feedback-suggestions-forum

601 threads · Page 11 of 13

Late gameplay, Influence, edicts and priviliges 4 messages
balancing improvements ideas
mining should be able to be changed (bug?) 12 messages
user interface improvements ideas
Tourney/Jousting event 3 messages
Barbecue 4 messages
Helpful Housing Tool 6 messages
Organic System growth 2 messages
ideas
Gates and Wooden Fences, Farmers Live at Workplace 9 messages
improvements ideas
Expanded map generator options 7 messages
Add a toggleable option to automatically accept newcomers 2 messages
Fountain with functionality 21 messages
ideas
First Promotion of commoner/citizen as prosperity unlockable 4 messages
Suggestions: Buildings/Monuments 2 messages
Trade numers 3 messages
improvements
Alternative use for Marble and Glass 3 messages
improvements ideas
Snap for Herb and Berry planters 2 messages
improvements
Resource Storage Tiers 7 messages
UI Suggestions - Returning Player 3 messages
improvements
Junk pile - Town Centre 10 messages
Update 1.9.4 Feedback 28 messages
Flawed in-game mistranslations 7 messages
improvements
interesting resource trade prices late game 5 messages
balancing improvements
A copy of a monument would be great 2 messages
UI for available housing 2 messages
user interface improvements ideas
Housing 31 messages
Pricing of Polished Stone, Common Clothes and Beer. 3 messages
Pig sty as mid to late game alternative to hunter huts as a source of raw meat and UI suggestion 2 messages
user interface ideas
Increase job slots to 5 for gathering hut 3 messages
balancing improvements
Keyboard shortcuts to toggle visibility layers 3 messages
user interface improvements
Villagers auto promotion 2 messages
Creeks, Streams and Mills! 2 messages
improvements ideas
Staircases! 7 messages
balancing improvements ideas
Assign a number for the map-Map ID 2 messages
ideas
Wheat Farm Area 5 messages
Distance to workplace in villagers’ menu 4 messages
Monument "import / export" 4 messages
ideas
Adjustable sizes for zone 3 messages
Toggle Allow House Upgrade Per Building 2 messages
improvements ideas
Iron Supply Chain 3 messages
balancing
All territories bordes 3 messages
Unemployed vs On Free Time 33 messages
Translation 3 messages
Snap to anchor point instead of terrain 2 messages
Housing areas based on status 2 messages
More options for Kingdom Splendor 7 messages
Task Assignment per villager 2 messages
2 Privileges reducing Labor / Clergy mutual splendor negative impact 8 messages
Market stalls. How villagers pull food/goods from each stall. 12 messages
Can not make my initial "keep" into a treasury 23 messages
user interface improvements ideas
"Town in Debt" Event not making much sense 5 messages
bug improvements
sculpture workshop 2 messages