#DOTA 2
1 messages · Page 3 of 1
I'm the support that forgets to buy dust but as soon as someone goes invis I slam a sentry down as though that was my plan all along
lol same
God, my entire report history on dota is like, full of furion and axe
I forgot about LC but I also haven't seen much of her recently
Congratulations you are now a mid player
Leveled ult instead of stats smh
i'm a believer in levelling SF ult
Slark players are on the same tier as shadow fiend players
Oh I hadn’t even read the rest when I replied lol it’s literally the next thing said
Sf has a history going back to dota1 of being that way
yes, join us 😈
Would anyone wanna doater a bit later on today?
i'm down
I'd be down
potentially
till isn't working today but that's cause he's super sick
will have to see
Are there any heroes y'all just can't make work cause your brain just doesn't click with how they are supposed to play? Mine is Dark Seer. I can look at all of his abilities and recognize them as ridiculously good, but whenever I play him he just feels so weak
This little purple conehead will be the death of me i stg
<@&877973728997294120> dota?
Doter
any more?
till's still sleeping I think, gonna pass on dota 😖
I can doter
1 more then
yeah i've confirmed that i'm donw
4 is pretty good
@light urchin ?
fraid not 😔 but thanks
ok thats fine
i dont wanna have a random person
They could be a friendly random person
eh, alright then
doubt it
they do exist, albeit rarely :v
wait are we no-game if no 5?
I'd be fine with 4 
ok
why did you react with that emoji
As if my piss is a fine Italian wine
I will return in 4 minutes
have covid so I think I'll pass
get well soon
ggs
oh man for a real throwback look at this match
i was support riki
back when riki was one of the strongest supports in the game
If you go p4 and do a kill lane maybe
Support Riki was really popular when he had an ability called Sleep Dart
r5 is actually pretty enjoyable, I like the challenge of keeping ward coverage up/dewarding and staying on top of bounty/wisdom timers and then stacking camps. Its a bit overwhelming and I've definitely let stuff slip but its quite engaging
Helps that venge is a fun character, gonna play a lot more of her along with venom. Does anyone have any recommendations for other solid r5 heroes to try? Ideally nothing too fancy mechanically
do ppl play bane on 5?
Yeah
Good on 5 if you can nightmare save your carry and enfeeble enemies trying to attack them
ok so i am not immediately bad at judging
it was good mostly because of his old aghanim's shard ability
it was a long range targetted spell that launched a dart projectile. when it contacted the enemy they would be put to sleep for a long duration, and then they take damage on wakeup and i think were also slowed
for 1400 gold you have this ability
it was an amazing pickoff tool
I see
Oh nice, I like bane, they look cool
Bane is good if you like punishing the type of carry that goes in and does everything they want to do during their BKB timing
Phantom Assassin, Sven, Troll Warlord
Forces them to play around you or lose
Note: playing Bane will lead to them trying to kill you first every fight
Just more opportunities for me to practice not panicking in fights :v
Also a good lesson for item optimization!
Dying constantly leads to questions like what can you do to stop this
The answer can be Ghost Scepter, Force Staff, Linkens, Glimmer Cape, ect
Sometimes you just don't have the gold for that cause you are a lousey support and your team is losing but ya know
Even then there's positioning better or keeping on top of warding flanks
riki support is not really viable anymore
and in general I'd advise against the "unconventional" supports early
isnt that still technically 4
yeah but its not good
ok
like you just don't bring much to the team
and like, nyx assassin is right there i guess
yeah I mean plenty of them
like the numbers are farm priority more than role exactly
though some roles tend towards specific numbers
I see
nyx and sky have really big magic burst with only a few items
clockwerk or earth sprit or spirt breaker or tusk are initiators and controllers
invoker as a 4, or rubick or etc are backline mages that scale with some items
furion or bounty as a 4 are free to roam the map and be annoying and eventually can become farmed and a 4th core
Is snapfire more of a 4 or a 5? I figure she can probably do both, since at a glance she doesn't look super item dependent
I'd say more a 4
but can do either
there is a rightclick build for her lategame, but in general she likes having a few items and does need to get a bit in peoples face and so wants to be not totally made of paper
Yeah, that's fair
Are hoodwink and disruptor similar in niche as a 4?
similar ish, hoodwink is just a grab bag of stuff, disruptor has a big teamfight spell and good catch
I’m just looking to figure out some other 4s to be more diverse
hoodwink can become a rightclicker as the game goes on but disruptor will always be a mage
tbh I see disrumptor more as a 5 than a 4 (and I believe thats the orthodox view)
but sometimes you really do want the aghs I guess
personal playstyles can differ with heroes too
While roles are never the most strict generally you want to be able to do some of the few core things that 4s tend to do
Are you able to roam and get kills, are you able to bully the enemy out of lane really hard, and are you able to be useful without farm
Riki fills out wanting to roam but past your smoke cloud you are pretty useless without farm, for example
As much as Invoker or Rubick or Furion want farm and items they still have very good utility without and can exist being poor
Ok
Also Grandar is likely accurate on Disrupter, I think I mentioned him being 4 from my image of how some people play him of just maxxing Glimpse and roaming everywhere
Ah ok
Disruptor is cool but ima focus on 4 for now
Just tryna figure out what one or two other heroes would be good to look into in terms of like repertoire as a 4, or in case hoodwink gets banned, etc
Could try bounty hunter
Pretty straight forward and funny. Hate having one on my team but a lot of people like him
I love Bounty Hunter
You just go around mugging people
They did remove some of his more support-oriented kit like sharing Track bonuses I think but being able to run up and stun people is a valuable support move anyway
I also liked Klinkz as a 4
But his CC is less hard and he needs to think more about ambushes
@delicate jungle I agree with gran here ^ especially when we're new to stuff it helps to learn the layer 1 conventional play before the weird stuff
we gotta know the rules before we can break them
Yeah
Why is that? On the hate having one on your team bit
while bounty is more active than LoL's cat, who literally attaches itself to a friendly hero and becomes intangible and turns off their own autoattacks, BH still FEELS low impact in lane?
-izen, saying this after just having had a game where his lane partner BH bullied the hell out of his lane opponent
clinkz 4 lost a bit with medallion being removed
I think he really needs money to work now
I'd consider him a weird 4
the best thing BH can do as a support in lane is repeatedly snipe couriers
you want a ward behind their tower
Fair fair
His strongest spell is Track, which. critically, does nothing if you are losing. Bounty sucks at teamfights, can't engage himself once they have vision like if they are in their own base, and loses effectiveness once they can just cleanse off Track
His purpose in life is that he can skyrocket your teams gold advantage
He just really feels like a dead weight on your team if he loses lane
Ok
yeah just didnt want to yet
fair fair

<@&877973728997294120> wanna dota?
I could dote
yuh
I could dote
Though it looks like more than enough players already, clearly 1 min response time is too slow
@reef parcel if you or one of the other current dota folks wouldn't mind just pinging me when your game is done, I'm gonna go read a book until then :)
@steel forge game's done
game 2
yeah
we recovered pretty well, I genuinely forgot for a moment that this was the game you and Punchbunny were having trouble with bot lane
we fed him too much tho
it had been a very long time since then yeah lol
i need to get better at using items
just didn't quite pan out
That was a game where neutral items RNG was actually huge
I'm not the best at closing out games
Namely that I didn't get a Ninja Gear
Let Void chrono me first a lot of the time, and that usually meant we lost the fight
aeon disk can keep you alive in chrono
I think we just needed to be a bit more coordinated in terms of objectives, smoke up and go for picks or fall back and farm
i guess
Yeah, was going for Aeon, but Oracle is a hard 5
i.e. does not get money
Considered taking Pirate Hat specifically for that, think I probably should've
i coulda gone for it
They had too many people that were good at clearing waves, Book of the Dead wasn't the best
just didnt put that together mid game
is treant protector more of a 4 or a 5?
more 5 I'd say
ok
Treant is a weird hero
Treant is treant
His playstyle is that of a classic 4
However he needs very little money so he’s a 5
how hard is nature's prophet?
Requires good map knowledge much like IO
ok
Aww, I missed DOTA!
What positions pick in what order generally and what goes into hero choice consideration in pick phase?
geeenerally it's 4+5 then 3+2 then 1. it's about counterpicking really
you often want to hide your spooky 1 and 2 until late in the picks so the enemy team can't counterpick them and vice versa
not much, you gotta start somewhere so any heroes that fit that role will do
and generally later picks will fill gaps in the team
like you can pick a 4/5 without much stun but then the cores should probably bring stuns
but if you pick a 4/5 with stuns then the cores don't have to as much
but i guess you could at least pick a 4 and 5 that work well together
they kinda all do? they're not gonna be in the same lane
fair
so big picture any 4 and 5 will fit into a grander teamfight
but counterpicking isnt really a concern
for 4+5 on the first turn
well, you do know whos banned at least
yeah
hrm. just trying to figure out what one or two other 4 heroes to look into in terms of like, expanding my repertoire a bit
I do think there's some merit to holding support picks
There's some supports that matchup really well against certain cores that might be picked later
Oracle can ruin a lot of Dark Seer's laning
yeah leaving till as a late support pick is often quite strong
Abbadon can dispel scary stuns like bane or shaman
he has a pocket AA against lifestealers
yeah
undying my beloved
Bane into Phantom Assassin, AA into Lifestealer, Shadow Demon into Phantom Lancer, there is merit to support later picks which have the benefit of you always playing in a stack being a thing that can happen
if you go into random pub matches good luck with that though
Your average mid lane p2 would rather lose 300 gold than not last pick
Abbadon is just so good against an uncoordinated team
you just make really early pushes so much faster than you should be able to
the best support against illusions iirc is still pugna, then dazzle
I'd say one consideration is that I usually like at least one of the 2 supports having a hard stun
what is classified as a hard stun?
it fully stuns
not slows, roots, silence
also ideally it does it for a decent duration
Ok
its that support heroes often have the best stuns, and if your team doesn't have any there are some really high mobility heroes that can a bit clown on you
venge has probably the premier one and is a 4 actually
Magic Missile is one of those abilities that isn't unreasonable to first pick in AD, which is telling for how ridiculously good it is
"If you randomly choose 12 heroes, there's a decent chance that Magic Missile is the strongest ability any of them have"
magic missile is very good, yeah
hopefully I'll be able to join next time we're dotaing, I was too sick today :v
I’ll at least try to figure out a melee 4
Since I know they play a bit different than the ranged 4s
ogre
ogre, abaddon or spirit breaker are my recs for easier ones
tusk or tiny are good too but a bit more technical
but not impossibly so
What would you recommend for easier ranged 4s just so I know
uhh
snapfire?
dark willow, vengeful spirit, snapfire, phoenix
would be the ones that jump out at me
veno actually as well
oh lol I've played veno and venge as 5s
Ok
they can do either but they scale enough with money they are fine as 4
the playstyle of the hero changes a little
I heard with Veno you just wanna die a bunch?
not especially but it can happen
I don't think you want to do that with any hero
veno's aghs gives them a poison explosion on death as part of its effect but ideally you want to stay alive so you can keep poisoning people/be annoying with venom wards/use support items
I think some aggressive especially melee 4s tend to die a ton just because you get up in their teams face and are not exactly rich enough to buy defensive items to live, but you cause havoc and set up kills and generally make space in fights
clockwerk, tusk, etc tend to die a lot I find and thats often fine
as long as they do a lot with their deaths
Yeah, dying a lot is expected with heroes like that its just not something you should aim for
Its a cool aghs, I haven't had a chance to use it yet because I've been running off 5 money. Maybe next time we play I'll try 4ing her
yeah its the reason to 4 her tbh
I think both are fine, the 4 tends to do more defensive swaps, and the 5 more suicide initiate swaps
That used to be more common but nowadays it can be difficult just dying to make space cause kill gold is so much higher
I used to drop like 170 gold on death and I'd not care as the support cause I've wasted all my resources already
Now I drop post 300 already at minute 10
Also my favorite melee 4 is clockwerk
So I approve of any clockwerk gaming you do
my isp is ruining this dota2 game
i just gotta not get an abandon
my connection has been super spotty past 1am for a few days now
i was also dcing from poe nonstop
but the antimage who was advertising his boosting servies at the start of the game has 10 deaths
classic
I really like clock and tusk tbh
though tiny seems like the current flavour of the month
Tusk I haven't liked as much because I felt a bit useless once I stopped one-shotting people. The octarine/aghs/lotus way to play him of just being a really annoying disrupter is funny though
Clock I like for how hard it is to stop me from just locking down the person I want and being such a nuisance
I think tusk 4 focuses less on the oneshot and more on the save and like initiating and generally causing havoc
snowball can be a crazy good save tbh
but I always forget to use it like that in fights I have a bad habit of rolling on people asap
I will be honest I pay little attention to saving my teammates when I 4
I desire murder
Usually because they banned rubick and I've been forced to do something else
yeah I have seen it a lot in pro games
snowball saving people from all sorts of stuff
I checked and you can't bring people out of chrono it seems
its kinda weird what you can and can't bring
you can't do black hole, chrono or lasso according to the wiki, but otherwise can
which I guess happened for this reason
The two biggest criminals of "You can use your abilites here" ends up being Duel and Chrono in my experience
Something funny is I remember Marci used to be able to just suplex teammates out of Chrono
This child just reaching into the time sphere to grab you by the collar
I've been looking for some more like, conceptually interesting pos 3s to learn. Tidehunter is fun enough and I certainly don't mind playing them but they're like, sorta bland
as such I've been looking at underlord? I think they're called?
are they any good? are they even actually a pos 3?
underlord is a pos3 and fairly decent
mars, centaur, axe are on the simpler end
though mars sorta has a combo
does axe also get played as a pos1/2? or does axe just kinda go off late game in pos 3 anyways
axe is pretty much always a 3
there was briefly a time where he could 1 but that afik doesn't happen anymore
and 3 is a farming role so pretty much all 3s can get big lategame and go off if they do well
but it kinda depends how the game goes
if you want a more big scaling one, slardar comes to mind
slardar does seem pretty cool
he is very good
but does need money to really get going
and will struggle more than someone like tide if you don't get many last hits
which is generally gonna be the case with most characters that scale harder
My personal favorite p3 is Timbersaw
Or Death Prophet
Both funny tanky spellcasters
yeah death prophet is not too hard to learn but kinda plays like a weird midlaner and can be a 2
timber is great fun but probably a bit technical to start with
axe 1 was when he had a chance to spin with shard and they would buy manta because the illus got it too. centuar also used to go 1 with return on manta illus....
a big problem you will have as offlane with randoms is you usually can't kill the enemy highground buildings
If you've ever spectated me playing 3 I'm always playing underlord and yeah I'm just a big aura vortex with a portal
Cool 3s I like include:
- primal beast cause you run at people and suplex them
- Dawnbreaker with the global orbital drop save
- spirit breaker for global rush down ganking
There's also slardar and centaur if you want run at people and then stomp them
i think dawnbreaker is really good
dawnbreaker does seem neat as well
Fun fact, rubicks highest win rate is against underlord
I actually prefer her 2 because i can build greedier
I love aghs/octarine on her
Moon shard is very funny with dp aghs
probs gonna be looking into spirit breaker and veno as secondaries
does spirit breaker's charge damage increase with distance or?
Movement speed
ok
to be technical, it's the bash damage that increases with speed. The charge automatically bashes anything it goes through and gives you increased speed, but it itself doesn't deal damage, which is relevant at level 1
Notably, the charge itself does have a stun though. SB's ult, however, doesn't stun but just automatically bashes.
(and forced movement will cancel the stun from the bash)
Spirit Breaker is great
when I was in high school I played him a lot
I would say here is our strategy
Spirit breaker
And I would put moo in all chat
He's so fun but I don't get him anymore
<@&877973728997294120> just finished work, thinking of doing a game or two with till
anyone around?
Yeah!
!
in fact I would even like to
I'll be in act2
I need about 30 seconds to finish watching this thing and then Ill be there
be on in a moment, gonna refill water
Need a coach? 🤔
yes
Oop, guess I'll try to hop on for game 2 lol
yeah hopefully i can get game 2
y'all have fun with the dota! very fun game
beautiful butterfly 🫶
lol
I've been playing league recently because a partner of mine does and talking about the differences is incredible
Everyone playing league I meet has the mechanical knowledge of a p1 player, which is: I know all the things my champions do down to their specific timing of items and powerspikes! Dunno what that guy over there does I just murder him
lmao i go the other direction
i know all the things all champions do, up to one's 3rd hour of gameplay
tech? well i know they exist but probably know of very few of them
My autism powers me through knowing more or less what everybody does
need more dota 2 experience to figure out some weirdoes though
I was talking to @manic nimbus about this yesterday, I feel like league character design is a bit more like fighting game character design. Everyone has a set of tools that can broadly handle most circumstances and you usually have some internal resources and combos you have to learn and you can just focus on that
Which works with their unlock champions for money structure
But dota characters are more like bags of tools that fit into a team and you're more encouraged to think of yourself as a walking stun + team fight ult or whatever
Dota characters aren't sold as play fantasies or sexy gacha people, you don't buy them
Disruptor is just some dude with the pull back stick
Everyone has to understand that: teammates, enemies, etc
You're a piece on a chess board
yeah dota 2 really bares it's roots of being an RTS in a lot of ways
you're more in charge of an important unit than you are a character
this also happens to mean that hero design gets fuckin nuts
I mean there is sorta a play fantasy to it in a way
once the game has its own feeling
like
poor pos5 player. tired of midlanders mantaing off your silence and killing you anyway or escaping
pick grimstroke!
want to solo kill an enemy carry in the midgame? pick witchdoctor
etc
ur not wrong but you can manta grimstroke silence
can you bkb grimstroke?
You can manta during it but I believe you'll still be silenced
it doesnt kill the bug but you're not silenced while magic immune
no, the brief moment of invulnerablility/hidden from manta kills the thing
manta makes you invulnerable
and that kills the spirit
even going invis kills the spirit
and yeah bkb works too
like honestly grimstroke spirit is not the winning move people keep treating it as, it basically just solves dispels
you're better off using static field or something
a disruptor with static field solves manta etc, and with aghs solves bkb too
and there's always like... bane
Huh, wouldn't have thought it disappeared from that
solving dispels is really good tho
what dispels do carries carry that aren't manta? lotus orb?
like it's such a specific use case I dunno
sure it gets kinda hard to bug carries once they get 2 items
but you can just bug the shadow shaman and it's basically doom
I mean, you can just silence the shadow shaman
play skywrath or something
any silence works
its way worse than doom because they can right click it away
or make it go away with glimmer cape
dust good
iirc invis still kills the spirit even if you can see them
all the other silences get dispelled by lotus/euls/whatever
nah
but I'm not sure about that
euls also kills the spirit
like, the main dispels people use are euls on supports and manta on carries and both cancel grimstroke's silence anyway
and glimmer cape ruins it
the big dispel you're solving is lotus, or occassional dispel spells on characters like legion
it's really easy to dust the person you're silencing
doter in 15 or so?
I'll be eating, but I might be up for a game 2
if you wanna play the dota of rts' play zerok
as in like. with the dota heroes
although valve would probs catch a lawsuit then lol
you do have a commander which is like a hero
yeah i know, i play it
<@&877973728997294120> put your hand inside the box.
hewwo?
dont think we have the people today
thats 3 so far
lark was eating
oh thats 5 if we get till too
5 if we dont have lark o.o
I could probably be around
once again, ashley turns up, and the crowd comes lol
I was in a dungeon 😅
sorry dota group, my curse appears to be taking effect :(
(at the very least, the "I come to spectate and my friend[s] are on the back foot" part)
@lucid sluice would you like to play
are you looking for a 5th?
yeah
I could dota
Doctor Who rewatch party unfortunately takes priority.
its ok
fantastic gif
There's so much sand?!
classic
A lot of that comes with experience
Playing 5stack dota with people who also aren't new is a very hard way to learn
yeah, that's a huge part of getting better
Its jumping into the deep end
you eventually learn that you're not a hero with 4 spells, you're a hero with 4 spells and then 6 more mini-spells
Honestly, as a new player, I've actually found it super helpful
When I started i always avoided using items
it's like, semi-coordinated, people know what they're doing, people think out loud
But I decided I needed to get better at using them
i mean yeah i dont want to solo queue and get toxic assholes
also people are helpful which is great :)
Not everyone is toxic
There are lots of friendly people out there
I don't know how to explain the difference of playing in a game when everybody is at the sameish skill level
tbh
I played with a lot of really experienced people for most of my playtime
I only really got better experiences learning the game when I played by myself
Will of course depend on the group, but mine weren't great at explaining things to me
Also honestly when I spectated and Punch was the only one up to fight them it was a bunch of people yelling directions all at once and one person laughing at them when they threw their stun the wrong way
Which that seemed miserable.
I think I'm unusual in that I basically never solo queued ever in my entire dota career
I played with neighborhood friends and family back in wc3 dota and when dota 2 came out I got into it with friends and we'd stack together
I think I've solo queued like <100 times in my 3000+ games
if you don't want to solo queue that's fine tbh. Like even outside toxicity I generally find that team games involving serious coordination are good with teams of friends.
lots of people here solo queue though
it's a fantastic way to just practice any little thing you want
pick up personal skills that don't involve team stuff
which is a lot of dota
there's also co-op against bots
Back when you used to cut down trees a lot to get better wards I only learned about it when I thought to solo queue and someone threw the game and deleted their items because I didn't do it
Same with me learning about giving a bottle to someone that just tp'd to me
Not the ideal way to learn but
I'll also mention just... watching people play. like maybe that's boring to a lot of people but I love it
a lot of how I got good at guilty gear was just watching hours of pro strive footage and taking notes
I enjoy watching people play a lot
you can watch pro play on youtube or watch them in the dota client even, there's always a spectate tab that lets you publically log in to like the top 100 games on the ladder
and you can filter by hero
so it's weirdly easy to just be like "gimme the bestest hoodwink in the world" and it'll find you that game right now and you can jump in and watch them annihilate people
Purge is one of my go to background noise/semi-watch things when I'm drawing :v
maybe it's just a me thing but like, this sounds like a miserable way to learn something
it's not just you haha
I think like, the sad reality is that each successive generation of gamers has had better standards for not being punched in the face by gaming experiences and that's good
us millenials just suffered through loads of bullshit in the early 2000s
it certainly taught us stuff but that doesn't mean we learned any faster or better
you can see it in the old street fighter community vs modern fighters etc
yeah, like
that idea that that is the baseline treatment of new players in dota is almost entirely what kept me away from it
Definitely doesn't help that dota's quite an obtuse game
I'm just thinking about how on like early xbox, AFAIK there wasn't chat in a lot of games, so people would go to the effort of going to people's profiles and direct messaging them to trash talk, and that was just considered normal?
So glad it's becoming less acceptable now
It's definitely got better about that, though
I play a lot of games with really cursed communities but the games are very good so I try to build better spaces
that is like my Whole Thing
tabletop rpg spaces, fighting game spaces, now dota spaces
like we just need to hold ourselves to actually having fun with each other and not falling into weird god gamer macho racist bullshit
I've heard enough russian / brazillian jokes for a lifetime
I cannot stress the value solo queue has sumply because everyone is at the same level
Ashly when you learnt the game you learnt the game with friends at the same level
solo queue is definitely very rewarding to a lot of people here and worth trying out
I've learned plenty of games where people were just much better than me
and then there's me
I consider myself really good at strive now but it started with me going 2-98 against @noble tusk in 100 sets
who has hundreds of hours' experience in bot games no higher difficulty than hard
That game isn’t this game isn’t a fighting. Game
I was the worst player in my overwatch stack too
Friendlies against others in a fighter is a fine way to learn
and a majority of that bot game experience has been solo bots too
just so i don't let others down lmao
I think watching Dota is a good way to get better, but you have to actively watch - like, be pausing and asking yourself "why did they do that" constantly
i did have prior league experience with friends to help me over the basics
Bot games are also good for laning mechanics
I mean I think my thing with learning with people at my own level or whatever, is that in my experience that leads to me building bad or just straight up wrong habits
like. teaching myself invariably leads to me teaching myshelf shortcuts which make me worse
I think you're likely to win more when you play with people your skill level but you're gonna learn more if you play with people who are very good and it's up to you (and up to your teammates) whether losing is an acceptable tradeoff for learning
i mean realistically bot game is roughly the only way i get to play the way i default to/want to and not have too bad of a time
in that i want to sample each hero across the board and not drill into any specific role
so you wanna slice the apple based on your morale kinda
I think there's a sweet spot of playing against people a bit better than you
and how much your team is willing to handle
yeah
like if you feel your friends are simply so much higher than you that you're getting frustrated and not learning anything, maybe it's worth changing things up
(All Random is calling you...)
which means queueing up pvp games will generally hurt my morale due to how my lack of knowledge of the hero i'm currently playing might cause me be the weak link in the team
but if you feel like you're coming away from stuff learning a lot and you enjoy that dark souls learning loop and your friends are fine with you showing up and fucking up games, that's great. go for it.
i aram exclusively in league, yeah
In a game where you lose 42 to 0 there isn’t anything you can learn from
I disagree
like, it's not like me and all the people I played with as kids were all in the same skill level either, I was introduced to dota by my cousins who were like 10 years older than me
and they actually played wc3 and stuff I was just a child
like you learn if you learn
I mean, as someone who was just in a 42 and 0 game (or close to it), I was convinced to more agressively adapt my early item picks to the pressure I was getting in the lane
Jenny pretty much learned in stacks, right? Though I don't know how much she plays
Yeah, you can do thinking as to how you got into that position and how not to in the future, you can practice warding in more hostile territory, keeping track of enemy teammembers, and securing pickoffs
if you come away from a game with a new insight that's the actual measure
and then like, I implemented it, and it worked!
yeah jenny strictly learned by stacking with us
I dunno it felt cool
she went from total 0 experience newbie to veteran stacking with friends until she's really good now, a solid credit to team at my skill level, in less than a year
damn
I don't play in anything below a 3 stack
And even then I prefer 4+
jen learned so much faster than me
honestly, as a rule probably don't listen to us veterans on cultural stuff much and just do what comes naturally and you'll probably be fine
in basically every ancient competitive scene I've been a part of there's like two crowds
Dota does have that sixth slot on the team for basically this sort of reason, right?
- millenials like me who've been playing the games for like 20+ years and learned through sheer evolutionary trial by fire and all kinds of nonsense and we're the standard for good play
- totally new zoomers who showed up like a year ago and are now just as good as us because they learned crazy fast by our standards cause they have actual learning tools and structured approaches to picking up the skills and good mentors and good mental
I've seen this in card games, FPSs, RTSs, MOBAs, fighters... etc etc
you kids are pretty good at showing us up
we've all got weird story arcs as to how we got here but just like do what makes sense to you and your sense of learning and you'll probably kick my ass in a year
(and of course there's still bad kids who refuse to learn, haha)
that's true there are
I'm biased, I only hang out with cool kids
kids who end up on pilot net are generally the cool ones
I guess I’m trying to impart my I learnt this game not at the start knowledge
I'm very much not as good as you at dota
Itemization is still 99% opaque to me
Dagon: never the right choice, always a fun one
The way I figure I'd be learning items if I had compatible enough timezones to consistently play with the people I want to play is, based on prior experience, Tommy watching me play, telling me what makes sense for me to start working on that isn't just part of the guide, and eventually picking up a sense for it
lol yeah i half gave up on itemization and relied on external sources like guides
I mean, earlier today one veteran said grimstroke is a solution to manta style and had to be told that's not how it works
That's just kinda an ecosystem thing you either need to study outside of the game itself or have people actively helping you with, I think
or if i do play pvp, which means in a stack, i'd just ask vc
They've also added so many items
at some point i start to wonder if i want to experiment force staff instead of blink on slardar
I didn't realise manta does a dispel, useful to know in the future since I play venom a fair bit
like yeah I don't think it's bad for the newbies at all to learn as part of stacks, the thing I'd be more worried about is actually frustrating the veterans?
just so i don't start yelling "ok i'm going i.... nvm i got autoattacked my blink turned off"
Which is a purely social thing and not about the learning curve of the game at all, it's a bit more complicated
Messing up the matchmaking for them and such
I trust Ashley to communicate that 
Oh for sure, but in the abstract, as "what is the actual problem with a player learning through stacking with more experienced players"
'cause I don't think it's bad for learning, at all
worth noting this only matters for your shard
venomous gale, poison sting and poison nova are all undispellable afaik?
Manta, Satanic, Eul's, and Lotus are the big dispel items
latent toxicity absolutely fucks dispels
Gale is dispellable I thought
Greaves
which is where you have to pay attention
Yeah, but its a good indicator for when to aim for shard
Heck
yeah like, as one of the newbies ™️ if my gameplay is dragging people down, I have faith in the folks here to like. tell me and play games without me going forward
aha yes you got it
guardian greaves has a dispelling component to its active?
if you put latent toxicity on a carry and they manta, they're fucked
excellent thinking
Self only
i should read more often
We played a game with Cecile
And she went puck mid
On her first ever PvP game
lmao
How does manta interact with latent toxicity? Are you invulnerable when the stun would pop?
I'm not sure if going mid as a newbie is genius or extremely foolish
It's very much a thing where you go in with some expectations about the newbies performance
And you try and play around that
Yes
Like, no other player to worry about sharing or not sharing gold with, just try and play good in a vacuum and don't die (but probably die a lot)
I think the stun is applied before they go invulnerable, but I'll have to test this to make sure - I'm not confident in this
Going mid as a newbie means you learn laning mechanics very quickly
I'm pretty sure I've used it before on mantas successfully
welp, i am now craving dota again
I got sorta encouraged into playing 1:s and 2:s back when I tried playing, which I'm not sure if that was really the best, but people thought it'd fit me
That would make sense since I think they would be immune to the dispel if it happened during the invuln
dota moment
But then again dota's a game of exceptions
I think manta's sequence is: basic dispel, disjoint projectiles, exit the map, 0.1 seconds, re-enter the map with illusions
you still get stunned and take damage
thanks tom
and you're exiled from the map and flickered back still stunned and having taken the damage
It very much depends on what you wanna do Alex
I love playing support and enabling fights or saving people
Did they increase the exit duration at some point?
(conversations like this I do start understanding the comparisons people make between Dota and Dominions, which otherwise seems like the weirdest comparison possible)
So 4-5 is natural for me
dominions the card game?
no, a 4x wargame, the card game has no S in it
oh yeah no I get that
ah
till generally likes sending newbies into core roles, I think it kinda fits into that learning <---> fun axis
yeah, I think that's fair
the more responsibility you have and the more you have to do, the more you're going to lose and learn
Don't let the newbies wallflower
where exactly is the line between core and support?
that and generally it does seem like supports might benefit more from overall play experience?
like being able to remember timings
I think till's perspective is that like... it's very easy to know when you've played a bad carry
it's hard to know when you've played a bad support
not warding well isn't very obvious
I think it's also good for newbies to play cores since IMO it's easier to learn support after playing core than vice versa
getting murdered in a teamfight and realizing you needed to have twice as much money is very obvious
there are clear metrics for getting good and doing your job
It's easier to see what you want your supports to do when you're playing a core, since what they're doing pretty directly impacts what you can do
like, @near plank is a new player who is learning and sticking with 2. and she knows when she's got a hill to climb because she loses her lane hard and that's something she can crunch on
Idk
I've built up a feel for how well I'm doing as 4/5 pretty quick
yeah I learned on 4/5 myself
I just enjoy the style a lot
you have a big gun
it's less stat focused play
Its a cool style
I don't like stat focused play as much as Big Gun play
It let's me slow down and focus one thing at a time
I just like the offlane, let me do my rotations and big ultis and I'm a happy camper
Whether 3 or 4
You can't really slow down as a core
That's how you lose the game
even OD is someone I secretly like because behind the big stat attacks he has a cool Big Gun
which is astral prison
stasis locking friends and enemies is eternally interesting to me
yeah, learning 3 has like
I like the split focus of keeping track of bounty runes/wisdom runes, when to pull, when to ward, remembering to stack all while keeping up a decent fight presence
let me know when I'm doing badly
You should try Midwrath Mage, he feels very fancy when you're doing well
it's also honestly like. not that complex
And has the biggest of guns
you just kinda farm, pick items well, do teamfights okay
yeah idk if I try learning again I might honestly try and go for 3 a lot
Always feel s like there's something I could be doing better at which is a good motivator for me
it's certainly not simple but it's not a million things to think about
Yeah, trickiest bit of 3 is knowing how to move after the laning phase ends, and that's nice because it's something that applies to every hero
Just to 3/4 the most, kind of?
Having a second person in your lane does sound nice in theory but in the tiny moment-to-moment gameplay decisions, I think, it's more distracting than anything (for me, personally), so I think my ideal learning experience would be as pos3 while a coach occasionally looks my way?
yeah
I do think I want to practice pos1 a bit, too. Get a better idea of things from the other end of the spectrum.
As a mid point between veteran play and solo queue - you guys can totally stack together too and have a great time
Lots of newbies here now
I encourage you guys to network and hang out
Tron, punch, osh, izen, etc
There's more than enough of you to form big coordinated stacks while still playing in your skill level
Which is great
we have a LOT of newbies who favor pos 3 i just realized
That's honestly very very educational
And you have players interested in playing 1, 4, 3, etc
You've got a good spread
i do need to return osh an evening where i pick support instead of 3
My hot take is you should always go for the sick manta dodge on projectiles
I had a game where a Huskar got aghs and kept trying to ult me and I manta dodged it twice in a row
This is the real reason Blink Dagger is the best item
Fancy disjoints are the most satisfying thing in Dota
The most satisfying thing for me is always disabling a carry when they're trying to do some cool stuff
tfw you heaven's halberd/ethereal blade an ursa and they just sit around looking dumb for a few seconds
and this is why Sproink is the best ability in dota
Disarming a Void during Chrono 
(As the Void, the only correct response is to use the bonus move speed to run circles around your target until the disarm ends)
errrr
man things got out of hand in this bot game lmao
picked enchantress intending to 5
5 minutes in, my luna just permanently fucked off from dire top
me: fukkit we roam
ganked and pushed hard on mid lane
then just did whatever the fuck i wanted evidently
i don't think i supported right (outside drumming when pushing)
also holy shit enchantress wisps heal hard
granted, by 'playing 5' all i ended up doing is right clicking on drow and WD hoping luna can farm
Yup, from vids I've watched some people stick two points in it while laning before maxing enchant just because the jump from level 1 wisp to 2 is so big
Its like double the heal iirc
it's REALLY haha green bar go up
enchantress looks cool, unit control just looks a bit daunting
that's the fun part, same spell as unit control is also used as a attack speed slow
I think the most satisfying thing in dota is really slick initiates
for me
and tree jukes
though those are a lot harder in dota2
the times when both teams are kinda a bit dancing around and you just jump in and absolutely yoink their carry and everyone beats on them and their team decides to just pull back
bot games may not be the most representative practice lmao
I think the problem with learning in a 5 stack with folks that are very good is that you lose a lot of games and that losing those games is often directly your fault
And that's a terrible way to learn to enjoy a game
yeah I certainly need to play against more difficult bots
Also just to this, personally I disagree? like. I don't mind losing, I don't mind it being my fault
And of the dota games I've lost 80% have been fun on the back foot
Part of why I like bot games a lot is they’re a good way to be comfortable with the hero and give you time to read the build guide you’re hopefully following
Torte de Lini’s guides have an explanation on every item in a general sense as to why you’d want to buy it as well as a good explanation on what your skills are used for
As well as oftentimes some combos too
I think if you enjoy the experience of learning while losing and your teammates enjoy playing with you then yeah go for it. If you don't enjoy it try other stuff
Immortal faith usually has less good explanations in general but they’re more specific
I definitely think bot games are like the best place to just learn how to manage the courier
Simple control stuff
Before I’ll ever pick a hero in a real game I make sure to have played it at least once in a bot game
What are my escape options of if I get caught out?
What are my cc choices if I catch someone out
How do I land my skill shot
What’s the timing for the eules combo
It goes a little further than simple control stuff
It’s also a great place to practice stuff like creep aggro
And pull timing and stack timing
Denying
The unfair bots while not perfect and, they do some wacky stuff are quite good at last hitting and punishing you when your out of position
I’ll admit bot games trying to play support role doesn’t work very well
However in a co-op bot game it can
They’re also super good for learning rune control when mid as one of the wacky things they do is all tp for rune times
I find it's really hard to learn anything when you are dead all the time for reasons you don't understand. Like, I like dota, and obviously with random folks you are way way more likely to experience toxicity, but playing with folks with 2k+ hours means you are going to be hindering the team
And it's hard not to think "wow, everyone would be having a much nicer time if I wasn't playing" even though that's still not true
I do think this was probably also because of playing support, since "what should I be doing?" is a lot harder of a question to answer for a support, and being bad at support tends to make it so your team has no vision and therefore can't recover as well
Those are the ones I follow and Im a big fan
Maybe Im just having a very different experience playing core rather than support, but Im not sure
I really liked tort until I really understood itemization better then I swapped to immortal faith as his builds are less rigid and I can just sort of pick what items are appropriate to my specific situation
ye valid, im starting to slowly learn to make changes in itemization myself
I also typically like his skill builds more than torts too
Oh yeah absolutely
I don’t like immortal faiths Mirana guide
I also don’t like tortes
At some point, I should practice playing with you all
I'll be about today for dotes when we get around to it
Want to try a bit of pos1ing
if you've never played dota before, I recommend poking at the tutorials (they got fixed) and trying a bot game. like there's just so much to get used to even before you deal with other players at all
Fyi Enchant is also a dispel, which can be really really strong against some heroes
You can remove half of Dark Seer's entire kit
(Also removes runes, which can be a game changer for catching Hasted people)
I've done the initial tutorials and at least one bot match, so far. I could easily do more to try and get more used to things.
oh that's great. yeah maybe? your call at this point
there's a decent chunk of newbies you can play with too
tron, punch, oshlet, izen + you is a 5 stack
i'll be on a 5-day trip starting tomorrow so today will be the only "fresh" day i can join the newby 5 stack
I do bot games a bit to test mechanics and do things
like trying to practice with invoker doing tornado -> sunstrike -> meatball -> deafening blast
I should play some 4 NP
3.5 NP it always ends up being I find 😛
Shhhh I like my plausible deniability
OTOH he's kind of a 4.5 since he's a natural warder
So really, it averages out to 4
You're not wrong
Every time I am farming a camp and I see his ult perfectly last hit all the creeps I want to report him
yes
Ah but that ult was definitely crucial to, er... disable their blinks! Definitely!
It fixes the lanes
Or better yet, a random ult that doesn't do anything but reveal where all our observer wards are
Love that one
Okay but the counterpart to that is intentionally ulting when your ward is seconds away from expiring
Ok that is funny
And coming in later to see 4 sentries down
I wish that happened, but its just people firing it off cooldown to farm I find
That's the main reason I don't random much any more lol
Happy to get any hero that doesn't require micro
I on one hand understand better why Chen is so strong when played correctly
On the other hand please never again
I do not want to play neopets
I'm pretty sure even in pro play Chen and Ench are only used at like 60% of their potential
lol
We beat their ass super hard and I would rather just lose while playing Rubick
man despite playing pos3 recently
i'm still iffy on identifying opponent overextension
you'd think tha'ts something even playing bot games would be able to help me accumulate experience in
its a pretty complicated and contextual thing tbf
I think killzone analysis is like, the hardest moment to moment skill in the game and maybe like the key gestalt skill that ties the entirety of dota together
it's dota's version of fighting game neutral
you're never gonna finally solve neutral
when I'm coaching new players sometimes I rapidly draw and redraw little lines on the ground showing how far I think they can go before they're gonna die, and that line is always moving, and it's 2D, and it kinda also depends on what you assume is out in the places you cannot see, and in a moment that line can invert because suddenly you're in a position of power not them and they need to get away from you
like putting down pieces on a go board until an asphyxiating group becomes the strangler
Does this mostly involve understanding spacing?
and just knowing what each hero can do at the current items, level, etc
yeah of course. like. everything. is your friend telling you they're coming through the lane gate? well shit maybe everything is different
are you puck? then maybe your threat zones are entirely different from everyone else's and you're safer the more embedded you are in the enemy team cause you can keep silencing that one support with the hex
That's why Blink Dagger is so fantastic, it's an item that changes those zones drastically
I'm do need to eventually figure what sort of role would fit me best
what is that clip from?
There's a lot of situations where an opponent will be out of position for only half a second and if you try to engage a second too late you just die
damn, didn't remember jumper having this good of a punch
And as you go up in rank your mistakes that you didn't know were mistakes will get you killed
but my current problem is as a blink carrier i am not good at not getting blink locked prematurely
A lot of stuff that won me games in crusader got me liked in legend
Shield damage doesn't prevent blink
Huh, apparently Jenkins put out one of his tier list videos and put the 4 he thinks is best as Nature's Prophet
yea, fully agree with this
Which is unfortunate I don't want to see more in my game
as in if i take damage on shield health, it doesn't turn blink off?
identifying where you're safe to stand is so so so big esp as a support and it changes drastically with the heroes in the game and itemization
Yep. So if you have pipe you can walk under sniper shrapnel for a moment
yeah i'm thinking towards me playing support wrt talking about my inability to see overextension, recalling my pos3 experience since that's most of my recent pvp games
and this is kind of a thing i intend to do as a support: to punish overextension
The key here is if you're blinking in, they don't have a chance to disable it
(Blinking out is a lot harder)
oh yeah i was talking about taking damage pre-blinking in
i'm still at the heavy telegraph period
Ah, yeah, that's mostly just a matter of vision usually
They can't hit you if they can't see you (some exceptions may apply)
oh, the jumper movie, really ancient terrible teen prettyboy action movie stuff from when I was a kid and didn't realize I thought guys were hot I just thought the movie was Neat
cause when i played tide, i get no good ult cause intention is to blink in and ult but got scratched on the way to blinking in
So blinking from high ground/out of trees/over cliffs are all good plans
ohh jumper yeah okay
and as slardar i VIVIDLY remember a missed blink W due to the same mistake
and it weighs on me...
It happens to everyone, dw
granted, that's partially why i also play underlord
There have been more than a few "Echo... slam?"s in pro Dota
overlord?
midlord
孽主, whatever his english name is
(Underlord)
it's honestly pretty interesting observation where in league when i support, i tend to favor party buffer rather than CC monsters
but when it comes to dota, all i can think about is big CCs
If they didn't want offlaners to do big ultis they shouldn't have made big ultis so satisfying
Earthshaker is 10/10 sound design
landing a 5 man black hole 😩
lol in my company dota games i landed a 9 man chronosphere
I adore sand king's just, very mean CC
almost got too excited to do anything afterwareds
Technically if you're in the sphere, its a 10 man
oh one of the enemy team members died
i did count myself
man i kinda start to look forward to trying out pos 5 again
just need to make myself notes on spawn timings
probably a physical post-it note
partially cause for pos 5 i'm way more likely to be using force staff instead of blink
I don't think I follow with how force staff relates to timings
It's reasonable to get force staff on 3 btw
sry, didn't explain my train of thought
what's like. the point of force staff
3s i play tend to be melee strength heroes who benefit less from force staff
is it just to huck away powerful enemies or?
Repositioning that doesn't get disabled by damage and can be applied to others
and i enjoy the wider application of force staff of using on self/teammate for rescue/help with initiation, or using on enemy to fuck over overextention
Using it to save allies is hugw
at this point i might as well invest in learning earth spirit
Ahh, gotcha
bounced back last time due to complexity
Fwiw the int from Force tends to be quite nice on a lot of 3s, they often have mana issues
super traditional force staff thing is kiting like an ursa or a sven and preventing their carry from doing their output until the fight is already decided
About the same price I believe
50 gold difference with blink being more expensive
force staff active is super expensive nowadays, though, so you're probably giving up as much as you gain if you intend to actually cast it?
Oh right, it's like what, 150 mana?
yea
150 per cast for 120 mana gained via attributes
yeah i'll have to balance that for sure
Wasn't it 25 mana before? Whoof
yea, and way longer cast range too
I think at some point they decided (justifiably) that this item was way too good
Yeah lol
wait who the hell was i maining before switching to slardar... investigating
Same reason Atos is no lomger instant with a bonkers cast range, alas
ah ok underlord and tide
this is why I think Block of Cheese should unironically be a consideration for important blink initiators
absolutely massive brain, very into it
how many of the smallest healing things do you need to pick up for it though, again?
18
18
hmmm
which is a lot
you can lock combining on them
yea... ;;
and they stay in a single stack
wait wdym?
if you lock combining on small lotus do you not create a new big lotus upon 4th stack?
If you right click on items you can lock combining (which is useful if you don't want to build items but have its components), it works on lotuses
Yep
tech noted
I am done with work and around to dota
I'm also around
Likewise
I could dota
in a few minutes, confirming if we hold our daily meeting today or not
till and I may be around for a later game o/
Imo I still think force staff is the best overall support item
you guys seem to have a 5 stack already
104289215
We might be able to get two 5 stacks
There are games for euls, there are games for lotus, there are games for solar crest, there is every game where force staff is good
I think one glimmer a team is very rarely bad
I mostly agree, force staff is just great, but I do think the range to allies nerfs hurt a lot after a world of range bonus and long starting range, you actually have to endanger yourself to use it a lot more now than you use to
True, I thankfully don't feel it as much cause my main support is rubick.
ah, fair
why does this bane taunt give him cheese
hes cheesed to meet you