#Non-snapped door gets shifted when editing building

2 messages · Page 1 of 1 (latest)

tired gyro
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I placed a great hall, built a room with a connecting door not snapped into place; if I go and edit it afterwards, the door shifts by itself to a snapped position and adds the move to the costs of the editing.

tired gyro
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update: reloading the save moves the door to a snapped position as if it was built there originally