So, in our game we were able to connect to servers. Now we've connected it's working...kinda. We've done local testing with multiple clients and it's all functional and works, but for some reason, on an actual server, anytime we are trying to reload our guns, we get a Server is not active message. Even though we can move around, pick up weapons. But stuff like firing our guns and reloading says "Server is not active"
All the local tests shows no problems, as a client and as the server/client. But the moment we are in a server. Everything is jittery, Actions aren't working.