#ServerManager Spawn in same scene issue

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fierce steppe
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You can move the object on the clients into the scene by sending the scene the object should start in with the object's payload or by using a SyncVar

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Not at the moment, I'm typing from my phone. But basically you have a script on the object that you are spawning and you can give it a SyncVar with the scene name perhaps, then in the OnChange of that SyncVars or even in OnStartClient you move the object to the scene