#game-balance

1 messages · Page 32 of 1

mild ore
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xD

uncut plover
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Check out my channel pls

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Sub and leave a like👍

rigid orchid
uncut plover
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K

modest field
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Ok actually just remove the rubber gun

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2 hits from a ball and your DEAD

severe sphinx
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cactus bombs to 40 damage on impact=legendary/grenades do 90 damage on impact=common

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The cactus bomb spikes also dont always hit the target and could hit you

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Please swap rarities

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Make grenades legenrdary

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Cactus common

sand fable
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🤔

naive stirrup
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No

edgy canyon
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any body want to 1v1

graceful nicheBOT
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dynoSuccess FedericoLG777#0018 was muted

velvet raven
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nerf the miniguns range it has better range that the ar's

strange osprey
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please nerf rubber

velvet raven
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@strange osprey lol its already been nerfed

copper fable
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#playground in zombs royale

solemn zodiac
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l

fast crescent
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@rose lion @scarlet bone @tidal sage please UPDATE new gun 😃 and clan thanks

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AK 74

copper fable
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This gun exists

dusty shell
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don't ping yang, sela,and sneeza @fast crescent

cobalt zephyr
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@dusty shell chill u won't get promotion

dusty shell
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It's common sense they don't like it I went either

rigid orchid
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@rain stag invites arent allowed here

rain stag
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oh yes they are bc i can send them

elfin coral
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no

rain stag
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OH YES

elfin coral
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no

final jungle
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take out portels

late mural
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scarp ballgun

supple veldt
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Big facts

plush linden
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we need this balance

silver chasm
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What Balance

plush linden
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click the link

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its a gyazo link btwq

silver chasm
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I have its a sh*tty image

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Nothing useful

plush linden
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we need to balance it

silver chasm
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Thats not ZombsRoyale u idiot

urban oxide
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I am a novice

solid gorge
shut pagoda
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i'm indecisive about the mg36 spread...

glad heart
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is there proxy site tell me now??? I am at school

random prairie
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it was great that they put a place like swamp and improve the water system

unborn flame
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Hey

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👌

inner plank
little marsh
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plz nerf rubber gun

sand fable
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ughhh

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@hearty nova no copypasta plz

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ughhhhh

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@humble frigate you should know the rules

humble frigate
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Okay

eager umbra
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(bad word) memecat

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need to tone down the cactus bombs

rigid orchid
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@naive drum copypasta up there

quiet basalt
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yea

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sic em

graceful nicheBOT
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dynoSuccess th0t p0trole#5973 was muted

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dynoSuccess Alex1748#7814 was muted

cobalt zephyr
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Nerf cactus bombs plz

eager umbra
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pls

cobalt zephyr
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And buff grey pistols

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along with the VSS

eager umbra
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vss is already trash

rigid orchid
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VSS is balanced

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and gray pistols do what they're supposed to do

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early game life saver

vast sphinx
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the p2000 (gray pistol) is internet explorer

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helps you get to the other ones GWcmeisterPeepoEZ

cobalt zephyr
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Would You Rather have a common smg or a legendary pistol

old shoal
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rly

cobalt zephyr
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@glad heart use vpn

spice phoenix
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nerf goo gun?

silver chasm
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Na

solemn storm
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Plz nerf rocket launcher

cobalt zephyr
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nig ger

lyric pine
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Add rift to go

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Nerf mythic weapons

rigid orchid
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@lyric pine Rift to go would be a complete copy, and mythic weapons are supposed to be really good

lyric pine
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@rigid orchid They don’t need to call it a rift to go they can just change the name and change the concept of it

rigid orchid
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like a to-go portal?

lyric pine
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Yea

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@rigid orchid Do u wanna play zombs

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?

rigid orchid
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not right now

lyric pine
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@rigid orchid Do u play mobile

glacial oracle
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P90 is awesome

glacial oracle
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how do you ''level up''?

cobalt zephyr
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by leveling up

orchid hedge
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Brilliant answer mate

zenith herald
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XD

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People only get smarter

covert cove
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301 iq👌

cobalt zephyr
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299 IQ

pulsar meteor
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300 iq

lethal laurel
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302 IQ

foggy trout
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Any1

sonic saffron
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Nerf rubbergun plz

foggy trout
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I need help

sonic saffron
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i took 51 dmg from a bulleg

foggy trout
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Plz

sonic saffron
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and was taken down to 10 hp

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and was like wut?

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then died from another one

cobalt zephyr
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pls make the party man easier to find

scarlet monolith
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who want to play a game of squads with me

eager umbra
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your mom does

lethal haven
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delete the ballgun rn please

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just boom, out the game files

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or at least nerf damage to like 5

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its way too op

crystal coral
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No the ball gun is the best!

tough cypress
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hammer should be gone by now

tough cypress
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any decent player can use it and win 1v2s without even using any other weapon

toxic dawn
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Not really

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If they are in a 1v2 they could get flanked

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No duo team will be that dumb to be bunched together if they see someone holding a hammer and especially if the person using he hammer is not using another weapon as you mentioned

tough cypress
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Yeah but given that there’s a lot of cover in this game the person with the hammer can just keep throwing and hiding

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And if it’s late in the game there’s usually nothing you can do to avoid the hammer with the zone closing

cobalt zephyr
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Nerf rocket launchers annoying damage, if you have no shield you are pretty much doomed. Please nerf it as you can see in chat history that there is plenty of people that want the RPG nerfed. I don't think it needs to get out of the game since almost all types of shooter games have rocket launchers but i do think that it deserves a nerf to the damage or to the reload.
Please take this into consideration.

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Thors Hammer should be taken out, once someone gets the Hammer you should get atleast full shield or 200 Shield. Thors Hammer is quite OP where I had 150 Health (Because of shield) I got one shoted.

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^^^

tough cypress
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pretty sure hammer doesn't deal 150 damage

cobalt zephyr
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mee too

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rpg is annoying though really hope they nerf it

mild ore
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RPG should have less famage to player but instant object destruction. And ability to break doors after a few shots.

drifting siren
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yea

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I agree

keen plover
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hi

cobalt zephyr
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I can only see one birthday challenge, my ingame Name is SkyLPYT#5847, please help me

cobalt zephyr
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@cobalt zephyr u need to complete the previous or the one ur currently one before u see the neext

worthy vine
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nerf semi auto sniper

upbeat spoke
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Side note, vault Thor hammer and ball gun

eager umbra
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not ball gun

cobalt zephyr
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Wath is the new gun innfirtnie

elfin coral
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why are people complaining about the ball gun still

lyric ingot
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because it is still annoying

elfin coral
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ok

exotic thicket
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Nerf thor's hammer. Nearly impossible for me to cuonter

fiery fox
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yeah

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and nerf flamethowers

cobalt zephyr
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no not flamethrowers

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flamethrowers are literally so weak in half of situations

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nerf RPG though

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really op

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RPG is fine

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no they spray damage is too much

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it only does 90 damage and they're slow. If your good you can easily dodge them.

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like i shoot on a wall and it completely kills a guy like 5 m away

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it depends though ur right

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!rank

elfin coral
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what kind of rpg are you using if it kills someone 5 m away

cobalt zephyr
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its an exaggeration

elfin coral
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lol

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rpg is not op tho

cobalt zephyr
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i mean the spray damage is a lot tho

elfin coral
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not really

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you can easily dodge it

cobalt zephyr
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yeah

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out in the open

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its pretty easy

elfin coral
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and your fine if you have over 90 hp

cobalt zephyr
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but 60 percent of map is houses

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actually depends on RPG

elfin coral
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then don't camp in them

cobalt zephyr
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camping is irrelevant

elfin coral
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also go in houses with more than 1 exit

cobalt zephyr
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most houses have more than 1

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yet still

ebon night
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hammer does 60 or 65 damage

cobalt zephyr
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I mean, if I see someone with a rpg coming towards me while I'm in the house I could just run out of it to get out of the bad situation. Or depending on how good the player seems I could try rushing them before they can get a good shot on me.

elfin coral
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yes

cobalt zephyr
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but they need to vault the hammer

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its been here since season 5

elfin coral
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i honestly thought it was going to be season exclusive

cobalt zephyr
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yeah me too

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i play season 6

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its like thors hammer is inbound

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im like

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what

elfin coral
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wot

cobalt zephyr
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not the best decision to keep it

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at least change it from thors hammer

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to something like poseidon's trident

elfin coral
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also was surprised seeing the present launcher in season 5

cobalt zephyr
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yeah

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that was really confusing

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yeah

elfin coral
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yes

cobalt zephyr
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for last season coulda been like a sword or lance

elfin coral
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they better melt lucky lake for spring

cobalt zephyr
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lol so true

elfin coral
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at least summer

cobalt zephyr
elfin coral
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if it isn't

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sun is confirmed by zombs to not exist

cobalt zephyr
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no vitamin d

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RIP

elfin coral
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oof

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the sun was a lie created by the government

cobalt zephyr
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My life is a lie

elfin coral
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yes

tough cypress
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snowball + sniper is ridiculous

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ran into a full team doing nothing but throwing snowballs and sniping

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absolutely nothing we could do

tough cypress
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the hammer shouldn't explode when it doesn't hit anything

drifting siren
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Um...

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yea

cobalt zephyr
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Does anyone remember Season 1? Can I get a OMG

mossy heart
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The partyman is a little bit hard to find, make it a little bit easier to be found please

clever jacinth
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dude

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@mossy heart try outside infantry

mossy heart
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ok

clever jacinth
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like near the water

mossy heart
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ok

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@clever jacinth does it usually spawn there?

clever jacinth
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well pigpower said

mossy heart
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oh ok

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ty for the help

clever jacinth
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wait

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@mossy heart look at the brownish roads too

mossy heart
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ok

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ty

clever jacinth
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😁

cobalt zephyr
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CAN I Join he clan

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PLz

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MY name will be I | waterboy

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sry

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bomber are u in clan

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Lead plz

violet torrent
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sup nerds

gentle mason
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zombs wont work

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for me

weary adder
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oof

cobalt zephyr
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me too

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Nerf VSS 👌

sand fable
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🤔

cobalt zephyr
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haha

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i not playing now

unique wing
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anyone duos

cobalt zephyr
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you playing

maiden horizon
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Plz buff the deagle damage

toxic dawn
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No you’re insane

rocky frigate
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@toxic dawn The correct use is, “No, you’re insane.”

tacit pine
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Nobody asked.

rocky frigate
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sh

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comment

toxic dawn
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@rocky frigate In other words, Halfwindisğay

uncut oyster
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Wow grammar police

vapid harness
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Please reduce range of ump

crude sand
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nope. the range itself makes the UMP the best SMG in the game. Plus ts pretty esy to find

cobalt zephyr
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Jk0

cobalt zephyr
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.

viscid kestrel
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hi

cobalt zephyr
#

oi

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oi

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oi

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oi

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oi

toxic dawn
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Stop spam

steel rune
cobalt zephyr
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the p90 is overpowerd

west bolt
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hi

buoyant flume
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hello

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The p90 isnt op

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The legendary one is

cobalt zephyr
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Its still a p90😂 😂 logic : 0

loud cove
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Dude vault the rubber gun, the nerf wasn't enough!

cobalt zephyr
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Another nerf😂

buoyant flume
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Sorru

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y

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You're probably just mad because you got killed by a rubber gun LOL

loud cove
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Lol

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All pros say the same

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@buoyant flume

buoyant flume
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lol

loud cove
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Lol what

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are you good?

buoyant flume
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Yes

loud cove
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How much

buoyant flume
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alot

loud cove
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I could beat you in a 1v1

buoyant flume
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I'm doing homework

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and heCK no

loud cove
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I dont wanna 1v1 now

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but maybe in a few days

buoyant flume
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we can't 1v1

loud cove
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Im on my glitchy computer

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well then im better

buoyant flume
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we cant 1v1

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you suck

loud cove
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Lol

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dude

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im a pro

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Im in a top clan

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lol

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i beat a vg main team in a 1v1

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which is the best clan

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@buoyant flume

buoyant flume
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shut up

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you suck

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balls at this game

loud cove
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well then

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salty

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Then you throw insults lol

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@buoyant flume

haughty crow
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This turned from vault the rubber gun into 1v1 me.

loud cove
#

lol

buoyant flume
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lol

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He said he can beat me in a 1v1, so how I'm I salty?

haughty crow
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am I*

loud cove
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cause you went to insults when you realized I was a pro lol

haughty crow
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not I'm

loud cove
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Dude

haughty crow
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w0t?

clever jacinth
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fix your stupid broken game

buoyant flume
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Lol you mad bro?

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HAHA

loud cove
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How am I mad wanna 1v1?

buoyant flume
#

ok

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lets one v 1

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1v1

loud cove
#

yeah ok

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next week

buoyant flume
#

oh ok

loud cove
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im on my glitchy pc

buoyant flume
#

next week

loud cove
#

and doing a essay

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i dm you

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so you dont back out

buoyant flume
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like we can one on one

loud cove
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I know

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ive done tournament

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s

buoyant flume
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can we one on one?

loud cove
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Yes

buoyant flume
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is it possible?

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how

loud cove
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You noob

buoyant flume
#

how

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howw

loud cove
#

you get into the same game

buoyant flume
#

bruh

loud cove
#

doing a countdown

buoyant flume
#

really?

loud cove
#

and 1v1

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theres no playgrounds

buoyant flume
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i know

loud cove
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And you said you were good😄

buoyant flume
#

Lol

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shut up

loud cove
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Why should I?

foggy trout
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Lol

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So true

buoyant flume
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you are so co cky

quiet basalt
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frozen ur not a pro

stone ether
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I want thors hammer removed

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It was a season 5 thing not season 7

rigid orchid
#

^^

graceful nicheBOT
#

dynoSuccess BlackFire911#3547 has been warned.

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dynoSuccess FrozenSkys#5761 has been warned.

supple egret
#

hi

toxic dawn
#

Welcome to Mute Land. Enjoy your stay

orchid hedge
#

Lmao

spice berry
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nerf goo gun

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so annoying

cursive vortex
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Yea nerf goo gun and maybe take out Thor’s hammer

loud cove
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@quiet basalt I consider myself a pro im not that good though

quiet basalt
#

Ree ping

loud cove
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but if you play for a known clan your a pro

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In your case your a god

supple frigate
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complaining and salt belongs in off topic btw

quiet basalt
#

Thor hammer still needs another slight nerf. While it's power in solos has been reduced a bit, it is still way too dominant in duos or squads

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The oppressive nature and zoning potential is just too high

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Either another simple dmg nerf, aoe nerf, or cooldown nerf

eager umbra
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The relode is alredy too slow it just needs a damage nerf and only a slight one

tawny mortar
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Vault

vast sentinel
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Vault the hammer

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there are like 4-5 votes today for vault the hammer

spiral kindle
#

wasd

cobalt zephyr
#

hgdftvdfgbytbsdfgjhbhsbedfhbsjgdfjbsdfykmkjsrtuhjbndg

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how do i get myfree spin

dry umbra
#

You need discord nitro @cobalt zephyr

pure junco
#

1481 lord semarath

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thats my thing if anyone wants to play a game

glad heart
#

yeah...

cobalt zephyr
#

someone explain why people nerfed thor's hammer?

sand fable
#

OP

hollow lance
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My name in fortnite is georgegamertv360

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If anybody wants to play with me

cobalt zephyr
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@night patio No server invites here please

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Please delete it

severe coyote
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How can You get the Others annerveristi things pls i Got normal noob hammer but want the new

rocky frigate
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@cobalt zephyr wb

deft jay
#

There should be only one hammer per server

cobalt zephyr
heavy hawk
#

Hi

sand fable
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@heavy hawk change your name please

dusty galleon
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Why not remove Thor Hammer? It was a Season 5 item, there's no point in keeping it in the game if there's literally nothing for it to belong to. There shouldn't be a grenade launcher that's faster than rockets and has unlimited ammo all from one RNG drop. There's no skill in hitting something with that speed and AoE compared to sniper shots which can do the same damage.

dusk lichen
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Add double pump!

supple frigate
#

It already exists lol

lunar spear
#

nerf explosive

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scar

spice berry
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I think there should be skilled matchmaking because then noobs like me go against other noobs and not sweats that spend 100$ on this game

cobalt zephyr
#

I am definitely not a sweat who spent $100 on this game

tacit pine
#

you dont have to spend money on the game to be a sweat though

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its not like cosmetics = skill

cobalt zephyr
#

Hi

uncut oyster
#

@tacit pine most people only spend money if they're good aka sweats who spend 100 dollars

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@dusty galleon the grenade launcher is trash wdym
U can be a bot and still dodge the grenades from it
All u have 2 do is move

dusty galleon
#

just move 4head

uncut oyster
#

?

tacit pine
#

That may be the case but at the end of the day there are good players that haven't spent a single dime on the game.

uncut oyster
#

4head

dusty galleon
#

They disabled global emotes here lul

uncut oyster
#

@tacit pine ye Ik u don't need to have skins to be good

dusty galleon
#

Thor Hammer can be either classified as a Rocket / Grenade launcher, either way it launches a projectile that explodes

uncut oyster
#

I've only spent 4-6 dollars on gems and I'm pretty good

dusty galleon
#

There's still people who pour money into this game and be complete garbage

tacit pine
#

^ i know one

uncut oyster
#

@dusty galleon ye one of my friends does that

dusty galleon
#

Either way you can't tell skill from cosmetics

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I could argue that having nothing on is better than having stuff worth $50

uncut oyster
#

He has spent over 20-30 bucks on the game and he can barely switch weapons

dusty galleon
#

You can bait people into thinking you're a bot, hide in brush better, ect.

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Hiding is easier if you don't have a massive backpack on

uncut oyster
#

Ik fake defaults

dusty galleon
#

Either way, remove Thor Hammer

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It's seasons old, like parts of the map

tacit pine
#

does thors still break cover easily?

dusty galleon
#

Like a rocket launcher

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Big AoE

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Big damage

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Better than a sniper, only lacks the extended sight

tacit pine
#

yeah i hope it gets nerfed or removed

dusty galleon
#

Well I mean ignore the fact that Lake is still Christmas themed and Celestial is the laggiest place to be, otherwise just straight remove Thor

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Don't nerf, remove it

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It does not belong in this game

halcyon acorn
#

How west to play duo

sand fable
#

@tight raft reeee gg if that was you, i froze

tight raft
#

@sand fable Gegger?

#

Lol, yeh was wondering why u were just standing there like that.

sand fable
#

ye

reef badger
#

hello?

hollow rose
#

The glock needs to be nerfed greatly

quiet basalt
#
< Balance and General Suggestions >
# Balance
[Further Nerfs to Hammer](While the recent nerfs did take away some of its power in solos, it is still overpoweringly strong in squads. I don't believe the AoE and damage nerfs were enough and it still remains an extremely oppressive weapon capable of pinning down whole squads. This is in large part due to the fact that there is a 3 second delay between throwing it and throwing it again, but that ticks down even if Hammer isn't being held. This allows the person with Hammer to throw it then switch to anything else to turn the other team's game from a battle royale to a bullet hell akin to Galaga. I think Thor's Hammer needs to be hit harder with nerfs, and not necessarily simple damage nerfs. Increasing the delay from approximately 3 seconds to 3.5 or even 4 would do wonders in giving squads without hammer a bit of breathing room. The problem with this weapon is that it is extremely powerful both in amateur and pro play. It has a low skill threshold to make effective use of it. Anyway, either a cooldown nerf or potentially giving it a limited amount of uses would be an effective nerf to this weapon.)
[Change/Buff Hunting Rifle](Hunting Rifle has the potential to be a strong weapon, but its small magazine and fairly low damage output has it being outclassed by Bolt-type snipers or even deagle, with the larger mag and incredible projectile speed. Hunting Rifle should fit the niche of a higher risk Semi-Auto Sniper, with a higher damage output in a shorter amount of time. Semi-Auto, while having slower projectile speed and fire rate, has a range of 30 compared to the Hunting Rifle's 26, and the shots straight up deal more damage. Not to mention the larger magazine of 6 compared to the Hunting Rifle's 3. Semi-Auto does 26-40 dmg at Epic and 26-44 at Legendary. Hunting Rifle does 6-30 damage at Common and 6-32 damage at Uncommon.) 
#
[Hunting Rifle Continued](It makes no sense for Hunting Rifle to have a smaller magazine and less range and not deal more damage than Semi-Auto. I suggest a simple damage buff to 6-55 at Common and 6-60 at Uncommon, while also nerfing reload to 1.25 seconds per bullet. This is an overall buff and would turn the Hunting Rifle into a more skill based weapon that demands the user aim well to hit their shots, but also must get a bit closer and will be punished if missing. But when used correctly, it will be strong.)
#
[Buff Smoke Grenades](Smoke Grenades work well in niche situations but for the most part aren't worth the inventory slot and are only used for storming a building with people holed up inside or buying a small amount of time to heal after a fight. For the most part, any moderately skilled player will use the thrown smoke grenades to their advantage and can track you well in them, predicting your movement, rendering them useless and turning the fight against you. They give the same advantage to the team on the defensive as they do to the party on the offensive. This combined with their fairly short duration makes them criminally underutilized. I like the Smoke Grenades, I really do, but they are simply too weak and you put yourself in a precarious position by using them. I suggest making the thrower and their party at least slightly visible in smoke grenades only to themselves for the duration of the smoke, or perhaps they fade in and out of view very briefly every 0.75 seconds or so and are visible to everyone. This would ensure using them actually makes an impact on the fight while not making it immune to any counterplay. Perhaps in combination with this, also extend the duration of the smoke by a few seconds, or even maybe introducing a mechanic where exiting and reentering the smoke extends its duration by half a second, up to three times. This would encourage clever play and would make things much more exciting. All of these potential changes in some combination could really allow Smoke Grenade to reach its full potential.)
#
[Buff VSS](It is super weak with its low damage, least extra sight of any sniper, lowest range of any sniper, and reload comparable to that of the Semi-Auto. Turn VSS into a strong closer range weapon and it now has a role in a loadout. 12 damage at Rare and 14 damage at Legendary is insanely low, despite the high fire rate. It is still difficult to deal any sort of moderate amount of damage with the VSS. I suggest lowering the range to 15 tiles, a little less than the Tactical Shotgun, but buffing the damage by 7 points at all rarities. This would make VSS a strong tool to kite enemies away and zone them off you. Powerful at close range forcing opponents to play from a distance. The short mag makes sure it isn't too oppressive and the 1.2 second reload also helps. These changes along with the Hunting Rifle changes would give both of these snipers a unique role and lend the game more weapon variety and overall make games more interesting.)
[Buff Assault Shotgun](The Pump and Tactical Shotguns are currently the only viable shotguns right now. Pump for the high damage, good magazine, and projectile speed that scales with rarity, and Tactical for encouraging a smarter playstyle with more peeks, as well as still having decent damage to fight as well as a fast reload. Assault Shotgun barely outclasses Tactical in damage, and the projectile speed is nice, but the damage drop-off completely kills it in the only area it excels in. It has high projectile speed and a range one tile more than the pump, but the drop-off makes it so spamming a tactical at long range is more effective. I propose removing the effects of damage drop off from the Assault Shotgun and increasing the range to 14 tiles as well as increasing the damage per bullet by about 2. The range is still 2.5 less than Tactical, but allowing it to become more effective at chasing down enemies. The extra 18 damage assuming all bullets hit would help it become more in line in power to the other shotguns. )
#
# Leave a thumbs up or a thumbs down on each message if you think they should be implemented or not. Dm me to discuss changes/additions to those suggestions or to add new ones.
spare flume
#

I can't react to your message

#

👍

languid fiber
#

Hello can you make me a refund of google play?

#

Hello can you make me a refund of google play?

#

Hello can you make me a refund of google play?

supple frigate
#

@quiet basalt I agree that the hammer should be nerfed, and a reload time increase is definitely needed. A proposition I'd make is slower movement speed while carrying the Hammer (Come on it's Thors Hammer) similar to that when you are reloading a Sniper. Ofc I wouldn't mind the Thor's hammer being removed entirely too 😉

Hunting rifle could do with a buff but I guess up to 60 damage is a bit excessive, perhaps 45/49 would be more realistic, then you have to hit all 3 shots to guarantee a kill on someone without shield

Nothing to say on the smoke grenades, I fully agree

Now, the vss, where do I start. This poor weapon has been abused. It used to be one of my favourite weapons until the post buff nerf. A damage increase is definitely needed there

Assault shotgun, agreed, I'd say the damage dropoff shouldn't be completely removed but heavily downgraded e.g 25% at max range?

quiet basalt
#

@supple frigate yeah i agree with all that

#

ill be constantly updating/adding to that and putting it here fairly regularly

#

so many people see a wall of text and instantly thumbsup its nice to have an actual good player give feedback

restive ore
#

Roasting all the bad players I see

supple frigate
#

you just reminded me to update my leaderboard revamp

quiet basalt
#

oo

restive ore
#

VSS season 1 used to be amazing before its nerf; it really needs a buff

While smoke grenades would be way better with the buffs proposed, i doubt that the devs can/will implement slight visibility (no offence)

Assault Shotgun needs some sort of a buff because ATM its just there to act as a secondary Pump with less range

Hunting Rifle needs a huge buff because its just there to use until you find a bolt

And everyone hates Thors hammer lol remove it pls

orchid pine
#

I know that they nerfed the Rubber gun but at times it can still be over powering
so pls remove it and try something else :\

dim gull
#

@orchid pine bruh

quiet dirge
#

How to get the nitro wheel spin?

grim pulsar
#

daily reminder that this game is horribly laggy even with the best internet in australia

supple frigate
#

@grim pulsar ...of course, there is no OCE servers

#

and a very small OCE playerbase

grim pulsar
#

you know WhY it's small

supple frigate
#

(unfortunately)

grim pulsar
#

bEcAuSe LaG

late mural
#

sCrAp BalLgUn

grim pulsar
#

y tho

#

well actually it is pretty op sometimes

late mural
#

0 skill involved

grim pulsar
#

maybe de-OP it

late mural
#

and you can just camp and shoot out a window

grim pulsar
#

nuff said.

orchid pine
#

@dim gull wut

grim pulsar
#

@quiet basalt please dont use red X_X it's a headache to read

dim gull
#

@orchid pine ?

#

I mean the rubbergun isnt unbalanced

grim pulsar
#

@dim gull it's unbalanced in the sense that it takes almost no skill to use effectively, and if you get caught without it you have to have a lot more skill to counter it

#

at the very least it should be rarer

#

imagine a whole squad using rubber gun at once

dim gull
#

it isnt bad

#

easy to counter

grim pulsar
#

maybe for you

dim gull
grim pulsar
#

not for the vast magority of players

#

exactly

dim gull
grim pulsar
#

but you can just spam it endgame anywhere

dim gull
#

idk bout that

#

seems normal to me

grim pulsar
#

i guess

#

i think it would be more balanced if there were either more or much less of them though

#

idk it's kind of a useless topic lets move on

#

how about NERFING LAG

#

so AmErIcAnS aReNt AlWaYs WiNnInG

#

hows that for caps dyno

#

thought so

hollow oak
#

!p alone

vapid harness
#

pls nerf the miniguns range or just vault it but it is so op. It takes no skill to use

rigid orchid
#

@vapid harness Minigun can be countered easily?

tawny mortar
#

So what you want Is to make every weapon more op and increase the chances of losing

#

Seems legit

inland blade
#

please buff shotgun please little bit of a range buff would be nice

rigid orchid
#

@inland blade Which shotgun?

inland blade
#

all of them please

rigid orchid
#

Assault Shotgun already goes super far 🤔

inland blade
#

bruh but the damage is still low

humble frigate
#

@inland blade maybe tac and assault can be buffed, but if you know how broken reverse impulse+pump is...

inland blade
#

but that takes skill 😃

humble frigate
#

Not really much

#

And assault isn't as bad as you think

#

Maybe not as good as pump but still good in around 5 tiles where sniper only does 20%dmg

rigid orchid
#

yes

frail wyvern
#

yo

#

whats ur fav weapon

crimson yacht
#

every weapon

orchid hedge
#

Best weapon is the scoped m4 But my favorite one to play with is the assault scar

vivid wigeon
#

Agree.

quiet basalt
#
< Balance Suggestions >
[Further Nerfs to Hammer](While the recent nerfs did take away some of its power in solos, it is still overpoweringly strong in squads. I don't believe the AoE and damage nerfs were enough and it still remains an extremely oppressive weapon capable of pinning down whole squads. This is in large part due to the fact that there is a 3 second delay between throwing it and throwing it again, but that ticks down even if Hammer isn't being held. This allows the person with Hammer to throw it then switch to anything else to turn the other team's game from a battle royale to a bullet hell akin to Galaga. I think Thor's Hammer needs to be hit harder with nerfs, and not necessarily simple damage nerfs. Increasing the delay from approximately 3 seconds to 3.5 or even 4 would do wonders in giving squads without hammer a bit of breathing room. The problem with this weapon is that it is extremely powerful both in amateur and pro play. It has a low skill threshold to make effective use of it. Anyway, either a cooldown nerf or potentially giving it a limited amount of uses would be an effective nerf to this weapon.)
[Change/Buff Hunting Rifle](Hunting Rifle has the potential to be a strong weapon, but its small magazine and fairly low damage output has it being outclassed by Bolt-type snipers or even deagle, with the larger mag and incredible projectile speed. Hunting Rifle should fit the niche of a higher risk Semi-Auto Sniper, with a higher damage output in a shorter amount of time. Semi-Auto, while having slower projectile speed and fire rate, has a range of 30 compared to the Hunting Rifle's 26, and the shots straight up deal more damage. Not to mention the larger magazine of 6 compared to the Hunting Rifle's 3. Semi-Auto does 26-40 dmg at Epic and 26-44 at Legendary. Hunting Rifle does 6-30 damage at Common and 6-32 damage at Uncommon.) 
#
[Hunting Rifle Continued](It makes no sense for Hunting Rifle to have a smaller magazine and less range and not deal more damage than Semi-Auto. I suggest a simple damage buff to 6-40 at Common and 6-45 at Uncommon, while also nerfing reload to 1.25 seconds per bullet. This is an overall buff and would turn the Hunting Rifle into a more skill based weapon that demands the user aim well to hit their shots, but also must get a bit closer and will be punished if missing. But when used correctly, it will be strong. In addition, change the Common and Uncommon to be Epic and Legendary, just to match the Semi-Auto)
#
[Buff Smoke Grenades](Smoke Grenades work well in niche situations but for the most part aren't worth the inventory slot and are only used for storming a building with people holed up inside or buying a small amount of time to heal after a fight. For the most part, any moderately skilled player will use the thrown smoke grenades to their advantage and can track you well in them, predicting your movement, rendering them useless and turning the fight against you. They give the same advantage to the team on the defensive as they do to the party on the offensive. This combined with their fairly short duration makes them criminally underutilized. I like the Smoke Grenades, I really do, but they are simply too weak and you put yourself in a precarious position by using them. I suggest making the thrower and their party at least slightly visible in smoke grenades only to themselves for the duration of the smoke, or perhaps they fade in and out of view very briefly every 0.75 seconds or so and are visible to everyone. This would ensure using them actually makes an impact on the fight while not making it immune to any counterplay. Perhaps in combination with this, also extend the duration of the smoke by a few seconds, or even maybe introducing a mechanic where exiting and reentering the smoke extends its duration by half a second, up to three times. This would encourage clever play and would make things much more exciting. All of these potential changes in some combination could really allow Smoke Grenade to reach its full potential.)
#
[Buff VSS](It is weak with its low damage, least extra sight of any sniper, lowest range of any sniper, and reload comparable to that of the Semi-Auto. Turn VSS into a strong closer range weapon and it now has a role in a loadout. 12 damage at Rare and 14 damage at Legendary is insanely low, despite the high fire rate. It is still difficult to deal any sort of moderate amount of damage with the VSS. I suggest lowering the range to 15 tiles, a little less than the Tactical Shotgun, but buffing the damage by 7 points at all rarities. This would make VSS a strong tool to kite enemies away and zone them off you. Powerful at close range forcing opponents to play from a distance. The short mag makes sure it isn't too oppressive and the 1.2 second reload also helps. These changes along with the Hunting Rifle changes would give both of these snipers a unique role and lend the game more weapon variety and overall make games more interesting.)
[Buff Assault Shotgun](The Pump and Tactical Shotguns are currently the only viable shotguns right now. Pump for the high damage, good magazine, and projectile speed that scales with rarity, and Tactical for encouraging a smarter playstyle with more peeks, as well as still having decent damage to fight as well as a fast reload. Assault Shotgun barely outclasses Tactical in damage, and the projectile speed is nice, but the damage drop-off completely kills it in the only area it excels in. It has high projectile speed and a range one tile more than the pump, but the drop-off makes it so spamming a tactical at long range is more effective. I propose reducing the effects of damage drop off on the Assault Shotgun by 50% and increasing the range to 14 tiles as well as increasing the damage per bullet by about 2. The range is still 2.5 less than tactical, but allowing it to become more effective at chasing down enemies. The extra 18 damage assuming all bullets hit would help it become more in line in power to the other shotguns. )
#
[Nerf Assault SCAR](With the highest range of any AR, highest accuracy, fairly high bullet speed, and ability to burst people down incredibly fast with the explosive bullets, the Assault SCAR is unquestionably the most dominant AR and is capable of dealing incredible amounts of damage in short amounts of time. It has little to no counterplay. I suggest reducing the range from 26 tiles down to 22, as well as decreasing either the accuracy or projectile speed slightly. This would reduce its effectiveness as the all around best AR and would force it more into a niche. Still strong but only at shorter distances, and lowering the accuracy would reduce its oppressiveness in open fights. I also suggest reverting the stealth buff that lowered explosive damage on yourself down to 20 from 25. It was very unnecessary.)
[Buff Snowballs](I know, this seems a bit out of left field, but hear me out. Snowballs have a lot of potential to be another high risk high reward weapon that can set up combos or pick out a target from a squad. But the low damage holds it back. Now I understand that since this weapon can be found from destroying trees, it cannot be too strong, but perhaps increasing the damage to 15 would give it the little boost it needs. One person in a squad who lands a couple snowballs can make select opponents easy targets for snipers. Snowball + sniper or even something like grenades would be a good combo but you have to set it up by landing a snowball shot and those are fairly hard to land. Miss one and you are a sitting duck. Hitting someone with a snowball through an open door makes it so they cannot dodge a reverse impulse pulling them out of the house. The snowball could open up so many possibilities, but it needs to have a bit of power added to it. Perhaps also increasing the slow by 10% in combination with with the small damage buff could achieve this.)
#
# Leave a thumbs up or down on this message if you think these suggestions should be implemented or not. Dm me to discuss changes/additions to those suggestions or add new ones. I will be taking in feedback and adjusting suggestions
sand fable
#

o that was a lot

#

thumbsup though

trim locust
#

no Nerf Assault SCAR

cobalt zephyr
#

hi

vivid wigeon
bold raven
#

@quiet basalt are you serious

#

I was litterally about to say almost all of those suggestions in ZRS

#

dammit

#

(assualt shotgun,Vss,Smoke,snowballs)

red maple
toxic dawn
#

@quiet basalt Hammer should be removed lmao. S5 is long gone

late mural
#

I think hammer should stay, but those nerfs make much sense

fervent mortar
#

thumbsup Buff smoke

untold vale
#

Buff

#

Glock

rigid orchid
#

Glock is freaking amazing

trim locust
#

Buff Glock

near sparrow
#

lol

dawn oracle
#

🥐

cobalt zephyr
severe sphinx
#

I think the smoke bombs should also do damage to the opposing team, or just make a completely new grenade like the Fortnite stink bomb

#

But I don’t think the developers look at the suggestions and game balance much

#

Unless ur leadbraw

vestal field
#

ok

#

im 24 wins a is solo im proonewrip

bold raven
#

@vestal field I hope your joking (unles your talking about daily)

bold yoke
#

sssssssssssssss

tough marsh
#

2 solo wins need help

cobalt zephyr
#

Take away the drum gun its useless

sand fable
#

it's useful

#

it's a gun

cobalt zephyr
#

its trash

sand fable
#

and you can kill with it

#

well is it trashier than a pistol

cobalt zephyr
#

yeah your right

halcyon olive
#

Who else thinks that the minigun is really bad

#

it slows the user down too much

#

😋

orchid pine
#

@halcyon olive no, its overpowering

drifting cloak
#

Bad or not, people still use it 🤷

#

What has really been nerfed to the point of uselessness is the VSS

dim gull
minor vessel
#

yo nearly no win plz save me

crystal bloom
#

take the mini gun out of the game for nerf and flame thrower and guu gun

#

slows the game down the mini gun

cobalt zephyr
#

My opinion is to buff vector ammo clip.

coarse raft
#

Why is pistol still so bad, buff them! Ar, Ak 47 and more shoots much faster than a gun, but still deals a lot more damage...

supple frigate
#

@coarse raft i don't think you are understanding

#

that you need a bad weapon in the game

#

it would simply not be fun if every weapon was strong no ?

crimson yacht
#

it would be

coarse raft
#

I know, but its pistols... You can atleast try to balance the game

crimson yacht
#

gernades be one shot

#

sniper one shot

#

scars be one shot uwu

clever jacinth
#

boi

#

pistols op

#

10 damage

supple frigate
#

No you don't understand @coarse raft

coarse raft
#

Oof

clever jacinth
#

if i want to meme

crimson yacht
#

piztolz r like a scar

clever jacinth
#

i use glock

crimson yacht
#

but lezz ammo

halcyon olive
#

Ive seen pros use the deagle pistle before

supple frigate
#

you need bad weapons and good weapons to make the game balanced

#

not unbalanced

clever jacinth
#

to many good weapons=

#

unbalanced

coarse raft
#

But When I get pistols Im guaranteed ded

halcyon olive
#

@chosen I agree

clever jacinth
#

u probs dont use em right

coarse raft
#

Lol

#

I do, but If they get Scar, or P90 Im done

clever jacinth
#

i pin it down to

#

you are trash

coarse raft
#

Oof why so toxic

#

?

supple frigate
#

@clever jacinth chill out

clever jacinth
#

i still think hes trash

supple frigate
#

no need to be toxic

clever jacinth
#

im toxic when noobs appear

#

because noobs sucl

supple frigate
#

You post 6 kill wins in showcase

clever jacinth
#

ok

supple frigate
#

knock it off pls

clever jacinth
#

im blocking you

supple frigate
#

I see you are quite toxic too in that channel

halcyon olive
#

What else would the bots use if pistols were removed?🤔

supple frigate
#

hehe ^

coarse raft
#

Hands

clever jacinth
#

flamethrowers

#

😩

coarse raft
#

Hehe Melee only mode

halcyon olive
#

Silenced AR

supple frigate
#

pistol is only meant for early game combat

clever jacinth
#

assault scar

supple frigate
#

when you are fighting players with not good items

crimson yacht
#

why zee zalty

#

go to zee #off-topic channelz if you want to be zalty

clever jacinth
#

290 noob

coarse raft
#

Rework on hunting rifle! Make it stronger..🤘

clever jacinth
#

meh

#

you are kinda right

#

im sry for being toxic

dry umbra
#

D:

coarse raft
#

?? What he saying

clever jacinth
#

btw a green hunting rifle can do 79 damage with 2 shots from a distance

halcyon olive
#

Hi I r slugo (birb)😂

coarse raft
#

Oof

cobalt zephyr
#

rubber gun still op

quiet basalt
#

the meta is so stale

#

AR-15 or revamped ar, get a bolt/semi/deagle, u dont even need any close range options as long as u can secure at least one rubber gun

#

the current meta encourages camping and individual players have little to no agency

#

its honestly so annoying

bold raven
#

@quiet basalt thats funny

#

Because for me (when i play) those strats just arent there

#

we all get bolts, normal Ar's Then a P90

#

because of low player count people dont use rubber gun when i play

#

and when they do they die

supple frigate
#

WE will wait for the day when Hammer and Rubber gun are removed

bold raven
#

🙏

#

hammer is just broken

#

yeah rubber gun is absoloutley dumb

#

however i hate hammer much Much more

sand fable
#

hammer is !@#@!#!@ broken, rubber gun encourages me to quit bc it's dumb as !@#!@

split silo
#

I think Goo Gun poison is way too Fu*****

#

Fu***** OP

#

&@!#&*@!
#@&$

quiet basalt
#

i mean

#

u could get hit by all 6 of the shots in the burst and take a total of 67 dmg, but thats incredibly unlikely

drifting cloak
#

Evening folks 👋

quiet basalt
#

the total dmg from one projectile is 36 over ~4 second

clever jacinth
#

goran

quiet basalt
#

s

clever jacinth
#

need your help

drifting cloak
#

In competitive, you just can’t evade not using the ball gun

#

If the opponent is willing to use it, and you are in close quarters

clever jacinth
#

...

drifting cloak
#

But yeah, it 100% promotes camping

clever jacinth
#

i need to find partyman

drifting cloak
#

In regular games

#

@clever jacinth chatting in discord wont help you find it any faster 👌

fading spindle
#

!rank

quiet basalt
#

it promotes camping and is very strong with it. It is also incredibly strong at sieging houses

#

its crazy

sand fable
#

^^

drifting cloak
#

But at the end of the day, if you try hard enough, there are counters to the rubber gun

#

In most instances effective enough

#

But In some, less. But still helpful to brute force a win

clever jacinth
#

goran have you gotten the mega noob hammer yet?

drifting cloak
#

Yes

#

I’ve spent a full day grinding the challenges

clever jacinth
#

uwu

drifting cloak
#

When it was released

#

Took me 3+ hours to find the 3 partymen...

#

It gets frustrating

#

Overall, don’t mind the rubber gun too much, for the most part it can be countered with a lil effort

#

The Thor hammer is also fine, I don’t get why people gets so worked up about it. Only thing I would maybe remove the aoe damage when it runs out of its max range without hitting anything

#

That does not make too much sense for me

cobalt zephyr
#

Goran has the best advice

bold raven
#

@drifting cloak I hate the thors hammer more than the rubber gun
The hammer is Op in any scenario,
I can understand the annoyance of the rubber gun in duos/squad gamemodes however in solos its relativley easy to Overpower unless its the final circle.
the hammer is always annoying to fight against, and when fighting one it is almost impossible to take no damage from your opponent.
In duos/squads gamemodes the rubber gun would be awful, not being able to focus the rubber gunner

outer gale
#

I feel like Thor’s hammer is fine how it is, maybe get rid of the knock back

#

The rubber gun should be buffed in my opinion

#

Just a little more damage

hot linden
#

What is la game balance?

cobalt zephyr
#

Crossbow can kill people to win a game

#

But

#

The hammer is bad at all.

outer gale
#

Decrease range on reverse impulse

#

I don’t think the hammer is that good it is a better rocket launcher it isn’t op I would rather have a mythic AR

cobalt zephyr
#

I would having a flame launcher, getting a penta kill ahead

outer gale
#

I feel like flame thrower should be buffed

#

It is ok

#

But it won’t get you wins in a fire fight with good guns

sand fable
#

hammer is op when fighting around trees

#

@cobalt zephyr delete that please, wrong place and those invites just aren't allowed

grave crow
#

Hammer is a bit too over powered

orchid hedge
#

Only in close quarters-otherwise it’s easy to avoid

hot linden
#

Just downloaded themobile ne and it's wack

#

Sorry for spelling type to fast

cursive goblet
#

Is it just me or are the cake slices REALLY harx to find

#

Someone @ me if Im doing something wrong

spring topaz
#

make a m1 grand and a m1 carbine

keen cargo
#

They are both semi-automatic rifle

#

There is already a Semi-Automatic gun

loud hawk
#

and my shotgun ?

cobalt zephyr
#

every badi come playy

cobalt zephyr
#

flamethrower definitely needs buff

#

flamethrower should be king of close quarters, it easily loses to minigun

rocky frigate
#

Lmao

toxic dawn
#

@rocky frigate LMAOOO

steep pecan
#

buff flamethrower

#

hunting rifle feels weak

#

ew

#

Wth

#

disgustingp

rigid orchid
#

@viral hornet delete that please

#

@naive drum pr0n over here

steep pecan
#

daheck

#

A

#

u mod u delt

#

Delete that

#

stop

#

stop

#

kill it

#

with fire

sand fable
#

@tender parcel kindly delete that link please

naive drum
#

got it

graceful nicheBOT
#

dynoSuccess eric#3567 was muted

oblique spindle
#

oof

sand fable
#

nasa pay no attention to the ping

fickle mantle
#

Guys

#

Make the storm one shot you

#

😄

sand fable
#

🤔

toxic dawn
#

Lower Halfwind’s damage to my heart

sand fable
#

@narrow wraith i don't think this is the right place to post that

narrow wraith
#

no u

sand fable
#

nay thee

dim gull
#

@drifting cloak ^

toxic dawn
#

@drifting cloak OmG sToP tHiS mAn

drifting cloak
#

Hi @spiral pollen

graceful nicheBOT
#

dynoSuccess Hiya#5099 has been warned.

toxic dawn
#

Hiya already means hi. You could've simply just pinged him and killed two birds with one stone

rocky frigate
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no

cobalt zephyr
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pie

mild heath
#

nerf snowballs even though it's funny to get a kill with a snowball

lofty atlas
#

i got melted with a minigun, and it felt like i could not escape, like leterally, maybe just nerf the fire rate or the damage

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or just make it to where it takes a bit so it can shoot, like its charging up.

cobalt zephyr
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kill the miniguns kill them with fire

rigid orchid
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Lower the drop rates of UMP; I understand that it's meant to be powerful, and I respect that. However, I think for the drop rate it has, it's too powerful to encounter every single time I fight. Every single game I play, I find a UMP. A strong weapon like this should be harder to find imo

mild heath
#

buff grenade launcher

rigid orchid
#

^

mild heath
#

like i lost with 2 grenade launchers at the beginning of a game

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that's how useless the weapon is currently

mild heath
#

exactly

bold raven
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@rigid orchid Its a universally available weapon, increasing the skill gap

mild heath
#

he's got a pretty good point

rigid orchid
#

tru

gusty musk
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ok sorry ill stop

#

somone needs to ban minigun

quiet basalt
#
< Preface > 
# I believe that the end goal of buffs and nerfs is not balance, but to create a game that is fun to play. Nobody remembers your game for being balanced, they remember it for being fun. My way to achieve this is to nerf extremely standout overpowered weapons and buff underperformers. This adds weapon diversity and in turn makes room for new strategies. The current meta in pro play is pretty stale, and these changes hope to address that as well as making the game more enjoyable for casual players by introducing new strategies and increasing the viability of more playstyles.
#
< Balance Suggestions >
[Further Nerfs to Hammer](While the recent nerfs did take away some of its power in solos, it is still overpoweringly strong in squads. I don't believe the AoE and damage nerfs were enough and it still remains an extremely oppressive weapon capable of pinning down whole squads. This is in large part due to the fact that there is a 3 second delay between throwing it and throwing it again, but that ticks down even if Hammer isn't being held. This allows the person with Hammer to throw it then switch to anything else to turn the other team's game from a battle royale to a bullet hell akin to Galaga. I think Thor's Hammer needs to be hit harder with nerfs, and not necessarily simple damage nerfs. Increasing the delay from approximately 3 seconds to 3.5 or even 4 would do wonders in giving squads without hammer a bit of breathing room. The problem with this weapon is that it is extremely powerful both in amateur and pro play. It has a low skill threshold to make effective use of it. Anyway, either a cooldown nerf or potentially giving it a limited amount of uses would be an effective nerf to this weapon.)
[Change/Buff Hunting Rifle](Hunting Rifle has the potential to be a strong weapon, but its small magazine and fairly low damage output has it being outclassed by Bolt-type snipers or even deagle, with the larger mag and incredible projectile speed. Hunting Rifle should fit the niche of a higher risk Semi-Auto Sniper, with a higher damage output in a shorter amount of time. Semi-Auto, while having slower projectile speed and fire rate, has a range of 30 compared to the Hunting Rifle's 26, and the shots straight up deal more damage. Not to mention the larger magazine of 6 compared to the Hunting Rifle's 3. Semi-Auto does 26-40 dmg at Epic and 26-44 at Legendary. Hunting Rifle does 6-30 damage at Common and 6-32 damage at Uncommon.) 
#
[Hunting Rifle Continued](It makes no sense for Hunting Rifle to have a smaller magazine and less range and not deal more damage than Semi-Auto. I suggest a simple damage buff to 6-40 at Common and 6-45 at Uncommon, while also nerfing reload to 1.25 seconds per bullet. This is an overall buff and would turn the Hunting Rifle into a more skill based weapon that demands the user aim well to hit their shots, but also must get a bit closer and will be punished if missing. But when used correctly, it will be strong. In addition, change the Common and Uncommon to be Epic and Legendary, just to match the Semi-Auto.)
#
[Buff Smoke Grenades](Smoke Grenades work well in niche situations but for the most part aren't worth the inventory slot and are only used for storming a building with people holed up inside or buying a small amount of time to heal after a fight. For the most part, any moderately skilled player will use the thrown smoke grenades to their advantage and can track you well in them, predicting your movement, rendering them useless and turning the fight against you. They give the same advantage to the team on the defensive as they do to the party on the offensive. This combined with their fairly short duration makes them criminally underutilized. I like the Smoke Grenades, I really do, but they are simply too weak and you put yourself in a precarious position by using them. I suggest making the thrower and their party at least slightly visible in smoke grenades only to themselves for the duration of the smoke, or perhaps they fade in and out of view very briefly every 0.75 seconds or so and are visible to everyone. This would ensure using them actually makes an impact on the fight while not making it immune to any counterplay. Perhaps in combination with this, also extend the duration of the smoke by a few seconds, or even maybe introducing a mechanic where exiting and reentering the smoke extends its duration by half a second, up to three times. This would encourage clever play and would make things much more exciting. All of these potential changes in some combination could really allow Smoke Grenade to reach its full potential.)
#
[Buff VSS](It is weak with its low damage, least extra sight of any sniper, lowest range of any sniper, and reload comparable to that of the Semi-Auto. Turn VSS into a strong closer range weapon and it now has a role in a loadout. 12 damage at Rare and 14 damage at Legendary is insanely low, despite the high fire rate. It is still difficult to deal any sort of moderate amount of damage with the VSS. I suggest lowering the range to 15 tiles, a little less than the Tactical Shotgun, but buffing the damage by 7 points at all rarities. This would make VSS a strong tool to kite enemies away and zone them off you. Powerful at close range forcing opponents to play from a distance. The short mag makes sure it isn't too oppressive and the 1.2 second reload also helps. These changes along with the Hunting Rifle changes would give both of these snipers a unique role and lend the game more weapon variety and overall make games more interesting.)
[Buff Assault Shotgun](The Pump and Tactical Shotguns are currently the only viable shotguns right now. Pump for the high damage, good magazine, and projectile speed that scales with rarity, and Tactical for encouraging a smarter playstyle with more peeks, as well as still having decent damage to fight as well as a fast reload. Assault Shotgun barely outclasses Tactical in damage, and the projectile speed is nice, but the damage drop-off completely kills it in the only area it excels in. It has high projectile speed and a range one tile more than the pump, but the drop-off makes it so spamming a tactical at long range is more effective. I propose reducing the effects of damage drop off on the Assault Shotgun by 50% and increasing the range to 14 tiles as well as increasing the damage per bullet by about 2. The range is still 2.5 less than tactical, but allowing it to become more effective at chasing down enemies. The extra 18 damage assuming all bullets hit would help it become more in line in power to the other shotguns. )
#
[Nerf Assault SCAR](With the highest range of any AR, highest accuracy, fairly high bullet speed, and ability to burst people down incredibly fast with the explosive bullets, the Assault SCAR is unquestionably the most dominant AR and is capable of dealing incredible amounts of damage in short amounts of time. It has little to no counterplay. I suggest reducing the range from 26 tiles down to 22, as well as decreasing either the accuracy or projectile speed slightly. This would reduce its effectiveness as the all around best AR and would force it more into a niche. Still strong but only at shorter distances, and lowering the accuracy would reduce its oppressiveness in open fights. I also suggest reverting the stealth buff that lowered explosive damage on yourself down to 20 from 25. It was very unnecessary.)
[Buff Snowballs](I know, this seems a bit out of left field, but hear me out. Snowballs have a lot of potential to be another high risk high reward weapon that can set up combos or pick out a target from a squad. But the low damage holds it back. Now I understand that since this weapon can be found from destroying trees, it cannot be too strong, but perhaps increasing the damage to 15 would give it the little boost it needs. One person in a squad who lands a couple snowballs can make select opponents easy targets for snipers. Snowball + sniper or even something like grenades would be a good combo but you have to set it up by landing a snowball shot and those are fairly hard to land. Miss one and you are a sitting duck. Hitting someone with a snowball through an open door makes it so they cannot dodge a reverse impulse pulling them out of the house. The snowball could open up so many possibilities, but it needs to have a bit of power added to it. Perhaps also increasing the slow by 10% in combination with with the small damage buff could achieve this.)
#
[Adjust/Buff Shurikens](Shurikens aren’t particularly useful outside of harassing an opponent outside a window but the awkward spread and pattern makes it difficult to get decent damage in besides just straight up camping and waiting for someone to approach. Not to mention you only get 6 bursts. I want to turn the shurikens into a viable option for holding down a strategic area, such as a building in between an enemy team and an airdrop. I propose increasing the projectile speed by 20% as well as reducing the spread by 15-20%. Perhaps also buffing stack to 35, This would make it effective at establishing zones of control for a squad and would make it more viable. Overall, the game could definitely use more weapon variety. Keep the game accessible, but raise the skill cap, add new things to play around. With these changes, Shurikens will get a much-needed boost to power. I’d also like if the drop rate was buffed significantly. The limited uses of it prevents it from becoming just another Thor Hammer or Rubber Gun where teams spam it. These changes would both increase its power in the early game and encourage smart, aware play with it. Tactical play. Shurikens are extremely underused.)
#
# I will be refining and expanding this list over time, leave a thumbs up on this message if you would like to see these changes implemented, dm me with any questions or with suggestions
sand fable
#

happy?

#

ok

#

just read everything and agree

#

and next time please don't use orange text

wild mesa
#

O wow just saw message in Instinct and came but JUST WOW

pine pike
#

Buff scars

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like the are they worse in this game

#

(not including assalt scar)

#

like 10-14 damage

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and slow fireate too

sharp quail
fading iron
#

reduce lag inside buildings in celestial clouds and lucky lake. i cant play when it's endgame in that zones

harsh monolith
#

@everyone вы пидоры translate russian on english

cobalt zephyr
#

Afro

spare ruin
#

UMP is so broken

proper gale
#

!rank

#

I'm better than all of u

ashen tangle
#

hiiiiiiiii

golden ruin
#

кто из руских в дуо?

#

сука руски есть

mild heath
rotund granite
#

Little Sip

New healing item: Little Sip

When low on health quickly sip this drink to gain a quick health regeneration and quickly fight back and eliminate your enemies!

•Takes 2 seconds to drink and gives an instant 10 health and 10 shield. 
•Comes in five and the max stack is 10
•Found in crates, golden chests and airdrops
#

Btw I think we should nerf the Tommy gun, Rubber gun, mini gun and gif launcher

#

They suck

urban ridge
#

Rubber gun is decent

#

But the others are useless unless to steal ammo lol

sand fable
#

minigun can be annoying

rotund granite
#

And laggy

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Oh yeah most importantly the GRENADE LAUNCHER sucks!

#

What do you guys think of my new in game item

sand fable
#

it's nice, though i wouldn't have 5 at a time

elfin coral
#

would it have a max amount of healing like bandages or would you be able to go full health with it

ashen tangle
#

hi

quartz swan
#

hello

dim gull
#

@rotund granite Ur little sip's worser than Hybrid

#

and the tommy gun's a decent weapon for me

rotund granite
#

Wdym

restive ore
#

tommy gun needs a lil buff

#

mby more dmg or dropoff

rotund granite
#

More RANGE pls

light flame
#

hey

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😉

#

boi

#

😩

thorn nova
#

dont suck

light flame
#

whay

#

what

lyric timber
#

who wanna play Zombs im a pro i promise

crystal coral
#

No..

graceful nicheBOT
#

dynoSuccess Ninja272005#4312 has been warned.

cobalt zephyr
#

lol

dark dew
lusty rivet
sand fable
#

🤔

rotund granite
#

New healing item: Little Sip
When low on health quickly sip this drink to gain a quick health regeneration and quickly fight back and eliminate your enemies!

•Takes 2.5 seconds to drink and gives an instant 10 health and 10 shield. 
•Comes in five and the max stack is 10
•Found in crates, golden chests and airdrops
•A bit rarer than hybrids
crystal coral
#

2 seconds? Small shields and hybrids take 2 seconds too lmao

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And bandages

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XD

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lol.

rotund granite
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what did u say

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oh

#

ik

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becoz its similar

crystal coral
#

In my opinion this just seems dumb

rotund granite
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imagine if your fighting someone and they snipe you for like 70 something and you're pretty low u can quickly sip this and have enough health to fight back.

crystal coral
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It takes 1 seconds right?

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2*

rotund granite
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no

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2.5

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and its instant

crystal coral
#

uh small shields,hybrids,and bandages takes 2seconds to heal up

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Around 2 secs

rotund granite
#

ik

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but this gives for both

crystal coral
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Idont get it

rotund granite
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uhh forget it

crystal coral
#

K

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But I like the idea for 10 stacks

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Max*

rotund granite
#

how long do u think

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it should take to drink

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same as hybrids basically 50 health and shield anyways

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@crystal coral

crystal coral
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Im confused sorry man

elfin coral
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would it be able to heal you to full health

charred pollen
#

@crystal coral its more like the coconuts from fortnite

crystal coral
#

O

mild heath
#

fortnite has coconuts?

candid anvil
#

Nerf the UMP, it's too good.

charred pollen
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@mild heath yeah they do its in the newest patch

clever jacinth
#

remove all stupid mythics

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so unbalanced

mild heath
#

@charred pollen idk half of fortnite
i'm a nub, my advertisments are literally no fortnite for some reason

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and the UMP is kinda overpower

tough cypress
#

i still find it dumb that ARs can beat snipers at range with spray and pray

random vortex
rigid orchid
#

@random vortex delete the invite

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they dont belong here

random vortex
#

ok

mild heath
#

lol still doesn't delete the invite

vapid harness
#

i wish the devs would read the game balance channel

cobalt zephyr
#

@low summit

cobalt zephyr
coarse raft
#

Hhmm

vapid harness
#

@cobalt zephyr ikr

trail imp
#

f me

true pendant
digital cargo
#

NERF SMGS

pliant heron
#

bacon is mean

crystal coral
#

Bacon is yummy

vapid harness
#

pls nerf the minigun and googun

near sparrow
#

add more weapons

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and new maps!!

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yayayayay

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@crystal coral Think again!

crystal coral
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nO

uncut jay
#

Valut the Thor's hammer

vapid harness
#

Pls remove Thor's hammer since it is op and out of place. To replace I think you should add a weapon called Neptune's Trident which would allow you to run faster while using it and you could use it as a melee and do 25 damage

crystal coral
#

Nuuu

dim gull
#

@vapid harness nice idea

crystal coral
#

Yes but thor hammer idk i want it to be here still rn

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I mean idk

vapid harness
#

but that was two seasons ago

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it just just doesn't match with this season

finite imp
#

get mobiles out of my PC games and PC only

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Mobile with mobile servers

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Pc with PC

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thx

crystal coral
#

:/

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Mobile play with mobile players in solo so does pc

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But when duo or squad pc and mobile play

hardy yacht
#

PLZ add a way for players to get frree gems so that the gaining cosmetics feature can actually be FUN

crystal coral
#

Sometimes*

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@hardy yacht they can get gems in tiers

scarlet knot
#

Mega "Free Pass" Every 20 levels 3 Gems 😮

crystal coral
hardy yacht
#

to get a lot of gems I meant

#

So that totals about 356~ hourds to get a pass

scarlet knot
#

Shut up

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Dyno

hardy yacht
#

Like I want a way to get 50~ gems around for free per season or somethin

#

Without paying

#

Without using tiers

crystal coral
#

:/

#

idk

rotund socket
#

Balance da awp and the goo gun

worthy vine
#

😂

lunar sable
#

Balance the new purple smg someone just lazerz u from behind

silver coral
#

@rotund socket But that's why they're more rare, because they're OP.

fresh valley
#

waza

#

hasdhdiafhdfg sdjfbd fgvdjf dkfjjfuefnef e

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euifejfhskdhefo8i ekefbhdjfbdf sldhf

fresh valley
#

hello

cunning fable
#

wth wuz that

rigid orchid
#

a seizure

mild heath
#

@vapid harness you mean poeseiden's trident
i just so happen to be doing homeowork about gods

rigid orchid
#

@mild heath Neptune and Poseidon are the same person

elfin coral
#

lol

rigid orchid
#

Greeks see it one way, Romans see it in another way

#

😂

elfin coral
#

get destroyed with facts and logic

rigid orchid
#

Facts and _Log1c

elfin coral
#

yes

mild heath
#

@rigid orchid i know

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i like calling it poseiden

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and i heard something hillarious

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about a goddess

#

Ares had a sister named Eris, who was the Goddess of Discord.

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XD

vapid harness
#

either way i think it would be a good addition to the game

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also report system is ass

#

How are they getting in trouble if you don't get their tag?

cobalt zephyr
#

buff common pistol noobhammer

loud hawk
#

make the crossbow arrows faster pls

light flame
#

@loud hawk yes

#

boi

near sparrow
#

buff the MINI GUN

tawny mortar
#

No

vapid harness
#

nerf the mini gun boi

loud hawk
#

nerf the shuricans

crystal coral
#

No

loud hawk
#

yes

orchid hedge
#

The mini gun is fine the way it is honestly, maybe nerf it a lil but it’s no big deal

near sparrow
#

oh

silver coral
#

yeet

last linden
#

⊂ヽ
  \\ Λ_Λ This is Memecat. Help
   \( 'ㅅ' ) memecat take over
    > ⌒ヽdiscord by pasting her
   /   へ\ in 10 other servers
   /  / \\ or she will never
   レ ノ   ヽつ be a meme
  / /
  / /|
 ( (ヽ
 | |、\
 | 丿 \ ⌒)
 | |  ) /
⊂ヽ⊂ヽ

near sparrow
#

lol

mild heath
#

Nerf the UMP

urban lantern
#

i think that the glock needs a buff

urban lantern
#

it is worse than a common shotgun

cobalt zephyr
#

Bring back the revolver in normal modes

#

XD

smoky basalt
#

I've just realized something really OP about ball gun

#

dunno if you guys already know

#

The ball gun has no reload sound

sand fable
#

🤔

smoky basalt
#

and bots should make a sound when they open doors

trim locust
#

Buff Glock

loud hawk
#

nerf ump

cobalt zephyr
#

buff ump

loud hawk
#

no nerf it