#dark tidings (Darktide for people in the searchbar)
1 messages · Page 30 of 1
So mobility is the dumpstat
usually
honestly I don't know spearhead boltgun
but it's the dump stat on basically everything that has it
unless there's something else you're okay with dumping and want a little extra speed
🤔 not sure if any weapons have a different number of dodges between 60% and 80% even
and depending on your melee weapon, it might move faster at 60% than the boltgun could at 80%
the only other choice for a dumpstat would probably be stability, which isn't an option with the ones you got
all the others will effect your offenses more directly
i usually switch to my melee weapon to dodge so thats probably alright 
yeah I think most people move about with their melee unless it's one of the heavier ones and they have a pistol ranged weapon
What do those bars even mean?
oh yeah, i forgot to say thanks, Thank you Dragon for the help!
each is linked to several stats
each stat has a value at 0% and a value at 100%
you can only upgrade bars to 80% though, and the worst they can be with a fully upgraded weapon is 60%
I can see what the linked stats are by hovering over the bars, but I think that's a mod 🤔
(curios also work on the same system funnily enough)
gameslantern also has them listed
I think it lists 0% to 80%, which is the effective range we are able to access ingame as of now?
The stats themselves are pretty self-explanatory, at least.
So doesn’t that make 80%… 100% if it’s the maximum?
for us, but there might be an expansion that lets us upgrade to reach the end of the stats
I think is also why some numbers are weird
21% health is presumably 80% of the way to 25% from something (health curios)
Okay, I can already tell this is going to go over my head, so I’ll ask you to stop there, please. I don’t want to waste your time.
Thank you, though.
https://www.nexusmods.com/warhammer40kdarktide/mods/235
the mod might just let you configure to show the bar being full at 80% and what the stats at 60% and 80% are for reference
honestly I never tried to hover over the bars before I got this mod
The stats, as far as I know, are a bonus being applied to the default weapon and not the percentage of its total possible value. A gun with 0% Ammo still has ammo.
The differences are really small overall - I like to keep two of a mark where one has 60% mobility and one has 80% mobility because I like going fast and really it all plays pretty similar because talents cause such huge differences in the damage spread and Havoc plays with stat breakpoints it all evens out
60% damage stat vs 80% damage stat tends to be a 7% damage difference overall with like 5-10% armor piercing difference which when rending and brittleness is happening gets evened out

I like Ogryn a lot because I can carry batteries and stuff around without getting slowed down.
I like Ogryn cause 2 of them are just precious
I'm never the first to reach the battery so usually a human picks it up and embarks on a long journey of 30 broken vertebrae while I stare at them
I'm pretty sure the number of people who know the big slab of steroids can carry stuff better is in the double digits
99% of the time if you can take a weapon where the 60% is on the least important stat then that is the best gun.
The other stat spreads are available to use until you find the one that has the 60% on the stat you need the least
In the overwhelming majority of cases there isn't a benefit to making sure they're even.
You can see what all the stats do if you click through into the Inspect window, where its just the weapon and numbers on screen, and mouseover each stat in the lower left.
Mobility and Defences are usually the ones that can be the 60%
My bolt pistol runs 60% stability though, it's nice.
you can also slide as other classes to ignore most (if not all?) of the penalty
slidetide strikes again
corners suck though
If you have a stealth ability you can stealth, pick up and then runslide
ogryn's carry push should be replaced with swinging the battery around him
don't @ me
I do try to pawn it off on ogryns when I run out of stamina though
Ogyrn is ironically great at doing the puzzle mini games cause of their ability to do things while being hit
I had a good laugh with some randoms when we encountered the pipe puzzle in uhhh placium somewherex you couldn't pay me to memorize map names
the entire team tried it, we were all stumped
but when they were ready to move on, I, ogryn, kept flexing my forehead at it
got the solution
the irony was lost on no one
The thing that makes me cringe is if a chorus zealot races and Ogyrn to do a mini game. Ogyrn won't be interrupted unless specialist and you got a pause button ability for like 5 seconds do that when the person is doing the puzzle
chorus is excellent for that
I may be doing nothing the rest of the match but I chorused during the horde puzzle
Chorus is great, too often i see people use the time it buys wrong
I'm already worth bringing
...I am kinda doing nothing because my usual zealot loadout is very support focused lol
lets teammates shine super bright but if I'm the last one standing I'll just cry at all my enemy debuffs meaning nothing with my own meager damage
You want max support, invocation and cutthroat. Read book every 10 seconds
I love pious cutthroat but it costs so much to get it and invocation which I guess is the point.
When you realize backstab is like, basically not 120 in front it's a wide margin for what's considered a backstab it's easy to proc accidentally even if you shove
I have a giga support build (chorus reacting to others losing toughness) but I usually end up killing the most specialists and it's a coinflip if I kill the most elites
lesser though? if I'm not dead last something is wrong lmao
I think there's also a lot of skill expression in how one uses the chorus
ie spreading it out for more cc, hunting down players just outside of coherency to heal them/give buffs, looting and pressing buttons while it's active, knocking people out of mutants and chaos spawn grabs, and of course the funny ledging bosses
I think dodging with it is faster than walking but I'm honestly not sure 🤔
oh and knowing what you're gonna do when it ends or even canceling it a tad early to do the thing while enemies are just staggered
Yeah I more mean like how other people use that time, e.g. zealot uses chorus on top of a downed teammate to force all the enemies back but the other teammate doesn't immediately rush in and pick them up (probably kills a handful of enemies at best instead)
I would not be surprised if dodging diagonally is faster than running. It's a trend of game engines that diagonal movement is faster than W
what am I going to do when chorus ends? ANOTHER ONE
yeah, I got it, I was just expanding on related concepts
same deal with smite psykers who stunlock the WHOLE ROOM for an extended period and nobody takes advantage to actually do something useful with that time
you can't run with chorus
it just get canceled
so walking, dodging, and jumping are your options
... 🤔 you can probably dodge slide, actually, I should try that
like, throw a knife to kill a specialist, melee a specialist, start running away from the pile you just cc'd so you don't die when they wake up, running into the pile to kill as many as you can quickly, starting a revive/rescue, etc etc
Can you walk into a slide?
I think purely technically you could because slide is triggered by velocity
Yes we've chorus but what about second chorus?
but you're never going to reach slide velocity walking
okay you can dodge slide with chorus
still waiting for someone to crack the movement code and develop accelerated backhops and trimping
it's probably slower than just dodging repeatedly though since slide dodging consumes two dodges
gonna try a movement comparison
man I wish creative movement was more of a thing 😔
mostly because of my fond memories of black powder in VT1
oh yeah dodging is a lot faster than walking
I like ledge triggers
they kill me about as often as they save me
I have a strong tendency to go for clearly doable jumps and clip a ledge trigger in the process
I prominently remember doing it in the cogitator array
Which Zealot thing is the one where they show you their cool relic they found?
if the game let me fall to the ground everything would be fine but instead it teleports me to a ledge I can't be rescued from
chorus
Thanks.
sometimes known as 'book' because it's icon is a book
book might've also stuck around from victor vermintide
honestly that'd be a pretty fun modifier for chorus
I do think chorus probably still needs some heavy nerfs
I've run a few games 'manually nerfing' it by only doing 3 pulses and it feels a lot more reasonable
I didn't think about this before but it makes sense since you can while carrying batteries
And I believe while smiting too
if something nerfed your dodge speed enough it'd probably be possible for it not to work
but at that point it might as well just forbid dodging entirely
I think an issue is that zealot has insane ability CDR
It makes chorus very spammable
Martyr's Purpose is a good secondary CDR to bring alongside Invocation because if you start taking health damage then your Turn Off button pops
it is yeah, but that's also a wider issue across the game, zealot is just most emblematic of it
psykinetic's aura needs to be deleted or get the brusier treatment (probably deleted)
a lot of the non-invocation things also don't care about chorus's longer cooldown and shave off a % anyways
I do like the more ability use meta, and I think it could kinda work if the power of abilities got equalized
I tend to hold onto my ability as a Veteran because it’s a rez and you never know when the Zealot is going to yeet themselves into a gorillion Maulers.
you could also have it not be a rez and use it even more often, because the rez node gives it two nerfs
(which I think is dumb and one of the nerfs should be transferred to the vastly overperforming +50 gold toughness node)
I like being able to pick people up instantly.
Vet also has that CDR talent
See my aforementioned comment about never knowing when the Zealot is going to try to solo every Mauler on Atoma.
I respect wanting the vibes of that
it's second's based, so honestly isn't as wild
still amazing though
As a zealot main, if you die to maulers out of all enemies you should probably be dead and think about your actions
you can potentially parry the maulers by shouting at them aggressively
I disagree with this though
stealth maulers + maulers in hordes is pretty common
and sometimes you get blocked during a dodge
It’s happened often enough that I just would rather have the instant rez on hand.
Maulers are slightly taller and their chainaxe sticks out
I understand that but feel you should know it is kneecapping shout's power
I know.
The utility of being able to pick up downed teammates is what I want out of it. Being able to ctrl+z a wipe has saved more than a few runs for me.
(Not that I never get knocked down myself, but still.)
stealth lets you do that as well, and the other shout node prevents it from happening in the first place, while also making space for a rez.
Infiltrate on Veteran needs many nodes to match 3 point in zealots shroudfield and the cooldown is longer
I think it could do a rework
The vet stealth serves a different purpose, I think. They're not meant to do the same thing.
(but the thing is does isn't as good as ogyrn's passive to revive while getting hit 90% of the time)
What would that purpose be
doing objectives, reviving, and rescuing- it lasts longer
it also allegedly suppresses but I've never noticed that when playing with stealth vets
Zealot stealth is aggressive, it stick you in and sustains you with toughness for murder time. Vet stealth is passive, it gets you out of trouble and takes the heat off you for a bit while you get a better firing position.
the problem there I think is that vet shout will serve that role better almost as good
in addition to cc-ing and buffing the hell out of your team
Yeah, the gold toughness shouts are extremely strong
3 second difference in duration. Shroudfield already lasts the duration of a revive
oh and coming back much faster
Zealots one gets you out of trouble as well
you can still get murdered by gunners in stealth
the only thing that'll really save you from that is a dash to the gunners or chorus tho, it's not worse than shout that way (usually)
The funniest moments are when a mutant grabs you out of stealth
and slams your face into the floor while you're invisible
Trapper nets you accidently in stealth
I think stealth should make the player intangible and dodge ranged attacks
I don't think that'd make it compete, but it'd go a long way qol wise
then with some nerfs to shout and chorus it'd probably be in range
Gold toughness is maybe the outlier in the skill key power scale. it has a lot of very good properties that negate a lot of danger
its the nail sticking up out of the board
it lasts way too long and isn't effected by havoc
but I think the cc and toughness restore would still put shout and chorus way above the other abilities even if they lost gold toughness
definitely less way above tho
The zealot one at least is offset by one player not putting out damage during the channel
I do not think that is a significant factor
Gold toughness is a big one, its just too strong not to take in havoc
the player doing chorus can still take advantage of it after, the stagger lasts longer than they are occupied
and even if it didn't, 3 players getting like 10 extra seconds of gametime and being restored to full toughness is stupid strong
havoc makes it stronger proportionally than not-havoc
And giving the team gold toughness as well
Yea it scales better in havoc
Havoc kind of shows all the nails as mentioned cause every havoc build for each class is basically what are all the unusually stronger optins
+50 toughness when you have 150 toughness (33% increase) vs +50 toughness when you have 105 toughness (47% increase)
and that's ignoring the special properties of gold toughness and just pretending it's normal toughness
honestly it doesn't need the special properties
all toughness restoration besides granting gold toughness is % based
Yea with how much TDR there is, its already strong just having extra toughness. Most builds run 2 toughness curios
toughess curios don't impact gold toughness I think? TDR would tho, yeah
Gold toughness so far is flat values.
Im moreso saying the 17% toughness does quite a lot compared to 21% HP when you consider zealot can get like 60% TDR
And even small bonuses do a lot if you have high TDR, the amount shout and chorus give is amazing even if gold toughess was just treated like normal toughness
they're not exactly small numbers even before havoc slashes toughness values tho tbh
my zealot build is 2x21% health curios and focuses more on replenishment than tdr, but does both
I think people also fail to realize more max toughness = more toughness healed by anything that heals toughness, and less % damage taken so less bleedthrough
there is a good case for health curios in that its a more precious resource
could you elaborate? I don't quite follow
toughness protects health
there's not many things that can damage health through toughness
so when the toughness takes damage, that's less damage your health would have taken, effectively giving you more bang for your buck with health
this is more efficient against chip damage but still does work against burst damage
just at a 1:1 ratio instead of a better one like usual
imo it's precisely that you can get it back way easier that makes it more valuable
(I do have to sleep now but would like to continue this conversation later sometime)
toughness protects your health but it's a resource with more ways of restoring it, it always comes back. Health does not come back outside of very specific, limited resources. There are going to be times when your toughness dips below 0 and your health gets chipped, and having more of the harder to recover resource can be valuable compared to investing heavily in the resource that comes back all the time.
Running health curios gives you more of the harder to recover resource, which is the case to be made for it.
In my case I have two 21% health curios but I also have the 15% TDR aura and a lot of nodes that constantly replenish toughness and negate chip
things happen and I do take damage but that damage becomes a smaller percentage of the bar, and if I go down with my 2 wounds then 1 wound is worth a lot more than if I was running no health curios
When I trigger death insurance on holy revenant and it restores 25% health then that amount is larger than otherwise and I can hang on long enough for the 2 minute cooldown to pass
It makes all those little numbers bigger, and as long as my toughness replenishment keeps up and I dodge big hits, my toughness economy can keep my bar protected and when Something Happens I have a lot more bar to play around with.
it's not a right way vs wrong way thing, but its a valid way of looking at your resources
My zealot has just shy of ogryn health and it helps a lot when using a big slow weapon
<@&1042950387478560878> gaming?
Ooo perhaps
Dang, if I wasn't making dinner.
I missed the convo, but while top end the rez weakens shout I think it's plenty good for casual play, especially if the shout vet isn't using it on demand. It can save runs rather nicely in my experience.
Admittedly I don't like the rez because it fosters holding back from using the shout until someone is actually down, rather than just shouting and stopping them from going down in the first place.
I'm definitely not playing at top-end difficulties.
Ive been playing weapon specialist vet with revolver and i get it now, the cowboy quickdraw dream. Im not accurate but im fast
Yeehaw baybee
Sometimes I shoot before i think and my teammates sometimes sees me kill one random guy with a gun for no reason.
<@&1042950387478560878> lookin for 2 to tide
i can tide
epic
is heresy ok
@drowsy vine ya still going to darktide? i was hoping to play c:
ok ok
The cursed duo, pox hound jockey
https://www.rxddit.com/r/DarkTide/s/INx0vZMY3k
This is the worst thing I've ever seen.
I love that
AI director always finding a way to break the game
just tried doing the train mission
i didnt do too well
i did like being in a train tho
I see you have the boop variant
I do not know it by that name
why is it called that?
because the push attack boops instead of bonks
Ooooh
I like Sunder blessing on the Power Sword
What does it do?
Ignores first 3 folks you cleave through on powered swings so you hit huge numbers of folks and also it boosts heavy powered swings 20%

Rending is armor piercing, cleave is the ability to strike multiple enemies and impact is knockback/stagger, right?
Rending - armor penetration
Impact - effectiveness of stagger
Roughly yes.
Got it.
and cleave is yeah, effectiveness in hitting through multiple enemies
Rending has wonkiness where it can downgrade armor, so attacks that would deflect on armor would go through with less armor penalty
To add on you see something uses the word stagger (not using the word impact), it increases duration of the stagger animation
A sort of exception to cleave is the heavy eviscerator can hit and stagger multiple enemies but capped at damaging 4 max
brittleness is rending that your teammates can take advantage of
Gotcha.
Huh TIL brittleness literally is rending but for the team
its very good
I one-shot a beast of nurgle in the auric dark ritual event after an ogryn teammate applied brittle
and afaik applying brittle to captain bubbles applies it to the captain for when their bubble finally pops
Brittleness is crazy good if you have ways to apply lots of it. Firestick and Trauma psykers, can-opener ripper ogryns, etc.
Twin-linked stubber:
fun
Pinning Fire & Shattering Impact with 25% Carapace is a great combo on the Bolter. It melts crusher packs.
I'll have to keep that in mind, I do like the bolter.
Yea a weird thing is brittleness is a debuff to enemies while most other sources of rending its a buff to you
...fuck now I wanna make a Heavy TF2 build
Twin-linked stubber as an unusualified Tomislav and a bull butcher for a Prinny Machete
Box is just his lunch that he throws at people, contains his beloved sandvich
Ogyrn should get a melta
Ogryn should get a bigass fuckin sword
Yes I've said this before, and I'll damn well say it again
i can see the vision and respect it, but im not about it tbh, swords are not very "ogryn" in my eyes
Things I want for the ogryn; A multilaser, so i can troop up with a bunch of recon lasgun users, Brass or spiked knuckles for a much speedier but shorter ranged melee option with a lot of stagger, an autocannon for a more chunka chunka cadence to shooting, a paired shield + grenade gauntlet, a brute shield to go in the armory next to the slab shield, a ball and chain with a built in momentum minigame
any new melee weapon with a big headbutt special attack as a call out to Nork Deddog
oh also a ripper variant with a wider swing
also cause the multilaser is under repped in the setting i think
this is maybe just me too, but id love some missions (this is tangential to the ogryn) where we ge to see a bit more of the ongoing conflict outside of us. The leman russ in action, the guardsmen actually shooting
that kind of hting
20 shots to the entire reserve, each shot a frag bomb of boom
Maybe one day. The heavy stubber's rounds hit like a truck though, especially the Aklys variant.
I really like running it with the stacking buff against a Single target
You can really tear into a boss with it
Can confirm, especially with new gungryn tree crit nodes
Ogryn should get a bigass hammer, not a sword. Otherwise I agree that they need more gigantic weapons.
anyone to tide ?
Alas, I cannot, continental USA work hours strike again
Strike! STRIKE! STRIKE!
Ogyrns could get a bigger shocker maul
Or a power hammer is that's a thing, one up crushers and their dumb regular hamner
Some of the weapons the gsc abominations get could easily be in ogryn hands
That's called a Thunder Hammer.
[Reply to:](#1159883850562932826 message) Or a power hammer is that's a thing, one up crushers and their dumb regular hamner
an ogryn thunder hammer is when they grab the barrel of their autocannon and swing it at something
Ogyrn sized Thunder hammer
Im going to be a part of it but I cant wait for in 3 weeks for the game to be, oops all arbites lobbies.
King Dedede’a rocket hammer.
20 more days until game lobbies will be nothing but judge dredd and brooklyn 99 parodies.
If you can name the doggo im going to name mines Brooklyn K9
Huh TIL if you stack all TDR talents on Zealot with 2 toughness curios and 3 toughness perks you can tank crusher overhead and lose like 15HP
Kind of wild levels of tanky
That's useful knowledge - was this on auric or havoc?
Auric
I was testing out some maths I did on how much do TDR nodes matter and if it matched my spreadsheet and your effective toughness being the amount of damage you'd need to take to reduce toughness to 0 and how much HP bleed there js. Enduring Faith, Benediction, Stalwart, and Good Balance which was 2 unamed 5% TDR means it'd take 792 damage to lose toughness if you had 171 toughness. I am not entirely sure if all the buffs were active or if there's more to crusher overhear damage I didnt account for.
If you wanted absolute max, chorus with defensive talent lets you tank 1320 but I think theres an error on my part somewhere cause source code says sniper does 1225 and if you do this you lose all toughness and if my math was right then I should have a sliver of toughness left. But this max one you lose like half toughness eating crusher overhead so you'd have a sizable amount of toughness left
All your DR is basically TDR so if you have 0 toughness and dont regen it immediately youre dead basically if you were taking that much damage
Doggoooo news https://www.reddit.com/r/DarkTide/s/lh41b1tGqr
Apparently doggo is going to be permanent, can act independently, can ping twice to mark enemies and it pounces on humanoid enemies, can free you from mutants/Hounds, and doesn't take damage
Also a talent to remove doggo but your character is buffed
Dog has its own cosmetics and name
The talent better be called "He's got that dog in him"
i hope the arbites is also a reject
could still work since they are regular humans still
they got kicked out or something
you can name the dog? Having its own cosmetics is epic of course.
Real chainsaw man vibes
Just speculation, but I think the arbite's might be like a regular arbite's. Grendyl has requisitioned their aid so actual arbite's are assisting the warband.
Inquisitors and arbites work together quite a bit since they have similar goals and often overlapping purposes, one of which is inquisitors and arbites are kind of first responders to known heresy
I am going to be peeved if the dog gets actual full armor before zealot does, Zealot has literal breastplate just give them pants with real protection. Cybermastiff is also metal it doesn't need more
There's a few Zealot pants types with metal greaves that come up here and there.
The current Krieg set has a variation with this feature
There's also a variation that has that except it's leather
Or a few of thjem, rather
I use it for my Eviscerator charge unga bunga build fit
I found these on Steam, there's someone on there who has collected shots of all the known cosmetics for all four classes https://steamcommunity.com/sharedfiles/filedetails/?id=3291947258
https://steamcommunity.com/profiles/76561198006218545/myworkshopfiles/?section=guides&appid=1361210 Here's links to all of them
Whoa ive never seen those, perhaps i was too harsh on obesefish
I guess its time to buy aquilas
what stats do i want in one of these?
Either dump charge rate or quell speed. Probably quell speed since you can clear peril in lots of ways and if you're using voidblast you want it charged asap so you can ragdoll crushers
guess im rolling the brunt's armory dice!
but there's also a blessing for chained secondary attacks (the charge blast) charging faster with each use so you can do small -> small -> biiiiiig
actually you might also dump blast radius so you can have both charge AND quell speed
that didnt take long, something like this?
You get about a six week window to see anything so it makes sense that the pants are easy to overlook.
oh i suppose i could try getting one with blast radius as the dump stat
But I'm pleased to say it is a recurring pattern that comes up fairly often.
honestly this is one of the weapons that doesn't have a no-brainer dump stat
some psykers want minimum warp resistance for maximum peril
in the build i was looking at they dumped blast radius
i'll save this last one anyways, but i`ll try looking for one with the blast dump
it genuinely wouldn't be wrong to just get multiple staves
Isnt this going to change in some way with arbites release?
like if you use the warp flurry blessing you don't really need big charge rate. But also there's great argument for using a 76%-all staff
not that those are especially likely to chance across
got one
im lucky today!
remember to favorite these ones so you don't discard em
i could also try and find a 76% staff later
they made it easier for you to make the weapons better now anyways!
for now i'll just worry about getting it to level 20
yeah the only thing you really gamble is the max stat distribution, and you can just bulk buy at brunt's until you get what you want and then upgrade it
If it is I don't think I saw it. The shop updates every 2 weeks and has three spots, which is how I got the six week window. Are they improving the shop?
Not sure, i see it on reddit but its reddit.
I think it would be nice if, e.g., that whole page of cosmetics, you can just buy what you want whenever, like Sea of Thieves has.
I suspect they don't do it that way to make these strata of players whose gear shows what eras of the game they played in. Some stuff hasn't returned to the shop and a lot has like weirdly similar recolors or minor details, like blue vs black Krieg stuff for a while.
is doing missions the best way to level up weapons?
If you do a threat 5 mission you get about 38k mastery to a gun and that rules because sacrificing blues only gets you like 11k per copy
The best way is to have a level 30 character you can run aurics with and do a bunch of aurics to get money to buy and sacrifice junk weapons
It takes about 300k-400k ordo dockets to spam buy greys and bless them to greens to sacrifice to get to mastery 20 and running threat 5s or aurics to get those dockets will get you a huge chunk of mastery for other guns too
Buy copies the the weapon from brunt on sale, sacrifice the to hadron
greys can be upgraded to green for a small amount of pasteel
right right....
You can sacrifice any weapon for any other weapon so don't limit yourself to just copies
Yea, using different types is fairly inefficient if youre a new player unless youre set on leveling a single weapon
The XP you lose from not matching weapon family is quite a lot
TIL. I'm drowning in dockets so I never really thought of it
Its something you forget once youve upgraded mostly everything you want
I'm purely just doing things for mastery completion penances so idrc about 80% of the weapons I'm forced to use
I don't look at penaces really, but I do want all my weapons at mastery 20 just in case some update happens that makes them good so I can try it immediately. There's some I just don't like only master the via sacrifice and not in mission
i honestly do things the inefficient way and just play a bunch of games with the gun in question
to get it to level 20
I dont penances cause some seem unfun, and i really do what i find fun in darktide which is like just normal gameplay. It still hasn't gotten stale even though i havent had a goal in mind for the last few hundred hours
Yeah sometimes you gotta make your own fun like I was tracking shots fired per mission for a while
I usually do the penances that you can do by playing the game normally
It’s generally cheaper to sell weapons of a different type and buy the correct type from brunt, the difference in received xp is significant
There's certainly a bunch of penances I do NOT care to do as they're either super niche or annoying to do, and more than a few of them are only achievable with dedicated long term play with a given class. I just wanna get the weapons all mastered.
I like how the Kickback and Rumbler are just the same gun with different ammo.
It's just a little amusing to me.
Ive done it done. My legs protected
Got you
That looks good with that top
It helps the top has a skirt that covers your entire upper leg
So I literally can only see knees and below
green pants and you barely see upper half
gonna be pretty funny if the arbites gets the same prison barge and "listen fucker I won't waste my breath explaining to you because you're going to die on your next mission" canned prologue
No? they’re changing some aspects of darktide story progression
You wake up in the prison barge, arbites piloting the barge, a reject starts talking to you "hey you, you're finally awake"
Itd be funny if PC arbites is basically just Hadvor from skyrim, he saw the reject do something impossible and is like, youre going to be useful come with me.
I do think it would be funny for the arbites to be a reject because he was too extreme or because he supports the pre-Guilliman's return Lex
And for some reason his dog is also a reject
there's jeans in the 41st millennium?
They got whole planets that make nothing but jeans
Honestly i wouldnt be that surprised if that was true 
Is the skulls event supposed to have 3 captain spawns and 3 chaos spawn spawns by the first medicae because while it sure is neat it's tough to fight when there's 3 active monstrosities and health bars for 2
it can if there are multiple pillars close together and you gget unlucky
that's just how it be
That was exactly it, so that's how it works
They keep getting stolen.
Yea happened to me too
It was 2 plague Ogyrns and a beast of nurgle on an indoor map,
The one where you have to drop from a bridge at the start and cross it into a large building, things were fine until another plague Ogyrn showed up and everyone ran out of everything fast.
Thunderhammer Zealot is once again winning at these events if you play one
Yeah I was doing twin stubber Gungryn with a nice thunderous bully club for softening up big targets because Gungryn's just neat and wound up switching to left tree melee ogryn with single stubber and 25% damage taunt instead because it does about twice the melee damage
The bully club is surprisingly fun.
I'd run carapace instead of unarmored, otherwise yep that's a trauma staff. Anything unarmored isn't going to survive more than a single blast so +25% damage is gonna go nowhere
Plus with carapace you get more done when you're ragdolling Crusher packs (along with everyone else in the room)
ok
Carapace, flak and maniac are all solid choices
something is not right here
Question: is the Arbites going to be payed or free?
Pissed on the wrong person's shoes
Well guess im saving the money i planned to spend on a character skin
Hey Everyone,To celebrate the upcoming release of our new DLC and the introduction of Arbitrators to the Mourningstar, we’re going to delve into the lore behind them. As always, we want to give you an overview, but we’ll be leaving some things unsaid for you to discover for yourself.To the people of the Imperium, the officers of the Adeptus ...
How many different Personalities can Arbitrator players choose from?
MW: As with the other (non-Ogryn) classes there are three distinct Personalities to choose from, with a male and female version of each.
The Authoritarian, performed by Devora Wilde and Mark Takeshi Ota, is very much a by-the-book Arbitrator, unflinching in their duty to the Lex Imperialis. By contrast, the Fatalist, played by Lara Sawalha and Michael Geary, is much more aware of the price that law-keeping exacts. Last of all is the Maul, brought to life by Alix Wilton Regan and David Boyle. They’re a lot more…
MK: Antisocial.
MW: Yes, that’s a good way to put it.
Gonna play as a soundtrack plenty of tracks by the Clash while playing the new class
the Fatalist sounds a lot like the lose cannon veteran + Loner Psyker which is neat
The Maul sounds like they're going to be very fun to hear or be very annoying, with the judge zealot tell them to calm down a little 😂
whats the dump stat for blaze force greatsword?
really?
i thought mobility was important!
Mobility's increases are fairly minor at best
the most important part is the dodge charges and a stat of 60 gets you above that threshold
i see i see 
Mobility between weapon types is something to note (Vet Power Swords having shit mobility is a very real downside), but as an actual stat roll it's inconsequential
thank you Micky
Defences and Mobility are the answer
...was the slap completely removed?
It's on the bully clubs
Can confirm, i use the bully club
The weapon screen calls it a punch, in practice it's a slap
It's pretty confusing, no worries
Cleaver uppercut staggers like an uppercut while shovel uppercut and bully club slaps stagger like explosions for another example of "it does what now!?!"
Yeah almost always if Defenses or Mobility is on a weapon it's the least impactful stat. The stats are a % modifier of fixed values and Defenses/Mobility's fixed values are very small whole numbers, so you get like +0.5 of a dodge.
I think one of the only things that might like it are the turbo-speed builds with knives and pistols.
I dump stat Stability on Bolt Pistol because it doesn't shoot fast enough for that to matter and its nice to have 80 mobility when I switch off my sword between engagements.
its nice for gettin around
The weapons have different mobility ranges so on a lot of weapons 60 vs 80 mobility is 18% sprint speed differential and on some of 'em it's like a 45% differential
I've committed to 60% damage / 80% mobility on most my guns these days to be paired with a 80% damage / 60% mobility swap and it works good having a dedicated go fast weapon
E.g., 80% mobility Devil's claw to go with 80% damage Bolter
I have a goofy experimental relic blade that runs 80% mobility, 60% heat management and Energy Leakage/Rampage blessings. The theory is bad heat management builds heat faster and bleeds it off slower so you'd get the high damage boost faster and longer
the stack distribution is a bit wack, though, so you never really get to take advantage of 5 stacks and you have no stacks early on. If they can shift the numbers it might be a real sword someday.
Broken, sparking relic blade.
iirc the fifth stack of Energy Leakage is at 90% so you maybe get it for one swing before you need to turn it off or the swing itself overheats it.
When leveling Relic Blade mastery I did run with a 0% damage sword for quite a while because Powered Swings uses a different stat and the damage stat is just for the unpowered swings
"what's an aeldari doing in the adeptus arbites"
Who's Kerillian?
Wood Elf from Vermintide
Ooh
constantly refers to everyone as mayflies
competitive racism champion 2523 I.C.
Lumberfoots too
Literally least racist Wood Elf
#Fatshark #Darktide #Vermintide Voice Actor: Alix Wilton Regan (Kerillian)
Lumberfoots!
best warhammer game, warhammer pc games, warhammer games, Markus Kruber, Bardin, Kerillian, Victor Saltzpyre, Sienna, Bright Wizard, chaos wastes, vermintide 2 classes, vermintide 2 tier list, vermintide 2 sister of the thorn, warrior priest vermintide 2, ...
Ye ye I saw this too
Arbites are not rejects, the prison ship in the intro was an arbites one, they're holding Grendyl responsible, and they're not happy Zola has put rejects to the frontlines
Oh man my lose cannon vet is going to have a field day with coppers in the strike teams
I want the most snide antagonistic banter
Loosecannon interactions usually have the best banter
truly though, the last ten poxbursters I've been perfectly okay to deal with safely via push got interrupted by a trigger happy dork >:T
I am bias because my darktide character is my OC my 40k-sona
the arbites is definitely taking the Elf position in the party
In that no one likes them?
"I shouldn't even be here, you're all unwashed scum, the fact that I have to cooperate with you is demeaning to me and my entire kind"
or that
"Yeah yeah now shut up and help me shoot that guy"
HOLY SMOKES, MONSTER HUNTER/DARKTIDE CROSSOVER CONFIRMED?????????????
I'm curious what the Fatalist is gonna be like
they're the one that interests me the most tbh
I imagine the Authoritorian is Judge Dredd, and the Maul is full ACAB
the name and the description suggests that they're like
Naw, the Maul is absolutely a sociopath
The kind of cop that's ITCHING for an excuse to brutalize someone that can't fight back
I meant in the sense of like them being an utter bastard
"i have no illusions anything I am doing will ultimately help but I cannot do nothing"
so yeah
and that's kinda what I figured KZA
no worries
They're fully aware ACAB, because they are one
I'm still intensely curious as to how they'll all interact with the ex-Enforcer
(granteed that could also apply to the FAtalist, depending on interpretation)
whom?
savant psyker
they're a former enforcer (local cop) who was done in on trumped up charges
French psyker
roughly they're the disgraced former local cop to the arbites FBI
Ah, yeah them
A big thing is an enforcer enforces laws, arbite's word is the law
An enforcer is a bully boy, a cop. An arbites is a judge from Judge Dredd from 2000AD
Their authority is higher than the planet's governor, and sometimes they're tasked to take a planet's governor dead or alive. Only high lords of terra have more sway than time officially
In paper at least
Unofficially when it comes to Rogue Traders,Inquisitors, Astartes, an others that are outside the normal legal system its whoever has the bigger sway, guns, or leverage
arbites are also intentionally foreigners
the "local" arbites to a system or planet are always assigned from out-system
to prevent them from being beholden or tied to any local loyalties
Same principles as the commissariat, right?
basically yes
they're also schola kids
so they're being trained basically next door to the commisariat
Who enforces internal affairs for the Arbites
more senior arbites, generally
specifically one of the most common issues is referred to as "abstraction"
which is the term for an arbites coming to believe they are truly above the law and do not ultimately answer to the Lex Imperialis
this is usually dealt with by the local Judge (second highest rank area of the arbites, below the Marshals) calling in other Arbites to capture their wayward buddy for sentencing
a common subgroup assigned these unfortunate cases is the Mortiurge, who are basically the Arbites assassination office
Random but one of the arbites voice is bg3 lae'zel's VA
effectively the arbites are the imperial equivalent of the feds; but also its REALLY normal to have multiple arbites precincts on any world developed enough to have a hive
My fav darktide va in something else is the bodyguard ogryn has done a bunch of 40k audiobooks
He seems like he'd have the 40k narrator voice
Its good and iconic but most 40k narration channels have a consistent vibe
the only other one i recognize except her and kerillian is michael geary
because he's already in the game as Kayex
Huh I didnt realize it was him, probaby cause kayax's voice has that tech priest autotune.
Another is Kerillian
And I'm very much wishing she does the same accent
For...You know. Reasons.
Based on Kerillian, her voicing antisocial arbites is very fitting
Lmao the chaos spawn got stuck
Is there before or after you're supposed to go on the elevator
Cause if its before that's a chaos spawn camper
Does anyone have any boss damage speed tips for Ogryn because I'm very jealous of my thunder hammer and krak nade teammates in the skulls event - seems like chaos spawns run away faster than I can chase in melee
The boss killer build I had pre-revision was right side gungryn with the burn stack node on gun mode
and a twin stubber
for melee its gotta be something like left side branx pickaxe
Twin stubber burny is the boss melter yeah
Tip for veterans, a krak grenade will instantly destroy an altar before a chaos spawn can show up
Try rolling single heavy Stubber with the improved damage stacking on single target, also with burny and compare the boss damage
Which mark are you thinking? 30 rounder?
honestly not sure, but yeah I think thats my initial instinct
ignore me last messages i was in the wrong channel!
Darktide is hard, when arbites comes out im going to have to decide between lae'zel and kerillian for female arbites. If i had a nickel for every VA in darktide that played a specist woman in a game...
Can you change voices at the barber or nah? Might make it easier to pick
Anyone of note doing the male Arbites voices?
You can!
They added it last year i think
Is kayex the mechanicus guy?
the welsh one yeah

https://www.reddit.com/r/DarkTide/comments/1l4x0zi/adeptus_arbites_voice_actors/
Enginseer KX-8 is the Fatalist
I think you can change genders now btw? Would have to test that
I know you can change almost anything
Trip Report from Branx land: It sure is neat doing 25% of a monstrosity health bar each heavy attack and it sure takes forever to wind up because everything is on fire and nobody seems to want to punch the boss shield (see the fire part) and Branx deletes enemies from the timeline 1 at a time so it gets a little exhausting charging heavies and alternating push / heavy
I've resorted to using Blaze Away / Pierce slapback for mook clear
If you do special or push into heavy into light, then loop heavy -> light, you do get a horde clear combo
yeah that's the one I settled into, it's a good one because even the push attack knocks out a dreg shooter
I was just laughing at the experience as a jape since the prior build was Bull Butcher light attack cleave stacks Cleaver that's the Fist of the North Star level of poxwalker clear
The curse of having a captain deleter move is no one believes you that you can delete the captain and so they'll mash the bubble back with baby hits as quick as they can
Oh yeah I gotta try finesse Shroudfield Relic Blade soon to replicate those GIFs, that's wild performance
Oh? What gifs
Turns out I misimagined the GIFs, they were just screens of high impact Relic Blade stabs from over on the Something Awful Darktide thread:
https://imgur.com/sdGJdEX
Oh wow I haven't heard of something awful in a long time
Maybe I should the darktide reddit is lacking in some ways. Has occasional fun posts but most just parrot popular consensus without much or any proof to claims.
the something awful darktide thread is pretty active and it has a server attached that you'll see some familiar faces in
that person is testing my setup 😁
I can field any questions about the big funny stab setup
Like a discord server?
I don't remember what of many emails my old something awful account used
I want it for myself 
This is my big stab build.
You get 15 momentum, you can use a red stimm if you want, if there's an ogryn to give you the damage aura or something to apply brittleness it helps a lot but even without it you turn your sword on and press shroudfield and stab a monstrosity in the back and you will take a big chunk of life off of it.
prioritize stabbing the back over stabbing the weakpoint if you can't hit a weakpoint from the back
You can also use this to stab a crusher in the head from the front to one-shot it
It's a strong all-purpose weapon with a bit of a learning curve but in this configuration its powered dash heavy stab is also a Problem Remover. Additional use of the shroudfield when not stabbing include popping it while horde clearing to give yourself damage reduction and 5 seconds of toughness regen to negate chip damage, use it to revive downed teammates in tight spots or get halfway through a data interrogator uninterrupted. You can also pop shroudfield, pick up batteries and dashslide with them while you're invisible.
It's a very versatile skill, in addition to the monster murdering.
What does it look like to enforce the Lex Imperialis as an Arbitrator? We answered that question at the PC Gaming Show - check it out!
Darktide's new class - Arbites - will be available June 23.
Wishlist now
► https://fatshark.games/HdwS01
The Adeptus Arbites enforce the Lex Imperialis - the Imperial Law. Utterly unforgiving, they persecut...
Imagine, magazine fed shotgun
may the beasts of nurgle quake at the very sight of you
I saw a weird shroudfield build that used loner/Fortitude in fellowship/toughness regen curio perk with pious/invocation. The idea is you get shroudfield to be less than 5 second CD
And just never be seen to be hit
Ummmm actchually the (not double barrel) shotguns in this game already are fed by a magazine
It’s a tube magazine
The DRG Engineer shotgun has a detachable drum magazine. It's a bit of a tragedy.
I like the Destiny energy shotguns where the shells are batteries
Does 40k have a plasma shotgun?
Not off the top of my head
Melta are sometimes fire and sometimes a beam and sometimes a invisible beam that melts all in its path (evil microwave) and it’s a fire shotgun fart with reverb thing in space marine video games
is the arbites armor going to be a separate purchase? 
it looks like you get a set of cosmetics with the DLC
if "instantly unlocks" means that it comes with the $12 robocop
I'm just a fraud
If the right is the default cybermastiff I see why the cultists in the trailer were scared
This is a dog that wants to murder
The skin one looks friendly though
I mean being less annoying about gun terminology than I just means your more well adjusted as a person or something
This is my fav mastiff sculpt
this is friend shaped
Don't care for the helmet but that armor is peak shit
Definitely think I'll drop a few dollars extra for it
I have a suspicion that you will not be able to choose not to have a helmet. I don't think the character creator will be the same one the human Rejects use.
You might just pick a base helmet that ornaments go on top of and your choice of Scowl.
I can imagine it not letting you have hair or eyes or any sympathetic facial features. Just that scowl and a helmet.
ok good
Oh no I mean the deluxe edition helmet
Regular one is fine
I hope they have a full-visor helmet that completely conceals your face
The deluxe edition one looks like its just the big eagle crest
Like, look at the shapes of the visor and top of the head compared to default
Aye, which looks rather a bit silly to me
You might not be getting "a face"
Which would be thematically fitting
...god I cannot wait to see how they interact with the rejects
⭐ Yon Officer is Downe ⭐
It'd fitting for an arbites to always wear a helmet
They're not individuals, they're the same hand of high Terra and enforcers of the lex
Get off the ground, Arbitrator, there be no boot for ye down there.
Hey now, arbites have the authority to lick their own boots unless a high lord of terra says to lick theirs
In 40k fashion, they often feel above the average citizen cause they very much are and will remind you of that often unless youre not subjected to the lex
IIRC the Van Saar in Necromunda get essentially a Las Shotgun
But IDK about plasma
Arbites are the boot
I can see a lot of animus between the one Enforcer Psyker and the Arbites
either animus or attempts at sucking up that get kicked in the teeth
Both because psyker, and because he's just an Enforcer
this is very stupid
but my favorite depiction in anything so far
...Is probably the TTS bit with the Arbites as Youtube moderation
"ATTENTION CITIZEN. MULTIPLE THIRD-PARTY INDIVIDUALS HAVE REPORTED ONE OR MORE OF YOUR RECENT ACTIONS AS BEING INAPPROPRIATE."
"SORRY, WE CANNOT ACCEPT ANY PLEAS FOR MERCY AT THIS TIME AS AN EXISTING PLEA FOR MERCY IS BEING PROCESSED."

"WE APPRECIATE YOUR UNDERSTANDING."
any stories of arbites getting humbled?
worse, he's a disgraced enforcer
"You couldn't even hack it in that clown show?"
Way back when Inquisitor was a thing, one of the characters they aded was a disgraced Arbitrator
Who had basically become addicted to combat drugs, and become corrupt rather than get cut off or be censured due to it.
Which ended badly as the Adeptus Arbites tend to react to blatant corruption amongst their number about like the Sisters of Battle would if somebody started growing tentacles and talking about how plague is sometimes a good thing.
They have the Judge Dredd thing going on
Where they're simultaneously jackbooted fascist judges, juries, and executioners, but also 100% dedicated to doing it all by the book
Yep
Because deciding that you are worthy to interpret the Lex Imperialis by yourself is Heresy of the highest order
Isnt the lex imperialis stupid big?
yes
Like a whole building big?
it's literally 10,000 years+ of rulinggs
Like takes up an entire hive on Terra big
because it's mocking british common law
Everything is bigger in Lex-as
It's also incomplete
Because every planet/sector/situation is going to have their own rulings
also each planet has its own sublaws
And almost none of those make it back to Terra in a timely manner
for example the cop psyker is constantly banging on about the Lex Atoma
which is the local laws of atoma
So it just keeps growing with useless laws that are litearlly never going to be relevant
as a result the sort of joke is that all arbites are to some degree, Abstracting
all the time
keep in mind this is also the system where if you get arrested by the Arbites for literally anything, you are going to die in prison
Because you will die of old age before your case makes it through the system to be looked at
because beyond the most basic and obvious crimes they're all working off at best a small fraction of the law
which is why they mostly just get the reputation of shooting you
Also teh first thing they do in case of any civil unrest is to kill all their prisoners
because shooting you for resisting means a lack of complication
Because if the precinct falls they don't want them potentially damning their souls by joining the uprising
And by 'precinct' we generally mean 'literally a goddamn fortress'
there are arbites judges and magistrates who are supposed to do more complex law interpretation, but there aren't very many and the imperium is largeg
so yeah you'll probably die in prison waiting to be heard
unless you're a very special case
Say theorhetically they maybe could kill all prisoners on a barge if there was a breakout so the perpetrator will be dead.
"Better a thousand innocents perish than a single guilty person goes unpunished"
That's literally the logic they're working on
Basically the intro but they were interrupted by the cultists
if you're special, rich, or powerful obviously you'll get some special treatment
Which is why we're in the game situation
Like many things in 40k its nonsensical, and bad in a funny way.
Because one instance where Arbites authority just plain does not apply is with the Inquisition
the other arbites problem is that they're one of like 4 different imperial organs that are somewhat "above the law"
yeah
so interactions with the inquisition come down to, who's got more leverage
which usually means, more guns in the immediate sector
Inquisition, Arbites, Rogue Traders, Space Marines, etc.
in this case grendyl appears to have the upper hand for now
At least the SoB still technically have to answer to the Ecclesiarchy as a whole
so the arbites are somewhat reluctantly joining in to help
Brahm says they'd leave Atoma right away cause they know something bad is brewing but they cant
Grendyl's got leverage on a rogue trader which is big since the RT whole deal is being on the move
grendyl's up to something unrelated to the cult thing too
the various stories have come together to show he was in system and doing Something years/months before this went bad
Grendyl probably has something to keep arbites from taking over the ops since devblog said they hold Grendyl responsible for the prison breakout and very much want to just assault the cult until none are left and they'll be arbites NPC on the site. Grendyl has stuff on everyone
and likely whatever that is is why he's having you hold the line instead of just declaring exterminatus and leavving
Oh you know what
There's a door at the very far end of the Mourningstar that has looked suspiciously like an unfinished room. The door and windows are shuttered but they're also the same shape as Krall's shop right next door
I can see that becoming the Arbites representative officer room.
extremely rough timeline appears to be:
Grendyl arrives on planet, vanishes somewhere pursuing something, leaving rannick in command
rannick recruits zola as local assistance for whatever is going on
wolfer's rebellion begins. Initially rannick et al think it's just normal minor unrest.
wolfer is captured during the initial stages
Tancred Bastion Incident
wolfer's rebellion intensifies, rejects deployed
and then most recently, the Admonition is discovered as another malicious force, and a wider war footing is declared
Inquisition guys are posted at all the corners and Dukane is in the main room so if the Arbites are anywhere they'd be down by Atonement Unit's end of the ship.
Mortis trials had extra bits
In that currently-shuttered room
Zola and Wolfer are siblings
only probably
Wolfer was recruited as a guardsmen as tithes
there's a lot of links but there's still nothing definite
unlike morrow who has been confirmed 100% as an actual, no shit, first war for armageddon survivor
No she says literally the tithes man are taking her brother away from her
yes
and there's some stuff that implies wolfer might be that brother
but we still don't have a smoking gun
She uses a code name Byron for her brother, and there's a cutscene with a tablet that says both Byron and Wolf under a personnel file
her brother is named tibiron
The end of the ritual cutscene has that, a cultist drops a tablet
I thought Morrow fought Orks, the first war was nids right?
no morrow fought chaos
They use code names, wolfer doesn't call Zola by her real name and vice versa
the first war was chaos
Biron is the codename
which is why it's the forgotten war
yeah because the second and third wars are against orks
They also match Morrow's uniform
in official imperial histories they're the first and second wars
which is why I thought he was an Ork fighter
the first war is erased because it would possibly make armageddon too corrupt to be saved
and at this point sunk cost is fully in
that's why morrow is so squirrely about which war he fought in
The 30k Dark Angels get plasma flamethrower shotguns
someone's likely told him to keep his mouth shut about it
He also has his brain scrambled
there's only one battle for armageddon that matters, ma'am
I think someone on rannick's team found morrow's past but didn't tell morrow
must be data gremlins
dang, he slipped the sterilize-and-quarantine loop
Here I thought he was an Ork man
yeah he got extraordinarily lucky
My small hope is a playable Ork freeboota who can share some of the Ogryn's weapon pool, since they're about the same size as an Ogryn.
It's within technical parameters
between that and it being like 700 years ago by the point of darktide almost everyone he could have possibly known is dead
the only exceptions being some of the space marines
You mignt be thinking about Commissar Yarrick which had an intense rivalry with arguably the most dangerous warboss.
Commissar Cain was involved with abbadon the despoiler
Involved being, they shared a battlefield
They sold Yarrick's hat and bolt pistol in the shop around that time too
I do have the hat
It's an odd choice
I guess yarrick's is just cooler than Cain and maybe that's why?
It's mostly just one of the commissar hats combined with the glowy eye cosmetic
we don't actually know any unique gear for cain
his stuff would just look like standard valhallan comissar get
Yarrick's bolt pistol has laurel decals on it but it's the same curved-magazine base model every bolt pistol except the Branx Livery uses
they had a comissar cap and a glowy eye
Moreso his entire headish
which is the Yarrick Trademark

which is funny because the Branx Livery model with the straight magazine has objectively better iron sights on it than the one they make all the cosmetics out of.
Speaking of which, I wish they'd give us a way to put the candle back on the candle bolter model
My legally distinct Commissioner-Yorik
yeah that's the Yarrick Hat
Honestly I think the cap and eye is just iconic to commissars in general. Lots of the models have had it besides Yarick, though obviously he's the poster boy
Its not a default for Commissar's
yarricks is unique in that the glowy eye is legitimately a lasgun
Also many model's are based on yarrick
rather than simply being an augumetic eye

People went on the Fatshark Forums and complained that this "hindered aiming" and ruined a beautiful thing for everyone.
the orks believed he had the "killing eye" and so he decided to make it literal
Yea normally its just a laser eye
The main Yarrick thing is his Bionik Arm
I can barely see what im shooting at
do you think the Orks made him stronger by thinking he was so cool?
the big ork arm
yes
yarrick is almost certainly empowered on some level by the waaaaaagh
not that he'd ever agree
Theres no way to survive a hit from Ghazghkull even with his special gear
That's how most iron sights work. This thing ruled and I want it back.
What is the level of like inworld understanding of ork bullshit, I know there's that story of the guy pretending his gun still had ammo by yelling
Yea and the modern solution is scopes
Mounted a bit higher to see more of whats happening, its 40k so fitting ig. The distance we shoot at iron sights work enough.
there's a lot of inquisition ordo xenos research into the waaaaagh and its effects but it's kept pretty mum
Scopes are a different solution to a different problem
I still modded it with a different scope
I want to hit something far away and a scope with a dot where it hits and i can see the full body of the target
playable ork having a waaagh shout that boosted movespeed and attackspeed for the 'umies
and TDR
but no gold toughness
Btw
Orks would make a great horde shooter
The ship belongs to a Rogue trader right?
yeah
Shipmistress Brahms owns the ship
and Commodore Hallowette is her right hand, I believe.
That makes me think a xenos character isnt THAT far fetched....
I'm sure Brahms will enjoy having arbites on her ship
She hates everyone aboard her ship so much
I like her 
If Inquisitor's underlings weren't bad enough arbites.
Cop 
Inquisitor is basically a not so secret police
I like a lot of things about how Fatshark's writing team handles 40K in this game, it's sympathetic to the working people and the folks under the boot of tyranny, and the missions you go on are often about restoring clean water or similar. You're not glorified or antagonistic towards regular people.
But also a lot of the authority figures you work under in this game are women.
But ours does chaos rather than tithe evading governors like arbites do
There's a ton of women in strong leadership positions here

Fatshark doing what GW won't
The inquisitor may not be a women but he's also real cool
I like how they handled everyone
The thing about Grendyl is we know very little
And also even as they're pitching the Arbites class they frame it as an inglourious bludgeon of fascist control
you're not a Good Cop
Attention scum 
Also note, amongst inquisitors Grendyl is a weird one. Brahm mentions he's too aggressive for one. They usually don't have a private military made of prisoners sent towards their problem, usually much more subtle
Like, selling a $12 space cop player fantasy but you also make sure to frame it like,
`To the people of the Imperium, the officers of the Adeptus Arbites are instruments of repression. Visible and feared enforcers of Imperial tyranny, the Arbitrators uphold the Emperor’s justice, but the laws they ruthlessly enforce have nothing to do with protecting the innocent or the weak. The Lex Imperialis exists to ensure the perpetuation of the despotic Imperial machine, for the alternative is anarchy and the extinction of Mankind.
By contrast, the primary duty of the Adeptus Arbites is to make sure that the Imperial tithe is paid in full and on time. Their squads of armoured officers put down industrial riots that would endanger a world’s production quotas, close down traffickers bleeding useful workers away from their rightful position and break up illicit trading cartels that imperil sub-sector economies or, worse, treat with xenos. Planetary governors who evade their tithe payments can also find themselves under the Arbitrators’ eyes.
The men and women who dispense justice as Arbitrators are grim and uncompromising individuals. Arbitrators must be harsh in the execution of their duty; mercy is a weakness unbecoming of an officer of the Lex Imperialis.`
I mean Grendyl seems like he wants to solve the problem at least
Arbite's and inquisitors usually complement each other as first responders to any noted heresy within bordwrs
I think they do good about handling the Imperium and what it's satirical of without spilling into oorah space marine glorification of something very ugly and real
I think its a good game
The story bits are good
The game feels grounded 
Well thought out like the smarter Ogryn has brain chip
Nurgle is very much probably easy for a hive city. The prospect of never feeling a bad emotion is probably huge when you live on Atoma and the water is barely drinkable and there's ton of violence and gang wars under the not watchful eyes of governors that squeeze more out of them while giving them less
I think darktide is good like rally mentioned for seeing the minutia of people, many 40k games are like large scale battlefield, space hulk, or ship combat so you don't see what normal people live like, you see mostly space marines stuff
Holy based
I don't think Marx would be PROUD but he'd at least be semi happy that SOMEONE gets it
Even if that someone is a violently fanatical devotee to a horrid cult that's ruined humanity
Judge Zealot is extremely based
they missed the memo about nobles being better than commoners and thus deserving of their wealth
and thus have opinions on their conduct
I picked Agitator cause of accent and it sounds like someone with complete faith in the emperor
Also my zealot: Blood for the emperor, skulls for the throne!
Morrow: !!!
Or fanatic i cant remember, not the french one
And says aye a lot
Fanatic is the Scottish one yeah
Agitator is the one with the fake high gothic accent
Fanatic is the Scottish one that is really excited to be killing heretics
Oh yes Fanatic then
The first time I heard that line I nearly spat my drink
I'm sure if Morrow heard it he'd go fucking apoplectic
tbf
that's not even the most heretical thing the rejects say
Loner Psyker has a habit of dropping a "Corpse Emperor" every so often
Its a very Khorne line and Morrow has personal history with that exact quote fanatic said. He executed his commissar because the commissar was falling to Khorne and sent regiments on literal suicide runs against a losing front and lied about it until he got discovered
<@&1042950387478560878> is it too late/ early for people?
The relevant meme
Ya know
I doubt every Ogryn is nice like the darktide ones(2 of them at least..)
But i sure wish that was the case 
Tbf the "mean" Ogryn does care about his teammates, he just is grumpy about it
The darktide ones are confirmed to be of the exceptionally intelligent Bone 'Ead ogryns; most common ogryns are even more blissfully ignorant hulks whose thoughts don't extend far beyond
- go where the shouty man sez
- fight until the shouty man tells ya to stop
- protecc the lil 'uns
- praise the Emp'rah
Although believed to possess extremely low intelligence, some Ogryn may have a slightly higher level of intellect than others. This boosts their chances to be chosen as candidates for the Biochemical Ogryn Neural Enhancement procedure, also known as BONE; which raises their intelligence further. These relatively smart Ogryn are given the title "Bone'eads," and as they are able to understand more complex orders they are placed in command of a squad of normal, unaugmented Ogryns.
- Tug the Ogryn, before slaying an Ork Nob with his own "liberated" Power Klaw```
Ogryn are terrifyingly strong
they're genuinely on the scale of "will definitely win an arm wrestle with a space marine" in raw strength
The depiction of Ogyrn vary from wild toddler to young child depending on edition
Ogyrn usually has 1 more STR than a space marine, but also space marines arent physically strong compared to elite units of other factions. They're fast strike teams, fast, packs a big big punch, and armored enough.
Our Ogyrns are still unusually smart
They're nice to whoever they are loyal to
Two more, actually
Like until they become plague ogyrns the scab ones think they're fighting for the emperor and we're heretics
Damn its S6? I thought it was 5 but I dont really play tabletop
Granted our Rejects are like
Freaks of Nature
Every reject is equivalent to a named character
Ogryns are unflinchingly loyal, but they're also very gullible and easy to mislead as a result if they're told to do something by whoever they're loyal to.
they will NOT question their orders
Brunt is not as nice though, he's like bully and fine breaking kneecaps
unless it's dark or claustrophobia-inducing
they need persuading to board the troop transports :(
And is fully aware he's playing the bad cop
Like when Zola brought him along to slowly break her old gang boss
Whoever gets 4 ogyrns on the ship must be a saint
I fibbed, it's base S5 but they did usually have Furious Charge
so +1S when charging
Oh I see, yea Ogyrns are real strong
fanatic zealot is like 2 steps from khornate gibbering. those two steps are "ceasing drinking" and "not being burdened by guilt"
Out of all the personalities to fall to chaos, I'd say fanatic is like, one traumatic event away from falling under Khorne trying to kill all heretics. It does not matter from where the blood flows
There is that one time where a Tyranid got into an ogryn transport
It went really, really poorly for it
Fucking love the orgyns
Best lads
Weirdly I'd say that the fanatic is one traumatic event away from khorne the other way
In that whatever thing they regret is holding them back
I got a collection of Fanatic confessionals. I'll post them, they paint an interesting picture.
She did something very bad and thinks Sainthood is her way out of having to apologize for it
saved by a technicality
Yeah, and the fact that she feels bad about it is the difference between her and a khornate berserker
Now I'm thinking I'll name my Arbites character Goodies For The Good Dog
Ah I see, so almost there at one point they got close before going on a more saintly path
Also is this only between 2 fanatics? I don't think I've heard them, I don't think I shear many fanatics in general I keep an eye on subtitles for new lines
These all seem to be between F. Fanatic and F. Professional
the teeth one was a different person but they were also a Professional Veteran
I see the only veteran I know is like loose cannon, so many vet players chose cadia and that exclusive personality
If Fanatic Zealot is teetering on the brink of Khorne, is Beloved Psyker being whispered to by a daemon of Tzeentch or Slaanesh? Like it's not the actual Big E in there.
The ogryn winding up to bean you with a box of nades is incredibly menacing lmao
I don't know if these conversations are gender specific or not, but M. Professional seems more common than F. Professional. Loose Cannon seems to be the most popular F. Veteran.
That's my favorite part.
Cadia is Cuthroat
I did have a female Cuthroat until I realized that a bunch of her voice lines are just straight-up missing
I recognize it as, is this vet character going to talk about Cadia and they often do
the other characters are practically toeing the line of just replying "cadia deez nuts" whenever cadian speaks
I wonder how the arbites would react
Id imagine they'd be proud of Cadia
It'd be funny if they arbites defends cadia when others snark on it and cutthroat is then like, actually nevermind.
It amuses me that the by-the-book Guardsman voice is more savage about Cadia than the Loose Cannon
Savage how, like in a "if you did your job Cadia would be still around" kind
i feel like everyone should respect Cadians for what they been through 
“You wouldn’t have lasted a day on Cadia”
“Oh yeah? And how’s Cadia doing right now?”
“You shut your mouth, or I’ll shut it for you!”
“I’m not scared. You’ll fall apart at the last minute. Just. Like. Cadia.”
Damn that was another veteran, I remember that one but I didnt realize it was veteran
So much for the good old days about wondering about the Cicatrix Maledictum
what level?
damnation
Yeah I can Tide, just got off work shift
<@&1042950387478560878>
nice nice
we can do some, but we won't be around for vc, sorry
thats ok
Bolt pistol big explosions with big explosions Vet talent with shredder nades is the new shampoo for 2025 and I can't believe I hadn't done this earlier
If your taking bigger shredders talent, for 2 more you can get agile engagement if you do weapon specialist
Oh does the sprint stacks make your grenades do more damage?
Edit: wrong talent, I was thinking Skirmisher on bottom right
Sprint stacks?
Yeah turns out agile engagement is the melee buffs ranged buffs melee one
Oh I dont think so
Right now I'm running a weird melee middle tree vet that gave up on hitting weak spots
Lethal Prox stacks with Grenade Tinkerer on Frags?
GT doesn't affect Lethal Prox, right?
Correct on both counts
Shouty yellow marker veteran is insanely good
I wound up rerouting melee brittleness to double shredders and I'm now hitting about 40 grenades thrown a match
If you want to go all in on shredders, headtaker still buffs grenades
Might have to switch to chain axe then, had been doing Wrath/Shred chain sword for infinite poxwalker stabbing

slap