FishNet: 4.1.4R Pro
Facepunch.Steamworks: 2.3.2
FishyFacepunch: 2.1.1
I've set up a project using the steps from https://github.com/FirstGearGames/FishyFacepunch
I'm getting the following error for several FishyFacepunch files
Assets\FishNet\Plugins\FishyFacepunch\Core\ClientSocket.cs(90,63): error CS1061: 'NetworkManager' does not contain a definition for 'CanLog' and no accessible extension method 'CanLog' accepting a first argument of type 'NetworkManager' could be found (are you missing a using directive or an assembly reference?)