#Warhammer and Such
1 messages · Page 11 of 1
just want to say I already own 20+ armies in different stages of completion so you dont have to try and convince me to get goblins as well :v
yeah after points cost reductions for them, they got rather large in number to field a full army
Oh go paint your pile of shame first
oh... huh
Like aside from the "crusade" lettering it's very simple shapes with minimal highlighting; there's maybe two colors with the gold yellow, the armor is lumpy circles, and the face has no details.
It looks good but it's using some tricks to make the simplicity more detailed than it is.
I guess if you run a lot of kroot
will keep that in midn, thanks.
It’s weird I think points costs have mostly gone up which makes armies feel less horde-y to me but also I think normal army sizes have increased some so it counterbalances
Tau don’t feel super horde-y to me at 10 ppm infantry
This fella picked up a gold at the MMSI show here in Illinois! Pretty cool show, next year tho… very hyped to see my entries for next year 💪🏼🤩
#warhammer #warhammer40k #warhammercommunity #warhammer30k #paintingwarhammer #spacemarines #miniaturepainting #warhammerpainting #miniatures #wargaming #painting #paintingminiatures #tabletopgames #orks...
though I could do a 5 unit army if I go with spider goblins... 
That’s really impressive osl
Just incase it didn't embed
So after the points reduction, my 1k points army went down to line 700 and some change, which is huge as far as how many more units you can fit into it
Yeah that’s pretty wild
It's interesting to see the "traditional" (imo) niche of the Tau kind of disappear like that but I expect it happens every so often with relatively frequent points changes
An issue of using points as the easy balance lever, is lowering them to fix problems with an army turns it a bit into a horde army (see AdMech, Votann and Death Guard)
I think LoV were always intended to be a little more horde-y than their initial points were
which niche do you mean? Castling?
my dad went wild and did a big fw necromunda order that arrived today
Fair, their army rule certainly works better with a horde
So when I started playing Tau their niche was basically mediocre units backed up with EXTREMELY good wargear
Fire Warrior's weren't all that good in a vacuum (just imperial guardsman with I2 and carapace) but the pulse rifle was pretty much the best line infantry gun in the game
and they donated a van saar heavy and half the van saar ash waste upgrades to me 🥺
i do think that on average, tau firewarriors have some of the best basic infantry guns out there still
Similarly battlesuits had pretty mid WS/BS and LD but were saved by breaking most of the rules for movement and shooting
thats also kind of a bit of how it is
with a 4+BS standard
but there are almost no real wargear options beyond the gun choices these days
really boiled down to weapon support or suit support
I'm not sure about that, bolt rifles feel fairly competitive and heavy bolt rifles are just better
There was supposed to be a reply there but Discord ate it
But my overall point is just that Tau used to be a fairly low model count army and it seems that they need weight of numbers more now
But also the niche I'm talking about was 4-5 editions ago
indeed they do yeah
as far as the bolt rifle question, i do agree that its competetive, but at the end of the day, it wounds a space marine on a 4, the pulse rifle wounds a space marine on a 3 at 6" further out. The heavy bolt rifle on the heavy intercessors are a stronger comparative point, but if we're bringing in multiple basic infantries, the breachers are also shooting at str 6. I think the bolt weapons compete well, but I do think for the points cost and range, Tau infantry guns win out
bolt rifle is good because its got assault mainly
I'm just talking about the gun
Back in 4-6e there wasn't a basic imperium gun which competed with the pulse rifle well
(I think only eldar/DE ones really did at all in general and most of that was rending and poison)
and now we have custodes and heavy bolt rifles and fuckin. fleshborers of all things
i do like the current focus faction wise on enabling fast moving shooters; but i do sometimes miss the firm gunline of fire warriors as the core to any army
Looking at it its actually kind of funny that Fire Warriors have barely changed from 4e
everyone and their mother kinda just wants to run a gazillion crisis suits these days
6-12 
with some rare examples of people who like tau tanks or broadsides fielding those
they gained unique drones and that's pretty much it
and 2" of range for pulse carbines but I don't think that's very important haha
pulse carbines even today have a rough time getting picked
especially with how breachers exist
they're also not eve nassault anymore lol
What did pinning do?
couldn't rapid fire if you moved then as well
uh it's basically what screamer killers and infernus marines get
Yeah high range on rapid fire used to matter more since you had to stand still to shoot out to full range
leadership test if you take any wounds
The not having a default weapon type was a good change, but man am I said at the tyranid weapons not all being assault now
wouldve been nice to see some sort of niche incentive to take carbine tbh
The pinning was from the underslung grenade launchers iirc
like storm bolters used to only get 2 shots the assault was the gamechanger
Yeah, though more for units which weren't termies
Since IIRC Slow and Purposeful made assault kind of redundant
im actually not sure what id give carbines currently. Assault seems the obvious pick, but im sure they could be more interesting
makes these 0CP on units with em
mm
oh yeah i think that'd be great for it
4+ overwatch into grenades haha
I think the idea with them was to use them as fast advancing screening infantry in devilfishes but I don't remember many times when they've been a super compelling option
it works, they're at a shorter range, they're likely gonna die to whatever gets in on the charge
i suspect if breachers werent the automatic obvious choice for that, they'd be really cool in devilfish
in 4e
Yeah Breachers are kind of just the Cooler Carbine Fire Warriors
didn't need completely assault for rapid fire reasons but still needed it for shoot and charge
Typically ignored by like half the armies at any given time.
mmm
i already had said this a while back, but i also wish the burst cannons had sus-hits or something lol
Yeah Pinning was kind of a meme rule
My orks were immune to it if they had 11+ models in a unit lol
it's actually pretty scary in horus heresy though which is cool
i dislike how the ion gun on crisis suits are the end all be all best choice, rather than a competetive choice
nemesis bolter squads are one of the big meta picks
Fearless ignored pinning. Tyranids in synapse range got fearless, orks above a certain size got fearless, Necrons with Ld10 effectively ignored it, marks of chaos got fearless, uuuuh SMs had ATSKNF which ignored a bunch of shit.
though i do think missiles are worse than the ion blasters, the missiles are probably the next best competitor
I don't remember everything ATSKNF did
I think battleshock was a move in the right direction and not having every single faction completely ignore it was correct; but i think its not as impactful as it should be imo
shit was such a complicated rule for a flagship army haha
I think they also ignored negative modifiers to leadership
but yeah morale was so nothing
It mattered some for Imperial Guard, Tau and Eldar mostly iirc
2. If an enemy sweeping advance contacts them they regroup automatically. Lesser troops have to risk a regroup test in these circumstances and are destroyed if they fail.
3. They do not have to take a test to regroup, instead doing it automatically.
4. They regroup at the end of their fall back move rather than at the start of their next move so get back into action quicker.```
except in cases like riptides not taking drones because if they lost one the riptide might run away cause they technically lost 50% of the unit at one point iirc
Oh and Black Templars but that was mostly Accept Any Challenge No Matter The Odds
SMs usually had a high Ld score, around 9 or 10 depending, so pinning didn't do a whole lot to them unless you somehow slapped some negatives on them.
Which was a really fun rule I should add
(Test leadership on every wound taken not just when you hit half strength or whatever)
(Fall forward if you pass)
truly just loyalist berserkers
This model is so sick I love how well that was done
(That was a reply to the ork smoking earlier)
BT are one of my favorite loyalist chapters they're so nasty
I'd be more inclined to collect them but I also have some Black Legion models
I can't just paint all my power armor black can I?
(Raven Guard are also very cool)
you see that we might be getting some narrative rules for the raptors?
I'm just gonna get some and paint them red
I've never been terribly keen on the Raptors but I hadn't heard about that
ahh you'd mentioned the raven guard, figured a successor might be of interest too, but yeah
it was in the sunday preview for white dwarf
looks like we might be getting additional lore and some crusade stuff for them
I like the raven guard cause of how they're sort of tragic and revolutionary
index astartes
It's probably unfair but I tend to see the Raptors as catering to a very annoying "competencyjerk" kind of sci-fi fan
I mean basically
to an extent
a lot of their development was in imperial armour too
so they're more fw style
thats fair, I kinda liked raptors as the in-universe sensible marines vibe myself
the raptors also bear some resemblance to the Astartes' creator's retributors yeah
i kinda like it, sometimes, when the basic combat unit is utilizing basic space marine gear to frightening effect
like combat knives and bolters
and grenades
the space marine video game is good for that
like you can spec tactical marine into combat knife and just use a regular bolter and it's still awesome
mainly in versatility
100%, thats how i ran in game for a lot of the time
surprisingly capable of dealing with most problems effectively
one of the reasons I like the 10e bolt rifle cause it was like
they were willing to make the basic troop just really good at using a bolter
Penny my birthday is arriving in 10 days!, may i press the exterminatus button?
i really enjoyed how in Astartes, the knives and the bolter and bolt pistols were enough for almost everything, with the plasma pistol being this set piece power item for stand out moments; there was no need for heavily adorned power swords, thunder hammers, power fists. No melta guns, no flamers or missiles
just tactical marines with a violent purpose applying their basic gear with aptitude
maaaybe
the psyker fight is my favourite in astartes
but also yeah the way the plasma pistol is more of a like utility option than the sergeants main sidearm
I love that scene because I had no idea what those guys' deal was
i do wonder how the astartes creator would handle some of the more... prolific space marine pieces of war gear, like a comically oversized power fist or a disproportionately large power sword
"Brother Iam pinned here"
probably
Excuse me, the power fist is perfectly sized for punching tanks
lol
even noting how the model's scaling intentionally exagerrates weapon size
power fists often look so big that i question how one could even throw a punch with it
rather than just trying to grab or club with it
If I was trying to ground a really big power sword in animation it would probably be handled like a traditional zweihander
i do love the idea of the power fist being more oriented around being like a pneumatic gripper and just crushing things or squeezing things
well the main issue i think about with zweihander depiction and montant depiction vs the space marine sword, is the proportionate scaling of the handle and guard comparative to the way the armor affects freedom of movement
also, wielding a zwei indoors is a particular challenge, even one with a power field and used in a more spearlike method
That is a good point, you'd have to lengthen the guard compared to the art
i imagine done in the astartes style, the blade profile would be shrunk somewhat to be more proportional; probably still massive, but similar to what they did with space marine combat knives
Of course if you wanted to be silly, portray swinging a very-big-sword around indoors by carving through the walls and ceiling like butter
part of that absolutely appeals to me
Right? It's silly but also incredibly metal
but i am absolutely curious how, stylistically, they'd adapt the more... bombastic elements of space marines into that version of theirs
but yeah, combat knife in tt? image 1.
Astartes video version in image 2.
Still huge, but definitely more profiled
tbf that combat knife is like
much bigger than holstered bits
in the same way pistols are mostly
It's also a funny mishmash of blade types
lol yeah
The shape is mostly a bowie knife except it also has half-serrations like some pocket knifes, and then it also has a blade as long as an arm
Oh, and also what looks like a full pommel!
and the cutout for the finger is like three of his fingers
Big cutout is in case it's being held by a power fist
Index goes in the cutout and the other three can wrap round the grip
amazing
Anyway I'm gonna call it a "semi-serrated Bowie falchion"
im actually surprised no one has the "power cable from the suit reactor connected to a power knife" look
power knives could totally be kinda sick
also active cable connections to the weapon also can be kinda sick
Cables like that are hard if not doing monopose
yeah true
just a neat look, even if from a practicality perspective it really limits the range of motion
of the weapon in question
CW: Mild slaneesh tits
||https://cdn.discordapp.com/attachments/907021817728860161/1171217451032248352/IMG_1932.jpg?ex=655be040&is=65496b40&hm=d7f188288d5f51f55ed31d6014702e3e798d037d057fb355ce7a97a8ad53d64f&|| who is the goddess? AoS?
Eldar goddess who is still in 40k
oh! Tell me more, love her design
She's a goddess of healing that Nurgle captured
No i mean the bottom one
oh that is just someone they made up to be their child
Oh, idk know if they are different
That is disturbing considering their, uh, relationship
Yeah
Oh I see, though the joke was "That AoS goddess looks like a mix of Nurgle and the eldar god of healing, so the joke is she is their kid"
oh here:
"but in actuality, Yaoshi from Honkai Star Rail: Life God that doesn't like death. To take a comment from the reddit page. "Their whole deal is extending life no matter the after effects, like turning you into a monstrous tree zombie that mindlessly slays everything around it after the original body finally deteriorates.""
yogi bear is the chapter master
did a new impcat mockup for my dorf scheme and i think this ones the closest ive gotten to what i want lol
I had a fuckin' modelling idea breakthrough
So I want a Master of Signals and I realized it would actually be kind of a waste to not give him a sniper rifle, because I'm planning to pair him with rocket boys who wouldn't benefit from his "forego shooting to give +1 BS" doohickey. But I don't want his arms full of Gun, I want him fiddling with some kind of comms gadget.
And just now, while taking a walk, it hit me: servo-sniper
(if there was room on the base I could also just throw in a human lackey who does all the shooting for him)
The recent combat patrols aren’t great, especially the admech one
I like it, but it's kinda mechanically questionable
Tech mentioned earlier is like sub 300 points of units
I think it's 350ish when I put it into new recruit
still way below what it should be
Hmm what army do I want to try and make next
Best GW can do is reduce points. I hope you enjoy horde mech
IIRC vanguard are 8 ppm and rangers are 9 ppm
So yeah doable w/ room for a warlord and some support units
40 Skittari femboys
40 goddamn Skittari
40 frakkin' Atari Skirts
memes aside
Can you technically use Alpha Legion models to play as Loyalist or Heretics Astartes?
i guess
I don't think there are Alpha Legion models
You can paint guys however you like tho
Do what I do, get loyalist models but paint them as Alpha Legion 
Oh that's Horus Heresy
Anyone besides named characters can be traitor or loyalist in that game
Wonder if we'll ever get a plastic Alpha praetor
peeeerfect
I think all Alpha Legion characters are also faction agnostic, fittingly
Faction agnostic?
Can be used by Loyalists or Traitors
hot
Also Exodus, their special sniper character, isn't unique so you can take multiple of him!
gib
Boy do I have an artist for you then
Have you heard of
Archon of Flesh?
perfect
I think all legion-specitic praetors are resin
If James Workshop is using resin, so will I
Oh word? I thought the new versions they'd released were plastic
Welp, never mind!
Yes
So we are on the same level then
So the wild thing about AL in Heresy is, you can use other legions' units. Or one of them, at least.
I am a bit sad that skits are
So fucking complex, if not THE most complex Kill team to use
320 points for OC 80
They're amazing
Very funny to surprise your opponents with
Skitari always with a
Would love to give then a try after getting more familiar with the game
until then
DAKKA IT IZ
or furry goat boys
Heheeh
now to actually play more Kill Team
Hey question
About 40k
Just realised something
Can people walk through engagement range of enemies?
Like my reading up till now is yes
You can walk through your enemy units engagement range
But huh! The clarification for fly says bo
No
yeah no you can't move within engagement range except during a charge
and even then only if the charge move ends in engagement
pretty much a universal gw game rule
Engaged units are weirds, coming from a TTPRPG background
"NO BROTHER, DON'T SHOOT THE GENESTEALER
Brother Sanhighalor is engaging with his power fist! YOU MIGHT SHOOT HIM BROTHER!
Allow him to finish the holy fisting first."
Sicarian infiltrators are hilllarious
Make people suffer
Hehehhhe
But seriously thought they're amazing sneaky units
So I heard, complex but VERY stronk
You know, it's odd, I don't see much kitbashing or AUs or whatever based on the old "Sigmar was a lost Primarch" theory
Especially since Stormcast exist
Out of curiosity, are there any characters for the side opposite to the main legion's "historical" loyalties? E.g. a traitor ultramarine or loyalist deathguard character
ye
Saul Tarvitz in emperor's children
some legions also have unique warlord traits for cross loyalty lists
Garviel Loken for Sons of Horus as well. There's more outside the main Libers I believe too
I love how Thousand Sons are egypth theme
but the guy named Horus is not
Baby’s first warhammer tournament
He has some imo
Especially the eye
So after about 10 hours of collective work so far on my tzaangors I have to say they are my least favorite thing to paint in my tzeentch army. They have just as much detail as the average slaanesh model but possibly due to their age it isn't nearly as well defined or executed attempts at detail. The knee and thigh guards have inconsistently defined trim, the skulls and daggers are held on by poorly sculpted straps that just kinda merge into the armour plating and some of the skirts are thick while pieces instead of hollow with open bottoms. All these problems seem to be exclusive to the leg and waist parts as if they're from an older kit than the upper bodies which are much more modern appearing in sculpt quality
The carvings on the stone and skull give me beastmen vibes
But strapping two skulls together as if it's supposed to be something is absolutely a FEC thing to do
Yeah
New space marine lieutenant
I eagerly await the day they bait and switch a primaris lieutenant with an exalted champion. I'd love to get an exalted champion Terminator or biker. Same with the dark apostle
CSM only have 2 generic options for terminator leaders while loyalists have like 7
lol (495 points)
Adeptus Mechanicus
Incursion (1000 points)
Rad-Cohort
CHARACTERS
Skitarii Marshal (70 points)
• Warlord
• 1x Archeotech pistol
1x Control stave
• Enhancement: Master Annihilator
Skitarii Marshal (45 points)
• 1x Archeotech pistol
1x Control stave
• Enhancement: Archived Purge Protocols
BATTLELINE
Skitarii Vanguard (80 points)
• 1x Skitarii Vanguard Alpha
• 1x Alpha combat weapon
1x Archeotech pistol
1x Close combat weapon
• 9x Skitarii Vanguard
• 1x Arc rifle
9x Close combat weapon
1x Omnispex
1x Plasma caliver
7x Radium carbine
Skitarii Vanguard (80 points)
• 1x Skitarii Vanguard Alpha
• 1x Alpha combat weapon
1x Archeotech pistol
1x Close combat weapon
• 9x Skitarii Vanguard
• 1x Arc rifle
9x Close combat weapon
1x Omnispex
1x Plasma caliver
7x Radium carbine
Skitarii Vanguard (80 points)
• 1x Skitarii Vanguard Alpha
• 1x Alpha combat weapon
1x Archeotech pistol
1x Close combat weapon
• 9x Skitarii Vanguard
• 1x Arc rifle
9x Close combat weapon
1x Omnispex
1x Plasma caliver
7x Radium carbine
Skitarii Vanguard (80 points)
• 1x Skitarii Vanguard Alpha
• 1x Alpha combat weapon
1x Archeotech pistol
1x Close combat weapon
• 9x Skitarii Vanguard
• 1x Arc rifle
9x Close combat weapon
1x Omnispex
1x Plasma caliver
7x Radium carbine
OTHER DATASHEETS
Serberys Raiders (60 points)
• 1x Serberys Raider Alpha
• 1x Archeotech pistol
1x Cavalry sabre and clawed limbs
1x Galvanic carbine
• 2x Serberys Raider
• 2x Cavalry sabre and clawed limbs
2x Galvanic carbine
Exported with App Version: v1.6.0 (27), Data Version: v299
Lol
Might actually be a decent 500 point list
Do work with 80 oC
Don't know if this is the place to ask, but is there dancing in the grim dark future of the 41st Millennium?
Not like ballroom, debutante waltzes like I'm sure happens in the upper spire. I mean like Guardsmen on shore leave who learn who to do the Talas IV Twist.
I mean yeah probably? As far as confirmed fluff examples I can’t immediately think of any.
Yes
I mean
Dance
Moves
For
Space Hulk
:p
Both Gaunt and Cain dance fancy upper hive dances in their books.
i dont see why there wouldn't be dancing tbh
a lot depends on when, where, around whom, and at what time
some places will be more open to it than others
I'm sure some places can get real "Foot Loose," about it.
I'm sure a Guardsmen regiment that moves around a lot has picked up several local dances.
heck you probably have loads of dancing in the underhives n stuff
people leading stressful lives
needing to blow off stress
The art in the article makes me think orks
PrimarOrk Lieutenant 
But in all seriousness, new ork stuff sounds cool
maybe updated tankbustas
The feeling when the models you impulse-bought ends up forming a Strike Force list 😌
strike force?
oh right
battle size
lol i ended up having to buy more models to make my tau list playable xD
I might even be able to squeeze in another master of executions too ☺️
respectable starting list for an ork crusade ya think?
felt they were more on theme personally
also enjoy the idea of da jumping a 20 man mob
Always fun yeah
squighog boys was actually an uncertainty for me purely cause i did a beastboyz crusade way back
Wait then who goes in the Battlwagon?
Ahhhh
ill also probably start the lootas in the wagon to ensure they don't get erased before they get to have a go, or tuck em behind cover
i might replce the hog boyz with deffkoptas actually
then i have a lot of mobile melee threat to keep my enemy on their toes
and several ways to teleport to various places on the map
Lootas you just kinda wanna slap in the back yeah
If they get deep-striked they die but like
Eh
They're really there cause they're a bit more meaningful than grots while they sit back
Yeah your current build has no back capper
So keeping them is good
You can at least plink
Grots aren't even a back cap unit
you have them take objectives from Marines
man replacing the squighog boyz and the nob on squig with deffkoptas and a painboy feels like im left out of some good AT... but also orks have a disturbing volume of str 8 and 9 firepower just flopping about at BS5
wonder if need to stuff like a dread in there or something
Earth caste breachers
the grey knights stat line seems actually pretty good
but i was noticing lacking the means to hurt big stuff effectively
thus the land raider
A land raider is a good choice for that I think
It’s hard to get lascannons in their list
yeah it was either a gun dread or a land raider i think
only other alt is dreadknights with hammers
and if its my grey knights list, i refuse to take a dreadknight
the giant space marine baby carrier is a fever dream
if the dreadknight looked like a invictor with some changes, that would be infinitely preferable
also purifiers are kinda sick
they really want castellan crowe BUT, i dont bring named boyos on crusade
hmm what would yall say is one or two quintessential units to bring on a Salamander's theme list
i figure Infernus squad yes
Brutalis Dread?
he was. as of now if he still is is unclear
you know what, primaris look pretty fucking rad with older helmets
i didnt realize how much the MK X helm curdels the design for me
The current Primaris helmets aren't as cool as most of the older ones yeah
They work but eh
im glad it seems their not pushing PRIMARIS these days and now their just space marines, that seems to have marked a tone shift
seeing scouts and sterngaurd return give me some hope for the scrungle
this fucking bolter is just absolute perfection
i dont mine the new helmetsd but ill aways have a fondness for frownies
but yeah the new sternguard are great
Sternguard especially should have variety
Marines look cool when they are less uniform and are more Knights imo
def
id love some new designs that aint gravis and i quite like the half mask design on some of the models
Now I have even more of a reason to not finish painting my sternguard since in the time since I’ve bought them we’ve had primaris come out and now the release of new sternguard
I must continue the joke
skrunky little faces
infiltrators got a strange kinda stopgap look between firstborn and primes
like a first draft of what MKX would be though im personally weaker for reavers
goofy ass skull masks
ngl space marines with tac gear look kinda strange
I like the look but some days it just looks off
Is there a specific one you're thinking of?
I'm thinking the reiver thigh pouches
Oh I kind of like those
I generally like equipment greebles to break up the smooth lines of power armor
Tac gear on marines also depends on their paint scheme, as some don't lend well to the tacticool look.
True
def
I personally dislike Space Marine tac gear
It depends on the aesthetic some to me
and would rather flavor models explain away their gear needs instead
Like give a servitor with 200 pounches dangling off it
I don't mind the leather pouches but like space MOLLE would look weird
The load bearing technology of the Imperium should max out at like, ALICE kits
Which is 1970s-80s
More maglocked stuff would also be neat
i do love the tacticool Raptor fanart
my brother in christ they are terror troops
if you cant see them they cannot do their job
I don't think you gotta see to fear
big pouches
I do want a Big Dog-style ammo carrier. Like they've got an autonomous robot they could use for literally anything else, and it just follows somebody around carrying ammo
nice and chunky sized latches to
Maybe as part of an Admech heavy weapons team or something
I just think it's cool that you can like. make a whole army in the flavour of space marine you like much easier nowadays
got to imagine its a hard learning curve to not crush latches when learning fighting in power armor
there's a variety of units in each style
unless the style you like is bikes. then you can die in a hole ;P
not wrong
oh I thought you meant bikes
I disagree
van vets are all like blinged out style
they have options in that
and like there was only one tactical squad box at a time
whereas now its like if you wanna be tacticool you can go infiltrators if you like knights more there's crusaders and assault intercessors
tacticals could actually take special weapons however, bolstering a style or motiff
now you have to take an entire unit of say eradicators or the flamer dudes if you want to lean into salamander bling
I mean yeah but I think having multiple kits worth of options is cool compared to just having the essentially same gun piece you can throw around
like I think that's an improvement that if you want to lean into salamnders there are entire units you can take and not just fragments of the same stuff everyone uses
unless you played heresy you didn't get to take all flamer squads
also chapters had chapter specific boxes for say tactical marines
Some did
like say the blood angels box
Broadly I think the general primaris format is nicer than the weirdly constrained unit list yeah
(Some of the models I think are goofy, but that's a different issue)
and at the end of the day my point is the accessiblity
arent infernus squads literally all flamers?
like 9 man flamer teams
yeah and they came out this year
That's what Pennywen means
That's the new specialized squad format for SMs
Previously the closest you got was I think flamercide sternvets or something
and then that brought with it hunting down or converting fiddly combi flamers etc
salamanders could take full units of flamers iirc
dropped out of drop pods, fuckin nightmares
don't think even devs can take flamers
i am fuckin old
salamanders thing was master crafted for cheap and eternal warrior on captains
but like cyan said you could take veterans with combiflamers to do a one time flamer spam and then die
oh in 4e tac squads had to be one special/one heavy but the cleanse & purify chapter tactic that salamanders had let them take two specials instead
albeit for the same cost
oh yeah and in 3e and 4e they had a weird thing where they could try and force an extra turn at the end of the game sdkfjj
god i remeber when droppods got really fucking silly and people pryed the doors back open because the doors counted as part of the model and you could drop 6 inches away from the very edge of the door
was a good time
back with dark imperium i think?
now that was a damn fine box
Average Night Lords battleship
alright
i have an idea for a list
1.5k pts
lord invocatus, MoE with favor of khorne
1 battleline of 5 berzerkers
3 units of 6 eightbound and 1 unit of 6 exalted eightbound
its called RUSH B
An Noise Marine tries to seduce cheer up a Night Lord
Colored
41.879 A.C.
Yeah I got my hopes up for a moment too, lol. Nice illustration though
hoping it's brand synergy
The novel that comes with the kill team box right gw?
Right?
The nid vs Catachan kill team box that's coming, right gw?
is that Kevin?
Sly Barbo will go hunt bugs!
Muscle ladies 
I knew you'd appreciate that part heh
I am if nothing else consistent in this regard lol
I think I might play as Gelt in tww3 this evening even though I do poorly with mages more often than not. Any advice for his faction in immortal empires?
what difficulty?
Haven't decided yet
If you need a melee lord you can always just make a second army with just a general to follow you around.
But generally yeah you want a melee hero in Gelts army
i find that the captain do be a fine anchor. Really what you want is the right tools to get the enemy to group up, be it a super tank hero or a concentrated army of shielded units
because overcasted final transmutation will do like 90% of hte work for you
or before that, repeated gold bombardments
Gelt plays like dwarfs usually
he also has the benefit of once hes on his pegasus, he can go melee kill arty left in the open
The reason I was looking at gelt is because I enjoy artillery (especially after spamming them with chaos dwarves) and I heard before them that was something empire excelled at and gelt provides more benefits for them than the other lords.
yup, his territory is nuln iirc, which is the home of the imperial cannon
It's close to nuln iirc
Looking good!
any thoughts for an on-foot pilot model?
warhammi:)
Warhammy 🍖
What happened to Hamwarmer 40K? GW is rebranding too quickly again.
hmm anyone have a warhammi faction and theme to tool around with?
3k IK maximum big knights.
Favorite warhammi faction is the 40k bretonnians
You could throw in another gallant, errant, and 2 armigers in pace of the Castellans
Honestly to hit the prompt I should nix all the questoris and max out on valiants and castellans
First fella done
I got some cool “infested spaceship” basing bits that I think I’ll use for my breachers and finally put them together
Those look cool
Yeah I really dig them
I’m gonna paint up my breachers with goopy boots like they’ve been stomping around an infested ship
Oooh nice
Painting orange in a few different ways using different techniques new to me - and a closer look at the Immari Space Dwarves from Ravaged Star. As well as a brief introduction to the Ravaged Star gameplay by Dave from MiniWargaming.
Check out Ravaged Star: https://gamefound.com/en/projects/miniwargaming/ravaged-star-tabletop-miniature-wargame
...
Ah yes MWG own war game no?
i still havent gotten the hang of like
building a deathwatch list
mostly feels like building infantry blobs
i also almost always want to have a minimal amount of units and a fuck ton of supporting hardware
which is rarely competetive lol
maaaybe only having 1 big infantry squad is a bad idea
but i think otherwise it can work
one big melee threat, one big ranged threat, 2 somewhat mixed threats
tbh tho ive been kinda vibing grey knights recently
just feeling their lack of heavy weapons a bit
Paladin prolly be like: "I AM THE HEAVY WEAPON"
well they need a damn chaplain to actually wound tough things on a 4 at minimum
and really tough things on 5's
Okay yeah fair
honestly if they could just get access to like daemonhammers specifically, or some other str 8 melee, even just on leaders and sgts, they might feel a lot better
Tfw no armywide Hammerhand for cracking tanks anymore
generally its just high volume of attacks is all you got to strike down a vehicle
or the baby carriers
which i continue to refuse
I've seen conversions that make them look a hell of a lot better. Usually as big dreads/small knights.
mechanically they're great
my refusal is purely on aesthetic grounds
and yeah ive seen some appreciable conversions
https://masteroftheforge.com/2016/04/27/nemesis-dreadknights/ This especially
It's honestly just the grey knight riding in the middle that's the problem.
yeah
i know the design intent was to like
invoke aliens power loader or something, but no
Yeah it really didn't work.
I've got two of the Dreamforge things on the left and if I ever get a bug up my ass about playing GK I'd just use them
I remember seeing the knight-nought where you get a dreadnought torso with dreadknight arms
Oh that's a popular conversion. Works astoundingly well.
But now that might work even better with the invictus
Eeeeh, invictus still has the baby carrier visual problem. Just not as bad.
This is not a huge improvement!
True.
Well if you don't want a visible pilot just get a redemptor I guess. But the larger torsos of the new dreads I do think is an improvement over the castaferrum for the conversion
The roll cage is just kinda silly.
but what if they falled over smh
Oh for sure, the invictus has a bulkier torso that'd work better for a conversion. I'd just...still cover the roll cage, hah
honestly, I think the invictus IS a huge improvement even if tis got some similar issues
it IS strange to not have like some kind of armor paneling attacked to the roll cage
like unless weight was the concern
and i understand that its implied a bit that thats KIIINDA what it is right?
a paradread, as heavy fire support for an infilitration force
so stripped down, piloted by a normal ass marine instead of a parapalegic on their death bed
i sort of get the idea of "they're already in power armor made of ceramite, some of the toughest armor out there, why would they need more armor on the cockpit" but like "because its still not good to have the pilot that accessible to targeting" is a strong answer
ironically the narrative for the dreadknight does answer that with force fields, the invictor does not
light enough to be transported n such
i do think the invictor was far more devisive compared to the dreadknight
which i think was more generally unpopular
i myself am honestly a fan of the invictor
not in the least because its weird to need to call upon your chapter ancients who are critically wounded and left in a heavy armed life support system to get a walker to be present. The invictor is a bit more practical because you dont need to maim the pilot first
Hey, you want to know a random cool idea I had?
If instead of fielding stormsurges, Tau just had an allied race that was just giants and the Tau handed them armor and a gun
Which one is that? Their exclusion from the battlefield is a travesty
The Vorgh are a massive sentient Xenos species who have joined the Tau Empire.[1]
The Vorgh
Oh hmm, first mentioned in the 9e codex
Tbf that’s not really the logic for dreadnoughts
Wait do they literally just get 2 sentences? Damn
i mean theres only 2 per company, they're almost always old, and always gravely and mortally wounded, with the dreadnought occupant kept alive by being interned into their dreadnought
and the dreadnought is one of the space marines only heavy walking weapons platforms
more auxillaries pLEASE
A dreadnought is a symbol of duty basically
There’s an interesting bit of lore which notes that most dreadnoughts have their own names and keep them between “pilots”
Well yeah that’s where a space marine’s duty is haha
what im saying is that the invictor does not need the pre-requisite of being horribly maimed to provide a mobile armored heavy weapons walking platform
a guy can just get in
Yeah.
and pilot it
i do think the primaris need a new mobile artillery platform, or an update to the whirlwind. I guess their new indirect fire platform are desolators or something
or a sabre before they got all rare
put a thunderfire cannon on the back of an impulsor. Space marine technical. Done.
most advanced pick up truck in the galaxy
they should get a primaris deredeo
im actually quite pleased at the distinct primaris dread patterns and the way they comfortably fit into their roles
Really don't think we need a bajillion more dread patterns
Logistically an Invictor has less work involved in its production, usage, and maintenance compared to a dreadnought while also filling a different, normally underutilized role (mobile heavy firepower for units ranging ahead of the main force).
But it doesn't make the dreadnought obsolete either.
My point is that dreadnoughts exist for ideological reasons not tactical ones basically
I think the Invictor is silly mostly b/c it's so stealth flavored despite being a 5 meter tall mech
A chunky 5 meter mech too
The Invictor is I think meant to be a space marine scout sentinel
the only thing i find questionable about it is like... the invictor isn't "stealthy", but i guess its stealthy in that its fast and light; but tis certainly not gonna tip toe up to an unsuspecting guard
stealth can be using routes that are inaccessible to most large vehicles and survailled accordingly
But it’s too chunky to sell the visual imo
Yeah
It doesn't look fast or light
and the invictor just taps you on the shoulder
You just know the Ravenguard versions are modified to be as silent as a fart in the wind tho.
oh yeah ravenguard invictor can sneak into your room at night probably
the autocannon sounds like a baby's cough
There's a ravenguard invictor in your room right now
stripped down while probably having as much power as a dreadnought reactor without needing to power life support probably makes it pretty fast
40k is also a universe where stummers exist
sound is kinda a non issue for space marines
stummers?
Noise cancellers
Also the Invictor has the sin of being one of the too many new SM units with "In__or" names
Basically they make things quiet in a radius of them
i do think its really funny that the invictor has a heavy bolter pistol, but I do like how it indicates that its "hand" is articulated enough to actually pick stuff up and utilize tools
it's great no notes
Normally the duration is limited but power armor produces a lot of excess power for one
Yeah the heavy bolter pistol rules
is that what the phobos armor is using to maintain more quiet?
plus they have access to space marine level stummers and not hiver stummers
also if the phobos armor is natively more quiet, does that mean space marine armor normally kinda like... hums when youre around them?
Phobos is just cut down for noise
Intercessor (and variants), Inceptor, Incursor, Infiltrator, Invictor, and honorable mentions to Impulsor and Invader
i guess the most recent show, with sakhan, showed how clanky the armor is
shoulda been invador smh
But I think stummers are relatively common space marine gear
it's kinda a thing where in depictions its gonna be whatever suits the narrative
but if you're gonna argue actual practicality that is something they have access to
i had a chuckle in my head
invictor just playing a different sound for its steps
oh thats not a space marine assault vehicle, thats a heard of bison
Clown shoe honking for each step.
sucessfully infiltrates a harlequin camp
"Wow the Lamenters are approaching"
you know if the lamenters are attacking they'll probably succeed with a 99% casualty rate
and have to spend the next thousand years rebuilding their chapter
and with your help we can push it the 99.98
join the minotaurs today
wonder if their still good with terra
what with big blue taking over
Clown joke aside a video game with Lamenters as the main characters would be some incredible shit.
Just the most desperate, sad last-stand stuff.
Imagine the last mission of Halo Reach but that's the entire goddamn game.
35 hours of forlorn hope missions
you start with 1000 marines
the invictor also means that in the distant future, in a video game, you can have a mech section without having to nearly die
Tbh a space marine based strategy game would be pretty lit
they did make a series for that
could call it like the sunrise of conflict or somethin
There was chapter master but that was never really finished
a really granular strategy game managing a chapter might be kinda cool
pretty niche mind, but cool
football manager hack
i do also miss sometimes the narrative contrivance of "we sent a single squad to help, the thunderhawk isn't even staying, because thats what we got"
i know that like, when you play army v army, you're playing a more signficant fight
but tis a vibe i enjoy
Okay but having a marine campaign where the last quarter has the guy nearly die and get interred into a dread and does a final ground-shaking last stand would fucking slap.
Like the Quake 4 strogification only slightly less horrific.
oh, yeah yeah i can vibe with that, thats true
this would even fit in a lamenters game
last mission is in a dread in your forlorn stand
to buy the survivors time
Titanfall would legit be a sick concept to model a tau game after
pathfinder with a gun drone stranded behind enemy lines
It would even be lore friendly to have an AI companion in your battlesuit
I would play this a lot. Remaster and rewrite firewarrior into a titanfall adjacent game.
I still say a good Tau game would be more or less a reskinned Republic Commando.
i want to play a game where a level involved me teaming up with darkstrider for some reason
Play out the first mission or two as a shasui experiencing battlesuits from an infantry perspective before doing your rite of passage to pilot a suit would be cool
place the Mantle of Heroes upon your shoulders
"the one where you team up with darkstrider for some reason"
lol
halo style
Just think of the opening sequence: your a shasui leading a fire team. You're a badass killing guardsmen left and right until you're face to face with a dreadnought and are stuck trying to survive against an enemy you can't kill until the crisis suits drop in and can opener the dread with fusion blasters
(have us fighting vostroyans. In a city. Yes, i admit i think the cities of death art and the later ary with vior'la vs vostroya looks sick)
Figured out a good way to highlight black today, pretty pleased with myself
nice
love it!
Its uhhhh black basecoat, heavy drybrush in real real dark grey like eshin or corvus black, light drybrush in a lighter grey like celestra
Step 2 is Coat the whole model in a purple or blue wash once, then again in 50/50 of that color and black wash
Then you go back and edge highlight/spot highlight with the same greys
it's a really nice colour
very big
A 360° view of my little battlefield troop rotation diorama: "Passage of Lines"
#warhammer40k #wh40k #wh40kpaint #warhammer40000 #warhammer40kpainting #gw #gamesworkshop #gamesworkshop40k #gamesworkshoppainting #nmm #spacemarines #spacemarine #spacemarines40k #best4minis #40k #miniaturepainting #miniatures #oilpainting #ultramarines
9219
I still dream of a tribes ascend
Model
Super jumping everywhere
With crisis suits
Slowly repairing the dragon ogre shaggoth. Mostly his lack of a face.
Like...god, must've been 2005 or so I had cut the face off and slapped a keeper of secrets head on there. Which in retrospect was a bad idea but past me just Did Shit like that.
mood
The model's been in something of a sorry state for a while so I just stripped the paint off and am redoing it. Most of him is there but for the face, the axe head, and the two forearms.
Well, and one of the horns but I got a ton of horns kicking around so it's basically a non-issue.
I wonder if Stormseers have to learn what the weather patterns of whatever world they're deployed on first before they can manipulate them
This warhammer fantasy skin wolf art may be one of my fave depictions of a werewolf
Just horrible lanky creature covered in the remains of it's human form
Damn this slaps so hard I love the lankyness
That's very vague lol
Well I can pretty confidently say the skin wolf came first lol
Can't believe Warhammer copied Snorlax when they made Ogres 😔

IG named character(s) idea: Ogryn/Ratling duo, big one being mobile cover for the little one, maybe share a base
Master of Blasting
Isn't that nearly what that one cos model is lol
that's the fel blade? Or the kratos
saw this and was like holy shit that's so detailed and such a closeup photo and then I saw the mini one in the corner xP
kratos
which chapter do yall think would be most likely to still have a kratos in their chapter motor pool and actually use it?
Dark angels
that was my first thought too
Id imaging the list would be like, DA, IH, maybe Salamanders?
I imagine others might have em in the vaults but DONT use them
Fists probs
Iron Hands and Aurora Chapter seem like likely ones
oh shit you just reminded me, ceturion devastators on the siege detachment
run the centurion bolters + twin heavy bolters lol
When I saw the painting ''The death of Nelson'' by Arthur William Devis, my very geeky brain went : what if you did that, but with a crashed Tau suit?
So, after months of work, I am very happy to finally call this one finished. or as finished as anything might be anyways.
I included here all the different iterations this image went through. ...
I have a buddy just starting a space wolves army, picked up their combat patrol
I'm advising on army build and am conflicted
On if I should advise picking up some of the more unique units or keeps things to the more available/ primaris stuff
How easy is it to get the Gravis captain currently?
I agree
This was my first pass on suggesting up to a 1k but I do feel like it might lack anti tank
i do think, as a person who is just starting a space marine army, wolf guard/terminators are just a solid pick as a multipurpose rock hard unit that will generally do well at something
or for a person who is just starting i should say
Terminators are just generally quite solid purchases
to have in an army
presumably i might be able to replace the thunderwolves with something like eradicators, but we do have that issue of like
thundrwolves are iconic
eradicators are just decent anti tank
or a lancer i suppose
lancer or a ballistus dread, both are rock solid anti armor weapons
i think otherwise this list kind of relies on the invictor's melee, devastating wounds from the assault cannon, the chain fist, and devastating wounds from the thunder hammer
to really knock things down
i guess the chaplain in th termies mean they can still appreciably punch stuff up to T10
Are you using the new Terminator kit or the older one?
not for me, but i think to get wolf guard, you'd have to buy the old one
and the wolf guard kit doesnt come with a missile launcher
iirc
Biggest thing is split the intercessor squad
Well most obvious thing
i was plit on that, because he'd have learned to run them as a 10 man with a lieutenant from the combat patrol, it transfers more cleanly to keep that config. That and with SW, you want to have a leader with every unit if you can, so he'd not have the points to leader up the second intercessor squad
i completely understand the tactical logic, and might be something id suggest
but i presumed during building it
that he'd prefer to keep things as he'd learned em in combat patrol is all
he might actually not, ultimately
i suppose the 2 nade launcher shots arent nothing either
Wait which LT is it
and if he can get some of the champion's of russ buffs quickly (not easy to do ofc), a lot of stuff will functionally work better against tanks
the one that comes with the cp, so its a primaris lieutenant with a master crafted bolt rifle and master crafted power weapon
which in the box i think is a power axe
though in casual games non combat patrol i'd let him proxy the loadout after the fact
if he wanted
??
Nah just
I think he looks pretty cool personally, I like the axe
Lethal hits and fbas both seem pretty ok on a mainline unit that might get into melee
lethal hits get those bolters a bit more threatening at least
??
yeah but aint got no hellblasters on the list
also tho he can attach to hellblasters
the biggest ?? is the attach to infernus squad lol, but i guess fall back and shoot might be worth on infernus. Just that lethal hits don't mean nothin
That build of the LT
Like don't think he attaches to anything
Really relevant?
I think you should write that sort of feedback as a single post to avoid coming across that way
Ah
think he can pretty appreciably get put on assault and normal intercessors, hellblasters, and sternguard
wait wow lethal hits is super useless on infernus lol
forget if you need to swap onto plasma pistol to get on hellblaster, i know you do with like... the captain so it would make sense
and i imagine you have to take the stormshield loadout to get put on bladeguard, but it doesn't necessarily say so here either
yeah i thought this was a bit funny too. I gues fall back and shoot is ok on them, but expensive to put a lieutenant on em for lol
i don't personally think that basic and assault intercessors are irrelevant myself tho
Yeah lethal hits on normal guys especially ones who throw a lot of attacks out is pretty good
yep yep, the normal and assaults both throw out decent volume as a battleline unit, but generally at low strength, so lethal hits makes it a bit harder to ignore them
as they scratch more wounds off
Khorne Chosen really like lethal hits cause their accursed weapons threaten pretty much anything with em
i do think the list i pitched to my friend is decently wolfy
but im not sure if i gave the enough means to drop tanks at 1k
they DO have enough means to engage other stuff decently tho
and the termies and invictor together at least have a chance to slap armor
I find its just often really hard to include enough AT in a 1000 point list without messing something up
yeah
Wait huh
possibly
i don't see the same restrictions as the cap, as the cap has the "bring a plasma to attach to the hellblasters" and the "bring the stormshield loadout to attach to the bladeguard" i think
but i imagine the intent is thats uniform
Has he considered wolves?
Huh that's weird
yeah, I'd like to include them, just didn't have the spare points on the list
if i dropped thunderwolves and the battle leader, i could
or dropped the termies
Loadout specific joining reqs which don't change type seem weird
but i think the termies are a great pick
Thunderwolves
for a starting player
Are so good
(Like having to be on a bike to join bikes)
and all the stuff
that comes with the combat patrol
at least for now
are non negotiable
since he's gonna be very much playing with "what I've got" stuff
maybe if he expands his collection it'll be less restrictive
Like would consider dropping the LT for more actions
Until he gets like a hellblaster ir something
oh quick question, the termi chap recently got a new model right?
so thats buyable/accessible?
cause that was a thing i wanted to make sure of too
that he wouldn't have to go hunting for hte models too hard
to play at 1k
I think there was a new chaplain recently but I don't remember what kind
Looks like a new termie chaplain yeah
ok sweet
thats pretty easily applicable to a wolf guard squad
to boost their lethality
The less stylized skull feels a little weird to me but its a cool model
id love to suggest he swap the head for a more woldy one cause its a wolf priest
but
nah
he can build what comes in the box early on
for ease
i cant believe the iron priest can still be bought
i love it
hmm wolf guard termies are not so accessible
he might actually have to pick up normal termies
i think in his further future i can see a brutalis dread and possibly ragnar
i think aggressors can also be a solid early pick up
and the grav captain IS accessible
also i just noticed, Phobo librarian with hounds of morkai
gives them a 4++ and 4+++ against psychic attacks
for when you really just fucking hate psykers
Stormlance is secretly a space wolves Detachment;)
oh yeah i know lol
but i figure they'd want to possibly play the wolfy detachment, because its their thing
also its decently flavorful at least
if much harder to optimize
i like the "here are 4 mini objectives that will buff your army" vibe
though one of those is "get hit but don't die with a character"
This is the old new one
This is from like the 31st? There's a newer one?
yeah i agree
i do think hed have to run normal termies and POSSIBLY run them AS wolf guard
but
this goes real nice with em
less churchy looking and you can easily turn that chest skull into a wolf skull with a tiny bit of freehand
Yeah I generally like the aesthetic of the old new one better but this one is a cinch to convert
Important note, I think your friend should hold off on big purchases until after the new codex
Both because of rules changes and potential new models
Yeah
ah do we know when its slated to come out
Is there a space wolf codex coming?
Yeah
I thought they were just a kind of space marine now