#Less Asteroid Particles

3 messages · Page 1 of 1 (latest)

snow blaze
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The particles (the visual effects) are actually not the thing affecting performance. Asteroid breaking simulation is CPU-intensive. The larger the rock, the more voronoi cells it has, geometrically, so the longer it takes to handle.

cloud lichen
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Yes but it is reduce performance, I Say Reduce Particles and solve this problem, Better FPS.

gloomy remnant
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To my knowledge the GPU usage is limited and said limit (I think Lauri said 3GB) is intended to be raised, which should make mining (and everything else) more enjoyable