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1854 threads · Page 6 of 38

fps on the server increases traffic 23 messages
Misc
Trying to Figure Out the Correct Way to Ensure Synchronization on Animations 7 messages
RPC CSP Object Jitter
ConnectionId 0 sent packetId ServerRpc without being authenticated. Connection will be kicked immedi 14 messages
Transport RPC Solved
Errors when building on Unity Build Server on macOS 4 messages
Misc Solved
Deterministic Arc Paths 5 messages
Transport RPC
Please, the project lobbies and worlds still supported? how works with unity 6? any tutorial? 3 messages
Documentation
Scene NetworkObject not initialized 8 messages
Scenes Solved
Question Regarding NetworkObject OnDisable/Despawn Change in 4.6.5R 4 messages
Misc
ArraySegment data lifetime from PooledWriter for RPC 2 messages
RPC
How do syncvar and synclist work in the context of anticheat? 5 messages
Misc Solved
Basic Movements, Rotations and animations not working. 22 messages
Solved Object Jitter
Jittery jumping debugging 30 messages
Misc CSP Object Jitter
Teleporting movements 13 messages
Performance
Broken IL Offsets in Large Switch Statements 14 messages
Misc Performance Solved
Issues with Scene Management and Networked Objects Visibility 44 messages
Scenes Solved
How do I setup my class / subclasses to use a custom serializer? 5 messages
Misc
SyncVars are obsolete, but can't find what they've been replaced with. 9 messages
Misc Solved
OnStopNetwork not called on pooled objects when scene is changed on host 12 messages
Misc
Broken lighting 2 messages
Scenes Solved Camera
NetworkTransform CPU Performance 15 messages
Performance
Does SyncBase automagically work? 5 messages
Misc Documentation Solved
Prediction misbehaving when moving onto disabling colliders 53 messages
CSP Object Jitter
CSP Movement stutter when moving the camera dramatically 26 messages
Object Jitter Solved CSP Camera
Fishnet 4.6.5R Prediction Issues: Duplicate Spawning and Excessive Replicate Calls 3 messages
CSP
Issue with SyncVar.OnChange on Host 3 messages
Misc Solved
Rigidbody Position Syncing 39 messages
RPC
CSP and the client's Camera 9 messages
CSP Camera
Limitations for an RTS in FishNet 9 messages
Performance Solved
Giving ownership of already spawned networkobject to client 6 messages
Scenes Solved RPC
CSP Jitter 2 messages
CSP
Fishnet 4.6.5R + FPSLand 3.1.0 = Error 2 messages
Misc Solved
4.6.4 to 4.6.5 Breaks the Game 11 messages
Transport
Hook Ability Sync Issue in MOBA Game 10 messages
Object Jitter
LAN with FishNet Networking Discovery 9 messages
Transport Editor
Specific Player Querying 23 messages
RPC Solved
Cant Sync List 33 messages
Transport Solved
Switching Transport from Yak to FishySteamworks in runtime 4 messages
Transport Solved
Simulation Game Sync 10 messages
Transport Performance Solved Documentation Misc
SyncType not found for index ... 5 messages
RPC
SyncVar on a Class problem 6 messages
Misc Confirmed Bug
Rubber Banding While Using CSP? 13 messages
Object Jitter
NetworkBehavior.Spawn is modifying gameobject initial values 46 messages
Editor Confirmed Bug Solved
Critical network transform send interval issue 35 messages
Misc Solved
Parenting is different for second player when they join 7 messages
Misc Solved
RigidbodySync script in scene causing editor to crash on play exit 17 messages
Editor Solved
Replication running more than expected 4 messages
CSP
Tick execution order? 17 messages
CSP
Jump jitter 148 messages
CSP
Question About Playing Visual Effects With Client Prediction 24 messages
Performance Solved CSP
Required Server Input Rigidbody best Practices? 22 messages
Transport Object Jitter