#Got error message

2 messages · Page 1 of 1 (latest)

neon brook
#

System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at Character.InitStatModController () [0x0000e] in <1602d303888b46e48f1ef183235e7a3d>:0
at Character.AddStatModifier (StatModifier modifier) [0x0004f] in <1602d303888b46e48f1ef183235e7a3d>:0
at Voidweaver.AddDebuffUnstable (Character target, UnstableStatMod unstablePrefab) [0x0008d] in <1602d303888b46e48f1ef183235e7a3d>:0
at Voidweaver.UpdateTic () [0x000e2] in <1602d303888b46e48f1ef183235e7a3d>:0
at Level.UpdateTic () [0x0007c] in <1602d303888b46e48f1ef183235e7a3d>:0
at GameStates.UpdateTic () [0x00abc] in <1602d303888b46e48f1ef183235e7a3d>:0
at GameStates.UpdateTics (System.Single deltaTime) [0x00050] in <1602d303888b46e48f1ef183235e7a3d>:0
v4.20.2 w
loc: rocky_plateau ☆18, pos.x:128 .y:0 .z:14, time: 524, totaltime:
524
target: .distance: 16
State: Playing, Previous: PlayAbilityActivated
Pause Scheduled: False, Can Leave: True
cmpF sect2 endDl0 prvnt0 : chr10 enm6 pkp0 dco0 way0 hrv0
XP: False, 23, True; 2025/9/20
AI: ON Player State: Walking triskelion_stone_lv2,
compound_shield_lv2048_Legendary15:0-1q1771S_BIGGERSHIELD
Res: 1280x800, VSync: 1, vol:0.17, tS: 1, dT: 0.01665

#

System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at Character.Cleanup () [0x00032] in <1602d303888b46e48f1ef183235e7a3d>:0
at Character.UpdateTic () [0x00051] in <1602d303888b46e48f1ef183235e7a3d>:0
at Enemy.UpdateTic () [0x00000] in <1602d303888b46e48f1ef183235e7a3d>:0
at Level.UpdateTic () [0x000d7] in <1602d303888b46e48f1ef183235e7a3d>:0
at GameStates.UpdateTic () [0x00abc] in <1602d303888b46e48f1ef183235e7a3d>:0
at GameStates.UpdateTics (System.Single deltaTime) [0x00050] in <1602d303888b46e48f1ef183235e7a3d>:0
v4.20.2 w
loc: rocky_plateau ☆18, pos.x:211 .y:0 .z:19, time: 719, totaltime:
719
pickup: stone .distance: 56
State: Playing, Previous: PlayAbilityActivated
Pause Scheduled: False, Can Leave: True
cmpF sect3 endDl0 prvnt0 : chr5 enm0 pkp3 dco0 way0 hrv0
XP: False, 33, True; 2025/9/20
AI: ON Player State: Walking triskelion_stone_lv2,
compound_shield_lv2048_Legendary15:0-1q1771S_BIGGERSHIELD
Res: 1280x800, VSync: 1, vol:0.17, tS: 1, dT: 0.0167149