#game-balance

1 messages Β· Page 5 of 1

runic pond
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yeah

golden basin
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so, today i found out that epic shurikens do the SAME damage as an epic tactical shotgun. The difference being, tac shotguns shoot five bullets as shurikens only shoot 3. Also, shurikens run out more quickly and have a very similar spread and fire rate. Please, buff shurikens.

fierce sluice
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Please buff the shotguns. The spread is too big and they don’t deal as much damage as they should do. Once, I was close to my opponent and s shotgun did 13 DAMAGE. Same as the AR. I feel like you guys could buff the damage to at least 18 or 20 damage.

cobalt zephyr
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be careful buffing shotguns

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I don't think shotguns need a buff... a mythical can one shot at point blank

gilded totem
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@cobalt zephyr Mystical can 1 shot? Epic can 1 shot

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and tactical got a buff πŸ˜›

uncut parcel
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hello

scarlet bone
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Thanks for all the thoughts and feedback everyone, we're already taking steps into balancing weapons even further. We can't guarantee or confirm any specific changes, but we'll take your feedbacks into consideration.

golden basin
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@scarlet bone will you guys be more clear as to exactly how you balance the weapons in the future? I'm pretty sure the whole community would appreciate this, Thanks!

scarlet bone
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We'll give more details in the future, but I as I stated before we're constantly tweaking things and reverting some back and we'd rather not give the specifics for now.

gilded totem
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Nerf Duel Pistol now, it does too much damage and ARs can't beat it if you do close range

tired rock
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they are deagles they're supposed to be strong close ranged

carmine tapir
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yes

fierce sluice
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@tired rock Talking about deagles, shotguns do NOTHING in close range. Shotguns are built for close range combat. The spread is too big aswell which lowers the damage even more. Please buff the shotguns and the snipers.

white dock
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Shotgun does damage per pellet

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the more pellets you land the higher the damage

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simple

cobalt zephyr
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did anyone suggest a bush yet?

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:P

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we can put on a bush

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and move around in it

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would be fun

cobalt zephyr
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@runic pond You need to type what guns you really want to get balanced. He can not do it to all guns!

runic pond
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ok

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sorry

cobalt zephyr
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@runic pond You shouldn't say sorry πŸ˜„

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"balance the guns so its fair" is obvsly on the to do list, the point of this channel is to discuss what the players think is currently unfair and how to change it to make it better.

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so, what gun do you think is too powerfull or to weak?

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@cobalt zephyr Well iknow

long scarab
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well the burst ar is op

runic pond
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ok

long scarab
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if u land hits it's easy kill

runic pond
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yup

cobalt zephyr
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okay, do you have any ideas on how it could be on a more even level with the rest of the guns?

long scarab
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make it deal as not as much damage because if you land the hits it's like 30 some damage already

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and it's pretty rapid shots after shots

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no

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just make it shoot slower

gilded totem
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the nerf to pump's range is too much πŸ˜‚

devout knoll
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yea

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can u make the impulse nades be used by ur character like fortnite like have a max distance where u can throw it

vast sphinx
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hey guys

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we should buff the shotguns

gilded totem
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Tactical was buffed already

devout knoll
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PUMP BUFF

queen nymph
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hi

limpid nimbus
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shurikens are traaaash

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i would take a blue tac over gold stars

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also it there a way to make it so you can choose how far you throw grenades up to a limit? sometimes i want to throw a grenade about 5ft and it goes about 30ft away and poofs in a harmless puff of smoke instead of my nice doorway that i want to trap with a nice timed nade

gilded totem
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even the heroic stars sucks

lusty wedge
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@devout knoll the pump shot guns dont need a buff they are good and balenced now

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i fell like the mystic rocket launcher needs a nerf

devout knoll
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i know

lusty wedge
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becuase i was just playing a game i was in the top 5 anf in the 3rd last ring a saw a guy anping in a house with the mystic rocket launcher i opened the door shot him clean in the face with a epic pump shoy gun and he did not die

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AND

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he one shotted me with the rocket launcher

devout knoll
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rip

lusty wedge
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ikr

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he had to of been on atleast 30 health

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oh yea

limpid nimbus
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yeah a rocket to the face ought to kill people

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its slow enough that anyone with reaction times can dodge it

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rocket needs a redesign more than a buff, it looks like a super soaker

cobalt zephyr
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Lol

crisp pine
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hi

cobalt zephyr
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rpg was suppose to be op

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it's just a pool toy now

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feels bad

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still great against people camping in those wooden huts

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eh

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i would always fire one in just to see if i hit anyone

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an epic still does like 80

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also

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mythic should be removed

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i think legendary should be the highest

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i think legendary needs to be the rarest and mythic be the 2nd rarest

gilded totem
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@cobalt zephyr common RPG does 90

cobalt zephyr
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like just switch colors

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@gilded totem LOL

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switching colors at this point would just confuse people

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also

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I sometimes accidentally think a legendary is better than my mythic

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adding a color blind option would be a good choice

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i never pick up rpg (only if i want large ammo)

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i always find rare RPG's

limpid nimbus
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like mythic or not, its another difference the devs can use if they get sued by fortnite, so i say we keep it

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idk if or why they would sue tho

cobalt zephyr
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lol

limpid nimbus
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that might be why they changed tac

cobalt zephyr
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why would fort nite sue some 2d browser game

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^

limpid nimbus
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idk

cobalt zephyr
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i always find mythic shurikens

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epic doesn't have time for that

limpid nimbus
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its a possibility ._.

cobalt zephyr
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and on what grounds?

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lik

limpid nimbus
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copying

cobalt zephyr
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that's like

gilded totem
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there is only 3 raity of ninja stars

cobalt zephyr
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there are tons of differences

gilded totem
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Epic+

cobalt zephyr
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pubg suing fortnite lmao

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like

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they copied pubg ideas

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everyone copies

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no

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fortnite never copied pubg

gilded totem
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Pubg copied Minecraft hunger game πŸ˜„

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also fortnite

cobalt zephyr
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they just took the battle royale concept and put their own twist

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mc hunger games OG

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Suzanne Collins can sue all of gaming anyways

limpid nimbus
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its not copying its heavily inspired

cobalt zephyr
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the gas

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what coolbot said

gilded totem
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Roman the OG and let's talk about those in #general xD

cobalt zephyr
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hmmhmhmhmhmh

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i have a question about balance

limpid nimbus
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is it why are shurikens trash

cobalt zephyr
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xd

gilded totem
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they are too trash need a buff

cobalt zephyr
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why does AR have so much bullet distance

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@limpid nimbus why are shurikens trash

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πŸ˜›

limpid nimbus
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a rare tac does more damage

cobalt zephyr
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shurikens are good early game

gilded totem
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not really

limpid nimbus
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rare tac fires more bullets, that do same damage, in a harder to avoid cone

cobalt zephyr
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@cobalt zephyr no

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well everyone at the end is a spammer and shurikens have trash distance

limpid nimbus
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common tac > mythic shuriken

cobalt zephyr
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smoke grenade > infinite shurikens

limpid nimbus
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i havent been able to find or use smoke very well 😦

cobalt zephyr
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lol

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smoke grenades helped me once

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some dude found a legendary AR first crate and i threw like 3 of them

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he got lost in the smoke xd i got away

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impulse granade > rpg shurikens and smoke granages

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granages

limpid nimbus
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rpg is a good building clearer, but not very good otherwise

cobalt zephyr
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eh

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I got like 2 wins from an RPG

limpid nimbus
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also what purpose does the impulse even have in this?

cobalt zephyr
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its really good when the map is small

limpid nimbus
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since you cant choose how far you throw it its kinda bad

cobalt zephyr
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@limpid nimbus you can go through buildings

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and knock people back from you if you are trying to run away

limpid nimbus
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i wish you could choose how far to throw nades

cobalt zephyr
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i hate guys with auto snipe

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sniper rifle is lit

limpid nimbus
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autosnipe is pretty bad compared to bolt, hunting is eh

cobalt zephyr
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i love impulse

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a mythic SR only does 30 damage per shot but eh

limpid nimbus
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any sniper is good for the fov tho

gilded totem
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@cobalt zephyr they don't do 30 damage per shot πŸ˜‚

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wait what's SR xD

limpid nimbus
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a mythic auto does

cobalt zephyr
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sniper rifle

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😐

gilded totem
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which rifle

cobalt zephyr
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about 50*

gilded totem
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the sniper rifle?

cobalt zephyr
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sniper

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rifle

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sniper

limpid nimbus
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mythic hunting is ~40

cobalt zephyr
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rifle

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sniper

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rifle

gilded totem
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Mythic ak does 20 per shot

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I think it got nerfed to 18

cobalt zephyr
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one bullet

gilded totem
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yea

cobalt zephyr
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ak is for kids who bullet spam

limpid nimbus
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mythic bolt ❀

cobalt zephyr
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I love sniper

gilded totem
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AK bullet spam?
Scar and assult are bullet spam

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And SMG

cobalt zephyr
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one sniper bullet does 70 damage

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mythic ak>common smg

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smg sucks lol

limpid nimbus
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i dont like burst fire weapons

cobalt zephyr
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me too

limpid nimbus
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whats the difference between scar and ar? does one have any better trait?

cobalt zephyr
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idk

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pump shotgun is good when ppl are running away

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maybe better range

limpid nimbus
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how? it has bad range

cobalt zephyr
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erm

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better range than normal shotgun

limpid nimbus
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shotguns are good for charging

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yeah but just use any rifle

cobalt zephyr
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i remember killing 3 people with a hunting rifle at the start lol

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everybody else got scared and the whole house was mine

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i got stacked in like 10 seconds

limpid nimbus
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zombs should have limited time events like sniper shootout etc. :3

cobalt zephyr
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or just add team mode

limpid nimbus
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its comming hopefuly

cobalt zephyr
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2028

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:3

limpid nimbus
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more votes for duo tho idk why not both

cobalt zephyr
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well

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thats what i mean

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team of 2's

limpid nimbus
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just got 3 way teamed :/

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cant wait for propper teamz

cobalt zephyr
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I had no issues with the mouse before, still don't.
Dunno if that helps.

minor forum
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Can't find my cursor; no crossair to help me aim.

limpid nimbus
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a 3rd ar? i cant tell the difference between the regular ar and the scar, why do we need a 3rd ar???

cobalt zephyr
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^^^^

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I agree on this to so many levels

vast sphinx
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Of the guns I remember

--Assault rifles:
Scar, AR, AR-15
--Pistols:
Revolver thing, Semiautomatic
--Shotguns
Tactical, Pump
--Snipers
Bolt, Semiautomatic

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3 to 2 of each (considering I didnt forget a type)

limpid nimbus
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you missed hunting rifle and burst pistol, and the burst and auto smg

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but all those guns have differences, bar the ar rifles

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the ak is also missing

vast sphinx
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yes i figured I missed a lot

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the AK is the AR I thought

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the non-burst one

limpid nimbus
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new nades and shurikens are much better

vast sphinx
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the grenades are so much better

limpid nimbus
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i just killed a duo with em :3

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ok i found a single difference between regular ar and the scar, they have a different noise

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thats literaly it

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they have the same fire rate, and very similar if not same damage

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the new ar seems to fire faster

south obsidian
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My goodness has the game gotten waaaayy better and more enjoyable after the mouse update!

limpid nimbus
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i dont notice a difference

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i dont, they are pretty useless since you cant control how far you throw em

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the new regular nades are actualy quite good tho

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ah

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ok, the new ar does slightly less damage but fires faster than the scar, 11 damage vs 12 for blue on both, im gonna try for a blue regular ar to confirm if it is exactly the same as the scar

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ok the blue regular ar does more damage than the scar

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13 vs 12

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so regular ar is just flat out better than scar

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same fire rate, higher damage, maybe the range is different

mellow spruce
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g

gilded totem
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@limpid nimbus assult got a buff so it's better than scar

tulip phoenix
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yeah

sullen terrace
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ooooooooo

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new gun

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i got #2nd with

wanton glade
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sup you lot

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wat up

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#im a saddo

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#i want to talk

gilded totem
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😦

wanton glade
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#im lonly

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😩

rose lion
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the AR fires much faster and the projectiles are also significantly faster πŸ˜›

cobalt zephyr
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LIFE

limpid nimbus
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yeah i did the science and found the differences with all the ar's apart from range, i dont know the difference in range

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should still be up there

tiny igloo
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the AR is already the best machine gun in my opinion

cobalt zephyr
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AR? AR (burst)? or AR-15?

tulip phoenix
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there is no AR burst lol

cobalt zephyr
tiny igloo
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the noob hammer

gilded totem
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new ar 15 need a nerf

broken mural
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it is pretty OP

limpid nimbus
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whats wrong with the hammer? its cool

astral swift
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the new gun is actually powerful

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i got 2 kills in a row with a common ar 15

mystic galleon
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AR 15 op AF

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even more op than the sniper

vast sphinx
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No.

mystic galleon
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how is it not

vast sphinx
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Sniper
-Longer Range
-More Damage

AR-15
-Less Range
-High ROF
-Lesser Damage per shot

I mean they arent more powerful, they are sort of equal in a sense

scenic wagon
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AR 15 is 100% the best gun in the game

gilded totem
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@vast sphinx not less damage, but less range

limpid nimbus
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ar 15 is ok

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i wouldent say best but it is good

tulip phoenix
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yeah

cobalt zephyr
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AR15 is insanely op, might need a debuff

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At least feels op

scenic wagon
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green ar 15is better than any other assault rifle or sniper at close or far range.

slow mica
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surely the red is better

scenic wagon
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obviously the higher tiers of ar 15 arent included in my statement im jusst trying to make the point that the ar15 is so much better theres no reason to use the other rifles

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just take a shot with sniper then spray wwith the AR

inner orchid
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The ninja stars need a nerf in my opinion, in close quarters it kills in 2-1 clicks

limpid nimbus
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pre buff they were trash, now aparently they are too good

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i think you just need to git gud because in close quarters most shotguns kill in 2-1 clicks

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heck, even a bolt kills in 2-1 clicks in close range

inner orchid
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I dont have constant 30 fps, or 60, so aiming is hard

limpid nimbus
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then you cant exactly say things are overpowered, you have an innate disadvantage so everything will seem more powerful

sonic swift
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who wants to play with me

cobalt zephyr
inner orchid
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@limpid nimbus I go from about 30fps to somethings like 28 fps, about every 5 seconds

limpid nimbus
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30 to 28, thats like, nothing

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if you cant aim with 2 frames being dropped, its your skill that needs improving

bleak escarp
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OOF

inner orchid
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what is skill i only know hacks

gilded totem
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hmm

limpid nimbus
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is that windows 98

gilded totem
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old window alert

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that's like window 6 xD

inner orchid
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windows 7 with classic theme

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for more F P S

gilded totem
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lol

inner orchid
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Windows 7 is superior

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than any other windows

limpid nimbus
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yeah i was forced into 10, but its not half bad, just not as good as 7 😦

inner orchid
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Every month, youtube tutorials become outdated which are about windows 10, because they change something

cobalt zephyr
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Hey guys I and @cobalt zephyr have been putting this together, its not a 100% yet but we're getting there.
https://docs.google.com/spreadsheets/d/1nr958qg4bfmHjue73CgMZZNVU4gdompfrld1B3IeRx0/edit?usp=sharing
the stats of all the weapons, (almost) at least according to our own math πŸ˜›
use this as reference when discussing your ideas and balance suggestions!

scenic wagon
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i hope the AR15 gets nerfed

hard flume
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like hell

rigid agate
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@cobalt zephyr and @cobalt zephyr i could try to help with weapon stats

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just ask

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shuriken epic confirmed 12 damage

prime acorn
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teamers are disgusting

white dock
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@cobalt zephyr How did you work out that pump can potentionally do 210? When I was playing I hit an enemy with all my pellets but I only broke their shield and slighty grazed their hp.

cobalt zephyr
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7.5 avg damage per pellet X 15 pellets per shot X 2 shots per second = 225
low ball it, all pellets d o7 instead of potential 8 or average 7.5 and you get 210

white dock
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pump can shoot twice per second?

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I never knew

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I thought it was just once

cobalt zephyr
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just barely but yeah it shoots twice per second.

white dock
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But when i double pump I can make it four hehe

tulip phoenix
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no you can't

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thats not how math works

steady zephyr
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Guns should have recoil

tulip phoenix
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how would that work in a 2-D game

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oh right! it moves you backwords

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lol

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rip

cobalt zephyr
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Pump-action already has a little bit of recoil. the bolt-action also slows your walk speed for a short time after firing, which in essence has a similar effect

white dock
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When you double pump you can bypass the normal reload speed

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it allows you to rapidly shoot the shotgun by constantly switching keys

scenic wagon
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this works with any gun its just notable on shotguns/snipers

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oh and rpgs...

vast sphinx
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AR-15 needs a n- ok 10 people already mentioned that

scenic wagon
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i think a good change for the AR15 is maybe make the clip size smaller so its harder to kill someone without reloading

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because currently i get a sniper and ar15 and use the sniper to see, then swap to the ar15 to spray

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and i feel other assault rifles just cant compete with the AR's range, knockback and projectile speed

cobalt zephyr
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yeah tempest, I made a video on double pump, fortunately it is very difficult to do manually without tool assistance

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here is the video if you would like to see

pine pasture
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tf

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um

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anyone else think anyone can survive an rpg with just 1 armor and 100 hp?

drowsy python
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yeah, rpg does 90

quaint coral
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k

upper lintel
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it depends on to rarity of rpg isn't it?

cobalt zephyr
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yes πŸ˜„

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But still if you hit in directly or like a little bit left for him, it will not damage that much

fierce sluice
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Guns should have recoil!!

upper lintel
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what's the rate of damage percent between rarities ?

fierce sluice
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I don't know ... noobhammer

gentle steeple
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Hi, I'd like to bring up an issue I have with shurikens in this game. I believe that they need to be nerfed a bit. I would like the range on the shurikens to be shortened and maybe lower the damage a little bit like 1-3 points less. Also if you could make it so you could choose how many shurikens you throw between 1,3,5 shurikens at once that'd be appreciated. Thank you.

trim ridge
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Each level of shurakan has different numbers of shot at once that's why there might be more

limber violet
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i would really like the shurikens nerfed, but in end game they are really useless

trim ridge
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And the shurakan do alot of damage because they are hard to hit someone with because they have such low speed and range

light solar
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I'd also like to chime in to that, I believe that damage fall-off would be a good addittion, because random spam is way too rewarding, and the damage is too high for range battles to be fair.

limber violet
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no

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range of a sniper

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XD

trim ridge
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I am with wack on this one

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Less damage from further range

light solar
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@trim ridge I agree with the shuriken damage being nerfed a small bit, but shot choice would be convienent

trim ridge
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Just maybe extend the sight distance a bit

light solar
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Yes

trim ridge
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@light solar I didnt say that that was @gentle steeple

gentle steeple
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You didn't say what?

trim ridge
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About the shurakans

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You said they need a nerf not me

limber violet
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nah really

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XDDD

gentle steeple
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A little bit a nerf. Decrease the range and the damage a few points. And with shot convenience maybe 1 shuriken shot would have longer range and 5 would have less range but the wider area to hit.

trim ridge
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That would make sence

silent sonnet
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Make it so you have to be inside a house to see through the door

gentle steeple
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I would argue that that would not be that good of an idea because the people who just sit in houses waiting to pump someone in the face would be even more common then they already are

brazen token
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^

silent sonnet
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That’s me ^^

white dock
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@cobalt zephyr yh nice video I have also already uploaded the different variations of the pump in the showcase too. You can also ctrl f if u want to find it.

cobalt zephyr
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ah ok thanks for notifying me about your interpretation and elucidation of the problem, it is nice to see a different perspective to the issue

cobalt zephyr
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PLZ nerf range in tactical pump

vast sphinx
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By how much? Describe the changes

cobalt zephyr
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the pump's range is pretty pathetic now

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also, the red buildings should be able to be destroyed too. They just need more health. The red buildings are actually easier to camp in since they have more room to move, but the same area to shoot through.

vast sphinx
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I like the idea of the red buildings being destructible

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People tend to camp in them in duos a lot

cobalt zephyr
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i detest campers with a passion, and make it a point to kill them all.

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and they are more often in the red buildings than the brown ones now

vast sphinx
cobalt zephyr
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sure got u

cobalt zephyr
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okay so VSS is pretty dang good, because I got poopoo aim it's now my sniper of choice over the Bolt-action, the only reason it isn't the only gun I use (bar maybe a pump) is cause of the limited ammo, it also makes the Semi-auto obsolete. Much like the the bolt-action makes the hunting rifle useless.
basically we now have 2 sniper rifles: fast but 'low' dmg VSS and High dmg but slow Bolt-action. and then we have the crappy versions of each of thoes, the Semi-auto and the hunting rifle. if this is intentional to create more rng, and in essence more tiers to each type of gun, then it works.
if not and each gun is meant to be unique or have it's own role. then here is my proposal. (some of this has already been suggested)

Bolt action: the "range" gun, higher increase to FOV but medium dmg and fire rate.
Hunting rifle: the "dmg" gun, High dmg and low speed, basically the what the bolt action currently is
Semi-auto: the "speed" gun, give it back it's title as the sniper rifle for those who can't aim a sniper rifle, its the fastest but low damage per shot. more like the current VSS or somewhere in-between.
VSS: the "stealth" gun, it's currently technically "silenced" lets focus on that to give it something unique. make it so that it can't be heard at all if you are X far away, give it a slightly larger FOV but not as much as the bolt action, and medium firerate/dmg, but make the recoil slow down effect large, maybe even shrink it a bit so it can fit into a bush a little bit better.

for @cobalt zephyr TL:DR, snipes right now are not very unique, which is okay, but if they were uniqeu, they could be "dmg" "speed" "stealth" "FOV"

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honestly they are all interchangeable but these are the roles I think each sniper rifle should have

vast sphinx
#

Wow thats a mouthful, but yeah the VSS being somewhat silenced would be very deadly

cobalt zephyr
#

this would help diversify and give something for all play styles.
help give that feeling of everyone and every playstyle having something that they love and can use to its maximum potential.
obvsly sniper rifles lean towards camping, but the VSS and Semi-auto using this system would also offer something to the run and gunners and the stealthers

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can i have a tl:dr?

#

this kinda was my tl:dr tbh...

#

lol

#

daaang

#

ight i got u

#

hold on

#

well, if your basing guns like that

#

you should have a power gun

#

instead of changing the bolt to range, add a new gun for the extra range

#

then nerf the range on the bolt, but up the power by...idk 25%

#

back to the old dmg

#

the new gun should have a significantly longer range than the others

#

but have a slightly faster speed than the bolt

#

and do idk, 75% of the current damage of the bolt

#

maybe less

#

does that sound ok?

#

trying to cut down my text to the very minimum, lol

#

bassicly I proposed doing this with the hunting rifle, make IT the new dmg gun

#

hmm

#

that sounds decent

#

but dont call it the hunting rifle lol

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c o p y r i g h t

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xD

#

I think 5 sniper rifles (6 if you count rpg cause it uses Large ammo) is too many

#

thats probz too many for any gun type tbh

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i dont really, rpg mechanics are far different

#

it should really be down to 4

#

get rid of the semi auto sniper

#

bolt, vss, range gun, wait whats the other one

#

i meant change ur new gun from the hunting rifle to something else

#

idk make the sprite look beefier, make it look like it does more damage

#

although personally, the bolt would seem the best for damage

#

yeah, seems like we agree tho that the guns should be Power, Speed, Range, Stealth.

#

i mean, its a 50 cal. gun! What's more powerful than that!

#

yes

#

Honestly I think all gun types could kinda be broken down like this, just maybe using different categorys

#

though the vss falls into two categories

#

they roughly do already, just some guns combine them

#

like the pump is power and (used to be range)

#

take the shotguns for example, I think they are the most unique and balanced rn

#

and the tac is speed and range

#

yes

#

lol we're kind of on the same wavelength here

#

tho the pump has terrible range now :/

#

it doesn't even reach the end of the screen

#

yeah, pump for Power. tac for Speed/range and Shruks for Spread

#

yeah

#

shruks for stealth,

#

the mid range guns are not balanced at all

#

i cant even find any major differences in guns besides burst xD

jovial zinc
#

who can i play with it?

cobalt zephyr
#

@jovial zinc this isnt really the chat for this lol

jovial zinc
#

oh

#

.-.

#

kms

cobalt zephyr
#

looool

#

np dude

#

@cobalt zephyr i recommended a minigun. does that sound too op?

#

hmmm miniguns in @d tend to be, but whats your idea?

#

well, u need to slow down whenever carrying it

#

like how snipers shoot, and u lose speed

#

the speed should be around twice the machine guns already in the game

#

buuuuut

#

the spread is a hefty 30 degrees

#

tl:dr minigun: lose movement speed, insane fire speed, terrible spread

lost acorn
#

medium damage

cobalt zephyr
#

yeah

#

say...13 each for a rare

#

Hey guys! I and Many Helpers have put together this chart for weapon statistics!

(Under Construction)

#

(its the middle)

lost acorn
#

@cobalt zephyr when we adding squads

cobalt zephyr
#

nice!

#

that'll be helpful

#

soooooooon

#

its soon

#

hhahaa

#

even my email is dat boi

#

i forgot abt that

vast sphinx
#

whats tl:dr im sorry lol

cobalt zephyr
#

too long

#

didnt read

vast sphinx
#

oh lol

cobalt zephyr
#

lol

#

in usage at the end of a post its "here's the jist of what I just said"

vast sphinx
#

k

cobalt zephyr
#

"Just really short so you don't waste your time."

#

mini gun is something that people have suggested a bit, but your the first to make note of it slowing your walkspeed

#

well, it makes sense

#

u try carrying a minigun xD

#

perhaps it could be a special gun that functions like miniguns in in the just cause series?

vast sphinx
#

Imagine if recoil was added

cobalt zephyr
#

ur gonna slow down lmao

#

ok, remove all miniguns from squads

#

trust me

#

recoil is a thing.

#

ik how that would go down

vast sphinx
#

but major recoil

cobalt zephyr
#

its just only noticable on pump action

#

wut?

#

i dont notice it lmao

#

yeah, and "noticeable" might be an over statement

#

dont u dare make that bigger

#

recoil would ruin everything xD

#

all of the epic gunfights would be ruined

#

recoil in a 3d game is ok, since you can adjust easily

#

but recoil in a 2d game?

#

noonononono

#

wait hold on

#

@cobalt zephyr fists can do 36?

#

ive never had that happen b4

#

per second

#

oh

#

you punch 2 times per second

light solar
#

Recoil is when the weapon's accuracy decreases over time whilst firing

cobalt zephyr
#

that's one version of 2D recoil, ZOMBS uses push back rtecoil

#

in 2d or 3d

light solar
#

oh that

#

Yeah

cobalt zephyr
#

bc recoil isnt that

light solar
#

When you're shot, you get recoiled

cobalt zephyr
#

thats literally the gun moving around xD

light solar
#

it's somewhat annoying

cobalt zephyr
#

oh, i noticed that

#

thats not recoil

#

recoil is when you shoot the gun

#

and it moves you back

#

getting hit by it is just...getting hit

light solar
#

search it up

cobalt zephyr
#

and...moving back

#

is there recoil in the game when you FIRE the gun

#

terminology and usage differs from game to game especially for 2D, when reffering to recoil in 2D

#

*in ZombsR

#

I mean when you shoot

light solar
#

Coolbot, I'm working on walkspeed whilst firing

cobalt zephyr
#

who move backwards slightly

#

Recoil is when the weapon's accuracy decreases over time whilst firing

#

i was talking about this definition

#

oh wow nice, okay, lol

#

THAT is not recoil

#

xD

#

sry abt that @light solar

#

didnt specify enough

light solar
#

Ik what you ment, it's cool

cobalt zephyr
#

um

#

sup lmao

#

kill 'em ded

graceful nicheBOT
#

dynoSuccess alanmamba#8712 has been muted.

cobalt zephyr
#

hahah

#

gg

#

gg, ez, no re, frick ye

#

xD

graceful nicheBOT
#

dynoSuccess alanmamba#8712 has been warned.

cobalt zephyr
#

wanna talk in suggestions?

#

bc we're moving off of balancing and instead moving into suggestions

limber violet
#

thank you for unmuting me

#

XD

cobalt zephyr
#

lmao

#

np

#

(totally me)

limber violet
#

make a inventory button

#

pls

light solar
#

@cobalt zephyr Suggest an inventory button, we keep clicking the ammo and map icon.

cobalt zephyr
#

oh btw

#

coolbot

#

yeah, HUD toggle is desperately needed (especially for those with small screens)

#

im on tello

#

I'd like to post some ideas

#

rn im just working through comments xD

#

hm okay DM about it, I'll get back to you in a little bit

#

ok

#

lol well

#

@cobalt zephyr can u read some of my comments and look at them?

#

omg so many notifs on trello lol

#

thanks for your input!

#

reading now

#

hahaha np

#

so coolbot

#

um

#

can i add posts? xD

#

bc ive been thinking of a lot of new ideas xDD

#

Aim Assist

stray storm
#

that would either be useless or destroy the game

cobalt zephyr
#

lol

#

ikr

#

how would aim assist even work lmao

#

its a mouse xD

#

ik

#

its a joke

#

aim assist would be Trash

light solar
#

@cobalt zephyr Wait, can I get something for helping?

#

@cobalt zephyr search up how aim hacks work then, it's kind of suprising

cobalt zephyr
#

I mean, there really isn't anything I can give sorry lol.

#

but, your help and contribution has been noted by the mods πŸ˜‰

light solar
#

k

#

coolio

#

If you guys need any more help, contact me. I will continue working on the sheet in a little bit

#

I can help give more ideas for the game aswell

#

I'm not much of a scripter

vapid orchid
#

Ah, working on the stats sheet? If so, can I give a request?

cobalt zephyr
#

@vapid orchid the RoF for burst weapons decoded:
X/s = how many total rounds are fired in a second.
X bursts = how many bursts there are per second
of X = how many bullets are fired per burst

vapid orchid
#

I know how that works, but the burst on a "6/s 2 bursts of 3" could shoot at 10 rounds per second with a 200 millisecond delay between 3 round bursts, or at 15 rounds per second with a 300 millisecond delay between bursts. or a lot more. That's what I'm trying to figure out.

cobalt zephyr
#

no like... if it was continouse fire, non burst.

#

it would be 6/s assuming they were not sped up

#

if the bullets were slowed down to match the same fire rate

#

but the delays were removed

#

it would be 6/s

vapid orchid
#

ah

light solar
#

oh boy what happened

#

what's the conflict

vapid orchid
#

that doesn't really help with what I'm trying to figure out though xd

#

I'm just trying to figure out the delay on burst weapons Wack

light solar
#

Oh

#

The delay between bursts

vapid orchid
#

yeah

light solar
#

2 burst of x bullets

#

lets say takes 1 second

#

well

#

if it is a half able number

#

30

#

2 bursts of 15 bullets

#

How much time does each burst take

#

0.4 sec = 15 bullets
0.2 Sec = Priming time
0.4 sec = 15 more bullets

#

1 sec = 30 bullets

#

Whenever I was testing the bursting, there was a priming time

#

You'd have to go ingame

vapid orchid
#

yes, but there's a burst delay in-between those isn't there? Meaning it'd go to over 1 second

#

oh

light solar
#

You can't really do it with the numbers

#

So burst + burst + priming time inbetween = 1 second

vapid orchid
#

yeah, ik

light solar
#

There was a big gap

#

for the noticable burst weapons

#

like AK

#

and AR-15

#

basically all of t hem

#

xD

#

You'd probably need recording software to slow it down and a equally as slowed timer

vapid orchid
#

yeah :/

light solar
#

well

#

gl

#

I'm play Geometry Dash

vapid orchid
#

Hey, I used to play that. got sick of it because Rubrub won't update the damn thing

cobalt zephyr
#

the burst delays can pretty much be figured from the ROF, if more people more accurate information on it, lmk and it is something we could try to start including in the chart.

light solar
#

^

vapid orchid
#

I was hoping to be able to look into the code sometime in the future, but idk if I'd be able to

cobalt zephyr
#

Does anyone else think shurikens have too much range?

quiet hinge
#

nerf shuriken

waxen elm
#

I think its already balanced since it is so slow in firing and it deals like 2 damage idk

quiet hinge
#

2 damage

#

you clearly havent played with the shurikens...

waxen elm
#

Oh crap

#

Its wrong

#

I meant to say 12

cobalt zephyr
#

but they fire 5 at once

#

and at a high speed

#

and that's probably just epic shurikens that do that much

cobalt zephyr
#

dont nerf shuriken

#

shurikens are gud as iz

vast sphinx
#

mythic shuriken can two or three shot people at close range

cobalt zephyr
#

ye

#

well i once one shot smeone but maybe they had 90ish health>

limber violet
#

buff the tac

cobalt zephyr
#

y

obtuse osprey
#

OMG

#

i didnt k that Green Steve is SELA ?!

cobalt zephyr
#

'tis an inside joke... they are not actually the same person... (just incase)

obtuse osprey
#

oh

cobalt zephyr
#

or... IS IT??? @gilded totem

obtuse osprey
#

QUESTION: why did u cange ur profile pic

#

and LOL

#

XD

cobalt zephyr
#

so that I and green would have matching pfp

#

to cause less confusion

obtuse osprey
#

oh, u BFFS ?

cobalt zephyr
#

nah green needs to be banned, I can not be freinds with someone who is constantly under the banhammer

vast sphinx
#

Inside jokes are gr8

cobalt zephyr
#

πŸ˜›

obtuse osprey
#

wait, why r u not on the MODS board if u are

vast sphinx
#

🍌 noobhammer banhammer

obtuse osprey
#

XD

#

sent friend requests

#

@vast sphinx and @cobalt zephyr

#

tks

#

tks too

cobalt zephyr
#

oh, becuase I forgot to tick the active light lol

obtuse osprey
#

oh there u r

#

what does the red light mean

vast sphinx
#

Red profile light is Do Not Disturb

obtuse osprey
#

yellow?

#

what is the game-balance here for

#

?

#

oh wait i k

limpid scarab
#

I really think that the pump shotgun is incredibly overpowered

#

maybye just have it fire a bit less bullets

jovial zinc
#

but a pump is liek fortnite op

#

this is game centerd around pugb and fortnite

#

so the pump has to be op

vast sphinx
#

Not necessarily

#

As you said, it is centered around the idea

#

but will not be exactly like fortnite/pubg detail to detail

limpid scarab
#

also when u land on top of crates, u cant open other crates

#

mkay bye

cobalt zephyr
#

dont land on them

#

...

#

land next to them

#

i dont like rpgs

#

the ammo is so hard to find

#

me too

#

plus the accuracy is crap

#

but if you find sniper rifle in box pick this up and pick up your old gun you will get ammo from this sniper rifle

#

#TIP

cobalt zephyr
#

you can do that with any gun

#

easy ammo

#

or find an ammo chest

final vortex
cobalt zephyr
#

we need some more votes

rich nacelle
cobalt zephyr
#

voting goes on untill 2:30

civic meadow
cobalt zephyr
#

smaller damage will be ok

bitter timber
#

the vss is super powerful

vapid orchid
#

I like it, but it does need a nerf

cobalt zephyr
#

yea shurikens too

stray storm
#

needs a shot speed nerf

heady grove
#

Personally, I think the VSS needs a buff.

trim juniper
#

Why?

cobalt zephyr
#

good idea

daring saddle
#

nah,vss is maybe a wee bit op but its quiet rare

#

its only good if you got a good aim

#

but its alot like the auto-sniper

#

i still say shurikens should have atleast a rage buff

#

and i think there should be a bit lower pellet spread/more pellets for tactical shotgun

limber violet
#

@everyone

#

when is squads coming out

light solar
#

soon

viral pumice
#

No dont ever delete it

#

Its super rare and no one gets it

#

but if they do

#

its gg

light solar
#

Say what

viral pumice
#

Idk

#

What?

light solar
#

idk

viral pumice
#

ye

waxen elm
#

tbh the vss is kinda rare

#

and kinda op

stray storm
#

not that rare

rustic osprey
#

You guys should decrease bullet-travel time

stray storm
#

i dont think so

#

you should have a split second to try to dodge it

#

that way you blame yourself and not the game

cobalt zephyr
#

absolutely agree with that, the slow projectile speed certainty feels off at first, but once adjusted it really is great, gives the game a bit more of a unique feel.

vast sphinx
#

More time to react to a bullet whizzing by your character

tropic umbra
#

bullets dont go that dar

#

far

cobalt zephyr
#

being able shoot through your own partner feels a bit cheese.
using a downed ally as a shield to finish a short fight is kind of op because of this combined with downed players having so much hp and resistance.
that being said it is hilarious, and still has some risk too it, if you don't eliminate the opponent as quickly as thought you loose your downed ally.
but I could see it being more of an issue in squads.

cobalt zephyr
#

Add bush

quiet hinge
#

this is game balance

#

not foken unbalance the game

stray storm
#

Lel

#

So true tho

cobalt zephyr
#

@cobalt zephyr good idea~

gilded totem
#

Need Ar 15
Since AK had a 1 damage nerf

crystal elk
#

add wall building

limber violet
#

in the spread sheet how can the pump do 200 dps, if it can only do like 150 in one shot, and it takes 1 second to shoot again???

#

someone explain

#

and the tac is like 2 shots per second right

#

so how is it only 140

#

whoever did that is just wrong

light solar
#

\guys you need to remove your ads

#

@limber violet no

#

@limber violet 2 times per second

stray storm
#

Ads are great

#

Wait there’s ads?

light solar
#

yes

#

tabs that keep opening on a click

crude pilot
#

not for me

cobalt zephyr
#

um... bud that's just you

light solar
#

I just got robbed from a win

#

How come it only happens on zombs

#

I spam click anywhere else

cobalt zephyr
light solar
#

No

cobalt zephyr
#

Iv'e never gotten an ad, especialy not something like that

light solar
#

I'm blocking the sites with McAfee now,

stray storm
#

I think you have a virus

light solar
#

okay listen

#

nah fam this only happens on the single site

stray storm
#

And I think we both know from where

#

And by both

light solar
#

No

stray storm
#

I mean just you cause idk

light solar
#

I will literally spam my history

#

It's just youtube

#

and zombs

cobalt zephyr
light solar
#

oh and roblox

gilded totem
#

@light solar not for me either

#

no ads

#

never gotten any ads

vernal steppe
#

Same

gilded totem
#

never gotten any ads

vernal steppe
#

N E V E R

gilded totem
#

never gotten any ads

light solar
#

Never even ever

cobalt zephyr
fathom spade
gilded totem
mystic galleon
#

i still think that sniper is op

#

the bolt action1 ofcorse

cobalt zephyr
#

Make bolt sniper rifle like rpg one shot and you have to reload

blissful sonnet
#

no lol hahaha dude xD

cobalt zephyr
#

Why?

blissful sonnet
#

too op too me dude

cobalt zephyr
#

Reload time is ok

blissful sonnet
#

same as da shurikens :/

inner orchid
#

@light solar download maleware bytes if you think you have a virus which opens ads

digital jay
#

Shurikens are fine

warped viper
#

Shurikens need a buff...

shadow kiln
#

nah they do alot of damage close range

warped viper
#

Only 6 shots for 3 shurikens ..

shadow kiln
#

i got hit for 54

warped viper
#

Yes but not all if them hits you :p

shadow kiln
#

they are like slow shotgun with high damage

warped viper
#

Shotguns are way better

#

Because if you miss it doesn't matter you have more than 6 shots

runic bolt
#

shurikens have better range

limber violet
#

a nerf in range

#

would be amazing

#

because it has a range of a sniper

daring saddle
#

i think the VSS should take med ammo

cobalt zephyr
#

^^^^^^^^

#

in most games it takes 9mm ammo (same as most pistols and smg's)

#

that would make it way too op

#

the only thing keeping it from being the only gun I use (bar maybe a pump) is the lack of ammo

#

small ammo is just way to common

lavish schooner
#

^

hexed pike
#

uh.... snipers OP much?

bitter timber
#

I agree the only reason i dont use the vss is because i run out of ammo

#

but when i have ammo its #1

#

almost always

#

I think every gun should have its own range

hexed pike
#

nah

bitter timber
#

so shotguns and smg's shorter range

hexed pike
#

sniper needs a range

bitter timber
#

sniper should have the most

hexed pike
#

it does

bitter timber
#

obviously

hexed pike
#

.-.

bitter timber
#

I know. What im saying is, the other guns should all have a different range than just the standard one

hexed pike
#

nah

bitter timber
#

the shotguns and smgs should have shorter range than the AR's

cobalt zephyr
#

they do have shorter range, but not shorter FoV

#

currently the range of almost all guns but the pump action exceeds their FoV

rich glen
#

VSS snipers are OP, needs nerf, make the rof lower

warped viper
#

VSS snipers is good for now

#

You need to aim,and you need bullets

quiet hinge
#

its ez win if i can find mythic of these

cobalt zephyr
#

impulse grenades need to do damage

warped viper
#

impluse grenades are used to run away

#

or go through walls ...

cobalt zephyr
#

prob the devs didnt mean for them to do that

warped viper
#

no they meant it

#

when i get knocked i use grenades to go through walls to hide and wait for my mate :v

cobalt zephyr
#

they should be used to reflect bullets

visual sinew
#

When I knock someone and they die naturally i dont get a kill... I should

visual sinew
#

are pulse nades meant to push u out of building?

cobalt zephyr
#

yes

fierce scaffold
#

wdill

#

join duo 4

vast sphinx
valid gulch
#

anyone need help taking dubs

bitter scarab
valid gulch
#

k

#

im waiting

rigid folio
#

Ok

valid gulch
#

anyone up for duos

bitter scarab
#

not here

solemn shore
#

smoke grenade buff bigger radius or duration

#

plz

bold raven
#

nerf SMG's there 2 OP

#

And please make there a bigger difference between AR's

#

BUFF shotguns

#

Pump is needing a big buff in my opinon

solemn shore
#

yeah pump need buff it recently got nerfed

#

pump is now just shit compared to tactical shotgun

bold raven
#

tacs bad aswell though

solemn shore
#

but its better than pump

bold raven
#

ya

#

if there were headshots chances i would say make pump have High chance

solemn shore
#

yeah a headshot/crit thing would be cool

bold raven
solemn shore
#

alright

bitter timber
#

No way. Random crits are the worst way to balance a game

#

how is adding luck and removing skill balanced

cobalt zephyr
#

not luck... have like a few pixel point through the player front to back that if you hit between it crits

#

trying to explain good

#

@bitter timber in that sense, it is adding more skill

bitter timber
#

what did you just say

cobalt zephyr
#

because you have to hit certain areas

bitter timber
#

how is adding a RANDOM effect adding skill

cobalt zephyr
#

its not random

#

u have to hit certain pixels

bitter timber
#

he wrote originally headshot "chances"

#

"if there were headshots chances i would say make pump have High chance"

cobalt zephyr
#

ok

#

then scratch that

bitter timber
#

yea

cobalt zephyr
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"If you hit certain pixels than you get a crit" - @cobalt zephyr

bitter timber
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But i dont think adding crit zones would be great either, it would be really hard to synchronize between all 100 players

cobalt zephyr
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maybe

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yea kinda

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but ehhhhh

bitter timber
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and since the character models can turn as fast as you physically can It would be almost impossible

cobalt zephyr
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thats why getiing a crit should be hard, but do able

lavish geyser
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I don't think crits should be added. Just up the damage up shotguns, increase the damage drop-off of shotguns and smgs, and increase sniper damage. Increase shuriken and cactus-bomb damage.

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This would make OP weapons balanced and under-powered weapons more useable

warped viper
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wtf

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''increase cactus-bomb damage''

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yeah why not make it a one shot weapon ?

lavish geyser
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because it is likely to damage yourself as well

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so why use it

vast sphinx
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Cactus bomb is already incredibly powerful

lavish geyser
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its powerful but it is likely to damage the person using it

warped viper
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no

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just hide

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or throw it trought a window

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in a house

lavish geyser
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window is the best option

vast sphinx
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Risk/Reward weapon, risk killing the enemy but damaging yourself in the process

warped viper
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or you just open the door and close if just after

simple fractal
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But taking damage from cactus bomb can easily be avoided by not going into buildings.

quiet hinge
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avoiding camping yes

minor forum
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Tried the VSS, best of the assault and enhanced scoped rifles.

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Got last 4 kills in game

brave wolf
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Yes

minor forum
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RocketLauncher should have higher blast but have a smaller projectile

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Self Rocket Explosion is the most common death lol

cobalt zephyr
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@cobalt zephyr check the pin for info on weapon stats

silk crown
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the cactuses that come out of the cactus bomb needs to increase in damage

cobalt zephyr
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what is the pin

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what?

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I mean the pinned comment

bitter scarab
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cool how you get ss that fast without gyazo

cobalt zephyr
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ShareX

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its free too

bitter scarab
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extention or download?

cobalt zephyr
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program

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you can set tons of hotkeys to take quick screenies

bitter scarab
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I'll stick wth gyazo lol

cobalt zephyr
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and it has tons of stuff I don't even use

bitter scarab
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gyazo is easier

cobalt zephyr
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ok thank you

silk crown
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make health for knocked down people a little smaller so we dont have to unload multiple clips on them

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espcially when it's early game

cobalt zephyr
bitter jewel
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how do you know the dmg that every gun does?

cobalt zephyr
warped viper
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Bollt-action sniper is underated

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it's a 2 hit kill

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even if it's common

finite mulch
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Tough to hit with though cause you have to lead the shot and unlike a lot of shooters, other players can actually see your bullets coming at them and dodge

scarlet bone
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Hey everyone, we just added Flamethrowers into the game. Let us know what you think about them - I will be in VC tomorrow if you want to talk to me directly about them :]

livid storm
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flamethrowers suck

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remove them

sterile orchid
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I Haven't tested Them though

livid storm
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i hate them so much ;-;

sterile orchid
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;-;

livid storm
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ok

last oriole
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if u add building add just walls

warped viper
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Flamethrowers is the worst weapon in the game right now @scarlet bone

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The range is too small

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it uses a lot of ammo

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and don't deal a lot damage

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Please add more range,make it uses less ammo,add damage.

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and when you hit someone with it even if he got away

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he will still ''burn''

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so it's more worth using it

raven drift
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^ add a "burn" effect

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the flamethrower is trash

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and even unrealistic without it's burning effect that causes to the opponents

warped viper
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it's useless now ...

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no player will come that close to you

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he will just use any weapong

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and still win

raven drift
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I could see it being useful when someone's camping.

last oriole
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i got it and the "bullet speed" is awful

raven drift
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you could just go up close to him but the damage is also trash.

warped viper
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when you are that close to him

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he will still be able to kill you

last oriole
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it's slow like, 1 hour after i move my mouse it goes to the target

warped viper
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a common pistols deals the same damage as a flamethrower

raven drift
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flamethrower would be nice against campers but it's too garbage of a weapon...

it's range, damage plus there's no "burn" effect which is unrealistic

warped viper
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that's what i said ...

raven drift
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and I repeated matey mate.