#wiki-consult
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• Rarity: 





• Type: Gauntlets
•〖 ATK: 430 CRT: 27 〗
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6
) HP and 3 SP per 0.5s.
Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her 🔥 DMG by 13.3% for 15.6s (18.0% for 18.0s at 6
) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6
) (triggering this effect again resets the duration), then all charges will be removed.
Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6
) HP and 5.3 (10.0 at 6
) SP. Team-shared CD: 15s.
✅ Foundry
!benny m-1
To get 2.Wendy: Envy you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki benny m-2
Boosts ⚡ DMG by 25.0%. Upon entry or casting weapon active, host deals 15.0% bonus Total DMG for 9s. Can be refreshed.
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〖 HP:483 ATK:0 DEF:243 CRT:2 SP:0 〗
✅ Exchange House
✅ Limited/Rotating Supplies
!key of genesis
No results found. If you want to try the same search on the wiki, click here
!linnaeus m
!handel m
!mitternacht
• Rarity: 




• Type: Bows
•〖 ATK: 286 CRT: 18 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 570.1% (650.0% at 5
) ATK of ⚡ DMG. Hitting an enemy weakspot creates an explosion dealing 120.1% (200.0% at 5
) ATK of ⚡ DMG. The weapon active's CD and charging time are based on the shooting mode.
Team ⚡ DMG increases by 9.0% (15.0% at 5
) (cannot stack). The weapon active marks enemies hit for 10s and make them take 75% (125.0% at 5
) ATK of bonus ⚡ DMG. 30 times max (CD: 0.1s). Marking CD: 16s.
✅ Limited/Rotating Supplies
!ceru-1
1. Cerulean Flare - bow
2. Cerulean Court - event outfit
To get 2.Cerulean Court you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki ceru -2
• Rarity: 




• Type: Bows
•〖 ATK: 286 CRT: 10 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 440.2% (600.0% at 5
) ATK of Physical DMG. Hitting an enemy weakspot deals 560.4% (800.0% at 5
) ATK of Physical DMG and consumes 30 SP (if SP is above 30) to drop 1 SP Pack nearby. Picking up the SP Pack restores 15 SP for the team. The weapon active's CD and charging time are based on the shooting mode.
Team's Total DMG increases by 3.6% (6.0% at 5
) (cannot stack). Upon entry, wielder restores 30 SP. CD: 60s.
✅ Events
✅ Limited/Rotating Supplies
!zorro
Rarity: 




Gain 1 charge for every 10s on the field. When there are nearby enemies deal 100% ATK of ⚡ DMG to a random nearby enemy and stun them for 0.5s. The host also enters Destreza mode. Any evasion will trigger Ultimate Evasion effects (Destreza ends upon Ultimate Evasion). Unleash a Lightning Shockwave when going on the field for the first time. After Ultimate Evasion, Combo / Charged ATKs gain 20% Total DMG Multiplier for 5s. Triggering the effect again resets the duration.
After Ultimate Evasion, the next attack unleashes a Z-slash (CD: 10s). The Z-slash deals 300% ATK of Physical DMG to enemies within a small AOE. Also applies impair, lowering enemy DEF by 50% for 5s.
✅ Exchange House
✅ Limited/Rotating Supplies
!noct -2
1.
Nocturnal Stealth
2.
Nocturnal Stealth: Beam
3. Nocturne Ablaze - event outfit
To get 1.Nocturnal Stealth you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki noct -1
• Rarity: 





• Type: Gauntlets
•〖 ATK: 430 CRT: 27 〗
[SP: 0][CD: 18s] Wield a Wave Splitting Edge towards targets, dealing 485.6% (800.0% at 6
) ATK of ❄️ DMG and forming a line of Torrent that lasts for 25s. Triggering it again resets the duration. While Torrent is on the field, it produces a wave each time a target takes ❄️ DMG, dealing 60.7% (100.0% at 6
) ATK of ❄️ DMG, up to 5 waves. CD: 2s. When Jade Knight casts this skill in Sword Array, she immediately connects it with a Back Wind Slash.
After using weapon skill, the team deals 20.0% more ❄️ DMG for 22s (cannot stack). Triggering it again resets the duration. Jade Knight equip bonus: Recover 12.0 SP each time Torrent produces a wave. CD: 2s.
❄️ DMG dealt by Combo ATKs increases by 12.1% (20.0% at 6
). Total DMG dealt by the team increases by 6.1% (10.0% at 6
) (cannot stack).
✅ Foundry
!mkp -w
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 25s] Fire rocket fists forward to deal 200% ATK of Physical DMG, which then smash into the ground to deal 100% ATK of Physical DMG. The fists will keep spinning on the ground to pull in enemies and deal 20 x 13.0% (25.0% at 5
) ATK of Physical DMG over 8s.
When the weapon is equipped by Sweet 'n' Spicy, cast ground Charged ATK III or Aerial Charged ATK II while the fists are spinning to recover them, after which the spinning DMG becomes part of Charged ATK, and the current Charged ATK cast deals 17.0% (45.0% at 5
) bonus Physical DMG. Sweet 'n' Spicy can only recover fists launched by herself.
Charged ATK and Ultimate deal 24.0% (40.0% at 5
) bonus DMG to shields. Ultimate boosts team Physical DMG by 11.0% (35.0% at 5
) for 15s. Triggering it again resets the duration. Unique effect.
✅ Limited/Rotating Supplies
! Undine’s tale
• Rarity: 




• Type: Scythes
•〖 ATK: 275 CRT: 30 〗
[SP: 4][CD: 18s] Attacks enemies in front to deal 350% (550% at 5
) ATK of Physical DMG, apply powerful Time Slow for 2.5s, and reduce their Ignore Interrupt for 5.6s (8.0s at 5
). Used during Burst: Deals another 180% (300% at 5
) ATK of Physical DMG.
Swallowtail Phantasm equip bonus: Entering Burst gives 250 Veil. If not in Burst mode, then enter Warp State.
Wielder gains 12.0% (20.0% at 5
) faster ATK Speed. Backside hits on the enemy give a 10% (15% at 5
) Total DMG Multiplier buff to the wielder for 6s. Triggering this skill again resets the duration.
✅ Exchange House
✅ Limited/Rotating Supplies
!infinite-2
To get 3.Infinite Intimidator you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki infinite -3
• Rarity: 





• Type: Gauntlets
•〖 ATK: 436 CRT: 23 〗
[SP: 0] [CD: 15s] Throws a brick at enemies, dealing 221.4% (300.0% at 6
) ATK of AOE Physical DMG. When used by Herrscher of Sentience, a hit will also restore additional 20 SP and inflict 0.1s Coma and 6 Stun Trauma, and when in burst mode grants the following moves:
Basic ATK: Herrscher of Sentience integrates various weapons and repeatedly tapping [ATK] up to 10 times will fire them, dealing 4480% ATK of Physical DMG. However, holding [ATK] will not trigger the Combo ATK Slashes.
Special Attack: Tap [ULT] for the Special Attack Divine Prowess. Deals 350% + 542.8% (700.0% at 6
) ATK of Physical DMG, inflicts 0.5s Coma and 6 Stun Trauma to struck enemies. CD: 8s. Using this skill leaves a fissure that will remain until Herrscher mode ends and enemies on the f
During burst mode, the character's Physical DMG increases by 11.1% (15.0% at 6
). When used by Herrscher of Sentience, an enemy who already has Impair inflicted by another character will incur 13.3% (18.0% at 6
) more Physical DMG rather than the Impair associated with the Spiritual Vanquish area. In other cases, the Impair will be inflicted as normal. When The Best of Both Worlds is triggered, its duration is extended to 16s, while during burst mode all Against All Authority effects will be triggered. The Crit DMG boost for the wielder from Innate Invulnerability will last for the entire round.
Crit Rate increases by 6.1% (10.0% at 6
). Using this weapon's Active skill to hit an enemy when Herrscher of Sentience is not in burst mode will grant 10 stacks of [Regal]. While the character is on the field, hitting an enemy with an Ultimate or burst mode ATK will consume one stack of [Regal] and recover 1.7 (2.5 at 6
) SP and 100 HP, and also increase Total DMG of the next Weapon Skill by 7.1% (11.0% at 6
). Stacks up to 10 times. Trigger Interval: 0.5s. All [Regal] stacks are lost when burst mode ends.
In co-op raids, characters' Physical DMG increases by 16.0% (25.0% at 6
).
✅ Foundry
!willows
Attack Speed increases by 20.0%. When character is on the field, all enemies take 10.0% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15.0% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
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〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!pristine
Rarity: 




Total DMG increases by 25.0% in Herrscher Form. After 8 consecutive hits (CD 0.1s), ranged ❄️ DMG increases by 15.0% for 10s. Triggering it again resets the duration. Total DMG received decreases by 20.0%.
Weapon skill CD reduces by 25.0%. Ranged ❄️ DMG increases by 20.0%. Ranged Total DMG increases by 35.0%.
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
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〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!shennong
Rarity: 




When attacked by weakened enemies, there is a 40% chance that the Valkyrie takes zero DMG (does not protect against Elemental DMG). CD: 3s.
Increases HP and SP bag recovery by 50%.
✅ Foundry
✅ Exchange House
!paganini
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!aladdin M
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!paganini
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10.0% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15.0 SP for herself. CD: 18s.
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!newton
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10.0% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15.0 SP for herself. CD: 18s.
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!gluttony -s
Team has 1,00 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16,0% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24,0% and resets the duration.
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〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!wang zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!paganini
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!blodied casket
To get 2.Bloodied Casket: Tough Love you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki blodied -2
No results found. If you want to try the same search on the wiki, click here
!bloodied casket
• Rarity: 




• Type: Crosses
•〖 ATK: 303 CRT: 9 〗
[SP: 0] [CD: 17s] Deploy a cross (summoned entity): Generates Blood Moon Horizon for 17s (exclusive). ⚡ DMG dealt by characters within Blood Moon Horizon increases by 24.0% (40.0% at 6
). Characters within Blood Moon Horizon who deal Bleed DMG gain Bite. Each Bite stack increases Total DMG from Bleed DMG by 1.2% (2.0% at 6
). Bites last for 10s, stack up to 10 times and have a 0.1s trigger interval. Triggering it again resets the duration. All Bites are removed when the cross disappears. Lunar Vow: Crimson Love equip bonus: DMG, CD, SP cost and other stats are determined by the character. When Lunar Vow: Crimson Love enters Frenzy mode, a bat summoned entity is generated and follows the characters on the field, triggering all the effects of Blood Moon Horizon. It lasts for 17s.
Increases the character's ⚡ DMG by 18.0% (30.0% at 6
) and increases Bleed DMG taken by enemies in Blood Moon Horizon by 6.0% (10.0% at 6
). When Lunar Vow: Crimson Love is in the team, enemies in Blood Moon Horizon gain 1 Bleed Trauma per second. Lunar Vow: Crimson Love equip bonus: The multiplier of the last hit of her Ultimate increases by 180.2% (300.0% at 6
).
✅ Limited/Rotating Supplies
!Bloodied Casket: Tough Love
• Rarity: 





• Type: Crosses
•〖 ATK: 440 CRT: 20 〗
[SP: 0] [CD: 17s] Deploy a cross (summoned entity): Generates Blood Moon Horizon for 17s (exclusive). ⚡ DMG dealt by characters within Blood Moon Horizon increases by 46.1% (50.0% at 6
). Characters within Blood Moon Horizon who deal Bleed DMG gain Bite. Each Bite stack increases Total DMG from Bleed DMG by 2.0%. Bites last for 10s, stack up to 5 times and have a 0.1s trigger interval. Triggering it again resets the duration. All Bites are removed when the cross disappears. Lunar Vow: Crimson Love equip bonus: DMG, CD, SP cost and other stats are determined by the character. When Lunar Vow: Crimson Love enters Frenzy mode, a bat summoned entity is generated and follows the characters on the field, triggering all the effects of Blood Moon Horizon. It lasts for 17s.
Increases the character's ⚡ DMG by 30.0% and increases Bleed DMG taken by enemies in Blood Moon Horizon by 10.0%. When Lunar Vow: Crimson Love is in the team, enemies in Blood Moon Horizon gain 1 Bleed Trauma per second. Lunar Vow: Crimson Love equip bonus: The multiplier of the last hit of her Ultimate increases by 300.0%.
Total DMG of Combo ATK increases by 12.1% (20.0% at 6
). Lunar Vow: Crimson Love equip bonus: Total DMG of Combo ATK increases by another 18.2% (30.0% at 6
).
✅ Foundry
!idol raven
Rarity: 




Total DMG increases by 15.0%. Max HP increases by 15.0%.
ATK Speed increases by 10.0%. SP cap increases by 10.0%.
✅ Events
!monet t
Attacks against enemies gain 15% (30% at 5
) ⚡ DMG. For every Combo Hit Count, host gains 0.5% (1.0% at 5
) Total DMG Multiplier. Stacks up to 15 times.
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〖 HP:411 ATK:117 DEF:22 CRT:0 SP:? 〗
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!zhenyi t
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
No results found. If you want to try the same search on the wiki, click here
Oops wrong channel
!dante
The host gains 7.0% (15.0% at 5
) Crit Rate. The host gains Mantle when hit by an enemy which boosts her Physical DMG by 4.0% (8.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Physical DMG by 8.0% (16.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:411 ATK:113 DEF:44 CRT:0 SP:? 〗
The host gains 15.0% (30.0% at 5
) Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 7.5% (15.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 15.0% (30.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:? ATK:0 DEF:177 CRT:11 SP:? 〗
The host gains 7.0% (15.0% at 5
) Attack Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 5.0% (10.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 10.0% (20.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:? ATK:60 DEF:44 CRT:21 SP:? 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!brick
1. Bronya: Drive Kometa - 3 set stigmata
2.
Hanabi Fireworks
3.
Bright Knight: Excelsis
4.
Electrifying Arc: Azure Sky
5. Burning Rescue Soul - event outfit
To get 4.Electrifying Arc: Azure Sky you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki brick -4
!infinite intimidator
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 0] [CD: 15s] Throws a brick at enemies, dealing 160.1% (200.0% at 6
) ATK of AOE Physical DMG. When used by Herrscher of Sentience, a hit will also restore additional 20 SP and inflict 0.1s Coma and 6 Stun Trauma, and when in burst mode grants the following moves:
Basic ATK: Herrscher of Sentience integrates various weapons and repeatedly tapping [ATK] up to 10 times will fire them, dealing 4480% ATK of Physical DMG. However, holding [ATK] will not trigger the Combo ATK Slashes.
Special Attack: Tap [ULT] for the Special Attack Divine Prowess. Deals 350% + 340.2% (500.0% at 6
) ATK of Physical DMG, inflicts 0.5s Coma and 6 Stun Trauma to struck enemies. CD: 8s. Using this skill leaves a fissure that will remain until Herrscher mode ends and enemies on the f
During burst mode, the character's Physical DMG increases by 7.6% (10.0% at 6
). When used by Herrscher of Sentience, an enemy who already has Impair inflicted by another character will incur 7.2% (12.0% at 6
) more Physical DMG rather than the Impair associated with the Spiritual Vanquish area. In other cases, the Impair will be inflicted as normal. When The Best of Both Worlds is triggered, its duration is extended to 16s, while during burst mode all Against All Authority effects will be triggered. The Crit DMG boost for the wielder from Innate Invulnerability will last for the entire round.
In co-op raids, characters' Physical DMG increases by 16.0% (25.0% at 6
).
✅ Limited/Rotating Supplies
!intimidator
To get 2.Infinite Intimidator you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki intimidator -2
• Rarity: 





• Type: Gauntlets
•〖 ATK: 436 CRT: 23 〗
[SP: 0] [CD: 15s] Throws a brick at enemies, dealing 221.4% (300.0% at 6
) ATK of AOE Physical DMG. When used by Herrscher of Sentience, a hit will also restore additional 20 SP and inflict 0.1s Coma and 6 Stun Trauma, and when in burst mode grants the following moves:
Basic ATK: Herrscher of Sentience integrates various weapons and repeatedly tapping [ATK] up to 10 times will fire them, dealing 4480% ATK of Physical DMG. However, holding [ATK] will not trigger the Combo ATK Slashes.
Special Attack: Tap [ULT] for the Special Attack Divine Prowess. Deals 350% + 542.8% (700.0% at 6
) ATK of Physical DMG, inflicts 0.5s Coma and 6 Stun Trauma to struck enemies. CD: 8s. Using this skill leaves a fissure that will remain until Herrscher mode ends and enemies on the f
During burst mode, the character's Physical DMG increases by 11.1% (15.0% at 6
). When used by Herrscher of Sentience, an enemy who already has Impair inflicted by another character will incur 13.3% (18.0% at 6
) more Physical DMG rather than the Impair associated with the Spiritual Vanquish area. In other cases, the Impair will be inflicted as normal. When The Best of Both Worlds is triggered, its duration is extended to 16s, while during burst mode all Against All Authority effects will be triggered. The Crit DMG boost for the wielder from Innate Invulnerability will last for the entire round.
Crit Rate increases by 6.1% (10.0% at 6
). Using this weapon's Active skill to hit an enemy when Herrscher of Sentience is not in burst mode will grant 10 stacks of [Regal]. While the character is on the field, hitting an enemy with an Ultimate or burst mode ATK will consume one stack of [Regal] and recover 1.7 (2.5 at 6
) SP and 100 HP, and also increase Total DMG of the next Weapon Skill by 7.1% (11.0% at 6
). Stacks up to 10 times. Trigger Interval: 0.5s. All [Regal] stacks are lost when burst mode ends.
In co-op raids, characters' Physical DMG increases by 16.0% (25.0% at 6
).
✅ Foundry
Changes gameplay as well for HoS
good ol 2019 knowledge
new combo?
my dumb ahh would just spam basic charge alternating
There are tutorial rotaions in game
Gets you a basic idea which you can fine tune later on when you know what you're doing
yeah brick has alot of sp related stuff, gonna take me a while to read it so instead of doing that ill just watch an abyss video and memorise her combo :D
!v blood rose
Melee Burst DPS.
Gains SP by evading and attacking.
Ultimate: Unparalleled destructiveness.
• Rank: 
• Core strengths: Fire DMG, Ignite, Heavy ATK, Burst
All team members' Charged ATKs deal 12% more Total DMG. If the team consists of members of 3 different types, all team members gain 12% Total DMG.
QTE: Triggers when enemy is stunned. Unleashes a powerful Windmill Cleave, dealing 250.0% + 301.0% ATK of Physical DMG and generating a flame burst that deals 115.0% AOE Fire DMG.
Surtr Muspellsverd
Leeuwenhoek (T)
Thales (M)
Leeuwenhoek (B)
Crimson Queen
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!king cobra
!vanguard
• Rarity: 



• Type: Greatswords
•〖 ATK: 183 CRT: 10 〗
[SP: 3][CD: 8s] Unleash a downward cleave that generates a ground-shattering wave, knocking enemies along the path airborne and dealing 395% (450% at 4
) ATK of Physical DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!v Seele
To get 8.Herrscher of Reason you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki -v Seele-8
ah yes bronya the herrscher of rebirth
!mjolnir
• Rarity: 




• Type: Pistols
•〖 ATK: 298 CRT: 6 〗
[SP: 18][CD: 13s] Drops a hammer of thunder that knocks down enemies, dealing 321% (405% at 5
) ATK of Physical DMG and impairing them, decreasing their DEF by 80% for 3.60s (4.00s at 5
).
Gain 11% (15% at 5
) Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!briareus
1. Briareus EX - cannon
2. Briareus PRI - cannon
To get 2.Briareus PRI you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki briareus -2
!golden diva
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restore team SP.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Paralyze
Leader Bonus Leader Skill: Increases the team's Lightning DMG by 7.5% and the team's Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes a 3s Global Time Fracture, deals 1,500.0% + 2 × 50% ATK of Lightning DMG, restores 12.0 SP, finishes the 1st bar, activates Performance, and reduces switch CD to 4s.
Echo of Paradise
Handel (T)
Handel (M)
Handel (B)
!elysia
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 4.Elysia: Shopper you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki elysia -4
!Herrscher of human:ego
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG battlesuit's initial SP by 50.0. In Open World, this effect is triggered once every 10min. Increases the team's Ice DMG by 30.0%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10.0%.
QTE: Triggered when in Herrscher of Human form and an enemy is Frozen or Time-Slowed. Inflicts Pristine Bloomage and deals 1.000.0% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it is triggered. Within 20s of QTE entry, increases Total DMG by 15.0%. Triggering it again refreshes the duration.
Light String
Scott (T)
Scott (M)
Scott (B)
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
—————————————————
〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
—————————————————
〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
—————————————————
〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!joy
Total DMG increases by 35.0%. Ignite DMG caused by Weapon Skill attacks increases by 20.0%. When non-Weapon Skill attacks deal damage, 🔥 DMG dealt by Weapon Skill increases by 20.0% for 15s. Triggering it again resets the duration. Max 5 stacks. This is cleared when the character exits.
—————————————————
〖 HP:420 ATK:59 DEF:104 CRT:8 SP:0 〗
Rarity: 




Take 12.0% less DMG from enemies. The character deals 20.0% more Ignite DMG.
All enemies receive 14.0% more 🔥 DMG from this character. If the target has more than 2 stacks of Ignite, they will receive 6.0% more Total DMG from this character.
✅ Foundry
✅ Limited/Rotating Supplies
!bloodied casket
• Rarity: 




• Type: Crosses
•〖 ATK: 303 CRT: 9 〗
[SP: 0] [CD: 17s] Deploy a cross (summoned entity): Generates Blood Moon Horizon for 17s (exclusive). ⚡ DMG dealt by characters within Blood Moon Horizon increases by 24.0% (40.0% at 6
). Characters within Blood Moon Horizon who deal Bleed DMG gain Bite. Each Bite stack increases Total DMG from Bleed DMG by 1.2% (2.0% at 6
). Bites last for 10s, stack up to 10 times and have a 0.1s trigger interval. Triggering it again resets the duration. All Bites are removed when the cross disappears. Lunar Vow: Crimson Love equip bonus: DMG, CD, SP cost and other stats are determined by the character. When Lunar Vow: Crimson Love enters Frenzy mode, a bat summoned entity is generated and follows the characters on the field, triggering all the effects of Blood Moon Horizon. It lasts for 17s.
Increases the character's ⚡ DMG by 18.0% (30.0% at 6
) and increases Bleed DMG taken by enemies in Blood Moon Horizon by 6.0% (10.0% at 6
). When Lunar Vow: Crimson Love is in the team, enemies in Blood Moon Horizon gain 1 Bleed Trauma per second. Lunar Vow: Crimson Love equip bonus: The multiplier of the last hit of her Ultimate increases by 180.2% (300.0% at 6
).
✅ Limited/Rotating Supplies
!fallen Rosemary
Sustained melee AoE damage.
Apply Runes to enhance self and team.
Charged ATK and Ultimate deal high damage.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Time Mastery, Gather
Team deals 18.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 12.0% bonus Lightning DMG.
QTE: Triggered when an enemy is knocked airborne or ignited. Fallen Rosemary enters in Valfreyja Form, causes a 3s Global Time Fracture, and conjures Garmr to attack, dealing 800% ATK of Lightning DMG, inflicting 3 Paralyze Trauma and restoring another 50.0 Disir on hit.
Iris of Helheim
Irene Adler (T)
Irene Adler (M)
Irene Adler (B)
Azure Storm
Theresa - Gluttony (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!herrscher of rebirth
Plays both Physical DPS and support roles.
Two forms summon different entities that focus on attacking and supporting respectively.
Supportive form provides teammates with significant Crit and impairment buffs. Offensive form provides herself with Crit and enemy kill buffs.
• Rank: 
• Core strengths: Physical, Impair, Time Mastery, Gather
Increases team max HP by 5.0%, and increases Physical DMG by 10.0%. For every Physical DMG dealer on the team, the character gains 5% bonus max HP and deals 5% bonus Physical DMG.
QTE: In Soul Shaper form, with Dewy Twilight in effect, triggered when a teammate casts Ultimate and an enemy is knocked airborne or Time-Slowed to fully restores Herrscher Charge and automatically connects into Combo ATK.
In Life Binder form, triggered when an enemy is impaired or Time-Slowed to deal 4x 250.0% ATK of Physical DMG. The attack has 50% bonus Crit Rate and triggers 1s of global Time Fracture.
!dea anchora
Melee Fire DMG.
Can connect Ultimates to deal insane damage.
Deal more damage in Astral Harness.
Can suppress enemies with Throws.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery, Gather
Team's Ultimate ATKs deal 18.0% bonus Total DMG. With 3 Fire DMG Valkyries, team deals 21.0% bonus Fire DMG.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s global Time Fracture, deal 1,100.0% ATK of Fire DMG, restore 10.0 SP, and gather enemies nearby.
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!v Bronya
No results found. If you want to try the same search on the wiki, click here
!misato
!children
Rarity: 




When Charged ATKs hit, if there is no more than one enemy within 8m, host deals 45.0% bonus Total DMG for 6s.
Charged ATKs deal 200.0% ATK of bonus Physical DMG. CD: 6s. Asuka equip bonus: Charged ATKs deal 40.0% bonus Physical DMG and in enhanced form, the CD drops to 3s.
!s Aponia
!v Boltstorm
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Fast ATK, Paralyze, Domain Resonance
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Valkyrie Boltstorm is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, the weapon skills of all members with the Domain Resonance tag deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Chain Lightning can be triggered once more.
When the team has 3 members with the Domain Resonance tag, all members deal 5.0% more Total DMG during Stellar Outburst.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100.0% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
good lord that is allot of test in the leader bonus
!might of an-utu
• Rarity: 




• Type: Greatswords
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 25s] Attack enemies with Might of An-Utu, dealing 100% + 580%/961%/1,541% (900%/1,600%/2,500% at 5
) ATK of 🔥 DMG at 0/1/2 stack(s) of charge respectively. Lose 8% of current HP per second for 5s after using the weapon active (will not cause death). Cannot use the weapon active at below 10% HP. Initial charge starts at 1 stack; gain 1 stack when spending no less than 30 SP at a time.
The wielder gains 22.0% (30.0% at 5
) Total DMG Multiplier, and her weapon active inflicts 12.0% (20.0% at 5
) Fire Vulnerability on enemies for 10s. The wielder's initial SP +17.2 (+30.0 at 5
). Does not work in Open World.
In co-op raids, team attacks gain 12.0% (18.0% at 5
) Total DMG Multiplier and the team heals 5.0% (7.0% at 5
) HP for 5.1s whenever a character uses a weapon skill.
✅ Limited/Rotating Supplies
!lucia
Rarity: 


Gain 15% Ranged Physical DMG. Bronya equip bonus: Gain 5% Max HP in battle.
Gain 15% DEF in battle.
✅ Story stages
!lucia -w
• Rarity: 




• Type: Lances
•〖 ATK: 275 CRT: 29 〗
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 720.7% (1,200.0% at 5
) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% + 360.4% (600.0% at 5
) ATK of Physical DMG; this attack has no CD. After triggering this Throw, the wielder gains Fyre Mantle which reduces 22.0% (30.0% at 5
) of the Total DMG she takes for 10s.
Deals 11.0% (15.0% at 5
) more 🔥 DMG; additionally deals 23.0% (35.0% at 5
) more 🔥 DMG against ignited enemies.
✅ Events
✅ Foundry
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!newton
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!thunder kikaku
• Rarity: 




• Type: Pistols
•〖 ATK: 264 CRT: 47 〗
[SP: 12][CD: 25s] Shoots ghostfire that sticks to the target, dealing 272 (640 at 5
) ⚡ DMG every 0.5s to the target and nearby enemies for 6.40s (8.00s at 5
).
Character gains 16% (30% at 5
) Total DMG Multiplier. Under Burst Mode, enemies hit become conductive, taking 36.0% (60.0% at 5
) more ⚡ DMG for 7s.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!cecelia youth
No results found. If you want to try the same search on the wiki, click here
!cecelia: youth
No results found. If you want to try the same search on the wiki, click here
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
—————————————————
〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!v senadina
No results found. If you want to try the same search on the wiki, click here
!v Deepspace Anchor: First Light
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, ???
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!coralie
No results found. If you want to try the same search on the wiki, click here
!Valkryie
High melee DPS and suppression.
Excels against solo enemies.
Deals massive DMG to enemies knocked airborne.
• Rank: 
• Core strengths: Physical, Burst, Fast ATK, Time Mastery
Team gains 25% DEF in battle. BIO-type characters gain 5% Max HP.
QTE: Triggers when an enemy is affected by Time Slow, dealing 250% + 550% ATK of Physical DMG.
3rd Sacred Relic
Schrodinger Band (T)
Dirac (M)
Schrodinger Band (B)
Lightning Soul
Elizabeth Bathory (T)
Elizabeth Bathory (M)
Attila (B)
!valk
9.
Valkyrie Quicksand
10.
Valkyrie Ranger
11.
Valkyrie Triumph
12. Valkyrie Dawn - mu outfit
To get 9.Valkyrie Quicksand you can do one of the following:
1. Press up arrow and add -9
2. Type !wiki valk -9
!valkryie blastmetal
No results found. If you want to try the same search on the wiki, click here
!valk -4
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Rite of Oblivion.
Uses a Rocket Hammer in battle and can provide DMG buffs for the team.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Omniscient Star, Domain Resonance
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members protected by Astral Ring.
When Valkyrie Blastmetal is the leader, activates Astral Ring Specialization: Rite of Oblivion. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member protected by Astral Ring, all team members deal 4.0% more Total DMG.
When the team has 2 members protected by Astral Ring, all team members deal 5.0% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 2.0% more Total DMG.
QTE: Triggered when the enemy is Time-Slowed or has been hit 15 times within 3s. Deals 50% + 1,000% ATK of Fire DMG, and restores 2 Hammering Feel. After QTE, tap [Weapon] to perform aerial Weapon Enhanced ATK.
Blast Hammer: Blazing Red
Tsiolkovsky (T)
Tsiolkovsky (M)
Tsiolkovsky (B)
Executioner
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!blast hammer
• Rarity: 




• Type: Rocket Hammers
•〖 ATK: 283 CRT: 23 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
Casting a weapon skill increases the character's 🔥 DMG by 22.0% for 15s. Can be refreshed. When used by Valkyrie Blastmetal, the last hit of A Serious Hammering has a larger range and deals an additional 400.0% ATK of 🔥 DMG.
Casting weapon skill inflicts a stack of Direct Hammering on all enemies on the battlefield, which increases Total DMG taken by enemies by 6.0% for 25s. 2 stacks max. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, max stacks increase to 3, and casting Ultimate inflicts a stack of Direct Hammering. When entering Stellar Outburst, inflicts 3 stacks of Vulnerability on all enemies.
All team members deal 3.0%/4.0%/6.0% more Total DMG. During Stellar Outburst, increases the team's Elemental DMG by 3.0%/6.5%/10.0% (exclusive).
✅ Limited/Rotating Supplies
!tsio
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Limited/Rotating Supplies
!sanction
• Rarity: 





• Type: Katanas
•〖 ATK: 447 CRT: 12 〗
[SP: 0][CD: 15s] Unleash a powerful forward slash with the lightning-imbued blade, dealing 817% (1500% at 6
) ATK of ⚡ DMG and paralyzing enemies for 5s. The wielder is invincible while casting the active. When it is equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s and can be connected in Shinzan Strike. When riding the dragon, Bombard deals 24.3% (40.0% at 6
) bonus ⚡ DMG.
Casting the active boosts wielder's Total DMG by 12.1% (20.0% at 6
) for 20s. When it's equipped by Herrscher of Thunder, activating her Ultimate can also proc this effect and subsequent procs refresh the duration. Casting the active restores 121 (200 at 6
) Herrscher Charge.
Wielder deals 37.1% (45.0% at 6
) bonus ⚡ DMG. When it's equipped by Herrscher of Thunder, she deals 12.1% (20.0% at 6
) bonus ⚡ DMG to enemies with Narukami's Mark.
✅ Foundry
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!ana schariac
Rarity: 




Boosts ❄️ DMG by 25.0%. Combo and Charged ATKs summon Ice Pillars around enemies on hit to deal 400.0% ATK of ❄️ DMG to enemies nearby and boost host's Ignore Interrupt for 3s. CD: 10s.
Combo and Charged ATKs deal 50.0% bonus Total DMG. Enemies within 5 meters take 10.0% bonus ❄️ DMG from the host.
✅ Foundry
✅ Limited/Rotating Supplies
!rasputin
Rarity: 




Basic ATK (including Combo and Charged) has a 15% chance to deal 450% ❄️ DMG against the target and freeze the target for 3.5s. CD: 8s.
During combat, gain 20% Max HP and 20% Indirect DMG Reduction.
✅ Foundry
!cecilia -4
To get 3.Cecilia Schariac (Stigmata) you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki cecilia -3
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
—————————————————
〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!v nymph
White form: Melee AOE DPS.
Dark form: Physical Burst with Heavy ATKs.
Pass through enemies to actively trigger the Evasion.
• Rank: 
• Core strengths: Physical, Heavy ATK, Time Mastery
The team gains 14% Crit Rate. If the team consists of members of 3 different types, the team deals 21% more Physical DMG.
QTE: Triggers when an enemy is Time Slowed or Weakened. Saule: Deals 800.0% ATK of Physical DMG, restores 400 Saulian Ego and inflicts Sunnebrand upon hit. Veliona: Deals 900.0% ATK of Physical DMG, restores 400 Veilian Id and inflicts Veilmark upon hit.
Path to Acheron - Kindred
Allan Poe (T)
Allan Poe (M)
Allan Poe (B)
Azure Storm
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
man, I want nymph because I can’t choose between velonia and Seele
!fenghung -2
To get 3.Fenghuang Pinions you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki fenghung -3
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 10][CD: 25s] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 1,300% (2,000% at 5
) ATK of 🔥 DMG.
Wielder deals 20.0% (40.0% at 5
) bonus 🔥 DMG. Against enemies affected by the weapon active, she deals 20.0% (40.0% at 5
) bonus Total DMG for 2s.
In Co-op Raid stages, wielder deals 16.0% (22.0% at 5
) bonus Elemental DMG and 16.0% (22.0% at 5
) more against paralyzed, frozen, or ignited enemies.
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!paganini
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!cecilia youth
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
—————————————————
〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!v Herrscher of Thunder
Melee damage dealer.
Sustained high Lightning DMG.
Bonus SP for PSY teammates.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14.0% bonus Total DMG. PSY-Type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect it to 4th sequence of Basic ATK. If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finished deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
please come home, dragon tamer
!seele herrscher of rebirth
Increases Total DMG by 10.0%. When a host-summoned entity is present and the host causes global Time Fracture, all team members enter Life's Pistil state, which increases Crit DMG by 30.0% for 16.0s (exclusive; refreshable). Every time the host enters or applies Life's Pistil state, her teammates gain an enhancement. This enhancement is consumed on the host's next entry to refresh Life's Pistil state.
—————————————————
〖 HP:396 ATK:62 DEF:77 CRT:12 SP:0 〗
Rarity: 




Increases Crit DMG by 10.0%. In Life's Pistil state, all team members gain 20.0% Crit Rate (exclusive). Herrscher of Rebirth equip bonus: All team members gain an extra 10% Crit Rate. Further increases Crit DMG by 17.0%.
When a team member enters Herrscher form, in Life's Pistil state team members on the field deal 15.0% more Total DMG, and their Ultimate and burst mode attacks deal 18.0% more Total DMG on top of that (exclusive). If a friendly summoned entity is present, all enemies take 5.0% more Physical DMG (exclusive).
✅ Limited/Rotating Supplies
!11th lei
• Rarity: 





• Type: Crosses
•〖 ATK: 395 CRT: 60 〗
[SP: 20][CD: 15s] Deploys the weapon: Summons a holy beam every 2s, dealing 553.5% (750.0% at 6
) ATK of Physical DMG against enemies within an AOE. Nearby teammates gain 13.7% (20.0% at 6
) Crit Rate for 10s; if wielded by Celestial Hymn, she gains 3.4 (5.0 at 6
) SP per second during this period.
When the wielder attacks impaired enemies, there is a 44.3% (60.0% at 6
) chance of healing 78 (89 at 6
) HP for team. CD: 3s.
The team gains 6.9% (10.0% at 6
) attack SP regen; if wielded by Celestial Hymn, she gains an additional 27.1% (35.0% at 6
) attack SP regen. This effect cannot stack.
✅ Foundry
!einstien band B
No results found. If you want to try the same search on the wiki, click here
!BAND B -1
1.
Einstein: Band
2.
Schrodinger Band
3.
Tesla Band
To get 2.Schrodinger Band you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki BAND B-2
Summons a robot assistant (summoned entity) to assist in combat and unlocks its Flash Grenade ability that deals continuous Physical DMG. When there are no less than 4 enemies on the battlefield, there is a 25% chance for the host to ignore DMG taken.
—————————————————
〖 HP:414 ATK:45 DEF:87 CRT:11 SP:0 〗
✅ Exchange House
✅ Limited/Rotating Supplies
!shuijing
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!dracula
Rarity: 




Upon scoring a crit hit, summon 1 Kindred that lasts 10s, and resets the duration of all existing Kindreds. The Kindred deals 50% ATK of Physical DMG (DMG is directly based on the host and benefit from the host's stat bonuses). Up to 3 Kindreds can exist at the same time, each increasing the host's Crit DMG by 15%.
When HP is below 1%, activate Revival Mode that lasts 5s, during which the host cannot attack nor move but is invincible and heals 20% of HP per second. When Revival Mode ends, knock surrounding enemies airborne and bleed them for 5s, dealing 20% ATK of Physical DMG per second. CD: 300s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!as you wish
No results found. If you want to try the same search on the wiki, click here
!as you wish set
No results found. If you want to try the same search on the wiki, click here
!s As You Wish Set
No results found. If you want to try the same search on the wiki, click here
!As You Wish Set
No results found. If you want to try the same search on the wiki, click here
!crystal core
No results found. If you want to try the same search on the wiki, click here
!alex
Rarity: 




Deal 20,0% more Physical DMG and user-summoned entities deal 30,0% more Total DMG.
Deal 20,0% more Crit DMG. Dreamweaver equip bonus: Enemies take 10,0% more Physical DMG from her.
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!-s elysia -2
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
To get 3.Elysia: Pristine you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki -s elysia-3
Rarity: 




Total DMG increases by 25.0% in Herrscher Form. After 8 consecutive hits (CD 0.1s), ranged ❄️ DMG increases by 15.0% for 10s. Triggering it again resets the duration. Total DMG received decreases by 20.0%.
Weapon skill CD reduces by 25.0%. Ranged ❄️ DMG increases by 20.0%. Ranged Total DMG increases by 35.0%.
✅ Limited/Rotating Supplies
!elysia -2
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!eternal evening star
No results found. If you want to try the same search on the wiki, click here
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!v Herrscher of Thunder
Melee damage dealer.
Sustained high Lightning DMG.
Bonus SP for PSY teammates.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14.0% bonus Total DMG. PSY-Type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect it to 4th sequence of Basic ATK. If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finished deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!Zither
• Rarity: 




• Type: Crosses
•〖 ATK: 296 CRT: 15 〗
[SP: 0][CD: 20s] Deploys cross (summoned entity): Knocks down enemies in range dealing 200% ATK of Physical DMG and causing strong winds to deal 43.0% (75.0% at 5
) ATK of Physical DMG per 0.25s to enemies and slow their Move Speed by 30% for 8s. Boosts team Move Speed by 25% and Physical DMG by 8.6% (15.0% at 5
) for 13s.
All team members' Ultimate and Burst mode attacks deal 8.6% (15.0% at 5
) more Physical DMG (this effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 20% ATK Speed.
✅ Limited/Rotating Supplies
!hektake
No results found. If you want to try the same search on the wiki, click here
!hek -2
To get 2.Hekate's Sombre you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki hek -2
• Rarity: 





• Type: Crosses
•〖 ATK: 404 CRT: 53 〗
[SP: 0][CD: 21s] Deploy the cross (summoned entity) to knock down enemies in a large area and deal 200% ATK of Physical DMG. Also Summon a hail of blades that deals 40.0% ATK of AoE Physical DMG and adds 1 combo hit per 0.1s. When the weapon is equipped by Violet Executer, the cross summons 4 additional sets of large blades to attack in synergy, each set dealing 4 x 34.3% (50.0% at 6
) ATK of Physical DMG, and each hit adding 2 combo hits (triggered once every 2s).
Wielder deals 26.1% (30.0% at 6
) bonus Total DMG. Landing 10 hits with Basic ATK, Charged ATK, cross, or Ultimate makes wielder and cross deal 3.1% (3.5% at 6
) bonus Physical DMG to the target. 10 stacks max. When the weapon is equipped by Violet Executer, Feverish Barrage DMG maxes at 300 combo hits.
Each wave of blades summoned by the cross makes enemies take 2.5% bonus Physical DMG on hit for 8s. 4 stacks max. Triggering it again resets the duration. Unique effect. When the weapon is equipped by Violet Executer: QTE restores 350 Ferver. Large blades boost Feverish Barrage's Crit Rate by 6.9% (10.0% at 6
) and its Total DMG by 6.9% (10.0% at 6
) on hit for 8s. 4 stacks max. Trigger it again resets the duration.
✅ Foundry
!echoes of paradise
No results found. If you want to try the same search on the wiki, click here
!echo of paradise
• Rarity: 




• Type: Pistols
•〖 ATK: 284 CRT: 13 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 60.1% (100.0% at 5
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 9.4% (15.0% at 5
) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Casting it activates Performance, or Fascination if Performance is already in effect.
The team deals 6.0% (10.0% at 5
) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal 7.2% (12.0% at 5
) bonus Total DMG for 20s (cannot stack and is canceled by exiting).
✅ Limited/Rotating Supplies
!golden diva
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restore team SP.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Paralyze
Leader Bonus Leader Skill: Increases the team's Lightning DMG by 7.5% and the team's Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes a 3s Global Time Fracture, deals 1,500.0% + 2 × 50% ATK of Lightning DMG, restores 12.0 SP, finishes the 1st bar, activates Performance, and reduces switch CD to 4s.
Echo of Paradise
Handel (T)
Handel (M)
Handel (B)
!echo of paradise
• Rarity: 




• Type: Pistols
•〖 ATK: 284 CRT: 13 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 60.1% (100.0% at 5
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 9.4% (15.0% at 5
) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Casting it activates Performance, or Fascination if Performance is already in effect.
The team deals 6.0% (10.0% at 5
) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal 7.2% (12.0% at 5
) bonus Total DMG for 20s (cannot stack and is canceled by exiting).
✅ Limited/Rotating Supplies
!echo of paradise: Time Ruins
• Rarity: 





• Type: Pistols
•〖 ATK: 433 CRT: 25 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 110.7% (150.0% at 6
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 15% for 20s (unique effect; triggering it again resets the duration.).
Golden Diva equip bonus: QTE entry auto-casts the skill.
Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
All team members' Total DMG increases by 11.1% (15.0% at 6
) (cannot stack). After casting Ultimate, all team members' Total DMG increases by 6.1% (10.0% at 6
) for 20s (cannot stack). Triggering it again refreshes its duration.
⚡ DMG increases by 12.1% (20.0% at 6
).
Golden Diva equip bonus: After all team members cast weapon active, shoot a note at the target or the nearest enemy per 0.4s for 4s. Enemies hit by it receive 60.7% (100.0% at 6
) Golden Diva's ATK of ⚡ DMG. CD: 18s. The effect is canceled by exiting.
✅ Foundry
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!CEZ b
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
✅ Limited/Rotating Supplies
!edison
Rarity: 



Gain 1 charge every 12s. Next Basic ATK (including Combo and Charged ATK) gains 50% Total DMG Multiplier. Host also gains 15% Total DMG Multiplier for 6s.
Gain 25% ⚡ DMG.
✅ Story stages
✅ Events
✅ Foundry
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!leeuwenhoek
The host gains 20.0% 🔥 DMG. For every 10% HP lost, the host gains a buff that boosts her Total DMG by 4.0% (Max: 4 stacks); the max 4 stacks will directly take effect when the host unleashes Throw or triggers the 2-pc bonus; duration: 10s.
—————————————————
〖 HP:434 ATK:98 DEF:110 CRT:0 SP:0 〗
Rarity: 




The host gains 15.0% Total DMG. When unleashing Ultimate, all enemies on the battlefield take 15.0% more 🔥 DMG from the host for 12s and force-activates the 1-pc buffs of this stigma set; CD: 20s.
The host gains 2.0% Total DMG Reduction each time she ignites an enemy; stacks up to 15 times; effect lasts until the battle ends. Durandal equip bonus: Auto-triggers the 2-pc bonus when entering the battlefield.
✅ Foundry
✅ Limited/Rotating Supplies
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!ana schariac
Rarity: 




Boosts ❄️ DMG by 25.0%. Combo and Charged ATKs summon Ice Pillars around enemies on hit to deal 400.0% ATK of ❄️ DMG to enemies nearby and boost host's Ignore Interrupt for 3s. CD: 10s.
Combo and Charged ATKs deal 50.0% bonus Total DMG. Enemies within 5 meters take 10.0% bonus ❄️ DMG from the host.
✅ Foundry
✅ Limited/Rotating Supplies
!rasputin
Rarity: 




Basic ATK (including Combo and Charged) has a 15% chance to deal 450% ❄️ DMG against the target and freeze the target for 3.5s. CD: 8s.
During combat, gain 20% Max HP and 20% Indirect DMG Reduction.
✅ Foundry
!aslaug
🔥 DMG increases by 20.0%. Every hit (CD: 1s) boosts host's Total DMG by 5.0% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20.0% bonus 🔥 DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!cecilia youth
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
—————————————————
〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!lier
Rarity: 




15% chance of heal 5% HP upon hitting a target. CD: 2s. BIO-type battlesuit equip bonus: Gain 15% Max SP in battle.
Blocks an interruptible attack 1 time and knocks the enemy Airborne. CD: 5s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!mei beach party
No results found. If you want to try the same search on the wiki, click here
!Beach party
Rarity: 




When the host is attacking, there is 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of Physical DMG (DMG calculations are based on the host's stats) against them. CD: 16s.
All allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 🔥 DMG every 0.5s to surrounding enemies. Flame wreath lasts 6s.
✅ Exchange House
✅ Limited/Rotating Supplies
!HoH
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG battlesuit's initial SP by 50.0. In Open World, this effect is triggered once every 10min. Increases the team's Ice DMG by 30.0%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10.0%.
QTE: Triggered when in Herrscher of Human form and an enemy is Frozen or Time-Slowed. Inflicts Pristine Bloomage and deals 1.000.0% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it is triggered. Within 20s of QTE entry, increases Total DMG by 15.0%. Triggering it again refreshes the duration.
Light String
Scott (T)
Scott (M)
Scott (B)
!key of oblivion
• Rarity: 




• Type: Gauntlets
•〖 ATK: 290 CRT: 18 〗
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 7 (12 at 5
) bonus SP. CD:2s.
While wielder is on standby, team deals 7.8% (15.0% at 5
) bonus Physical DMG (Lingering Thought and Senseless cannot stack).
✅ Limited/Rotating Supplies
!tsiol
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Limited/Rotating Supplies
!neuman
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Limited/Rotating Supplies
!lightning soul
!magstorm
• Rarity: 




• Type: Katanas
•〖 ATK: 298 CRT: 6 〗
[SP: 20][CD: 15s] Dash and unleash 2 waves of Magstorms, each dealing 745 (1,920 at 5
) ⚡ DMG and paralyzing enemies for 2.26s (2.50s at 5
).
Gain 28% (40% at 5
) ⚡ DMG.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!wang-1
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 1.Wang Zhaojun you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki wang -1
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!fhm-2
To get 2.Fu Hua Musician you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fhm -2
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!honkai shards
No results found. If you want to try the same search on the wiki, click here
!vill v contraption
⚡ DMG increases by 8.0% (15.0% at 5
). Host takes 8.0% (15.0% at 5
) less Total DMG for 15s after entering the field. When host is off field, team's ⚡ DMG increases by 5.0% (10.0% at 5
) (cannot stack).
—————————————————
〖 HP:458 ATK:26 DEF:132 CRT:0 〗
@keen wing
i see
!alad-1
To get 1.Aladdin you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki alad -1
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!ta da
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 258 CRT: 20 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
Increases Total DMG by 20.0%. Increases Elemental DMG by 20.0% and Physical DMG by 12.0% when combo hits exceed 100.
When combo hits are greater than 30, Total DMG increases by 4.0%/8.0%/12.0%.
✅ Foundry
!aster
1. Rita: Spina Astera - 3 set stigmata
2.
Nuwa Figurine Master
3.
Spina Astera
4.
Positron Blasters
To get 2.Nuwa Figurine Master you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki aster -2
mmm
!v Herrscher of reason
Melee. Gathers Konstruktyom.
Can unleash multiple Charged ATKs to deal heavy Ranged DMG.
Ultimate: USAGI Kinetik heavy bike that deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Burst, Time Mastery
Team gains 30.0% to all Elemental DMG. Any Bronya, Seele, or Olenyevas in the team also gains 25.0% Total DMG Multiplier.
QTE: Triggered when an enemy is paralyzed, Time-Slowed, or frozen to deal 500% ATK of Physical DMG + 500% + 300% ATK of Ice DMG, recover 120 Konstruktyom, and inflicts 6s of Analyzed on hit.
Star of Eden: World
Willows (T)
Willows (M)
Willows (B)
Star of Eden
Scott (T)
Scott (M)
Rasputin (B)
!v fishcl
No results found. If you want to try the same search on the wiki, click here
!v fiscl
No results found. If you want to try the same search on the wiki, click here
!v princes
No results found. If you want to try the same search on the wiki, click here
!v prin
Long-range Lightning DMG dealer.
QTE can inflict Lighting Vulnerability.
Summons familiar to attack fast.
• Rank: 
• Core strengths: Lightning DMG, Fast ATK, Time Mastery, Aerial
The team deals 6.0% more Total DMG with ranged attacks, and 16.0% more Elemental DMG.
Triggered when an enemy is Time-Slowed to deal 5 × 180% ATK of Lightning DMG, inflict 40.0% Lightning Vulnerability on enemies hit for 15.0s, induce 3s of Global Time Fracture, and restore 16.0 bonus SP. Global Time Fracture and bonus SP regen from QTE have a 12s CD.
Mitternachts Waltz
Wang Zhenyi (T)
Wang Zhenyi (M)
Wang Zhenyi (B)
!mitt
• Rarity: 




• Type: Bows
•〖 ATK: 286 CRT: 18 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 570.1% (650.0% at 5
) ATK of ⚡ DMG. Hitting an enemy weakspot creates an explosion dealing 120.1% (200.0% at 5
) ATK of ⚡ DMG. The weapon active's CD and charging time are based on the shooting mode.
Team ⚡ DMG increases by 9.0% (15.0% at 5
) (cannot stack). The weapon active marks enemies hit for 10s and make them take 75% (125.0% at 5
) ATK of bonus ⚡ DMG. 30 times max (CD: 0.1s). Marking CD: 16s.
✅ Limited/Rotating Supplies
!wang -2
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 1.Wang Zhaojun you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki wang -1
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!avo
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Foundry
✅ Limited/Rotating Supplies
!peri
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25.0% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25.0% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35.0% and Crit DMG by 30.0% for 1s. CD: 8s.
Increases Crit DMG by 15.0%. When 60/120 SP is consumed in one go, Physical DMG increases by 20.0%/45.0% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
!sirin a
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!col -3
1.
Carlo Collodi
2.
Cocolia (Stigmata)
3.
Columbus
4.
Colt Anaconda EX
5.
Colt Peacemaker
6.
Elysian Astra: Heart's Color
7. Eye of the Collapse - cannon
8. Frost Rain - cannon
9. Midsummer Collector - event outfit
To get 8.Frost Rain you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki col -8
Rarity: 




When Charged ATKs hit, if there is no more than one enemy within 8m, host deals 45.0% bonus Total DMG for 6s.
Charged ATKs deal 200.0% ATK of bonus Physical DMG. CD: 6s. Asuka equip bonus: Charged ATKs deal 40.0% bonus Physical DMG and in enhanced form, the CD drops to 3s.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!wang -2
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!blazing -1
To get 2.Blast Hammer: Blazing Red you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki blazing -2
Melee Physical DMG dealer.
Builds up energy to perform Charged ATK and deal massive damage.
Ultimate boosts damage and enables finisher.
• Rank: 
• Core strengths: Physical, Time Mastery
In the first 15s of battle, team deals 18.0% bonus Total DMG. Team Deals 20.0% bonus damage to shields if formed by 3 BIO battlesuits.
Triggered by knocked-airborne enemies. Procs 3s of global Time Fracture and deals 900.0% ATK of Physical DMG.
Lance of Longinus
Columbus (T)
Columbus (M)
Columbus (B)
!asuka
1.
Yae Sakura (Stigmata)
2.
Yae Sakura: Autumn Leaves
3.
Yae Sakura: Gourmet Fest
4.
Yae Sakura: Festival
5.
Sugary Starburst
6. Sagittarius Astra - lanc
7. Auspicious Dazzle - event outfit
8. Seagull's Soar - event outfit
To get 8.Seagull's Soar you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki asuka -8
!rei
Rarity: 




Gain 30% Move Speed. Teleports to a random nearby area when hit by an enemy. CD: 10.0s.
For a 3s period after using an Ultimate or weapon skill with Direct DMG abilities, empower Skill DMG based on remaining SP percentage, gaining 15% Total DMG Multiplier for every remaining 20% of SP.
✅ Foundry
!s aichan-3
To get 1.Ai-chan: Memories you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -s aichan-1
!s chroni
To get 2.Herrscher of Sentience: Fu-tune Tea you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -s chroni-2
!v chrono
Fire DMG support.
Can deal continuous Fire DMG after exit.
Ultimate increases Total DMG teamwide.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Gather, Ignite
All team members deal 10.0% more Fire DMG. They also deal 9.0% more Total DMG to ignited enemies.
QTE: Triggered when an enemy is Time-Slowed or ignited. Triggers 3s of Global Time Fracture, restores 300 Λ Power, and reduces switch CD to 4s. She deals 8 x 120% ATK of Fire DMG and triggers the Aimer-β chakram units throwing effect from Charged ATK at the cost of all Λ Power.
Ring Blades
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!s idol trans
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
To get 2.Rudder in Dream Λ-I you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -w rudder-2
• Rarity: 





• Type: Chakrams
•〖 ATK: 436 CRT: 15 〗
[SP: 0][CD: O] Weapon active's CD, max charges, and effects are based on the wielder.
When using the weapon active, the weapon enters Overclocked mode and boosts the user's Total 10.4% (12.0% at 6
) for 20s. Triggering it again resets the duration. In Overclocked mode, the weapon active releases a Pulse on hit dealing 11.1% (15.0% at 6
) ATK of AoE 🔥 DMG. CD: 0.5s.
Increases all team members' Total DMG by 10.4% (12.0% at 6
) (cannot stack). Chrono Navi equip bonus: If she knocks back an Aimer-ß chakram unit in Overclocked mode, the weapon will enter a special Overclocked mode, which makes her deal 16.1% (20.0% at 6
) more 🔥 DMG to ignited enemies for 20s.
Increases 🔥 DMG by 11.1% (15.0% at 6
). Enemies hit by Pulse receive 2.5% (8.0% at 6
) more 🔥 DMG for 15s, but if they are ignited, they receive 9.5% (15.0% at 6
) more 🔥 DMG instead. Triggering it again refreshes its duration.
✅ Foundry
!s ppm
To get 1.Luna: Keep an Appointment you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -s ppm-1
!CE-1
1.
Cosmic Expression
2. Crystal Edge - katana
To get 1.Cosmic Expression you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki CE -1
Melee Bleed support.
Drops a meteor after casting Special Weapon Skill to deal massive DMG to enemies.
Ultimate and Special Weapon Skill can increase the team's Bleed DMG.
• Rank: 
• Core strengths: Physical, Bleed, Time Mastery
Team deals 22.0% bonus Bleed DMG and starts battle with 40.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included) to deal 14 x 50% + 450.0% ATK of Physical DMG, inflict **14 x 0.5 + 8 **Bleed Trauma on hit, fully restore Internal Energy, and restore 6.0 SP for all team members. QTE entry generates a Beacon and reduces the switch CD of the exiting battlesuit by 4s. With sufficient SP and Weapon Skill off cooldown, Weapon Skill is auto-cast. During QTE, tap [ATK] to connect into Combo ATK.
Anchor of the Voyage: Interstellar
Van Gogh (T)
Van Gogh (M)
Van Gogh (B)
!anchor of the voyage interstellar
No results found. If you want to try the same search on the wiki, click here
No results found. If you want to try the same search on the wiki, click here
!anchor of the voyage interstellar
• Rarity: 





• Type: Crosses
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 17s] Deploy a Cross (summoned entity) and generate a satellite that sweeps the entire field, dealing 300% ATK of Physical DMG to enemies in a range. Then, deal 100% ATK of Physical DMG every 2s for 16s, during which Bleed DMG dealt by the character is increased by 21.1% (25.0% at 6
). Cosmic Expression equip bonus: Meteor does an additional 260.7% (300.0% at 6
) ATK of Physical DMG. Landing a hit will restore her HP by 300.
The team deals 11.1% (15.0% at 6
) more Bleed DMG (exclusive). Cosmic Expression equip bonus: She deals 26.1% (30.0% at 6
) more Physical DMG, and the team's Physical DMG is increased by 27.1% (35.0% at 6
) (exclusive).
The team deals 9.1% (15.0% at 6
) more Total DMG (exclusive). Cosmic Expression equip bonus: When triggering Special Weapon Skill, gather enemies around the beacon and deal 30.4% (50.0% at 6
) ATK of Physical DMG (this DMG is considered as Bleed DMG that is dealt by Cosmic Expression).
✅ Foundry
!SI
Melee Physical support.
Bleed deals high DMG.
Ultimate buffs all teammates.
• Rank: 
• Core strengths: Physical, Bleeding, Time Mastery
Team deals 17.0% bonus Physical DMG to bleeding enemies and starts battle with 35.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included). Deals 140.0% × 7 ATK of Physical DMG, restores 6.0 SP to the team, grants 3 different colors, and reduces switch CD to 4s.
Elysian Astra: Heart's Color
Cezanne (T)
Cezanne (M)
Cezanne (B)
!elysia -1
Total DMG increases by 20.0%. Upon entry or casting Ultimate, team's Total DMG increases by 10.0% for 15s (cannot stack). Triggering it again resets the duration.
ATK Speed increases by 10.0%. Take 15.0% Elemental DMG when health is below 40%.
!elysia
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 7.Elf Elysia you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki elysia -7
!elysia -2
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!shadow
1.
Bronya: Shadow
2.
Shadow Dash
3.
Shadow Knight
4.
Light and Shadow
5. Nue of the Shadow - katana
To get 5.Nue of the Shadow you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki shadow -5
!coralie
No results found. If you want to try the same search on the wiki, click here
!blastmetal ~v
No results found. If you want to try the same search on the wiki, click here
!wang zhaojun
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!aslaug
🔥 DMG increases by 20.0%. Every hit (CD: 1s) boosts host's Total DMG by 5.0% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20.0% bonus 🔥 DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!Ascension-1
1. Domain of Ascension: Truth Continuity - cannon
2. Key of Ascension - cannon
To get 2.Key of Ascension you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki Ascension -2
• Rarity: 





• Type: Cannons
•〖 ATK: 436 CRT: 15 〗
Rapid-firing weapon that deals continuous DMG in a straight line. Overheats from extended use. Closer enemies receive more DMG, and those within 10m receive the most DMG.
Grants the following buffs based on the number of Elemental DMG dealers on the team:
For every ❄️ DMG dealer, the wielder deals 8.9% (12.0% at 6
) more Total DMG.
For every 🔥 DMG dealer, all enemies receive 5.4% (7.0% at 6
) more 🔥 DMG.
For every ⚡ DMG dealer, Weapon Active restores team SP by 1.8 (3.0 at 6
); CD: 8s.
The above buffs can only stack once. Herrscher of Truth equip bonus: The above buffs can stack 3 times (cannot stack with that of the same
weapon).
[SP: 0][CD: 18s] Fires a piercing laser that deals 16 x 34.3% (50.0% at 6
) ATK of ❄️ DMG to enemies in its path, and ends with an explosion that deals 121.4% (200.0% at 6
) ATK of ❄️ DMG. Herrscher of Truth equip bonus: In Extremum form, casting weapon active triggers Ultimate Evasion Skill and unlocks a mecha weapon. In Continuation form, casting weapon active restores 50 Mech Propulsion. Basic ATK returns 5 Mech Propulsion upon hit.
All team members' Elemental DMG increases by 6.1% (10.0% at 6
) (unique effect). After casting Ultimate, this bonus increases to 11.1% (15.0% at 6
) for 18s. Triggering it again refreshes its duration. After casting weapon active, the user's ❄️ DMG increases by 18.2% (30.0% at 6
) for 18s. Triggering it again refreshes its duration.
✅ Foundry
!tsio
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Limited/Rotating Supplies
!fenh -1
To get 2.Fenghuang Down you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fenh -2
Melee Fire DPS.
Capable of dealing high DMG with Combo ATK.
Ultimate deals massive Fire DMG.
• Rank: 
• Core strengths: Fire DMG, Time Mastery
All team members deal 17.0% more Fire DMG and 9.0% more Total DMG. Their Basic, Combo, and Charged ATKs deal 15.0% more Total DMG.
QTE: Triggered when an enemy is Time Slowed or Ignited. Smash down in the current stance to deal 1,200.0% of Fire DMG, trigger global Time Fracture for 3s, restore 10 SP, and increase Total DMG by 30.0% for 20s. Retriggering refreshes duration.
Grips of Tai Xuan
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!fenh -2
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 10][CD: 25s] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 1,300% (2,000% at 5
) ATK of 🔥 DMG.
Wielder deals 20.0% (40.0% at 5
) bonus 🔥 DMG. Against enemies affected by the weapon active, she deals 20.0% (40.0% at 5
) bonus Total DMG for 2s.
In Co-op Raid stages, wielder deals 16.0% (22.0% at 5
) bonus Elemental DMG and 16.0% (22.0% at 5
) more against paralyzed, frozen, or ignited enemies.
✅ Limited/Rotating Supplies
!lier
Rarity: 




15% chance of heal 5% HP upon hitting a target. CD: 2s. BIO-type battlesuit equip bonus: Gain 15% Max SP in battle.
Blocks an interruptible attack 1 time and knocks the enemy Airborne. CD: 5s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!rebel's blade
Boosts Total DMG by 15%. Combo or Charged ATK further boosts Total DMG by 15% for 15s. Can be refreshed.
Has has 10% bonus Attack Speed and takes 15% less Elemental DMG.
!peri
!rebels blade
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25.0% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25.0% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35.0% and Crit DMG by 30.0% for 1s. CD: 8s.
Increases Crit DMG by 15.0%. When 60/120 SP is consumed in one go, Physical DMG increases by 20.0%/45.0% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
Boosts Total DMG by 15%. Combo or Charged ATK further boosts Total DMG by 15% for 15s. Can be refreshed.
Has has 10% bonus Attack Speed and takes 15% less Elemental DMG.
!rebel's blades
Boosts Total DMG by 15%. Combo or Charged ATK further boosts Total DMG by 15% for 15s. Can be refreshed.
Has has 10% bonus Attack Speed and takes 15% less Elemental DMG.
!wilde
Rarity: 




If the host takes DMG exceeding 15% Max HP within a short time, then enter Potential Mode to gain 30% Total DMG Multiplier for 5s. CD: 12s.
Gain 50% Crit DMG. Extends duration of Potential Mode by 2s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!cez t
Physical DMG increases by 15.0%. Boosts Physical DMG dealt by Ultimate by 27.0% for a short duration after triggering any of the team's Ultimate. Can trigger once every 10s (cannot stack).
—————————————————
〖 HP:367 ATK:116 DEF:66 CRT:0 SP:0 〗
✅ Limited/Rotating Supplies
!marco tmb
No results found. If you want to try the same search on the wiki, click here
!marco polo tmb
No results found. If you want to try the same search on the wiki, click here
!polo tmb
No results found. If you want to try the same search on the wiki, click here
!Marco
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!Wilde
Rarity: 




If the host takes DMG exceeding 15% Max HP within a short time, then enter Potential Mode to gain 30% Total DMG Multiplier for 5s. CD: 12s.
Gain 50% Crit DMG. Extends duration of Potential Mode by 2s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!there orig
Rarity: 



Allies take 20% less DMG from frontal attacks. When equipped on Theresa, gain 20% max SP.
Basic ATKs (including Charged and Combo ATKs) of allies gain 15% Physical DMG. Effect does not stack. Theresa equip bonus: Basic ATKs (including Charged and Combo ATKs) further gain 15% Physical DMG.
✅ Events
✅ Foundry
!MEI
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!attila B
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!cez m
Increases Bleed Trauma inflicted by wielder by 25.0%. When enemies take Bleed DMG, Bleed DMG is increased by 20.0% for 10.0s (cannot be stacked but can be reset).
—————————————————
〖 HP:483 ATK:0 DEF:199 CRT:8 SP:0 〗
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10.0% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15.0 SP for herself. CD: 18s.
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!CE-1
1.
Cosmic Expression
2. Crystal Edge - katana
To get 2.Crystal Edge you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki CE -2
Melee Bleed support.
Drops a meteor after casting Special Weapon Skill to deal massive DMG to enemies.
Ultimate and Special Weapon Skill can increase the team's Bleed DMG.
• Rank: 
• Core strengths: Physical, Bleed, Time Mastery
Team deals 22.0% bonus Bleed DMG and starts battle with 40.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included) to deal 14 x 50% + 450.0% ATK of Physical DMG, inflict **14 x 0.5 + 8 **Bleed Trauma on hit, fully restore Internal Energy, and restore 6.0 SP for all team members. QTE entry generates a Beacon and reduces the switch CD of the exiting battlesuit by 4s. With sufficient SP and Weapon Skill off cooldown, Weapon Skill is auto-cast. During QTE, tap [ATK] to connect into Combo ATK.
Anchor of the Voyage: Interstellar
Van Gogh (T)
Van Gogh (M)
Van Gogh (B)
!anchor of the voyage-interstellar
• Rarity: 




• Type: Crosses
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 17s] Deploy a Cross (summoned entity) and generate a satellite that sweeps the entire field, dealing 300% ATK of Physical DMG to enemies in a range. Then, deal 100% ATK of Physical DMG every 2s for 16s, during which Bleed DMG dealt by the character is increased by (20% at 5
). Cosmic Expression equip bonus: Meteor does an additional (250% at 5
) ATK of Physical DMG.
The team deals (10% at 5
) more Bleed DMG (exclusive). Cosmic Expression equip bonus: She deals (25% at 5
) more Physical DMG, and the team's Physical DMG is increased by (25% at 5
) (exclusive).
✅ Limited/Rotating Supplies
No results found. If you want to try the same search on the wiki, click here
!anchor of the voyage: interstellar
• Rarity: 





• Type: Crosses
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 17s] Deploy a Cross (summoned entity) and generate a satellite that sweeps the entire field, dealing 300% ATK of Physical DMG to enemies in a range. Then, deal 100% ATK of Physical DMG every 2s for 16s, during which Bleed DMG dealt by the character is increased by 21.1% (25.0% at 6
). Cosmic Expression equip bonus: Meteor does an additional 260.7% (300.0% at 6
) ATK of Physical DMG. Landing a hit will restore her HP by 300.
The team deals 11.1% (15.0% at 6
) more Bleed DMG (exclusive). Cosmic Expression equip bonus: She deals 26.1% (30.0% at 6
) more Physical DMG, and the team's Physical DMG is increased by 27.1% (35.0% at 6
) (exclusive).
The team deals 9.1% (15.0% at 6
) more Total DMG (exclusive). Cosmic Expression equip bonus: When triggering Special Weapon Skill, gather enemies around the beacon and deal 30.4% (50.0% at 6
) ATK of Physical DMG (this DMG is considered as Bleed DMG that is dealt by Cosmic Expression).
✅ Foundry
!luna vơ
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Lightning DMG, Bleed, Time Mastery, Fast ATK, Gather
The team deals 25.0% more Lightning DMG. Enemies take 39.0% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20.0% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!v fervent tempo
• Rank: 
• Core strengths: Physical, Gather, Time Mastery
• Augment core of: Molotov Cherry
Entire team gains 20.0% Melee Physical DMG.
QTE: Triggered when an enemy is Weakened or a teammate is attacked (disable in Co-op/Squad Mode). Deals 1,000% ATK of Physical DMG to enemies nearby, gather them, and inflict 6 Stun Trauma. Restores 600 CYAN & PINK Juice and can be connected into Charged ATK at full Juice.
Sleeper's Dream
Dickens (T)
Dickens (M)
Dickens (B)
Judgment by Dawn
Jingwei (T)
Marco Polo (M)
Lier (B)
!v Drive Kometa
• Rank: 
• Core strengths: Physical, Gather, Weaken, Burst, Time Mastery
• Augment core of: Yamabuki Armor
When Combo Hit Count exceeds 30, team gains 20% Crit Rate. PSY-type characters gain 20% Crit DMG.
Triggers QTE when an enemy is affected by Time Slow. Creates a gravity warp in front to deal 600% ATK of small AOE Physical DMG and stun the enemies for 5.0s. Also pulls in nearby enemies for 1.8s.
Dark Star
Theresa - Gluttony (T)
Holmes (M)
Holmes (B)
Cathode Type-09
Theresa - Gluttony (T)
HOMU (M)
Ogier (B)
!fenhuang -2
To get 1.Fenghuang of Vicissitude you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki fenhuang -1
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 10][CD: 25s] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 1,300% (2,000% at 5
) ATK of 🔥 DMG.
Wielder deals 20.0% (40.0% at 5
) bonus 🔥 DMG. Against enemies affected by the weapon active, she deals 20.0% (40.0% at 5
) bonus Total DMG for 2s.
In Co-op Raid stages, wielder deals 16.0% (22.0% at 5
) bonus Elemental DMG and 16.0% (22.0% at 5
) more against paralyzed, frozen, or ignited enemies.
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10.0% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15.0 SP for herself. CD: 18s.
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!anchor
1. Durandal: Dea Anchora - 3 set stigmata
2.
Dea Anchora
3.
Deepspace Anchor: First Light
4.
Anchor of the Voyage
5.
Anchor of the Voyage: Interstellar
To get 2.Dea Anchora you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki anchor -2
!zhaojun
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!glut T
Team has 1,00 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16,0% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24,0% and resets the duration.
—————————————————
〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!tesla t
!von new
To get 2.Seven Thunders of Retribution: Rumble you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki von new-2
!von newmann
No results found. If you want to try the same search on the wiki, click here
bitch
!von
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Limited/Rotating Supplies

• Rarity: 





• Type: Pistols
•〖 ATK: 415 CRT: 35 〗
[SP: 0][CD: 20s] Hold the weapon active button to enter Nightwalk mode (last 2s), during which the wielder is immune to attack; release the button to make wielder reappear and leap backwards, pulling in enemies around her and dealing 607% (1,000% at 6
) ATK of AOE ❄️ DMG. If wielded by Sixth Serenade, she will gain 300 points of Nachtsicht upon entering Nightwalk mode; in Nightwalk mode, she gains another 300 points of Nachtsicht (once during each skill span) and deals 200% ATK of ❄️ DMG when passing through an enemy; after casting the weapon active, tap [ATK] to immediately unleash her Combo ATK at no Nachtsicht cost.
After unleashing the weapon active or Ultimate, the wielder deals 32.1% (40.0% at 6
) more Total DMG for 9s; CD: 15s.
The wielder deals 24.3% (40.0% at 6
) more ❄️ DMG and her QTE deals 18.2% (30.0% at 6
) more Total DMG; if wielded by Sixth Serenade, her Raven Mark deals 18.2% (30.0% at 6
) more ❄️ DMG, and she significantly gains Ignore Interrupt for 5s after unleashing weapon active or Combo ATK.
✅ Foundry
!gluttony -s
Team has 1,00 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16,0% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24,0% and resets the duration.
—————————————————
〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!ogier T
After exit, team gains 3% (7% at 4
) Fire, Lightning, or ❄️ DMG. Effect cannot stack. After entry, Basic ATKs (including Combo and Charged ATKs) gain 10% (20% at 4
) Physical DMG.
—————————————————
〖 HP:100 ATK:58 DEF:40 CRT:0 〗
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!twins of eden
• Rarity: 




• Type: Pistols
•〖 ATK: 287 CRT: 21 〗
[SP: 6][CD: 18s] Fires a Grav Bomb at target lasting 7s and dealing 600% ATK of Physical DMG. The damage is boosted by 150% against shield. While Grav Bomb exists, [Grav Lock] is inflicted on the target if their shield breaks, disabling them and freezing shield regen for 3s. Grav Bomb explodes in 3s dealing 340% (500% at 5
) ATK of AOE Physical DMG. The generation of Grav Lock and explosion of Grav Bomb both grant 7.2% (12.0% at 5
) bonus team Physical DMG for 9s (can be refreshed but not stacked).
Grav Bomb instantly explodes if hitting enemies with no or broken shield.
The generation of Grav Lock and explosion of Grav Bomb both impair enemies in the area, lowering their DEF by 45% (65% at 5
) for 9s (can be refreshed but not stacked).
In co-op raids, character gains 25.0% (40.0% at 5
) Crit DMG and 3.0% (5.0% at 5
) Crit Rate.
✅ Limited/Rotating Supplies
!avo
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Foundry
✅ Limited/Rotating Supplies
!lunar vow
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Lightning DMG, Bleed, Time Mastery, Fast ATK, Gather
The team deals 25.0% more Lightning DMG. Enemies take 39.0% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20.0% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!deepspace anchor
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, Harmonized Shadow Star
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
—————————————————
〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
—————————————————
〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
—————————————————
〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!von neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Limited/Rotating Supplies
!Herrscher of thunder
Melee damage dealer.
Sustained high Lightning DMG.
Bonus SP for PSY teammates.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14.0% bonus Total DMG. PSY-Type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect it to 4th sequence of Basic ATK. If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finished deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!rozalia
No results found. If you want to try the same search on the wiki, click here
!roza
"Why are you in such a haste?" Said the skull on the chest. Cuz Rozamary's cooking eyeballs for her lovely guest!
Molotov Cherry




Purchasable with premium currencies
Look: Combat outfit with a new look.
SFX: New skill effects.
Standby: New standby effects.
Ultimate: New Ultimate presentation and effects.
Rozamary?!?! Wasn’t her name Rozalia
hold on what
her goth costume last name and actual last name are different
!sonat -1
1.
Dimension☆Sonata
2. Hyoukai Sonata - event outfit
To get 1.Dimension☆Sonata you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki sonat -1
• Rarity: 




• Type: Crosses
•〖 ATK: 271 CRT: 38 〗
[SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerate enemies within range for 10s. Each hit deals 130% (250% at 5
) ATK of 🔥 DMG. While the cross is deployed, attacks of allies within the AOE gain 9.4% (15.0% at 5
) Elemental DMG.
In Burst mode, character gains 24% (40% at 5
) Total DMG Multiplier.
✅ Exchange House
✅ Limited/Rotating Supplies
!maroon riding hood
"With ears covered by the red hood, and tail covered by the wide apron, Little Red Riding Hood picks up the basket and the warm cake within and goes to the Grandma's, singing happily along the way."
"Kosma, Grandma will be so happy to see Little Red Riding Hood, right?" the artist asks.
"...Maybe."
"Um... Does Little Red Riding Hood have pointy ears and a tail?"
Starry Impression




Purchasable with premium currencies
Look: Combat outfit with a new look.
Standby: New standby effects.
Ultimate: New Ultimate presentation and effects.
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!sena
!senadina
!deepspace
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, Harmonized Shadow Star
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
—————————————————
〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
—————————————————
〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
—————————————————
〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!key of
1.
Key of Anonymity
2. Key of Ascension - cannon
3. Key of Castigation - katana
4. Key of Ego - bow
5. Key of Limpidity - katana
6.
Key of Radiance
7. Key of Reason - cannon
8.
Keys of Oblivion
9.
Keys of the Void
To get 5.Key of Limpidity you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki key of-5
!key of anonymi
• Rarity: 




• Type: Pistols
•〖 ATK: 295 CRT: 13 〗
[SP: 5][CD: 16s] Fires a mighty shot forward, dealing 340.2% (500.0% at 5
) ATK of 🔥 DMG. When Herrscher of Finality casts weapon active, she gains 3 Descent points. Weapon active differs in Time Flint stance and Moon Blade stance: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 340.2% (500.0% at 5
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 56.0% (80.0% at 5
) ATK of 🔥 DMG.
Weapon Active sends enemies it hits into Withered state, which makes them take 12.0% (20.0% at 5
) ATK of 🔥 DMG per second for 6s. Triggering it again refreshes its duration.
Deals 8.8% (12.0% at 5
) more Total DMG to enemies in Withered state. Herrscher of Finality equip bonus: Combo ATK deals 11.6% (18.0% at 5
) more 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint and Moon Blade stances. Switching to Finale stance reduces Weapon Active CD by 16.0% (20.0% at 5
).
✅ Limited/Rotating Supplies
!shenzhou m
!paganini m
Dealing DMG boosts team Physical DMG by 15.0% and team's DMG dealt to shields by 50.0% for 20s. Can be refreshed. Effect cannot be stacked.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
✅ Limited/Rotating Supplies
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!pristine t
Total DMG increases by 20.0%. Weapon skills increase ❄️ DMG by 20.0% for 10s. Triggering it again resets the duration. Ranged ❄️ DMG increases by 35.0% in Herrscher Form.
—————————————————
〖 HP:376 ATK:114 DEF:66 CRT:0 SP:0 〗
✅ Limited/Rotating Supplies
!hare
• Rarity: 





• Type: Scythes
•〖 ATK: 441 CRT: 22 〗
[SP: 0][CD: 15s] Performs a slash, dealing 842.8% (1,000.0% at 6
) ATK of Physical DMG. Herrscher of Rebirth equip bonus: DMG, CD, and SP cost is determined by the wielder. All team members recover 10.0 SP when they exit in Herrscher form (CD: 15.0s; characters cools down separately).
All team members deal 6.1% (10.0% at 6
) more Physical DMG (exclusive) and the wielder deals 13.7% (20.0% at 6
) more Physical DMG. In Herrscher form, all enemies take 13.7% (20.0% at 6
) more Physical DMG from the wielder.
Gives 9.5% (15.0% at 6
) Crit Rate. Herrscher of Rebirth equip bonus: After any Joint attack hits in Soul Shaper form, all Ultimates deal an extra 121.4% (200.0% at 6
) ATK of Physical DMG to enemies with Withering Fissure within 18s. This effect only applies once while it lasts.
✅ Foundry
• Rarity: 




• Type: Cannons
•〖 ATK: 231 CRT: 10 〗
Light-weight cannon with short charging time. Basic attacks have 30% less Total DMG Multiplier.
*1st Sequence: Single shot.
*2nd Sequence: Empowered double shot.
*3rd Sequence: Super-powered triple shot.
Enemies hit by shells of the 2nd and 3rd charge sequences will suffer 22% (40% at 5
) slower Move and Attack Speed for 3.4s (7.0s at 5
).
Whenever any team member attacks an enemy with reduced Move Speed or Attack Speed, heal for 11.6 (25.0 at 5
) HP. Triggers once every 5s.
✅ Events
Physical DMG dealer.
Can summon Seeds of Ideas for support.
Ultimate SEQ 1 lets her possess an astral body to deal massive Physical DMG.
• Rank: 
• Core strengths: Physical, Gather, Time Mastery
Team deals 22% more Crit DMG. Dreamweaver-summoned entities deal 8% more Physical DMG for every Physical DMG dealer on the team.
QTE: Triggered when an enemy is in Time Fracture or impaired. Dreamweaver enters via QTE and creates a gravitational field to suppress all enemies, dealing 1.000,0% ATK of Physical DMG and directly summoning Seed of Idea. On release, QTE restores 10,0 more SP. Enemies hit by it deal 30,0% less Total DMG for 10s. Triggering it again resets the duration.
Prophetic Dreams: Self-Fulfilling
Alexandra (T)
Alexandra (M)
Alexandra (B)
Precise Javelin
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!prophetic dreams:self
• Rarity: 





• Type: Javelins
•〖 ATK: 439 CRT: 21 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are decided by the wielder. In Cosmic Dominance state, the weapon gains additional buffs.
Using weapon active increases Physical DMG by 10.4% (12.0% at 6
) for 5s (triggering it again resets the duration). Dreamweaver equip bonus: Physical body's using weapon active restores 2.7 (5.0 at 6
) SP (CD: 5s). Astral body's using weapon active increases Charged ATK's Crit DMG by 21.1% (25.0% at 6
) for 5s (triggering it again resets the duration).
Basic/Combo/Charged ATKs deal 8.9% (12.0% at 6
) more Physical DMG. In Cosmic Dominance state, the above bonus increases to 27.1% (35.0% at 6
) and Basic/Combo/Charged ATKs deal 21.1% (25.0% at 6
) more Crit DMG.
Deal 12.1% (20.0% at 6
) more Total DMG. The presence of a user-summoned entity restores 158 (300 at 6
) HP per 10s.
✅ Foundry
!red star
To get 2.Red Star Thunderbolt: Breaking Dawn you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki red star-2
!red star -1
• Rarity: 




• Type: Drive Cores
•〖 ATK: 298 CRT: 12 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 20.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 400.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 6.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 6.0% more Elemental DMG when Astral Ring is activated.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Limited/Rotating Supplies
!red star -2
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 35.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 800.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 15.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 16.0% more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 20.0% outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 35.0% more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!key of oblivion
• Rarity: 




• Type: Gauntlets
•〖 ATK: 290 CRT: 18 〗
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 7 (12 at 5
) bonus SP. CD:2s.
While wielder is on standby, team deals 7.8% (15.0% at 5
) bonus Physical DMG (Lingering Thought and Senseless cannot stack).
✅ Limited/Rotating Supplies
!s tsiolkovsky
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Limited/Rotating Supplies
!attila
Rarity: 



Gain 30% Crit DMG. MECH-type battlesuit equip bonus: Gain 10% Max SP in battle.
Gain 40% CRT in battle.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!roald
Rarity: 



After using the weapon's active skill, team takes 15% less Physical DMG for 8s. CD: 20s. Effect cannot stack.
Team gains 10% Fire, Lightning, and ❄️ DMG. Effect cannot stack.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!bronya zay
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!mkp
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 25s] Fire rocket fists forward to deal 200% ATK of Physical DMG, which then smash into the ground to deal 100% ATK of Physical DMG. The fists will keep spinning on the ground to pull in enemies and deal 20 x 13.0% (25.0% at 5
) ATK of Physical DMG over 8s.
When the weapon is equipped by Sweet 'n' Spicy, cast ground Charged ATK III or Aerial Charged ATK II while the fists are spinning to recover them, after which the spinning DMG becomes part of Charged ATK, and the current Charged ATK cast deals 17.0% (45.0% at 5
) bonus Physical DMG. Sweet 'n' Spicy can only recover fists launched by herself.
Charged ATK and Ultimate deal 24.0% (40.0% at 5
) bonus DMG to shields. Ultimate boosts team Physical DMG by 11.0% (35.0% at 5
) for 15s. Triggering it again resets the duration. Unique effect.
✅ Limited/Rotating Supplies
!neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
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〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Limited/Rotating Supplies
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
!shattered swords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!tsiolkovsky
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Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Limited/Rotating Supplies
!alexandra

