#Loader's Alternate Primary is Underwhelming

8 messages · Page 1 of 1 (latest)

signal fiber
#

I think right now there isn't much reason to use Bullet Punch over Knuckleboom. As it stands, the 3 hit combo is much more practical while the charge of the alt is incredibly slow and doesn't really feel like the damage you get out of it is even that great over the practicality of the normal skill. It might be the most cumbersome primary attack in the game arguably.

Also with a name like "Bullet Punch", I was very disappointed it doesn't launch loader forward or even pierce enemies much like his counterpart in 2 has. If it at least had this utility I could understand the long wind up period and inability to move much with it, plus it would just be way more fun. ReturnsLoader

pine marsh
#

I was kinda expecting it to pierce enemies yeah

tawny spire
#

as a loader main, I second this
however, saying it's the most cumbersome primary is a bit of a stretch when you see sniper's alternate primary or even artificer's primary

signal fiber
#

I haven't tried much Artificer but I almost entirely forgot about Sniper's alternative... Yeah that one practically feels like a joke unlock honestly

pine marsh
#

I think the sniper alt is pretty fun

#

you can use it while charging steady aim which is cool

neat cargo
#

Also it would be awesome to be able to use grab while charging the punch along with the suggested launch forward of op. Maybe even make it scale with movement speed just like ror2.

I would love to rush in punchfirst to the face of an elder lemurian

uneven willow
#

the fact you cant turn around while its charging is lol