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Incorrect active scene set on client on initial scene load
Scenes
Solved
Mesh renderers disabled on some
Scenes
SyncDictionary not syncing propely for new client
Misc
Solved
NetworkObject's position of on the other client
Misc
Solved
SyncIDictionary
Misc
Solved
Quick Question about CSP V1
CSP
FN v4 size/packet errors
Misc
Distance condition ignored when non-distance conditioned NetworkObject is spawned.
Misc
Solved
No input cached during fps drop with CSP v2
CSP
Client prediction, ticks and lag
CSP
NetworkAnimator Synchronised Parameters changes are not saved when editing in prefab mode
Misc
Multipass with Yak & Tugboat always uses Tugboat
Transport
Solved
Animation jitter when using prediction
Object Jitter
Solved
CSP
Fishnet and Unity Gaming Services
Transport
Solved
Client Side Pooling Error
Transport
Solved
Predicted behavior not properly synced to clients
Solved
CSP
Inherited Classes issues
Misc
Bayou Error on 4.0.2Pro Update
Transport
Solved
Despawning Players Triggers Warning
Misc
Distance joint physics not consistent across clients
CSP
ILPostProcessor throwing System.ArgumentException
Misc
CSP
Where to start please
Documentation
Solved
Adding Connection as Observer Preventing Object Initialization on Client
Misc
Solved
Clients unable to rejoin
Misc
Solved
Clients wont connect to Bayou
Transport
NetworkObject Missing for Clients After Connecting
Misc
Solved
MissingReferenceException When Despawning Players
Misc
SceneManager - OnLoadStart is not called
Scenes
Solved
Player object is not spawned for client when using Multipass transport (v3.11.5hf0R)
Misc
Editor
Solved
Jittering with raycast physics and CSP
CSP
Object Jitter
Lobby and Worlds project mixes worlds on client
Scenes
Custom Serializer for ScriptableObject
Documentation
Transport
Null exception when using Predicted Spawning and Pooled objects. Using 3.11.3R
Solved
Framerate Drop in NetworkReaderLoop.Update
Performance
Spawning a gameobject loaded from a savefile
Misc
Solved
Player set as parent to moving platform, just goes to 0,0,0 and not being set as parent by others.
Misc
Object Jitter
Syncing first person camera reconcile data format
CSP
Camera
Official target player count
Documentation
Performance
Solved
Network LOD: MissingReferenceException after despawning a NetworkObject
Misc
Solved
How to Change Transport To KCP
Transport
ServerRPC kicking player for an unknown reason
RPC
How to make FishNet.RuneTime know about Unity Files
Misc
CSP Demo Scene
Documentation
CSP
Android Cannot Depsawn From Server Error
Misc
RigidbodyPauser Alternative
Performance
Solved
Scenes
CSP
Object Jitter
Lobby and Worlds Architecture: Scaling
Scenes
Performance
Server Crashes
Performance
Loading Scene
Scenes
Network Transform on respawned objects
Misc
CSP, ownership and Server Authority
Misc
CSP
Solved