#dark tidings (Darktide for people in the searchbar)

1 messages · Page 40 of 1

fierce marten
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If you can get a hand on a ship

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I'm surprised arbites don't just threaten to shoot psyker on the spot or just do it

spiral badger
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also tertium is a huge hive city

cyan depot
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I think there’s a voice line where Loner talks about preferring to be the boot over the stomped face or something along those lines

tough compass
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Yeah, but I kind of feel like it's a lot of talk lol

cyan depot
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So they’re sticking around for the perks

spiral badger
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loose cannon is just joshing mostly

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loner I think would bail but they know damn well that the rest of the squad would shoot them first

fierce marten
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A mutant let alone a psyker dissing off the emperor is a one way to get a free bolter round to the head

tough compass
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"yeah, I'm totally a loose cannon who will defect at a moments notice"

fierce marten
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Open heresy and arbites won't do anything about it. My headcanon is Grendyl has massive power and dirt on everyone being like somehow centuries old

spiral badger
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loose cannon basically is the one flapping their id in the wind a lot

tough compass
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Rejects might have better living conditions than a typical wartime hive resident though

fierce marten
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Well beyond what augmatics can keep you alive for outside of ad mech levels

spiral badger
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i've gotten more than one loose cannon/maul conversation where the loose cannon tries to get the maul to admit they're friends now

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and the maul's denials are really half-hearted

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it's sweet

tough compass
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Maul is secretly a softie

fierce marten
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Maul ironically is the softest

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The biggest bark softest bite

tough compass
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(well, he can use a bolter, so not that soft of a bite)

fierce marten
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Fatalist might be the biggest bite, they don't think anything matters really so they would just say Lex and shoot you so they don't have to deal with a hassle

shrewd kite
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i feel like fatalist arbitrator is low key the most vicious

fierce marten
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Whether or not you're a heretic doesn't matter in this system, if you're dead you're dead kind of view.

spiral badger
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fatalist is the most Decorum'd but like, in that way where it's clear it's just cover over no longer giving a damn

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they will politely shoot you in the face for being in their way

shrewd kite
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i always got the impression that authoritarian was the most decorous? They're always the one talking about malcador and the schola progenium iirc

spiral badger
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the authoritarian is too gregarious

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they're a big happy puppy

shrewd kite
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yeah authoritarian is genuinely kinda credulous and friendly lol

spiral badger
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constantly breaking protocol to be nice

fierce marten
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Authoritian would follow the Lex which is so vague and complex but says very little besides "make planets pay tithes, everything else doesn't matter"

shrewd kite
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anyway maul is interesting cause the male and fem versions are quite different

spiral badger
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the maul is putting up a big harsh front to cover up that they're honestly kind of a softie

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more so for femmaul

fierce marten
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Lex says it isn't my job so I won't

shrewd kite
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male is just batman/judge dredd, the fem voice is more imperious and arch

fierce marten
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I'm here to do whatever it is to make tithes happen, everything else is optional

spiral badger
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yeah male maul is going for "threatening," femmaul is going for "declaring"

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"I am going to KILL you" versus "I AM going to kill you"

soft summit
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so no annoucnemnt today?

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or did I miss it

fierce marten
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My headcanon is

Authoritian knows the Lex enough to recite it word for word and doesn't know enough to question it.

Maul understands the Lex enough to begin to doubt it all.

Fatalist understands it too well and sees it a broken system and an fancy excuse to do whatever the high judges want.

shrewd kite
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like, an hour before release

soft summit
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damn

spiral badger
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there's kind of an implication also that the maul generally has worked alone

fierce marten
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Likely a detective or slate agent

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Those guys go in alone and undercover often for months or years without contact and either return with info or confirmation of a dead target or just dont

haughty ember
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POV you're an autosurveyor

worldly talon
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NGL I kind of do want to see HIve Ganger

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Just because the subreddit turning into a bunch of shrieking toddlers would be amusing to me

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Then again the subreddit is typically a bunch of shrieking toddlers at the best of times

cyan depot
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Real asf

ionic tusk
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dog explosion is just painful to aim regenerating grenade

foggy panther
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Honestly I just feel like ganger would be boring from the standpoint that we are already meant to be rejects

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and it would be more interesting to have new classes be 'above' reject

ionic tusk
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imo the main thing about arbites is that they generally have slow weapons but have a ton of +10% movement speed talents to make them fast
and absurd cleave buffs (like, 100%+ minimum)

quiet escarp
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With access to all the weird heretek toys

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Consider this: the new class is also gender locked like Ogryn but it's because it's an Escher member

ionic tusk
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still hoping ogyrn gender lock will be lifted one day 🙏
even tho GW definitely wouldn't allow that

foggy panther
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It won't

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its a GW thing

brazen fossil
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yeah GW aint letting that happen

foggy panther
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unless they release female ogryn models for the tabletop ? not happening

brazen fossil
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same reason we cant hope to see felinids

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and those would be awesome

fierce marten
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The top ones are like slightly above arbiters level with tons of illegal tect like knockoff rosarius's and other force field generators, forbidden tech that not enough ad mech would use like xeno weaponry, etc depending on how much money and influence you have

foggy panther
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See that would be more interesting

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than some lowlife ganger

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and even though I would prefer admech

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I wouldn't be against a gangboss

fierce marten
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I dont have a strong preference

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Ganger is fine to me as long as its not random standard ganger but like some necromunda gangboss type of stuff

brazen fossil
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necromunda has tought me that I want a ganger

fierce marten
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Even forge worlds have underhive gangs

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They probably got serious tech and arent afraid to mod a thing without an STC for it

cyan depot
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Necromunda-style gangers are weird because they’re actually pretty high octane

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And then there’s freaks like the Hired Gun Guy

brazen fossil
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the hired gun guy is not regular

fierce marten
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If the gangers are supposed to be in the vein of Atoma's water cartel, they must have a secret to be not dead

cyan depot
brazen fossil
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bro slapped on every cybernetic he found

fierce marten
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Theyre in the worst of Atoma's cult problem even further down than weve been and theyre somehow not all dead

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Probably need some insane tech or augments or something

cyan depot
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But he can also probably tangle with custodes thanks to his shitload of archeotech implants

brazen fossil
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hired gun was kinda awesome while being kinda bad lol

fierce marten
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Water cartel probably has become freaks to survive

brazen fossil
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but slamming into a room with a heavy bolter and aim assist was beutiful

fierce marten
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Cause theyre providing clean water surrounded by the worst of the nurgle pox

cyan depot
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My hope is sanctioned mutant but we’re probably not getting that

fierce marten
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But also, there were 0 indications or clues in the dialogue that arbites would be coming to Atoma before the release so like it doesnt even need to be a faction that's current even mentioned at the moment

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If its Sisters of Battle I will lose it in a good way and spend my bank account to support FS and take back everything ive said

worldly talon
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Honestly I'd like to see an Assassin class

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As in Death Cult, not Assassinorum

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But that would cross over too much with Zealot I think to be realistic

ionic tusk
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third stealth ability,,,,

fierce marten
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I dont think overlap matters imo

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Arbites you could argue is just vet with a pet

ionic tusk
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ehhhh

worldly talon
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I meant more in terms of Zealot third tree is pretty Death Cultist coded

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with the requisite cosmetics

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But yeah

ionic tusk
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I think vet's tree and arbites' tree work very differently

worldly talon
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Could have needle pistols/rifles as unique weapons

cyan depot
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I don't think they should be unique but I would like to see needlers added

fierce marten
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And why wouldnt say an assassinorum not work very differently

ionic tusk
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I was more contesting that arbites would be vet with a pet

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the devs seemed to think they overlapped with zealot too much if anything

cyan depot
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I can see that yeah

fierce marten
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I could sort of see it, zealot has stun nades and used to have many impact talents to stagger

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It certainly had cc options even if few took them besides chorus

ionic tusk
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the reasoning they gave was more that arbites overtook zealot's melee-focused role

ionic tusk
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although I do think their reasoning was kind of dumb because all classes can be built for heavy melee focus
it's more that zealot's don't have much ranged focus

ionic tusk
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also people still think vet is bad because it has so many traps

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it's bonkers

cyan depot
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Vet is definitely the annoying one to explain to people just starting out

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Lots of "no don't take that"

ionic tusk
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I have been thinking about making a meme build that looks like a meta build but it takes all the stuff that makes vet worse and none of the stuff that makes it better that you can tell about

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like just make the most atrocious dueling sword possible that hits like a wet pool noodle
longer recharge shout

fierce marten
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Vet as "the gun class" sort of gives it a wrong impression to new players where most horde games you like usually just use gun 99% of the time and never melee

ionic tusk
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kraks without nade tinker so they probably don't even kill crushers

fierce marten
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Id say now its moreso the grenade class

ionic tusk
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ehhhhhh

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I don't think any of those things super define it??

fierce marten
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Psyker does the ranged focused gameplay moreso than vet

ionic tusk
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you can build smokes and kinda just have discount bubble as your blitz

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a lot of the staves have a more closerange focus tho, tbh

fierce marten
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Eg voidblast builds where you can use it constantly

ionic tusk
spiral badger
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yeah psyker is decidedly midrange

ionic tusk
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and iirc electro also has a max range

fierce marten
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Yea moreso saying ranged like ranged weapons usage

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Veteran still runs out of ammo quick if you spend more time shooting than melee

spiral badger
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vet remains the best class for shooting anything far away, but that's a limited use case much of the time

fierce marten
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Psyker you could spend more time using staff than melee fine

cyan depot
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I usually do haha

ionic tusk
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you can fairly easily make infinite shooting vets, even without the laspistol 100% crit build posted here earlier
it's just, not really worth

waxen patio
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Inferno psyker just 100% roasting every mob they come across, or voidblast just constantly ragdolling crusher packs

ionic tusk
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I think the defining aspect of psyker is that it is worth it to use staff 99% of the time

ionic tusk
fierce marten
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Veteran to me is kind of a generalist

ionic tusk
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yeah

spiral badger
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they're also the strongest support class

waxen patio
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even vs monstrosities voidblast can at least stack a lot of brittleness

spiral badger
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imo

ionic tusk
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veteran is just the strongest class period rn imo

fierce marten
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Voidblast is nice cause you can just voidblast at your feet and stagger everything

ionic tusk
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vet's been balanced by having a TON of juicy nodes but having to pay taxes for a while

spiral badger
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i think arbites and ogryn are still better, as long as you have a veteran along

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it's interesting in that way

ionic tusk
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it got basestat upgrades, tax reductions, and juicy nodes have their flaws shaved off

spiral badger
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a veteran alone is weaker than those two

ionic tusk
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ehhh

spiral badger
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but they force multiply pretty hard together

fierce marten
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Arbites is just cracked especially if they have gold toughness, even moreso than other classes getting buffed with gold toughness

spiral badger
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a lot of it is still that shout is absolute nonsense

ionic tusk
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I think plasma gun and dueling sword are also absolute nonsense

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the arbites shotgun is near that level but not quite imo

spiral badger
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but on havoc 40 I still feel that plasma/dueling is still kind of a struggle

waxen patio
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Plasma vet is my favorite for sure. Just running around one-tapping things left and right.

spiral badger
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just 'cause it's hard to spec for both being good

ionic tusk
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really?

spiral badger
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and the increased health/mass makes it harder

fierce marten
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The funny plasma gun and DS "nerf" that made both better

ionic tusk
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imo the vet's main way to deal with mass is shredders

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which have infinite cleave

fierce marten
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They did fix the DS stagger though

spiral badger
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eh DS nerf did reduce max DPS some

ionic tusk
spiral badger
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it's just that, that wasn't the problem

ionic tusk
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run dueling sword without uncanny and it feels like a sane weapon now

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still OP but not broken

fierce marten
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Well at launch the removal of the middle mouse poke to remove the perma stagger was replaced by heavy strikes doing the exact same thing but now there's a parry

ionic tusk
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vet being able to afford the bleed on melee talent without paying much, if any, taxes is one of the main things elevating their melee rn imo

worldly talon
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Running two vets in a team with kraks is frequently hilarious

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The boss dies before the "Oh shit, it's a boss" dialogue finishes

ionic tusk
spiral badger
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some of it is that stims/rotten armor is like, the most annoying set for vets

foggy panther
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I play psyker
I have been playing psyker

I went from brain burst to assail back to brain burst. I wield the moonlight and the artillery cannon staff. With a shield

I edge at 80-90 peril and I will absolutely switch if they give me a class that is able to match the psyker's fun factor.

X10 more likely if its admech

spiral badger
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annoying for everyone

fierce marten
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Uncanny being nerfed would fix many things

spiral badger
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but goddamn do for ex blue ragers suck to deal with as vet

ionic tusk
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yeah it absolutely needs lower numbers

spiral badger
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rotten armor is just hugely boring and unfun and centralizing as a modifier

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and often if the spawns are just wrong basically is just like, there is 0 way to resolve this situation, there is just too much Mass

ionic tusk
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yeah and I dread when they're going to add the funny haha "you get flung around the map and instadie" modifier to havoc

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because everyone hated rotten armor when it was an event so I doubt the sheer stupidity of shotgunner physics impulse nades will stop them

spiral badger
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they really should also do positive modifiers for havoc

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it should be Havoc

ionic tusk
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ehhhh I think that's more a mael thing
havoc is meant to be turbo serious competitive
mael is meant to be silly

spiral badger
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let me have some weirdo "positive" bonus that changes how I run this map

ionic tusk
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and looking at the mael modifiers, they kind of suck

fierce marten
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Thats sort of mortis trials

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Havoc 40 level density and you get mega buffs

ionic tusk
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mortis is the funny mandatory roguelite gamemode so they can cash in

spiral badger
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mortis trials are just kind of dull because they're super poorly balanced

ionic tusk
fierce marten
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Chaos Wastes but worse

spiral badger
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nowhere near lol

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auric mortis you get multibosses

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but other than that it's normal levels of mass

fierce marten
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Yea but you kill them faster since its mostly walker

ionic tusk
spiral badger
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basically always at some point

ionic tusk
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still better than the "oh you get one captain as your final wave" of launch mortis

spiral badger
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usually late waves always have at least one multiboss

ionic tusk
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"with the rest of the game being able to be completed in your sleep if you didn't roll trappers, snipers, or dogs"

spiral badger
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but it varies super heavily if it decides that's like, 3 pogryns

fierce marten
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The wave balance is super inconsistent

spiral badger
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or 1 of each + the twins

fierce marten
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Sometimes its like 2 daemonhosts final wave while 11 has like 12 bosses

spiral badger
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also by balance I mostly meant the stuff you get

ionic tusk
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not being able to pick every wave is also just. ruining the gamemode

spiral badger
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specifically ogryn gets shit that is wildly better than everyone else

ionic tusk
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also the pacing is awful even outside of the balance? "go kill every ranged lesser on the map before we have an awkward pause and then actually start the timer for the next wave"

fierce marten
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It feels bad to only get 4 like majoris perks and its not any useful to you

spiral badger
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like, it's super funny

ionic tusk
spiral badger
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but it means that ogryn is having All the Fun while psyker, for example, mostly gets some random bullshit that barely matters

ionic tusk
fierce marten
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I think they should just do 3 minor perks every wave, no reason not to have it be all RNG

ionic tusk
spiral badger
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there's 1 knife perk and it's pretty good

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but it's like, 1? really?

fierce marten
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It just bleeds them

ionic tusk
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"you get the healing that grenades can get. but it basically never applies and even then it's a minimal amount"

fierce marten
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Vet gets infinite bleed on shout

spiral badger
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that one is hysterical

ionic tusk
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meanwhile grenades be like "everyone heals to full with your infinite grenades"

spiral badger
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arbites also mostly kinda gets screwed unless you're running arbites grenades

ionic tusk
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ough I still should probably do some mortis so I can stagger more monstrosities with dog howl
the penance takes about 20x as many missions as the other ones

spiral badger
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i've gotten all the mortis penances so I'm Done with the mode

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until the next time they add lore

ionic tusk
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I don't have all of them but I am already over the cap of penance juice so I don't need to care
I just have one arbites penance left and I want 100% instead of missing like 5 because it's a load-bearing penance

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I had the same deal with psyker's private game boss kill

fierce marten
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I havent bothered with havoc 40 in a while but looking at recent plays of them, its around the same if not less at auric mortis trials at time. The thing is havoc 40 hordes are much harder to kill and are buffed to hell whereas mortis trials hordes are regular auric enemies and youre suped up so it doesnt seem like a lot when an ogyrn frags everything every second.

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Its also very inconsistent on waves

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Sometimes wave 10 will have less enemy than a regular wave 4 and sometimes a wave 6 makes havoc seem scant in terms of number of enemies

ionic tusk
fierce marten
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Theres a lot of flaws to mortis trials

ionic tusk
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true

fierce marten
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Too many to list really, its like a botched chaos waste they were hoping to cash in on and cause theres just too much unfun then they half heartedly update it which means few play it

ionic tusk
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I haven't seen anyone play it who didn't just want to wow everyone else with "hey I can kill everything so hard you can't play the game, isn't that cool?" or was grinding penances that mortis lets you straight up cheat on

fierce marten
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It has potential imo but its just, so unpolished I could not play much of it outside penace farming

ionic tusk
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there is also an equalizer component to it I think
if you have a bad build but win the lottery and get 20s recharge nades that heal everyone, brittle everything, and do your laundry, you too can have the output of the sweatiest player

fierce marten
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Yea its an extremely inconsistent experience

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You might get a god build but piss easy waves so you barely get much fun out of that cause you probably could have stomped with no perks but also get no good perks you want for a build then its very hard cause everyone else also got bad perks

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When it works its great

marsh gyro
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I did Mortis during the Mortis event on its launch and hadn't touched it because there's other events going on, it's fun as a change of pace but I don't think I'd run more than like two in a row

ionic tusk
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launch mortis was way, way, way worse than current mortis

fierce marten
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Oh definitely

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Damnation mortis is like, a non game mode the differenece between Damnation and Auric is massive

ionic tusk
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basically any specialist wave that didn't roll trapper or sniper was free
the elite waves were easy but not free

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the lesser enemy density was also like. uprising level even in damnation

fierce marten
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Bombers too, a dozen bombers builds up extremely fast on auric trials

ionic tusk
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nah bombers was easy then

fierce marten
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Unless you get a fire resist perk then its non issue

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Im talking about current

ionic tusk
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it doesn't matter how many there are, them zoning you isn't going to actually threaten you

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current more specialists matter

fierce marten
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It kind of does if its a stand your ground zone or scanning, like entire zones could be on fire all at once

ionic tusk
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that just means you can't do the thing now

fierce marten
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Making it literally impossible to do objectives without taking fire damage, unless you have a grenade guy that just wipes them in crowds without needing to see them

spiral badger
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honestly the only way I fail mortis is because the team doesn't do the damn objectives, which means infinite spawn waves of Whatever It Is that's happening

fierce marten
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Gets bad with bosses

spiral badger
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which cna be real bad of those are like, armor, bosses, or bursters

ionic tusk
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I've farmed so many people out of respawns in mortis

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so I feel like the main threat is the bosses or just being too silly

fierce marten
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It seems like wave 3, 6, and 9 can get infinite spawns of either specialists or bosses. So it spawns infiinite bosses in pairs or trios and can snowball into over 10 bosses and still spawning

spiral badger
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yes, because they keep spawning until you complete the objective

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so if your team is sucking shit or just not doing the objective you can get as many as fit

fierce marten
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Yea, an issue is say if the objective is scanning youve got a dozen bosses and growing chain grabbing you

spiral badger
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scanning is definitely the worst

ionic tusk
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some of the objects are a bit deviously placed

fierce marten
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Some maps like the rooftops one get real narrow and bosses literally can bodyblock

spiral badger
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the ice map is the easiest because the objective areas are more contained, there's minimal risk of being flung off the map comparatively, and there's fewer ones that require you to be vulnerable

fierce marten
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Yea that one is real easy, super open to just kiting around

spiral badger
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the carnival style map is the worst because it has a lot of dead ends and areas to get flung to your doom

fierce marten
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The other map too with the underpass

spiral badger
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and tight corridors

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the standard metal map has one setup that is really likely to get you killed if you get the wrong spawns

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and otherwise is ok

ionic tusk
spiral badger
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(corruptor behind the stupid plane)

ionic tusk
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however pubs will not go to that area almost ever

spiral badger
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eh the respawn area for the metal one is fine too

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back corner, fairly covered

ionic tusk
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yeah

fierce marten
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Hate how pubs stick to near the relic

ionic tusk
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🤔 both of those are also super far from the closest doors (relative to the rest of the map)

fierce marten
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Usually the worse places to stand

ionic tusk
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ehhh

fierce marten
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Very little cover and chokepoints

ionic tusk
fierce marten
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Like 40 feet over in most maps theres much better chokepoints, long hallways, easy cover and lines of sight

ionic tusk
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and ability to back away from the doors without really cornering yourself

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🤔 tho I guess I haven't really been able to try the other places because the pubs absolutely refuse to move

fierce marten
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If I get there first I put the med station in a better place and its usually much better

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A shame cause I think as a concept it wasnt a bad move, vermintide 2 is basically kept alive by Chao Wastes

flint moss
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got a good reminder today that shit talkers are typically lower skilled players

heavy geyser
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That's true of most games. Good players are chill.

fierce marten
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Not always chill but not shit talking

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Unless its friendly, actual shit talking is like overcompensation behavior

flint moss
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charges forward into horde, breaking coherency
dies
"shit team"

fierce marten
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As a stealth zealot who still charges into the horde, you get a lot better if you dont immediately quit and admit your mistakes to learn from them

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Then you can charge into the backlines and not die

flint moss
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i think that wasnt a zealot

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they were probably a vet

fierce marten
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What are you doing in a horde if youre not a zealot or arbites, just stay on the edges of it

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Probably Ogryn too could walk into a horde

flint moss
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dying, did you read my previous message

fierce marten
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No

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I dont believe in dying

ionic tusk
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anyone can walk into a horde with the right build

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voidblast psyker is the funniest because you just explode your feet repeatedly

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vet can potentially do a similar thing with shredder and shout spam

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inferno psyker also can by spamming LMB but this is usually mutually exclusive with them actually killing things

fierce marten
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Voidblast is true

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Veteran I see moreso as like, can jump deep into a horde but probably can't stay only in the backlines for long

ionic tusk
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it also depends on what the horde is made of
the only thing surviving 4 shredders + whatever demo team procs is crushers and maybe scab ragers

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also agile cheese of infinite neverending dodges
I don't get to do agile cheese much anymore because everything dies instead 😔

ionic tusk
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I think a large part of it is shit talking is antithetical to improvement/reflection and devalues constructive criticism both ways

fierce marten
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Yea pretty much

worldly talon
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My favorite is the guy who kept yelling that we "weren't protecting the ranged" because he kept trying to hellbore everything and never pulled out his melee weapon

fierce marten
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I what

#

My Reject in the Emperor, the Helbore is your melee use that to protect yourself.

foggy panther
#

I never understood many veteran players

#

Zealots I sorta get

#

Ogryns are great

#

But veterans and electropsykers

#

Almost always people that seem to have their keyboard stuck on the ranged weapon key

heavy geyser
#

They're taught or assume Veteran is "the gun class" in the sense that other games have melee characters and ranged characters

#

or Psyker is the magic class

#

It makes sense outside of the context of how Darktide works.

fierce marten
#

Doesn't help most hero horde games are gun based

sonic elbow
#

I have a funny smite build and it's really tricky to use because I feel bad actually reaching for the smite unless it's going to save the run

#

it takes immense attention to not make the game less fun with smite

waxen patio
#

Smite's real good, put an entire room on pause for a few seconds, but gets frustrating when your teammates can't effectively use those few seconds of reprieve to do something useful.

foggy panther
#

I've noticed a lot of times it is because the smyker is misplaced

#

And doesn't take into consideration what their teammates are doing at that given second

waxen patio
#

It's a similar frustration to zealots with the relic thingy who use it over a downed teammate, but instead of taking the opportunity to pick them back up amidst the crowd the Ogryn just walks to the other side of the room and clubs 15 poxwalkers

foggy panther
#

Yeah

ionic tusk
#

🤔 there are dedicated 'cover me!' voicelines for stuff like data interrogators and 'for the emperor' did get promoted from a mod bind to a real bind...

#

'help me' probably would be considered to do both tho
I should use that bind more and see if people listen heheho

waxen patio
#

I'm not optimistic for randoms to have the level of situational awareness needed

ionic tusk
#

wait so. I think walk it off (10% toughness regen over 3s) on arbites triggers if you swap weapons and the weapons don't have the same stamina amount

#

ohhh my weapons are only .5 apart so it only triggers every 4th swap

foggy panther
#

Huh

#

That's interesting

ionic tusk
#

this would be more impactful if it didn't have like 100% uptime anyways

#

since even when stationary arbites will probably throw in some pushes or blocking

marsh gyro
#

Yeah Walk it off is huge sustain because it's almost always on

dawn totem
#

Stealth Zealot can be fun for backstabbing already engaged specialists and even for sniping.

#

They're also crazy fast.

opaque crown
#

tbf on commentary about the veteran and guns n such; thats kind of whats communicated by the class AND you can play even up to damnation resonably well while still having your gun out hte majority of the time

opaque crown
#

like sometimes i play braced auto and I can just run n gun almost all the time

#

also weird special mention for the helbore cause the bayonet is surprisingly good

#

it just cant block

dawn totem
#

Can concur with both braced autogun and helbore.

marsh gyro
#

You can Gungryn or Gun Vet good on Aurics too if you're efficient, Havoc requires at least two other folks not to be shooting ammo though

dawn totem
#

I use the autogun with my stealthy, smoky commando vet.

marsh gyro
#

Left side vet is surprisingly efficient at shooter elimination even after scab health buffs

opaque crown
#

the basic auto gun (im a fan of the... i forget the pattern, but the high power one) as a general all purpose shooter

#

I found the lasgun/recon lasgun can be extremely ammo efficient

#

run the crit costs no ammo, regen ammo, etc

marsh gyro
opaque crown
#

the helbore is also usually efficient I guess, but i have very little time on it

#

cause it just doesnt click for me usually

marsh gyro
#

You have to not miss with the helbore and I sure do miss a lot

opaque crown
#

yeah

#

its why i kinda have a love love relationship with the fast lasgun lol

#

it stacks crits a lot better than the stronger pattern to me

#

maybe i should try running the mid one

dawn totem
#

I have a lot of fun with the las carbine. It's got this real nice rhythm that makes headshots way easier for me.

marsh gyro
#

It used to be with armourbane you could hipfire a crusher twice then bayonet them quick but the health buffs make that far less practical now

opaque crown
#

can opener ogryn also lost a bit of sauce with the crusher buff

ionic tusk
#

I haven't seen it demonstratably have a dps or kill increase over the players not getting 70% of the ammo, plus it tends to lack support

marsh gyro
ionic tusk
#

not even then, just in general

#

the havoc games we played weren't rotten armor right, or am I misremembering? 🤔

marsh gyro
#

One was, I used a chain axe and gold marks, wasn't bottom left gun vet

ionic tusk
#

ah

marsh gyro
#

Another whole thing with gun vet falling apart is Havoc health buffs mean a lot of one shot thresholds on Auric just don't work particularly for maulers, gunners, ragers

ionic tusk
#

does it have any cleave? if so that's also gonna get completely destroyed by modifiers

marsh gyro
#

Plasma Gunners aren't in the Psykhanium for me to test without mods and the carapace helmet is similarly tweaked

marsh gyro
#

But yeah shooting poxwalkers on Havoc is lighting ammo on fire because each one is roughly a Scab Bruiser and melee / infinite cleave stuff is way more efficient

#

Another road block is none of the Vet guns are really that great vs monstrosities or void shields so it's a chain weapon and a dream

cyan depot
#

What guns are particularly good vs them?

ionic tusk
#

plasma and dueling sword tend to be super effective?

marsh gyro
ionic tusk
#

like I hate to bring them up so often but that is part of Their Thing

cyan depot
#

My experience is mostly that the void shield should just be melee’d but that makes sense vs monsters

marsh gyro
opaque crown
#

I found that recon las and bolter can be boss melters, but costs ammo

#

Kinda wish vet had the option that the ogryn did, of a nade launcher thats low ammo but solid boss melting

#

though i do think, nominally, the veteran has a sort of role as a gunner killer and special solver; which just doesn't quite pan out in havoc

#

but in most other levels of play, they can kinda do that pretty well

#

They're not about nova damage bursting, but consistent mid damage to drop ranged threats and specialists quickly

#

at least thats how it is in my mind

ionic tusk
#

🤔 like they don't solve either problem but they're a component of an effective solution

opaque crown
#

in havoc its more that they have so much pressure on them that other players cant manage that pressure for them, so they can't stay shooting for any real length of time; they're in melee predominantly

#

depending on loadout they can snap shos out when they buy or find space

#

veterans in havoc are generally more utilitarian in how they can shout frequently for easy access gold toughness and for their consistent access to shredder nades

#

i think plasma is the top tier gun for vet atm? Or am I off base on that

ionic tusk
#

plasma vet is definitely in it's own S tier, yeah

ionic tusk
#

you don't even have to use the high cleave it has, just benefit from the 'swap then delete' and high ammo efficiency

#

the charge time is a noticeable factor but most of the alternatives are going to spend that time aiming or building up damage/stagger anyway so it's not actually a real downside over alternatives imo

#

I'd personally rank heavy laspistol and recon lazgun next simply for letting vet shovel ammo into a flamer/rumbler/etc while still shooting a ton themselves

#

although that does notably take talent investment that the plasma gun does not need so the rest of the build is going to greatly suffer for it

spiral badger
#

i think bolter is still quite strong for vet

#

you have to reconfigure to grab swap speed

#

but that's about it

#

and with the right picks it basically consistently one-tap headshots the majority of things

#

reapers take 2, plasma gunners take 2 body shots

#

and it serves as excellent emergency "fuck off chaos spawn"

ionic tusk
spiral badger
#

plasma is definitely a tier of its own because of sheer ease of use

#

yeah give a surgical/unyielding/flak bolter a try

#

its quite good

marsh gyro
#

The fact Plasma goes exactly where you point it is a big boon

spiral badger
#

other pick can be calvalcade or shattering

#

i've been running tac axe/bolter crit/headshot build and it's havoc 40 ready and also hella fun

marsh gyro
#

Tac axe having its day in the sun sure is neat

ionic tusk
#

I love tac axe but it is one of the main culripts of me having tinnitus now heheheho

#

and, just checking: tac axe heavies basically don't exist right? since they have a worse armor mult than the lights and don't do much more damage anyways

spiral badger
#

yeah you basically never use them except for stagger on something you're running up on

#

heavy->special will whack almost anything to the floor

#

then you just wail on it with lights

ionic tusk
#

damn
I've mostly been using it without the special and dodging away instead
I still need to figure out a better keybind

marsh gyro
spiral badger
#

special on tac axe has an enormous stagger effect

ionic tusk
#

what's the playbook when there's like 4 of the enemy next to each other?

spiral badger
#

dodge, wail on them with lights, and push/special to create stagger

marsh gyro
opaque crown
#

i was staggering chargers mid charge with what feels like the lightest bonk

fierce marten
#

No need to break my mouse

#

Also full auto should just be a toggle in settings

#

Its a night and day different with some weapons like laspistol

ionic tusk
ionic tusk
#

it makes the 'attack ineffective' armor clang despite it having a greatly armor % than the heavy attack

fierce marten
#

Oh misread you said tinnitus

ionic tusk
#

yes I have horrible tinnitus now heheheho

fierce marten
#

I already had tinnitus so it was fine

ionic tusk
#

I can't even play with the music anymore because it hurts to focus on stuff when music is playing 😔

#

idk if that what was actually caused my tinnitus but it certainly didn't help

fierce marten
#

Also playing on night mode makes quite the difference in most games especially darktid

ionic tusk
#

already on it

fierce marten
#

Ah ok so youre a knower of the optimal audio setting

tough compass
#

What does night mode do?

fierce marten
#

Compresses the lower and higher ranges of audio so makes quiet sounds louder and loud stuff quieter

tough compass
#

Oh, that sounds great

ionic tusk
#

the extremes are still very dramatic

fierce marten
#

Yes does a lot for the randomly quiet ragers and trappers that are right next you

fierce marten
#

It's a controversial mod but I do use the spidey sense mod cause audio cues can be super inconsistent it's kind of unreliable for how important it is.

#

The visual indicator is just reliable

ionic tusk
#

it should just be the same as the audio, so if you get a silent burster it should still be silent in the mod, right?

#

at one point I think I contemplated downloading spidey sense and muting the game lol

spiral badger
fierce marten
#

Enemies rendered client side are tracked so not tied to audio cues

#

It is based on the actual model existing so it is 100% reliable

#

It's very customizable so you make it as intended but it has options that are basically hacks, it's entirely up to the user to adjust it how you want

ionic tusk
# spiral badger iib

thoughts so far in auric and mael: it's fun and nice having LMB and RMB variety
but it feels like it has the same problems of everything else with surgical in that it demands more space and time than I have for each shot

#

also I've played like 8 missions and a chaos spawn hasn't spawned a single time videogames

flint moss
#

ayone up for havoc this weekend?

marsh gyro
#

Sunday morning around <t:1763305200:F> might be good for me to run a couple more in the low 20s and get that grind on

drowsy vine
flint moss
#

did people really claim holy revenant was bad? ive played badly and survived unreasonable amounts of damage with those

cyan depot
#

Ok I'm convinced, building for hit mitigation is pleb tier

fierce marten
cyan depot
#

On the one hand it's stupid

fierce marten
#

I'm like, technically true but like almost no human can play that flawlessly

cyan depot
#

But on the other hand I kinda get it because I play psyker and have relatively poor defenses anyway

fierce marten
#

Even cracked darktide content creators go down on like havoc 40

cyan depot
#

no just dodge 10,000 attacks a run

fierce marten
#

I mean that is darktide, it's just the one hit that kills you

#

Go like 20 minutes without taking a touch of toughness damage then you get hit with something and down

cyan depot
#

Yeah it's just unfeasibly to actually actively mitigate everything coming your way in darktide

fierce marten
#

I still think not planning for situations where things go bad is an awful idea

#

Cause if you down once you're much less effectively and can't recover as well as someonr who built for it and you're the one leading to the tpk spiral

brazen fossil
#

Holy revenant carried me through multiple aurics today

#

It lets you focus on more dangerous stuff, like trappers

#

I may have gotten hit by crushers and maulers here and there

#

But not once did i get dogged or netted

#

Not a single down

ionic tusk
#

I remember some funny games back on old zealot where I couldn't afford holy revenant because I was paying a lot of taxes
so I'd be a one hit point wonder and proc until death several times because I didn't get hit more often than every 2m
(or when I got my max hp reduced to 1 by crushers)

while that's scary as hell though and I always try to get at least some hp back, some enemies like crushers didn't really change at 1hp lmao

fierce marten
#

I do that now with martyr zealot

#

If i get hit 3 times in 2 minutes that's on me. One hit blocked by toughness, one hit proves until death, last hit is just dies

ionic tusk
#

toughness can very easily block hits in short succession

fierce marten
#

The holy revenant HP mostly only gives an extra hit against poxwalkers

ionic tusk
#

also even no hp wound curio zealot has way more hp than 1

fierce marten
#

Ragers and most enemies just down you with that little bit of HP

ionic tusk
#

tho I do run 3 wound curios both to increase my max hp somewhat and make it so when I heal I'm still at max stacks

fierce marten
#

You don't really play martyr to be tanky

#

It's all about the extra damage and attack speed

ionic tusk
#

I mean
it isn't really that fragile either

fierce marten
#

More fragile than zealot without martyr

ionic tusk
#

zealot's main strength is the survivability so imo a more fragile zealot is still pretty survivable

#

🤔 tho ig I'm forgetting about how the crit keystone got a bunch of survivability buffs even tho the direct dr in that tree got nerfed

fierce marten
#

IR keystone to me needs a rework, you basically get slightly better similar buffs taking martyr then hurting by 2 wounds and its "always on" bonuses whereas IR needs to be built up every time

ionic tusk
#

which one is IR
the crit one or movement one

#

I remember the movement one is inexorable.... something so probably that one

#

the movement keystone also doesn't give DR iirc, and gives toughness replenishment like the crit keystone (but the crit keystone has a really good DR node to go with it and some DR on it's own)

heavy geyser
#

Inexorable Judgement is good

#

it increases your dodge speed and makes your dodgeslides go very far, and the raised cap and increased duration let you maintain high stacks consistently

#

I run momentum zealot, it's easily my favorite keystone. martyrdom is fine but its buffs don't also boost your ranged damage, which momentum does.

brazen fossil
#

I oprefer martyrdom because its so safe

sacred pagoda
#

First time trying out Auric and we got all the way to the end of the mission where you have to put the packages into the pneumatic tube thing and we almost had it, but we just got overwhelmed while trying to get the packages moved to the center.

#

There were so many bombers.

cyan depot
#

That finale is a bitch

flint moss
#

ya like ground on fire? we got bomber. we got bomber. we got

fierce marten
#

Youre in a corner or a narrow walkway? Dont mind if i do - Bomber

marsh gyro
#

Somebody call for a boom

fierce marten
#

The boom bolt pistol is my favorite

#

Woe get staggered specialist I don't need to hit I just need you to stop

heavy geyser
#

You can toss the package from the lower levels up to the loading platform from the area by the ladder. There's an elevated piece of ground you can jump and throw the sample from.

fierce marten
#

That's the way Togo

#

While you can throw it onto the bridge from the ground it's kind of hard to do at first, it's much easier to find a big of debris or a greeble to stand on.

#

Unless you're Ogyrn I think they can easily yeet it up there

#

Knowing you can charge the throw for a luggable is a game changer alongside carry into slide

sacred pagoda
#

I hate bombers.

#

I was gonna stick to Damnation for a bit, but Auric's not that much easier than Damnation.

heavy geyser
#

The better teammates are in Auric 100%

sacred pagoda
#

Yeah, that definitely helps a lot.

frank igloo
#

also auric is just damnation but with hi intensity all the time

#

health values are still the same

sacred pagoda
#

Yeah but that’s why it’s difficult for me. I’ve noticed that I start to get sensory overload on Auric because of the fact intensity being so high and it’s been a little rough to manage.

heavy geyser
#

There's a lot to keep track of. The other difficulties are a good place to acclimate to all the sound cues, which enemies are what priority threat and what your answers for them are. You build up little bits of certainty and the rest is just doing those known things at scale.

flint moss
#

<@&1042950387478560878> havoc time?

marsh gyro
#

I probably got one in me yeah

cyan depot
#

I can try

marsh gyro
#

Yeah with 3 it's possible to get the last by party finder, shouldn't be too tough, looks like I'm on 23

cyan depot
#

I haven't actually fucked with havoc very much (trouble finding stable groups) but I reckon I can handle it

marsh gyro
#

Yeah 25 and under is the "if you can do an Auric you can do a Havoc" kinda tuning, it's mostly the half ammo and double monstrosities that's noticeable there

flint moss
#

havoc 23 is pretty manageable, easier than damnation with randos

cyan depot
#

Oh yeah im good then

spiral badger
#

i can be the 4th if you keep going

foggy panther
#

Which day was the class reveal delayed to ?

sonic elbow
#

monstrosities are the weakest point of my build because I tend to forget they exist as a) they can't kill you alone b) the statistical team has two monstrosity nukers already

foggy panther
#

So Tuesday?

sonic elbow
#

so on the rare occasion I'm last player standing during a monstrosity I hit it for 3 damage until the other spawns drain me or everyone gets bored and disconnects

foggy panther
#

Wednesday or Tuesday

#

I can't check the calendar but

#

Today is the 16th

heavy geyser
fierce marten
#

Depending on th monstrosity some of them are real slow

#

Beast of Nurgle is easiest to run away from it's quite slow

#

Run to the next totem and get your team up.
Chaos Spawn is probably the hardest if you get far enough away it does the hop sprint which is surprisingly fast unless you got a knife

spiral badger
#

if you can elevation change do it

#

they're very slow crossing from one elevation to another

fierce marten
#

Plague Ogyrn can be easy depending on if there's a lot of corners or not

#

It goes rather slow around corners and short hallways if it cant do it's charge

heavy geyser
#

I've found doing serpentine routes can help sometimes, rounding corners that the boss has to path through

foggy panther
#

Plagryn on that one outside map is hell

#

It has lots of corners but the area is so tight the plagryn doesn't really need to turn

sacred pagoda
#

If I had an Aquila for every time I’ve had a Plague Ogryn or Chaos Spawn in an area that is both extremely tight and totally open to an abyss I could probably buy a small trinket from the Commodore. Which isn’t a lot but it’s weird that it’s happened six hundred times.

marsh gyro
sacred pagoda
#

That is, in fact, the exact area I was thinking of.

cyan depot
#

That cliff edge part of the chilly manufactorum level is the worst place I have ever ran into a plague ogryn

sacred pagoda
#

I had a Daemonhost spawn on that narrow bridge at the very start of Hab Dreyko a little while ago. Literally no way to get around it without pissing it off and it wiped us.

spiral badger
#

how did it wipe you? they leave after 1 death.

sacred pagoda
#

The Plague Ogryn that spawned after it pissed off.

#

Sorry, we were already talking about Plague Ogryn spawns and I neglected to mention it.

spiral badger
#

also there's a side bridge tehre you can use

#

it's basically Never Done

#

because it's pointless the rest of thet ime

#

but there is an alternate path

sacred pagoda
#

I didn't know about that.

spiral badger
#

there are no unavoidable demonhosts any more, it's just sometimes the alternate path is basically only there for that specific circumstance and you'd never take it in normal play

#

also dhosts which are inactive have a smaller trigger radius than you'd think and sometimes it's just squeezing by uncomfortably close

#

while looking a different direction preferrably

tough compass
#

The ones where you have to really hug a wall sometimes feel unavoidable when a bunch of other stuff is happening at the same time lol

spiral badger
#

just fall back until the situation clears

cyan depot
#

You can also wiggle around that Host spawn and be ok if it’s quiet

#

But I think the weird alternate jumpy path is better if you’re on a difficulty where quiet is never happening

heavy geyser
#

be the guy who one-shots the daemonhost before it can wake up.

fierce marten
#

The perks of martyr stealth zealot

#

Daemonhosts are free monsters

clear ridge
#

hammer my beloved

cyan depot
#

Anyone know what time the reveal tomorrow is?

marsh gyro
#

They usually do it at a pretty early time in the US since they're in the EU so I think we'll hear pretty early

cyan depot
#

Ok cool

worldly talon
#

I hope it is a Ganger of some variety

#

Just because I want to see the subreddit lose their collective shit

cyan depot
#

I admit that would be pretty fun

fierce marten
#

It'd be even funnier if it's like a boring ganger that's just vet with crime

#

And not like a wild necromunda ganger

#

Or even funnier is to do ratlings

#

Go back on what you said to make it very not expected

ionic tusk
#

veteran 2: powercreep boogaloo

brazen fossil
#

want ganger cause drugs

fierce marten
cyan depot
#

Well after Loud Veteran even

fierce marten
#

And big Veteran

#

And Magic Veteran

worldly talon
#

You mean every class is just a Veteran?

heavy geyser
#

no, no. its a Veterinarian. They're a support class for Arbitrator.

fierce marten
#

Vet with a degree in animal doctoring

marsh gyro
#

Can't wait until we get Rookie Veteran

fierce marten
#

Cadian Guardsman

ionic tusk
#

I thought arbites was small ogyrn

#

although ogyrn is big zealot
and zealot is melee vet
so by the transitive property arbites is small big melee vet dab

soft summit
#

Did the reveal happen?

sacred pagoda
#

Not until tomorrow.

regal pendant
#

What do y'all reckon the new class is gonna be

white rover
#

I'm still holding out hope for Votann mercenaries

regal pendant
#

That would be nice but we're not getting any more short lads

fierce marten
#

Votann arent short

#

Theyre like as tall as humans on the shortest height slider option

ionic tusk
#

#beastofnurgleplayableclass2026

fierce marten
#

Not that GW is consistent at heights but still

fierce marten
ionic tusk
#

someone call for a webgun?

fierce marten
#

Imagine heretics getting a new gun before Veteran, oh wait

ionic tusk
#

the heretics got the veteran's gun

#

actually launch plasma gunners felt like watching a vet pop off with LMB spam from the other direction so, very 1:1

fierce marten
#

2 shots enemies and 2 shots rejects

#

perfectly balanced

brazen fossil
#

I liked the op gunners

#

They were fun

ionic tusk
#

all I got to experience was the first person who got attacked by them instantly dying then dcing while everyone else after played around a corner

#

like minimum 1 dc per game during that period

#

I don't think the way they changed them was satisfying but they're still not complete enemies

brazen fossil
#

Cowards

ionic tusk
#

also their values are just super fucked
basically immune to suppression
and an armored head ranged enemy makes the already bad marksman options even worse

#

I don't think "ranged mauler" or "longrange shotgunner" is a good concept

brazen fossil
#

I dunno we can do it, they should too

ionic tusk
#

imo
they should have been a flak armor specialist enemy behaving to snipers as flamers do to bombers

#

they even have push

brazen fossil
#

I hope we get a boltgun enemy

brazen fossil
fierce marten
#

Who thought that was a good idea for a ranged enemy

ionic tusk
#

I also think their threat was overhyped
like they're dumb. but in the way 10 mutants is dumb
if you don't respect them they will destroy you but if you do it's whatever

#

in this case respecting them being spam sliding and dodging

#

until they all die

fierce marten
#

Its not really the AI but that they can just kill without indication unless youre always sliding for many

ionic tusk
#

yeag I slide spam by default heheho

fierce marten
#

Zealots were the only ones that really got scot free

#

The flash of their gun was very easy to miss in a horde and barely made noise

ionic tusk
#

even when they did make noise but they were still in packs, it was unreasonable to do anything but spam slide

fierce marten
#

I did play zealot so I enjoyed that 100% TDR on ranged attacks during slides but others I felt sorry for

ionic tusk
#

since it was just a continuous beam of fire

fierce marten
#

It was basically a firing line

ionic tusk
fierce marten
#

Yes one plasma gunner is slow but a dozen means constant stream of mega damage

ionic tusk
#

that or the slide makes enemies miss most of the time, idk

ionic tusk
#

what was the last enemy added before them? tox bombers maybe? did those launch with voicelines?

sacred pagoda
#

Oof. Trying to get my Ogryn through Damnation now and it's going kinda rough.

flint moss
#

worst difficulty imo

#

unless you bring a team you put together for it

sacred pagoda
#

I'm personally having a lot of trouble dodging dogs.

#

I'm usually pretty good at it, but I'm having a shit night for it.

fierce marten
#

I find shoving is more reliable

#

Dodging has always been iffy depending on servers, definitely not as bad as it used to be but still occasionally be noticed

#

Also push attack is your friend

#

If you have stamina just spamming push attack is very safe for hound packs

ionic tusk
#

if there's a hound pack you should be grouping up with your team and holding a doorway imo

fierce marten
#

Ogryn is pretty good at getting rid of them if youre using a nade or rumblr

#

Or power maul with the yeet everything powered hit if thats still a athing

ionic tusk
#

also: you can dodge and spam shove at the same time- they're not mutually exclusive

#

shoving should handle a dog you're facing and dodging should handle a dog you're not facing

sacred pagoda
#

I have a pick and a kickback.

flint moss
#

the kickback will absolutely do it

#

pick shove ain bad either

sacred pagoda
#

What's a Corruptor?

spiral badger
#

the gross eyeball demon things

#

that pop out

flint moss
#

when you clean machinery out

sacred pagoda
#

Ah. I didn't know that's what they were called.

thick rivet
sacred pagoda
#

"I jus' threw the box, Boss."

#

I think part of the problem is that I'm still under-geared for Damnation.

#

So I'm gonna stick to Heresy until I have my stuff where I want it.

marsh gyro
fierce marten
#

Upgrading to legendary weapons with nice lvl 4 blessing I find is good enough for gear

#

I find it's more valuable to do than power level assuming you got 350+ from brunts shop

sacred pagoda
#

I usually have a 500 weapon and a weapon I'm mastering that's lower.

fierce marten
#

I don't think the difference between 380 and 500 is game breaking, I still have quite a few weapons at 350 and they work fine for auric maelstrom

sacred pagoda
#

Yeah but you're probably actually good at the game. I need all the help I can get.

sacred pagoda
#

That and being able to plow through enemies is a lot more comfortable.

heavy geyser
#

You can boost mastery if you have a bunch of ordos by buying greys or greens from Brunt, consecrate the greys once and then sacrifice a pile of green weapons of the type you want to boost

foggy panther
#

So what's the hour ?

ionic tusk
#

and even after some levels it's possible to get a weapon maxed in every stat and then have one lagging behind at like, 20%

foggy panther
#

I hope the new class is similar to psyker

foggy panther
#

I don't mind ammo management

#

but I prefer to get a stroke edging psychic phenomena (psyker), holding off winds of magic (sienna) or the power of the sun (helldivers) from self mutilating my ass

sacred pagoda
#

Are we there yet?

dawn totem
#

New Class: Space Marines. Darktide is now over.

drowsy tusk
#

<@&1042950387478560878> I am stating my intent to play dark Tide in approximately 1.75 hours (11:20 Eastern)

flint moss
#

ok i will join i think

cyan depot
#

Where class

quiet escarp
#

In about forty minutes

#

If I have my time zones right

cyan depot
#

Sweet

frank igloo
dawn totem
#

Place your bets!

#

1000 to 1 shot for Grots! Big money! Let's goooooo!

sacred pagoda
#

A swarm of Grots.

#

Suspiciously Green Ogryn

dawn totem
#

Blue armor. All sneaky-like.

flint moss
#

alright do we want to set up a voice channel

drowsy tusk
fierce marten
#

Votann, 3 ratlings in a trenchcoat, or tech marine calling it now

cyan depot
#

Calling my shot it’s an inexplicable ultramarines tie in

#

Either ultramar auxila of some stripe or just an Incongruous Blue Guy

fierce marten
#

Primaris rejects

dawn totem
#

Really obvious genestealers.

fierce marten
wintry plaza
fierce marten
#

Awww man

crystal sluice
#

hell yea

fierce marten
#

I can't wait to see the outrage on reddit

cyan depot
#

HELL YEAH BROTHER

brazen fossil
#

yeeeeees

spiral badger
#

oooh, dual wielding

cyan depot
#

I CANT WAIT TO TELL REDDIT

fierce marten
#

Also dual wielding in darktide?!

foggy panther
#

bleh just a generic hive scum ?

#

not even a cool one

signal locust
#

🍅 🍅 🍅 🍅 🍅 🍅

#

I hope you're ready for Worse Zealot

fierce marten
#

We get another veteran, veteran stans stay winning

marsh gyro
signal locust
#

since we've had Better Veteran

quiet escarp
cyan depot
#

Needle pistol spotted

marsh gyro
#

Gonna see if I can break 10000 rounds fired in a match now

fierce marten
#

Wild they didn't even do like necromundaesque ganger

#

Straight up pipe

spiral badger
#

The Hive Scum’s access to concoctions of a more dubious origin is shown in their signature customizable Stimm. Pick your own personal chemical mix, balancing bonuses to tear up enemies. Then break out your toxin kit: drench your saw in toxic coatings and control the streets with lingering Chem Bombs that set foes up for the kill.

signal locust
#

fatshark do something interesting for once challenge (impossible 99% fail)

foggy panther
spiral badger
#

melee dual wielding also

fierce marten
#

Missile launcher though

cyan depot
#

I am now unironically sold

drowsy tusk
fierce marten
#

Necromunda ganger are on a different level

cyan depot
fierce marten
#

Where's my power suit

dawn totem
#

Eeeeeh, but okay. But that's because I know precious little about hive gangs.

signal locust
#

perhaps the worst option

ionic tusk
spiral badger
#

basically hive gangs are the dominant force in what's called the Underhive, the area of the hive not intended for constant habitation but where many wind up being forced by Economics

quiet escarp
#

I will say I'm a little disappointed by them not giving them a slightly different body type to the other baseline humans, but I realize that's probably just because all the baseline humans are meant to share an animation rig

foggy panther
#

So

the hive scum's main ability is custom stimms ?
with

flash bang
missile launcher
chemical grenade
as blitz

signal locust
#

at least a fucking vindicare would be broken OP

fierce marten
#

Look at us, we're the tox bombers nowb

spring lynx
slender shell
#

Im Walter white yo

Just like the main talent tree, you gain 1 point to spend in the Stimm Lab for every level, picking different bonuses to add to your Cartel Special. Players who opt into making their custom

Stimms through the Lab will start each mission with their Stimm equipped and will be unable to use any of the Stimms found in missions.

This Cartel Special Stimm will recharge on its own, and the cooldown will depend on how many points you’ve spent in the Stimm Lab: the more potent the effect, the longer the cooldow

drowsy tusk
fierce marten
spiral badger
#

they are generally heavily armed and have access to all sorts of shit they steal from the industrial sectors that are generally just above them

thick rivet
#

I actually like this

foggy panther
#

Honestly this is Meh visuals wise but okay ability wise... kinda boring to just have "hive reject the class" though when we already have 4 rejects of society

neon nymph
#

I swear, if they become a better ranged class than Veteran

fierce marten
#

Ganger on mechanicus forge worlds basically steal tech from tech priests and adjust it whereas a tech priest never makes without an STC

signal locust
spring lynx
#

As a big Necromunda fan, I'm loving this

cyan depot
#

Since the rest are imported

fierce marten
#

It's not even put yet to see if it's good

thick rivet
#

I mean

quiet escarp
thick rivet
#

Kilo

spiral badger
#

they've said no ratlings because 1. the range doesn't work and 2. they don't want to deal with a height difference again

thick rivet
#

We are The Rejects™

#

Like

signal locust
#

it's not even necromunda

thick rivet
#

That was the marketing

drowsy tusk
foggy panther
fierce marten
spring lynx
#

Also the ganger banter is going to be a lot fun with the Arbites

signal locust
#

okay well this is not necromunda

spring lynx
cyan depot
#

I hope you can dual wield fan revolvers and do em genestealer style

slender shell
signal locust
#

this is flask of wondrous physick from elden ring on zealot

foggy panther
#

This 100% will become better veteran in some builds

neon nymph
signal locust
#

the real biggest loss?

no radium or volkite weapons from a mechanicus class

fierce marten
spring lynx
#

Also it's a very loving recreation of a Hive city, getting Hive Scum/a Ganger is a no brainer.

spiral badger
#

no it's a different niche from veteran based on the description

fierce marten
shrewd kite
spiral badger
#

hyper close range

signal locust
#

it's a very loving recreation of a hive city with a huge giant mechanicus forge on it

neon nymph
shrewd kite
#

like, the arbites shotgun is already basically a sniper and you can take that along while also being a wall in close range

cyan depot
signal locust
#

and with a rogue trader in orbit

#

again, navis? skitarii? servitor?

cyan depot
#

Nah this is sick

spiral badger
#

veteran at the moment is arguably the second best class in the game

cyan depot
#

I like the setting integration

spiral badger
#

so I dunno what anyone is complaining about

foggy panther
#

Coherency Aura: Ruffian

Increased Melee damage for you and Allies in Coherency.
Blitz: Boom Bringer

A high powered missile launcher. What else is there to say? For when you really want something dead!

“That was so much fun. The idea came pretty early on because we were like ‘if we make a projectile weapon only exist as a Blitz, we can really crank the effect’. Because we can make sure that it doesn’t have too much ammo, or crazy numbers or doesn’t scale weird.” ~ Teodor


Combat Ability: Rampage!

“We wanted a ‘rage’ ability where you become unstoppable for a few seconds, as long as you play really aggressively and kill lots of things.” ~ Teodor

Enter Rampage! for a few seconds, gaining vastly increased Melee Attack power, Attack Speed, Damage Reduction, and becoming immune to Stuns and Suppression.

Melee attacks extend the duration of Rampage!, although this effect is diminished after 30

seconds. Exiting Rampage! leaves you exhausted and vulnerable for a few seconds.

signal locust
#

I like actual interesting classes

marsh gyro
foggy panther
shrewd kite
signal locust
#

that don't either powercreep the ones that exist already or steal the niche of the classes that already exist

fierce marten
#

The stim lab seems sick

shrewd kite
#

none of the other suggestions were ever realistic

thick rivet
#

atlas I honestly feel like ur kinda just yucking on people's yums at a point

spiral badger
#

no i mean the argument that veteran is gonna be powercrept

#

veteran right now is incredibly good

fierce marten
spring lynx
#

Also there's been a bunch about stimms already

cyan depot
neon nymph
spiral badger
#

they revamped the entire tree

opaque crown
#

i for one thing the hive scum class sounds cool

spring lynx
#

We'll probably get a Skitarii down the line

signal locust
#

we got an entire tree rework

#

two months ago

spiral badger
#

right now zealot is probably bottom of the heap

marsh gyro
#

Yeah the tree rework amped up grenades, super boxes, and melee and made it easier to zip around the tree

fierce marten
#

I wonder what the stim lab will be like, it seems you get 30 points to customize it

spiral badger
#

unfortunately

opaque crown
#

are there other classes that i think would be neat, yeah. Do i think that makes hive scum less cool? Nah

spring lynx
#

Like I get Hive Scum isn't everyone's cup of tea.

cyan depot
shrewd kite
cyan depot
#

I think it’s hard to grade atm

foggy panther
#

🤷‍♀️ welp all this means in the end for me is that I am not switching from my psyker

spring lynx
#

But it's funny to follow up the super special space cops with a random criminal

cyan depot
#

Since we don’t know base stats or anything interstitial

spiral badger
#

veteran is again probably the second best class in the game right now

quiet escarp
#

Y'know what the absolute worst part about making Hive Scum a DLC character is? It will likely have one permanent cosmetic store like the Arbites

fierce marten
#

I'm still going to get the dlc

thick rivet
#

Yeah from what I've seen of the Scum abilities, as a Vet player

spiral badger
#

I don't think they're gonna be fighting for a niche

shrewd kite
opaque crown
#

The thing about darktide is people want big, main faction classes from their favorite factions. But like... those arent rejects. I know, I know, the arbites are not rejects either, but they're narratively explained and backed.

quiet escarp
#

When this would otherwise be a cosmetic bonanza because of all the different permutations there have been

fierce marten
thick rivet
#

The idea it's just Better Vet is

foggy panther
#

I think that is the lamest part really

they could have given us something special for the class not just random hive scum like the arbites being these super special cops

thick rivet
#

Kind of stupid?

spiral badger
#

none because shout is hugely overpowered

spring lynx
#

We need more cosmetics for the Arbites

spiral badger
#

but that's not because exec stance is bad

shrewd kite
spiral badger
#

it's because shout is busted

fierce marten
#

Veteran, only class with guns apparently

opaque crown
#

yeah but skitarii i think would be less justifiable than say, a tech adept

spiral badger
#

exec stance is actually a very good ability it's just right next to fucking shout

thick rivet
#

They have one ability that's vaguely similar to vet in that it is based on ranged weapons but like these abilities do very different things

foggy panther
#

Give us some kind of tech ganger just something cooler than reject the class.

shrewd kite
#

yeah skitarii were always weird cause i've never heard of askitarii being deployed solo

fierce marten
#

Hive ganger is just unlawful arbites smh so lazy /s

thick rivet
#

exec stance is 'kill elites, now' while the Scum ability seems to be horde clear

opaque crown
#

I do still think that shout is a head and shoulders above the other abilities once you get into higher havoc

sacred pagoda
#

I was hoping for an Enginseer.

opaque crown
#

all the abilities are otherwise great

#

kay-ex is an enginseer, i doubted we'd get to play in the same rank as him

shrewd kite
#

yeah ganger's deal is drugs and bombs, which people called as their signature ability

spiral badger
#

i mean yeah shout is basically objectively the best single ability in the game

#

it's just Good

sacred pagoda
#

Enginseer isn’t a rank, it’s a vocation.

cyan depot
spring lynx
#

"I don't want Escher, I want Van Saar."

cyan depot
#

With the combat drugs and such

spiral badger
#

yeah colors look water cartel

#

purple and blue

fierce marten
#

Gunslinger might make ammo less bad in havoc

spiral badger
#

same as the various corpses we've been dealing with

shrewd kite
fierce marten
#

Vet and ganger duo

opaque crown
#

sure, but enginseer is a specific vocation. What would they be doing doinking around with the reject suicide squad and not seeing to engines?

signal locust
#

tech adept would've made me consider giving darktide money

spring lynx
#

Escher have an alliance with the Water Guild on Necromunda as well

quiet escarp
# cyan depot This is the drugs ganger

I do think they could have made it a little more "undercity tech/chemist" than just generic gangster, if only because yeah I expect them not to get anything more cosmetic wise in the same way the Arbites haven't. The Arbites has the excuse of there just not being very many canon depictions of Arbites, but I think the bigger issue is that fatshark doesn't want to spend resources on monetizing something that's already only available to part of the community

signal locust
#

just for tasty volkite/radium/arc weapons

cyan depot
fierce marten
sacred pagoda
opaque crown
#

yeah i can see the mechanicus angle, just not a ranking, actual member of the priesthood

spring lynx
#

We still haven't got melta, bit soon for even more spicy flavours

fierce marten
#

I have no problems with ganger but i want high end if we got arbites

opaque crown
#

I dont think, really, every class needs to escalate because we got arbites

cyan depot
#

Arbites are really not much of an escalation

fierce marten
#

Primaris zealot, psyker, veteran, and Ogyrn to power creep to arbites

marsh gyro
#

"Spend $12 USD to wield two shivs" is a tough sell for some, and it's very 40k for me

spring lynx
#

How many classes does Vermintide 2 have?

quiet escarp
#

Admittedly, as my own devil's advocate, making the Ganger a heretekie or something would have cut into future skitarii possibilties down the line as well

foggy panther
shrewd kite
cyan depot
#

Power level wise they’re just storm troopers with handcuffs and weird weapons - traditionally below Inquisition goons

opaque crown
#

I think maybe also, a hive scummer doesn't need to be shit tier. Hive scum can get up there in terms of personal ability

shrewd kite
#

whereas the ganger has presumably just been dicking around atoma for the past however long and just now gotten recruited to the warband

thick rivet
fierce marten
opaque crown
#

Arbites, asiui, are better trained and armed than say, a guardsman

spring lynx
#

*fair

thick rivet
#

But each profession is more comparable to picking a talent tree in Darktide and sticking to it imo

opaque crown
#

and arbites are commonly utilized as agents that work with the custodes

shrewd kite
spiral badger
#

arbites are basically on par with elite guardsmen

foggy panther
#

Though my biggest question

_ Why did they have to delay by a week then ? The story of it having to line-up with mechanicus 2 and DoW 4 goes out of the window so what did GW not like here ?_

fierce marten
#

We'll never know

ionic tusk
spiral badger
#

they're trained in the same facilities as tempestus scions

slender shell
#

Blame it on the intern

opaque crown
#

They're like... worse than stormtroopers but better than most guardsmen; in that they have schola training, carapace armor by default, and are trained to fight in close urban environments

spring lynx
#

We're on 6 currently and Fat Shark aren't slouches about doing right by the lore and making it click

shrewd kite
#

but also, the impression i got from the veteran reject is that they had a fairly storied career prior to their imprisonment regardless of which personality you choose

quiet escarp
opaque crown
#

whereas guardsmen dont generally have that level of support

foggy panther
#

and with how short the trailer was

#

I feel like the cfrackpot theory an intern accidentally deleted the trailer might be true

spiral badger
#

and yeah the veteran reject is canonically a pretty extreme veteran

cyan depot
#

I think I maintain this

sacred pagoda
#

Ogryns are stronger than an Astartes and almost as tough.

spiral badger
#

both for surviving until now and then making it through the inquistorial grinder

spring lynx
opaque crown
sacred pagoda
#

Nevermind having an actual Battle Psyker on the field.

cyan depot
#

Presumably some deadline slipping with the rendering partner or something

shrewd kite
quiet escarp
fierce marten
cyan depot
spiral badger
#

basically everyone at trust 30 should be assumed to be an extremely skilled version of their thing

fierce marten
#

30 is were trusted inquositorial agents

spring lynx
#

When will Darktide release the Catachan with huge arms?! /s

fierce marten
#

We were selected for rolling steel above all other agents

cyan depot
ionic tusk
#

oop this is going too fast for mobile heheho
I echo the sentiment that vet is the strongest class right now

and they weren't awful before, there's only 5 classes so it's easy to get rearranged to the bottom

sacred pagoda
cyan depot
fierce marten
frank igloo
#

also hive gangers can get to insane shit

#

like

sacred pagoda
#

I was just using it as an example of how powerful even the base classes are.

quiet escarp
opaque crown
#

I get that we play like superheroes, with astartes level kill counts and paces; but at least narratively, the members of the darktide party (arbites notwithstanding), are generally bottom of the barrel guys that were expected to die on their first deployment and are equipped with scavenged random shit. They are not super warriors and don't represent the best the imperium has to offer. Each of them was scheduled for death in a labor camp before we showed we might be useful.

frank igloo
#

a necromunda hive gang has access to a fucking STC

ionic tusk
#

like how imo zealot is by far the worst class right now merely because the two classes similar power level got giga buffed but it just got overall balanced to be more interesting

spring lynx
shrewd kite
frank igloo
shrewd kite
#

although i guess it's not implausible given atoma's status as a manufactory world with extremely well established criminal syndicates

fierce marten
spring lynx
opaque crown
#

the whole, barebones, narrative is about how we surprise people by surviving our missions and gain trust. And even then, we still only get scavenged shit and get sent on effectively suicide missions.

#

I think Necromunda is not the only Hive that has unique, interesting, and volatile politics that can produce exceptional individuals

frank igloo
cyan depot
#

But it’s a common pipeline for imperial guard and space marine recruitment cause they start tough as nails

#

Savlar is another mentioned ganger place iirc

fierce marten
#

Also one of the abilities is a med kit you can drop that seems wild

opaque crown
#

lower level hive life is hard living and makes for hard people

shrewd kite
#

and yeah they've been hinting at the water cartel for a while and obviously Zola has some history with them, so narratively this does make sense

sonic elbow
#

it's john scum let's fucking gooooo

fierce marten
#

Support gang let's gooo

cyan depot
#

Feed me Zola metaplot

spring lynx
#

It's probably for the best current GW doesn't take too much of an interest in Hive Gangs because it'd probably be pretty boring if SM2 is anything to go by.

Fat Shark understands the assignment

fierce marten
#

Water Cartel are deeper in the underhive where the nurgle plague is worse and where moebian 6 are and are still alive, they got secrets to keep them alive

soft summit
#

Oh this is gonna upset some people

fierce marten
#

Oh yes it has

opaque crown
#

dont get me wrong, on my earlier commentary, i get why people want to play like kasrkin, skitarii, enginseers, and other proper soldiers, but I personally think those are kind of out of scope