#Field Guide to Iridia

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left meadow
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Oh, lol

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Yea makes sense

vocal ridge
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The fun thing about making Aunic alts is that I get to make my own naming scheme - which will inevitably be completely wrong if we end up getting actual Aun Frames eventually. πŸ˜›

earnest prism
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Such is the way of the homebrewer...

vocal ridge
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I can at least console myself that day will probably be several years into the future.

uncut dome
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I made my player's Selene

cosmic sand
vocal ridge
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Noice.

uncut dome
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birdy GMS turrets lol

wintry trellis
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I can't wait to try the selene :3

uncut dome
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i'm glad you like token πŸ˜„

vocal ridge
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I'm glad it's a mech that's drawn interest. Because it was very much just an errant thought - I never intended to make an alt-frame for the Nyx.

vocal ridge
polar lotus
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Pog

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Big fan of "play to get missed" as a contrast to WW's "play to get hit"

vocal ridge
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I think the Cerise is still my favorite frame out of all the alts I've made recently. "This is a standard frame, it's just unnaturally lucky."

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"You don't actually have a core power, just something weird happens to you."

vocal ridge
twilit ether
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My only concern is that it might seem to like being missed too much to even risk using Camus's Razor or Retort Loop, free hard cover in a Burst 3 is a lot after all

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Other than that, no interaction with Immobilized I guess? Though that seems minor

vocal ridge
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It likes being missed, but the key is to make people try and hit it to turn off that aura - and when they end up hitting it (because dice rarely cooperate), then Retort Loop charges. Though, yes, Camus' razor is likely less desirable, though I could see it having use against things like melee foes.

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And I could have given it an Immobilized thing... but I already did that with the Drake Alt, and it also felt like doing something like that would end up too similar to what the WW already is.

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Which is a really busy license that does a lot of things that would be downright detrimental to any other mech. πŸ˜›

twilit ether
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Could make the Immobilized Trait tied specifically to the Shadowfield, like while Immobilized it gets larger or has an extra effect

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As for Camus, yeah it's gonna get used a lot less since NPCs will always have a reason to aim for you, the only person who doesn't benefit from Shadowfield's cover

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As opposed to WW who after a certain point the GM just decides it isn't worth it anymore lol. But I guess 1 or 2 pieces of equipment not meshing with an alt is standard enough

vocal ridge
twilit ether
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And yeah while Retort will charge because you will be hit, it'll probably charge slower since you're focused on not being hit. But it'd probably be best if it had some playtest first before I go through speculation

vocal ridge
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It's something to play around with, though, yes.

vocal ridge
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Oops, looks like there's now an alt-Iskander (of very dubious quality, given how late it is πŸ˜› ). https://docs.google.com/document/d/1N2ztcEEksNsPVjGAaAj2FCJWHFF3n_-8gQgDLIy_eeY/edit

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(I would not be surprised if I got home from work tomorrow and decided "actually, no, what was I thinking?")

twilit ether
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Oh, I like this, this is sick

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Invade mines are cool

vocal ridge
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I'm self-plagiarizing for that, admittedly - I did them as an optional for the Chameleon NPC. πŸ˜›

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The hardest part of all these frames was coming up with colour names that sounded cool while still not being able to be misconstrued as, like, flowers or... okay, mostly flowers. There's a lot of flower colours..

twilit ether
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Oops accidentally Ironleaf

vocal ridge
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More I don't want to come across as accidentally Baronic. πŸ˜›

twilit ether
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Fair enough

vocal ridge
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Gotta make sure factions are distinct!

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(And that the names say something about them.)

rustic thistle
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ahem

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I think I'll also be taking a list of Environmental Effects to happen when a character falls off the blocks.

lapis anvil
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Thank you, @vocal ridge, for giving so much love to Supports in your supplement! I'm really digging it, especially for Overshields as an Emperor player. I know you said that you're not promising anything about balance with KTB, but has anyone played with KTB and Iridia, esp. looking at the Ward Shaper talent from Iridia and particularly any Overshield systems on the Emperor? I'd also take Devout.

vocal ridge
vocal ridge
twilit ether
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Is the reason Flux Coating isn't just straight up teleportation to avoid Sunzi shenanigans?

vocal ridge
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Yeah, there are a couple things that could be teleportation, but are done in different ways to avoid hooking into Sunzi.

twilit ether
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I see I see

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Realized the same thing with Consecrated Temple and House Guard 1

vocal ridge
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Yep, when HG released, I hurridly changed a few things from adjacent to Burst 1. πŸ˜›

main torrent
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Ah, fick. You're already here

vocal ridge
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Admittedly, an untested WW alt, but... πŸ˜›

twilit ether
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(Especially since I have zero actual play experience lol)

main torrent
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For a moment, I thought this alt was also about creating objects/terrain effects.

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Then I saw it was a burst on the mech

lapis anvil
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Has anyone used Iridia w/KTB? Especially Emperor with Ward Shaper, if not also Devout? I really love those Talents, and it would very much change my LL6 build plan, but I don't want to push my ask to my GM for allowing that content without being able to point to prior playtest experience of others if not explicit balance considerations as he's got plenty on his plate. I've only just started playing earlier this year with him; are there any balance tools out there that I could use to estimate the effects of different system/weapon/frame/core/etc. interactions? Anything that supplement creators like @vocal ridge use?

vocal ridge
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No, not really any tools besides just... reading the books a lot and getting play experience.

left meadow
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I'll never forget that Iridia did it first with Endeavor 🫑 /lh

twilit ether
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Well, Endeavour's got its own advantages over the new alt, mostly heatless flight, so it's not obsolete

left meadow
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Oh yeah I know the both of them are really fun

vocal ridge
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Just, y'know, mostly obsolete. πŸ˜›

celest ginkgo
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Nah, the Endeavour also got lisences

vocal ridge
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Hmm?

celest ginkgo
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I mean, an alt is good, but a whole ass frame is better imo.

vocal ridge
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...I mean, the Endeavour is an alt.

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So I guess I'm a bit confused about what you mean. πŸ˜›

celest ginkgo
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...Nevermind then, I think I was thinking of another frame >.< my bad

vocal ridge
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All good.

left meadow
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idk why, it just. hits more fluidly for me

vocal ridge
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I mean, I won't complain if people want to keep using it. πŸ˜›

uncut dome
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To be fair, I personally like the endeavour better myself. But it's cause I like the fact it doesn't really focus on drones. Both have their place, but if I want a flying battletaxi I'd go endeavour first. If I want a flying drone mech i'd go for the Taxacum. But really, I think the Endeavour is set up to do a big funny Mobile Mech Catapult if you also add the ingress rail from the Castor & Pollux pharos lol. Just lots of ways to launch allies or airdrop them.

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Pop core with a mule harness and also carrying the one party member who doesn't fit. Go immobile and activate the ingress rail, launch the allies on your back even further like you're throwing allies in Disgaea.

vocal ridge
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...probably don't want to immobilize yourself while flying, though.

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(Also, obligatory disclaimer that I don't claim things are balanced with other third-party stuff. πŸ˜› )

twilit ether
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Does Mindrazor only count as a Tech attack(and ranged attack too ofc) or does it also count as a tech action? For the purposes of something like Runecaster, because it mentions in the text that Immunity to tech actions affects it too

vocal ridge
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It doesn't count as a tech action in most cases, but things usually say "tech action immunity" (like with bio), instead of specifically tech attacks.

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So relying specifically on tech attacking immunity wasn't going to work. πŸ˜›

twilit ether
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So, NPC abilities that are affected by tech actions are the exeption? Or is it only Immunity

vocal ridge
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It's intended to only be immunity. But this is one of those awkward cases where you could probably rule either way and be consistent. However, Runecaster is definitely not intended to apply to it.

twilit ether
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Alrighty, thanks

vocal ridge
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The Mindrazor is probably my biggest design regret because of the difficulty of conveying clear boundaries for what does and doesn't apply. πŸ˜”

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Needless to say, very good reminder for me of not trying to do anything clever in the future. πŸ˜›

earnest prism
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πŸ—žοΈ smh quit that

vocal ridge
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"Clever" just means "way too many edge cases."

twilit ether
left meadow
uncut dome
vocal ridge
left meadow
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Fair!

twilit ether
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Pshhh I'm sure it's fineeeee I haven't found any horridly broken combos yet

vocal ridge
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Not just PC stuff. There's also definitely a lot of NPC stuff not built around the new Templates.

twilit ether
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Ah right true

vocal ridge
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Got the first of the Stellar Codex alt-frames done! The HORUS Unicorn; a Pegasus alt with even more weapon-shifting capabilities. Illustrated once again by the talented @frail mountain.

celest ginkgo
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Oh nice!

vocal ridge
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It was very much a personal joke to have the more mutating one be less biological-looking.

left meadow
vocal ridge
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That's probably how one would have to actually use active mode... but in just building something, Comp/Con comes with Equipment Loadouts that you can change between, if you're just wanting to look at that for reference.

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Ultimately, it does kinda amount to the same thing, though.

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I tried to see if I could play around with more mounts and all that, but it's just awkward for if you want to change things to a Main/Aux mount.

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It is, unfortunately, a tad awkward for character sheets, yeah.

cosmic sand
vocal ridge
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Yeah, Joe's stuff always slaps.

formal finch
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hey where is crippling strike in comp con? my player wants iti cant seem to find itn on my end

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also what level is it?

vocal ridge
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It's an Exotic, so they may have Exotics hidden and/or not added it to their sheet.

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Oh, wait, you're trying to find it - you'll have to enable Exotics to see it.

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(So, it's not at any level.)

solemn crypt
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So I'm going to be testing something pretty mean.

Fusilade grunts paired with some priests who will act as the backline artillery pieces of my npc loadout for the next sitrep.

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Which is....a lot of punishment.

vocal ridge
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On the plus side, even with the overshield, Invades'll still make them miserable.

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But, yes, having priests be able to give them OS ahead of their turns to skip that charging phase is a nasty combo.

solemn crypt
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Indeed it is 😌

Also, I was right about the weaponmaster cataphract I made last time; it nearly took all of the blackbeards stress in a single encounter (granted, the blackbeard overcharging did it no favours, but they stablized about...2 or 3 times?)

vocal ridge
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Oof. That's... a lot.

solemn crypt
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Mhm, thankfully, it's interpoint rules for this mission.

Which gives me plenty of room to experiment with all the NPCs from Iridia 😌

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Thanks again for making this, a lot of the stuff in here has been fun to play with thus far. I've not given all the NPCs a whirl, but that'll change fairly soon.

vocal ridge
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Well, glad it's been working out for you.

rustic thistle
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Oh! I was thinking of using a 'enemy is invincible, destroy generators to get him'
but I think I might use the Immortal mechanic for it, destroy the generators to get rid of him.

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(after mentioned map)

vocal ridge
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Well, if you want the generators to be NPCs, the Chosen Template does that. πŸ˜›

rustic thistle
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that IS a good idea

vocal ridge
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It's the sort of thing that's meant to be for.

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Also, I need more external play data for it.

rustic thistle
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πŸ‘

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The generators are the stationary things on the cardinal directions

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the glowy thingies

vocal ridge
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Makes sense, yeah.

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Some of the chosen effects will be a bit less workable with stationary trargets, but I'm sure you'll make it work.

rustic thistle
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Oh! I made the main invincible/respawning NPC a memoria.

vocal ridge
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Oh boy. That'll be interesting. πŸ˜›

rustic thistle
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The alternative I've had was just give him some Full Round Actions buff of 'This unit is now +1 accuracy for a round' or similar buffs like that.

vocal ridge
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It's part Cache, obviously.

rustic thistle
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Now I need to find a good token.
i might just... y'know.
pick a Wily Machine of some sort from Megaman.

vocal ridge
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And, alas. The poor Jeanne has competition now. πŸ˜›

twilit ether
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And the MM alt in Stellar Codex(though admittedly that one is extremely different from the Amber Phantom)

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That is some bad luck though, having two/three of the frames you made alts for immediately have official alts

humble abyss
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I mean. It’s not immediate at least?

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The endeavour, the jeanne, the MM alt. Least there’s no unicorn alt?

twilit ether
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I mean....there's still a third book

humble abyss
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True true.

vocal ridge
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I mean, if we're doing Stellar Codex alts, there's a lot of overlap, frame-wise. But, yes, thankfully neither the Metalmark nor the Sherman are similar in design.

left meadow
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My take on it is, don't stress! Eventually More than half of the official mechs will probably have official alts. It's about what you do with it

I've seen a good like four or five different takes on a Nelson all and they're all interesting, you know?

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Data's works are interesting, fun, and cool! So even if an Alt for a mech that has an alt shows up, They still do different things, or approach similar ideas differently

vocal ridge
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I mean, I'm not stressing, it's just bah. πŸ˜›

left meadow
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fair

wintry trellis
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wow

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gilgamesh looks really nice w/ selene

vocal ridge
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How so? I haven't looked much at the new license.

earnest prism
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Gilgamesh does some drone stuff.

vocal ridge
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I know that part, I just don't know what the interactions in particular with Selene are. πŸ˜›

uncut dome
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that's pretty much it. Ko the bold is a simple player with simple plans

wintry trellis
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it gives a very nice drone at LL1, at LL3 it gives a nice weapon that also has drones & it is an HA license so I can also grab the integrated ammo feeds core bonus so now I have even more drones

vocal ridge
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Makes sense.

rustic thistle
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my bullshit begins

vocal ridge
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Oh, hahahaha. This is the Revenge of Cache fight.

rustic thistle
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Yes.

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So far he stabbed twice.

vocal ridge
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O no.

rustic thistle
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and then died to a teenban and full round railegh

vocal ridge
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Alas. The king is dethroned. πŸ˜”

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Was the loot a live bomb?

rustic thistle
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The loot was presents pelting the entire arena.
And the crown imbeded itself in the face of the Monarch.

vocal ridge
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Alas, no bombs. πŸ˜”

solemn crypt
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Datamoth, I wanted to ask about the Hera, if you've got th time to take a few questions about it?

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I specificially wanted to ask how it performed in playtests, and what other peoples experiences with it have been.

vocal ridge
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Given it was the last main Frame added (besides the Aphrodite, which was added after the KS), it really didn't get a ton of testing, but it seemed to perform decently. Nothing was egregious one way or the other, but it really does need some more eyes on it, probably. Using the core to ignore the slow from zero-g was hilarious, though, and good on the player.

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Is there anything in particular you're wondering about?

solemn crypt
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It was mainly the repellent wards trait and whether or not it proved to be particularly agregious or well balanced while seeing actual field tests.

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I'll also just be upfront and say, as I did in that rambling feedback document I sent to you ages ago, It is one of my favourite frames in Iridia.

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And it did guide the development of one of my own frames to a degree.

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So it seemed only smart to see how your own tests went given it's good field data.

vocal ridge
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Repellant...? Oh, Resplendent Warding. Gotcha. Yeah, that never really ended up being too much of an issue, but there also weren't a bunch of multi-attackers so that's a notable data point missing. And it's a tiny sample size.

solemn crypt
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I am a moron who can't read apparently, good to know XD

Thanks for taking the time to answer though, this is actually really helpful.

twilit ether
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How does Hemera's Perspective Shift work while riding another allied character?

vocal ridge
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I'm going to be honest, I did forget that was a possibility, but since it's disabled via allies being closer to an enemy, ones sharing its space would still allows its Passive to work.

vocal ridge
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Another Stellar Codex alt, the IPS-N Bonny. A Kidd variant that launches Drones, Deployables, (and occasionally its allies) across the battlefield. Art once again by @frail mountain!

twilit ether
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Holy fuck

vocal ridge
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I know, right???

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Joe absolutely grand slammed it out of the park over here.

earnest prism
vocal ridge
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I suppose it's only right that the frame with the most popular mechanics has got the most popular art. XP

wintry trellis
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lancer but what if the team was a lancaster, a kidd, an endeavor and a bonny

vocal ridge
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I feel like that'd lack a little damage. πŸ˜›

earnest prism
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it'll be fine

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2/4 have plasma cutter

rustic thistle
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Oh, by the way, DataMoth: The current boss of the current map is a Memoria with some Special Rules

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`Season 3, Mission 5-3: The Revenge Fights.
PC Victory: Defeat Dr. Firehawk.
NPC Victory: Strike Notice is defeated.
SPECIAL RULES:

Doctor Firehawk possess 10 Stress and Structure points as well as three activations, with Resistance to all damage.
He is powered by energy from reactors on each cardinal directions.

Destroying them will give you a choice of:
1: Half Structure and Stress
2: Remove Resistance to all Damage
3: Remove an Activation
4: Remove another activation.

Enemies will spawn in 3s rolled off a random table each round.`

vocal ridge
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Guarantee the 2nd structure will result in double 1s.

rustic thistle
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hahaha

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it happened to me at least twice in the past.

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The enemies I roll for are weaker versions of past bosses.

vocal ridge
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Always fun - I've done that myself in the past.

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Though, they were grunts that still got Veteran abilities and whatnot. Grunts that can overcharge are scary.

rustic thistle
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They are just veterans in mine, some are elites. Some are just regular mooks versions.

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The Memoria sure made a bunch of grunt versions of them thought!

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the players also have two friendly npcs with them for this fight.

vocal ridge
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Fingers crossed it goes well!

rustic thistle
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It is so far, we had to pause.

vocal ridge
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Nice.

vocal ridge
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Another alt-frame from the wonderful @frail mountain! The SSC Hummingbird, a variant Metalmark with a ferrofluid coat.

twilit ether
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Woah

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Joe is fucking slaying with these newer ones

vocal ridge
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He very much deserves all the accolades, because, yeah, they're fire.

hexed narwhal
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Keep up the great work @frail mountain !

rustic thistle
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I agree!

indigo imp
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One discrepancy I noticed between the PDF and the LCP - the Cryogen's Armor is 2 across all tiers in the LCP, but goes 2/2/1 in the PDF. The latter seems like an error, but I just want to be sure

vivid granite
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oh, on that note, before i forget to mention it again: the fusillade's Retort Fire reaction is listed as an optional reaction in comp/con despite showing up under base reactions and being a base reaction in the pdf (looks like its just base in npc_features.json being set to false). just a visual bug though, doesnt actually affect anything

vocal ridge
vocal ridge
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(Most of the updates are just typos that slipped through, but a couple things are going to be getting mechanical updates. Chiefly the Silver - who's getting a new (though not that different) CP that doesn't involve Intangible, because, whoops, that plays havoc with objective play - but a few other things are probably going to end up tweaked for usability.)

twilit ether
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Oh Iridia update?

vocal ridge
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Hopefully within the next few months - don't expect it right away, I'm afraid. πŸ˜›

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I've still got another month to go for this 'oneshot' I'm GMing (which has given some more good testing data), and definitely can't work on updates and prep stuff at the same time. I'm not that talented. πŸ˜”

twilit ether
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Ah gotcha gotcha

twilit ether
vocal ridge
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One of me is more than enough. πŸ˜›

indigo imp
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Used a Fusillade, two Firebugs and two Squads with the Archaeologist template (giving them Breacher's Dual Shotguns) in my LL1 game this week - Fusillade didn't get to do much, but I think that's just the natural thing to happen when the players realize that an NPC will wreck them with 3 different strong weapons if they don't beat them up quick, curious how an encounter with 2+ Fusillades would play out tactically. Firebugs had Flare and got to repeatedly take maximum advantage of it thanks to the worst string of Overcharge rolls I've ever seen in my life, everyone rolled a 6 at 1d6 Overcharge and practically everyone who did got cooked for it - otherwise, they felt nice, tricky and threatening. The Archaeologist Squads... uh, it completely slipped my mind that their extra weapon is barred from Barraging and that unfortunately made the difference between a player losing their last structure or not (though they still ultimately won) - noted for the future, though I feel silly since I was literally thinking "oh, that's a smart balancing decision with Eclectic Collection" in the days before and then just completely had it flush from my mind the day of the session.

Either way, I'm really liking my experience with these NPCs so far! Eager to put more of them through their paces

vocal ridge
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Oh, nice, glad that things have been going well. The Fusillades especially, since they were a pain to get threatening enough that players didn't... just ignore them completely (while still making sure they didn't become impossible to stop). That was a big problem of the first three or four iterations.

And oops on the squads! It's pretty easy to forget all the minutiae of stuff in the moment, though, especially because all these NPCs have ended up with... higher complexity, really.

indigo imp
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@vocal ridge The Infiltrator's Tunnel Network is misnamed Phase Shifter in the LCP

vocal ridge
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Ah, thanks. This is the hazard of me copying and pasting other NPC features to make sure I don't mess up formatting. πŸ˜›

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Sometimes I miss changing the feature name when I change the id. >.>;

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(I'm definitely good at editing. Ignore this small pile of typos I have.)

hexed narwhal
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You do great work, don't sweat it!

vocal ridge
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Sadly, only one pair of eyes, and only one brain cell. πŸ˜”

vocal ridge
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New year, new mech! The HA Tomyris: In case you wanted your Barbarossa to have 50% more cannon per cannon. Brought to you once again by @frail mountain.

twilit ether
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I can't actually emphasize enough how much Joe's art has evolved over time

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This shit rocks

vocal ridge
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Yeah, it's been super rad. I knew from the moment that he asked "hey, what if this knight armour had the aesthetic of kintsugi?" that it was absolutely the right call.

twilit ether
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Kintsugi mechs are always chefkiss

fast patio
vocal ridge
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Cannon girl in this case. Between this and the Jeanne, trying to break up the HA boys club a bit. ;P

fast patio
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All of my yes you have no idea how much all of my yes

vocal ridge
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(Hence also the Bonny for the Kidd alt.)

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(The Zheng could be either, depending on who it actually refers to - I don't think it's been confirmed one way or the other.)

fast patio
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Wait which one was the bonny?

twilit ether
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Drone Catapult

fast patio
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Aaaaaah. Okay I like the look of that one. Was thinking of another Bonnie someone is doing that looks like it's got dual Zimmermans ah lah Armored Core 6

vocal ridge
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Yeah, it's funny. Delilah and I did one at the same time.

fast patio
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Aaaaaah

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I will say though with the field guide to Iridia I am loving it and so are my players . I have one using a castilla and another doing the berserker mech and they are loving em

left meadow
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is it base iridia and im missing it?

vocal ridge
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Nah, I'm just using this thread to share next project stuff, too. Avoiding too much clutter until it's time for release.

vocal ridge
twilit ether
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Delilah made a Tomyris mech?

fast patio
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Alt enyo. To be fair the player I'm question is a barbarian main in DnD so he just loves it. He's combined it with the Kalista from suldan and just goes ham

twilit ether
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Oh wait no a Bonnie mech

vocal ridge
vocal ridge
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If it feels good to use, then I consider that a win. πŸ˜›

fast patio
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He pairs it with something called lycantherozine or something like that. Think werewolf drugs. And just goes fucking berserk with it. It's great

vocal ridge
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Oh boy.

fast patio
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Oh yeah. It's as much a problem for the party as it is for enemies. He only does that when it's a real bad situation though. Last time he did it was protecting an orphanage from bandits trying to kidnap people for organ harvesting. Best moments of the campaign

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Saved everyone, killed or made all the bandits run. And then promptly died from a combination of feedback and overdose .

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In his own words "The goal is not one step back. Not an inch given. If I die I die standing and protecting the people who need me."

twilit ether
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Beyond based behavior

fast patio
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Yeah no his barbarian side was definitely showing at that moment.

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I got another player who is wanting to do the one that gets the giant dragons breath core power but they are currently playing a Blue Doctor from the Auric range.

vocal ridge
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Well, glad to hear people are having fun! What more could a game designer ask for, really?

twilit ether
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Cash

vocal ridge
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I mean, I've broke even on Iridia now, so, y'know... y'all're encouraging my bad habits. πŸ˜›

twilit ether
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Oh nice congrats

earnest prism
twilit ether
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Barbie is cannon by quality, Tomy is cannon by quantity

earnest prism
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Oooohh the Tomyris looks cool.

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Artillery with a stripe of Controller.

twilit ether
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Also hover mech hover mech

earnest prism
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Save forcing and plenty of Knockback.

vocal ridge
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It doesn't actually hover, I just wanted to make sure it felt different from the Barbie, aesthetically.

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But, yeah, it says "Screw your evasion/invis" and also has knockback built in.

#

I was almost tempted to make it smaller, but... let's face it, people come to the Barbie for Size 3 action. πŸ˜›

twilit ether
#

Barbie alts should either be size 3 or size 1/2 no other way

earnest prism
#

<--- has a size 2 barbarossa alt πŸ˜”

twilit ether
#

Death

twilit ether
#

When you move one of Nyx's drones with say, DC1 or any other effect, do you have to declare right then and there which space it actually occupies?

#

If not, can you like, move both positions at once or

vocal ridge
#

I'll be honest, I completely glossed over that conceptually. But, I'd say for simplicity's sake that, yes, you'd have to collapse it into a single space to move it, or use it for DC3, or anything like that. (And, hey, in the end, its positioning does matter here: "is it within Sensors".)

twilit ether
#

Ah, that's slightly a shame for drones deployed adjacent to you, but thanks

vocal ridge
#

Yeah, but I felt that was included. πŸ˜›

twilit ether
#

Fair enough, thanks chief

vocal ridge
#

No problem! Unless you were relying on that right now to get you out of a tricky spot. In which case, uh, yeah, probably a problem!

twilit ether
#

Me? Playing in a game? Like that's ever gonna happen haha

#

(It's less that I don't have the opportunity and more that I don't want to anyways)

vocal ridge
#

Ah, I see.

vivid granite
#

oh! i found a slight typo in the iris's Auspex Sweep core active, specifically in the lcp, while helping one of my players look through the frames on comp/con. its a minor typo and not present in the pdfs but i figured i would add it to the reports. "those" is typoed as "theose"

vocal ridge
#

Ah, thanks!

indigo imp
#

When imported into Foundry, the Gaia Tendrils on the Parafauna generate an invalid roll - this can be fixed easily by generating Accuracy values for them (even a 0)

#

Just worth noting

vocal ridge
#

Huh. Okay, well, I haven't touched Foundry integration before, so, good to know.

indigo imp
#

So far this is the only problem of this sort I've run into, will let you know if I encounter anything else

vocal ridge
#

Well, sorry for the problem.

indigo imp
#

No worries, it was easily resolved

vocal ridge
#

I'm good at this, clearly. πŸ˜›

indigo imp
#

Is this effect on hit or does it just happen? @vocal ridge

vocal ridge
#

On Hit.

#

Oh, oops.

#

I see, the LCP has offect instead of on_hit.

#

Thanks.

indigo imp
#

Gotcha πŸ‘

vocal ridge
#

Sorry 'bout that!

indigo imp
#

No worries πŸ‘

vocal ridge
#

Good quality control this ain't. πŸ˜”

indigo imp
#

Sometimes you just gotta try stuff to see what breaks or not, just how these things go

vivid granite
#

removing the "accuracy": [], line from it in the npc_features.json will fix that! (hopefully its okay, i wanted to look so i tested it). its also present on the Natural Basilisk with the same issue but removing that line will fix it there too

vocal ridge
#

Oh, well, that's handy!

#

I was going to poke it, but I'm happy to have things pre-poked. πŸ˜›

vivid granite
#

hehehe

vocal ridge
#

Well, last night's playtest session has shown that the Sable frame as-is does not work with the actual White Witch License. So, all its Traits and stuff will probably get cut down to Exotic Gear (because it's still material I like), and I've got a new Sable that I've been drafting up.

twilit ether
#

Oh nice

#

Yeah I was kinda worried about the fact that the previous version got penalized when it got hit instead of rewarded, but this new one's pretty sick, also new Exotic yippee

vocal ridge
#

I mean, it was intended to be trying to make enemies hit it (and it had high enough evasion hitting it was hard - as I experienced in the playtest).

#

It was actually a completely workable frame, just... didn't want WW gear.

#

In theory I could have just made it its own license or whatever, but I'm making it exotics so I don't feel the need to make even more stuff that I need art for. πŸ˜›

twilit ether
#

Yeah WW gear is for mechs who like getting hit

#

Also I like "range 1" instead of adjacency to prevent HoG1 shenanigans lol

vocal ridge
#

Yep, that was extremely particular. Gotta make people interact with the gimmick. πŸ˜›

twilit ether
#

That's just, kinda there

balmy vigilBOT
#

Hi there. I wanted to ask, are there any Iridia licenses that do well with a thrown weapon build? The Nemesis might work, if Flyby Attack triggers on thrown attacks.

vocal ridge
#

The Astraea License is the epitome of enabling Thrown Weapon builds, because it allows any (non-superheavy) melee to be thrown via the Luminary Mod. And, yep, Flyby attack works on any melee attack - which thrown still is.

balmy vigilBOT
#

Ooooh.

#

The character is based around flying, so Thrown Weapon Nemesis is very fun.

vocal ridge
#

Makes sense! The Nemesis seems to be the most popular frame, which... (not-so) secretly, I'm very happy for, because she's my favorite design out of all of them. I just love the geometry and everything.

balmy vigilBOT
#

So, I'm transcribing for another system member, but LSgt. Anastasia Crawley, 3rd Infantry, Union, wants to say that she wished she had access to the Astraea during the time she was active.

vocal ridge
#

Glad to hear it! It's one of the mechs that I'm most proud of mechanically - it was the first Frame I ever made, and it's survived remarkably unscathed to its current iteration. (Most of my other initial attempts were... not quite so lucky.)

balmy vigilBOT
#

Ooh, yeah, we know that feeling. :(

vocal ridge
#

Definitely one of the Frames that's proved the most popular during testing. I'm so proud of my eldest mechdaughter.

balmy vigilBOT
#

These days though, she's more likely to pick up the Dragon. She.. Has a fire problem.

#

Piloting a cobbled-together several-century-old flamemech will do that to you.

vocal ridge
hexed narwhal
vocal ridge
#

Capes are cool. There's a reason so many Iridian mechs have fabric on them.

#

(Also ribbons. Mechs look good with ribbons. Psyche, my beloved. 😌 )

balmy vigilBOT
#

I also wished to, hm, butt in, since I am getting used to modern and post-modern technology: I love the Champion as a design. It feels like how I fought, but with wings.

vocal ridge
#

(A fun little fact about the Psyche is, since it was the first mech that got art, it doesn't actually have the butterfly sigils that would be found on most mechs. Since that got introduced to fill up space on the second mech that got art, the Astraea.)

vocal ridge
balmy vigilBOT
#

It definitely has that Gundam 'heritage' to it, yeah.

#

Also, Forsaken are like, super cool and spooky. Love them to bits.

vocal ridge
#

Definitely agree. Cosmixian did a good job with it. I was glad it let me shoehorn in a proper staff, since I realized I didn't take advantage as much of that sort of fantasy paraphanelia as I could have.

balmy vigilBOT
#

..Oh I know why I like the Forsaken. It's me.

#

On another, cheerier note, I love how the Enyo is like "Come 'ere, it's 'ammer time!".

vocal ridge
#

...hopefully not in an awful way, which, uh, your next statement seems to imply.

balmy vigilBOT
#

I just don't wanna be depressing here, sorry. Also the Phane looks like "Huu? Rok?".

vocal ridge
balmy vigilBOT
#

And then the Crysmal is like "I a rok! >:D"

vocal ridge
#

"Why yes, I will have a hammer where the head is bigger than the 1/2 size mechs."

vocal ridge
balmy vigilBOT
#

The Luna is.. It's weird to me, because it feels it's based on the same core concept as one of my homebrews (What if we made an Atlas a bodyguard?), but it does it so much differently.

vocal ridge
#

The funny thing is, I didn't even consider at the time the "Atlas as bodyguards to the Vols" lore that's already established. The mechanics very much came first.

hexed narwhal
#

My favorite part are these guys

balmy vigilBOT
#

Waaait, did I miss some big Atlas lore at some point?

vocal ridge
silver portal
#

All: awestruck

balmy vigilBOT
#

I love them! I want one! :D

hexed narwhal
#

Even funnier is the prismarach file name

#

Spipper

vocal ridge
#

I think this is the most explicit thing, from the Long Rim.

balmy vigilBOT
#

The first and last ones are like "Wha?", the second one I have to show to my girlfriend, the third is a goober, and the fourth one looks like it's actually a kitsune and will do terrible things to your village.

vocal ridge
# hexed narwhal Spipper

I didn't change it, because I giggled the entire time. It's apparently what the artist's boyfriend called it when they were making it, and it still makes me giggle.

hexed narwhal
#

Same πŸ˜†

vocal ridge
#

(And then Zhjake invented some new critters for the cover, too.)

balmy vigilBOT
#

Oh, and honourable mention to the Jeanne, which feels like a terrifying way to guard a Barb.

#

I forget, can mechs stand on other mechs or do they fall off?

vocal ridge
vocal ridge
#

Reverse Mule Harness. 😌

balmy vigilBOT
#

OMG yes, I love this.

#

I would be so using these, but all my mech builds can either fly or hover! D:

vocal ridge
#

(The rumour table was incredibly fun. I polled my players for a lot of these. Same with the ideas for the 'how do you get your demonworks mech?' tables.)

#

...also Trinkets. I think I just like tables.

balmy vigilBOT
#

In the campaign I'm part of, Demonworks mechs are from a very psionic polity, who my character is running away from as part of the royal guard, still guarding the deposed princess after a coup.

hexed narwhal
vocal ridge
#

Always happy to hear how things are being used, even if it's not in-setting.

balmy vigilBOT
#

And I'm using the Nemesis to represent literally the soldier at full psionic power outside her normal frames. So she can summon javelins, fly around, and overall is an absolute pain to all.

#

Oh, and you can't even just make her brace, since she'll go invisible when she does.

vocal ridge
#

Hah. "Mechs actually representing powers" is always very fun.

#

Any Iridia Talents being used?

balmy vigilBOT
#

I barely have enough space to make the rest of the talent build fit, but this build needs entirely different talents to the other two builds! D:

#

So I might fit the rune one in, I've had my eye on it.

hexed narwhal
#

I love devout, it's a great alternative to leader

vocal ridge
balmy vigilBOT
#

We might have to just doodle in a sort of.. Runesmith build for someone.

limber wedge
vocal ridge
#

Runecaster was one of my favorite talents to write, because I was stuck on trying to make a hacker talent to augment Hacker... and then Walking Armory But Tech just clicked.

balmy vigilBOT
#

It reminds us of the runes from.. Warhammer Fantasy. So quite clearly, we need a Size 3 build that's just an expert runesmith and has her massive hammer. :3

vocal ridge
# hexed narwhal I love devout, it's a great alternative to leader

And, yeah, it's been a pretty popular one in my groups. I've admittedly been tempted to force it to be an alt-Leader (like Silver centurion is an alt-Centimane), but it hasn't proven to be too oppresive yet to have both support talents. Though they're both really potent.

vocal ridge
balmy vigilBOT
#

Whereas we're not familiar with.. Craftworld, right? Eldar runes, so we thought Dawi runes.

vocal ridge
#

Yep, Craftworld was always my faction, so it was definitely in my head. But the way Dwarf Runes work certainly fits it just as well, from what I remember.

balmy vigilBOT
#

Whereas for us, well.. Compliments of the Guard! >:)

vocal ridge
#

"This doesn't feel like a compliment!"

balmy vigilBOT
vocal ridge
#

Anyways, it is really nice to hear that people're enjoying the book. It always warms the heart, makes it feel like doing this stuff is worth it.

lapis anvil
#

Hey y'all, just checking in again to see if anyone's used Iridia and KTB, especially Emperor frame w/the Ward Shaper and Devout Talents 😁

vocal ridge
#

Sorry, the only KTB stuff I've seen has been with White Witch gear.

hexed narwhal
lapis anvil
balmy vigilBOT
#

Hey BTW, the Enya's Y offset is probably wrong, it currently just shows the hammer. While funny, it's probably unintended.

regal dirge
#

(clearly the most important part of the mech)

vocal ridge
#

...huh, that's weird. Because it looks accurate here. At least on my copy.

regal dirge
#

This is specifically in the pilot profile Hangar page

vocal ridge
#

Yeah, I just... thought they had the same offets.

regal dirge
#

So did I
Strange

vocal ridge
#

And I wouldn't know how to change that.

regal dirge
#

Lemme make sure my version is up-to-date

vocal ridge
#

I might have had one version with art that didn't correctly have offsets?

#

I can't remember.

#

(I'm certain the alt frames are incorrectly offset, but I don't care enough to go through the frustration of needing to load the frames into a pilot and go through there every time to check.)

regal dirge
#

Totally valid, lol

#

Eh, it should be fine. Not a significant problem
I imagine it's something to do with image dimensions

#

Side question, what is the intended usage of the Corelock Subsystem?

polar lotus
#

Overheating characters you're grappled with, I'd assume

grim pasture
#

And making it really hard for them to actually get out of it

#

Their friends won't be able to help at all

regal dirge
#

I seee

vocal ridge
#

It also stops the most common way to escape same-size grapples: Rams.

#

I will admit, it's a system that I've never really gotten feedback on, so... don't really know how it ends up working out in play.

regal dirge
#

Totally fair! If I give it a try I'll let you know how it goes ^^

vocal ridge
#

Always appreciated!

#

(Especially given I've got enough stuff collated to get an update going at some point - so that would be the perfect time for if revamps need to be made.)

twilit ether
#

Or wait.....what happens if you Expose someone while dealing damage?

vocal ridge
#

You can't ever have that sort of thing simultaneously. Overkill is determined prior to damage happening (since you need to finish all rerolls before having a set damage). So, they'd be exposed for the damage.

twilit ether
#

Corelock Grappler Vlad is real

#

Immobilized + Shredded + Exposed + 20d6 damage + L + Ratio their ass

vocal ridge
#

I don't think anything needs that much damage. πŸ˜›

twilit ether
#

Gotta make sure y'know, could roll all 1s! Or I guess all 2s on an Overkill weapon

vocal ridge
#

(But, yeah, of everything in the book, Corelock is one of the things I would be least surprised about if I ended up having to massively revamp or replace it.)

earnest prism
#

Enyo's Wild Ride

twilit ether
#

The Grapple Never Ends

vocal ridge
#

So, actually, on this topic: feel free to let me know anything in the book that feels like you can't really see a use for/seems too underwhelming for its cost. Can't promise anything'll change, of course, but they can go on a shortlist to be looked at.

I already know the Nemesis' Inertial Compensator is getting entirely changed, the Silver's Electrostatic Grasp is getting bumped down to 1 SP, and I'm going to be looking at everything that invokes Intangible (since I've definitely grown a lot more wary of overusing it). And now Corelock's on that list, too. But, if people have things that they want me to add to said list, feel free to let me know, and I'll look into it over the coming months.

twilit ether
#

Inertial Compensator's getting changed?

vocal ridge
#

Yeah. Immunity to falling damage is just... way too situational.

vivid granite
#

oh, electrostatic grasp getting bumped to 1sp is exciting! that system rules

vocal ridge
#

It was found in testing that 2sp compared too unfavourably to ICEOUT, so it's getting its cost knocked down.

vivid granite
#

that makes sense, given its got a technically smaller area(unless you're grappling a bunch of folks?) and is more conditional to keep running. since its LL1 its a fun dip though, and being 1sp will make it even more appealing for that imo

vocal ridge
#

Yeah, having a lot of 1 SP systems was something of a goal for me - because, frankly, it's really easy to fall into the trap of only doing bigger systems that're 2 or 3 SP.

#

Admittedly, I think I may have overcompensated a tad - the Hemera especially has probably too many 1 SP systems!

vivid granite
#

oh i was about to comment on the hemera actually

#

one of my players is going to be playing one (we haven't started yet, we've been on hiatus) and i'm curious about the intended use case behind flux coating?

twilit ether
#

Things like Ferrous Lash and Puppet Systems I'm guessing?

vocal ridge
#

Yeah, it's definitely meant to be more used on allied systems than anything else.

#

Let yourself be thrown through walls.

twilit ether
#

Also hmm, how good is +1 Diff to tech attacks though? Asking for Hemera's Engagement system and that one from uhhhh

#

Shit why can't I recall

vocal ridge
#

I mean, free difficulty is never bad. Especially because it makes hackers face the ranged attacker dilemma - do they eat the difficulty, or proc an overwatch.

twilit ether
#

+1 Diff for 2 SP though

vocal ridge
#

It's 1 SP...

vivid granite
#

that makes sense re: flux coating. i was wondering about it since if an enemy knocks you back/etc it would feel counterintuitive to want to be further away from them on the hemera itself. i hadnt considered allied involuntary movement! which is silly of me since someone else on the team has puppet systems hehe

twilit ether
#

The one that gives difficulty when you target them with a tech action

#

God my memory's fucking failing me right now

vocal ridge
#

Black Witch, with the BLACK ICE?

twilit ether
#

The 3 armed floaty one?

vocal ridge
#

Oh, Ananke.

twilit ether
#

YEAH

vocal ridge
#

Sorry, I was misreading the "you" as the enemy targeting "them" the player.

#

The big thing there is it's a free bonus on top of your own tech actions, rather than a passive thing. It's on the cusp of perhaps being lowered to 1 SP, though.

#

I can put that on The List to re-evaluate.

vivid granite
#

it also works on allied characters tbf, and has a much bigger range

vocal ridge
#

But I think that it'll probably remain at 2, due to the decent range, versatility, and lack of 1/round.

#

Actually, wait, yes, it's on target, not hit. I'm not dropping that down.

twilit ether
#

Ah fair

vocal ridge
#

It's a deterministic "you are worse at tech attacking."

#

(In my head I was like "ah, I guess if you do need to hit that makes it worse against the thing you want to use it on", but Past Me was smarter than that. πŸ˜› )

twilit ether
#

I'll check more systems later though

vocal ridge
#

No rush. I very much am not going to get to this soon. ...I have a whole pile of sticky notes that I need to get through, first.

vivid granite
#

this is a complete tangent, but ananke is one of my favorite iridia mechs and im gonna try to play one next time i get to be a player... it looks like so much fun!!

vocal ridge
#

Glad that it looks fun! It's definitely the most unorthodox. I feel a little bad that it's first alphabetically, though, because it's deliberately unconventional. Dunno if that's the best introduction to the manufacturer. πŸ˜›

vivid granite
#

i really love the idea of placing a grav sling, targeting a distant priority kill target with a tech action, using realign reality to swap places with them, and then overcharging to grav sling back

#

hehehe, that's fair

vocal ridge
#

Hah.

#

(I'm glad that there's enough interesting stuff there to inspire builds.)

indigo imp
#

Gave an Elite Archaeologist Witch a Raptor Plasma Rifle, players hated the guy, good times

#

Had to pause the combat due to time but going to be giving the Symbiote a whirl when we come back to it - Parafauna is still working out very nicely, Invert Imprint and Out of Focus are fun tricks to pull

vocal ridge
#

Hahahaha. Archaeologist really is just "I'm telegraphing that I'm cross classing" at base, but that just gives you more leeway to be mean.

#

Also, glad to hear Weird Creatureℒ️ is working out. That really was the "shove everything I normally wouldn't do because it breaks rules too much" into a single class.

#

And then I did it again with an entire Template, oops.

indigo imp
#

So far I think the Parafauna's big role has been "guy that runs up and throws you away from the objective" - with Invert Imprint, that's appended with "and then they vanish from reality until they're ready to do it again." I'm excited to play around with more of the weirder optionals, for now I'm sticking to the slightly less weird optionals to build up to them later

vocal ridge
#

Understandable. It was very much designed to be a forced movement NPC at base in a way very few others can invoke.

#

Since that's something I noticed the core NPC roster was a little bit lacking in.

#

So even just its base version is still weird in how much it can move people around.

vocal ridge
#

The first of the Aunic mechs now has art, courtesy of @frail mountain. The Cerise, a grunt frame popular with even experienced pilots due to how improbably lucky it is.

hexed narwhal
#

Joe knocking it out of the park again

vocal ridge
#

As always.

twilit ether
vocal ridge
vocal ridge
twilit ether
#

Also I think I finally get the cost of Olympus Protocols, if they trigger Overwatch by trying to move away, you either Grapple them(Immobilizing them and stopping them from moving away) or Ram them(which if they spent their standard move now means they can't stand up) though I guess the question now is how often Overwatch from adjacency happens

#

Also wait does moving into threat 1 with Vanguard 3 count as moving adjacent for Olympus Protocols?

vocal ridge
#

Strictly speaking, yes, you could do that via Vanguard 3.

#

(And, yes, the purpose is basically to say "screw damage, you do not get to move away.)

twilit ether
#

Shenanigans time

vocal ridge
#

Slowly starting to work on some of the stuff that was found to be a bit... awkward or underwhelming in the last playtest I ran. It'll take a while to actually get through the list, but here's a preview of the updated Castilla:

#

A lot less overhead now, and a much punchier core.

#

(Also on the block to get a revamp is the Aphrodite. Unfortunately, inflicting System Trauma as a mechanic just ended up a lot more awkward than I was hoping. So, integrated's going to need to change/go away.)

twilit ether
#

Oooooohhh, spicy

vocal ridge
#

Indeed. Very spicy nanites.

#

There's a reason there's a warning on the frame.

fast patio
#

Hell's Fuckin Bells......that's insane and I love it

vocal ridge
#

Hahaha. That's the kind of reaction I was looking for.

#

"I'm sorry, it does what?"

vocal ridge
#

Tentative Aphrodite update:

hexed narwhal
#

This looks like lots of fun

vocal ridge
#

Well, that's good. It's the hope. πŸ˜›

coral fern
#

hm; Center Of Attention is fun conceptually but my immediate primary worry is that the two NPCs that care about Lock-On most (Rainmakers and Scouts) will negate the armor

#

obvs it’s nice for everything else tho

#

I guess it’s not an issue issue

#

just a circumstance where your trait won’t benefit you

vocal ridge
#

Center of attention has been the holdover trait from the current iteration.

coral fern
#

which is just a thing that happens sometimes

#

yeah, I thought it might have been but wasn’t sure

#

which means I’ve probably said this exact thing before lmao

#

I’ll see myself out πŸ˜…

vocal ridge
#

It was, admittedly, a little deliberate that it doesn't counter the NPC lock on gimmicks.

#

Nah, you're all good. πŸ˜›

#

Always happy to have feedback, even if I've heard it before.

vocal ridge
#

Well, yeah, but that's not a huge mechanical thing. πŸ˜›

#

Thankfully, these are the biggest changes, which I'm glad of. Still need to look at a few systems, plus reevaluate everything that does Intangible, but this may not quite take as long as I feared. (No promises.)

hexed narwhal
#

You got this!

vocal ridge
#

I mean, yes, I know that - this is trivial compared to the getting everything together in the first place - but time and energy are ever the enemy. πŸ˜›

fast patio
#

I have a player who is going to LOVE the potential changes to the castilla. They liked it as is but they didn't really get the greywash/grey goo vibe they wanted. But this? Ooooooh it's gonna be good

vocal ridge
#

Yeah, the Castilla as a frame was never one I was fully happy with. It was a bit too... fiddly. I don't mind leaning less into the control now, though, since I have a, uh, lot of other Controllers in Iridia, in retrospect.

fast patio
#

He put it as the lore was on point and he liked the control aspect but it didn't fit just right with the grey goo death machine vibe ? This one Ooooooh he's gonna love it

vocal ridge
#

Always happy when that happens!

#

(I'm very glad that the lore is appreciated, too. I had someone off-server try and "rewrite" the Castilla, and part of that was also jettisoning the entire lore. :V )

#

Which I find, on its own, to be intensely hilarious. Because the name Castilla only makes sense with the lore's context. It's not from a real historical figure! It's entirely me taking something from the lore the setting developed and doing the thing everyone always says they want (not having every name be from contemporary history). πŸ˜›

#

Of all the frames to do that to, that's objectively the funniest.

#

(After getting past the blatant disrespect and whatnot.)

earnest prism
#

Firing up the orbital laser satellite tbh

vocal ridge
#

Hmm? I don't believe I have any of those.

left meadow
vocal ridge
#

It's a full license.

left meadow
#

Ohhhh so neat

#

Thats such a fascinating interp of aphrodite as a concept:0

vocal ridge
#

It was slipped in right before release.

#

I mean, frankly, most of my frame names are at best just vibes based. The mechanics (and fluff, really) came before names.

#

But, yes, this is the Aphrodite.

balmy vigilBOT
#

Woah!

vocal ridge
#

Yeah, Joe went all in when doing her filigree. She's got as much gold as the rest of the line put together, probably. πŸ˜›

earnest prism
#

(joke)

vocal ridge
#

Ah, I see. Gotcha.

#

Well, it's a good homebrew option. I just don't have any. πŸ˜›

#

(Though I have one player who insists on fluffing Hestia's Wrath as a Hammer of Dawn, so, y'know, maybe I do.)

vocal ridge
#

Been working on some updates for awkward and/or underwhelming systems. Draft to replace Corelock for Enyo 3:

#

And Inertial Compensator for Nemesis 1:

twilit ether
#

1/scene rather than Limited? That's cool

vocal ridge
#

It's certainly not the first 1/scene gear I've done. πŸ˜›

#

(Admittedly, I played around with it more with the SC Exotics.)

twilit ether
#

Yeah it's just that when I think of a Chaff Launcher system my first thought is the Limited tag so having it be tied instead to 1/scene is pretty neat

vocal ridge
#

I try and resist the urge to make too much Limited, because that heavily incentivizes Engineering. Especially since the Frame already has two Limited systems.

#

I think 1 at each level would be way too much.

twilit ether
#

Mhm mhm

limber wedge
left meadow
vocal ridge
#

(A fun little detail is she doesn't share the ubiquitous Demonworks visor style, because she's not - strictly speaking - a physical mech. She reflects the pilot's will, so ends up having slightly more human features.)

limber wedge
#

( this implies that the pilot this is the Aphrodite of really likes gold )

twilit ether
#

Who doesn't

vocal ridge
#

Look, if you could make things gold without the impracticality, wouldn't you? πŸ˜‰

wraith hollow
#

Robin (BRIMSTONE): "Hell no. This stupid mech won't stop glowing."
Robin (SUNFIRE): "Why not, let's go."

vocal ridge
#

The dual nature of the Aphrodite. πŸ˜”

#

I do appreciate you sticking with the Frame for both missions of the playtest. Helped get some more testing data, since I didn't really have any before.

#

I think you just liked tormenting your pilot with not letting them Hide, though.

wraith hollow
#

look

#

yes

#

but also, it's not my fault that nanocomp entropic scythe is so much better than making cubes to block line of sight

vocal ridge
#

Kobold disliked that.

vocal ridge
lofty bolt
#

πŸ‘€

#

Also meant to ask

#

Is it deliberate that the Shieldbearer template doesnt give NPCs a second turn unlike Elite

#

Variable Shields ia strong but I wonder if it can compare to two turns

vocal ridge
#

Yes, it's intended to provide an alternative to beef up NPCs. It's not exactly the same power level, but if I gave it two turns, there would basically be no differentiation from Elite.

#

Since "Two turns" is pretty much all Elite does.

lofty bolt
vocal ridge
#

It's unfortunately really hard to balance template power exactly. Shieldbearer is somewhat less powerful than Elite, and Chosen is somewhat more powerful than Ultra. But it's easiest to just say "here's an alternative."

sweet crystal
#

So in the Stellar Codex, what does ADY stand for?

kindred comet
#

Onyx's description mentions "Aun'Ist Design Yards", that'd be my guess.

vocal ridge
#

Yeah. There wasn't an established acronym, so I had to make one up, since I didn't want to just use "Aunic."

lofty bolt
#

Just wanna say that all the NPCs and templates in the book are geniunely good and I really wanna use all of them as a GM

vocal ridge
#

It always warms my heart to hear that. And I'm always happy to have feedback on stuff if it gets used.

#

(If you're looking for more templates, I've got another 8 coming up in my next mini-supplement. And always happy to toss those over for playtesting.)

lofty bolt
#

πŸ‘€ I wont say no but idk if I will have space for them in my OpFors

vocal ridge
solid portal
#

hey im looking to possibly run an iridia campaign. would most of the lore be in the paid pdf or is there not any significant difference lorewise between the iridia player and gm versions?

vocal ridge
#

Lore is in the GM version. The player version is entirely player mechanics.

solid portal
#

awesome, thanks a ton!

vocal ridge
#

I have it because, frankly, I hate having to look at LCPs when skimming through stuff. So I won't inflict that on anyone else who feels the same way. πŸ˜›

#

(Plus, as a side benefit, it helps to highlight that the Big 4 alt frames, uh, exist.)

solid portal
vocal ridge
#

When I'm looking to make builds, I prefer to view them via pdf format - scrolling through pages of frames and seeing all the gear without having to click through multiple pop ups.

#

So I want to be able to provide that as well to people who feel the same way. Comp/Con is nice for actually building, but I don't want to use it to click through, uh, over 120 weapons and systems just to see what exists.

solid portal
#

yeah valid

vocal ridge
#

Incidentally, here's the list of fluff sections that aren't found in the player-mechanic book. (Plus a bit of additional stuff, like tables suggesting "how to obtain Demonworks frames.")

#

(There's also the GM mechanics section, but that's not Fluff. πŸ˜› )

solid portal
#

woah thats awesome

#

super excited to run this campaign now

vocal ridge
#

I do feel a little bad that, like, the player-side stuff doesn't have, like, a tiny primer on things like the various factions, just to get the creative juices flowing... but doing something like that is frustrating to maintain and still keep parity with other stuff.

solid portal
#

its understandable

#

you gotta do the hustle

vocal ridge
#

In an ideal world, I could just let everyone have full access to everything for free, but, sadly, we live in a capitalism. πŸ˜”

#

Anyways, if you have any questions, comments, or concerns about anything, feel free to drop them here! I love hearing what people think and/or do with my nonsense. πŸ˜›

#

(I like seeing what sorts of things people engage with, so I can work on making more of that in the future.)

solid portal
#

only thing im curious about right now (havent read the gm book yet) is about media inspirations you had when writing iridia

earnest prism
#

comment: Iridia's p cool

vocal ridge
#

There wasn't really much consciously - it kinda evolved over time. The original Iridia game was based off the idea of the Holy War hook from the core book, combined with Prudent Interval from the Sparri lore (and wondering how much further that could go).

A lot of the actual theming and stuff ended up developing over the course of the game itself, in collaboration with the players. Like... why is there a lot of greek theming? Because I named the NHP Goddess 'Hestia', and then my players decided to use that and run with it for their Callsigns. So, they named themselves entirely after Greek Myths.

Why are there knights and noble houses? Because players wanted that for their backstory, and I wrote them in. πŸ˜›

I realized midway through the game, though, that there was a subconscious inspiration with some of Asimov's Foundation books. Specifically the Mule, what with the emotion control, and how utterly unnatural and inhumane such a thing is.

solid portal
#

hmmmm interesting

#

a lot of my personal flavor for games is very anime inspired and ive never run in a premade setting before so im a bit anxious about doing so haha

#

but knights in mechs and magic and shit

#

are really goddamn cool

vocal ridge
#

So, unfortunately, I don't really have anything specific to point to that inspired me that used as a gauge.

#

I mean, frankly, you don't really have to use any of the pre-established hooks if you don't want to. If you just want to use the aesthetics of the stuff - or change things up - I have explicitly said at the start of the book that it's 100% a-okay.

#

If you just want to focus on knights in mechs, and explore the magic and whatever, that's no big deal.

solid portal
#

i suppose ill learn more once i read the book then

vocal ridge
#

Yeah, sorry, it's not really anything specific. >.>;

solid portal
#

nah i figured that was the case just wanted to make sure~!

#

running in premade settings is somewhat nerve wracking for me, doubly so when the creator is someone you know online haha

vocal ridge
#

Believe me, I will make 0 judgements on if you decide to toss anything, or make up any amount of your own lore. There's a reason I often made things a bit ambiguous, or gave multiple contradictory plot hooks. πŸ˜›

solid portal
#

oh thats really reassuring haha

vocal ridge
#

My games had my Iridia, but some of the details were left out in the book so it could be anyone's.

solid portal
#

yeah fair

#

i was rereading the iridia talents

#

i love them

vocal ridge
#

I'm glad! Things sort of... scope crept there. I originally wasn't planning on having any at all.

solid portal
#

having support spellcaster-y talents and a metamagic one is all i want haha

vocal ridge
#

(Okay, everything scope crept. It wasn't supposed to be a Field Guide at all! Just, like... 6 or 8 Demonworks mechs. πŸ˜› )

solid portal
#

listen i know that feels

vocal ridge
solid portal
#

i was only supposed to make 1 highly refined raid boss

#

now i have 4

vocal ridge
#

...I'll be honest, the reason this entire project got where it was was people badgering me for more. Especially one of my players, who was responsible for me homebrewing 6 Licences in 48 hours in the first place. πŸ˜›

#

This has been... an experience.

vocal ridge
#

They're not in this server.

#

But the conversation basically went along the lines of :
"It's only a matter of time before you homebrew licenses for each of us." (Because I did a lot of homebrew for another game.)
"That would never happen, because I don't know anything about License balance!"
48 hours later
"...oops."

#

And the Astraea even managed to survive basically unscathed to the present (mostly just having its core replaced, and its name - originally Chiron, after the character's callsign - changed to fit the theme), despite being the very first License I ever made.

#

(Fun fact: The callsigns of the players were Chiron, Perseus, Narcissus (guess who), and Muse. These correlated to the Astraea, Enyo, Iris, and Ersa frames, prior to names being changed to goddesses.)

twilit ether
#

I see I see

kindred comet
vocal ridge
#

Hey, I will gobble up literally anything people write about my stuff, so... πŸ˜›

#

And in character stuff like this is always fun, even if (especially since?) it's not always entirely accurate.

vocal ridge
#

Thanks! ...to be honest, trying to find a space for the Big 4 Faction Templates was what started this whole project. Because they didn't feel like they fit in Iridia.

#

But I love Templates. I love being able to flavour factions with 'em.

#

(The nice thing about the base effects being pretty low powered is that when people decide to slap them on an entire encounter, it's okay.)

#

"Oh no, an entire battle gets +1 Accuracy to certain saves."

fast patio
#

Well it's official. One of my players is building a Gundam. Nemesis, charioteer (suldan), and I think it's called the comet(also suldan). This is gonna be wild.

vocal ridge
#

Nice. I'd be happy to hear how that goes.

fast patio
#

They plan on taking centimane but doesn't Iridia have an alternative to it?

vocal ridge
#

Yep.

#

Silver Centurion is mutually exclusive with it.

kindred comet
vocal ridge
#

The winner is Collaborative Practical Tactics, because they get to fight like they want. πŸ˜›

kindred comet
#

I blame overzealous editing.

vocal ridge
#

"They don't have major goals, they can't win at anything!" "That's what you think."

kindred comet
#

"That they can't win at anything, or that they don't have major goals?" "Yes."

vocal ridge
#

(CPT was originally the result of a Get Organized Downtime Action by the one... okay, I wouldn't call them well-adjusted, but the one person in the group who reveled in all the fighting. "Wow, this is great, why can't we do this more???")

lofty bolt
#

Was it Narcissus

vocal ridge
#

Nope. Narcissus would never do such a thing as 'interact with other people.' She was too busy uploading facsimiles of her mind into her drones, and attempting to figure out how to omnicide the universe (because happiness is false, and therefore the only way to solve that is to wipe out everything). πŸ˜›

#

It was Perseus (i.e. the character the Enyo mech was based off of).

#

So @wraith hollow gets to take the credit for that particular faction.

lofty bolt
#

Makes makes sense

kindred comet
#

Does explain why the Enyo Mk II is one of the very few places CPT is mentioned outside the faction/character pages.

vocal ridge
#

Yeah. They're much more of a background faction - relevant primarily for the societal implications and the networking they can provide, rather than a big mover and shaker. And in a fight, they're much more likely to be contracted muscle, as opposed to the mastermind behind a plot.

#

"You'll pay us to pilot mechs, and we have the possibility of fighting people? Sold!"

kindred comet
#

Sounds like I should have tried harder to make the CPT line fit instead of cutting it. Stinkin' lack of clairvoyance.... :-P

vocal ridge
#

Nah, it's all good. They're very much the afterthought faction. πŸ˜›

wraith hollow
#

to the extent that I forgot about the Reserves they gave me for the final fight...

#

potentially a great source of your classic anime rivals-to-allies though

vocal ridge
#

Hah. Player who just collects all the Rivalsℒ️. You can have one from there, and then pick up a Knight and a Noble, all for different flavours.

grim pasture
#

RPGs are competitive endeavors to see who can get the most rivals, it’s true

vocal ridge
#

Gotta send for a mail order HA rival.

wraith hollow
#

that's called "Hestia Mk 2"

vocal ridge
#

The Carmine joins the fray (courtesy once again of @frail mountain), to bring forth all of your floating sword needs.

indigo imp
#

Oh siiiick

vocal ridge
#

Yeah, it's super cool. Joe always does such great stuff. (And it even manages to be distinct from the other knight mech that has energy stuff that I have.)

#

I do feel kinda bad, because I'm trying to stick to the colour guide laid out in the draft field guide (with a couple cheat colours - blue for the hardlight and the Frame Name Colour for glows), so that... gives some hard restrictions on what schemes can be used.

#

Because of course the one canon thing we have for Aun mech visuals is "Thou shall only use these colours, and only in in these circumstances." (So better get ready to have white bases for everything!) πŸ˜›

twilit ether
vocal ridge
#

Gotta manifest some stabbing tools!

twilit ether
vocal ridge
#

Only colours.

twilit ether
#

Lmao, literally just colors

vocal ridge
#

(The list is longer than that, but...)

#

And it's a hard "these colours have very specific meaning that you cannot use otherwise!"

#

Which is why I cheated with the glows/manifestations. Technically not the chassis colour.

twilit ether
#

How does Luminary Mod work with Combat Sheathe?

vocal ridge
#

Honestly... it's never come up, so I never gave it much thought. I'll probably add a clause in the next update that it has to be a single-target weapon.

twilit ether
#

Ah alrighty

vocal ridge
#

Yes, I know it's the less fun option, but it's also way, way less of a headache.

#

(The Carmine's Thrown isn't really an issue in the same way, since it returns after the attack, so there's no hassles there.)

vocal ridge
#

After... far too long, I've finally started to get working on some of these projects again. Hoping to get some good progress this coming week, since I'm off. (And saying this here in hopes that it will trick and/or guilt my brain into committing. πŸ˜› )

#

Fortunately, most of my stuff is a checklist to go down and actually put in the PDF and LCP. Only a handful actually need more than just some free time to transfer info.

#

(My dream would be able to push the Iridia update next weekend, have that finally off my shoulders, but I feel that would be a little ambitious.)

twilit ether
#

Questionable results Good luck though!

vocal ridge
#

Eh, so far I've at least gotten the two new Paragon NPCs into PDF form, and have begun transcribing the Terrains. So that's at least some progress. And it'll force me to finish the Terrain because there are some things that are just jotted notes right now.

twilit ether
#

Actually, how do you feel about Silver Centurion at the moment? It's probably because of the builds I make but I don't think I've used it yet, I assume it's meant to be used on large single target Nexus weapons rather than Centimane's multi-attack focus

#

How often are enemies Exposed/in DZ anyways?

vocal ridge
#

I'll admit, I haven't seen the accuracy pop off too much - people end up much more excited about the damage re-rolls and big chunks of Burn.

twilit ether
#

Mhm I see I see

#

What do you know, building mechs at an LL where half your attacks are crits gives you a more favorable view on the crit talent

vocal ridge
#

You don't say. πŸ˜›

#

But also, they play to different styles.

twilit ether
#

Fair fair

twilit ether
#

Just realized that Centimane is both a crit and Systems save ok that makes my view on Silver Centurion a lot better how in the hell did I never notice that

vocal ridge
#

Not actually using it in combat? πŸ˜›

twilit ether
#

Grumble grumble how dare you make a valid point against me pout

vocal ridge
#

It's my job to be a buzzkill. πŸ˜‰

vocal ridge
#

Well, to my surprise, I managed today to get through almost all the updates I needed to for Iridia, both PDF and LCP. Just have one System that I need to figure out exactly what I'm doing with. And possibly a couple extra pages of lore, we'll see.

#

So I am very hopeful that I can get this update off my plate this weekend. (Assuming nobody comes up to me and tells me "hey, this thing is broken/useless", at least. πŸ˜› )

rustic thistle
#

!

#

Hurray!

vocal ridge
#

(Spoilers: A good chunk of the stuff interacting with Intangible has been changed. I made the homebrewer's mistake of fixating too much on 'could' instead of 'should.')

earnest prism
#

happens to the best tbh

balmy vigilBOT
#

Hey, phrasing question: The Astraea's Shield of Faith trait says this.

At the start of your turn, you gain Overshield equal to 2 + 1/2 your Grit.
Am I utterly misreading this, or does this mean that if you don't get hit, at the start of your next turn you'll have 4 + Grit OS?

coral fern
#

Overshield doesn’t stack, you just keep the highest value

balmy vigilBOT
#

Awh. So it resets to that.

limber wedge
#

Only the Emperor can have stacking Overshield, and it's only for itself

#

And it still has a limit ( 4 + GRIT ), and it is compensated by having 2 HP that Grit doesn't increase

main rain
#

so the Phane - how do people build this thing? it seems like it could do plenty of different things, any pointers for what makes sense and what doesn't?

vocal ridge
vocal ridge
limber wedge
#

Looking at it, it seems like it is a controller/support player's dream, being able to just throw more shit out and make more use of your hacking systems

vocal ridge
#

My one regret is how unbalanced the columns on the sheet are. Since the Passive is huge. πŸ˜›

main rain
vocal ridge
#

Yep, definitely got hacker chops.

#

If you end up running it, please feel free to let me know how it goes!

limber wedge
#

Oh yeah my bad

vivid granite
#

gonna be running a combat with some iridia npcs soon! spoilered because one of my players is in here (and sorry for the big block of spoilered text lmao):

||gauntlet sitrep. the idea is the players' ship is being ambushed/surrounded and they need to take control of the generator that's powering the barrier blocking them in

Opfor:

2x Grunt Soulwarden
2x Hive
2x Spacer Berserker
1x Elite Pyro
1x Ultra Spacer Firebug

Reinforcements:

SysAdmin Soulwardens
Grunt Hives
Spacer Weaponmaster Berserkers
Elite Pyros

i've got 6 players (LL3) ranging from fairly experienced to extremely experienced, hence the large number of activations/templates; i tried doing more traditional balance for them early on and it was WAY too easy. basic npc strategy/my plans for npc synergy are gonna be spreading burn/heat around with the hive, pyro, and firebug in the objective zone, and then use the firebug (who is the centerpiece npc) to clear/spread the friendly fire burn to the players. the pyros provide ramping burn + will additionally probably be hitting berserkers who can then hit either a player or another npc, and all the (semi-controllable by the players via clever positioning) friendly fire also gives them another source of damage to clear out the horde. soulwardens are there to further spread burn/increase npc survivability with soulbind, as well as provide extra maneuverability and setup for positioning (especially given it's in space so it's a zero-gravity environment, so every non-spacer npc is slowed) + moving players out of the objective zone. sysadmin template on the soulwarden is primarily for the temporary node for extra sensor reach for npcs (the objective zone is larger than usual since it has to fit 6 players + npcs + cover etc). weaponmaster template on the berserker is for weapon protection, firebrand mod and quake mod (which adds a bit of extra chaos)

im extremely excited... the iridia npcs are all super cool and flavorful, and their flavor all fits the theme of my campaign really well! one of my players who just joined the campaign is also playing hemera 3, so that'll be exciting to see in action too! i'll report back/give feedback on how everything goes after we finish...!! (though it may be a while since we're entirely play-by-post because of differing schedules... i just wanted to mention it now because i'm blurryeyes )||

vocal ridge
#

||Hahaha, that's a lot of fire. I love it. I'd love to hear how things go, from both the NPC standpoints and the Hemera. No worries if it's a while until feedback, that's the advantage of no physical copy - I can push updates whenever I need.||

vivid granite
#

||yeah, for sure!! i definitely wouldn't run an encounter this burn/damage-heavy under most circumstances but they've all got their core powers (6 core powers over 3-4 fights mean they usually use at least 1-2 per fight guaranteed), full repairs, and are a high mobility group with ways to kite the lower speed npcs which are slowed because of zero gravity. but, yeah, i'll definitely report back!! i'm most excited to see how the firebug goes||

vocal ridge
#

||For firebugs, I've found they've ended up like Sentinels - they mostly live or die by their optionals. It should have plenty of chances for hard choices, though, since PCs need to sit in the zone.||

vivid granite
#

||yeah, that makes sense, their optionals seem pretty defining as to playstyle for them/the comp. manipulate flames in particular seems like it'll be especially strong with lots of sources of burn, and is pretty integral to my strategy for them||

twilit ether
#

So, on systems I don't understand the use of, Glacis Payload actually

#

It's a protective system, but triggers on a space of a character you targetted with an attack

#

And do environmental effects/dangerous terrain count as hostile effects or is it specifically for mines and other save based effects?

vocal ridge
#

Environmental effects are not hostile effects. It's basically to nullify things such as the Cataphract's Trample, the Goliath's Power Knuckle, the Hive's Razor Swarm, etc. So you hit a hostile character, and all your allies in the thick of things remain protected.

#

(So, not just save-based effects, also effects that would happen automatically, with no attack roll or save.)

twilit ether
#

Ah it's for allies who rush into the fray I see I see

vocal ridge
#

Yep. It is, after all, an Artillery/Support Frame.

#

You shoot someone, and then your nearby allies are protected from nasty effects - both theirs and from other hostiles.

twilit ether
#

Gotcha

#

Another system would be Molecular Disassembler I guess? I think I can see the use, but 3 SP Limited 1 seems rough

vocal ridge
#

It's only 2 SP?

#

Is it listed as 3 in the LCP?

#

Ah, yes, I see that it is.

twilit ether
#

...I think?? I hope to God I'm not just misremembering but i- yeah

#

But yeah apart from those two there don't seem to be any other systems I have questions on

vocal ridge
#

(Also, it was on the list of being upgraded to Limited 2.)

twilit ether
#

Ah gotcha I see

#

Certainly makes it better yeah

vocal ridge
#

...I keep thinking I'm almost done finding problem mechanics (hi, Intangible), and then I look again and find I missed some. Oops. sweating

earnest prism
#

The Great Work is never finished πŸ˜”

vocal ridge
#

No, no, I am finishing this. πŸ˜›

#

I want this off my plate so I can turn my full attention to my next project.

twilit ether
#

WHOOHOO STELLAR CODEX

vocal ridge
#

Alright, there we go. Mechanical update all done. Just need to get that additional Fluff Pages, hopefully tomorrow - but, even if I end up not having the juice for that, at least I know I have stuff in a workable state.

#

Okay, nevermind, trying to post the provisional changelog was just too much wall of text. Let's try a doc file. πŸ˜›

#

If people are interested in what's up for changing, there.

twilit ether
#

Well I was planning on sleeping but I guess not anymore πŸ˜›

vocal ridge
#

...you know it'll be there still tomorrow, right?

polar lotus
#

all these moments slip through our fingers like sand

twilit ether
#

I want to read it now
I may or may not have no patience

vocal ridge
#

A summary of the changelog follows: "Most stuff with Intangible got entirely replaced. Aphrodite and Castilla Frames got reworked. Corelock and Inertial Compensator got replaced." πŸ˜›

twilit ether
#

Oki I'm done reading it, good stuff, time to go to bed

twilit ether
#

Oh actually found something else I have questions of, Resonant Armaments

#

Is 2 spaces of teleportation that good?

lofty bolt
#

Oh interesting changes

#

kinda sad that Intangible wasnt useful to you its definitely a weird keyword sometimes

twilit ether
#

Also another catch, Tactically Coordination Suite is 2 SP in the PDF but 3 SP in the LCP

#

I think that's all the SP discrepancies, I only skimmed the actual system descriptions themselves and totally ignored the frames so I might've missed some things there

vocal ridge
vocal ridge
hexed narwhal
#

Can't wait to see what new stuff comes, great job so far!

vocal ridge
#

I've previewed the Castilla up here, with the Aphrodite, Chaff Launcher and Interposition Lock coming with a bit of scrolling down: #1057844754550886511 message

lapis anvil
#

Hey y’all, just checking in again, has anybody playtested Irida with KTB? Particularly Emperor with the shield talents?

vocal ridge
#

@dim topaz Hope you don't mind me pinging, but you mentioned yesterday that you were running an Emperor with Iridia stuff?

dim topaz
#

So far, it's working out great. That devout talent is incredibly useful when you are support tho it requires you to really pay attention to what's happening to everyone else.

vocal ridge
#

My devious plan to force people to pay attention off turn. πŸ˜›

rustic thistle
#

My playtest mostly resulted in my PCs fighting Iridia NPCs but I can say that even with a White Witch and Honor Guard, NPCs worked well!

vocal ridge
#

Oh, nice, nice. Which NPCs? Or are these the ones from before?

rustic thistle
#

Same as before yeah.

vocal ridge
#

Gotcha. protonThumbsUp

dim topaz
#

We did fight some iridia npcs too but you'd have to ask Freaky for which ones lol

#

I will also say, really glad the devout talent is free action cuz with the Emperor shields, it means I can help 3 teammates instead of just 2.

vocal ridge
#

I've heard the Shieldbearer Template is being used, don't know if there are other NPCs.

vocal ridge
#

...oh god, I forgot I had to manually add each hyperlink in the Table of Contents. Nevermind, definitely not getting the update out today, I am not going to be doing more work like that right now.

lapis anvil
dim topaz
#

unfortunately we haven't gotten enough LLs for me to dip into Psyche yet
it's just my plan to

vocal ridge
#

Psyche, the bane of my balances. I wouldn't be surprised if I had to nerf any of its stuff again.

dim topaz
#

so far on my test LL4, I have Sympathetic Twinning for the overshield. Thats pretty much what i was looking for when making this build. Any OS i can give, i wanna give it

vocal ridge
#

God, Sympathetic Twinning. That thing needed to be hit with the nerfhammer, like, six times. Thanks, Ru. πŸ˜›

#

"How can I break it this time?"

dim topaz
#

im excited to see how it works with the Emperor
cuz if im understanding it correctly, i can put sympathetic twinning on 2 teammates but due to the Emperor's traits, when they get the OS, I would also get that
so for me, it would be giving 3 ppl OS instead of just 2

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does it stack though? like if character a and b have twinning, they have the 4 OS and then character b gets hit. Does character a then get a total of 8 or does it just stay at 4? (if they still have the 4 obvi)

#

overshield rewrites it doesn't stack correct?

vocal ridge
#

Hmm, I don't know if it would technically apply for Emp stuff, since you aren't directly granting it, but that's a grey area, so I'd say try it out and see if it breaks the game. (Which, admittedly, 8 OS that's not limited is definitely up there in power - I did forget about the Emp being able to recharge in that way.)

#

And, yeah, OS never stacks - you just get the highest value.

dim topaz
#

right that makes sense

#

for the Emperor gaining OS, i would think it would just be 4 not 8?
at the same time, it's not like you can go over the GRIT+6 so it might just be a GM ruling if you'd also get the OS from twinning

vocal ridge
#

Each character can get 4, though, per round.

#

Which, on an Emp, can stack.

dim topaz
#

true
yeah then it's a grey area. Cuz while i'm activating the system im not technically giving the overshield? but on the same time i am?

vocal ridge
#

Yeah. I feel like it's probably healthier for the game for it to not just be a constant drip of healing for the Emp. Since most other sources of OS are limited.

dim topaz
#

Mm yeah i agree
while that consistent OS would be nice, it might be a bit to OP. Especially cuz then there isn't too much point in giving any other OS?

vocal ridge
#

Yeeeeah.

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I would like to know if it ends up feeling like you wouldn't use other OS sources in practice anyways. Since in that case, it'll probably end up needing to be axed altogether.

#

Psyche is my Problem Child, but she's still one of my favorites.

dim topaz
#

i really like the Psyche

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i was tempted to put my character into the psyche with Emperor stuff honestly

vocal ridge
#

Makes sense.

dim topaz
vocal ridge
#

I would really appreciate it. It's something I've been worried about, but none of my players really did the right builds to test that particular aspect of it.

dim topaz
#

it might be awhile tho cuz we would need to be at least LL4 for me to use it

vocal ridge
#

If I need to take away my daughter's toys, I will. πŸ˜›

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Yeah, no worries. Since I'm currently fighting with putting links in my table of contents, and making sure mech images don't disappear on me, I am done with making mechanical chages for this update. XD

dim topaz
#

i would say that a good alt if it feels too OP could be if they take structure or stress they get the 4 OS? cuz then its just a precaution kind of thing and happens less often

vocal ridge
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That's just the Forsaken.

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But, eh, I'll play around with other ideas, see if I can have something in reserve for if it needs trading out. Techs are a hard space, so might as well have it in the back of my mind now. And if it doesn't come to pass? Well, free exotic!

dim topaz
#

lmao that works
ill let you know how it goes then

dim topaz
#

...if my gm stopps putting so many size 2 and 3 covers on the map lmao
that line of sight will always get you

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@vocal ridge can more than 2 people have sympathetic twinning?
like if I give it to two of my teammates, can i give it to two different players at the same time? cuz it only says the target character can not be under effect of any other instance of ST.

vocal ridge
#

This effect lasts until the end of the scene, you use this action again...
It's basically just as an extra clause for if two people have the System.

dim topaz
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jeez i need to fully read πŸ€¦β€β™€οΈ

vocal ridge
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All good. πŸ˜›

dim topaz
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i got excited lmao

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me sitting here thinking i could give it to all my teammates

vocal ridge
#

Nope, sorry. πŸ˜”

dim topaz
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that's the one i wanted lmao

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i understand though, that would really be OP

lapis anvil
lapis anvil
dim topaz
#

!! That's a good idea!
i ended up taking skirmisher so that i was even harder to hit (on top of my 15 evasion)

dim topaz
vocal ridge
dim topaz
#

if only the bow counted as a shield πŸ˜”

twilit ether
#

Weapon with Shield tag when

lapis anvil
vocal ridge
#

I was very happy to be able to figure out something for Shield systems, even if that was literal last-minute stuff.

dim topaz
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See, i had Ward Shaper rank 2 at the start but cuz we were so low in LL, there weren't hard enough hits to warrant sacrificing a shield even for a scene

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that will be really useful when an enemy is doing like 20 damage

hexed narwhal
vocal ridge
dim topaz
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depending on how high we go, i might put it back on.

lapis anvil
hexed narwhal
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More options means more fun :3

lapis anvil
#

@dim topaz , please do dish on your balance perspective here as you go up LL’s between those various synergies!

dim topaz
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i will happily give more feedback!

vocal ridge
#

Always happy to hear stuff!

main rain
#

aw, shame about losing the Phane's Ephemeral trait

vocal ridge
#

It's narratively interesting as a concept, but, frankly, it's inherently uncomfortable of an idea, and I don't want to force it mechanically on a player mech.

lapis anvil
hexed narwhal
vocal ridge
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I don't know if you should go sharing around homebrew without acknowledging who the creator is.

polar lotus
#

@barren holly these are yours right?

lapis anvil
barren holly
polar lotus
#

yaaaaay

barren holly
vocal ridge
hexed narwhal
vocal ridge
#

Ah, it feels good to finally be able to delete my notepad list of accumulated typos and changes. πŸ˜›

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And can turn my attention back to doing more work on the Stellar Codex.

hexed narwhal
#

Good job! Can't wait to look through these when I get a chance :)

vocal ridge
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I mean, most of the changes aren't huge, so don't set your expectations too high. πŸ˜›

hexed narwhal
#

I have no expectations, so anything that happens is a welcome surprise 😊

vivid granite
#

hellyeah ‼️

vocal ridge
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Don't expect anything big anytime soon, granted. If nothing else, I still have a half-dozen frames left for poor Joe to handle. πŸ˜›

#

(One day he will be free from all of this.)

twilit ether
#

Huh actually

#

I know why Flux Coating isn't teleportation, but why isn't it Intagible either? Basically what Wraithcloak was

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Also if you used Consecrated Temple while riding an ally do you move along with them

vivid granite
#

oh, it might be a good idea to make a note somewhere of all of the mech systems/weapons/etc that had their IDs changed, since if someone has a mech with one of them equipped and updates lcps, it can error out and cause the pilot not to load at all in comp/con until they backtrack versions and remove the item in question

vocal ridge
vocal ridge
vocal ridge
vivid granite
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that's true and fair. i just worry since ive seen it come up so much with other lcps. maybe just a note at the end of the changelog to remove anything equipped that got completely replaced by something else before updating the lcp, and then adding them back after updating?

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sorry, it's probably overstepping to bring it up at all x_x

vocal ridge
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I've put a note in, but I will say that very few people actually read my devlogs.

twilit ether
olive surge
#

Does anyone have an image of the Iridia Demonworks insignia that I could use?

vocal ridge
#

I've got it, yeah. Out of curiosity, what do you need it for?

vocal ridge
#

(Oh, fun fact about the logo. When I was initially playing around with shapes, the very first iteration of it was half of what it was now - a triangle, rather than an hourglass. It didn't stick around for very long - not enough character - but I did end up going back to it to make the final design.)

olive surge
vocal ridge
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Ah, gotcha! Makes sense. Well, if you're decorating one in Demonworks style, feel free to post a picture of it here!

olive surge
#

I absolutely will once it's finished!

main rain
#

for clarity: for the purposes of effects that care about "when you make a tech attack" does the Mindrazor trigger those?

vocal ridge
#

Mindrazor got a wording update in Saturday's revision, if you haven't seen that.

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It's now explicitly "it only cares about the target's stuff that interacts with tech."

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No weird "does this count for tech attack stuff" for Talents, or whatever.

main rain
#

ah right yeah, the aphrodite got a bunch of updates. our group hasn't updated for logistical reasons, so i'm still looking at the old wordings. good to know

vocal ridge
#

The Mindrazor was 100% the thing I got the most questions about, so it very much needed a rewrite on how exactly it worked.

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It was absolutely intended to basically be just "hey, this is less effective on exotics, and more effective on RPVs" and stuff like that.

main rain
#

following up on that - with the new version, biological enemies very much are immune to its effects, it pretty much states as much, but if I have the Remixed Frequencies core bonus, i still ignore that immunity, even on the Mindrazor, since it's not an effect applying to it but a general "ignore this on the enemy" right?

#

or can i end up in the situation where, say, my invades bypass that immunity, but the Mindrazor doesn't?

vocal ridge
#

I'd let it apply.

#

It's a nice circumstance, so let your core bonus do the cool thing.

main rain
#

-nodnod-

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thanks, and sorry for bombarding you with questions sdkjfh

kindred comet
#

I read it as "the Immunity you're ignoring does apply...but you're still ignoring it."

vocal ridge
#

All good, it means people are reading my thing. πŸ˜‰

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My rule of thumb is usually to ask "is this just a quality of life thing, or does it feel like they're trying to exploit mechanics?" If it's the former, it's usually fine.

#

As opposed to "hey, let's stack these things only intended for tech attacks onto the gun." πŸ˜›

main rain
#

yeah in this case it was a scuffed idea of using Mindrazor to trigger Lesson of Thinking-Tomorrow's-Thought to have a hybrid hacker-melee build that's actually just combined arms build in a funny hat

#

definitely on the exploitative side of things

twilit ether
#

Or just Runecaster lol

main rain
#

you know this build has Runecaster and i didn't even think about the potential of applying that to the Mindrazor

#

god i'm glad that's not kosher that would go some nasty places

vocal ridge
#

Tbf, I had completely forgotten about the Mindrazor when writing Runecaster. πŸ˜›

main rain
#

god that's so valid

#

anyway can i just say i love this entire supplement? because i definitely do

vocal ridge
#

I'm very glad to hear that. It warms a content creator's heart.

#

(Major credits to every single one of the artists for actually painting an aesthetic, though.)

strange frigate
#

Couldn't find any questions on it, but how does tactical insertion work if the deployment of Players must come first (like in an Escort sitrep)? Does it block the GM from placing enemies within 5?

vocal ridge
#

Nope - it just means you can go wherever you want (subject to limitations on objectives, of course).

prisma cargo
#

Is the intent of Deus Ex Machina from Oracle to still take a structure/stress, but simply not roll on the table for negative effects?
Or is it to "block" the loss of the structure/stress entirely?

vocal ridge
#

They still lose the structure/stress, they just don't roll on the table.

#

(Since the table itself isn't what loses the structure/stress, it's just a byproduct.)

prisma cargo
#

That's what I figured, thank you!

vocal ridge
#

Yeah, it's just meant to make them a bit less vulnerable to random structure rolls, really. Not actually negate attacks.

main rain
#

out of curiosity: the mutual exclusivity between Silver Centurion and Centimane is a balance concern rather than any sort of incompatible interaction right?

vocal ridge
#

It's partially so that the "need crits" talent and the "get accuracy" talent for the same weapon type aren't mixing, and also because... frankly, it's not super fair to only have a single weapon type be able to take two talent trees.

main rain
#

yeah that makes sense, that's about what i figured lol

earnest prism
#

also, and this might just be our thought process, alt talents are kinda neat

vocal ridge
#

They are, but sometimes more options are just nice. (See: Devout not being a Leader alt.)

earnest prism
#

this is fair

vocal ridge
#

Well, I've almost completely revamped my Pegasus alt. It still has the concept of "dual loadout weapons", but is less complicated (and actually compatible with comp/con). Has a core and traits I'm happier with now, too.

#

(And, yes, that is the correct number of mounts.)

twilit ether
#

Oh this is

#

This is very cool

#

Switching between long ranged and short ranged weapons on a dime when the situation calls for it, I like it

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(<---May or may not be slightly biased because they had a similar frame idea for an HA Gilgamesh once)

vocal ridge
#

Also lets you do things like switching on/off autoguns if you'd like.

twilit ether
#

Yeah, though I guess I should parrot one of the pieces of feedback I got from that original concept, which was "What if they just put loading weapons on all mounts? Now they can attack almost twice as much with loading weapons compared to other frames"

vocal ridge
#

Sure, but then you're just playing Worse Raleigh.

twilit ether
#

Fair enough, though I might just be misremembering the specific feedback

vocal ridge
#

Especially since it doesn't have two heavy mounts.

twilit ether
#

True

vocal ridge
#

It is definitely something I've thought about, but I don't feel like it's an enormous concern currently.

#

Might add in that effects can only reload active mounts, just to sorta head the worst of it off at the pass.

twilit ether
#

Welp, guess we'll have to wait for playtest data to find out

#

The Ambush Predator trait is neat, though I wonder if it has any specific synergies with in-licence equipment or if it's just because it's cool

vocal ridge
#

Nothing specific, just it stops stuff like Barrel Rolls or whatever.

#

Or lets it scoot away.

twilit ether
#

Fair enough

vocal ridge
#

Not everything specifically needs Kit Synergy.

twilit ether
#

True, was just wondering if there was one

#

And yeah tbf BTWIKE doesn't have much synergy with Peggy's own weapons either lol

vocal ridge
#

In fact, it has zero synergy. πŸ˜›

kindred comet
#

The Unicorn looks especially well suited for using the Autogun, especially now that I notice it doesn't have the Unique tag.

vocal ridge
#

Yep, switching on and off Autoguns as desired is very intentional (if SP intensive).

twilit ether
#

Four Autoguns Clueless (you can only ever use two)

weary grove
#

holy shit that's a lot of guns

#

I love it

twilit ether
#

Also the language of "Cannot be used to make Attack rolls" rather than just "cannot be used to make attacks" seems deliberate

#

....Autopod?

grim pasture
#

Autopod makes attack rolls

twilit ether
#

Does it?? It's an instant hit no?

grim pasture
#

It is an attack roll that automatically hits

#

This is important for if it has crit rider effects for whatever reason, or, potentially triggering Gorgon's trait

twilit ether
#

Wait Autopod can crit

grim pasture
#

As I understand it, and if that's relevant you should roll for it