All of my clients are getting kicked from the server very quickly due to this warning. How can I get this to stop happening?
07-23-2023 4-08 PM[WARNING]: Kicked connectionId 3 for excessive pings.
Sentry.Unity.Integrations.UnityLogHandlerIntegration:LogFormat(LogType, Object, String, Object[])
FishNet.Connection.NetworkConnection:CanPingPong()
FishNet.Managing.Server.ServerManager:ParsePingPong(PooledReader, NetworkConnection)
FishNet.Managing.Server.ServerManager:ParseReceived(ServerReceivedDataArgs)
FishNet.Transporting.Tugboat.Server.ServerSocket:<StartConnection>b__22_0()
FishNet.Managing.Transporting.TransportManager:IterateIncoming(Boolean)
FishNet.Managing.Timing.TimeManager:TryIterateData(Boolean)
FishNet.Managing.Timing.TimeManager:IncreaseTick()
FishNet.Managing.Timing.TimeManager:TickUpdate()