#game-balance

1 messages · Page 16 of 1

cobalt zephyr
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I've seen people usually go in houses and pump every time someone tries to open the door

rigid orchid
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Only problem is the tiny delay between shots gives a time frame to spray

cobalt zephyr
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It's very effective if you are fast enough

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Yeah that used to be non existent

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Then the devs saw the pump was too op so nerf

rigid orchid
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Shotguns need to be brought back imo

cobalt zephyr
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The pump used to be around tac speed

rigid orchid
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Jesus

cobalt zephyr
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And it's pellets used to travel farther

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That was at the very beginning though

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It made sense a nerf was coming

rigid orchid
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Is double pumping a thibg

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thing*

cobalt zephyr
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But at the beginning everyone used to carry a pump

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Not really

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The pump was so fast that really wasn't needed

rigid orchid
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But right now i mean

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Does the quickswitch work

cobalt zephyr
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And even if people tried it now it would lose to any gun faster than it

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I think you'd need to be pretty close for a double pump anyways to be effective at all.

rigid orchid
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Ill try practicing it today and if it doesn't work Ill go back to SMG

cobalt zephyr
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And everyone carries smg of some kind

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The normal smg is underated now

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It does way more damage than the p90 but it gets beat in speed and magazine size. Oof

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Burst smg still sucks to me though

rigid orchid
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I take Purple SMG over any P90

cobalt zephyr
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Exactly

rigid orchid
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Yeah i don't think people use burst

cobalt zephyr
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Burst ar and burst smgs kinda suck

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The burst ar is a little more reliable though

rigid orchid
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Does most damage out of all of them

cobalt zephyr
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Burst smg isn't that good in close combat

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It's still better than the tommy gun though

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Remember when everyone was excited for the tommy gun.

rigid orchid
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I use it lol

cobalt zephyr
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👀

rigid orchid
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Its good as a replacement for an AR or SMG

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In closer ranges

cobalt zephyr
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Oof

humble frigate
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A tommy gun does less dmg than a AR

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Someone said it

cobalt zephyr
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It does

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It does less than the smg and burst smg

humble frigate
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So tommy gun is actually very bad

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Still remember that I replace a epic smg and took the rare tommy gun instead

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I was always doing stuff like that until I saw someone said it's bad

rigid orchid
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I honestly don't care, I still love the Tommy Gun xD

cobalt zephyr
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Well that's good

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I love it's design

iron lark
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Yeah Tommy guns I ignore now.

humble frigate
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@iron lark me too

tough rock
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oof

quiet basalt
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@cobalt zephyr link to official sheet?

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you said NASA had an 'official sheet'

rigid orchid
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@quiet basalt Check the pinned messages in this channel

quiet basalt
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im pretty sure he gathered that data in-game, just like me. it isnt official

rigid orchid
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His is pinned and yours isn't

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That's how I'm rolling xD

somber patrol
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sigh, we get it leadbraw, you made your own statsheet

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theres no official sheet

quiet basalt
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lmao

iron lark
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I think leadbraw is pointing out the use of moderator powers to artificially promote one sheet over the other. That said, leadbraw, and all honesty his is more detailed.

quiet basalt
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it is, and i never said it wasnt

iron lark
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Though I still would like to see the accuracy of the rof calculations in his demonstrated

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He's getting me those videos when available

tawny mortar
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Meh, I personally like your sheets too but coolbot wants to like combine all your guy’s sheets into one mega sheet

iron lark
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My sheet is far from finished.

quiet basalt
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just wanted people to know that nothing is official, despite what some people have been saying

iron lark
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I'm in contact with him though and discuss it.

tawny mortar
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Ye, it’s not official

iron lark
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I'll ask about sheet collaboration

somber patrol
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@iron lark there's no artificial inflation of sheets, the one pinned is just the first statsheet that was completed and it's been up there since

quiet basalt
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... it wasnt though

somber patrol
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oh sorry, shoulda tagged lead

quiet basalt
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thats his updated one, which was completed after mine

tawny mortar
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It’s the same one, just modified a lot

somber patrol
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^^

tawny mortar
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So it’s been pinned from b4

iron lark
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Lead by that argument every time someone modifies something it is now the later one

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And that's problematic

rigid orchid
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snaps

somber patrol
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thank you for the contribution, tempest

rigid orchid
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Np

iron lark
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I agree your sheet was super useful. The format of Google drive is simply less preferable to an image.

somber patrol
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that's your opinion

rigid orchid
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I agree with the mods tho the pinned one should be considered a little more reliable than Lead's

iron lark
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Like. I have the image downloaded for use anytime, offline or online, and it's all in one sheet

rigid orchid
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Since the data tracked was a combination of Lead's data and other people's data, as well

iron lark
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If he took data from lead he should credit him.

somber patrol
rigid orchid
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Which can give a little better sense of verification if all of the other sheets were similar

iron lark
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He seems to have gathered most of this own data.

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He sent me videos of his data

somber patrol
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yeah, this one was fully updated since i think before lead joined the server lmao

iron lark
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But credit should be given where it's due of applicable

quiet basalt
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i was initially disappointed he didnt credit me, but idc now

tawny mortar
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Tbh, only like 1% of the players will look at the sheets and use them

iron lark
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Eh. Accreditation gives incentive to work
Not much point doing anything is some moderator is just going to take it and give no credit

tawny mortar
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It’s all just spray and pray for the casual players

iron lark
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1% of a big number is a lot

somber patrol
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coolbot gathers his own data, he simply used your values as a placeholder until he could find the time to do it himself

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at least that's what im getting out of that message

rigid orchid
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that's what he did mean

somber patrol
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also, its literally the exact same numbers.

quiet basalt
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some of u are tryna paint me as super jealous that someone else made a sheet, which i am absolutely not, its good to see someone else made one with more data. I was only trying to clear up confusion that people thought it was 'official' simply because it was pinned. I personally wont use his chart not because im angry or jealous, just that I am not sure about the "true-ness" of some of his data. stuff like that is too hard to measure, which is why i used a different scale for those charts. im not holding a grudge about other people using a diff. chart, go for it

iron lark
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Also in relation to sheets, I've found some major concerns with making uniform playstyles. I may take mine from a playstyle sheet and turn it into more of a guide.

quiet basalt
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several people are typing...

iron lark
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His method of measurement is to take videos and divide time by clip size for ROF, damage is easy, etc.

tawny mortar
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@iron lark is one of the playstyles, random noob camper in house with rpg that kills himself?

quiet basalt
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yes but the frame rate of the game can affect that

tawny mortar
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Lol

quiet basalt
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however marginally

iron lark
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Lol. One of them does involve camping houses with an RPG actually lol

tawny mortar
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:0

quiet basalt
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and if he ever compressed them in any way that could affect the data as well

iron lark
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If you, you know, don't blow yourself up, it's very effective

rigid orchid
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We didn't ask whether or not you wanted to use coolbot's sheet

quiet basalt
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them meaning the videos of him testing the rof

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too many variables imo.

iron lark
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This is true but a simple divide by time calculation should give results accurate to the first decimal point at the very least

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So just apply significant digits

quiet basalt
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tru

tawny mortar
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I can’t find the clip but I saw someone die to an impulse grenade

iron lark
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What. Lol

tawny mortar
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Someone explain that

quiet basalt
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huh

tawny mortar
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If I find it I’ll dm u

iron lark
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Probably layered with a grenade

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I do that sometimes

tawny mortar
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No grenade lol

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Wait I’ll show

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It got deleted

somber patrol
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its the devs, covering up their flaws

tawny mortar
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Jim still has the video but he has to find it in 7 hours worth of footage 😦

quiet basalt
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hmmmmm

somber patrol
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?

quiet basalt
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so is the data on rof completely unconfirmed or?

iron lark
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He has videos. I'll send you one

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Time clips can pretty easily be taken from this

quiet basalt
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Okay

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I was just thinking he should've edited it to say

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That it isn't unconfirmed anymore

iron lark
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Yeah maybe.

iron lark
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Yeah. Bolt action and SMG are certainly a killer pairing.

quiet basalt
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?

iron lark
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Using a bolt action sniper rifle and a standard SMG makes for a very good pairing

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Bolt action, I think, will get a permanent spot in all my personal use load outs.

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And SMGs are in most situations better than ARs

cobalt zephyr
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i prefer assult shotty

iron lark
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The only situation they're not better in is that tiny gap where they can't shoot to the end of the screen.

cobalt zephyr
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assault

iron lark
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Eh. It's bad at using defenders advantage and weak to long range.

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I wouldn't use it with bolt

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I don't know why the devs decided to make burst SMGs hot garbage.

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They shoot slower than standard SMGs, deal considerably less damage, and just generally suck a lot more.

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They're a tiny bit more accurate. But that doesn't nearly cut it

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The items I never touch are all shotguns other than pump, all special weapons, cactus grenades, small bandages, hunting rifle, and and every pistol and dual pistol in the game other than the revolver, burst SMGs or burst ARs (burst ARs are good in superpower tho), and smokebombs

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I will completely ignore any of those items

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Which is the vast majority of them lol

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I think this is a balance issue

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The other weapons don't need nerf. Those needs buffs.

viscid depot
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^□^

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♡□♡

iron lark
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Burst weapons need an actual reason to use them. The extra damage on the ARs is marginal and the burst SMGs are just...trash

exotic thicket
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Yeah their damage should be increased

iron lark
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Semi auto snipers need to hit for more, high end burst ARs need to hit for 20-23, burst SMGs need to hit for 16-17 for legendary/mythic for me to consider using them.

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And in my opinion hunting rifle is in a wierd spot. I'd support giving it the same FOV as the AWP, which acts as both a nerf to the AWP and a buff to the hunting rifle.

cobalt creek
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hi

iron lark
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Without affecting actual AWP performance and giving the hunting rifle a reason to exist

exotic thicket
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I also think snipers should keep their fov in a building

quiet basalt
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imo burst ARs can already melt in the hands of a good user, but they need a slight dmg buff, like instead of going from 14-19 common-mythic, perhaps a 16-21 would be better

cobalt zephyr
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I love bursts Im obsessed with them

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Id take common AR burs ove rare any other AR

exotic thicket
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Buff smoke grenades. How about if you throw them at someone the screen gets blurry for a second

iron lark
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Bursts can be good, it's just that standards have objectively higher DPS and when using a weapon like an AR, DPS is what you want.

exotic thicket
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Make reverse impulse grenades radius bigger

rocky frigate
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@exotic thicket I think reverse impulse grenades are balanced, if the range was increased, it would make it way too easy to pull players

exotic thicket
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ture

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true

rocky frigate
exotic thicket
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I thought it was more of a balance thing

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my bad'

rocky frigate
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It’s all good, it’s pretty much the same thing anyway

exotic thicket
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hey lets move to general

cobalt zephyr
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In a way it is game balance

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@exotic thicket @rocky frigate

cobalt zephyr
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@quiet basalt if I just find it, cant use yours its blocked for me ._.

quiet basalt
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wdym its blocked

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@cobalt zephyr

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can u pm me a screenshot of what happens when u click on the link?

wary iron
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increase pistols

vocal radish
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buff sniper, it does no damage

abstract lynx
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sniper is okay

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pistols and some smg needs buff

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the minigun also needs a buff

sullen vector
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True minigun sucks

humble frigate
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Actually all three legendary uniques are bad
minigun: only 9 dmg and you have to shoot a while for a good shoot per second
flamethrower: the range is so bad and it only does 11 dmg plus the fire dmg that's also being nerfed (in the old version the fire does 2 dmg per sec and now it only does 1 dmg per sec)
shurikens: @! ! ! ! [SHREKT]MrSpacein it only does 80 dmg when all five shurikens are on one thing and you can only shoot 6 times (a legendary pump does over 100 so it can oneshot people without shield) so, shurikens should be buffed!! (the only thing that's good about shurikens is the far range)

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AWP should do AT LEAST 100 DMG

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And I think 120 dmg should be fine for AWP

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@vocal radish yup

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And for mobile users it's so hard to aim

vocal radish
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Drum Gun shoots wayyyyyy too slow

warped viper
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@humble frigate AWP shouldn't do 100 dmg :/

stray edge
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hmm

spice crystal
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The minigun loses to most guns

iron lark
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AWP certainly should not do any more damage. Lol

humble frigate
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@warped viper but you can't one-shot people

warped viper
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That's the point lol

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no weapon should one shot

humble frigate
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I think actually every sniper should be buffed a little (5-10dmg)

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@warped viper what about shottys

spice crystal
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No

humble frigate
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Or cacti granade

warped viper
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they shouldn't get a buff either

humble frigate
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I mean they are over hundred

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Dmg

iron lark
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No, bolts are fine. And if Vss did any more damage than right now it would be broken

spice crystal
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^

humble frigate
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But a mystical bolt doesn't do much less than AWP (AWP should do maybe 90 or 95 dmg so it doesn't one-shot people but it's just better)

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Cuz Airdrop weapons is supposed to be OP right?

warped viper
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@humble frigate 90 dmg* and it's for 8 bullets

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and a long reload time

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and small range

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(and it's 90 for mythic)

humble frigate
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What about pump (legendary pump does more)

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More than 100 for sure

warped viper
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nope it doesn't do more than 100

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check stats sheet

lament forge
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it does

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if all bullets hit

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i saw it doing 115\

iron lark
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AWP is good because of its range.

dapper dome
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make cactus bombs do damage or more damage for detonateing close to the enemy

iron lark
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No. No instant damage for cactus

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That's what normal grenades are for

humble frigate
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@lament forge yup I saw it does 100 dmg

lament forge
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😉

somber patrol
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airdrop weapons are supposed to be good but the model you're talking about about "making weapons op" takes a lot of the skill aspect away from the game - you should be able to beat someone with better weapons than you if you're more skilled than them. after fights, most players are ~100 hp which effectively makes your vision of the awp a one shot sniper. i dont think it would take you very long after you get continuously one shotted by 120 damage awps to come back here asking us to change them back

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also, any sniper shot is effectively a body shot (or a head shot because the player is all head?? but yeah) and in a game where you cannot respawn and lose all your items after you die, having the game end instantly to a single well placed shot is kinda infuriating

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also think about it: you're asking for the best sniper rifle in the game, a bolt action class that is already extremely powerful and can take out a large proportion of your health almost instantly, to receive a 150% damage boost? that seems kinda broken to me

iron lark
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Yeah AWP should not do any more damage than it currently does

cobalt zephyr
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Mhm

winter schooner
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Sean, the speaker do truth

raven otter
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Nerf burst rifle and nerf p90 Damage radius because people use them like ARs for no reason

iron lark
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No.

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If people use a P90 like an AR, they're going to suck. Lmao

zinc dock
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yeah if u cant kill someone using a P90 like an AR then ur doing something wrong

somber patrol
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depends on the play style honestly

cobalt zephyr
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M

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I use bolt for close range battles coz im too obsessed with it

sand fable
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xD

iron lark
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Using a P90 like an AR implies long range use

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That is bad for P90

cobalt zephyr
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P90 better for close range coz it do mre dmg tha wa

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Ik everyone knows

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But im just saying

iron lark
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I was talking to space

cobalt zephyr
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S

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I can talk too

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Its no DM

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So whatd expect

wispy sinew
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Very true Mr @cobalt zephyr

cobalt zephyr
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Mhm

iron lark
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Just seemed like you were responding in a way that made little sense

cobalt zephyr
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Uh?

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How?

normal sequoia
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Whats the best loadout?

cobalt zephyr
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My layout got deletd coz it was "spam

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@normal sequoia

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1 AR

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2 Sniper (bolt action is best for this)

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3 SMG

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4 + 5 Meds

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@normal sequoia

normal sequoia
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ok

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what smg

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any right?

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@cobalt zephyr

uncut oyster
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My layout @cobalt zephyr
Any SMG
Good sniper
AR
2 meds

rocky cargo
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nerf AWP

cobalt zephyr
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@rocky cargo nah for a sniper it's damage is balanced.

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The vector has damage drop off keeping it from being too op. And the mg36 does 15 damage which isn't too hard to get away from if you're careful.

rocky cargo
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AWP isn't balanced

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All the supply drop items are OP

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G36 is kinda balanced

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If they wont nerf them then they should reduce the quantity of airdrops

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in a single game

tawny mortar
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There are only 2

iron lark
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They already did that siejo

cobalt zephyr
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@normal sequoia srry i had t go, yeah any SMG, but if you wanted to hear my exact layout it would be
1 AR burst
2 Bolt action sniper
3 SMG burst
Meds
meds

iron lark
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.... Why burst SMG?

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Lol. They have lower ROF, less damage, and their only redeeming quality is slightly more accuracy. Compared to normal smg

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Normal SMGs are just way better.

cobalt zephyr
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Idk, burst just suits my playstyle, and it seems to work for me

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@iron lark

iron lark
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You should try switching for a normal smg

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Here's the proof:

cobalt zephyr
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No

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I dont wannna

iron lark
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You can see right there. Way more damage, faster ROF

cobalt zephyr
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Idc

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I like what i want

iron lark
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Actually according to the chart AR-15s are basically long range SMGs

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Will need to test

somber patrol
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i feel like the best ar excluding the airdrop one is the normal AR

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AR-15 does 1.5x ish more dps but thats more dependent on hitting your shots

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i kinda feel ike when playing ar is better than the ar 15

iron lark
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I'd like to see airdrop stats

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I feel like the airdrop rifle does NOT do 150DPS

winter schooner
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Well the awp does 70

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But I’m sure you know that

normal drum
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*80

winter schooner
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Oh, maybe when I saw it the guy had 10 shield potion and I didn’t notice

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Whoops

iron lark
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I was talking the AR

normal sequoia
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Thanks

wet rain
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i put my sniper next to my hand item

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  1. Hand item
#
  1. Sniper
#
  1. AR
#
  1. SMG/grenades/impulse
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  1. grenades/impulse/healing
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  1. healing
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#scrollwheelforlife

sand fable
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same

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#scrollweheelforlife

iron lark
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Mobile

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Love the magic line that tells you exactly where you're shooting on mobile

sand fable
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xD mobile is too laggy for me

wet rain
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@iron lark true but hard to switch weapons quickly

iron lark
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Eh. Not once you're used to it.

brazen totem
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my loadout is

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slot1 AR slot2 Shotty slot3 smg Slot4 sniper slot 5 heals

wet rain
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shotty and smg kinda same class

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ur better of with healing or utility item imo @brazen totem

vocal grotto
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My setup: Slot 1: AR, Slot 2: P90/SMG, Slot 3: VSS/AWP/Bolt, Slot 4: Hybrid, Slot 5: Small

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@wet rain

wet rain
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cool

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looks like divines, should be good

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i actually tried it before but i sucked with it

brazen totem
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i love the vss its op

rocky cargo
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@iron lark where did you get that weapon stats chart from?

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I have seen it before but I lost it

rocky cargo
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nerf AWP

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bolt action is like perfectly balanced

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its vision, its damage, it rewards people with good aim but AWP is OP

winter schooner
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@wet rain bruh that's my exact loadout lol

wet rain
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ay cool

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:3

iron lark
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AWP is a little too powerful.

wary iron
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its ok for beeing an airdrop weapon

smoky basalt
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on the contrary, the airdrop ar feels underpowered

iron lark
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Agreed

warped viper
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@smoky basalt It's OP but less than Vector and AWP ^^

smoky basalt
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hmm i think it has mediocre dps and not so great spread

warped viper
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2 spread :v

smoky basalt
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even factoring in its massive magazine

warped viper
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It's the 2nd gun with most spread

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MG36 has same spread as shotgun

smoky basalt
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just wondering how far can its bullets travel

warped viper
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@smoky basalt It has more range than vss and almost all snipers and all meduim range weapons (only bolt,awp out range it from snipers tier)

smoky basalt
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so it still kinda have its merits

jolly pagoda
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Id still pick a mythic scar over it

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Purely due to the accuracy and that it doesnt sow you down as much when shooting

smoky basalt
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according to the revamped chart

waxen cosmos
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who team add me

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rarewhalerw#2019

smoky basalt
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ar-15 and burst ar are the better ars

waxen cosmos
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i use them same

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just hate shotgun and pisto

smoky basalt
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the chart said that burst ar and scar have the same inaccuracy

waxen cosmos
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top 3 type gguns

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sniper smg and cactus

smoky basalt
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it's probably rounded, but having the same value means they have at least similar inaccuracy

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top loadout imo

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double bolt/awp

jolly pagoda
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How do you access the new chart?

smoky basalt
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pin

waxen cosmos
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50v50 zombie crystal crash super power

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which is the best mode

smoky basalt
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superpower imo

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50v50 second

waxen cosmos
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zombie is the most esy to die

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evan i kill them

smoky basalt
waxen cosmos
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they spawn trap me

tough rock
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i hate the vss

iron lark
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I think it's fine. Not game breaking.

winter schooner
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I love the vss

iron lark
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It needs to be fixed on mobile though

winter schooner
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Yea

regal isle
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@oblique juniper anything non-zr related can go to #off-topic game balance is talking about different weapons and if they are balanced.

iron lark
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Also mechanics. Not just weapons, for clarity

lofty elm
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hi

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buff the smg

iron lark
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Normal SMGs are quite powerful

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Buff burst

rocky cargo
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Vector and AWP is OP and you guys do something about it

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I think we just discuss what is OP and what isn't

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I dont see any balance updates

bleak grail
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Make burst shoot .1 secs faster

smoky basalt
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who has the permission to edit the weapon spreadsheet?

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P90's fire rate is 16/s

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and it takes a little bit less than 1.4s to reload

regal isle
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i think coolbot has a spreadsheet

cobalt zephyr
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!leaderboard

warped viper
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@regal isle The pin ^

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@smoky basalt DM coolbot when he is back ^^

smoky basalt
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ok

regal isle
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yes noobhammer is right

daring dagger
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range of p90 and tac shotty is broken

main flume
#

Add more us for coins i have 4670 coins

#

4650 i mean

#

Nah tac shotty is weak lacks in damage

#

I use pump

daring dagger
#

PLZ

#

nerf the p90!

#

the range is just UNBALIEVABLE

#

the tact shoots incredibly far

#

little bit shorter than bolt

#

wtf

iron lark
#

Uh. You are aware it does half damage at the end of its mediocre range, right?

#

Also tac is just general trash

iron ether
#

2 spots in SQUAD !

#

1

pliant tiger
#

anyone else feel like the shootguns have a really wide range

#

like shottys are supposed close range weapons but they have very good range

iron lark
#

They don't have far range at all

#

They're meant to have wide range though

#

They still suck at lock range

pliant tiger
#

okay just have bullet spread at a long distance

iron lark
#

That would be a factor if the bullets traveled a long distance. But most shotguns have short distance. They don't really make good distance weapons

narrow flicker
#

!work

fringe dagger
#

let us go past season lv100

#

or make it a bit harder with more xp

#

also more than 100 tiers? :^)

regal isle
#

possibly, it would be cool to see 100+ tiers. would be insanely grindy tho 🤷

solid grove
#

or rebirth

#

like redo it

somber patrol
sullen vector
#

Yeah

exotic thicket
#

reduce the range of the MG36. It shoots really far considering how damaging and how fast it fires.

zinc dock
#

well its supposed to be really really good

exotic thicket
#

Yeah, but it shot almost as far as my sniper lmao

zinc dock
#

thats the point lol the difference is u cant see that far with it so ur kind of guessing with ur shots

exotic thicket
#

lol

quiet basalt
#

seems like flamethrower uses small ammo now

#

couldve sworn it used medium before

cobalt zephyr
#

Nope

quiet basalt
#

huh

cobalt zephyr
#

It hasnt since ive been plain

#

Its always had small since I played

somber patrol
#

it's always been small ammo

cobalt zephyr
#

Yea

quiet basalt
#

huh.

cobalt zephyr
#

Yea

#

I guess you just got a bit confuzled

quiet basalt
#

yeah i guess so

#

odd

cobalt zephyr
#

Hmmm

iron lark
#

I always just use it as an ammo source then chuck it. Lol

#

It's garbage.

cobalt zephyr
#

Yea

#

Same here

quiet basalt
#

yeah it is, i only noticed because i opened a crate w/ the flamethrower in it and i got small ammo w/ it

cobalt zephyr
#

And Minigun

zinc dock
#

theoretically a flamethrower doesnt use bullet ammo so whatever

somber patrol
#

it aight at close range

zinc dock
#

it uses gas

quiet basalt
#

it can melt people close yeah

#

deceptively deadly

cobalt zephyr
#

Yea

somber patrol
#

14 dmg isnt anything to laugh at early game

cobalt zephyr
#

Only for super close rane

zinc dock
#

well early game any damage isnt anything to laugh at

#

cause theres a lot of noobs with no weapons

iron lark
#

I mean there's nothing a flamethrower does that the P90 doesn't do better

cobalt zephyr
#

Yea

#

I guess

iron lark
#

Flamethrower can kill you fast close range, but a P90 at that range will turn you into Swiss cheese

cobalt zephyr
#

Apart from give you ammo

zinc dock
#

arguably P90 is best normal gun for close range (normal meaning no crate weapons)

iron lark
#

Unless you're abusing defenders advantage. It's the best weapon for close quarters trading.

somber patrol
#

you can't always get a p90 out of every chest you open, gotta make do with what you have 🤷

zinc dock
#

yeah but its not that hard to find

iron lark
#

I mean they're common enough, I get them in my first looting place usually

#

And they don't come in bad rarities

cobalt zephyr
#

Mhm

quiet basalt
#

epic+ pump shotty better than legend. p90 at close range imo. but thats just how i play

cobalt zephyr
#

Mhm

#

I dont tend to ue Shottys

somber patrol
#

pump is really nice

#

the 15 bullets do hella dmg, especially during window fights

#

its hard to get ar shots in

zinc dock
#

i like shottys if anything i carry one around just to finish someone in squds but i usually use shotguns in early-mid game

cobalt zephyr
#

I only use shotguns if it says shtgun kills for daily challenges

quiet basalt
#

95% of the time i try and make room for a shotty in my loadout

#

pretty essential to how i play

cobalt zephyr
#

Ah ha

#

I should probably listen to you

zinc dock
#

i hate when u find really good weapons immediately but u need to have meds in the loadout so now u have to pick an choose

cobalt zephyr
#

Cnsidering how good you are

zinc dock
#

lol well u might play differently than him who knows

cobalt zephyr
#

@quiet basalt

#

Yea

#

He baited me out one time in solos

#

It was depressing

zinc dock
#

lol

#

usually when its me and someone else waiting to do the first move i will always wait

#

i never engage unless i know for sure i can win

quiet basalt
#

he was goin' for the airdrop and i was holed out in a building right by it waiting

cobalt zephyr
#

Yea

#

Bully : (

#

Na

zinc dock
#

oh yeah i did that once too just waiting in a building and protected the drop

quiet basalt
#

i like smoke grenades specifically for obscuring the aidrop

#

especially since u can move around the edge of the airdrop while still opening it

#

just confuses people

cobalt zephyr
#

And im the dumb little guy who falls for your tricks : (

somber patrol
#

^^ literally the only viable use of smokes

zinc dock
#

yeah before air drops smoke grenades were not nearly as useful as they are now

quiet basalt
#

dont know what side ur on, and u can jump out anytime and get ez kills

#

i also use smokes to flush out someone in a building, or so I can go in and out if someone is chillin in one

zinc dock
#

this one guy tried to smoke himself inside a tiny house once and i just blindly fired into it and killed him LOL

cobalt zephyr
#

Poor guy

zinc dock
#

i mean the house way one of those really small ones that are like in a row of 5

cobalt zephyr
#

Yea

#

Ik what u mean

quiet basalt
#

i saw someone else suggest this, and its really good.
smoke grenades should be where u can slightly see urself inside of one.

cobalt zephyr
#

Yea

quiet basalt
#

imo that would make them more viable

cobalt zephyr
#

That would help

zinc dock
#

yea ur blind inside of it too lol

quiet basalt
#

its still fairly easy to track urself, but one wrong move and all of a sudden u r lost

cobalt zephyr
#

Mm

zinc dock
#

yeah

#

i mean the screen is centered around you so u do know where ur going

cobalt zephyr
#

Kinda

quiet basalt
#

yeah like i said its fairly easy to track yourself but iof u lose track for even a short bit its hard to reorient in time

zinc dock
#

i just dont like having them in my set tho

#

unless i have like an empty slot

#

i wont use them

quiet basalt
#

i make use them in like 20% of my games

cobalt zephyr
#

Nice

#

As I said before, you come up with great ideas @quiet basalt

quiet basalt
#

My suggestions:
1. Make yourself at least slightly visible while inside smoke bomb, would make them more viable again
2. A trade-in system where people can trade in 15-20 non-pass items (maybe 5-10 for emotes/sprays) of one rarity to get 1 item of the next highest rarity. This would give people more of a sense of progression and incentive to play more.
3. Make AWP do a solid 80 damage, I've had it do 79 dmg point blank and it just seems a bit unnecessary to have it vary.
4. Buffing damage on Shuriken from 16-20. It is already a niche weapon and this change would bring more variety to the game. Also consider lowering the spread slightly.
5. Buffing range and/or increasing bullet speed on the Tactical shotgun. This would make it more useful for catching people through a tough angle on a window.
6. Increase range on Tommy Gun from 17-20 tiles and buffing damage by 1 or 2 points at all ranks. this would allow it to compete with the other ARs while not becoming too dominant.
7. Have a leaderboard filter for win rate. a massive quantity of games doesn't necessarily make you a great player. There is correlation, but not causation. Some players hit their natural skill ceiling.
8. An airdrop shotgun with damage in the middle ground between pump and assault, but faster bullet speed, and slightly less spread than assault shotty.
9. Disable the ability to spam friend/invite requests, this would eliminate the 'double player' bug
10. Have the blast radius of Rocket Launchers scale, similar to their range.
11. All Pistols increase your base movement speed by 10% when held

iron lark
#

I'd agree except for the faster bullet speed on airdrop shotty. Defenders advantage relies on slow bullets and is amazing on shotguns

#

Better with slower bullets, just longer range

sullen vector
#

@silver totem lel

silver totem
#

@sullen vector ???

sullen vector
#

Í was just trying tó get you to say something so I could see ur rank but you told me 2 1/2 hours ago

tawny mortar
#

@quiet basalt Tommy gun is actually an smg so it shouldn't be able to compete with AR's. It's an SMG that uses medium ammo. Ik it's weird

sullen vector
#

I mean in Fortnite drum gun completed smg challenges and uses med ammo

iron lark
#

Overmancer it's functionally an AR. What is in a name, and all that.

sly oasis
#

!rank

sullen swallow
#

!rank

zinc forum
#

@quiet basalt

tawny mortar
#

@iron lark

dapper hinge
#

Balance the shooting and not even seeing you enemy and dieing to them

somber patrol
#

elaborate?

ancient frigate
#

make everything see further

#

make flamethrowers better

#

they are really bad now

#

miniguns need to shoot faster

#

or have more damage

somber patrol
#

flamethrowers are decent at close range

cobalt zephyr
#

Too bad with smgs everywhere you can't get close enough to use one

#

All I pick it up for is the extra small ammo it has

#

Or if it's the only weapon I find... Which is still bad in retrospect

iron lark
#

I understand that technically it's an SMG, but it has far more in common with ARs

#

Slower rof, longer range, and medium ammo

#

Literally the only SMG quality it had is the name

#

Either make it behave like an SMG or make it like an AR. Because right now it's pretty trash

#

It's use is just as a bad ar

#

At least make it actually count for SMG kills. Lol

ancient frigate
#

yeah

quiet basalt
#

looks like the assault rifle was nerfed

#

working on confirming

pale mauve
#

NOO

tawny mortar
#

Wait

#

Wut

pale mauve
#

plz no

somber patrol
#

stat changes?

#

ohsh

tawny mortar
#

It wasn’t even the best tho

pale mauve
#

NO, plz no don't

somber patrol
#

what's the best?

#

scar?

tawny mortar
#

Ar 15

pale mauve
#

ye

somber patrol
#

bc of its dps, ah

tawny mortar
#

But AR was my backup ;-;

quiet basalt
#

i was having a mythic assault rifle in a gme do 15 dmg, instead of 16

pale mauve
#

grenades should have a bigger square thing

#

I mean like how big it explodes

#

too small

tawny mortar
#

Nah it’s fine

pale mauve
#

comeon

quiet basalt
#

ah nvm

mild ore
#

Grenades are OP for dumb foes

pale mauve
#

yes

quiet basalt
#

i forgot that the asssault rifle is subject to dmg drop off

tawny mortar
#

REEEE

pale mauve
#

OOOO

#

we should add a heal gun

#

or building back

tawny mortar
#

Tbh, does anyone actually care. I just pick up a gun and shoot pew pew 😛

pale mauve
#

Great idea

mild ore
#

I approve building

pale mauve
#

lol

tawny mortar
#

No building reeeee

mild ore
#

And more materials, I remember the beta 50v50

pale mauve
#

we need to add the building back

tawny mortar
#

It’s too hard to implement building on mobile

mild ore
#

Just one button and swipe

tawny mortar
#

Nope

pale mauve
#

YE

mild ore
#

tap button again to fire

tawny mortar
#

Go and try killing someone with fists on mobile

#

Impossible

mild ore
#

Doable

pale mauve
#

yes

#

true

somber patrol
#

do it u wont

#

:D

mild ore
tawny mortar
#

Kek you can say what you want but it isn’t being implemented anytime soon

#

It’s been discussed multiple times so sorry guys

mild ore
#

After one beta where it was really funny :/

#

I hate open field fights!

cobalt zephyr
#

Wait ar was nerfed when?

#

All my favorites are being nerfed

uncut ridge
#

who actually plays on mobile tho?

#

its so hard

dry umbra
#

@uncut ridge it's easy and depending on your device

compact perch
#

@scarlet swift hey nooba

#

@forest blaze

iron lark
#

I mainly play mobile and I'm pretty good

#

You just need to get used to it

narrow mango
#

Yeah my lil brother plays on Ipad and he is better on that than on the laptop

iron lark
#

I think a device that can be handles in your hands is best

#

I have a six inch phone.

#

I have essentially 100% hit accuracy

tawny mortar
#

Lmao yea I can’t play on my iPad, way too big

iron lark
#

It's also worth nothing that mobile, instead of a cursor, has a line telling you where you are shooting.

#

Generally more helpful

narrow mango
#

Yeah it's not like Fortnite all devices are pretty much equal in gameplay

iron lark
#

Top downs tend to be.

dry umbra
#

Thing I hate is once I'm done with random duos people spam me which gets in my way for solos

spice crystal
#

@dry umbra Sameee

pliant tide
#

RPG's are a waste of space

dry umbra
#

Not really

spice crystal
#

RPGs are pretty good if you land your shots and don't damage yourself

dry umbra
#

There op in super power mode

iron lark
#

Rpgs are part of one of my loadouts. If you're dumb and use them outside then yes, they are. But that's like use a P90 to fight a sniper. You need to use them in a building.

#

Not everything is point and shoot

tawny mortar
#

i learned the hard way how op an rpg, p90 switch is indoors

quiet basalt
#

I rarely use RPGs, but when i do i make use of them

iron lark
#

One time I shot an RPG right as someone was coming through the door, switched to an AWP and shot real fast, both hit him at the same time. Guy died instantly.

#

Yeah AWP is faster bullet time than bolt, ever so slightly.

#

Usually it doesn't matter, only in diagonal shots far away

#

AWP is godly in the right hands. Outclasses other airdrop weapons easily.

#

IMO it needs to carry a hefty movement penalty when deployed

#

Similar to the minigun

#

Wouldn't change the functionality of the gun, but would make you hesitant to always have it out for absurd range

quiet basalt
#

i think the vss' dmg was nerfed by 1 at all ranks

#

i just had a legendary vss do 19 dmg consistently

craggy osprey
#

Oh my it gone

quiet basalt
#

yeah accidentally hit enter

#

expect it soon lol

craggy osprey
#

I was reading lol

#

I almost spilled my coffee

quiet basalt
#

My suggestions:
1. Make yourself at least slightly visible while inside smoke bomb, would make them more viable again
2. A trade-in system where people can trade in 15-20 non-pass items (maybe 5-10 for emotes/sprays) of one rarity to get 1 item of the next highest rarity. This would give people more of a sense of progression and incentive to play more.
3. Make AWP do a solid 80 damage, I've had it do 79 dmg point blank and it just seems a bit unnecessary to have it vary.
4. Buffing damage on Shuriken from 16-20. It is already a niche weapon and this change would bring more variety to the game. Also consider lowering the spread slightly.
5. Buffing range and/or increasing bullet speed on the Tactical shotgun. This would make it more useful for catching people through a tough angle on a window.
6. Increase range on Tommy Gun from 17-20 tiles and buffing damage by 1 or 2 points at all ranks. this would allow it to compete with the other ARs while not becoming too dominant.
7. Have a leaderboard filter for win rate. a massive quantity of games doesn't necessarily make you a great player. There is correlation, but not causation. Some players hit their natural skill ceiling.
8. An airdrop shotgun with damage in the middle ground between pump and assault, but faster bullet speed, and slightly less spread than assault shotty.
9. Disable the ability to spam friend/invite requests, this would eliminate the 'double player' bug
10. Have the blast radius of Rocket Launchers scale, similar to their range.
11. All Pistols increase your base movement speed by 10% when held.
12. Buff dmg of SMG by 2 at all ranks, buff range to ~18 tiles, but reduce magazine to 20. Also reduce fire rate to bring it in line w/ the Burst SMG. Make it the go-to SMG for finishing off low players/anyone running away.
13. Buff minigun damage to 13, reduce spread by 0.5 tiles. It already has a range of 24, this would make it more viable.

#

14. Add a grenade launcher that uses large ammo and launches grenades that do a flat 35 dmg (30 splash dmg) with a magazine of 3-5. Detonation time is about .25 seconds longer than throwable grenades. Grenade speed + range scale with rarity. Or it could be a Unique weapon akin to the minigun/flamethrower.
15. Buff fire rate of the hunting rifle to bring it just under the semi auto's, and increase the mag of both hunting rifle and semi-auto to 8

full marsh
#

rpg should be debuffed in speed, it has had too many buffs. Pump should be buffed, currently, it sucks.

#

@quiet basalt hunting rifle with that quick of a shot would be too op

#

Mythic SMG with 17 damage would overpower the mythic ar15, and almost every other gun

quiet basalt
#

hence the mag reduction to 25

#

perhaps even 20

full marsh
#

For 11, would that be a little pointless

quiet basalt
#

they're not incredibly useful, increasing movespeed would allow them to become a good weapon for chasing down players/racing to airdrops

full marsh
#

But still, for the SMG, would that be a little too much

quiet basalt
#

then perhaps reduce the fire rate as well as the mag reduction

#

bringing the fire rate down in line with the burst smg, along with the other changes i suggested would be a good change to the SMG imo

craggy osprey
#

I am enlightened lol

iron lark
#

RPG is in a fine place.

#

I disagree with the SMG changes

#

They have their own niche right now. They're not discount ARs nor are they P90 clones

#

They're hands down the best medium range weapon.

#

But struggle in longer range and aren't the best in incredibly close range

#

P90 takes that slot

#

Do buff burst SMGs though

#

They're trash

quiet basalt
#

same range as p90 tho. Id much rather use a p90 than an smg. chunking people down 5-6 at max range at a time w/ the p90's insane fire rate is still very good, as well as the usefulness at close range.

iron lark
#

A P90 has damage falloff though? SMG doesnt

quiet basalt
#

to me a base smg isnt worth a slot when competing against a p90

iron lark
#

P90 may as well be a peashooter beyond five tiles

#

SMG has no faloff

quiet basalt
#

yes that is true, and you'll see i said "5-6" in my previous message

iron lark
#

Yes, but the SMG has far more DPS at the same range and is quite consistent

quiet basalt
#

but imo thats the only situation where it shines

iron lark
#

It shreds will kill far faster at that range

quiet basalt
#

i could just as easily switch to an ar for that range

iron lark
#

A mythic will literally do three times the damage

#

And an SMG fires twice as fast as an AR

#

It'll kill far faster

quiet basalt
#

idk, may just come down to our playstyles

iron lark
#

The only range an AR is better is when SMG bullets dissappear

quiet basalt
#

i take an ar, sniper, then a p90 or shotgun

iron lark
#

Try SMG, Bolt.

#

It's very effective

#

And has three slots open for whatever you want

quiet basalt
#

I used to use that a fait bit, I didnt like the lack of dmg i had at close range

#

like i said, ill go ar, sniper, shotty/p90, two throwables if I can get them, and 1 consumable. anywhere from 2-3 consumables if i cant get good throwables

iron lark
#

If you hit all your shots and SMG will shred people close range. Same damage as an AR with twice the ROF

quiet basalt
#

i wont always take a good throwable over a consumable, just depends on the situation

iron lark
#

So twice AR DPS

quiet basalt
#

Im not a fan of the SMG's spread 8 tiles and further away

#

idk what it is, i always end up choking with it, id much rather just chunk with a p90 from than range then switch to a sniper to finish

#

like i said it may just come down to our playstyles

iron lark
#

I agree, which is why I think it shouldn't be changed.

#

I think it's niche now is far more general and what you want to put it in would limit useage

quiet basalt
#

yeah burst smg is in a far worse spot anyways

iron lark
#

Yes. I'd say change that one to that if anything. Seems more burst ish anyways

#

The game shouldn't be cookie cutter where an AR is mandatory. Current SMGs provide a viable alternative

quiet basalt
#

fair enough. its prty hard to suggest balance changes in this game, cause so much is about playstyle.

#

better to suggest a change to the burst smg instead

iron lark
#

I agree. Which is why weapons should fill the following boxes: range limit, effective range limit, direct or indirect fire, defenders advantage usage, and AoE or non AoE.

#

If the same weapon ticks the same place in all the boxes. It's redundant.

#

Minus gimmicks

#

Oh. And DPS. Obviously.

quiet basalt
#

ye rly only suggest buffs/nerfs to weapons that fill the same role (or lack thereof) in all playstyles

#

besides that, any other input on my suggestions?

#

i did only take like 10 min to make them, so theres def gonna be major flaws

iron lark
#

Yeah. I think number ten doesn't have too much of a point and would be both quite confusing for new players and unnecessarily complex. Rocket launcher radius is fine being constant. I also think the airdrop shotgun needs something else, and what you said for number eleven seems rather odd

#

Like. It would make pistols... Not pistols lmao

#

It would make pistols running shoes

#

I never liked having weapons serve a purpose they're clearly not meant to

#

And it makes no sense to pick up a gun and suddenly move faster

#

Like sure. Technically you buff pistols. But nobody will ever use them as a weapon.

#

You will just make them tools instead.

quiet basalt
#

yeah. perhaps a dmg buff for pistols as well. I dont see anyone using them often.

zinc dock
#

i dont think pistols are meant to be used often

iron lark
#

In my option not every weapon in the game needs to be perfectly viable. That is kind of the point of looting to find good weapons.

quiet basalt
#

idk ur the guy that is makin a playstyle sheet, do u see anyone use pistols often?

#

yeah

zinc dock
#

like in no game are pistols supposed to be like main weapons

#

pistols are fine as is

#

just small weapons for the beginning

iron lark
#

Playstyle sheet died down for a few days, because I got my car going and had to deal with insurance and getting used to driving it, but the maintenence will be back up in a few days.

zinc dock
#

until u find better things

iron lark
#

Also worked this whole weekend and tomorrow

#

I'm a busy guy. But it'll get more work soon.

#

But no. I've never really seen anyone use a pistol except out of desperation

#

And I've not used one in any other circumstance.

#

In my opinion, they COULD have a niche of their own.

#

They are decent weapons especially considering perfect accuracy, but their abysmal range just kills them

#

Give them a lot more range, and then they'd be good weapons for those who are insane with accuracy

#

It would also lend well to the "badass with a pistol" stereotype

zinc dock
#

again they arent meant to be used unless u have desperation

iron lark
#

But they still wouldn't be overpowered

#

That's assuming you want to make them viable yes

#

It's my idea for pistol changes.

#

Range extension.

#

That's it

zinc dock
#

and pistols are still good, i think the dual pistols arent that bad

quiet basalt
#

finding a balance between making all items viable and eliminating the looting aspect of a game is a central part of game design

iron lark
#

Eh. Range still kills them for me.

quiet basalt
#

at least for this type of game

zinc dock
#

pistols are meant to be guns that u only really use if u cant find another

#

u can still easily kill people with pistols if ur good enough

#

they arent that bad but they are just overshadowed by guns that are meant to be primary guns

quiet basalt
#

side note: I just had a mythic burst ar do 18 instead of 19 dmg, perhaps they nerfed them as well as the VSS

#

ill have to check

iron lark
#

... Why would the nerf burst AR

#

I mean, they're godly in superpower, but other than that they're meh

quiet basalt
#

idk man, but it was doping 18 dmg

#

doing*

iron lark
#

Right now, I just want the devs to fix the BLOODY vss on mobile

#

Like give it auto fire. Really. The gun is very good on pc but absolute trash on mobile and this should not be a thing.

quiet basalt
#

imma check rn to see if the burst ar was rly nerfed

#

ah

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i see

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lemme finish this game then I'll tell

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burst ar's arent affected by dmg drop off, but the epic, mythic, and uncommon now have a dmg range

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@iron lark

iron lark
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Huh

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Is the range centered on the old damage?

quiet basalt
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its a nerf across the board

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like, mythic now does 18-19 instead of 19

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epic does 16-17 instead of 17

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i shouldnt say across the board cause the legendary rare and common remain unchanged

iron lark
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I see so they do 0.5 less on average

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I see

quiet basalt
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ye

worthy ridge
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aye

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hallo

austere vale
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@iron lark yes, vss is super bad at mobile

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You can spam it, but it is not accurate then

vocal radish
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Semi Autos are pretty bad compared to VSS tbh

smoky basalt
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the vss has inferior range than other snipers

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semi auto is viable imo

iron lark
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The VSS will hit its shots in its view range unless you're walking backwards. Just strafe instead.

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It's ROF makes it easier to use than other snipers

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Bolt is likely has the best optimal use all around, assuming perfect accuracy

woven perch
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hello

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play with me in duo

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or squad

cobalt zephyr
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i live vss more then bolt

tulip walrus
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Na bolt is better

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U barely can aim with VSS in mobile

woven perch
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sorry im confused

tulip walrus
woven perch
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ok

tame ingot
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flame thrower buff

winter schooner
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i use both bolt and vss, hit them with the bolt then switch to vss

iron lark
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Eh. I prefer not to fight in the open because that's just trading shots

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Unless I have an awp

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Then gg

winter schooner
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Or two awps

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Double gg

cyan lynx
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or three then triple gg

iron lark
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Not possible anymore

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Only two airdrops now

normal drum
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technically you could get it in zombies tho

cobalt zephyr
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buff the minigun

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does bacically no damage

iron lark
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Minigun is a bad P90 that nerfs your speed

rocky frigate
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I think minigun is balanced, with the amo it has

iron lark
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It's like directly inferior to countless other weapons

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For that matter, most of the unique weapons are.

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All of them I'd say actually

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Shuriken, Minigun, flamethrower, all things you walk by

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Minigun may as well just be crates of small ammo instead

rocky frigate
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I just don’t like how it makes you slow, but that’s logical

iron lark
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Logic is not always good game design.

rocky frigate
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Yea I agree, not always

soft bobcat
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minigun is balanced

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tbh

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maybe p90 nerf on far range

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bc it has really good poke to get a great ouplay

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outplay*

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also

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ar-15 common should not do 10 damage per hit

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thats

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crazy

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like 9.5

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10x30

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you can fight a 2v1

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with that

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awp damage nerf

cobalt zephyr
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The ar 15 actually has had a damage nerf so that used to be higher

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Also @iron lark it used to only do 8 damage but then it got a damage buff. I do agree the speed of movement needs to be worked out a bit.

bold raven
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BUf fShurikens

tawny mortar
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Shurikens are godly, idk what you are on about

spice crystal
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^

winter schooner
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I guess you have to know how to use them

faint sundial
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Easy, just click

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or tap

winter schooner
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That’s not what I mean

faint sundial
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Use them through windows

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or inside buildings

cobalt zephyr
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Shurikens are a poor mans shotgun in Frisbee form

faint sundial
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I just realized, shurikens can be classifies as shotguns, since they shoot out multiple projectiles at once

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classified*

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Moving on from shotguns, can someone please respond to me about Tommy Guns?

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Blue Tommy Guns deal 10 damage, and a purple Tommy Gun deals 11 damage.

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A person at full health unshielded would take 10 shots before dying, regardless of it's rarity

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And since Tommy Guns are generally found early game, when no one has shields, then it isn't viable after that point, since other AR's out perform in damage and fire rate.

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So it would reason able to give a 1 damage buff to both the blue and purple Tommy Gun so that a purple Tommy Gun can have a slight advantage during early game.

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Better yet, there could be a new legendary Tommy Gun that deals 12 damage, which is most reasonable.

iron lark
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Shuriken need to use large ammo

faint sundial
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If it used large ammo, would you be able to reload it?

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@iron lark

iron lark
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Reaching into your bag to grab more isn't unreasonable

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Current six shots with a second long reload would be fine.

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Currently they don't have any way to refill them

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Or make them stack beyond thirty. Up to like 120

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And more common

faint sundial
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Then that would be slightly op

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Not being able to stack them is what makes them balanced

iron lark
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By balanced, do you mean UP?

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Because currently they're underpowered

humble frigate
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Yes they really are

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Actually all three legendary uniques are bad
minigun: only 9 dmg and you have to shoot a while for a good shoot per second
flamethrower: the range is so bad and it only does 11 dmg plus the fire dmg that's also being nerfed (in the old version the fire does 2 dmg per sec and now it only does 1 dmg per sec)
shurikens: it only does 80 dmg when all five shurikens are on one thing and you can only shoot 6 times (a legendary pump does over 100 so it can oneshot people without shield) so, shurikens should be buffed!! (the only thing that's good about shurikens is the far range)

iron lark
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All the unique legendaries are things I walk by.

humble frigate
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+1

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I'll pick up the minigun and drop it instantly (get the ammo)

cobalt zephyr
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Yea

iron lark
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Basically what I do

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Flamethrower is an ammo box too

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But I never really run out of small ammo anyways

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Since P90s give so much

errant smelt
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Lol

iron lark
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Lol, I got an awp and got the 600 sniper damage challenge in one round

spice crystal
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how do you even hit all 5 shurikens though

inner pier
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WOW

exotic thicket
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i just won a game because of the awp

rocky cargo
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We should be able to stack more than 4 mini shields.

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Otherwise there is almost no advantage holding minis instead of big shields

iron lark
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Siejo the advantage is that they can be used in smaller increments if you desire

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I'd much rather have four minis and four mixed than two big and four mixed

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Carried with mixed that can be used to top up just as much as big potions, they're better.

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My ideal med situation is four mini four mixed

quiet basalt
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just had a mythic vss do consistent 21 dmg

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perhaps they reverted the nerf, or certain rarities of it have a dmg range now

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will confirm/deny later

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@iron lark

iron lark
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Hm.

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I'll pick it up and test next time I find myself on a PC

quiet basalt
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@iron lark looks like the nerf was reverted

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and also, I just used that bug where you can use one item while holding another/dropping it to throw a grenade, then throw a reverse impulse to drag someone out of a building and into the grenade

iron lark
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I mean, it's not hard to grenade fast enough that they can't avoid it anyways.

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Hardly a bug that gives any advantage

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Given the radius of a grenade if it's thrown fast to the same location as the impulse it will be impossible to dodge anyways

quiet basalt
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I pulled him out through the corner of the house. If I didn't use the bug and if he was a good player he could've moved away to avoid being pulled out

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Life if I threw the reverse impulse then switched to the grenade then threw the grenade

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With the bug he can't see me holding the reverse impulse when I throw it. So he didn't move away

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The bug is only useful against good players.

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But it doesn't hurt to use it against a noob, so I use it whenever I can

modest moat
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Nerf vss

iron lark
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I don't think that's needed.

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There are certainly plenty of other viable options.

quiet basalt
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yeah vss def doesnt need a nerf

spice crystal
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Vss it too good at it's current state.

iron lark
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I'd disagree. It's range limits it.

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A good bolt can outplay it

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Atm it's a crutch for those who can't aim the bolt.

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Or as a finisher

quiet basalt
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^^

mental zephyr
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Nah not really tbh a vss always kills a bolt

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While the bolt reloads u move so slow and get melted

zinc dock
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well what ur supposed to do with bolt is hit them once then switch to a faster firing weapon and kill them that way. or if u keep moving backwards with the bolt and force them to chase u, their bullets will always miss while urs travel enough to hit them

mental zephyr
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Good player will melt u regardless

cobalt zephyr
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truth

zinc dock
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well u just gotta be good with bolt

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if u get someone chasing you then u pretty much got an auto win

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cause they are running towards the bullet, which are moving towards them, thus causing more bullet contact

cobalt zephyr
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truth

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man... both sides. good arguments

zinc dock
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whereas u are running away from the bullet, causing the time it takes for the bullet to hit u to increase

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or sometimes not even reach u

lofty elm
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Give the hunting fov of the awp or a dmg buff

cobalt zephyr
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Ok ok how you you guys feel about first shot accuracy

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Wait nevermind then the vss would be even more broken....

cobalt creek
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.

winter schooner
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I think it’s like comparing apples to oranges. They are two very different weapons with different tactics and skill sets needed to use them

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I personal use both

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Or two bolts

smoky basalt
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vss is more of a pinpoint accurate ar with small magazine that gives more sight range

tawny mortar
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I like vss but it has a very short range. Even AR's can outrange a VSS

smoky basalt
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its short range is particularly prominent for me when i am trying to shoot and chase someone running away

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and its bullet barely reaches the corner of the screen (16:9 aspect ratio) while shooting standing still

rigid orchid
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If you have good aim and you're at medium far range it will shred

cobalt zephyr
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truth

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its my fav sniper

kind hearth
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I prefer the Vss as well, very useful in an assortment of situations.

cobalt zephyr
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truth. plus if you get at least rare it dunks on almost any other gun rather quickly

somber patrol
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@cobalt zephyr questions, also

nimble mulch
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The revive mechanics in Squads and 50v50 are both frustrating. In 50v50, I just 1v3 in a house, and a downed opponent walks to a closed door. A fourth opponent come to that same door from the outside, and I wait for him to come in to fight and save his allies. Turns out he was reviving his ally through the closed door and not opening the door instead... I died. In squads, if one ally bumps you while another ally is reviving you, it cancels. I got killed by a Troll on my team in this way. Edit: Ps. love the game otherwise.

winter schooner
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^

cobalt zephyr
sleek swift
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Oops wrong chat

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Soory

cobalt zephyr
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Np 😉

iron lark
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Doing more testing for my builds. Pump is more viable than P90 in some ways. It's a better ambush weapon, but not better for direct combat.

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The fastest possible kill is pump blast from point blank range then switch to P90

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It would be double pump but players will back away in that time

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To reiterate: pumps are better when your opponent does not know you are there. P90s are better when they do. Except for airdrops, where pumps are better.

quiet basalt
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bolt is best for up front dmg before switching to an ar/smg/shotty. It's for poking people from cover, vss is better in open areas.

iron lark
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I'd agree with the possible exception that bolt gets better in all situations the more accurate you are, eventually beating out the Vss when you get good as keeping perfect distance.

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Vss is more forgiving for the less accurate

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But has lower ideal use than the bolt

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Hence my label as crutch

modest moat
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yes vss is a crutch especially if you pick it over an awp

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basically says you’re too lazy to be careful with aiming or switch guns. it’s a lot worse on mobile

quiet basalt
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Looks like Dual Pistols were buffed

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+1 dmg at all rarities

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@iron lark

cobalt zephyr
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Need silenced weapons kinda like the vss

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Wait this isnt suggestions

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Oof

iron lark
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Interesting. Something to consider I guess. Though still won't be putting them in builds.

quiet basalt
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ye

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i checked with all other pistols and none of them were buffed

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only dual

iron lark
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I appreciate the info

quiet basalt
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mythic dual gonna be doing 17

iron lark
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Hm.

quiet basalt
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thats actually substantial