#Pathfinder
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Can't you proc both?
uh
it depends
so in the case of barbarian its slashing damage from the weapon and positive from rage damage
both of those are increased because they seperately proc the weaknesses
but if you have a monster that for example was weak to adamantine and bludgeoning, an adamantine bludgeoning weapon would only proc the highest
and likewise positive energy resistance can't reduce the barbarian's damage by more than they gain from their rage
So spirit barbarians turn zombies into mulch basically
yup!
and on that note, a thaumaturge that's already using a silver weapon or w/e can still benefit from personal weakness
Oh that's clever
Im seething so hard, my thamaturge had a silver hatchet in their inventory at one point against a lycanthrope and didn't think about it for a second
the way I would sum it up, is that each type of damage in your Strike can only trigger one weakness
Alright so I have a boss coming up who is a master paaridar
He has traits and moves from a bunch of different animals and monsters, and his masterpiece is an astradaemon he’s gonna have his daughter eat the chakra of
But if she doesn’t, then he does it - and he has a really powerful attack that deals drained and doomed on hit, as well as the ability to instakill someone if they stay grabbed by him a whole round, just like an astradaemon
I want to have some kind of balancing factor, representing how fucked up his ki and chakra’s are, and how he’s gone too far
He has a weakness and is susceptible too positive, negative, AND spirit, because any kind of disruption to his soul causes the metaphysical house of cards to wobble, and each one has a weird little extra effect?
Not sure how accessible that is to your party tho
Like maybe positive Quickens him for a round but gives a really hefty Clumsy value for the same duration
As his body goes out of control
You may need an RKer to have them think to do that tho, not sure how good your party is at that either
Hmm, do thaumaturges benefit from vulnerabilities granted by runes like ghost touch?
ghost touch actually usually (perhaps even always) bypasses a resistance rather than doing extra damage
thaumaturge can still exploit that but it requires the level 4 feat breached defences
Ahhh ok
which allows you to instead of using mortal weakness or personal antithesis, bypass the target's highest resistance
if a monster did have a vulnerability to a rune like ghost touch though you could cause mortal weakness to proc it yes
Do you still get the extra base ranger from personal antithesis using that?
nope
you have to choose one of the three options
personal antithesis is meant to be like the fallback option for something that either doesn't have a weakness or it's a smaller weakness than personal antithesis
Ah, so either exploit weakness if they have one, bypass resistance if they have one, or personal antithesis if they have neither
like at level 8 your personal antithesis damage is 6 while a lot of early monsters will only have a weakness of 5
Assuming you take the feat anyway
yup
Ok sick
is the ranger in 2e considered something of a hybrid class?
Nope
They have access to some focus spells with feats but they’re almost entirely martial
The hybrid classes are summoner and magus
ranger is the fuck this guy in particular class
Known for just
oh hmm
Ignoring the multiple attack penalty system
ranger seems cool
which thaumaturge is another spin on
At least if you choose Flurry
I'd say presicion also applies for ignoring the multiple attack penalty system
I mean it ignores it by just not attacking a lot
more than one attack who needs it
Flurry ignores it by just, not caring about the penalties
Precision can still attack twice pretty easily with Hunted Shot
Though you can also just Hunter's Aim
oh yeah twin takedown and hunter's aim make it share attack a lot identity with monk
which also kinda gives it similar third action options to monk
Hunted Shot and Twin Takedown kinda refund you the cost for Hunt Prey
Unless your target survives longer
so ranger is kinda like a ranged or melee martial all about picking a guy and fuckin them up
Pretty much
similar to pf1e's smite and challenge?
In away yeah
Your main feature only works against your Prey, so you usually wanna mark what you're attacking
Though there are some feats to make that easier later too, letting you mark multiple at once
Oh yeah if you Track something
can you re-mark at any time or only after your marked target is dead and gone
Any time
It's just an action
Well "just"
It does still eat into their action econ for larger fights
i need to go back and dig into action econ for 2e
and also look at all the actions you just get all the time or associated with skills
Yeah I very specifically left tracks around the first dungeon I did, and pointed them out to my ranger in a wink nudge kind of way
And he was like 'oh neat, anyway'
lmao

The Thylacines........
champ for survivability maybe
Ranger is one of the few martials that interact with kineticist stuff
As their Hunter's Edges specify attacks and hits, not Strikes
So you can proc it with Blasts
And they also get tons of support stuff that can coexist with Kineticist, like their Monster Hunter chain and Share Prey
man, I suffer for flavor
my carrion crown paladin is using the variant bond for archon bond right
which as far as i can tell is really not very good
but it fits with his association with iomedae
and also has sick aesthetic flavor
finally using it for the first time
in a big showdown with a boss
and i expect it to mostly not do anything
except make me look cool
swash has various 'make this skill better' feats that could synergize with skill junctions, though that'd be a pretty funky build that might take some finagling
Huh, could be fun.
What element though (if mono-element)
Any, really
Earth is the most likely to have high damage blasts they want to use over impulses
As they do full str thanks to armor in earth
Fair fair
Fire is also a bit tempting admittedly, cause Fire has some good junctions and impulses
You could also do an element with impulse attacks, like Metal
Damn I'm now thinking of other cool dual classes
We're just entering the kingdom building phase in our Kingmaker Dual Class campaign
Just killed the ||Stag Lord||
Do you think a Champion-Thaum is good?
Or would a Fighter-Thaum be better
Make sure you read the kingdom stuff carefully
We got details wrong the first few turns
fighter-thaum is just silly
I can imagine
i don't think you'd benefit as much from champ as fighter, thaum has a lot going on
The magic traditions are super cool and I like seeing stuff incorporate them
Reminds me that I kinda wish they'd given spells essence tags when they nuked spell schools
I liked the 'one spell school only' caster archetypes, it seemed like a fun way to use the system to give alternate but still future-proof weird caster variants
yeah I wonder how Captivator is gonna work now in the Remaster
I was excited to see them complete the cycle with other schools
and I'd actually been working on a homebrew evocation-only class lol
alas
like there are still some tags you can use but they're so much narrower and so much more inconsistently applied
i assume you'd just have an individual spell list for stuff like that
it's kinda annoying cause spell schools were like one of the few actually future proofed mechanics in the game
yeah having to resort to specific lists is really bad for futureproofing
i can see how it's an attractive option for the designers
purge legacy content and avoid future arguments about school assignment at the stroke of a pen
yeah, exactly
Pharasma is confirmed not dying, at least for now https://paizo.com/community/blog/v5748dyo6sii0?The-Godsrain-Prophecies-Part-One#discuss
She’s the god of death right?
The only reason Pharasma isnt dying is because she isnt in the same room as me
Yeah she's in charge of the boneyard which is where you go when you die to be judged for your proper afterlife
Ah ok
The universe also collapses without her
Its a slow collapse, but as shown in this false prophecy, it is a collapse
I mean, the prophecy is wrong
both about her dying and the consiquences as is said in that article
Pharasma is important to maintain the River of Souls
if souls don't get sorted, it's pretty bad for everyone
Good thing she's been training an entire collection of beings to take over her job for most if not all of time
well, if a prophecy says "when you unplug this lamp, it turns off" and the prophecy is wrong, that does not mean the lamp doesn't need electricity.
It might not happen exactly as shown, but its still not good
yeah but you also can't then use the prophecy as proof
I'm going to assume one of these turns out to be right though
Given the context
It's more like "When you unplug this lamp, all light in existence will cease to be", which is cearly false
Obiously Pharasmas death is bad but it's not gonna end the universe
Anyway this is.... a lot less than I was hoping for 😅
I admit I was hoping for like
Details about war of the immortals, rather than a short story
But I will continue waiting patiently
I'm more assuming "they in universe know that if pharasma dies her followers will lose power, and that is just shown to us, the audience, that this is how it works"
just like how you know the lamp needs electricity because of other observations
exactly
Pharasma is safe and nobody is surprised
You gotta start out obvious, get the boring ones out of the way
it was a possibility, but fairly unlikely
No it wouldnt, the psychopomps would take over
like I said, interesting
She literally has a Psychopomp she's training as her successor
Wellll, here's the big problem
Told you it was a verse bingo card. Whoever is left is safe
I think godsrain is gonna be The Event name
I wonder if they planned to mark her safe first in advance or not
Cos she was a big speculation
We know that there will be a Gods Rain
gods? Heh, yeah, they're gonna rain
Beyond domains going wild when their deity dies (see Aroden and the former god of animals), Pharasma is what keeps daemons, devils, and demons in check. In fact, she actively reduces how many souls go to Daemontown.
She also made this whole place
I think today's prophecy is a pretty accurate picture of what would happen without like, anyone in that space. it's as much a prophecy of the psychopomps giving up as it is pharasma herself's death
but it's not a single event thing. people can do shit abt it
and most likely would
Yep. The "prophecy" is flawed from go.
rovagug's prophecy will be interesting
"Everyone dies"
Rovagug's prophecy is "wakey wakey time fo skool"
if rovagug dies everyone dies?
Turns out to be a birthday present
If they die, to me it implies they escaped and were killed
But in doing so, that'd kill everyone
fair
Rovagug leading to World War God is one of the more intersting things which could happen imo
If Rovagug dies everyone would drink themselves to death in one big party
Good reason tbh
i'm still on the rovagug train
Exactly! With Rovagug around the gods have a reason to collaborate. In his absence ... XD
That's a bad train, would probably try to eat you.
you can do him in without breaking the universe, which is always helpful from a narrative standpoint
Honestly, Abadar seems like the perfect combination of "changes the world completely" and "surprising"
I'm still hoping for Asmodeus
Hell War Hell War
and has the added benefit of changeing the world in a way that every AP can deal with
Imagine the raw Treachery that would occur
Sanerae, death by Orc
every adventure goes into a city at some point
capitalism gone forever
My top 3 were Pharasma, Rovagug, and Nethys (in no particular order)
I still think Nethys would be fun
I'm not sure if Abadar dying would make cities melt
No, but they would definitely change
My gut feeling is Torag
yeah i am not really sure that killing gods obliterates their portfolio
stops time just before the killing blow "Hee hee hoo death? Oh I've never died before! Hee hee hoo I wonder what it's like!" starts time again
Abadar's death does mean that magically enabled commerce isn't taxed though
abadar dying could be a like
All coins in the world suddenly shift in value
The coppers in your couch cushions are now platinum
The stuff in that vault? It is made of wood now,
That sounds more like War of Mortals material tho
economic upheaval cause there's no weird fantasy economy stasis anymore
what is war but death
not entirely destroy, but it does damage them in a way
there is some effect on the world at least
Yup
Can it? Thought Aroden's death more or less removed the power of prochecy.
you can still predict the future it just won't necessarily come true
There's a lot of spells for just this
as opposed to you can no longer predict the future all the previous methods now just return static
Yeah, divination magic still works
Before aroden, you could deadass like
Tell the future
Full stop
You can't do long term stuff
You could cast a spell and know what was gonna happen next year without a shadow of a doubt, unchangeably
Yea there are a lot of prophetic spells but they all come with like 'dc 5 secret flat check or it tells lies'
Now you get back what might happen, maybe
And all prophecy can be changed by mortal action
Did they announce who died
No they won’t be for a while
They announced that Pharasma was safe
And it seems like they'll be doing drops like that for a while
Wasn't someone betting on Pharasma
maybe even 20 weeks
Narrowing the dead god out by process of elimination rather than pointing them out from the lineup
Makes sense
Admittedly I missed it was a bingo card on first glance (that is, yesterday night lmao)
I thought it was just like
A lineup
Groteus is like :3
What is the TL;DR?
Because I actually like her and love the lore around the Boneyard
As presented in the prophecy, the Psychopomps are overwhelmed by their loss of leadership, souls start winding up in the wrong places en masse, undead raves everywhere because ding dong the witch is dead, heavens trying to export the sudden influx of torturers and genocidal maniacs back to hell in exchange for the innocent orphans and saints they've wound up with, daemons are eating good because the river of souls is total chaos
People's perception of life and death fundamentally change and people are a lot more afraid of death because who the hell knows whats gonna happen to them in there
The psychopomp author doubts that the psychopomps would actually lose control of the situation that badly though
Also Urgothoa is happy
At one point Urgathoa is described as being so happy that empty cups the world over spontaneously fill with wine mixed with blood, yes
The people are #maleghast-general would love that
thank you for the summary!
I'm wondering what would happen if Rovogug died
Seems like a "and there was much celebration" thing though
Like almost universally
yeah but then the divine cold war would end
Yeah
And thus the War of Immortals begins
I feel like Saranrae is gonna be one of the last to be marked as "safe"
I'm glad we're gonna see the "consequences" of all the deaths
If only to keep that suspense going
I'm still banking on Zon Kuthon being the one that dies personally
tbh I think the devs are like
genuinely kinda bullshitting about starfinder's canon not mattering
Yeah I feel this myself
like, there's no way starfinder 2e is gonna be incompatible with pathfinder 2e as a setting
Like they're not gonna kill iomedae or some shit and have her be alive in SF
that's just not gonna happen
Gorum dying: The world is at peace 😌
(Realistically I feel it'll be like)
(There's no war but also the mortal races have no way to defend themselves from The Horrors)
I refuse to believe that Zon-Shelyn was meaningless
Killing Iomedae would be weird. Like Aranzi is supposed to be replacing whoever kicks the bucket right?
I mean in like the main 20 yeah, not their job.
What horrors?
Well, I do think that the Zon-Shelyn thing may not necessarily be the result of either dying
Maybe they do a fusion ha
I am so ready for the Shelyn goth/emo arc
they've also said the prismatic ray is changing and
I just don't see paizo killing any of them tbh
the cycle of souls thing is my least favorite part of the setting and if that's staying I've kinda lost all interest in who dies lol
Oh I just meant generally like
Dragons, trolls, aboleths, wraiths, a particularly hungry tiger
All the fucked up shit that aren't necessarily tied up in the concept of 'war' and don't use 'weapons'
the spells prismatic ray are a pun on are gone in the remaster which I think is relevant to it 'changing' haha
See ya when War Of The Immortals drops I suppose
I admit this slow feed wouldn't be my first choice either but I don't mind it
I mean I'll be pretty excited if they tease anything about how they're gonna do the mythic system
if they all have like some exploration of what their death could mean I think that's interesting content in and of itself
though if it didn't warrant a full class-style playtest then it's probably just Archetypes, But Spicier
maybe not as part of this book
I'm sure we'll learn more about it as we approach release
but like
Now to try to moraly justify necromancy and raising the undead! 😄
they're gonna preview it like a normal book in addition to this stuff
like they're gonna show off stuff
Yeah I feel like mythic stuff is realistically gonna be 'free archetype with this spread of Rare archetypes we are releasing in war of the immortals that have really strong effects'
Lharasma died and people are getting flung all over the place. Not to mention 'normal' resurrection is fucked
which is fine, really, though I suppose if there was ever a spot to bring back 1e-style jank mythic would be it.
I agree
My personal thing is gonna be letting people free-free archetype
True, is a free for all
Now, to try to justify in the universe Pharasma is still alive
normal free archetype + earning myhtic archetype feats over the course of the story as bonus feats
28 class feats on one char 
now make them a kineticist
WHEW
Oh hey
They're also writing a new book about the Death of the God
Like
A story
Not a source book
huh
Yeah
They did a few of those for pf1e
It's getting a rulebook, an AP, and a novel
I wonder if that means it'll be more concrete than Aroden's
Like instead of 'one day the MF disappeared' its like
'And so Sarenrae got domed by Asmodeus' spear, and everyone lost their shit'
I mean
Gods dying is no small thing
The last time a core God died the world got fucked up in several ways
And I guess the new Lost Omens book as well
tbf it was set to be a new era anyway
Mysteries of the Divine
A huge deal
True, but it all went to shit
they were just wrong about what the new era would be like
Because prophecy literally died
Imagine being on an adventure and just seeing the sun just. Wink out
Like this
Given the Ashen Man has been built up for a while
And the Ashen Man directly works for Nyarlathotep
New Golden Era of Humanity
Aroden: "Would be a dick move if I were to just suddenly cease to be"
Part of me thinks a golden era of humanity would suck for all non-humans
Aroden fucks up everything, even when he dies
Probably would
Especially with Aroden at the helm
a lot of humans aren't too upset the empires didn't resurge too
Aroden wasn't exactly the greatest guy if I remember right.
Yeah
more like golden age of imperial assholes who fetishise humanity
Not again,,
aroden was uh, well liked in specific places yeah?
Actually, where did aroden sit as far as like... hierarchy. He wasn't a chief god in the pantheon was he? I figured saerenrae has always been on of the paramount good aligned gods. Was Aroden heavy on the law side?
She was his Herald and all his duties kind of got thrown on her.
Also Aroden was Lawful Neutral
pain
I feel your pain
is this still accurate?
Seems good to me
I think my Lizardfolk might have just crit failed an RK on whether Ochre Jellies are edible
He was told that if you boil the slime it'll stop being acidic and become a minty fluid you can use for teas
While our goblin insists drinking Ochre Slime fluid will kill you regardless of whether you boil it
(My lizardfolk is still taking a gourd full)
My paladin being devoted to iomedae and being raised in a temple in absolom would give him a rosey view of Aroden I imagine
They already have a domain iirc
She already has domains and a deity list, she's just being moved to core
More than anything, Arazni is a survivor. Once, long ago, she was a force for good, a warrior-mage who sought to improve the quality of life for residents of her homeland. Long after her mortal death, she returned as a herald of the god Aroden and fought alongside mortals during one of their darkest hours. But humanity and her patron alike aband...
Areas of Concern: the abused, dignity, unwilling undeath
yes
he created the Isle of Kortos as basically a pet project
just raised the whole thing out of the sea and terraformed it
Extinction Curse also goes into that
it was also to raise up the Starstone admittedly, but still
The raising out of the sea was to get at the Starstone iirc but the terraforming was just something he did yeah
And did a bit of imperalism
Going too in depth on that is Spoilers, tho
Chases Deskari out of Sarkoris and the Sarkorans are just " Whatever dude, was just some big bug."
Deskari: "Bet?"
He also helped Arcadia...and then botched it
funny combo; alchemist fire splash from the alchemist, ally in splash zone uses eat fire
What did he do there?
I don't remember exactly
Nice
Make Sundowner your next Starfinder villain
god it is so confusing to know what i should be building in starfinder
1e im assumming
trying to decide between soldier and mechanic
yeah i saw that which is why im considering the class. But i'm trying to figure out whether to go ranged or melee
and whether the feat investment needed to give mechanic heavy weapons is worth it
So, next week, when the next safe god is reviled, is valentines day. So if Calistria is safe, that seems like a good time to reveal it
also the march 20th is the equinox, but that seems less relevant to any of the core 20
Also, there will only be 9 more blog posts before they reveal the dying god in a livestream
that's a relief, at least
my cave elf has seen cows for the first time at a farmers market
having met horses before that, we has decided that all cows are just Horse Cambions.
cambions are tieflings if anyones wondering )
May I ask why?
My fuckload of paaridar session went well
idk ‘god of self-mastery fucking bites it’ just seems funny to me
Y'all wanna take bets
Irori dies and suddenly everyone is like "idk I can probably have cake for dinner"
you'd definetly lose 20 I think
40 bucks on Iomedae
I'm not betting on anyone I just have picks I'd like to see
I obv won’t actually but I’d put 25 on Iomadae
I’m putting a 5 on Irori
Conversely competitive eaters the world over just aren’t into it anymore
All across Golarion, people have a lie in
Going to be joining a campaign of against the Aeon Throne!!
my money's on asmodeus. maybe that voids a bunch of important contracts resulting in the god war getting even worse
BORN TO DIE
PACT WORLD IS A FUCK
KILL EM ALL 318 (AG)
410,757,864,530 DEAD AZLANTIS
ough its a starfinder path, that explains why i didnt recognise the name
minor spoilers for strength of thousands
||there's a fight where your goal is to look like you're bad at fighting, which you achieve with a once-per-round single action. my party took this quite seriously so they almost all did it every round. turns out having only two turns a round to actually fight with can turn medium encounters into surprisingly dangerous eight-round gauntlets!!! oof||
Hey so like, why does it feel like pathfinder 2e needs to update constantly on foundry?
The game does not get new content this quickly
Huh
technically azlanti is a pathfinder term that ended up in pf
just that as far as golarion was concerned there are no more azlanti
but in starfinder they have their own star empire
Lots of the updates are tweaks and fixes and new content on the foundry automation side
Not the game content side
yeah
like all the text for each spell from a content update can get done in a big drop
but then making macros etc for each of those spells happens in a trickle between content updates
as well as general system improvements like automating new things
Honestly I guess I just haven’t run into much not automated yet
Only really kineticist impulses
that's cause there's constant updates adding new stuff hehe
you definitely don't really need to update every time
you can check release notes on their github
Yah but I’m always just a little bit annoyed when I see that orange icon
It just seems like it’s taunting me
Even if the only update is for a magic item I’ve never read before
IIRC they managed to travel to another planet before Earthfall via portals, and those on that planet got stranded following Earthfall
Kinda like the elves did
yeah, albiet they went to a whole other star system as opposed to the next planet over
iirc, the Azlanti did colonize other planets in the Golarion system too, like Akiton, but Earthfall cut them all off from the empire and those colonies collapsed
Losely speeking of earthfall, where does the name Golarion come from? because in most languages, the word for the planet is their word for earth, dirt, or land, but not Golarion
is it just a made up word with no greater connection to the setting
Yeah IIRC golarion was made (as in, the planet) as a prison fkr Rovugug
And life just so happened to develop there
Thought Golarion already existed and the gods just picked it to be the place they would seal the Dead Vault in?
Golarion is older than Rovagug
because it was one of the planets he wanted to chomp on after he left Axis and then got trapped
The other two planets he wanted to Chomp were Earth and Androffa (the planet the people who made androids were from)
damn he has range
Also Serenraes followers are kinda dumb
D:
she fixes a giant hole in the world and is like "DO NOT GO IN THERE" and then they build a giant city on top
yeah that didn't go super well
Didn't she also cause the hole?
Or was it like, they made the city when she smited which caused an even bigger hole
She smited the hole back again
there was a hole, then she fixed it and was like "Don't go here" then they went there and she smote em
should've put a bunch of scary spikes on top like that one document on nuclear waste storage
maybe what she did was that and it backfired like it's worried it might
Bad ending of Buckshot roullet ?
Should I put my Paaridar fellas in a Google doc or something somewhere? They turned out really well, even if they’re just the manticore paaridar level boosted and given other abilities
I'd be interested!
I do need to make some small edits now that I’ve actually played it
Might also vary their level some given that for gameplay purposes in my campaign
They’re all level 14
I wanna see them
The mantis fella was particularly fun
Leaping grab and fling on a monk chassis is hilarious
Jumping around grabbing players and throwing them into each other
And alright I’ll throw it together this afternoon
Would it make sense to sheath a sansetsukon on your back in a like, wooden tube?
thats the 3 part staff?
Like it’s folded in on itself and put on a tube
Yes
i think as weapon it was probably just carried in hand or bundled in a pouch, but I could see it being placed in a tube. Though across the back in a tube large enough to store it stacked feels like it might be unnescessarily cumbersome
traditionally it'd be a cloth bag i think
Oh I didn’t know that’s how it’s normally carried
Oh
That’s admittedly kinda similar to how I was imagining it
Just made of wood instead of cloth
because its not sharp, there's less need for a rigid sheath to protect the blade, rather you're mostly protecting it from ambient conditions
That makes sense
are sansetsukons things i can get in pf2e as a monk using monastic weapons instead of a style?
Yes, it has the monk tag
Ye
Slightly Related: I only a little bit ago realized how rare versatile S/B weapons are
The Three Section Naginata is about the only one I could find
D8 deadly d8 sweep is a pretty nice statblock to have that on though, maybe I'll do some wacky human martial with one
man i just resolved to play a kineticist
but i forgot about all the cool monk weapons
Also the sansetsukon actually has a niche now
With disarm significantly better it’s now a two handed monk weapon with disarm, a d8 damage die and the flail crit
Also parry
leiomano
though I think it's pretty much the only one
Theres also the uh
Clockwork macuahuitl
Which near as I can tell is a greatclub with versatile s thats 550 GP for some reason, as its clockwork stuff does not seem to actually amount to any gameplay benefit?
Bo staff is the only monk weapon with reach right?
does seem like the idea is you take a style/styles OR you take monastic weapons
instead of both
yeah it's not particularly special
pantograph gauntlet as well I think?
Yah
not that it's that good
Most stances lock you into their attacks
And the ones that don’t, you still don’t have much of a reason to use a weapon
Bo Staff is pretty good though
So monastic weapons is kinda a dead feat
yeah bladed scarf isn't a monk weapon and the ACME Extendo-Fist is
there aren't a lot of great monk weapons yeah
It’s like, bo staff, Temple sword, and that’s kinda it tbh
i dunno if it's a dead feat, since you get expert in your weapons at the same time as you get expert in unarmed, and it frees up feat slots for other stuff rather than style feats later on, presumably
I mean there aren’t really style feats latter on
The vast majority are level 1
They’re kinda your expected level 1 choice
Unless you’re making a weapons monk
arent there feats that link into some styles?
Yah
thats what im referrin to
But they aren’t necessary
They’re just extra feats you can take if you choose a specific stance
They aren’t like you get a new stance
right
You get a new action for that stance
i wasn't implyin new stances necessarily
unless you took that weave between stances thing
rather the monastic weapons feat gives you access to some stuff you would otherwise not be easily able to access, ties into progression, and then off you go
rather than any incentive to link in further feat choices
sides, some monk weapons seem pretty cool imo
Ah, I was confused
I thought you were talking about a build where you take both a stance and monastic weaponry
negativo, though i did try to do that when i was playing around with the character builder
and found like 1 or maybe 2 stances i could use it with
the mikazuki seems like a fun thing to us
is a bow and a sansetsukon
The thing is mostly that most Monk weapons range from kinda meh to pretty good, while stances are really good
i feel that, though to me, the coolness is also a bit of an aesthetic consideration as well
rather than purely mechanical
like being able to be a tonfa user? kinda sick
I'm a peafowl enjoyer but other than that I'd say Bo Staff is the primary Monastic Weapon that competes with monk stances
The others tend to be downgrades
Monastic Archer is rock solid but also isn't technically monastic weapons lol
apparently peafowl and whirling blade stances seem neat
and yeah, i don't necessarily mind the downgrades, because i suspect the distance or size of the downgrade is not... a gulf or massive
depends on which weapon exactly, but yes it's not necessarily a huge issue
tonfa ironically are kinda not great, because they're basically worse than your regular Fist
nunchuks, sansetsukons, tonfas, hook swords, butterfly swords, tekko kagi, and kusarigama? All of those sound great
or sound cool anyway
what makes hte tonfa worse than the fist
so as a Monk, your Fist is a d6 agile, finesse
tonfa is 1d4 agile, finesse, twin, parry
twin and parry seem like they're not nothing at least
twin still only makes them catch up to a d6 effectively at best, and you need to dual wield and actually hit with both in the same turn
parry is technically useful, but if you are unarmed you can just use a shield instead
God that still feels weird
butterfly swords also seem fun
I know why they can but man it doesn’t feel like monks should use shields
Yeah the shield monk is Cursed and unfortunately Optimal
feels like unarmoured should include not having a shield haha
I can accept casters being optimal with shields
I don’t like it all the time
But I can accept it
But monks?
The punch kick move fast dudes?
Why are they optimal with shields?
especially since wearing armour is pretty much detrimental
I DO like Peafowl sword and board monk tho
Its an entirely different narrative feel than conventional monks
More like
'swift amazonian (as in the greek ones) warrior' than 'kung fu'
but anyway, I do wish monk weapons got a boost, because I do agree a lot of them are cool conceptually
they just could stand to be a little better so they actually compete more with stances
But shield + punching is just
yuck
kungfu utilizes shields!
Yah weapon monks feel much more shieldy
but usually paired with a sword
That’s fair
Part of the thing about monk weapons are like
They can’t be better than stances because like
Yknow
Worst part is that it’s optimal to also hold a potion
Other people can still grab them lmao
So really it’s shield+potion+kicking
yeah but tbh optimal can eat my butt
I feel like maybe the monastic weaponry feat should just be baselined but even then some of the weapons are just bad
i won't be holding a shield and a potion and kicking everyone
Yes
I have always said this
The best monk is kneeing dudes in the chest with a steel shield in one hand and a handle of alcohol in the other
See this is
Part of why I make drawing consumables free
Is cause it taking hand and action economy leads to some
Weird things
ill take the hit of being not optimal to avoid the dissonance of playing a character theme or style around being the most optimal
It's absolutely foul thematically yeah
Captain America monks are good, actually
The ultimate thematic horseshit
But yeah, uh
There are some true F-- stinkers like the Sai or Fighting Fan but you can make most of the monk weapons WORK
But most of them do not offer many tangible benefits over base Powerful Fist, and only one or two offer any benefits compared to stances
Unfortunately
like ill play a butterfly swords monk if i wanna play a butterfly swords monk, the idea that its a bit worse on a mathetmatical analysis wouldn't really like... slow me down at all
because i like butterfly swords
Yeah most of them are viable just not strongly compelling
That's the one time it works lol
Then feel free!
Only god can stop you
its a bit silly also, that a knuckle duster just makes you worse at punching xD
actually on a tangent from the current topic; would yall use a monk class to make a street brawler/pugilist/boxer?
The impression I get is that PF2 is balanced to the point that it can seem very powergamey just because optimization becomes about squeezing out the last drops of potential power difference
Monk or fighter
You can but I think if you're gonna wear armor fighter is better
i was thinkin no armor if that helped
Monk probably then
or light armor, possibly
Yeah! You could also do Fighter with Martial Artist or something
Or Animal Barbarian with flavor changes (take ape, say you are just Going Sicko Mode instead of transforming)
Yeah there's a lot of "fighting for that last 5% optimal" in PF2 which is... satisfying but also not really necessary in anything but the most brutal death marchy campaign
Martial Artist Ruffian Rogue
martial artist is a dedication?
Yeah its kind of a diet monk dedication thing
Yeah, its an archetype what gives you powerful fist and monk stances
ooo neat
Aside: This does remind me that 5e has a shield monk for Odyssey Of The Dragonlords thats real cool https://odysseyofthedragonlords.obsidianportal.com/wikis/monk-monastic-tradition-way-of-the-shield
Fun fact: ruffian’s wording makes this non-viable
Ngl I would like a couple monastic weaponry feats that like
Aww
yeah that would be cool
I thought that got changed in remaster but I could be misremembering
It should work, but it doesn’t because ruffian is still seriously undertuned
it is a bit interesting that there is a whole host of monk weaponry, with most of them with an overall reduction in damage to the class that uses them. Many of them do seem to have a defensive benefit
so like you could go monastic weapons and dual butterfly swords; you end up with good kicks and then you defend yourself with the blades thematically could be neat
Okay lukewarm take: monk weapons should work with monk stances by modifying them slightly
monastic weapons + dragon stance or something
the weapons are a shittier shield with concealable, and the kicks hit hard
There should be more peafowl stances I agree
weapons being butterfly swords
If you can still use monastic weapons in stance but they don’t get buffed by it
Yes, that’s my proposal
oh right, so with parrying, i dont have to attack with it right
Pull out the blades to modify but not enhance the stance, that kind of thing
i can just be carrying em
Mhm
and benefit from parry?
Sidegrades
Yeah
theres nothing more efficient about runing up and enchanting weapons over like... hand wraps right?
i guess a side benefit might be since a lot of monk weapons come as twins, you could enchant two different things
TBH id accept like
If you have a weapon in hand, add versatile for that weapons damage to your stance
Because then I could do my sword and board monk with a stance
tbh there should be a sword and board monk stance xD
Yeah, that’d be the simplest way to do it
There is it's peafowl
Generally considered Kind Of Eh
But I like it
free stepping seems cool
oh what makes the fighting fan so bad?
being able to hide it as a personal device seems fun
See the monk already has a weapon that's totally invisible
It can't ever be disarmed
sure, but you can't use your hand as a utility tool to solve environmental problems in a fix, or jam it into a spot to keep something shut while you run (unless you have detachable hands)
(this not being specific support for the fan)
I think the fighting fan is much more relevant as a sneaky weapon for non-monks
fighting fan is not the worst d4 die trait spam weapon tbh
kinda unfortunate there's no jian style weapon
but its like when you can swap deadly d6 for a d8 damage die by taking wolf stance its
fudnamentally its kinda a thing where most monk weapons are agile and finesse on the chassis that one of its big deals is getting The Best Agile Finesse Weapons
Yeah that's the sai
Finesse agile disarm versatile p/b 
how do you access monk weapons as a non monk? Can a fighter automatically use them?
:/
maybe if monastic weapons at a feet just bumped up the damage dice by a factor of 1 for monk weapons; or got some sort of flat bonus
monastic weaponry should just not have a feat tax
The monk tag marks stuff monks CAN use, not things ONLY THEY can usr
its unnecessary
I think fighting fans have a pretty nice niche as an easy to conceal weapon for a Rogue more than as a Monk weapon even with the Monk tag
honestly i figured the idea was to give monk weapons useful tags
but apparently stances also just give you all those
and loads of damage
and everything
Has there been any indication of Monk weapon changes in PC2?
I remember the devs saying something about them
bit disappointing tbh
In a more general sense
Thing is fighting fans don't even have the concealable trait
i did notice that rpgbot evaluated a weapn monk as mostly being fine
i mean I dont think fans are any easier to conceal
the point is you dont even need to
arguably
that would be my thought
Well the sword cane is in the same boat and it's concealable
They're both mundane objects with sharp stuff inside
difference being that with a sword cane you have to figure out it can open hence the -2
fighting fan if inspected not so difficult
but both have the advantage of hopefully avoiding inspection entirely
i don't put much stock in rpgbot's evaluations but it's mostly fine yeah
its just the annoying pf2e thing where its not bad by any means its just worse for no reason and its frustrating
yeah, i gotta fight the negativity cause its a bit disappointing that a bunch of cool stuff is just "All around worse and thre's no point in it" vibes
i think you can and should eliminate the monk tag and it won't make a blind bit of difference
just do X, or Y could do it all better
it just increases the laundry list of weapons
frankly we have more than enough weapons
I mean I like the big list personally
And the monk trait kinda needs to exist for monks to be able to use weapons without getting into like, either finessing them or GREATSWORD MONK
are you saying remove the monk tag or just remove every monk tagged weapon? cause removing the monk tag doesn't remove the monk oriented weapons, just takes away the tag
Yeah honestly like
If you can flurry with dragon stance why not flurry with greataxe
i think you can do a lot worse than just removing the monk weapons as well but if you want that variety then you can keep 'em i guess
I just like having all the weird variety yeah
I’m a big gear porn fan tho
I like all the little fiddly bits
i mean, if you wanna get reductionist, you can really remove every weapon and just have "Weapon" as a profile, and attach traits and damage dice as a sort of points system
Yeah I like a big list
And tbh I'd take bo staff and temple sword even on non monks
Even if they kinda suck most of the time but I think that’s more on the design of them ala like
Fucking backswing
afaik the monk tag is just a vibe check
Or forceful
Bo staff lunging fighter 😌
maybe
Although a kenku might be able to make a naginata a monk weapon iirc
Wait
No
Nodachi
That’s the one
Big sword
TBH back swing is neat
It's agile in the one circumstance you want agile most
'fuck I rolled a 2 on my no map strike's
And you get a bigger damage dice than agile usually
also: advanced monk weapons are a solid lol
Also known as wind and fire wheels, these large, flat steel rings feature several protruding blades typically stylized to resemble flames.
i mean it's a die increase isn't it?
and they made it a d4!!!
nobody says the die bump on fatal is bad
but I think thats because the monk vibed weapons are usually ones that get abilities that dont actually like. mechanically provide a new niche to monk because the reason they feel monk-y is they do the same thing they already made monks do better
Nah forceful is just a flat damage modifier equal to the number of dice
Yeah
Especially since it's almost always in the context of like
Jump through hoops for damage parity with this other eeapon
word salad oops
It’s only on your MAP attacks
Yah backswing to me is like, budget Agile for higher damage weapons
this is just fists but worse, isn't it
It’s certainly not disarm
What you want is Agile Backswing
As ever, I am here to rep the Fire Poi as an advanced weapon
in this brave new disarm world?
TBH
Disarm kind of whips now that success sticks around
Sword and board fighter that can still do the -2?
Yeah nuDisarm is legit
I mean disarm is pretty solid now
same
But that’s fair
trip is so good
If you can’t trip someone
Weapons are way more common than not as difficult trip opportunities
Also like, if you do get the crit it’s legitimately better then trip
Because that’s just no more weapon now
It trades off the trip’s standard value being better for having a way better crit yeah
honestly like, to me, the main thing is that monk weapons (outside of game logic, using like martial arts monk logic) are integrated into a style or art they learn or practice. So they should enhance something they do. In a mechanical sense, they should be widening options and applicability OR improving existing capabilities; but stances do that much better i guess, at the cost of needing to get into the stance at the start of combat
the crit fail is also a lot less bad
There's a funny edge case cuz
Standing from prone is move
And fix disarm is manip
So it can get disrupted
(I have done this on my freehand fighter)
If you're in a humanoid heavy campaign, disarm does some amazing work
I almost always have someone surrender if they get their weapon taken and they don’t have good unarmed attacks
Cause like
i feel like disarm is also conditionally great if they have a sick magic weapon
They aren’t winning this fight anymore lmao
Yeah
that they rely on
All of my guards are trained 3rd level monks at minimum
It happened in Strength of Thousands to an abendego brute
oh disarm fix being disruptable is pretty good
Who has like
A 1d8+5 punch
Vs level 11 characters
He just gave up
That’s not happening
like you know how it sucks when, as a fighter, you get your fancy, expensive, magical and enchanted weapon you'lve put everything into? It sucks when that happens to someone else who did the same thing
I do hate it when I get my cool weapon yes
I felt like such a motherfucker
It was on ||voldmyra|| from kingmaker too
Just
Egar Kalt, certified Hard MF
Disarm is one of those things I don’t have enemies do unless like
Disarm is in a healthy spot is the big takeaway
They have features about it
Because good god it’s just awful feeling if they crit a player lmao
Yuuuup
i havent gm'd pf, but like... i feel like i would
cause i feel like a player egg's basketing should be targeted a minority of the time
It convinced me to snag disarming twist on him down the line
It's such an encounter defining choice
Oh yeah that’s what I meant is like
Enemies tripping people? That’s fine that just happens
An enemy who disarms you? The encounter is now about that
Sometimes players deserve to eat shit, tbh. :p
Oh yeah just not an always food is my point
Ye
It’s like tumble through where I generally don’t have NPCs do it a LOT
i do feel like if you're a enemy npc and you see a PC with a magic energy sword of godly power and you see that he's just holding it, you might feel like if you can get that sword out of his hands, you will stand a MUCH better chance at surviving today's battle
Yes, absolutely
(you probably won't, you're an NPC, but like the thought is there)
But Yurgen McRando should not be that guy
I guess I just mean for me it’s like
hm
are there tools to make it harder to be disarmed in the game?
like tying the sword to you
Oh yeah
or chaining it to you?
There’s a bevy of mechanical things to make disarming harder
Which used to be something of a running joke
retrieval prism is a favourite
I don't know if locked gauntlets or the like are still a thing
no, i think they're out unless they're buried in treasure vault somewhere
A pity
I am pretty sure weapon cords still exist as an armor mod tho
i think there might be a bit of string that lets you pick your stuff up again
I lived my Black Templar vibes
Although god forbid you use it reload…..
are they things that the players can access reactively? like if they get disarmed once, they can go buy some gear to remedy the situation?
Yah disarm is one of those actions where like, even if it’s good advice to have NPCs fight smart, they still gotta fight a little dumb for encounters to be fun
ok cool
Like yah, maybe it’s now very optimal for NPCs to go for disarms
itd suck to want to solve for disarming bad guys
But man that’s unfun if the dice go off
and have to take a feat
I’d maybe have it happen more in like
soulforger is pretty good if you're upset about getting disarmed
A pirate campaign
Pirate Campaign....
just sailor moon transform your sword back
i like the idea of human enemies going for disarms as part of a larger goal of taking prisoners instead of murder
Disarming to me thematically feels very like…… idk the word but like
Actually, this would be perfect for Edgewatch
like "hey i disarmed you, lets talk"
Emasculating as compared to anything else
or "hey i disarmed you, surrender"
Getting disarmed really makes a character seem incompetent lol
unles you're a monk lol, they disarm your monastic weapons, and suddenly you're more dangerous because monk weapons were weaker than your hands
Even with the rules
pf2 did a good job of limiting save or die/suck forever in the magic system, it's sort of galling to see it's still there and still only really affects martials
"I'm going to take it easy on you." pulls out nunchucks
ive never been a huge fan of the idea of total investing on a single weapon and then enabling that choice to only benefit them conscientiously
unfortunately in base pf2 that's kinda the only game in town
you aren't expected to have the resources to keep up with several sets of gear
i feel like if you're a real warrior in the world of golarion, you might have alternatives or back ups instead of becoming a complete wreck the moment you drop your sword
I will say that backup weapons are dirt cheap now at least
The only reason my fighter had a bunch of gear is like
Grabbing enemy weapons on occasion
i'm a big fan of tattooing fundamental runes onto people
And putting them in my thousand blade thesis
cause like, ultimately, your sword can be stolen, broken, dropped, melted, etc.
even if magical ones are a LOT harder to break
They aren’t!
And having proficiency with unarmed no matter what helps
oh no?
Magic in PF2E doesn’t improve a weapons hp in any way
i thought magical-ing shields and weapons upped their hardness
yeah no even the magical materials aren't that tough
But also weapons are un-targetable
no more sunderbarian shenanigans?
There's no more sunder, yeah
Yeah no more sunder
cant they be targeted when not held or worn?
There's some bastard creatures
yes, unattended objects can break
but broken is pretty easy to get around
it's a little less likely for them to be destroyed
Fixing things can be trivial
Cause adamantine armor should be cooler than it is
That shit is expensive as hell, it should give like, low physical resistance probably
Shields materials do matter tho
A sturdy adamantine shield is hell
There’s also the indestructible shield magic item which I’m planning on giving my Cleric/Champion at some point
I say cleric/champion cause they basically built a discount champion who was a caster
Level 11, 40 AC with buffs up, access to healing font and healing hands
I Am In Hell
Sorry for the ramble lol
out of curiosity how much of a compromise in your ability to keep up with the curve is it to invest in like 2 pieces of gear, with one measurably behind the other by like 1 tier?
i dunno like an enchanted weapon and a backup enchanted knife or something
If you’re keeping it behind one tier it’s not a big deal
Like it’s notably worse but the runes scale steeply in price so you’ll probably be able to easily keep it ‘up to date’
Yeah by the point you can get a +2 rune a +1 rune will be hilariously easy to acquire
Never hurts to have a good boot knife
Or some kind of alternative to being rendered completely incapable by not having your main thing around for whatever reason
(I'm generally a big proponent in general of not having the badass party of heroes only ever fight when they are at their very best with all their regalia and resources available to them)
i mean that's all very good practical dungeoning
and i think that if you're running that sort of game then it's fine
Does a 10 foot pole still have a home in a dungeoneers kit?
Reminds me that you can technically get a Striking Rune without a +X rune
One of my friends is using a striking bow without a +1
You know, it's actually hugely impractical come to think of it, to carry anything around that's 10 feet tall
This is the same game with the level 5 Fighter with basic, non-magic weapons
Like most places don't get interiors built with 11 feet of clearance
Much less actual dungeons
I guess if the pole breaks down into smaller parts it makes more sense
it collapses yeah
….. I’m almost certain you can’t do that
yeah you can technically have any arrangement of +X and striking, its just very silly
Four fundamental runes produce the most essential magic of protection and destruction: armor potency and resilient runes for armor, and weapon potency and striking runes for weapons. A potency rune is what makes a weapon a magic weapon or armor magic armor. An item can have only one fundamental rune of each type, though etching a stronger rune c...
the last sentence describes a similar thing as unlikely and not impossible yeah
the important thing is that skipping upgrades doesnt save you money, since you only pay the difference when upgrading
Was this intentional?
They they do that on purpose??????
+3 major striking costs 40k GP no matter how you get there
Also I am very late because I was walking my dog during this convo
But
What now 👁️
a striking weapon is 35 gp cheaper than a +1 striking weapon though
But it’s a sick ass umbrella that’s a bow staff that can function as a shield
Bo or Bow
And can you use the shield while using the staff or is it some 'one action to interact to swap modes' nonsense
if youre penny-pinching about 35 gp in pathfinder 2e, i cant help you
mm
35 gp is a fair amount early on I admit
We're playing SOT and we're constantly starving for coin
Bo
It's cheaper ig
I do not remember
We're level 5