#best implementation approach

2 messages · Page 1 of 1 (latest)

amber temple
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I have a VR home that allows users to walk around and paint walls different colors. I want to support multiple users painting the home at the same time. What is the most optimal way to synchronize the scene state between users? Is it going to be sending json data to the server or making the walls have synchronized variables for color/texture/etc? I’m also going to need to load scene states from a saved state so will end up having a json format for saving/loading.

quasi zenith
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For a lazy approach Id send changes and write locally to a json. Using a low tick rate this shouldnt be bad.