#Evolve Bugs I found

4 messages · Page 1 of 1 (latest)

umbral nymph
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  1. When enemy evolves into hothead, they will attack but my card does not retaliate (mentioned in previous bug report).
  2. Enemy had a 4/4 thorn card, which then evolved into a 5/5 mushroom with thorns (which I did not have the damage for). It did not activate its thorns and I killed it, which I should not have been able to do.
    To be more specific: I marked two damage on them before combat, then they evolved into a 5/5. I think the game still though it had 2 damage marked on it, since I had exactly 3 damage for it.
  3. Enemy evolved into a card with death: summon a shrubasaur egg. Death trigger happened, but the summon did not take place.
tropic glen
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The relic that evolvs on combat start is very strange. From my experience it seems like the unit keeps their old stats for a moment? That could explain some things you mentioned. So for example i might evolve the enemy 3/3 into a 1/1 to kill with my 2/2. But my unit still dies for some reason, and theirs do not

umbral nymph
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Yea, I'm seeing that in my 2nd example and i think that may be a big part of it.

weak quest
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I don't know if you'd count it as an evolve bug or a clone curator bug, but if you play something made by the clone curator and then it evolves via puffcap it gets the new card and ability but stays as a 1:1 card.