen much of spoilers for it as AoS4 has been keeping each week busy
iirc its uhh
current one, jump infantry gets buff auras one, holy trinity one, repentant one?
yeah thats right
no mechanic details but those are the themes
Jump Inf one makes sense as they are getting a Jump Inf CP and a new HQ model in it
You know it mightive helped in the way things turned out if astartes didn't call astartes and primarchs demigods before the heresy
What with the implication
We still use the word Awesome but we tend not to mean it in the "filled with awe" sort of way
1k daemon engines focused list:
985/1000
Soulforged warpack
Warpsmith, warlord, invigorated mechadendrites
Sorcerer
1x10 cultist
2x5 legionnaires, lascannons, heavy melee weapon
2x maulerfiend
2x venomcrawler
2x rhino
i am saddened by no defilers, but i think it would work well
Personally if I was to field aggressors I'd get a land raider for them
The idea is to not have a turn 1 charge but to bait him towards me to give me 2 rounds of shooting before I charge
I think you should drop the biologis for scouts or something. They're not that good imo
Severe lack of swords for hands. A skaven sicarian needs swords for hands in my opinion
Fire art though
Speaking of sicarians I think I'm going to go to my lgs and finally buy those 20% off sicarians
No wait no I'm not
I still have a model to assemble I am not going to have a pile of unpainted plastic
Thoughts on the stormraven gunship?
it can carry comically large dreadnoughts now
https://vxtwitter.com/MeU_317/status/1797752865559318742
vxTwitter / fixvx
Questraeus Palverin
Did they ever fix it so ballistus and redemptor can hitch a ride?
ye
Oh nice because if not I was thinking of utilizing one in a dark angels army to drop off a squad of deathwing Terminators (with plasma cannon) and a brutalis on a spot and wreck havoc as part of a fallout enclave list. Strategy is to emulate a vertibird dropping off a power armor squad plus the dreadnought just being something extra.
Sure the Terminators can just deep strike but the image of the assault transport dropping off not just a dreadnought but also a squad of Terminators just seems kinda cool to me.
they made it more expensive as a nerf recently, so i think its no longer competetive again, but its still cool as heck
i love like the lil self contained airdrop teams
I know nobody really plays at 3k points but this was just a little thought experiment I had expanding on the "plasma spam/enclave list" idea I had from last week:
40k Enclave 3k
2995/3000 points
Ironstorm Spearhead
Terminator Captain, relic fist, Storm bolter, warlord
Terminator Captain, relic first, Storm bolter
Terminator Chaplain
1x5 heavy intercessors, heavy bolter (rear objective babysitters)
3x5 deathwing Terminators, plasma cannons
2x5 hellblasters
2x brutalis dreadnoughts, talons, heavy bolters
2x redemptor dreadnought, rocket pod, Macro Plasma Incinerator, Onslaught Gatling Cannon, fragstorm grenade launchers
2x repulsor executioners, Macro Plasma Incinerators
2x stormraven gunship, 2 hurricane bolters, typhoon missile launcher, Twin heavy plasma cannons
2x impulsors, bolters, bellicatus missile arrays
straightforward and punchy
I saw this listbuilding/play format, seemed kinda cool for running 500's
from PlayOn
the wysiwyg requirement is because they were actually running a tourney with this
If I can figure out a good way to downsize the list to 1000, 1500, and 2000 points I might use it for a crusade force.
Yeah this seems neat
Threw together a real quick list for it
Just realized I may want to bring more rail rifles, as they'd be my only S10 option against T9 targets
Colosseum death guard test
Lord of contagion, living plague, warlord
1x5 plague Marines, plague spewer, 3 heavy plague weapons, plasma gun
2x5 plague Marines, 2 bubonic weapons, 3 heavy plague weapons
1x3 deathshroud terminators
490/500 points
Kastellan Robots feel like cheating because they're toughness 9 that can be buffed to 10 but I like them
they're pretty damn expensive so i think it somewhat self balances
Do yall know if a matte varnish will kill the metallic-Ness of metallic paints?
Figure I'll pick up army painters varnish
And I figure spray on varnish is good?
Yeah it will
hmm, but i want to avoid the glossy look, any advice?
Spray varnish works fine as long as the humidity is low, it's really bad if it's humid though. Airbrush is the best method imo.
I dont want to kill the sparkle but i dont want to look like my models are plastic wrapped so to speak
Spray matte then paint over the varnish in metallic areas with more metallic paint
I generally save any detail metallic work until after I varnish.
They're pretty durable as far as paints gom
thoughts on brush on varnish?
brush on matte varnish works well, but I've had major problems with gloss creating streaks and creating a plasticky look
it seems to be my most affordable option
You can go over the metallic parts with gloss or satin to return some of the shine.
It won't look as good as an unvarnished piece but it's a compromise one has to make to ensure the paint job is protected.
Works okay but its slow
I've had issues with brush on varnishes lifting some of my paint and tinting the whole coat
which isn't ideal
Yeesh good to know
Yeah this sucks. I was all excited about a detachment which uses allied units but this bums me out
Ehhh, I suppose it makes sense from a balancing perspective
Don't wanna have to balance Kasrkin around the Purestrain Genestealer detatchment
Yeah it seems like a good way to make the detachments more open
I've kinda been thinking about detachments and how they differ.
Like SM and CSM have detachments which change the way units work while still incentivizing you to choose specific ones
Then there are things like necrons which only impact specific units
It's like the difference between play style and army theme
CSM has a few of these
Albeit they're pretty much all in Chaos Cult and VotLW
Yeah, and Space Marines do too
I'm not saying that all detachments should be as open as space Marines, I still think that army theme detachments should exist I just wish that some armies got more than just those
Are there some armies with only theme detachments? (I honestly just don't have all the detachments in mind)
Deldar sure did when they had one really annoying to build theme detachment in their index
The index detachment for everyone is mostly a general build
Yeah the Deldar (who to GW's credit did get another index detachment) and Admech were kind of exceptions
But most of the rest weren't
Yeah, maybe I'm expecting too much. I just like the idea of changing my detachment without needing to spend extra money on specific models
There's definitely an issue of some armies getting way nicer detachment support than others
Like pretty much any given CSM list can probably be run with 2-4 detachments and work ok
And Orks aren't too far behind
Seriously I think if your army has existed for longer than 10 years you should have more than 1 general detachment. There's enough diversity in your model line to put an additional spin on your army that isn't just x,y, and z units get this bonus
I think it depends a lot on the army
Yeah probably. I just hope we see more detachments outside of the codex
Like generalist armies can have a bunch easily or even highly variable armies like eldar can have a bunch
But I think its kind of hard to give Tau as many detachments as (C)SM since they're mostly a mobile shooting army for example
Yeah but I still think there are niches missing from most codex releases. Like there is no shooty tyranids detachment, Tau could have had some sort of sneaky or aircraft focused thing, Orks also could have had a flashgitz detachment too honestly, I know they're the melee faction but kombi-weapons and sluggas are useless
There's still space to fill and hopefully we won't have to wait for 11th edition for them
It should be pretty easy to add detachments
But yeah I have no idea how they're going to fit even 4 detachments into things like Tsons
Flash Gitz is very narrow
Diffferent spell choices?
I actually think for tsons you could have very few differences between detachments except for the spells and get a lot of variety
I'm just thinking of them as kinda an odd one out in the codex
rip world eaters though lol
Detachments for different Clans maybe
With the shooty Flash Gitz one being the Bad Moons?
Like lootas can be led by mekz to benefit from the push that button thing
But flashgitz don't and it's sad
Usually bad moonz wind up being the "shooty clan" though I'm always a little miffed by it as a former bad moonz player
lol
My 'if I had infinite funds and time' Ork idea is Blood Axes.
Was going to convert a Warboss so he's chomping on a cigar and has a General Patton-style pot helmet down over his eyes
It's a minor bummer but I think the detachment itself slaps, and a lot of guard stuff isn't that great without the army rule (orders) or any replacement for it
I'm honestly kind of surprised the tau didn't have a infantry focused Detachment, but I suppose it's to avoid the castle of a strong firing line, and both primary detachments still benefit the infantry squads
And also I guess the kroot Detachment IS the infantry focused one
Tangential, tried to make an "iconic" Great Wolf's Company list
Went minimal on vehicles because the heroes are really the stars of the show
Also a bit fun that a stormwolf occupies the land raider position, it's generally worse but it has a lot more freedom of movement
https://www.warhammer-community.com/2024/06/04/the-genestealer-cults-brood-brothers-detachment-upguns-the-uprising-with-astra-militarum-allies/ I was frankly worried that new Brood Brothers kit would wind up being the only form of AM souping allowed
Which it's not but now you have to bring the soup detachment to get soup instead of getting it as a side order with your cultists.
tyranids when the GSC captures a planet
the shrimps have found other members of like mind. they are not very experienced but are learning and growing. they hope to start a band soon. maybe tour one day. big dreams ahead.
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I have a friend who wants to test out imperial knights and is really looking forward to using the valiant to harpoon something. What's a good army to throw at him to give him a bit of a fun challenge while wielding something truly harpoon worthy? (Besides chaos knights that is)
Some flavor of Tyranids with a good mix of bugs.
Some big bugs for him to harpoon, some small bugs to cook with the flamer, but also big bugs he can't ignore in combat, and small bugs to force him to think about objectives.
Any suggestions for the bug hunt list?
I don't know the 10e bug book that well so nope.
Honesty I was thinking tau (mech vs mech), guard (plenty of big tanks), or nids (big guns bugs never tire)
Guard tank lists are sometimes trouble for Knights, because they can fight you at range, so it may not be the ideal option. Tau could work but they don't have anything truly harpoon-worthy.
The Stormsurge is big sure, but it just doesn't scream "harpoon me!" ya know?
Apparently he dedicated to call his list the "Wallace Must Die" army list so now I want to bring in the big guns and make him work harder for a victory.
Leman Russ Vanquishers and Demolishers are particularly nasty.
Maybe a banehammer to make him more likely to explode?
The hero and bike detachments look scary
Biosanctic looks good but not super meta despite being my favourite flavour of the army
Single shadowsword, SS+banesword, or double shadowsword for the knight Humbling taskforce?
Shas'el Lo'mano in his experimental "Headhunter" Warsuit, a lightweight stealth sniper.
This is my Kroot lonespear Proxy.
This has so many Lancer vibes
orks might be a classic fight for knights
and the morkanaut/gorkanaut are emminently harpoonable
Every Primarch except Guilliman is also great to harpoon since they have the monster tag. Guilliman might just get up after so I guess Angron too
Also space marines have 2 wounds so the flamer on the valiant is extra cool
i do love hte valiant despite it being in a weird spot
the harpoon is very "big moment"
Same, it's too slow and too close ranged but when it hits, it hits
Giving it deepstrike is hilarious too
Think I might go guard and bring both a shadowsword and a knight atrapos. Never said I wouldn't bring a knight to a fight against knights after all.
The remaining points focus on infantry squads with lascannons, Chimeras, scout sentinels, and rapiers.
Too bad it can't overwatch anymore.
Idk I'm fine with that
its still T13 with a tool to kill almost any one thing right?
...I really need to clean my desk so I can continue working on my looted dreadknight I will run using the rules for that thing.
logan grimnar moonlights as santa
i actually secretly really wanted stormrider logan for the longest time
but im not actively building my space wolf collection
huh
Blanche is doing a Kickstarter for minis based on his art
got all excited, but looking at them it's like the sculptor managed to drain all the blanchiness out of the designs translating them to 3d
That it's all the "sexy lady" ones is...a bit telling.
I'm frankly very okay with Brood Brothers going to just one detachment because there's actual interplay between the AM and Cults units now
That's my main issue with allies in 10e, they're usually just stat bricks because you can't affect them with stratagems
But Brood Brothers makes it interesting
Yup lol
(Though that said a Leman Russ is a really useful stat brick)
This is true
it is a very statty brick
Just need to talk it out
I'm also of the mind that having a soup Detachment is much more interactive than general access to soup
I feel like only 2 units of infantry and a vehicle is tight, but that's the point of the format, and the Detachment gives them a hefty survivability boost
Talking to their dad would be fruitless. All the primarchs could benefit from a therapist though
I feel like if this was an actual episode they'd use the 3d model from the trailer
AoS4 really loves it's "Roll a D3. On a 2+, inflict an amount of mortal damage equal to the roll" mechanics
... I don't get the relationship between that and what I said 😅
...I have no idea why that was a a reply sorry
Haha, that explains it
New sisters detachments looks nice.
One got the Firestorm Assault Force treatment (assault on everything+1 extra strength within a certain range) while another gives each unit the ability to perform acts of faith twice a round.
Yeah they don't seem like bad detachments. My only hope is that repentia will be penitent alongside the ones in the banner art.
penitent and arcos are called out in the article
Just not repentia which is why I'm worried
sorry that was an unfortunate typo
this is the sentence I mean
(and the stratagem is just [penitent])
You got a shooty one, a melee one, and an acts of faith one
Penitent Host has the most interesting detach rule but the only penitent unit I like is Repentia
I gotta love the iron maiden mechs
perfect necromunda terrain
so the next GT deck is gonna come with an early dataslate
what's your hopes, copes, nopes and... uhhh... soaps?
Well let's see, AdMech is promised attention, I want Tyranids and Custodes to get some too, and... IDK what else
While we're doing copes abaddon buffs
He's not really bad but he could stand to get back to "carrying the codex on his back (and also Chaos Knights) tier"
"He's not bad but could stand to hard carry" is a funny statement
I thought he was still good lol
Which ones got buffed?
Can the rapier laser destroyer battery fit in a transport? It has infantry after all
They're basically just wound markers
it gets a boltgun to represent the operators still funnily enough
oh
different in imperial guard
then the answer is yeah if you find a transport that doesnt lock out artillery
Do you have a moment for our lord of armored transportation and annihilation, the Stormlord? This baneblade variant might just look like a glorified big transport but it is arguably one of the better armored assault vehicles in the guard aresenal. It's armed with the Vulcan Mega Bolter, up to 4 lascannons, up to five heavy bolters or 4 heavy flamers, and most distinct of all a transport capacity of 40 with a firing deck of 24. What it might lack in heavy firepower (outside of the 4 lascannons and lethal wounds VMB if stationary,) it can easily make up for in quantity.
With the transport capacity of 40 you can fit in a 20 man infantry squad with two lascannons, 3x3 heavy weapon teams armed with lascannons, and two officers of your choice. This transport loadout let's you have a S13 24 wounds vehicle firing 15 different lascannons, a vulcan mega bolter (20 S6 heavy bolter shots), 5 heavy bolters, two special weapons, and a quite a few lasguns each turn all of which have lethal hits if the transport doesnt move. All of this at the low cost of 760 points plus how much any officers you attach to it might cost.
I didn’t know this before today lmao
its got an absurd capacity, firing deck, and an impressive loadout
vulcan megabulter is sick
even if its no quake cannon
This honestly got a laugh out of me.
It's honestly an impressive yet expensive workhorse to build an army around or if you have a few hundred points to spare.
Mortars loadout are for cowards who hide in the rear. Lascannons and charging ahead all guns blazing killing anything in your path as you rush for the enemy home objective is the way to go.
oh no the mortars are to ensure that when fools who hide are never safe
i guess the other meme loadout is massed heavy bolters
to double down on the bolter god mounted on it
I mean that will help with the ever-growing threat of green tide
Infantry squads can also take sniper rifles as a special weapon
So get two stormlords and load up one with the loadout I mentioned and then load up the 2nd one identically except replace the hws with ratlings and make the special weapons in the infantry squad be sniper rifles for 20 snipers and 6 lascannons.
Heavy anti-vehicle loadout and heavy anti-character loadout
warfare wise it IS a bit funny to imagine like 24 snipers just all aiming at the same guy
out of the back of a large car
Actually it would be 17 snipers since ratlings come in groups of 5 for 60 points. So essentially both stormlords configurations actually cost the same. 1520 points for two meme machines leaves you 480 points for other units in a 2000 points game.
Too bad you can't put catachans in the stormlords and give them scout like you can when placed in chimeras.
But stormtalus you know what you must do: build the list
Hmmm....
id forgotteen about rule of 3
meaning i cant spam heavy weapons teams
only way to pull it off is with infantry squads
and bringing individual hvywp
I would have done:
Cadian castellan, warlord, grand strategist
Enginseer
Enginseer
2x20 infantry squad, 2x sniper rifles, 2x lascannons
3x10 infantry squad, sniper rifle, lascannon
3x3 heavy weapon squads, all lascannons
3x5 ratling snipers
2x stormlords, heavy bolters, additional heavy bolters/lascannons
2x Chimera, heavy bolter, heavy bolter, heavy stubber, hkm
1990/2000
Only leontus can issue orders to baneblade variants
oh they dont count as regiment vehicles do they
or squadron
that means leontus might be a bring
Baneblades don't have Regiment (what infantry officers can order) nor squadron (what tank commanders can order)
Leo only person baneblades listen to
Take leo and you'll have 355 points left which is enough for 5 infantry/cadian squads and a single catachan squad. Leo as warlord of course so no other officers needed
Not bad but I still say infantry are better than cadian to put into the stormlords for the extra lascannons/sniper rifles
see my thought is that the stormlords are already dangerous competitors that are hard to kill without focus fire
and then having a giant blob of sticky objective means
if they kill the infantry first
they still have to come and take stuff
9 lascannons is def not as good at 12, but still pretty good
I just imagined the text in his voice and it clicked in my mind
Honestly I tried hearing it in his voice after you posted that and that is what got the laugh out of me because it kinda fit.
I am not like Patrick Bateman in real life though so don't worry.
Necro- necro- Necromunda!
I love the Juve’s robes/tabard
Necromunda you say?
Quantum linked brains
The Mundus of Necro
oh neat, that's the same mining laser the gsc use
i think most transports say they can't transport artillery models?
While I'm unsure about the color scheme, the idea of bronze patina came to me in a toilet visit
That's because it's the mining laser from the GSC sprue.
oh whoops, I assumed GW reused it for continuity
They did sorta, here's the official model: https://www.warhammer.com/en-US/shop/ironhead-squat-champion-with-mining-laser-2024
So same idea but a 35 dollar single model instead of cutting up some bits and kitbashing.
Breacherfish babbyyy
i mean khorne does like his brass
So im considering getting into 40k and I choosing Orks as my army. Does the color of their paint affect stats? This is pretty fundamental to the lore and now that I think about it I assume my paint would provide bonuses?
Well, there has been some stuff in the past about representing upgrades via a splash of color, but honestly, have fun
paint's just paint, you can basically do whatever you want
Orks are one you can go buckwild with, just do as your heart tells you
No you see. I WANT the paint to have an effect.
I'll probably just pick paint depending on stats
Well, the classic is red one’s got faster and yellow is shootier, but idk if it’s required anymore
orks believe things about colours
green is best, red goes faster, blue is lucky, purple is sneaky
paint has no effect on the mechanics currently
Understand also that Orks are typically a horde army, so you want to pick a color that you're not going to mind doing over and over and over and over and over and over again.
other than having a painted army scores you 10 points in official competetive points
is it still just 3 colours + base?
i think so yeah
Note here: I don't think purple being the sneaky ork color has ever appeared in a GW book, rather than fan discussions. AFAIK there haven't been any purple orks in official GW art or fluff.
dat's how sneeky dey iz 
yeah, also, its not like purple makes invisible
literally nobody has ever seen a purple ork
usually color association ends up with things being a little different
i.e. the red ones go fasta, not the red ones achieve light speed
so purple would be slightly harder to notice, not invisible
okay but have you ever seen a purple ork
think about it
"He did."
"Whatever for?"
"Nonattendance."
"Hm."```
god. that was a good discworld bit
the absolute absurdity to make a champion model instead of a weapon pack when theres 5 special squat models
Yeah it’s absurd even if that guy is cool.
Purple isn't actually sneaky, thats a meme and has never once been Canon
red ones go fasta is the only time any colour has had a mechanic, and doesn't currently
(paintjob has been required for other upgrades but that was stuff like nose art etc)
I think it's been around long enough
Oh, next dataslate will stop OC0 units from doing actions. RIP biovore and rippers. But Titanic units can shoot: https://youtu.be/Ndtxx_HNEnE?si=tG3BXhki9pAgAuen
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Or maybe that's the mission pack
I do feel that using a secret mission capping you at 40 points shows a lack of confidence in the mechanic
Absolutely. I think they're still way better than gambits though
It actually works as a comeback mechanic and not a potentially decide the game on a dice roll mechanic
Gambits are a mechanic people seemed skeptical of at the start and then I never heard anything about
They just don’t seem relevant
Yeah, I've tried to do the orbital strike gambit 3 times and it just never works. If you're choosing a gambit you probably aren't able to control the corners of the board uncontested. Then you still have to roll at best an 8
You have to do a lot of work and then get really lucky
The only time a gambit might've been worth it is of you had the board advantage but your opponent was ahead on points. Then you still have to get lucky
Also a lot of primary missions cap at 15 points and gambits award 30. So if you abandon the primary mission your opponent is probably still going to win
Since gambits happen round 4 so they have 2 turns to score primary
Yeah they’re very bad for actually winning
They are kinda fun though
The idea of evacuating all your guys or having them clear the area for an orbital strike is cool
Oh, I interpreted it as getting coordinates and not evacuating lol
Oh I meant both strike and the dedicated center of the battlefield evacuate one
But yeah you're probably right about the coordinates
I don't see them wanting anyone to leave if they're doing an orbital strike
i mean, a gambit is just that, a gambit
you're betting a lot on an unlikely outcome over a more deliberate approach
most times it wont be relevant im sure
i still think they're fun
Oh whoops missed an or 🙃
I think CGC into Escher is considered abuse
Nice board btw
Lieutenant Titus is back at his best, slaying Tyranids in the new trailer for the action-packed video game Warhammer 40,000: Space Marine 2.
#Warhammer40000 #WarhammerCommunity
Ok this was pretty funny
Lieutenant "what the fuck is a Tyranid?" Titus
No wonder they didn't let him back as Captain after get got out of inquisitorial torture prison
Multiplayer lets you play any of the Chaos legions.
Or at least it did in the first one.
I assume the same here.
Its weird including it in the trailer here though
With titus saying for ultimar over it lmao
It was in the "OR AGAINST THEM" multiplayer bit at the end but yeah the audio was a funny choice
I wonder if they would ever have the guts to make a game where you play a marine slowly falling
To be fair it was one berserker with like 4 ultras closing on him.
Spec ops the line but space marines
I'd play it, but I don't know that GW would make it.
Hmm maybe as DLC
There's some precedent with the chaos rising expansion for DoW 2
How did an ultramarine never fight a Tyranid before lmao
I mean they might be brand new primaris marines
Titus is pre-primaris
I had the sound down real low, was that not Titus?
Titus was out of commission for a while
No Titus has fought Tyranids though, isn't he the one who said "than you have a lot to learn"
Yeah SM1 is pre-Tyrannic Wars and Titus spends a lot of time in inquisition jail and stasis
I thought the lore doc said he fought in deathwatch against Tyranids?
Honestly, all those space marine voices sound really similar lol
"Hello brother, isn't it great having a deep British tough guy voice"
He never joined the Deathwatch, that was a fan theory after the end of SM1
It's part of the indoctrination process
Oh really? I thought there was some dev interview where they said he almost died in deathwatch fighting Tyranids before being brought back into the ultramarines
I'm almost certain this wasn't made up
Like i thought they even said the original pitch was for it to be a game about his time in deathwatch
Where they go over what happened between SM 1 and 2
He could've spent his time fighting his favorite enemy
Orkz
I’m still real sad Mark Strong isn’t the VA anymore, don’t super care for the new guy
Yeah looks like that came out but also happened almost immediately before SM2
Like same planet he just gets turned primaris and painted blue
The pvp doesn't interest me as much especially that clip of the two guys just wacking each other in melee
Maybe it'll be good though
Biggest problem was that it was p2p networking and frustrating when lagging
Oh yeah I didn't even think about connection...
Mostly the pvp because "laggy tactical marine with a melta gun" was horrible to fight haha
It's hard for me to check the timeline but it looks like basically he fights tyranids in the Deathwatch and gets hurt and picked up by UM chapter command, and then SM2 starts
That’s what I’m recalling too
But I can’t seem to find where I got that from anymore
I hope they don't keep the achievement based item/upgrade unlock system for PvP in not good enough at the game
Though I think that trend is over
I was looking here https://www.youtube.com/watch?v=hk4tx26CMOc but its apparently from the lore booklet included in the tie in board game
With the release of the exclusive Lieutenant Titus box set for Warhammer 40,000, the booklet inside has official 'Updated' lore for Titus, it also confirms the planets he will be fighting on in Space Marine 2!
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I'd honestly be really surprised if it still worked that way yeah
I wouldn't mind it being xp based
I like working towards unlocks
Rather than waiting for them to happen
Back in my day, all the equipment was available, you just had to pick it up in a game
Not at good for player retention though
Works great for arena shooters, though also makes for easy snowballs in mp
I'm just thinking about like tf2
sisters codex is good apparently???
Oh nice, glad to see the banger density going up
Team Codex Creep stays winning (I mean this in a positive way since someone described 10e codex releases being like there were three teams making them, Team Codex Creep, Team Codex Sleep, and Team Codex Weep)
might try and avoid repeating history with 9th ed tyranids and actually play 40k while one of my armies has good rules ;P
kinda joking cause csm were fun for what little I've actually played 10th ed
Won't team codex creep stay winning by definition lol
Winning the GW internal battle to make codexes :p
is the sob dex out already?
Bits of it are previewing and leaking rn
up for preorder so embargo is lifted
They look super strong but people are predicting points increases
Partially just to make them more elite
interesting, more elite?
Did they get stat buffs?
Yeah
they were/are the more hordy 3+ save army no?
From the sound of it they’re being made into a “cast iron cannons” army lethal but sort of brittle
Yeah, which is partially just being done to make them cheaper to play
They’re a horrible army from a $/point standpoint
I do wish we still got to know who made which book
Though i dont think it is a good idea to tell us
I can imagine the seige of harassment that would have gone towards specific people with the custodes codex
But it would be nice to know if there were authorial trends
Petals of the Bloody Rose previously provided Lethal Hits to all melee weapons within 6”, but now provides +1 AP in melee. This is among the most powerful aura abilities on offer to any unit in any faction, and while the Sisters units that best take advantage of it are not particularly durable, your opponents will now find that they aren’t particularly durable either.
Jeez they weren’t kidding St Katherine is triumphing
Was cast iron worse than brass historically? I don’t know much about metallurgy
yeah if we knew who was making the dexes authorially, lets be real, the 40k fandom would harass, threaten, and invade their privacy
and do all kinds of not ok things
They used to, there’s a reason they don’t anymore
Harder to make at least since they needed to be cooled slowly and carefully or would be extremely weak
White iron cannon would have been more accurate for me to say but also prolly too technical for an idiom haha
limestone cannons
Missionary and Preacher weren’t really removed though they’re just kind of stuck together in a Priest datasheet
sad to see crusaders gone, but they always felt superfluous
seems they're cleaning shop as far as the sob association as the chamber militant of the ecclesiarchy and having that sort of factional split
I mean priest is still around
confers penitent to the stuff he can join
its kinda weird how they're using the flamer chainsword lady for priest? but she's really cool so I kinda get it
i figure gw is still seeking to seperate out the idea that its half ecclessiarchy and half sob
That model fucks I can’t complain
but shes also like a specific person who is not a priest, she's a priest's bodyguard
arco flagellants are ecclesiarchy
crusaders and death cult assassins are actually mooore inquisition
crusaders do have an ecclesiarchy connection mind
but they're in the faction as inquisition warband members
Crusaders are from the Ecclesiarchy though, they get seconded to the Inquisition but I think they’re an organization which protects Pilgrims or something?
They’ve never been that prominent
DCA are also loosely affiliated with the church because most of them are from Imperial Cult sanctioned Death Cults
i do really wish that the inquisitorial henches had a crusader in it
Oh yeah fair
I think the DCA models were made because of some characters in Eisenhorn
Which is why they're all Sevora and Sevorina Devout lookalikes
you know id like to see what GW could do with a modern 54mm model
Honestly it's pretty much just the plastic primarch models?
Lol. Probably not far off
Has anyone bought and played "Dakka Squadron" and have an opinion on it?
Isn't that the mobile game?
Not sure, saw an add that it was on the switch as well
Yeah I saw the switch trailer and thought it looked like a ported mobile game
Maybe it's fun though idk. I just remember watching the trailer like 
Yeah speed freeks looks fun
I've got a friend who I'll be battling later who is using a list centered around shooty knights and the knight valiant. I'm more used to playing as knights than going against them but it's his first time using them and he asked I throw something at him worthy of being harpooned by the valiant so i chose guard. Unfortunately he made the mistake of revealing his army is named the "Wallace must Die" list and after laughing about it I decided to take off the kiddie gloves and bring in the heavy guns to give him a legitimate challenge. Below are two army lists I was considering and was curious which would you guys suggest I take?
Army idea 1
Combined arms
1995 pts
Tank commander, demolisher cannon, multi-melta, heavy stubber, lascannon, warlord
2x Enginseer
2x10 infantry squad, lascannon
2x Leman Russ Demolisher, multi-melta, heavy stubber, lascannon,
2x Leman Russ vanquisher, multi-melta, heavy stubber, lascannon,
1x Rogal Dorn battle tank, 2 meltaguns, 2 multi-melta, pulveriser cannon, oppressor cannon and co-axial autocannon
2x scout sentinels, lascannon, HKM missile, sentinel chainsaw
1x Chimera, 2x heavy bolters
1x shadowsword, 4x lascannons, 5x heavy bolters
Army idea 2
Combined arms
1990 pts
Cadian Castellan, warlord, grand strategist
Enginseer
1x20 infantry squad, lascannon
2x10 infantry squad, lascannon
3x rapier laser destroyer battery
2x Leman Russ Demolisher, multi-melta, heavy stubber, lascannon,
2x scout sentinels, lascannon, HKM missile, sentinel chainsaw
2x Chimera, 2x heavy bolters
1x shadowsword, 4 lascannons, 5 heavy bolters
1x Knight atrapos (might swap for hellhammer or 2nd shadowsword if decide to change this choice.)
I honestly, for his sake, would bring something a little less utterly deadly to his army than a Shadowsword, because by god that will erase multiple things a turn probably
Last I heard his list consisted of:
Knight valiant
Knight crusader
Knight Warden
Rest of points on armiger helverin
What would you suggest as a worthy harpoon-able target to replace the shadowsword?
In list one I have 5 points to spare and can replace the shadowsword wirh either more tanks, or a stormblade. Meanwhile in list 2 i could replace the shadowsword with a banehammer, hellhammer, trio of leman russ vanquishers/eradicators (making list 2 more like list 1), or if I change the atrapos to a knight gallant or errant (and remove grand strategist from the castellan) I could take any baneblade variant. So what would you suggest.
Hmmm....
I like the atropos list just because I like seeing the atropos being used for its intended purpose
Honestly my favorite knight
Or Skaven Warlock Engineer
RETVRN to this specifically
https://x.com/Kirioth/status/1799766805810143500
ooh storm eagles finally coming back
Wrecks as cover is a excellent tactic that can encourage playing like a madman
Oh hey my FLGS had those fluff clouds attached to little candle lights, so they glowed and flickered
It was fun
People would generally take off their turrets if they weren’t glued down and put them on top
These ones do too! It looks cool as hell and it's super simple.
& yeah, it was great fun.
I get that it can be... wonky, balance-wise, to turn big parts of the field into new cover, but it was fun
Yeah I think that was why they left
People got really good and annoying about rhino barricades
its the kind of thing thats very compelling in campaign play where if you lose a vehicle or something its an actual substantial loss
the thing you should allow is destroying the wrecks
so theyarent uninteractible barricades
or make it so they are traversible
they were traversable previously, though dangerous terrain iirc
Wonky?
I mean I'd happily give up my devilfish to block off an entire line from tanks moving in
Ahhahaha
fish of fury fish of fury fish of fury
Yeah, difficult or dangerous can't remember which.
Either way, like, I get it but also "the battlefield becomes decorated with destroyed vehicles" ruled and I miss it.
It's 2024, the best tau list is infantry in devilfish
It's 2004, the best tau list is infantry in devilfish
Oh and then there was, what, 5th? edition orks where their vehicles didn't just turn into wrecks they also scattered in a random direction first
@past sphinx jokes aside infantry in devilfish in either montka or kauyon
Yeah it looked awesome
Is the second best tau list
fish of fury was a meme based on a pretty egregious misunderstanding of the rules in 2004
Kroot spam is hillarious and seem way too good
Was it a misunderstanding? Or is it just one of those things which was magnified over time?
Which edition was 2004?
That's when 4e came out
fish of fury was built around the idea you could move up a devilfish, disembark behind it, and it'd somehow block los for things shooting at you through it but not block your los shooting at them from behind it
I thought it was an anti meta lost
it straight up did not work
And people hated it because it stopped the charging list when 4e came out
Yeah all it did was be annoying for the 4e target priority rule and a little weird to charge iirc
it's an example of extreme angle shooting, not a real list
People sucked at 40k competitively in those editions so it became very very overstated
It just bullied the zero brain charge lisrs
it tried to treat devilfish as one way glass where your bullets worked but opposing bullets don't
They do?
Though? But the list leaned on the fact that there wasn't much on the other side that could
no hover vehicles didn't block los in either direction
It was melee
Tau have always been hated because the army is either broken [good] or broken [dogwater]
And brainworms
the meta melee list at the time was like, harlequins, which could run circles around you
honestly during the hey day of triptide, the army was just mediocre, and carried by that strat
Lot of people have brain worms about anything with leftist paint or Asian stuff
Fish of Fury countered one very popular list
Was what I thought
It was annoying for blood angels but I don't think it was a big counter
You could always shoot back
blood angels had jump packs, a devilfish didn't really bother you
But the popular army couldn't do their thing, (melee) into the fish
The thing I was thinking of was the 3e guaranteed early charges with rhinos
oh that's pre fish of fury
Fish of Fury happened in 3e too.
fish of fury in general seems like it was overblown
BA had fast rhinos so they could zoom across the board and get turn-1 charges, and with how sweeping advances worked back then you could keep charging unit after unit in a comically infinite chain if you did good enough in melee.
It was hard for some lists because the fire warriors could shoot the unit in melee with the fish if they couldn't bypass it - but equally they should just run around the fish and charge em next round anyway
yeah it just seems like its taken on so much more of a presence in retrosepct rather than actually being all that bad
or something only tau could do
it was never a real thing, actual lists dunked on it
Eldar could do it but generally didn't have the same range so it was less of a thing.
I did say it only really stopped zero thought charging lists:p
i mean shielding your dudes with teh transport is just like... a sensible thing to do in a lot of ways
meta tau in 4th was like, hammerheads, broadsides, crisis suits
also i think it, in play, it was never about one way shooting, it was about target priority if im reading right, and melee blocking (which is actually smart considering how trash tau are at in melee)
you took enough token kroot and/or fire warriors to meet minimum requirements and spent your actual points on units that did something
the misunderstanding that made fish of fury a meme was people misreading los rules and thinking it enabled one way shooting
the real egregious tau strat that generated such vitriol that its still around today is triptide
It was also that anti vehicle was also pretty rare
people for some reason still hold that against them or think the tau are broken several editions later
Iirc?
rending rending rending rending
nah anti tank was everywhere
space marines were running min size las/plas tac squads
Ah
rending rule existed
you could blow up a tank with harlequins in melee if your dice blew up enough
it's part of why blood angels whipped, you had rending autocannons on EVERYTHING
baal predator my beloved
assault cannon sorry
rn the assault cannon has a little bit of armor threat with dev wounds but generally wont scratch the paint right?
fielding 3 riptides now and fielding 3 riptides back then with like 45 shield drones is very different xD
Assault cannons did have the issue of "if you roll boxcars your gun jams for the rest of the game :) " which fucking sucked.
the pdf white dwarf blood angel codex was especially funny because you could take a single multimelta bike as a standalone fast attack option
though im kind of mad, the ion gun on the hammerhead isnt as strong as the riptide ion gun
I mean in 7,8, and 9
and the other fast attack options sucked so you just went 3x melta bike for 150 entire points and shat on tanks
I also like hte heavy burst despire hte ion generally being better on the rip
theyre nice and tough imo, and are fun casually
yeah i like em as bullies
also like em as a charge blocker with some spice
Riptide nonsense charge
i should prolly get one since one of my buddies is a world eaters player
One way big guns never tire
this is so spicy
its the detachment that gives two acts of faith as well
ah ok so the jump infantry synergy is that half the stratagems become auras when used on jump infantry
How did sisters get away with mutder
?
Used a miracle dice to make the nerfs miss
I mean how did they get away with a ridiculous codex hahaa
Most codices up to now have been sidegrades
i guess partially cause they lost two of their spam units entirely
Most likely one is GW is balancing them around a more elite core design
Since they're so bad from a $/point standpoint
we gotta wait for points to see though
IIRC, Goonhammer estimated like a +15% point bump, and also refused to do theoretical lists before seeing points this time
Which spam unit got nukedM
Crusaders and Death Cultists
Cross-posting from #1171221956775907408 to get some of y’all’s thoughts, I’m trying to at least vaguely replicate the color of MARPAT but recognizing that I almost certainly can’t get the actual look (though I’m considering maybe trying to do some stippling with a stipple brush or foam brush). Wondering what y’all thinks this looks like pre-wash.
Yeah let's not say anything until the points actually drop imo
Admech:
Stop reminding me 😭
The one on the left, I feel like the color patches are a bit too separate to give the feel, but I dig the other two.
I like the middle the best, but it’s one of those things where you aren’t sure what it’s gonna look like til your done
And I’m still not sure, since I feel like I should apply a wash but somewhat worry that could make it too dark
The mechanicus would never.
Yeah not one tech priest would ever dream of leading a full army of loyal machine spirits. That's heresy!
unless, there's a brain in the chest in each on those
Surely there's a skull hidden in one those
Just a quick vent
I really hate that every time I find a cool bit of 40K fan stuff I feel like I need to check out the creator for a vibe check before following or bookmarking or whatever.
Who won in the end?
Eschers
Anything else cool happen?
Not for me
But the escher matriarch fucking mulched most of my dudes with a plasma gun down an alleyway
Only like twice
Gotta buy some smoke grenades
Did, but misused them
Wrong time, and wrong place
Should've popped one right away to keep a juve alive on the right flank
I basically put all but two of my dudes down the middle, where there was a bunch of unnegotionable terrain so I had to spend a lot of time moving around.
The one juve and cutter on the left flank singlehandedly (the cutter that is) dealt with half the enemy gang on their own
Four kills in two turns
Nah
Frenzy, paired butcher's cleavers, and the gang tactic for a free charge after OOA'ing an enemy
That’s a pretty good combo
I’m not going to keep dumping gear suggestions on you but frenzon collars are a must buy for me when I play a melee gang
First he move his death maiden and a juve to screen it, which just let me leapfrog onto the death maiden
Then, he moved the other two units right into range to charge
I did forget the penalty for fighting while outnumbered, but the rolls were still good enough to clean house either way
He got a hand injury
but I did get to up his WS
So he's strong as hell still
and when I get a bionic to fix 'im up he'll be righter than rain
Can corpse grinders make chaos spawn?
I don’t know if they get those rules since they are chaos but not a helot cult
It's pretty unclear
In some places CGC are listed
Such as mutations
But chaos favors don't list 'em
They can become chaos spawn actually
Funniest thing is that corpse grinder cults don't get the benefit for being dedicated to a dark god, not even Khorne
Nor can they dedicated to bloodyboy
I guess it makes sense that they aren’t directly aware that they worship khorne
Although can you assign them as Chaos corrupted in order to get the leader buff and do rituals?
Yeah, I guess
but they count for being chaos corrupted when it comes to rolling for mutations and such
Until a newer edition of the Ruin of Books come out, it's gotta be a gamegroup decision
Totally
I think every group has their own version of necromunda
So much rule bloat and so many rules that clash with each other
Time for a OPR Necromunda
And then some people want to expand on that
And then we get more necromunda
Knights
i think they meant in terms of hte rules bloat
not a more literal "every faction has a necromunda presence":
Yeah, I used to think Necromunda was the most perfect game GW had ever produced.
It mean it's still good, but with the bloat, I think that title falls back to Mordheim
Mordheim didn't last long enough to get bloat, is the thing.
If they brought it back in the same way as Necromunda oh you bet they'd make it more bloated than me after an all-you-can-eat pizza buffet.
Admittedly there's a ton of fan-content for Mordheim and semi-official warbands that can make for truly nutty campaigns but not to the same effect as Necromunda's official lists.
Did really any of the old Specialist Games last long enough to get bloat?
Not really? I struggle to think of any except maaaaaybe Epic?
But that was one of the "big three" games before it got shot out back and shoved to specialist games.
BFG got kind of bloated
Epic only really got a fraction of the factions 40k did
lots of weird little supplemental lists and ships
At least the Epic I'm thinking of, which wasn't the first one...
Because the first one had Squats and Daemon Primarchs and the like
Some of the additional gangs for Old Necromunda could get a bit wacky
Like the Spyrers
I think it eventually got as many factions as 40k at the time they were concurrent. Nowadays it's all fan-content.
The reboot, I thought only got like Imperials, Orks, and maybe chaos?
4th ed (Epic Armageddon) had space marines, white scars, 3 flavors of orks, eldar, chaos (CSM and mortals) and 2 different IG lists.
Oh and Tau via FW's Taros Campaign
Which, aside from Dark Eldar not getting a list, was concurrent with the amount of forces 40k had.
More types of orks than space marines is pretty wild
Yeah lol
You could paint up your marines in whatever color and take appropriate units to get an approximation of other SM chapters but NetEA made various lists for those, eventually.
CSM was just generic black legion and Eldar was Biel-Tan. IG was steel legion and Baran Siegemasters, Orks had generic orks, feral orks, and speed freaks.
The existence of feral orks implies the other orks are domesticated
But, y'know, broadly speaking they had most factions covered. Just that some sub-factions didn't get official lists.
--oh right no tyranids or necrons either.
NetEA does have lists for them and they're about as official as anyone can get, given the rules committee gave'em a stamp of approval.
Honestly the idea of Epic DEldar battle feels a bit weird imo.
WIP big lobster covered in mustard.
niiice
He’s a very spiffy fella
Yeah, they're more pirate raiders than a full-fledged planet-wide force ala 40k but their list is...interesting.
Eating the Hive Tyrant With No Honey Mustard.....
Yeah, although "pirate" in 40K does carry some other kinds of connotations when every spaceship worth the name is basically a small city.
Evil
Must always be eated with honey mustard
https://tp.net-armageddon.org/army-lists/dark-eldar.html They're lighting fast. Fragile, as expected, but lots of hit and run tactics.
Tactical Wargame Network's fan-made army lists and frequently asked questions for Games Workshop's Epic Armageddon.
Aren't Eldar space ships significantly less manned than other faction equivalents?
yes
I know tau ships are also heavily automated
Yeah, makes sense. That always has been their Deal.
NGL the idea of a "Tormentor Titan" still feels off, one of the things I've always liked about the DEldar design aesthetic is that all their vehicles are clearly designed for joyriding and then fitted with guns.
There are also Ghostships
Demiurg/LoV ships are so automated that they have a neat mechanic where their Leadership degrades as they take damage.
Which are Eldar vessels that, through design or simply incredible age, have no living crew, and are controlled entirely through spirit stones and an on-board infinity circuit
I generally imagine de as being predators in the void rather than ships of the line or sluggers
Rather than have 1 battleship, they'd prefer to have 2 or 3 faster destroyers
That's basically how they functioned in BFG
The tabletop list HAD no battleships
It was just a single cruiser and escort choice, though both were extremely customizable
And they had the Eldar strengths and weaknesses dialed up to 11
I also imagine them being completely comfortable knocking out a ships engines or life support and watching them "bleed out" from a safe distance
The biggest compromise in their strategy being that they want live prisoners
DE also had that hilarious boarding ship
Which was basically a boarding torpedo turned up past 11 so it could execute Actual Boarding Actions not hit and run
They also had Mimic Engines. I forget the in-game rules, but they were pretty much "Ignore me, I am totally a harmless Mon-Keigh freighter"
And/or just "we can't crew our spaceships b/c our dudes got eated 😦 "
I can see it as being effectively a revenant titan that the Deldar have repurposed to cause maximum pain.
A really fucking big haemonculi pain engine
ohhh, okay, this I kinda like.
They only got a handful of Forge World stuff too, but what was there was pretty nifty
I find it funny that Eldar are one of the few factions that regularly travel through the deep void in real space, but their spaceships use solar sails
Maybe their craftworlds use lasers to push them when not in a solar system
They swap out the solar sails for voidnight sails which are propelled by darkness when in deep space
Oh yeah, I dig this.
But also this is what I mean, this was obviously designed as a flying party wagon and then accessorized with blades and guns.
The fans bloated mordheim for GW
Yeah, I mean it's big
And i mean that affectionately
But it's also obviously not really a superheavy
It's literally a raiding platform for a bunch of dudes to hang off of while it flies by
The fact that theres a grading system for warbands is so fucking funny
Yeah, & even the DEldar ships in BFG talk about them as, like, "half warship half luxury yacht."
Now some of the passengers are having a really bad time but being an Archon means every pirate raid is also a pleasure cruise.
Dark Eldar consider entertainment and war to pretty much be the same thing.
Like Orks! Just, you know, in a more maniacal sadistic sort of way rather than 'ERE WE GO
I hope deldar get a coven refresh this edition like tau did with kroot
It is nice to see a game kept alive like that (poor gorkamorka never really got much love)
the unnamed gorkamorka fansite has some content like that
Especially since DEldar can get fixed if they die on the raid.
Now, they might not be, and if they aren't their soul gets eaten by Slaanesh, but the bedrock belief of every DEldar in the Dark City is "couldn't be me"
I've said this before but I just love how the Exodites, Craftworlders, Halequins, and even Corsairs are all dealing with the burden of the Fall and the complete material and moral failing of their people in their own way
& the DEldar are just going "I'm not learning any fucking lessons from this"
It is very dead last I checked
last post on it was may 2024
Quite possibly the most active Gorkamorka site on the Internet.
The greatest legacy of gorkamorka
This was basically my initial reaction to the new Wulfen.
For info on the amazing Diggas check here:
http://warhammer40k.wikia.com/wiki/Angelis
https://1d4chan.org/wiki/Gorkamorka
Remleiz of 40k Theories as Grey Knight 1
https://www.youtube.com/channel/UC1EXMVGTvx_9e9JoMe1m5iw
Garrot as Grey Knight 2
https://www.youtube.com/user/DiscoSergeant
...
honestly the next generic "10 humans" kill team should be digganobz
ork hunters are just catachans but without anything that makes catachan cool
Ork Hunters are Catachans that have decided that maybe this 'Green is Best' thing has something to it
i think digganobz would be better
fully embrace the waaaagh instead of half assing it
Yes, but they're sort of confined to one planet
they can super fucking easily retcon it though
yep
"digganobz have spread across orkoid space as an anomaly to the waaaaghs, but their presence is tolerated as long as they don't disrespect da boss"
Especially since it can be boiled down to “regressed humans who are trying to be orks”
That scenario is probably common on worlds attacked by orks
Personally I would say “Da Red Gobbo” is gorkamorka’s legacy since they are still making models of that guy every now and then
Yeah but they kinda gave up on the main point.
Da Red Gobbo was a grot agitator and revolutionary, a joke on 70s union leader "Red Robbo."
Now the Gobbo is just GW Santa
yes
Kill team with "now I'M the red gobbo" rule lol
Is there a grot killteam?
He's still got "Da Revolushun!" going on but no mention of the nature of said Revolushun
The compendium orks KT can bring grots
You can only bring 4 though
It bothers me that the fire team members are called "Boy Fighter", "Boy Gunner", "Boy Gretchin", and "Boy Boss Nob"
For multiple reasons:
A) Gretchin and Nobz aren't Boyz
B) Boy Fighter sounds like you punch kids
C) It should be spelt Fighta and Gunna
The compendium teams have the worst model names in the universe I swear to god
"Fighta Boy, Gunna Boy, Gretchin, Boss Nob", that was so easy
I expect most orks are boy fighters
Barring those who exclusively fight the sisters of battle
"I loike fightin them burnie humies" them beakies with the green shell? "nah nah, them shouty ones with those loud tanks that are all pointy and are goin on an on bout da empra"
"Dey're all goin on an on about da empra tho" "Shut yer gob, ya kno which wunz I mean"
Even the ones with extra spikey tanks are always going on about the emperor
"Rememba when da ladz got togetha and put all da skullz in a pile and did a dance for a laugh and da sky went all red and Ozgob said “Da Time Of Blood Has Come” in a funny voice and a bunch of red ladz came through da walls and we had a fight and it woz great?"
Do you think anyone has made a killdozer Goliath Rockgrinder
I think a vindicator would be a good kitbash
why two valiants as the only big knights?
like i get the funny harpoon is hilarious, but there's some other stupid funny weapons on knights
Funny harpoon is funn?
Cause it's the valiant Brothers
parent got a bunch of the zone mortalis terrain they're having me put together and it's very fun to play around with
specially compared to how stiff the boarding action system is
I hope the four chaos deamon battleline units get new models this edition, they need them
I think some of them still look pretty good but
Bloodletters and Daemonettes in particular I wouldn’t mind an update to
[this user has had an axe to grind with these models since they came out]
[it’s not a very large axe though]
Presumably because you’ve been grinding it for so long?
Yeah the Daemonettes in particular I feel like they could use a refresher.
A bit more motion in the design would go a long way imo
I guess it would end up as six since tzeentch would get two kits refreshed as well
A lot of the daemon models from that era I think struggle some with being from early on in GW using computer aided design
Lots of high-fidelity moulds with relative tame models design wise
And I think that sort of “photorealistic but less exciting” sculpt doesn’t serve daemons that well design wise
Also they’re really weirdly uniform for the daemons of chaos
Though daemonettes are a little better here
Anyone got a fun list theme to throw at me?
Pub-crawl: only use models that are at least 21 years old
Just play Eldar haha
This is so minor but it cracks me up that this statue in Space Marine 2 has plastic mould feet
Main plan is use the pacts to go very very fast, get enemies gummed up with beastmen first, then swamp them in cultists and accursed cultists, use traitors to get on points, use predators to pop heavies
Yeah that looks pretty functional
If it runs right, it plugs the enemy into their dz or close to it, with enough bodies that they can't easily chew through all of em
Beastmen might be clutch for forcing reactivity out of an opponent
So the silent king still gets no bonuses in the obeisance phalanx right? Is it because he's already quite strong?
Made a giant Land Raider for my kitties. At the moment it has been commandeered by my boy. I am not sure how 40k tanks work, so i just pulled parts that i thought looked cool from existing models and meshed them together.
Notes:
- View the explosion stl for instructions on how this model is assembled.
- Use pieces of filament in the tiny holes...
"What do you mean I don't have key word triarch? I am the triarch. I am the fucking triarch. I run the triarchy. Me. I am the boss of the triarchs" you're phearon ste'vens?
Oshova was the first Tau that i have painted. The idea was a flawless armor and some energy inside inspired in Gundam battlesuits.
.
Here you have a small clip of the painting process.
.
What other tau should i paint... Unmm
.
#warhammer #paintingwarhammer #warhammercommunity #warhammer40k #paintingminiatures
11334
more skeleton undeads? 🤔
I was thinking Flesh eater courts but it would be weird to not reveal that with the teaser. So maybe soul blight?
New stormvermin minis?
Idk the angle makes me think it's on a mount
My dream would be a flesh eater on a zombie horse
This looks AoS death to me
its definitely death
I think it's a fancy soulblight skeleton
nighthaunt or ghouls is also a possibility
so the dark angels have the moniker "the unforgiven" so who is supposed to forgive them?
You'd think they'd do that after their dad reappeared and went "hey nah it's cool."
I get the sense they're kinda working on it
i know its not exactly canon, or i dont think it is, but i would find it very amusing for lion to be like
what do you mean you didnt know i was alive
i told so and so
wait dont tell me, it became a secret
that only the inner inner circle can know
which was one person, who died
the person i told
Yeah I think the lion can forgive them
Maybe they're eternally unforgiven b/c they feel they failed the Imperium as a whole and are caught in an "we will never be forgiven by the people we cannot tell" loop
(They may also feel guilty about all the secret-keeping too)
If you go deep into into the guilt complex you also can't be forgiven by all the dead people
Painting warptalons, some of them have busted up loyalist helmets on their bases. What chapter should I paint the helmets?
Blood angels
I started sculpting a space marine bike (a bike made out of a space marine)
Part of my very oldschool Rogue Trader/Advanced Space Crusade Tyranid project, back when they made people into tools and weapons.
The turkey neck days?
Indeed. The good old days.
What about this one mistakenly thought to be a dino
The protonid!!
I just ordered a replica from another sculptor, I’m excited to get it.
Can you the limbs snapping from one slipped hand?
Mines pretty sturdy
Some new skaven leaks
Body goals
Fucking wretched, love it
Is the screamer killer still considered bad?
Its a MEQ blender with good AP, so its expensive for what it does last I heard
S10 is good for dealing with light vehicles but isn't strong enough to threaten your bigger threats
rip to the master moulder who got selected to be one of these
AOS sculptors do such a good job selling floating models
Is that helmet just his face painted?
No it doesn't have ears
Funny his face is identical to his helmet
Stormcast characters kinda have death mask helmets
Any tips or help for a 500 points daemon list focused on tzeentch?
that's a pretty cool model, but does he not have legs?
Doesn't look it
he does
it's under the skirt
can just about see his feet in the rear view
but yeah i thought the same
definitely part of a kinda ghostly vibe
Well that is the former maggotkin lord turned stormcast eternal.
Wouldn't put it past nurgle to have done something with the legs before.
Hey what’s the color scheme of the prodigal sons?
Are lascannons always the best option for sentinels or is there something that is just as good?
I think plasma ones are pretty good iirc?
It's probably Lascannons
I’ve also been a little down on Lascannon sents because they are iirc 1 shot at 4+ and tricky to improve
Yeah that’s fair
Hey so I hear Orks are terrible at ranged alot. Is there anyway to counter this? Buffs and specific units.
Also vehicles are in the game and is ramming enemy's with a truck possible?
I'm not exactly that familiar with the rules
less terrible more accuracy thought volume
and yes you can charge a vehicle with another vehicle and engauge in fierce track on track violence
AIUI ork shooting can be credible but they're "terrible" at ranged cause they use wasteful volume of fire instead of good accurate shooting
But orks can wipe units and such in the shooting phase
You hit on a 5+ but you're putting out a few dozen shots per unit per turn
And if you roll a 6 you can shoot again
There are 2 detachments that do shooting well. Dread Mob for robots and Orks with heavy machine guns, and Kult of Speed for planes and cars that shoot a lot. Both of them do a good job of buffing Ork shooting
It’s adorable
So is this a stupid idea for 2000 points or could actually work?
Wallace's Crazy Taxi Company
Astra Militarum
Combined Regiment
1985/2000 points
2x cadian castellans, power fist, plasma pistol, one is warlord
Platoon command squad, master vox, medipack, lascannon
2x Regimental enginseers
6x cadian shock troops, melta guns
2x catachan jungle fighters, 2x flamers
4x10 infantry squads, lascannon, melta gun
1x20 infantry squad, 2x lascannon, 2x flamer
3x rapier laser destroyer battery
2x Chimera, double heavy flamers, hunter killer missile
4x Chimera, double heavy bolters, hunter killer missile
6x taurox, Storm bolters
The 2 man block would have the warlord+Platoon command in it and camp the home objective alongside the rapiers, everyone else (but the enginseers) will be in transports.
Lack of scout sentinels will hurt due to the loss of reroll 1s to hit against certain targets but will make up for it with wounds and attrition I tjink.
it could work on the virtue of raw wound on the table
its not hyper lethal, but can probably clear infantry and chaff pretty well
if you play aggro w ith the transports and use them to hem in movement for the enemy, that can buy you multiple scoring turns potentially
That's what I was thinking
At I think 296 wounds I am spending an average of 6.7 points a wound. With 12 transports each with 10 guardsmen inside that should give plenty for board presence, secondaries that aren't bring it down, and possibly primaries if I can establish board control early.
Bro is content
Legion auxilia make Horus heresy feel so much larger than just marines
Yeah, I'm glad they're expanding a little
(outta nowhere i know but im making some Little Guys that may be of interest to any guard players here)
Oh these are dope
Hey! The sisters of silence and custodes are there also
Knights also a little bit
And Mechanicum
Yeag ahrimans little guys