#game-balance
1 messages · Page 14 of 1
23 damage
@cobalt zephyr I knew I wasn't the only one who thought the rarities of weapons make no sense.
Nerf nades
Nah id say buff its barely used bc of killing yourself low range and low ability to follow up on said low range bc youd die too if you tried to push w/h it
nades are balanced
^^^
@regal isle nades are good against noobs
tommy gun is good in squads in my opinon, just spray the whole other squad down
Nerf the AR and AR(Burst)
Not the burst get rid of the burst it’s to slow and ar is fine
chill burst is perfectly fine as it is
It’s to slow every time I have it I die
Because it shoots 3 and it stops then goes
I get killed by a person with a revolver it’s bad
maybe ur not too good using it?
Seriously who uses impulse grenades
tommy gun is too weak please buff
Vector is wayyy to broken up close your dead
ya
@wise stirrup That's why there's such a low chance of them spawning.
@round sparrow the tommy gun needs a buff. You can't ignore its severely low damage and DPS. Its range should stay the same, but increase either the Magazine size or the fire rate.
tommy is 2 weak
MG36 is too op for an AR, reduce the ammo capacity, 90 is too much, if not, change the description to "Mythic LMG"
@bleak grail it has the most damage of all the ars. And it's called burst for a reason and it also keeps it from being op.
@ripe sage everyone to get out of houses
Fix the servers
100 DAMAGE
@ripe sage I can't tell u how many times I've used it to get into a house and kill them
I forgot what rare zombs do
They are like Mods Who fix chat
Nerf vector increase the spawn rate for shield and meds
i can find a mythic rare but cant find a bandage or any shield
true sometimes
eh i think healing spawn rate is just fine
awps are scary (not a real suggestion)
@alpine sail I thought bandages are common?
a
@civic pond In 50v50 the med spawn rates need to be adjusted higher, because there is a much greater demand for them
wait 50v50 is a trash mode in the first place...
I beg to differ
no u don't beg to differ it's legit trash
The fog takes so long to start up also the mini gun
smoke bomb is actually useful for the airdrop now sorta
kinda
nah, u can spray that mf real hard if he's in smoke :/
mg36 fires so slow tho, and it stands no chance against a legendary/mythic ar-15
yea
MG and Vector is garbage my guy, AWP for life
Hmm idk about that
AWP is meant to be powerful
Considering there’s 3 airdrops in a game the chance of an AWP in a game is low
I think there’s 3 per game
Until you get the end and start duel weilding the,
m
I get what you're talking about, but I was hoping it would be a VERSION of a sniper
With balances
Wasn’t expecting them to add another sniper tbh
It IS COOL, but it doesn't feel the same
Doesn’t feel the same as what
Not rlly Vector is a better version of P90
ya
The vector spits out all its bullets like SCARY FAST, and it has like no relaod time
MG36 is a slightly new addition, I would compare it with the drum gun but bigger mag
I love the AWM. I just got a 15 kill game using it
Thats true
And then u have the AWP lol
Tbh it’s a high risk high reward gun, you need to hit ur shots
Yeah the game falls into your hands when you have one
By the time u aim and shoot and reload a decent player with an AR can shred u
@inland tinsel you sound pretty good
Also it’s ez to counter if you strafe lmao
Imo it’s balanced, the devs know what they’re doing
There’s no damage drop off lol
U can be further away and it’ll do the same damage
Prob why it has better vision than basic snipers
Like divine I always see him using snipers short range
Does he use the door trick?
He uses windows a lot and sometimes the doors
A good player always utilises the features to their max
Like so many ppl forget that u can get lasered through a window it’s hilarious
what's the door trick?
I think it’s when u quickly open the door, shoot and then close it back again, if u have fast fingers it’s so OP
If ur opponent is right next to the wall u can also hit them with ur pickaxe and it does 18 damage per swing I believe
Through the wall btw
Ye
its intended to be in the game
Not entirely sure about the door trick I’m kinda guessing
@native shale yeah ik not many ppl stay stuck to the wall tho
in pro matches you do it alot
i think we dont need more new guns right now, but maybe later.
i would love too see a new map
ikr it sucks
I like the map rn and i want some changes, but no. They just change the whole thing lol
Decrease the spawn rate for epic legendary and mythic rare guns they spawn more than rares and commons lol
i dont think they do
you just have really good luck :0
also im pretty sure some weapons like tommy gun have a higher epic rarity drop percentage due to common, mythic, and legendary rarities not existing
wow you got rare zombs?
yeah :)
Nice
what
Nevermind
ok
@somber patrol congratulations on Rare Zombs
today
Yes today
I now need to eat Paper
some AR weapon can hit sniper distance. decrease AR distance..
@cobalt zephyr thats some ar's pros
the scar has an advantage over other rifles because of its farther shooting
Ah, the old scar texture
Scar or ar15? Mythic
@somber patrol it's so outdated lol
has anything changed?
bit newer one
Why do you need an account to see this?
because its a google sheet
Oh ok
How do you level up to the next Zombs
just be active
uncommon is given based on activity
the rest are given based on trust
by the way ask questions in #questions
K thnx Mr TheLemonCurry
lol
@somber patrol nice job on getting rare I stopped trying because I was getting no where also I just got bored. But at least you tried and got it congrats.
frag grenade is stupidly overpowered
Nah
Well a RPG does that damage
And grenades don't always hit
Unless you have god aiming skills
but it can be spammed unlike the rpg
RPG can't really be spammed it's too slow for that.
that's what i'm saying
So.... You killed yourself with a grenade...
It happens
Once you get better you usually remember to aim carefully when throwing explosives.
no i got killed by someone else who used a grenade
They just need lots of skill to use, that's all
as I've learned the hard way by people throwing them in my face -_-
cactus grenades are good in houses
yeah
normal grenades are good overall
They hurt
and they bounce
Do you use reverse impulse grenades?
They make a good combo
get rid of doors PLEASE!!!!!
why lol
no
hi
Snipers should have more fov
So they can be used often
People take it as a useful weapon
Snipers need to have more fov so sniping is easy
Get rid of doors plss
@upbeat spoke have you been playing since before doors were added or nah?
After they were added
I like doors, It means you can tel if someone has been there or not
i remember before doors were added
I joined zombs because of youtubers
which one?
lmao the only youtuber ive ever seen play the game is markiplier and that was after i already had played the game
Ive seen Baxtrix, but same here, Id already started playing the game
There should be a feature where you cannot see the person who is outside
So surprise attacks are more often
The inside people can only look out through windows
Just like outside ones
You already receive smaller FoV when in a building, so this accomplishes the same thing without building being completely crippling
no noe really camps cause its really easy to counter
cause u can just look into the building from like a cloased door and see whats inside
buff minigun jk
i think its fine as it is with the door situation
Why we need to buff minigun lol
Idk
Ive just had a mind blank, what is buff and what is nerf
But snipers need to be buffed
ok dont spam this with jokes now cause the devs are gonna have to read through this all to find actual good suggestions
Oh
K
for real please buff the tommy gun to at least 12 damage on the blue, 13 damage on epic
i'd say that's fair
Tommy gun needs a buff
23 damage
Higher fire rate
Higher dps
And longer range
19-20 dmg on red not 23
tommy gun is supposed to be an smg, so if the tommy gun had a buffed range it would be used more like an AR
it would have to shoot far slower if that was the case, the dmg is almost twice the ar’s
and that defeats the purpose of a 50 bullet mag or would make t too op
Someone pull up the tommy guns stats for me
That's disabled
Ok
Make fov smaller for pistols shotguns and smgs
Pistols are weak already so making fov smaller isn’t a good idea
Make it so you run As fast as holding a fist when using Pistols To make them Useful
I think it does increase your speed just not as much as fists
D:
Oof
hey @somber patrol was that you in the 50v50?
yeah i think you got me lol
yeah you killed like three of my teamates tho lol
nope it wasnt ;-;
Just buff snipers pls
in what way?
Fov
Increase fov of snipers
They arent that exciting to use cuz little fov increase doesnt do anything
i think it definitely helps though
I want sniping to become a better thing in the game
Sometimes it helps
For enemies little far away
What is fov
But not very far away
field of view
Oh
Thx
np :)
Just increase a little bit more
Or add in fov increase or decrease option
To make it realisitc
Snipers in my opinion have perfect range but I think the bolt should do more damage
Like maybe 72 on an epic
Yeah bolt also needs to be buffed
Jk dont buff the minigun
Plz don’t buff the mini gun
that's pretty high
It is already op
Ye
after epic theres still legendary and mythic
But snipers need an increase option too
I found a mythic assault shotgun
Increase fov and decrease
i mean why would you want a small fov for snipers
They should make a damage jump from epic to legendary to mythic like add 2 damage to epic 3 for legendary and 4 for mythic
this is a game though lol
there’s not really a benefit to doing that
Not the graphics but the gameplay
The deagle is complete trash
I mean a gun with that fire rate should do somewhere between 43-48
Irl deagle also has a low fire rat
the point of a deagle is a low fire rate though
Rate*
yeah
Yeah deagle needs more damage
@somber patrol I think they should buff the Tommy Gun
I mean it is good for when everyone is starting to land
But late game everyone has shield so deagle is useless
It needs to do more damage
IKR
Legendary one only does 39 :/
deagle and tommy needs to be buffed
They should make damage jumps for slow fire rate weapons only
Please buff deagles and tommy gun i beg you
@somber patrol
Same
make the mythic p90 pls lol
XD
Mythic P90 would be overpowered
Hello
Legendary is already overpowered
Any moderaters
Add a mythic minigun pls lol
Xd
10
Since minigun takes time to load
They add one damage to each rarity
Mythic P90!
Lololololo...no
Also is legendary p90 better than mythic smg lol
@tawny mortar please send my screenshots to devs
xD
@vast sphinx will you send screenshots to devs plz
Anyone
HELLO
<@&425788131170844672>
Will anyone of you send my screenshots to devs
Are legendary zombs devs
The devs check both the suggestions and game balance channels semi regularily
@white gulch yes
Oh ok
Coolbot7x will you send my screenshots to the devs please
I'll take a look at them and pass it on sometime later.
Ok thx it’s rarity tiers for guns
devs are active they can see it just fine lol
I didn’t mean to summon you here @somber patrol sry
it’s ok dw that’s my job
oh also @mortal flare sends them a notification, if you didn’t mean to ping me just take out the @ sign lol
busy life
Sry
it’s finee
I wanna help someone
xD
@high owl no
Nerf the lag
xd
lol "nerf the lag"
@sinful prism I wish
Other snipers give fov, u sniper with them, bolt is a one shot sniper like AWP, vss is auto sniper, still a sniper.
If it gives fov and has long range it snipes, all snipers snipe
Idk what were even talking about, this is stupid 🤣
Yes the new sniper is the best sniper by far, but it's hardest to obtain so it's balanced
Yes, but they will most likely lose a lot of hp getting it
If the fov was increased any more it would be OP, the slight increase and range increase is fine, and yes if someone is on that one block u see them and they don't see u
oof
U don't need to see them to shoot them. If u see them before they see u, you get an advantage
Even if they run after or turn in fight, the fov already let's u have an advantage at the start
You can predict their movements easily if they move straight or diagonally
Lol
Please keep this to game balance or balance debates
ok
awp should do 100 damage
Shadow I get ur point but trust me the sniper gives quite an edge already
yis
They still need to process then, plus sound should give u a good idea of their position before hand, either way u get more time
Again, I get your point but I think that if a whole class should get a buff it shouldn't be snipers
U get a bolt off first giving u 70 dmg advantage, that's good
It would be OP in a 2d game
Ok well @cobalt zephyr is muted for 10 minutes cause auto mod violation, BTW it's blocked because a space is a character and its too many characters in a row, sorry. I gtg anyways, good talk
lol
Hmm
sind hier auch deutsche?
@agile parcel why do you always want item removed if it's not buffed lol
switch awp and bolt sound
@cobalt zephyr Idk
Lol
https://docs.google.com/spreadsheets/d/1wFtWUBUvktKnA0FdXYEnJiohSEI-feXO9-d_6CxFIww/edit?usp=sharing
All data gathered myself in game, ping/dm me if anything seems to be incorrect
has info on range/dmg/whatever else u could ever want as well as tips/notes. Every weapon in the game is included.
will be updated with each new update and whenever I feel the need to add/remove/adjust something
Oof bike
Good job Lead
Sorry
its ok lil ninja
it appears the MG36 does not do a flat 15 damage as i previously thought but rather 14-15
it appears to share the same mechanic of the P90/Vector of the damage decreasing the further the bullet travels
that appears to be accurate, very nice work
i added a changelog on my spreadsheet to keep track of any changes i might make
@quiet basalt you might wanna give access to coolbot on the spreadsheet
If you want
considering his is less updated, and a plethora of stats have changed since then, it would be easier for me to simply update mine instead of 'merging' like you proposed
it’s called damage drop off btw, the term for bullet damage decreasing with distance. just putting that out there
and?
p90 has it
yep, we know that now
just letting you know since you typed the full explanation lol
bans Areecea from spreadsheet
? I just explained a term that I thought would be helpful to you? why does that have anything to do with your spreadsheet
cough sarcasm cough
does VSS really have the same range as Bolt?
believe so
what is vss?
its a sniper
pretty sure bolt outranges vss
whats a sniper
its like the fastest firing one but does less damage
thats the vss
a sniper is a long ranged gun
whats a long ranged gun?
a gun with long range
what’s a gun?
whats a gun?
what?
a gun is a device that uses the ignitionof gunpowder to launch a projectile known as a bullet towards a target
what is this?
what is that?
is it you grandma?
oh should probably not be clogging up chat
@quiet basalt AWP and Bolt both have 1.2s reload but AWP has "Very Low" RoF 🤔
and yeah, pretty sure what catgirls said is true, the reason being vss would be way too op if it’s shots could hit long range
its
rate of fire isnt reload speed
Have guud nite guys
rof = reload speed if it's single shot
rate of fire is how long it takes for one bullet to fire after one already has
whoops, ill fix that
Whats The Best ShotGun?
best shotgun is vector 👌
Lol 😄
also, it appears that bolt does in fact have a longer range than vss, though i am not sure exactly by how much, ill fix that later tonight.
Good catch @limber kernel
VSS confirmed to have 23 range, so that means I went wrong with the bolt's range
just tested it ( and double checked this time) semi auto has 26 range, bolt action has 27
i should probably check the hunting rifle's range as well while im at it
is direct damage for grenade = damage at 0 range?
yea
regarding bullets from center of character - dual pistol is the exception
ill take a look at that
I inserted notes detailing all known cases of damage drop off
now ill see about dual pistol
oh, nvm
u mean from edge of character, but still from character
not from weapon model
ill take a look nonetheless
see if it might come from the weapon model anyways
wouldnt hurt
some useless notes:
bullets can damage people on the other side of doors if they're close enough
rockets/nades will deal damage through destructible objects like boxes/fences
Melee does 18 damage
yeah ik
U probably have that already and I'm dumb
check the Notes
checked: dual pistol bullets still fire from the edge of the character, just of course not the center
for obvious reasons
if bolt range is 27, awp range might be a lot more
I remember the range exceeding the corner of the screen, and then some as I ran towards it
you wanna duo? should make research a bit easier
nty
darn, just got two airdrops in a game, no awp
still won tho
three vectors in a row now, no awp
feelsbadman
vector and mg here 😦
another vector
just got an awp
confirmed, awp range is still 30
i double checked it too w/ pythagorean theorem, came out to 30.01
Maybe more loot in 50v50? I ended up fighting with a bandage.
in my first 50v50 game i got MG36 lol
@zinc dock I don't think a person can loot bad, rather they looted and got bad stuff.
U can loot bad if you only open like one crate and ignore all the brown crates
also if you're slow i guess that's looting badly
and picking up unfavored weapons, white scar over a purple scar when the purple is clearly favored
I saw someone post a dmg comparison
that shouldnt happen oof
Same type
Rare SMG and Epic SMG
Like I believe the epic did 13 while the rare did 14
if you can find it i bet the devs would be interested in taking a look :0
let us know if u find anything :o
:0
increase bullet speed of tactical shotgun just a tiny bit to make it more viable
replace it with AA-12
A little suggestion, not really a problem i think
But the MG36 feels a lot weaker than the other airdrop weapons (the AWP and the Vector)
Maybe buff the MG36 to help it compare to the other weapons?
An idea could be to make it more accurate
It seems inaccurate compared to the other weapons, then again that might just be me
I personally think MG36 is stronger than the Vector
it might just be my playstyle is different
It doesnt really suit medium range strafe combat
I agree
I feel like the AWP does not enough damage being an airdrop weapon. I was disappointed when it didn’t two shot someone.
Maybe buff that?
the AWP has the farthest range in the game and it does more dmg with the bolt
i dont see why it needs to be buffed its already one of the best weapons in the game
it one shots anyone with 75 health
^
AWP does not have the farthest range in the game
It's 2nd furthest
AWP has 30 range, rocket launcher have 45 range.
@regal isle
@quiet basalt i think you may be right on that, the awp has the farthest scope in the game tho
MG36 is an airdrop weapon, therefore used more in open air battle where its bot its best use
Not*
airdrops can drop in fortune forest too btw
they can drop anywhere within the safe zone
Also, I cant post images, but I just had two vectors drop from one airdrop crate
not sure if bug or not
also unsure if an airdrop is capable of dropping two different airdrop weapons (like a MG36 and an AWP at the same time).
I saw 2 AWPs drop from an AD once, maybe it is just luck 😉
but vector is op in zombies
so much fire rate and damage
i can rip apart dozens of zombies effortlessly
that probably means its a bug then
or an intended mechanic and we just got (un)lucky.
but zombie mode ended
@trim night If you opened a airdrop on zombies you can get 2x guns and loot
Yo vibrant gonne be replaced by space base 24 or 25 with season2
Space base is such a good place and have a lot of heals
i agree there is very nice loot there
the vector with maxed stats in superpower is too op
i killed someone in literally 1second
30damage upclose with a firerate like the vector is too op
yeah i love just running around and melting people with the vector lol
Now I feel bad that I killed a guy with one because he was overconfident just because he had an op gun
Well his mistake
"Remind yourself that overconfidence is a slow and insidious killer"
Some balance changes suggestions that I feel like should be done
- Increase range deagle
- Buff damage deagle
- Nerf damage vector
- Increase mag size revolver
- Increase damage drop P90
- Increase maximum stack of mini's
- Decrease bullet spread MG36
Just some ideas..
- yes
- it already got a buff but that would be nice to see
- theres only 3 airdrops in a game and everyone goes there so its kinda high risk high reward. also you can stay long range on the vector so i believe vector is balanced
- sure
- i think it already has a couple points of dmg dropoff, but i think p90 is balanced, again, if you keep your range. not a bad thought tho
- 5 or 6 a stack would be balanced, anything over that would be kinda op
- possibly
@quiet coral
We have a format now?
Why does th battle pass have 10 diamonds and free one only have 3
Gems are for funding the game we were lucky to get any of em in the free pass at all
total BP 100
Yeah
fp has prob 12
We are grateful to the devs for putting 12 gems in the free pass
yeah if people who didnt spend money got a lot of gems nobody would buy anything
and zr wouldnt be able to pay for servers
Yup
that would tke like 9 seasons to get a bp
i know, if you got the battle pass free nobody would buy gems and then zr devs wont make money
ok i get that but still
and who know if this game is evw=en alive by nine seasons
thats almost a year
a FRICKEN year for a BATTLE PASS
does that seem reasonable?
no not at all
@regal isle in fortnite you get battle pass for free you can in aseason or 2
@cloud thunder in fortnite the free pass gives 200 vbucks lol
yes more than zr
zr is selling out so much
kindof makes game less fun
like the free pass is so trashy
yeh
Takes minimum 5 seasons on fortnite
yeh and 5 is lower than 9
can we have the last 50 spots in zombs royal free pass filled out
Its a shame that on top of lowering the daily challenges back down to 3, there is also no backpack in the free pass like there was in season 1
@quiet basalt in season 1 they added some cosmetics each week as a 'surprise' to both the bp and the free bp so its still a possibility later on
yes However In fortnite The seasons are like 3 times as long
Uh there both go up to tier 100
@bold raven thats because its harder to level up while in zr its much easier
increasing the time between free chests on mobile from 3 hrs to 6 hrs, reducing daily missions from 5 to 3, and no more backpack in the free pass
feelsbadman
yeah
Are parachute obtainable from the basic chests?
Ive gotten 2 emotes 2 sprays 2 parachutes and 58 outfits
Me wants parachutes
lol same
AWP's bullet should be as slow as bolt action's bullet
info on bullet spread has been added
This isn’t gameplay related, but more cosmetics issues. I’ve been playing for a while and I can’t seem to get anything other than player models out of the loot crates. I think this issue arises due to the shear lack of content in other cosmetic categories, but I can’t help but feel it’s just to squeeze more money out of the player base.
Another one on wallet constricting, please just charge a straight price for the Battle Pass instead of forcing players to spend around 10$ on in-app currency.
Why is this a problem if Fornite, which is literally what this game is based off, does the same thing?
well u cant compare it much to fortnite if it doesnt have the one key component that differentiates fortnite from other battle royales
which is building
but i get what u mean
This is literally 2D fortnite without building xD
but building is literally the biggest part of fortnite
so the game is like fortnite except its missing a big chunk of fortnite
really the similar thing between them is the shield thing and only that
battlepass...
well battle pass is only for those who pay money
everything is fornite in this game except building and 3D
so those who dont
and well u cant destroy walls
like u can in fortnite
u dont harvest materials
well u could if u played 4 months ago
people are wanting it to come back
yeah they were great
i loved just taking a rocket launcher and blasting at the huts
it was funny
when someone was inside
to be honest i want to change the map weekly for the old one to the one we have now
and they couldnt run
data for every weapon in game
feel free to use as a reference, and pm me if anything seems to be incorrect
lmk what u think
A few thoughts on current game balance:
The AWP is impossibly overpowered in any situation except where you are forced into a building. Perhaps this is by design, but the additional FOV basically makes it a game winner if you can aim. This focuses the game quite a lot around the air drops later in the game. The other air drop weapons are fine. All the throwing weapons serve a good enough role except for the smoke bombs. In a 2D situation, they're just not worth carrying around. If it could be made so that the thrower could see slightly through the smoke, they might have some merit. All the weapons are fine. For the most part, everything has a niche in which it works well. I feel like this is a good way to keep it. Again my only complaint in the weapons department is the AWP.
Again, not for damage reasons, for FOV reasons. I like that it's different from the other snipers in this respect, but I feel like this effect is too powerful
My solution would be to make a sound indicator considering how loud the awp is, so firing it gives away your location.
To people within a certain radius, likely just beyond your FOV
In regards to the new doors, @scarlet bone , for the polls, they're just a bit too wide to the extent that they can be used to push people, which is very good for disorienting them before killing them. I feel like this shouldn't be a factor, and that they should be slightly smaller than they are now. Not quite big enough for two to walk abreast is the ideal size.
In my mind.
Right now, my biggest gripe is the fact that the AWP, in the hands of a skilled player, is almost always a game over for everyone else.
Other than that, and the small issue with the new doors, I feel like you people have done well.
(also, the new windows kind of look like entranceways. Maybe a design consideration is to be taken if you use them in the future)
That's all I have to say for now.
Will report back at a later time.
Please @ me if you respond to this so I am notified.
@iron lark
Personally, I think the AWP is a weapon that rewards skill, and punishes any miss, plus, any moderately skilled VSS player can outdamage an AWP in a 1v1. I believe the AWP is in a good spot, balance wise. It is an airdrop exclusive weapon, after all.
In addition, I use the smoke bombs quite often in my play, useful for entering a building where someone is holed up, or for quickly sieging an airdrop. They have more uses than many think.
I am not concerned with how easy it is to get the awp. Obviously it is hard. The VSS player could retaliate if they could see you. A good awp player will keep you just outside of normal sniper FOV, take a shot, and fall back a bit, and repeat. I've found there's little others can do when I do this.
I understand smoke bombs have some uses, but I don't think they warrant a slot unless you have nothing else worthwhile to carry, which if you properly loot you will.
I find it better to simply NOT enter a building where anyone is unless they're dumb and leave a vulnerability. In this game, due to what I like to call the defender's advantage, the player not being aggressive will always win assuming equal skill and health.
Reason: bullets have travel time. It is easy to fire and kite in a fashion such that the aggressor takes damage and the defender can never be hit.
Assuming a 1 on 1 situation
Now, most people are incredibly stupid, and don't realize this, but if you come across someone who does, you can do nothing.
the VSS player in this situation can just switch to their melee for the movespeed and move in
or if they had a smoke bomb, they would come in handy
there is plenty of counterplay to the AWP
its just the players' fault they dont utilize it
If you can move in on an AWP who is backing up without taking two full shots straight to you, the awp player is bad.
Even with movespeed. Also, no competent sniper would fight in a smoke bomb. Just back away and let it die out.
then the VSS player can move away, and heal up
Listen for the sounds of meds. Then move in.
Stay just outside FOV
You know their direction
true, i dont play zombs with sound lol
Oh you really should. The info you get is vital
The sounds of meds are hugely important
Not to mention footsteps
You can hear when someone is nearby but outside your FOV. This is vital information.
Also I have a particular bone to pick with the VSS
It's a good gun. On a computer. On mobile, it's absolute trash.
Because on mobile, you fire two shots in the same direction, then have to completely re-aim and fire two more shots, again the second shot cannot change direction from the first.
control scheme on mobile takes too long to learn imo, i just play on pc
I mostly play mobile
little too clunky for my tastes
I have done lots on mobile.
im sure i could pick it up in time, but id rather not
I think it's the better platform minus this stupid VSS bug
I say bug because it makes it borderline completely unusable
I've tried and tried, and I'm a very experienced mobile player
It just isn't redeemable. I want so badly for it to be made to fire like a standard automatic weapon.
It would replace my AR in my loadout if that happened.
My general load out is AR (for long range) rocket launcher (to a use defenders advantage as I outlined above,) and P90 (useless at long range, but shreds people to bits close range.) and two slots for meds
If I can't find two meds or am missing a weapon, I fill it out with either grenades or reverse impulse grenades.
Pulling people unexpectedly through walls right into the barrel of a P90 is fun
Standard grenades are just so good at using defenders advantage
VSS bug?
if you've ever wanted data on weapons btw, check this out
all data gathered by me in game
has every weapon in the game
Not big so much as it's just completely unusable in its current mobile state.
I actually saw that. Thanks.
Bug*
yeah np
Thought of doing it myself but saw you had. Quite helpful
does the vss fire like its a bolt where you have to constantly tap or something?
@quiet basalt also that's helpful ty
np
'cept lead, I think a rare/uncommon smg is more effective than a mythic burst smg.
You must hold your aim in a direction and let go to shoot. Upon letting go, three shots are fired in that direction, and you cannot change this between the shots. To fire again, the process must be repeated
Unless the target is standing completely still this is borderline useless
For reasons you could probably imagine
The game doesn't recognize another tap fast enough to change the direction of the second shot, and the third can be made to go straight up by holding immediately but that's the only direction change you get.
So please @scarlet bone do something about this VSS situation
90% of my deaths are either p90 or vector, lmao.
Lmao
Then you're not playing right IMO
They shred at point blank but are inferior to ARs longer than about halfway across the FOV
I mean there's just no way to outdamage when you're outnumbered
Beyond essentially point blank range P90s aren't all that powerful
The vector is slightly more redeemable in this category, but only slightly. Still better off using any old AR
I'm terms of DPS beyond point blank range
if there's more than 1 P90 i'm up against I'd rather not fight that
Well yea
just stay away from the range of the P90s
Unless you abuse defenders advantage
it has small range
What lemon is saying
Again if you're that close and it's not on your terms, that's your mistake
defenders advantage negated if there's more than 2 people, no?
Did you read what I said above when I defined defenders advantage?
no
It works like this
I just assume its when you're in a house
Kind of
and ive gone 1 v 1 against P90 and won in close range with some shotguns cause those are pretty good close range
Since bullets in this game have travel time
^ I've won fights with double ar shotguns vs p90s 😂
the P90 isnt all that good, its just one of the better close range guns
ARs arent meant for close range
You can shoot and duck around a corner, but your bullets will still hit an agreessive player peeking the corner to shoot you, but since his bullets have travel time, they can't hit you, because he is going against the direction of the bullets and you are going with them.
That is how I win most of my fights, and why I stick to buildings.
The effect is larger the slower the bullet you are firing is.
to see if I'm understanding you rite
I'm using the term agreesive to mean the player that is rounding the corner TOWARDS the defender
Any corner, be it inside or outside a building, will work.
Even aplloes to furniture and trees, until they break
arrows mean shooting that way
aggressive just means that the aggressor is moving towards the defender
Yeah. He shoots there and then ducks back.
kk
His bullets will hit the aggressor
But since he is moving away from the aggressors bullets before they have time to move to him, he cannot be hit
This is a basic principle that wins me the vast majority of my fights easily.
It's the main way to kill someone and take no damage
The slower your bullets move, the more wiggle room you have to get behind cover slower because you can shoot sooner.
Be very careful using this with an rpg though. For obvious reasons.
ARs and pumps work quite well for it
ARs because you're guaranteed a hit or two and pumps because of the slow bullet speed
With sniper rifles, this is tricky to pull off, but you can get some high damage hits that way.
Same principle applies to the circular silos on top of the farm
Any object you can move around is something you can do. The sharper the angle, the better.
A good enemy will exploit this. This is why I almost never attack a good looking player first.
@quiet basalt the one good use for smoke bombs I've found is to remove defenders advantage.
That said. It can be countered by, you know, walking back to the NEXT corner where there isn't smoke.
Lol
But please Devs. Mobile VSS. Please.
Automatic fire. Really.
I'm sure that's not that hard to do. Make it usable again.
I'm thinking of starting a YouTube channel to deal with technical details, advances strategies, and the like on zombs
In a more professional manner than most zombs you tubers marketed towards the older player base.
Would you people watch?
I'd cover topics like defenders advantage and bullet spread.
Like these things are all great in theory, but very satisfying when they work in game.
I would definitely watch 
P90 causes lagging so often
Display lag or network lag?
ikn
using 1000M optical fiber connection with killer network and 1080gaming set for this little funny game though
I've never had P90 lag issues, personally.
Get rid of p90's they gimme too much lag
Angrius is just Hella salty
I never get P90 lag. If it's causing issues, I'm sure they can be fixed, instead of the gun being outright removed.
agreed about the advanced settings menu
Ye
👍
AWP did 158 damage lol
It SEEMS LEGIT
It doesn't do that much lol
@iron lark hes talking about superpower
nerf deagle it is too op xd
No P90s and vectors are fine
You need to be really close to use them
Sniper damage is also fine. Any more, and the mythics go over one hundred, which is an overpowered breakpoint
P90 is still not as good as pump of you're really good.
If you're going to say "nerf X, buff Y, provide your math
Here's the math:
Beyond quite close range, P90s are outclassed by ARs
Sniper rifles, high grade, are three shot kills on max armour players.
The instant they become two shot, we have a problem.
Why do you think there is no weapon that, excluding superpower mode and crystal clash marksman rifle, does over one hundred damage?
Balance reasons.
But I can't aim right because I am a mobile user, in PC you can just move the cursor and the shot is a little bit slow (Sniper)