#FN v4 size/packet errors

4 messages · Page 1 of 1 (latest)

gritty lintel
#

Upgraded to v4, and one of my scenes is throwing these errors when i load into it at runtime. Definitely wasnt happening before i upgraded, and not sure whats causing it

Here is the related code from the VariableTileObject ones:


        public readonly SyncDictionary<string, string> PlayerVars = new();

        public readonly SyncDictionary<string, string> TempVars = new();

        private void Awake()
        {
            var ownerOnlyReadSettings = new SyncTypeSetting(readPermissions: ReadPermission.OwnerOnly);
            PlayerVars.UpdateSettings(ownerOnlyReadSettings);
            TempVars.UpdateSettings(ownerOnlyReadSettings);
        }
formal atlas
gritty lintel
#

yeah i have a bunch of nested nobs. but i have them in all my scenes. not sure why just this one was throwing the errors

formal atlas
#

Ahh yeah, that's odd that it only shows up in the one scene. Did you try the small code change in that issue's linked PR?