#Vintage Story
1 messages · Page 5 of 1
with the elk stuff i really hope taming and generations gets reworked
Finally got the like, main structure of the castle done, now for fun detailing :3
And then tackling the interior
So I uh...just saw a video of the new hostile creature that's coming soon.
Spoilers and ALSO an arachnophia warning.
||https://www.rxddit.com/r/VintageStory/comments/1fnwfq8/new_hostile_creature_in_120_prerelease_spoilers/||
uh huh yeah beat it to death with hammers
when doe sthe new creatuer show up
ok ill wait then
Ah yes lovely I hate it
oh awesome
oh what do you think of the redwood
oh it's a nice piece, didn't get to see much of it when i dipped by the server but it was neat to see
you can't go inside to to me setting up protection around it as a concqince of me saving it
I just bough vintage story and am living out my squalor dreams, was always fascinated by terrafirmacraft but always ended up bouncing off of it but am not having the same feelings here
Still trying to figure out copper so that I can have something a bit more than a dirt hut with a moat
do you want to know how to get copper?
I sort of know I can get it from surface pebbles and from panning sand but am trying to be blind for now
have you been marking surfice depsoits
I marked a spot where I found a native copper pebble, but haven't seen anything more than that yet
yeah surfice spots and panning is the main way to get copper early on
enough to get a pickaxe and hammer made
you'll also want a crucible and probably charcoal for your sanity's sake
oh yaya, I have started producing charcoal after reading in the ingame guide that I needed it to even smelt the copper nugs
I'm starving to death
but I do have a thatched house
so really who is the loser here
oh ya, I do enjoy that world hunger isn't a thing that's solved by day 2
I can only hope the berries and turnips I got will be enough to sustain me once they start giving results (or give me a surplus for winter)
but until then its whatever cattails I can find
You only really need charcoal if you can't find coal for some reason and also has a huge source of wood
Charcoal is also important for a thing later but nothing you need ro worry about now
it would be good for them for the copper even if its just alittle
I c, I've had no luck yet with surface deposits that aren't quartz, but I'll be on the lookout then
I already got the pick head from panning so I'm halfway there at least
before we have grain, me and my SO tend to starve for up to a year on the servers we play. i enjoy that hunger's very much a consistent problem if you don't crack down on solving it
I might log on later to glaze some more btw
o ye the structure of the castle is done if ya wanna take a lil look while ur on, its a bit of a walk tho lol
yayaya, I like that it keeps you busy, I like how the game feels paced
of just having fairly involved crafting and processing, long-term inworld crafting, and smaller busywork tasks (like panning or watering), interspersed with "oh no I need to find something to eat"
i feel like vintagestory is really well balanced mostly
how does the elk riding work
I have slowly been turning my hut into a home
had a clay run I had to cut short due to finding more copper, and also the world breaking down and making things pour out of the seams
that indoors torch I've kept lit ever since I first crafted it during the tutorial
How do you keep a torch lit?
If you want it to last forever, you need a torch holder
I see, that looks a ways away
its been kept lit because I've had to relight the other torches or whenever I want to start another fire
But if you break the torch block before 2 ingame days it won't expire
yaya
ooh
btw, torch holders can only be crafted out of brass, unless they changed that in the newest version
it's a bit picky and strange a choice but there's not much other reason to make brass
yes, you can make them with glass/quartz, plates, and beeswax
oil bowls are another permanent lighting solution but theyre cheap but dim
I remember seeing one in a video that was basically just seed oil and a bowl
I usually see it with animal fat but no clue if seed oil would work
oh might have been animal fat yeah
That's from expanded foods
surprised it's not vanilla considering how important seed oil lamps were
So doing some light research, bringing the 1.19 world over to 1.20 right now would have all kinds chunk errors.
huh, well, guess I might as well make a new playthrough when it's out
berries and turnips have started to bear results! I've managed to stock a few in a hastily made cellar
I was also lucky enough that the ruins I settled on top of actually had a bed and two torch holders in it, my lifelong friend Starter Torch shall never burn out now
been prospecting around and found a spot that has some very good copper amounts, but I've had a hard time finding a non-scary cave to try and do a full spelunk (they were either too short, or housed denizens of the deep)
very disappointed you didn't say "bear fruit"
though i guess neither of those are fruit
(i don't consider berry a fruit just to be controversial)
I almost did say bear fruit but the turnips physically stopped me from doing so
first prospecting-based copper found! Hopefully its gonna be enough for an anvil (but at least the copper refill is gonna be good to keep me going for a while more).
also with all these pebbles and a clay run in the future I can begin converting my hut from dirt to rock too
The answer is yes, it's going to be enough.
Actual underground copper veins are large, and that's of Rich quality so its going to be a lot.
oh yaya, I haven't finished the vein but I already have like a bajillion copper, part of me is now thinking whether to get greedy and try to go straight for bronze, or if I'd rather have access to all the good stuff an anvil would give me right now
1.20.0-pre.5 is out with some neat changes.
Drifter rock accuracy is finally being nerfed
What do you mean a second one
Don't worry about it🙂
Does anyone plan on being on the server in the near future by the way?
Dynamic color grading experiments (=more intense color on warmer temperatures), based an ambient temperature. Yay or nay? 😄 (optional setting) #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
MEXICO FILTER
black hawk down, inception, indiana jones, sahara, the uncharted series, resident evil etc. the list goes on
i thought about as a joke someone make scenes in mexico more and more yellow until someone just wipes it cause its mustard on the lens
everyone replicating the man who knew too much and Indiana jones
Unintentionally presenting an accurate representation of life in... 1940
But everything else is just redoing those two scenes in progressively not as good ways
and of. Course adding the piss filter
I really wanna know the first person to add the piss filter because it's in neither of those movies
Well, I just saw video of the 2nd new mob
And OH boy armor is now going to be more needed as a thing.
Like, I'm going to be tempted to actually make stuff like lamellar
Anyway, I'm probably going to take the server down. I just need to where I can store the 2.1gb world file for people to grab if they like.
This is at least just a saturation boost and not a yellow wash over everything
ooooh, I'd want to see the cold vibes too tho
oh yeah after a break I actually took stock of what I had and it was enough for a full bronze basic set, part of me shouldn't have been greedy, part of me.
I'll have to set up a proper smithy and kitchen soon instead of using the same corner for both, but first I'll try to figure out planks so that I can get a door for my cellar, and get some fire clay so I can start thinking about bread eventually
I'm playing around with some stuff and this should give people an idea of how HUGE iron discs are.
Oh the server's down right now
not that you have to bring it back up just for me or anything creator, if you see this
I had a moment and was thinking of trying to remember how to play but it can wait til it's ready to come back online
Yea, I'm unsure when I'll bring the server back up at this moment
hmm.
Would it be possible to get a copy of the save for local play in that case? I'd like to revisit building my stupid castle
Yea I just gotta figure out where to upload it
Enjoy the massive alcohol reserve in the basement lmao
hell yeah
Look at that compression
lmao
This download should work
ah great
Buh?
It's treating old game version as a mod
They must have done something in this update to fuck up the way it handles mod compatibility
Oh are you on one of the prereleases?
Weird
Somehow it acted like it was trying to go online. I have no clue. I guess I will have to look into it
I can't get it to work...
I've tried a lot of things and can't find anyone with the same problem
oh well
at least it's backed up
what happens ifyou just launch it ignoreing the mods does it crash?
It won't even load
No matter what it just spits this "missing mods" error
And then when it closes it brings up the server screen, so I'm guessing something is off between this having been a multiplayer world originally and on someone else's account
Let me try something real fast
Uploading a file
@dense saddle Try t his file now
Will try it when I have a moment
I mean looking at the error, it wants 1.20.0-pre, you're on 19.8
The map was never updated tto 1.20.0-pre though
odd that its wants it then
maybe there's a file somewhere in there that says what mods to expect and just edit that?
okay just tried -- yeah no different this time either
I guess I'll... try... updating to beta 🥹
see you in hollywood mexico
see the problem with this is gonna be that it probably breaks basically every mod
"upgraded". now trying to load the world
it's trying, by gum
oh it worked
okay crashed after remap restart
ope we're good
Yay
I was wondering if that would do anything but most likely not. Thanks for the effort nevertheless
the backpacks mod doesn't work anymore 😭
Okay having taken some time to look through and check that all the blocks are working and nothing's fucked up,
It's completely insane that I built all that shit lmao
thank you again creator
I can now continue building the winchester house but as a horrible industrialized medieval castle
Long overdue visual fix: Frostycrops! #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
NOOOOOOOOOOO
Can't believe they desaturated my turnip
who out ther frosting their crops?
Not me (the server originally settled in an area which was warm year-round [except my mountain castle/windmill farm/industrial slag generator is too high up in the mountains])
by the way sailboats are crazy, except they aren't working fully just yet
I learned this after spending way too much time gathering wood
they did something to the anti-aliasing and LOD and now everything looks horrible
AUGH
I think I resolved it mostly
they added some new scaling options for stuff like LOD, I think. It's not 100% back to where it was it's closer
Don't forget to transfer the crops from the town if that's singleplayer
There's so much useful stuff in town
It is
and I have been, but May I'm sorry to report that the shingles on a bunch of the buildings are broken...
they changed something about the shingle blocks in whatever mod those are from and they're now all fucked up. I've gotta go to creative and change them over at some point
i wonder if the tree is still locked
cause i had to make a ownership zone when i saved the blueprint
that's
concerning
particularly because none of those shingles are modded
do you mean porcelain?
no!
I remember the blocks you used and they are in fact still there, I just thought they were modded because the placed blocks are all fucked up
So something in the experimental update screwed them up
hopefully that won't be the case on full release
jumpscared by halloween
Okay I bit off more than I could chew with trying to connect the village to the castle
how are you trying to do it
I had the idea of a walkway that traveled underneath the lake with glass walls to see outside, partly to avoid digging deeper and causing the gear to invert along the passageway
and after several hours I have the foundation mostly sorted out for that passageway
I have the tunnel's shape filled in with dirt right now so that the water is pushed out after the walls are done
And now I'm realizing how daunting the glass is gonna be
cut the glass in half for double the glass
yeah that's what I'm doing
that does also present a little bit of a complication because I can only be underwater so long and it's deep
So I'm gonna be doing very small sections
It's gonna take a little while to complete
But now I'm fucking committed
Just need to find more quartz
didn't expect a Lancer/Vintage Story fan overlap lmao
esp not one with so many people
tried to start a new hardcore world
got my ass kicked
realised that my 12 hour hardcore world exists through pure luck
i tried the no enmies no map setting once
homo sapien?
my death btw was just to a boar I didn't notice
like entirely my fault for not being cautious
yeah that one
my ass has to turn off all my apps to play vintage story 💀
Aggressively optimizing for vintage story RAM
long house
lo||n||g house
oh who built the cute little fort north of town
what fort
good luck finding my hole in the hill in this map
fishbones
ahhh
yea thas me
it wasn't quite finished sadly, burnt out a little before i could really get it done
I should hop on tha server
I have tripled the speed on my quern machine and turned it into a proper blender
it is now so loud I can hear it from the quarry where I dug all the granite and slate I needed for the windmill towers I used to power it
I regret building my home on top of this
why is it louder than the fucking helve hammers
drill
attempting to pull anything from the modded crates like in the smithy is now crashing the game
I'm starting to hit the point where I'm just go to creative lol
ohhhh no
these can't be deleted
this whole current build is fucked
the world now crashes on launch...
you might be better off at this point trying to use world edit to cut and paste your castle into a fresh version of the world
Time to get your new pre-release! Be sure to check the notes for both pre8 and pre9 since they were released back-to-back: https://info.vintagestory.at/v1dot20#pre9 #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
Oh Ash you're in here too?
Yesss
Nice
its late winter, built myself up a new home and have just finished moving my stuff into it, still need to sort my storage but I got everything I needed on the other home ready, was never too good at building aesthetics but I think I got some decent looking homes at least
also I got a kitchen :)
I'm afraid
I'm excited!
i really can't wait for the update to be out(the non pre versoin)
Same here, if only because a more 'mobile' playstyle that I much prefer will become more viable
With a world so large to explore I really don't like how the game almost requires you to set down in one place
reality complaint
real life ...
yeah i saw that ive been i nthe mood to play it
For Homo Sapiens, how does Prospecting work? I know by default it turns the ProPick radius off, but can you still search for ore or does the lack of a map mean you're basically on your own?
Thinking about just doing a solo Homo Sapiens run to not bother with lore stuff
it still show you percent in an area
i would honestlly turn the propick back on
yeah you have aboutely no map
not even one you can handraw so you want to create landmarks
you could if you want download a compass mod
I think I can turn the map back on, so I'll just do that
Anything else I should change from a base Homo Sapiens run?
if you just dont want lore and enemies you can just turn them off
sapeins mainly removes lore,enemies, traders, map
oh and you take i think double damage
also i would recomend waiting before you start a new playthough the update is very soon
Hrm
At earliest that's this Wednesday
And no idea how long mods would take to update
Dear Extraordinary Survivalists v1.20.0-rc.1, a release candidate, can now be downloaded through the account manager. The primary focus of this update was on delivering the second major chapter in our game's story. There are 4 new unique story locations that require long distance travel to reach ...
i am incapable of being responsible, this game is too cool
im trying to see the new ruins if you find any show them if you can
one of them is supposedly decently large
well I ended up setting up somewhere a billion blocks from there because I died, but, behold
a house
what do you think is a good landcover percent
I usually go for 80 with small ocean sizes, which provide decent chunks of land frequently split by salt water bodies
so 80 for land % 75% ocean scale
it's rainy @hazy pier but I think this is supposed to have been an aqueduct
the total lack of purpose to oceans makes me think 80% is preferable
the first world kinda had a cool island start but everywhere around it was aweful
i also wish you could save presets
theres probally some handway to make a preset
you can ctrl c ctrl v in the world config screen
Sailboat? I guess?
oh thanks this works but its really wierd
yeah it's baffling
its cant you tell
this looks like a language issue
i've had this happen with japanese stuff
I do unfortunately run my computer almost exclusively in Japanese for software compatibility

yep that'll do it lol
its such a specific issue that the second i saw i was like
aha
japanese file directory has been here
what is it
interesting
anvil achieved 😌
ahhh, new update, but I think I will wait a bit
very excited about the Elk, new bricks systems, and the new ruins and enemies
that feels like the opposite of a caveat
its more of i cant easily get any other stone type
and limstone is a softstone
one of the nearby ruins does have a lot of mushrooms i can grab every once in a while which is nice
yeah it being soft is a pain but I feel like invariably I can never find any in my worlds
i found bees with no problem this time around though so I can't complain too much
i was orginally ognna stay in the ruins with all the mushrooms but the other ruins has a prebuilt tower
oh that's cool as heck
Its been a minute since I've played but the ruins feel really cool
the vibes of VS really are immaculate
I've made a function fireplace and chimney
i kinda wish there was a stonepick that its only use was to grab the cobblestone blocks from ruins
day 2 and alreayd have 3 sacks due to locky cracked pot drop
did already die to a wolf thogh
the new wolves are a bit bouncy
i do have one big issue i havent seen copper/maclhite
I'm not sure why I was suprised that wine makes you drunk in this game
but boy howdy does it
I have captured the world's most ornery creatures
this ruin is really weird
well it seems there is no machlite anywhere to the point im thinking of just restarting
what do you need malachite for?
well yeah but why is normal surface copper not good enough?
there is none
i looked around for multiable days not a single one, i had to pan for 60 bits of copper just to make proppickhammer and pick
and then did some prospecting still nothing
Honestly I just set ore deposit rate to 300% in my worlds cuz that's such a pain in the ass
i like to keep most balance related stuff vanilla except for the temporal mechnics and enemy spawning
also they changed the tree default rate to 1x into of the wierd half speed
i had aforrest fire
really really bad
does not burn itslef out
the other thing that sucks about this is i just lost alot of mushroom spawns
Rip mushies
Ugh I wanna play vs but I also wanna wait for at least one patch cuz I've heard the current rc is really buggy
I've personally not found it buggy at all
Huh aight fair enough
you can make fire clay now
zinc feels like some kind of cruel joke lmao
one of the blocks on this screen is zinc
and it is so hard to tell which
yeah i used a mod for them specifcly
and one other
you only need tinbronze anvil for iron right?
Any kind of bronze
i have neplty of tin
but not copper oddly enough
cant find much underground copper mainly surface copper
i have so much zinc i just need the copper to match
zinc sweeeeeep
Dear Extraordinary Survivalists v1.20.0-rc.2, a release candidate, can now be downloaded through the account manager. Time for an update. I don't know what to write here. Please picture a inspiring follow up post to rc.1 here ^_^; Note: just after releasing this 1.20.0-rc.2, we found that it can ...
oh wait
you might want to wait
this verison has a nissue where it cna crash during worldgen of new rins
hmmm
the bees are stil not getting in my skep
yeah
Modshowcase for the Mod Betterruins from the game VintageStory.
v0.4.0 Update for the 1.20 game version.
This video was made with the help of Tiggetagg and Dampus which you can see in most of the clips as players! Good job and tyvm. It was quite some work!
Mod Database: https://mods.vintagestory.at/betterruins
Be sure to check out a Luxuries...
They're currently bugged
yes
july
theres very little copper where i am
well no deep viens at least
i basicly dug in a spo thats 3% copper/hema hopeing to get either one
ok turns out i have less bronze then i thought
i need to go get sim ebismith or more tin
damn you progress fast lol
i'm weathering out my first winter and I haven't even thought about going for iron
it was more of out of need for metal like i said only surface copper
i usally don't go for iron this early
but it being my highest copper% is lower than my highest iron%
i did find cooper in the iron section too
2nd ambush wolf death
i wish animals werent dead silent unless rigth next to them most of the time
when ambush predators are ambush predators
I do understand the dead silent wolves, it's the sneak attack black bears that get me
Black bears certainly aren't exactly passive but they're also just sorta overgrown raccoons
one change id like to see is change the offhand hunger bonus to be item based
20% for just carrying anything in offhand is kinda silly
my base is coming along pretty well, though I think I've settled way too high in the hills, it's still like -15 in march
thats really good
the wall was so much work lol
let me show you my base its a refubsihed ruin
i think i will start on my real base soon
which will also be a ruin but of my own make
that's pretty rad
yeah my map had a pretty good sized ruin that ive just fixed up a bit
That must have taken a lot of trees to make that wall
3 or 4 metal axes worth, yeah
please add footstep sounds to animals just please
wait which one
Is this a mod or was it added in the most recent update?
recent update
That's so cool!
have you the trailer for the update
No I haven't. I only really know about the mobile base reindeer
Embark on a great adventure on this latest massive update of Vintage Story.
Full update notes on our site at https://www.vintagestory.at/blog.html/news/v120-rc1-lore-update-the-journey-r389/
Video made by @MischiefofMice
Everything you should need to know about the new Elk mounts in Vintage Story patch 1.20.
Hope this helps someone, I was stuck for a minute figuring out the conditions to actually be able to purchase these things!
v1.20.0-rc.2, a release candidate, can now be downloaded through the account manager.Time for an update. I don't know what to write here. Please picture a inspiring follow up post to rc.1 here ^_^;
[Edit:] Now released rc.3 to fix the ? blocks which version -rc.2 could generate in ruins and structures. If you had that happen while running rc2 - please update to rc.4 rc.3 (or any later game version) and go to the approximate centre of the ruin, there type command: /wgen regen 1 to regenerate and fix the issue (Warning: command will delete player-made stuff around there within a 1 chunk / 32 block range)
[Edit 2:] Also released rc.4 to fix an issue related to Vintagehosting and UDP Connectivity
[Edit 3:] Also released rc.5 to fix of one of the story locations no longer generating correctly in -rc.2 to -rc.4

@ancient mauve @glad timber

final final (final) for real this time(2)
Dear Extraordinary Survivalists v1.20.0-rc.6, a release candidate, can now be downloaded through the account manager. Another week, another release candidate! With a bit of luck we are now not far off a final version of 1.20.0... so if this rc.6 is decently stable, we should be able to get to an ...
Dear Extraordinary Survivalists v1.20.0-rc.7, a release candidate, can now be downloaded through the account manager. [Edit:] Also released rc.8 to prevent mod breakage Possibly the last release candidate before we go stable. \o/ Screenshot by EpicWally, shared in #screenshots on Discord Game upd...
Tweak: Reduce strong red ambiance during Nights
Thank god, I wasn't going nuts
aw i kinda liked the hellcore lighting
this is also unmodded
this is after i converted it into my home
kinda uglyish but it does look like converted ruins
I've also actually found limestone
it's like a two day walk to the south
but there is limestone
leather here I come
it's kinda fun seeing people building a house into abandoned ruin because that what people did in real stone ruin
I think the roman collosseum got turned into a massive community housing after rome collapsed, then stupid historian is like 'we need to 'restore' this shit and make it a fucking useless place for tourist to look at
and castle got torn down because, hey, free stone
Vintage Story is just so good
I've finally finished panning through a stack and half of bony soil
man I wish there was a machine for this lmao
so much stuff obtained but so much time taken
I found three mass graves on my limestone expedition
bony soil is pretty decent
there is an autopanning mod
it works well enough you can evne alt tab
and it works clientside
I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.If you love my work, you can support me on Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.
Mod is no longer maintained, further updates will onl...
it does still work despite what it says
https://mods.vintagestory.at/danatweaks just gonna link the newer version of the above
I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.If you love my work, you can support me on Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.
A lot of QOL tweaks for comfortable and/or HARDCORE g...
since the above wont be maintained
dont forget to make warm clothes
one of the first things i did was make rawhide and pelts clothes for winter
yeah I have that i've just taken it off because I don't need it atm
i got leather fast due to having a little bit of lime nearby
not a lot
but enough to get leather
look at how small this lime area is
dunno abt that
it's been many things throughout it's entire existence. today it has some catholic significance
quarry, church, house, bar, workshop, attraction, arena, someone has probably tried eating one of the stones before
Is Flax still as nightmarishly tough to get as it always was?
Yeah
It’s not especially hard to find it’s more just reliant on you getting a reasonable number of seeds before the first winter
And the stuff you really need flax for needs so much flax
I have completed (story spoilers) ||the resonance archives for the first time. that was sweet||
||real kudos to the devs, that was a real dungeon, felt very cool. also had a toilet which I really appreciate||
im in a wierd spot where my iron supply is good but really nthing else metal wise
im making brass at a 60 40 ratio ot make my copper go farther
for torchholders
you should not "get" agricultural products, you NEED to set up a farm by the first harvest
it's entirely doable, just don't get caught up building a house. you don't need it
yeah i had a pretty small field so far but i think it will be enough to last winter
my area is pretty heavy in mushrooms
I mean “set up a farm” and “set up a 50+ block flax field” are slightly different lol
I like to go nomad in the early days
But also yea u don't need a house but also vintage story without a cosy cottage is barely even vintage story at all
I do kinda wish there was more of a mechanical incentive for shelter lol
i kinda hate the wiki at times
it has a lot of wierd stuff
like stone brings you to rocks
but there is a stone item in the game
i wish stone had more uses
with how much of it you cna mass quickly
does swiming seem off ot anyone else?
paths? they're a good sink for it
i found out what caused the wierd swimming
i neded up hvaing to use world edit to fix the water in the pond in the picture
apprently you cant just fill the top layer then let the water go down
you have to if you want to make an artifcial pond fill it bottom up using half slabs
no i mean a 50+ block farm go big or go home
you need a bucket by may
like the end of may
very doable though 50 is not that much
You gotta show me this fancy tech to somehow find 50 flax seeds by may
I am not that good at the game
you don't need the seeds planted by may, you just need to be in a position where copper is certain enough you can make saws and stuff by may
otherwise famine, desolation
respawnation
i think i didnt grow enough food but i got enough mushrooms
I'm just not following, it's alright
me checking the thread daily instead of the blog lol 
Dear Extraordinary Survivalists v1.20.0-rc.9, a release candidate, can now be downloaded through the account manager. Possibly actually the last release candidate before we go stable. \o/ Windmill by Chuchi Gucci, shared in #screenshot on Discord Game updates Feature: Left click a crock in invent...
aaa another one
oh that's a cute little windmill
release candidate.final.final.releasenext.final
windmill achieved
Unlimited (natural) powerrr
quite limited, just infinite
Dear Extraordinary Survivalists v1.20.0, a stable release can now be downloaded through the account manager. Well here we go, this stupendously large update is finally "complete enough". At this point we feel confident that everybody can and should update to 1.20. As mentioned in the pre.1 and rc...
boop
dang i was about to post it
:p
Yesssssss
I haven’t checked in for awhile, the boats and rafts are looking good
boats are hard to make
yeyyy
I kinda expect boat to be hard to make
they are like
a big investment to upgrade your traveling capability
I wonder what new story dungeons are there now
So how's 1.20 been so far?
Haven't played in a while, decided to go out at night, got acquainted with a shiver
that was... fun
Gonna download the new vintage story update
Ready to become obsessed for the next half week again
i've been playing a friend's server
hey if you ever want to wield a frankly worrying amount of power on the group vintage story session just lock in on farming
everyone just tosses their seeds at me and i grow the farm
we've like extincted all the local plants and i alone know where the secret seed stash is
i will not let them down. i have prepared a value system for use in nutritional recordkeeping for each type of plant harvested, where a handful of rye is 1 and flax grain is 0.25. i will use this to evaluate yearly performance
Any mods I should look at
we use oneroof which is vital imo
you know how thatch roofs have this awful underblock that does not match any other block in the game? with oneroof you can replace that with another block
we also use machairodontidae and creatures and critters
but uhhhhhhhhh the elephantidae are kind of ridiculous
we had 2 full stacks of red meat from killing one
NO sorry that's not the mod that adds the mammoth. i have no clue what does that. if you find a mod that adds mammoths its kind of silly
carryon
I did it a little, and im planning on doing a major one later thats underground
secret boat dock
Tried to find a gif of a vintage story drifter to interest my friends in playing and instead I found
i don't have a gif but give me a moment
there's a surprising amount of yuri gifs in vintage story tag
not sure but too much water/rain will destroy the mold
and what your cooling
but you can throw anvil items into water to instantly cool it
That's like 100 times more efficient than how I usually do those
Which is route all the blocks down the middle
@lunar mesa @kind dagger one of us
Hello yes I want to make pottery
tony have you seen the trailers for the game?
armor is hard to make, has drastic downsides, but is also very strong
improvised is pretty light but falls apart fast
wood lamene is pretty easy to make and does ok
but tailor gambeson is amazing
its armor with the only downside is its not good against high teir enemies
I have watched Patrik play a bit
Epilepsy warning: Contains some degree of flashing lights.
Vintage Story is an uncompromising wilderness survival sandbox game inspired by lovecraftian horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path.
https://www....
I'm rocking that copper lamellar
It's fantastic
The blackguard doesn't really notice as much drawbacks I feel
you can see the listed drawbacks
oh thats because you have a bonus that reduces the walk speed pentlity
and blackguards arent gonna do ranged so its really only the hunger penelty that effects you
Me and my 200% hunger rate taking a leasurly sprint across the planes
i mainly play malefactor
I like fighting and not dying so blackguard is perfect
i should start a run soon
I should post pictures of our hold tomorrow
are youplaying on a server or just by self
ir might be cool to do a pnet story again sometime
how much have you played in genral patrik
I'm deciding if I want to bring up a new pnet server or not.
About 30 hours
building the forge again 💀
field for me and my friend's vintage server
Hot damn
it's all flax and rye
not growing spelt since it's too late in the year but
Flax is the real important one
We don't have a farm at all yet lol
Our home area is under constant assault by 30-50 feral hogs
i got a decent chunk from raiding ruins and panning
i struggle sometimes to think what to do during winter
I already have the winter projects planned
Imma build emergency towers throughout the land
Yeah we are constantly running out of stuff
i got a bunch of reeeds i need to plant somewhere
the tall grass field terrifies me
honestly playing sp it kinda feels like you don't really need to have the biggest farm in the world, especially once you have the bow, and especially once you have the elk mount
it is just so easy to supplement your food with meat during the winter, and having the elk means you don't lose nearly as much time or hunger
this is vulnerable to rabbits in winter
have never seen a single rabbit so far
it's oki
yeah rabbits havent been near me that much either
rabbits fear me
good enough lighting does stop them outright
If there were to be another pnet server I would advocate for a lower land:water ratio
make boats more useful maybe
I'll consider this
also i finally fixed my house so its actully conisderd indoors
Many iron
Dang, I’ve been unable to find any hematite in my world
is there any benefits to sleep besides just time skip?
No
cozy farmstead
so hmm, what are the new location post first dungeon actually?
I'm trying to find videos or guides on it but can't find anything on it
I won't be running a new playthrough anytime soon so I'm just looking to get my VS fill this way
We now officially support 2FA on game accounts including the game client login. Setup in our Client area under Account. Recommend enabling for those w/admin on servers & for mod devs of mods! Sorry, no free cape 😉 #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
whats the point then if no free cape
Account security or something, IDK
is vintage story getting big enough that getting hacked is a problem?
I've seen smaller games where it was a problem
like "30 concurrent players" small, though to be fair it's also 20 years old
only takes a handful of dedicated people for it to be A Problem
2FA is always good tbh
like. hell yeah good for them.
Some sites don't even have 1FA...
it's my day off
which means it's time to return to my Convoluted Castle of Confounding Construction
it's starting to look really impressive actually
looks like it'd make dracula jealous
dracula wishes we had, like
water wheels or something
all of those towers exist solely for windmills
trying to come up with some additional use for them has been part of the adventure
also we discovered a secundary use for the vine cellar
its the perfect place to weather temporal storms
i love the castle please add more towers
the castle development team is hard at work developing new methods to build even more towers
i send 500 million iron to the castle development team
a tower with iron block cladding, excellent proposal may
YOU CAN USE THE SWORD TO CUT PIES
Incredible
The Tragic Prince faintly plays
Shit looks like it could move back time
the towers are continuing to sprout
and I realized that I need to redo the gearing for the entirety of my quern setup
Need to play more vs. my group's server is still in the bronze age, just barely. Not much exploration done yet and we're not ready to dive deep. Currently I'm working on a canal to a larger body of water for easier, longer ranging exploration
Version 1.20.5-rc.3 is released!
www.vintagestory.at/blog.html/ne...
Despite doubling the support team we still have a backlog of support tickets. We are expanding and hope to be back on our feet soon. Thank you for your patience! <3
#vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
they cookin'
im trying to remember what you cooked flint for
https://www.youtube.com/watch?v=PlcvaLbnUME this game is really neat and of potential interest to all VS fans here
It is already AMAZING and will get plenty more LOVE to be as BEST as it can be!
Full PlayList: https://www.youtube.com/watch?v=PlcvaLbnUME&list=PLxzP5Ub_CarZ3vvHfTUsAo1JmrdPVoIJv
Steam link: https://store.steampowered.com/app/2868860/Card_Survival_Fantasy_Forest/
it also has magic
It is already AMAZING and will get plenty more LOVE to be as BEST as it can be!
Full PlayList: https://www.youtube.com/watch?v=PlcvaLbnUME&list=PLxzP5Ub_CarZ3vvHfTUsAo1JmrdPVoIJv
Steam link: https://store.steampowered.com/app/2868860/Card_Survival_Fantasy_Forest/
you cook flint to make bricks you can make bloomeries with i believe
or rather, the clay you use to make those bricks
you are winning, dang
Most amazing
v1.20.8-rc.1 - Mob spawn balancing.
www.vintagestory.at/blog.html/ne...
#vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
Holy crap that wall looks amazing. You can make stuff like that in this game?
yeah game has bult in chisel
Ooh. A shame I have the artistry of a particularly uncreative slug. XD
I have purchased the game.
fab is your name said like fa-var or like fab-har
The second. The h is like, soft, though. More like like an exhalation than anything.
@ebon plover
Ok I see
Most people just call be Fab tho.
oh hey fab, glad to see you join in this game too
Indeed. Haven't done much yet so far. Managed to gather up some rocks and sticks, make a knife, use that knife to cut some cattails, made some baskets and an axe, and started my first fire. Managed to make some torches and bed out of grass just as night was starting to fall, then decided to take a break. I really like the graphics, they feel crisp.
Making sure to collect the cattail roots too, since I heard that was good? I assume so that you can replant them somewhere close to your base for easy gathering.
I figure the next thing will be finding more trees to chop down and then finding a spot to set up a more permanent base of operations. I went with the Hunter class, so I think I can make a cheap bow and arrows?
you can also make a ton of spears and throw them at animals, the meat can sustain you for quite a while
vintage story is really a game about investment, of mostly your time and your resource at hand
you can cook clay into pottery like cooking pot or, pot, which lets your get more out of food and lets you store food longer
when you can spend less time getting food, you can focus your time on other things, like finding seeds to farm, or work other other projects to improve your circumstances.
or build an armor and lets you actually take hits
one of the main objective of the game is to survive the winter, so you essentially have a time limit, because winter makes farming & foraging food impossible and animals get thinner so you also get less meat from the.
I really recommend investing in pottery, it makes things so much easier
Understood. Any tips for finding clay?
Look for discolored patchy grass
Most common is reddish, sometimes it'll be blue-grey,
Also if there's dark brown patchy grass, that's peat and that works as a slightly better alternative to firewood
... Like with little spots of red in it? May have walked over it already then.
@glad timber has a lot of experience finding different kinds of terrain these days
but for clay I run around and look for little spots of red or blue in dirt, usually near water
oh one thing to note is use your map to mark stuff
when you look at it it'll say "clay (in soil)" or something like that
Yeah this, like was said earlier, the game is about resource management, and knowing where to find things later when you'll need them is very very nice
I did mark a wagon with a guy in it I met earlier.
theres diffrent trader types that have diffrent stuff
Marking where you find bits of surface ores is useful too, that can be an indicator of shallow ore deposits
https://mods.vintagestory.at/show/mod/21814 oh cool, a more modern mushroom growing mod
Substrate
A Mushroom Cultivation Mod for Vintage Story
Now Compatible with Mycodiversity!
Features
Mushroom Cultivation: Collect wild mushrooms and cultivate them at home
Spore Printing: Create spore prints through a multi-step realistic process
Fruiting Bags: Use spore prints to inoculate substrate bags and grow fresh mushrooms
New Items: Adds...
Ooooh
I also like the fact that in the latest update ||you can actually get to a functioning village, with people!||
finally, you get to ||have the isekai experience of being a extremely well armed visitor to a local town.||
wait fr?
yeah, it was ||after resonance archive, part of the story quest thing basically.||
o ic ic
argh, I really just went and updated all my mods again, might actually play VS again and be a gunpowder huffing maniac
Does homo sapiens preset still have monsters, or just hostile animals?
it doesnt have monsters just animals, but it also gets rid of the map
and all ruins
and traders
ive played it some and i wouldn't really recomend it over just modifing the defaul
oh also animals do double damage in homo sapienes
Oof.
Good to know.
Was thinking of maybe restarting and trying out the game without the monsters and temporal storms first. Get a feel for just surviving.
yeah you can turn them off or at least limit how often they spawn
Gotcha.
you can also just turn on 'somewhat peaceful' mode
I said, somewhat, because despite the setting making it so that nothing attack you unless you attack them first, bear will still maul you at the first opportunity
it's part of the reason why I got a firearm mod, to defend my home as the founding father intended
XD I see.
any good replacement for hud clock mod, apparently it's not getting updated anymore and someone attempt to patch it didn't really, work.
It's a mod for an additional hud UI to tell you about time, temperature, season, and stuff
debating whether to install Xskills or not to spice my gameplay up this time
people have been talking about how it makes the game a bit too, gamey
and also, erm, I'm not sure if it won't conflict with some of mods I got or not
okay, so, not using combat overhaul mod, I don't know what the heck did it do to the armor system, and the bloody mod page doesn't even explain a single thing about it
I'm getting mauled by bear in testing and I have no idea why
chrsit do not download combat overhaul
i think it just broke something in my base game permanently
mods in general feel like a mess
I have deleted it files and confiq file, and my armor value is still wrong
un-fucking the old multiplayer save after that update hit was a nightmare
and I'm taking no damage from mob attacking me
okay, hmmmmmm
argh dammit
overhaul mods by the same author of the firearms and crossbow mod is required for both to works, and unfortunately right, the armor value changes caused by the mod basically turns you invincible
which means you need combat overhaul mod to fix this issue anyway
hmmmmmmm
fine
Yeah combat overhaul completely changes how the damage system works
And is required for all of the author's other mods to run
there's a new mod that's just called overhaul for people that don't want to use combat overhaul
...but it's also only just released like a day ago so it's kinda... not working
I guess I will just get further in depth with the armor system or something
looks like the layer also stack up armor tier so a hit from a bear gets reduced to merely survivable
yeah, okay, I understand how this works now
WOULD BE GREAT IF IT'S EXPLAINED ON THE MOD PAGE
so yeah, it is a layered system, you want armor tier to go as high as possible
animals for the most part deal slash damage, while the rot deal a mixed damage depending on which type.
There is a link to a Excel document, it's hard as fuck to parse tho
okay, I think I got the modlist I want for my next campaign to be set
I just need to, actually start it
So did I hear right that there's a server for this game here?
Because I'd be interested in trying it multiplayer. I think I might have more fun playing with other people.
I've only played with one other person but the game benefits immensely from even having at least 2 players to divide up the labor
That sounds really fun. Hopefully I can find someone to play with.
plus the systems are in depth enough that I had a good time mostly doing food production and not at all touching metalworking
the roadmap feels exciting in that regard since it feels like the developer gets it and wants it to be reasonably in-depth to make everything https://www.vintagestory.at/roadmap.html/
yeah, with other peeps you can kinda just start villaging and never look back
Still waiting for early steam techonoloy
we've run a pnet server a few times, I think it's currently offline
Gotcha.
Thank you for replying Winged!
this was my last build in it
Ooooh. Massive cut down trees.
I still play the save
the new content all spawned literally 200 kilometers away from town 🥹
yeah you playing that old save does seem t osauce you a lot of problems
I got the mods sorted out
it was annoying but it is still functioning
the old town is full of white blocks unfortunately, and I need to fix that
yeah thats kina why i usally have a rule against no mods that adds content that wouldn't be easy to purge
stuff like carryon can be removed with no issues
I play vintage every weekend with friends and it's lovely
That sounds really nice. Hopefully I get a similar opportunity. I'd love someone more experienced to show me the ropes.
there are some truly lovely lets plays on youtube. it's how I learned the game
I've been watching one! Still feels like I have no idea what I'm doing, though. XD All the stuff they've explained so far just kinda leaks out of my head when I'm scavenging for berries and being terrified of bears.
what class did you chose
Hunter.
hunter can make a crude bow and get more meat but they do worse mining and melee i think
have you gotten copper tools yet
Ha, no. I'm on my... second day? Yeah, second day. Made some walls out of dirt, relocated some berry bushes next to it. Haven't felt much pull to play by myself.
oh ok your really early
but yeah you can change settings to make thigns easier and stuff if you want
the game has a ton of setting to help cater
Gotcha gotcha.
alright, let's actually start a new game
okay, the game started off pretty well, managed to find a ruin with extensive underground section so current hunker down over it, got clay and peat too, now I just need to find copper and... that's the hard part
ah, I really missed the cozy vibe of Vintage Story
finally, cooking pot, now I'm ready to tackle everything
got quite lucky with some underground loot, got some free brigandine (though copper) armor, and some bamboo for a nice hat)
lucked out with some tin nuggets and now I have created a tin bronze pick and hammer, the first 2 tools I have created, now it's time to mine
ah... lesson learned
don't cook meal in bowl with slightly spoiled food unless you are planning on eating right now
but anyway, bronze propecting pick and hoe are created, now I can move onto the next stage
now if only I'm not being surrounded by low quality dirt... I guess I will just have to make do
I need to start texturing my walls and shit
some of the little details in the NPC village were really kind of eye-opening
though I really hated how cramped everything was because it made it a little convoluted to get around
It's because we Seraph is like a whole feet taller than everyone else
Some people even said that we might actually be 10 feet tall
I don't really think that's the case. Nadiya's villagers aren't seraphim as far as I know
plus [spoilers] ||based on what Tobias says I think we're just fucked up normal people||
Nadiya does have a new model compardd to our usual Traders which are just so much more tiny compared to us
yeah they're all old
as in, oooooold
they're hunched over and tiny and frail
even they're only a head shorter
I'm going to guess bocks are 1x1x1 meters
so players are still quite tall given we're just under 2m tall -- something like 6'4" or so maybe
holy fuck there's a sandwich mod
Sammiches aims to add one of the most long-awaited features to the game: Sandwiches!
Using the cutting board, this mod aims for immersion with everything able to be created without the crafting grid. Sandwiches are fully customizable, allowing nearly every food item in the game to be used.
Requires Expanded Foods and A Culinary Artillery...
need expanded food which means it supports expanded food
holy shit I'm gonna be king of sammich
SAMMICHES!!!
okay, fun, but still quite underbaked, so won't be putting it into my main game yet
oh my god, this starting spawn is terrible
like actually the worst
low quality dirt everywhere
and when I finally got prospector pick, I have to double check with block overlay mod to see if what I'm reading is correct
because there's zero coal vein in this region
completely
nada
and no iron ore either, again, absolutely zero
this is actually the worse case scenario
I have managed to find more viable iron ore veins before finding coals
well
this is off to a good start
yes I can try to make charcoal but this place has not many trees either...
and again, no lime to make leather
oh boy
well this is gonna be one weird run
managed to make a tin bronze pick for the treasure hunter who is my first trader found this time
... and yet, I'm about to run out of ability to make metal
this is a really weird run
with enough food to last for a couple days and a random set of copper and bronze tools, I shall set out south to either find coal or die trying
this is actually stupid, did an entire forest not die here or something, there's zero coal 1000 blocks down south
christ
I have managed to find limestone early than ever before, sign of halite, and even iron ores
but somehow, coals have just disappeared
i usally just make charcoal
Yeah the problem with that is that I'm also seems to have spawned in a region with barely any tree so...
If I can't find coal, I think I will just try to find wood
I'm also mapping my path to the resonance archive, so 2 birds in one
Also I'm halfway through the journey and I still haven't find coal
Like a complete lack of sign of it, even using block overlay because this is getting ridiculous
Honestly, this is strangely fun
This run has been completely unorthodox to me, managed to get tin at the start, only to be blocked by a complete lack of coal, forcing me to go out and search for something or elsemy run ends here
on mine i had issues finding bronze to the point i went from bronze to iron very quickly
And barely able to craft actual bronze tool before my current coal supply that I got really lucky obtaining from a chest ran out
i had enough bronze for like a pickaxe and and an anvil thats it
oh fucking hell, when did they implement this change
Coal will never appear in or beneath layers of granite, andesite or peridotite rock.
oh no
I have walked for kilometers and it's still peridote and andesite and granite
All igneous rocks, while coal forms in sedimentary layers
yes but WHY without changes to the worldgen
I once spent an entire MONTH without finding copper
correction, not copper, tin and/or zinc, but did find a ton of iron and bismuth
Ouch
what the fuck
I was swimming down south to try to find coal or wood and I found this... underwater house
I think it's part of the better ruin mod
oh it's a trader
