#Armored Core General!
1 messages · Page 18 of 1
You should be ok
Also the pilebunker here doesnt fit with the rest of the relatively ranged armaments
I say ranged because LCS and zimm
Zimm effective range is further than you think
Ill try this setup when i get home
Another thing to note about Ibis, and really most other C-Weapons: your only defenses that you can really rely upon are evasion and/or raw Armor Points. Boss-scale C-Weapons like Ibis and the Sea Spider have weapons that straight-up ignore your kinetic, explosive, and energy defenses.
My hot take is people overvalue boost speed as listed on the garage screen
Boost speed is only useful for grounded combat
The rest of the time, AB, and QB speeds matter more
And vertical boost speed
and jump distance
Your jump distance is huge on the ground yeah lol
It's almost 9pm
You basically only need more than 350 to passively dodge missiles
I should be sleeping by now
Anything above 350 is kinda unnecessary or depends on the build and playstyle
Anyways have some clips
Student pilot vs nightfall
Nightfall vs nightfall
How is it against ibis
Okie
I'm p sure that if you had fired the shotgun at the 43s mark you would have won
following up the lance hit with the shotgun to get the stun is crucial
FUUUUCKKKKK
I did fire it..
I missed..
I'm watching the RA ammo count and it never goes down
Hmm…
how come you're not using zimm?
Wait, actually if you're using shotty to finish the stun
Charged wuerger would be good
I would also potentially reccomend uhhhhh
The Chengs
They rip Ibis up pretty well whenever she’s not dashing
You can precharge it and hold it whole the lance attack happens, then release it right after
Does more damage than a shotgun hit
doesn't matter how much damage it does between the lance and the pb, meanwhile if they haven't gotten down the inputs for charging the lance, firing the shotgun, and then charging the pb, I don't think making the required inputs more complicated is a good thing
Thats a fair assessment
it is wicked cool tho
Long sob
When it does the attack at 0:06, you can dash underneath it and attack it from behind
I need to shower and sleep
you're making good progress! I bet you get it your next play session
Bless ya
Sleep on it and you'll do fine tomorrow
Take care!
Rest in between, I'm sure it'll get in your bones somepoint
1:51 How the hell did i manage to miss a stationary target 70 METERS AWAY

bonus clip of me beating the stuffing out of nightfall with this build in 17 seconds
its also possible with this one
honestly, the main thing thats been holding you back is the bad advice you've been given
you've been improving a lot over the past two days, im sure you'll get it the next time you play
Wait, what kinda advice did people give 'em before?
I think it applies to Ibis, but the C-Spider had kinda high energy resist, with weakness to explosive/kinetic damage.
Just something to keep in mind if you move away from the current melee focus.
Be aggressive, chase, git gud
incredibly useful and strong advice /s
being aggressive is good advice for most of the game, to be fair
IBIS in particular just super punishes aggression and demands you wait your turn. Comparing to Elden Ring is actually very applicable, because it's designed much more like an ER boss.
git gud is pretty unhelpful regardless though
there are rare instances where git gud is helpful advice, when it’s shorthand for “you’re approach is right you just need to practice”
If you have the build for it you can technically kite the shit out of ibis
I mean sure, but then it's a needlessly confrontational approach
Missiles hurt
I've found IBIS pretty good at dodging missiles, the tracking is good but it's just so slippery.
Yea but the thing is ibis can’t do shit to you at the ranges you wanna fight with a missile build
Anything beyond 200+ range and ibis just sorta freaks out
It’s not sure what to do if your as fast as it and running away
Any good builds for a first play through missile ranged build?
I’m gonna keep doing Pile and Lance for now to practice
Honestly I never really use missile builds for the general missions
That’s more of a niche case with ibis
And her AI borking out
Not saying that it’s impossible but I just don’t have a lot of advice on PvE missile builds
Is this faster than the lance?
it’s a faster kill by a few seconds yeah
🤔 I should use the existence of the coop mod to force one of my friends to buy the game
The co-op mod's invasions are janky but really cool when all works right
Their main thing was wanting me there to help/bail them out as they learn lol
How does invasion work, full blown "we have dark souls on Rubicon" mode or
If you don’t miss openings, lance is faster https://youtu.be/LyHbcvdVBS0?si=Jj_l655mpTsUPnBG
"Destroy it before-"
*bunk'd*
"...it destroys you damn you're fast"
I have to imagine it's something more along the lines of "oh no, enemy AC approaching!"
A warning pop-up and then it spawns in the invader in one of a few set spawn spots per mission
This can sometimes screw over the invader(s) by spawning them on top of the co-op ACs or behind closed doors that cannot be reopened
But when it works it's basically "hey, rogue AC here to murder you"
(which is more difficult than it looks if people are competent, a 2v1 alone is tough)
yeah I learned this long ago from invading in ER
ER invasions are basically always an uphill battle unless you stumble on some poor fools already fighting a field boss
Though I did have a very funny invade I pulled off where I jumped a pair fighting Sulla in Ch1 and let Sulla solo one AC while I focused the other
Felt incredibly cinematic as I'd taken a Nine-Ball cosplay assembly
I once had an invasion where I walked in on a duo that was mid-fight with Draconic Tree Sentinel. It felt dishonorable to take the cheap shot so I sat on the sidelines and cheered.
A Blue showed up, stared at me for a while, and then ran off to help them with the boss
Try invading in the ||destroy the Arquebus fleet/Steel Haze Ortus boss fight|| mission
: )
The ||infinite flight is silly||
Thank you
So don’t just wait for the opening when it does the single slash and dives towards you
Do the opening where it prepares for the double slash
Sometimes you’ll take damage doing that but it’s worth it yeah
Im so excited for scribble to beat ibis
it's gonna go hard
fr
First recorded instance of a well behaved blue in fromsoft history
LMAO
anyway I won that invasion when DTS eventually vigor checked the host in phase 2
Need yall to believe in me like Goku gaining ultra instinct
literally sending you all our energy
@chrome wigeon
I’ll get home from the gym
And then fucking COOK
hype
whats yo build
do you want to change it up
It’s what’s been working so far
or do you want to beat ibis with this build
there is a very easy method to take home the W but that's entirely up to you
I want to beat ibis but I may try replacing it with two shotguns and 1 laser cannon
The lance thing is what I’ve been practicing with
I took two zimmermans, grenade launcher, and the 10 missile pod rack
grenade launcher slaps and the zimmermans can absolutely shred their poise or whatever its called
Got any clips or did you wait for a specific attack
@chrome wigeon this is roughly the strat they’ve been practicing
no clips I just shot her until she died
it wasn't easy by any means but you basically just have to wait until she isn't moving too much then you just absolutely unload both shotguns and point blank
if you can get two "barrages" of that off you'll probably stagger her
Lets goooooo
Ngl ive been having a lot of fun fighting ibis while testing your builds out
Its really refreshing to try out different builds for a change sometimes
ultra instinct is so hype though
My arrangement of Contact With You from the Armored Core VI Original Soundtrack
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OH YEAH THAT
that’s hype
esta pagina esta dedicado de los vídeos y música de anime también podremos darle conocer muchas bandas musicales para que disfruten nuestro publico
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sorry I was thinking of this
Or Libera me from Hell from Gurren Lagann
ARMORED CORE VI: FIRES OF RUBICON Original Soundtrack Disk 3
Track 4: Contact With You -extended-
Composition: Kota Hoshino
Arrangement: Kota Hoshino
Chorus: Sumika Inoue
Honestly out of the builds ive tested on ibis so far, your initial dual missiles + turner + etsujin was the most consistent to play
But that doesn’t have the sheer damage of Pile
Or Lance
Didnt have to make big plays
Lance just gives me so much energy
@small stone
Maybe lance and turner
Like
I’m sure I can do it
The lance is as much a symbol of the continued struggle as the pile is
I’ll try both
By "more consistent" i mean that it simply isnt possible to MISS MY SHOTGUNS AT 70 METERS
💀
Im still hung up on that
If it had connected at 43 seconds I would have won
Oh
Ibis was COMPLETELY STATIONARY
contact with you is so beautiful goddamn
And my FCS just decided to take a nap
Yeah
The shotgun is crucial to making sure you can complete the lance stun for the bunk. If you swap to turner I would abandon the lance
So I should keep practicing with what I have
Alrighty
Switch to Zimmerman
Channel my rage
zen mode, calmly wait for opening and then execute the combo
Yknow how in g gundam, domon activates his true super mode by entering a serene state rather than forcing the activation with rage?
Yeah just like that
this might sound strange but I have the best results when I close my eyes, breath, and lean right back into my chair
relax your shoulders
Maybe we need love, not war
I should marry ibis
Problem solved
Yeah
Where’s the burning finger theme when you need it
I know
I’ll apply the divine force from being transgender and use it to triumph
This should be easy
Wait
If that worked this would be over already
Hmm
You are simply not believing in yourself enough for it to work
I need… to believe
I need… ultra instinct!
(Or burning finger/Neo/Coral/Friendship/Love)
@small stone one more clip for motivation
@small stone remember that you actually don’t want to fire the shotgun before the lance like in this clip
the stun is shorter if the lance gets the final hit than it is if the shotgun gets the final hit
WE BELIEVE
Im just used to melee punishing to finish the stun
But yeah doing lance then shotty will ensure a longer window to use pile
Dont do what i did lmao
Ok!
YEAHHHHHH
Also i cannot believe how effective lance bunk combo is
lance bunk is based as fuck
i'm too addicted to the speed to use it but i have so much respect for those who do
A whole 50 seconds faster than my average clear time
with some modification, its also a viable pvp build
lol
since you can intercept ibis during its first downward sweep attack at the beginning, i believe its possible to go even faster by skipping the sweep attack entirely and lancing ibis right from the get-go
lance -> shotty -> bunk -> AA
Can you show me what you mean?
Got a new discord for my AC content and for people to come by and chill, come check it out.
I am doing a lot of Armored core testing here and posting some interesting stuff: https://discord.gg/mAh9pgc8
Each phase is 8 seconds each, rest of cutscene time. :)
I WILL POST MY AC BUILDS WHEN I CAN BE BOTHERED SORRY IT TAKES AGES WITH ALL THE VIDS I...
if you see in this clip, you can catch ibis before it does the downward sweep
people have used this method to pilebunk chainsaw combo it
@eager vector
so you could, at the start, jump and then lance ibis right away
ooooh sick
this particular combo doesnt work anymore because of the zimmer nerf
for the best
indeed
Guys…
I’m not getting it
4 deaths so far
NO!
FUCK!
ALL THIS WORK IS POINTLESS I GOT A SLIVER LEFT
I just can’t get it
I DID IT
Take some deep breaths, be patient, and wait for opportunities
I FUCKING DID IT
LETS FUCKING GOOOOOO
Wooooo!

congrats!
CARLA I FUCKING LOVE YA
So on a whim I booted up Armored Core and did this
BOOYAH
only took two tries
first try was close I just was a little too slow on using my third repair and got killed by the X-blade attack
Javelin Betas work better against IBIS than I thought they would
Jav beta is great defensive missile
Yeah I use them for pressure on Lumberjack
it's basically there to be an extra hazard for you to get "rollcaught" by when you're avoiding an angry thing trying to boost kick and punch you in the face
and if it ends up being the final stagger, you get to be a meal for the chainsaw
I personally think the best route order is:
side with carla
side with Ayre
secret third thing
Agreed
Although if you do fires second, ||given all the RLF interaction in NG+ the betrayal hits harder||
I’m unsure if I’m gonna keep playing after NG+
Keep going
Yeah the NG cycles unlock new missions and stuff
Technically you havent finished the game if you only do one ending
and changes to existing missions
Theres new story and new missions in each cycle
also new parts
and new arena
First clear takes the longest because you're still learning things, and pretty limited by parts on Playthrough 1.
The story of AC6 isnt "complete" in a narrative sense until NG++
Yeah you should breeze through NG+ and NG++
except when i got walled for an hour on ICE WORM of all things
for no apparent reason other than a sudden onset of skill issue
🗿
I don't like that fight
Honestly after the first time, the novelty wears off
It's mostly about being in the right place at the right time, imo it'd ideally let you skip the mission after the first playthrough
Ice Worm was a real pain in the ass to S-rank
It would be a great episode in the armored core anime
because yeah, it's a mission you just kind of have to bring knowledge into
Theres speedrun strats that ive learned, but i genuinely cant bring myself to play the mission again
know exactly where it's going to pop up, etc etc
I only did it for my NG cycles and thats it
It also sucks because it's the perfect level for scan pulse but
To my ken it doesn't work
Havent touched it for my S ranks
light tank legs made it a lot more bearable for me, in missions with a lot of open ground in general.
god, right?
if you could see it underground via scan pulse that'd be amazing, but no
Hell, id rather play DEPTH 1 instead of ice worm
depth 1 is really fun
And that mission can be beat by simply dropping down
I don't mind depth one but it's another "this could be a cutscene" moments for me
depth 1 is funny with a high energy defense build + shield
I’m afraid that it’ll be super difficult
If anything NG+ is easier
For what it's worth I personally find the fight with IBIS to be the hardest thing in the game
and you just beat that
You tackle most scenes with end game bits and clown most enemies
NG+ is honestly easier because you have more experience and better weapons
NG+ means more OS tuning and more parts and more experience
and while some of the NG+ missions are harder than NG missions, they're not really harder than endgame NG missions
Because the difficulty isnt necessarily higher
Its just new missions and more narrative to flesh out the world
aside from maybe defend the dam. that one's tough.
I personally had an unreasonably difficult time with ||final boss ayre||
I use it to test PVP builds
Everything else after that kinda paled in comparison lol
That one's hit or miss. It took me like four tries after spending a couple dozen on IBIS
I’m afraid of fighting wife ||Carla and Ayre|| (yes poly)
Killing through the sadness
but I had a friend who was stonewalled on her for DAYS
It took me something like 3 hours
What Oder should I do the endings
Then again i hadnt figured out how to hard lock at that point
Bad ending first then good ending for NG+?
||final boss ayre|| kinda fell apart when I recognized the moves, though I also got tips about the fight beforehand.
Either one
Thats usually the recommended
But either works
Honestly I did good the first two, then true, then did bad end because I was bored
Its just that ||walter|| was piss easy compared to her
I managed to accidentally kill ||walter|| too quickly
Had to replay the mission to hear all the dialogue
Also ||Ayre was the easiest one for me||
....i had an easier time with ||allguazu|| than ||ayre||
I swear i get walled by the weirdest things
Smart cleaner
I love that we all have our own personal walls
||ayre||
Ice worm for NG+ (there is no difference between how the mission plays out)
||Mine is that ALLMIND mission where you intercept aircraft at the bridge||
Agreed
I did a perfect clear the first time, never could replicate it since
Its still sitting at A rank for me
It taunts me
I will simply not do it again
Its not even that hard, its just that ||real human kate markson|| sucks ass
FUCK YEEAAAA
I knew you were gonna get it while I was doing a massage and away from my phone
Only related in that this is armored core general I am currently thinking about how I would write the premise for an AC fan setting
Because I wanna do stupid shit on ttrpg scale
lmao
my instance on lance+bunk for every mission skewed my perception of which endings were harder
Lance+bunk is great for regular bosses but can be hit or miss (literally) on AC fights
Meanwhile i (nowadays) build for PVP so i blitz AC fights and need to spend longer on normal bosses
fuckin cleaner….
i say nowadays but in NG+ i managed to convergent evolution myself into a BVO build without knowing that archetype existed
cleaner was easiest my first playthrough bc I didn’t have lance+bunk yet, and much harder every other time lmao
I started out being a machine gun and aperitif user
I am one again
The only difference is now I have a shoulder gatling
I refuse to use my NG+ loadout out of principle now
Dual vientos, 6 cell, pile
||that should explain how i breezed past walter||
When did they nerf them
(I'm RJ I still get stunned when someone looks at me funny)
I'm mad that the heavy RJ legs have at my last look less stability than MIND BETA
I think its a fair tradeoff
Spring chicken has more AP and can jump higher iirc
And RJ kick always hits like a truck
Its just a move to encourage people to try out lighter ACs
Heavyweight meta is boring af
I mean, this is my favorite pvp ac
is it good?
no.
Very fun though
and I do win with it sometimes
You cant really go wrong with dual jav betas
Especially when people see a lightweight with 3 weapons and try to rush you
lol yeah
I wish acv got a PC port
I have yet to find anything in the RH that goes any better than fist tbh
it just works so well as a stagger setup into chainsaw
It is a disaster to emulate
Wuerger
Charge it and its just a punch but better
Actually that could be really good
I assure you, it is not for what I'm trying to do here.
because the punch has melee lunge, I use it as a gap closer and stagger finisher
^^
Wait why gridwalker and ming tang
hm, I'mma try fighting her again real quick zmnxc
been a bit so it'll be fun zxmcn
Why not?
Gridwalker is great on lighter ACs and ming-tang is a good generator all around
fuuuuuuuuun
Gridwalker also has some of the highest melee boost of any booster
second only to the Kikaku
while having much higher overall mobility
wooooo!
I am like, 2 hours late almost but wooo! mnzx mznxc
Doesnt flugel have the second best melee boost now
After it got buffed
in my defense I haven't played for several updates
Gridwalker QB reload is just a bit too short for my liking
I only use gridwalker for vertical kite builds
I've been having computer problems
Rip
I mean, I also do a lot of aerial movement here
Fair
My heart is going to hurt
What if I do the good ending first?
But i personally dont see gridwalker as that good of a choice for what i perceive to be a fast melee-focused AC
you can do it!
push past the bad to get a better ending!
Your heart will hurt even more
^
So bad ending first leads to a good taste later on
||you get more RLF interaction in NG+||
More like relatively less suffering
^
mommy Carla
it kinda just makes more sense to me, with what gets expanded on
Just tell yourself the bad end is a simulation (there is literally no reason to not do this)
||also if you do the bad end first, you get gundam parts||
^^
I wanna frolic with Ayre or Carla
I think it's wrong to slot them into bad end and good end
also an excellent reason to do it first mnzxc
And fuck Snail up hard
I think the bigger difference is cynical vs hopeful end
They are simply just ends
yeah, that makes sense too
This is the hopepunk server lmao
All 3
I agree but it's the common parlance at this point
Also how’s this build for Xylem
The defense mission?
uhhh
wait which part of Xylem>
Yeah you mostly just want something good for clearing chaff in that mission
I just really like ||either Liberator of Rubicon or Alea Iacta Est|| as endings more
You'll want some mid range firepower
So you dont have to hop between the lanes as much
it's mostly efficient chaff clearing
Longer range FCS than Abbott?
||Liberator|| is my favorite ending really, I just object to treating it as a blind happy ending 😛
And Breach the Karman Line is genuinely the best mission in the entire game
dear god yes
I get that
The part where you get to win the Battle of Loum
||you have infinite energy, get to devastate an entire fleet who is powerless to stop you, and then you get to fight your rival in a gundam on top of a colony ship||
Though I also think ||coral release probably isn't as post human/extinction-y as people sometimes claim it is||
And its also great for taking pics of your gundam cosplay builds
they’re both sad tbh but I do like fires best as the first ending
Oh hey I should do that
yeah I do think Fires is pretty fuckin bleak as endings go
I get why people think of it as the bad ending
I think in ng++ ||the worst of it was avoided by killing off ALLMIND and not letting her basically soup+mind control everyone, and that ng++ is mostly the "the galaxy is now full of NHPs as well as people" end||
Here goes nothing
Wheeee~
Mrrrp
Fought ||IBIS|| again nndnfg
Fighting her is fuuuun
I don't think I took any defense upgrades,
Just the melee and full energy- but then I was only using kinetics and the Beta,
I guess you could kinda chase her?
But not all the time, and I did use parts you might not have- but then the ||Alba|| might be more of a sidegrade- hm
Blep
She'll be alright, hopefully soon
I don’t want to do this
I don’t want to do this but I have to
Can I justify this? Absolutely not.
coral assimilation isn’t even discussed yet
You're fulfilling walter and carla's wishes
next time
Intercept or Elininate?
I will definitely say ||having to betray someone who saw you as an ally regardless of which route you take|| is a very Armored Core bit of storytelling decision making.
I appreciate it
Like whether you consider one ending or another to be your favorite ||you will always be a villain in someone's perspective|| and I think that feels very real.
It does
||but can you betray the RLF, rusty, and ayre after spending so much time with them||
Apparently Carla and Chatty are bastards to fight
Thats the REAL question
yeah I mean,
no need for an excuse to not commit genocide, usually
okay you're right fluegel got buffed a lot
I'm using those now lol
Modestly lower base thrust but more quickboost power rules
Freud the jobber
He's on the stock exchange?
In a sense, i empathize with V1 a lot
He's just a dude who likes cooking his ACs and piloting for fun
And then he gets into a real battle in PVP and folds
😔
It’s genuinely funny how normal his bio makes him sound, then you meet him in a mission and he’s like “Yes! More! Hurt me more! Make me feel it!”
;-;
Guess you just can’t beat the Institute
Average mecha fan behaviour
Did you enjoy the climactic gundam fight after destroying an entire fleet
High impact weapons are also effective against pulse shields
I've found x1 Pulse Gun is enough to eat through shields at a good pace, just stay close-ish and watch the recoil.
i posted my clip of me beating that boss with dual haldeman dual LCS
BVO is also effective
I dont remember what i used the first time around
Except laser drones
first time around I used 2x Songbirds, Plasma Rifle, and Pulse Blade. Absolutely no issues with the fight.
took me four tries getting her moveset down
Because without hard lock i needed something to hit her without me seeing her
Ibis was easier to track with soft lock than ||mecha malenia||
Will try this thank you
||"I am Ayre, blade of Rubicon. And i have never known defeat"||
for the record this isn't necessarily a recommendation, there are absolutely more optimal kits
that's just what I was using
I just found the fight a lot easier than IBIS
So would pile be recommended
Pile is good against most things really
Pile, 1 Song, Pulse Gun, Pulse Blade?
you probably don't need both Pulse Blade and Pile
I feel like any loadout will do, as long as you learn the movement
I would pick one
I think Pulse Blade is really good for this fight in specific tho
since it has built in PA interference, generous tracking, and really high direct hit when the time comes to punish
Edit
Blade isn’t working well
She blades right back
The attack where she spawns a lot of illusionary ships and does the big explosions
That’s what’s getting me
Oh just focus on dodging past her I think
At least, I think that's what I did
Qb before she hits the swing
Tho, I did use a coral gen so
Iunno what that changes exactly, if it does, for this fight
QB past then hit with pulse blade- or,
Hm,
I literally fought her just a bit ago and I forgot how I won exactly
Dodge into her in the opposite side that shes swinging from
You are more cruel for using her family as fuel to fight her

Iunno how optimal the JVLN Beta is but for a fire and forget while keeping hardlock I find it fun
TBF, I switch to Coral Gens even in the later runs-
I just HC it as like, same way she used a coral gen herself, or ||in the 3rd ending||
She’s tanky as fuck maybe I shouldn’t use a lightweight
You can use lightweights
Well,
I fought her with lightweights and earlier with no defense upgrades
Ive never used heavy ACs besides for cosplay builds
I’ve died.. 4 times
Fighting her fast and free is- wheee~
At least it's one last dance before a reset for a better end
Mm!
Hopefully fighting her earlier means I can give better input lmao
I wouldn't bet on it tho
Coral weapons mean that AP is your sole method of tanking things, if you choose to go that way,
Faster means you can dodge and keep attacking- at least was my logic,
Observe and try to memorise her attack patterns
For lightweights, the modus operandi should be "get hit as little as possible"
I basically started going almost always aggressive and it is- wheee~
Also I don't usually fi d that AA actually does anything to her if her shields are up I think?
Might be mistaken
But it's a good stagger I think
^^^
You can take about 3 significant hits with maxxed repair kits
Then QB/jump dodge for sword swings
Use heavy impact weapons like shotguns/etsujins/pistols
Or even zooks
QBed too early, ran out of energy
As for the shield, I just used a Ludlow.and the JVLN Beta, kept at it,
And when she's open I hit with a pulseblade
Pulse shield isnt only weak to PA interference
^^
I did this boss with Lumberjack too just to see if I could
QBing sideways is not a reliable method to dodge the blade sweeps
yeah you really wanna get over or under if you can
You notice how you're going under her blade sometimes?
You wanna try to do that when you dodge
Otherwise, jump over her
Melee has pretty poor vertical tracking in this game
And that applies to both ACs and bosses
Keep some distance/reserve for dodging, or go real close so you can see when she winds up, and then when you dpgw you hit back- and while up close you can keep a Ludlow or other sustained DPS to handle the shield eventually, or iunno
Ooh wait
Do you have aurora?
probably not because that weapon is hidden on ibis mission
as a sidenote, when she does the phase 2 transition, you really wanna get some distance from her
behind a pillar if you can
You can just jump over the ||clones||
Yeah, jumping/vertical dodging works real well actually IIRC
Yeah I can’t dodge fast enough.
Yes
Sideways for the Bits/funnels, up or into for the blade swing
For what it's worth she's fast but way less slippery than IBIS
I'm not sure if the Ludlow has enough ammo but if you're close enough then I guess?
She tends to zoom behind you a lot, but she sits still for a second way more often
Feels a bit easier to nail with a blade I think,
Absolutely
Having just done both fights back to back with a friggin chainsaw, Ayre is way easier to hit in melee
Turner, Pulse Blade, Aurora, Pile?
I think the ||Coral Oscillator|| is easier to use to hit the IBIS, while the pulse blade works for ||Ayre||, at least for the initial stagger
I think pulse and pile is just wasting a slot. You'll be using them in the same circumstances
oh yeah I deleted IBIS with Redfin at some point
but if you have the former weapon, you probably do not need help with IBIS
considering it's max loghunt
Double Aurora?
I used a laserdagger- forgot if you get them now or not- with a pulse blade cuz I double melee lmao, and I wanted to slash more
Scudder/ransetsu RF, pulse blade, aurora, another weapon
Ransetsu RF is like the mid range pre nerf viento
I'm a Ransetsu RF appreciator
I have a mech called "Killing Fields" that uses them and it's a real murder machine
Ransetsu RF+ sampu is why i think Steel Haze is objectively a better build than ||Steel haze ortus||
Is RF the "hold to fire a burst shot" version?
Yes
But the burst fire is near useless
Just use it as a semi auto rifle
this was a few updates ago and I probably need to tweak things
but it was solid then
Mm, I think I keep to the turner just to not feel a little clunky lmao
Pulse shield launcher enjoyer
If i want a full auto rifle ill take scudder
Mhm,
I think I just don't like how slow it feels, and the style xjsndmg
Is it better overall?
Actually, @small stone, have you considered using pulse missiles and attache?
Pulse Missiles are useful at all stages of the game
Oh! I've never used the pulse missiles in either fight, I forget it's there xjdnfnx
I should have them by now lmao
or, wait, I'm thinking of the plasma missiles
are the pulse missiles new?
or are we talking about the same thing
What's the optimal range for either normal fire or the charge fire?
I used to think the same, then i realised that scudder has a similar fire rate to ransetsu rf but has a higher direct hit adjustment on staggered enemies
Handfire pulse missiles
I booted up the game for the first time in months tonight
And then they got nerfed
No
Also Ran makes me stay in place when firing a burst
I get stabbed
Dont use the burst fire
Just spam the trigger
Use it as a normal semi auto rifle
Yeah Treat Ran RF as a really good semi-auto gun
It has good mid range capability and impact
Attaché, Pulse Missile, Dual Auroras?
Yes
Alternatively, dual aurora dual etsujin
Impact dealing monster
Works wonders in pvp
The trick with auroras is that their effective range is sub-40 meters and above 120 meters
Ok
Everything in between will miss
So basically strafe
I’ll try Attaché and pulse missilea
For pulse missiles, if you charge them you can fire all of them in one salvo
And you stay mobile
Which is why missile rat builds loved the weapon in 1.05
*charged is a rapid-fire stream, btw. Instead of 3-fan
Yup
Also for that attack at the end, you will NOT survive it no matter how much AP you have if you get hit
So when you see the plane clones, jump and boost into the air, and stay airborne
She will always land on the ground below you
What are you hitting her with?
Attaché and pulse missiles are doing jack shit
And aurora misses
I run out of ammo halfway
Aurora needs a particular range right?
Yeah
Maybe extend aurora firing range to 140
140+
If 120+ isnt working
Typically i fire them at around 135 ish to be safe
And -40
No like
Try scudder instead of attache then
Even if it hits it’s not doing any meaningful damage
I got so used to pile chunking things
And maybe the nerf to pulse missiles is hurting it a bit more than i expected
Ah thats the catch
Aurora is affected by energy spec, and I'm pretty sure C-Weapons are unusually tanky against energy damage.
Honestly I think I use the JVLN beta as one of my go-to "this one thing needs a stagger/needs stagger buildup", then punish with blade,
Oh- well she's tanky if it's about the pile, I wouldn't worry about it too much,
If you dont have beeg damage weapons like pile, you gotta up your dodging game
Oh yeah i forgot to mention, use a generator with better EN weapon spec with aurora
Keeping up and punishing well is the thing, it's hard to chunk her without some weapon combos
Oh-
Right,
Are they "normal" vs kinetics and explosives? Or just kinetics and weak to explosives? In which case a JV-Bet might still be nice
Aurora does piss poor damage without good EN weapon spec
But with VE-20B or even VP-20D
Its great
I think its the only "missile" in the game that does essentially equal amounts of impact and damage
Weak to explosive, kinetic does fine
Yeah, then in that case-
I guess even just the one JV-Bet would be pretty useful? Iunno blep
I just remember someone calling it a "missile songbird" and it seems mostly accurate, amazing for staggering with one other weapon for chip or better or something, I think
I suggested aurora mainly for peeling back the pulse shield with its PA interference and good impact
Note that aurora's reload and lock on times are also affected by EN weapon spec for some reason
Double Morley (Spread Bazooka) does hilarious damage to ayer's shield and extra large mech
Quite close
Ah yes, BVO with etsujins
I fucking sprinted past everything
Minus BASHO
Maybe change out the arms for nacht
Or actually just straight up use basho for the big melee boost
Yeah
basho arms being blocky fits the gundam aesthetic anyways
I think it's manageable to use rapid-fire weapons with the Bashos if you're so close to the enemy anyways lmao
They're smaller than you might think lmao, so I think the proportions aren't too bad
It doesnt matter how piss poor your firearm spec or recoil control are
If your FCS can follow them and you're facehugging
Double morey is more heinous than I remember using Freud's playbook of jump + shoot down
I basically use the same frame-
ALBA with BASHO arms, for almost all my loadouts- unless I discard melee entirely
Oh im well aware
Which is rare
Heres my astray blue frame cosplay
Since I pack a pulse blade out of habit
Goddess I love the pulse blade jcjxg
Only thing that beats it out because I like it (despite how bad the way it's attached to your AC is) is the ||Coral Oscillator|| for the Excaliblast XD
Quite nice XD
I posted my Vanadis Gundam cosplay before right?
Its based on the "full weapon" configuration
Goddess I wish I found that guide to doing permet markings before dkdnngg
Mm mm
Ludlow?
Or the Vientos
Weirdly the Nightmarish Fodder turns them into singleshot/"press the button for each shot" guns, all the pistols
Which makes them unusable for me cuz that's owie
Really?
Also this is basically my NG+ build lol
Etsujin's projectile speed might be lower, but their impact, damage, and direct hit adjustment are insane
Could also go for coquillettes if you're going up close
And dont mind semi auto
I think this could work (and uses Playthrough 1 parts?). Double Morley blast mauls the stagger meter. Ideally chunking, and landing another blast/Etsujin to stagger break into charged Pile Bunker slide.
Im not sure if they know how to pile slide
I don’t have Morley
Ah damn
Use earshot then
Always fly up and aim downwards though
Since the earshot projectile is relatively small and fast, and can miss aerial targets
I'll give this a shot with songbirds to see how it handles at close ranges
Fair enough
Honestly there are a lot of weapon combinations that could work
Mmm, the windup and burst fire of Songbirds make them a mid-range/even more punish focused option. Reminding me why I stopped using them.
Its mainly learning the attack patterns that id personally focus on
Because once you can dodge most attacks, then you can focus on counterattacking
Well none of my pistols are even semi-auto anymore, Weirdly, so I can't use it anyways, sadly
Maybe when I update to the latest version it'll fix itself
*am on nightmarish fodder for 1.05 I think
Pretty much, yeah
That's the general flow of things- since you'd know when you can punish or when hitting them gives you a window
All enemies have an attack pattern
To gain mastery, you must learn the tells of the beginning of an attack
This is why nightfall is such an effective midgame skill check, his input reading essentially means that if you're predictable, he'll punish you
And thats a trick players should also apply to bosses
ough i'm really beefing it without tetrapod stability to eat melee hits
really not feeling Etujin either with just x1
Like with all SMGs, one etsujin isnt great
But two is
If you want one weapon, its much more efficient to go for a rifle (normal, laser, plasma, or linear)
Yea, that's why I still use Pulse Guns despite the ammo issues in 1v1 battles
4 pulse guns with VE20B is great though
Since pulse bubble guns scale off EN weapon spec
So I was on a kick taking on final bosses with the chainsaw meme build because Why Not?
so I decided to go for the other final boss and then the other super special secret NG++ true final boss
The other normal final boss I just kind of deleted
The other...took about ten tries but I did pull it off
||waltuh|| is just a regular ass no frills AC fight
I understand it thematically
But even ||rusty|| had two phases
Kind of. Fucker's generator stats are jacked and the tracking with those coral weapons is some bullshit
but also if you can corner them they melt
This setup went better than expected against Ayer, near non-stop Attache fire to pressure, firing both pods when locked (regular missiles have really good tracking duration), and timing stagger breaks for Basho Pilebunker.
Pulse Armor to break out of stagger early/"I'm in danger" moments.
This is basically the setup i was thinking of except with auroras to help build stagger
From my experience, you can interrupt the big beam sweeps with high impact weapons
Like straight up stopping the animation from finishing
Often, yes!
@serene kettle
this becomes significantly harder when you are in fact not carrying any direct fire weapons that aren't THESE GUNS 💪
definitely probably the easiest final boss still though
||Probably because the real final boss was the Balteus rematch||
I should try that with meme lumberjack build but, uh. I actually am unsure how I'd get to it with Lumberjack
mostly because of ||the smart cleaner||
I think it sucks the most for energy focused builds, or just the way I fight/build meshing poorly with that one boss.
Use another build to get to it, die intentionally, then swap assembly
I mean, sure, but that feels like cheating somehow? It shouldn't, but does.
Eh, you're trying to beat that specific boss with that build
Not the level
Now if you said "i want to try Destroy the Drive Block with Lumberjack"
That would be different
I will say that I think I've got a lot better at the last phase of the true final boss from this experience
before I kind of just relied on alpha striking it to force a stagger and cancel
But that's not really viable with Lumberjack so instead I had to actually go for consistent dodges
"Parrying" it with assault armor is still really frickin' cool though.
Woof, I was apparently away/asleep when Flugel boosters got buffed with 2nd best Melee Attack Thrust (12'335).
Right?
Okay I give up
fuck this fight
||Smart Cleaner|| actually went fine, but that fucker is just pure bullshit RNG
It's a complete crapshoot whether the chainsaw actually does damage or whiffs completely even against a stagger
and about half the time I don't even get to attack because he just decides he wants his pulse shield back after 0.2 seconds
it isn't even a skill issue, I can dodge this guy's attacks for half an hour straight, but I run out of shoulder ammo depleting the pulse shield repeatedly and then I'm stuck chasing him around trying to punch him down and hoping that maybe I can actually do damage in the next split second of vulnerability to his actual HP bar.
How good/useful are they now?
Chainsaw hitbox issues strike again
I don't have a problem landing it against ACs. Balteus just has that big ring that prevents you from getting close enough to not hit empty air from most angles
though also it's still a crapshoot from the back, so...
basically guaranteed whiff from the front though
Genuine question, would it be more effective to just rev the chainsaw and stick to him like glue
Since chainsaw revving does damage
Short answer no, because you aren't allowed to stick to him like glue
he will disappear to the other side of the arena in half a second if you're too close for too long
It won't do any damage
It does do damage though
But honestly without a poke weapon or anything with high impact, i dont know what else you can do with that build
yeah that's why I said "fuck this" and stopped
Jav beta is best at mid-close range against enemies that are approaching you
Jav Beta actually helps a lot with whittling down that pulse shield
but it runs out of ammo after a while and when my attempts to go for a killshot whiff half the time...
it might unironically be easier if I just purged the chainsaw and punched with both hands
punches seem to connect consistently, even if the damage isn't great
Tangent but wow the stagger build on dual etsujins
I just wish I could use the vientos like I used to lmao
Updating to a later version is my only hope
*also I prefer how the vientos look over the etsujins
etsujins are fuckin hilarious in pvp now
they’re still solid ime
Good, cuz I prefer their style lmao
personally i’m a 150 spec laser pistol goblin so i don’t have a ton of experience
laser pistols and dual plasma missiles are uhh very good
no i don’t need stagger i just outdamage everyone
And then basho arms- for boosting moonlight
move faster than bullets and win in style
Oh I was admittedly more thinking how I would build with dual laser pistols now
Nxcnx
XD
fair my build is far from optimal
Tbf iunno if mine is optimal either, I just wanna use that 150 EN spec djfng
i feel bad stagger locking some poor guy to death with the slicer
yeah the 150 is reaaaaally nice
wish you could change the color tho, i want to use coral missiles but the drip doesn’t work
dual etsujin + 6 cell + pile clears slightly faster
i am using melander c3 arms here tho so, could probably go faster with basho
Both back equips are lightwave weapons or- forgot the word for it lmao
So they're the same color at least,
While the laser pistols are blue so-
Fuuun
damn that’s solid gameplay
the light blue are pulse weapons yeah?
Goddess I love the ||SOLs||, get them at AC scale and lose none of the performance and that's practically a NEXT lmao,
Or at least in theory you could probs pilot it like one
Pulse weapons are- teal? A bit more green
its because i have steel haze (where truths meet) playing in the background
+10 skill buff
TRUE
Lightwave weapons are between that green-ish teal ad the blue of laser weapons, cuz they fuse both IIRC
Music buff UwU
i listen to tanc a lelek or rush and that straight up got me through the act 4 boss fight
@small stone for reference
this is what i mean by dodging under the blade swings
Could also jump- I think either reflex could work- I thiiiink?
jumps work
i jumped in the prior clip
but i find that dodging under works for all legs, especially in pior patches when jump height wasnt buffed
with RJs it’s pretty ez but i don’t find it very consistent
dodging forward and opposite the swing will clear you 100%
the jump timing is a lot more finicky because her blade swings come from up high
so she could catch you
if you have nachts and time it properly you can super do it
that’s how i got it done the first time
Mm, makes sense
the NG++ boss is when i found more use for jumps tbh
Fair, tho it hink I ended up going pretty high for both fights lmao
oh yeah for half those fights i was fuckin up there
the pinecones can’t get me if i’m ten thousand feet above them
I beat her with dual viento's and the knife which was less fun
Fucked up looking dude solo's
i also have a similar build
incredibly based build
i like my jumps so i run the nacht legs but the drip goes hard
sunset mirage is one of my prettiest builds ngl
this isn’t what i run with now but the core parts are the same i think
and heres my ||ayre|| clear with it
It's callled Nuclear Whiplash and it's my funniest clown
I beat ||Walter, Ayre and Allmind||(AC6 endings spoilers) with it
The color scheme is based on the yellow and black nuclear warning signs as well as the blue being based on Cherenkov radiation
that’s sick as shit
my beautiful zero gravitas fuckin wiped || waltuh || off the map it was kinda sad
It's tuned for max speed while being viable weapons wise
394 speed which is hella nice
GODDAMN
Absolutely zooms around
i can get like 380 tops
it’s because i’m stubborn and refuse to change my weapons or parts for style reasons
I could have it higher
i like being a bird mech
i can’t use anything but alula
Instead of that other one which has better speed
i feel like there’s a certain point where speed stops mattering as much
I could get past 400 but it would sacrifice function too much
it’s why i’m satisfied with ~385
that point is around 370 iirc
394 is purely for flex
its either 370 or 380
yeah 370 up to 380 is more noticeable
after that it just doesn’t matter they won’t be able to hit you
Nuclear Whiplash was conceptually based on the NEXT's of ACFA
So speed was the most important conceptual factor
Trying to match the speed or armor of a NEXT with an AC is futile
But i still wanted to try
i kinda want to try a heavier build but i get repulsed every time
my attempt at mimicking the armor and firepower of a NEXT resulted in Aperture Momentum