#ror2-modding

1 messages · Page 113 of 1

tacit zephyr
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Prolly add a scoreboard for viewers that manage to land a killing blow with a spawn lmao

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That’s last on my to-do if I do it, prolly won’t for a long while

nimble field
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are there other options besides spawning in mobs?

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like you know, killing the player instantly, giving him random items, giving him specific items and stuff

tacit zephyr
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There will be

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I had to get the connection from mod <-> webserver<-> extension it was a PITA, took me about a month and a half to get it working lol

orchid cairn
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Anybody know how to install Risk of Options?

tacit zephyr
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gonna need a link

long musk
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does anyone know a mod that prevent the boss music from muffling when outside of the zone?

sly moss
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tfw todo list is bigger than finished list

languid sundial
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Anyone here got the goku and vegeta mod and wanna play?

tacit zephyr
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@languid sundial if you use r2modman you can just post your mod file, but I recommend ShareSuite, LunarCoinShareOnPickup for multiplayer to "balance" the game, I modified the config so items are caught up on the next stage if someone dies, all items are shared except equipment and lunar items

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Bigger Bazaar is great too if you do want a minor enhancement to the game without making it too overpowered

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For certain mods like the above, you can also use UnmoddedVersion

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which won't allow you to use Goku or Vegeta, but if you're hosting it will let your friends connect for the above

mossy lagoon
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bigger bazaar is crazy overpowered

tacit zephyr
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depends on your settings

mossy lagoon
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by default yeah

gray mulch
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Sharesuite too tbh

mossy lagoon
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sharesuite?

tacit zephyr
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nah he actually did a good job with ShareSuite

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chest prices increased to match, I've played with it in multiplayer repeatedly

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still get my ass kicked consistently in multiplayer

mossy lagoon
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with sharesuite the only real advantage is the red chest on abyssal

tacit zephyr
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meh even then not really? The game is kind of bad for multiplayer without it IMO

gray mulch
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strongly disagree

tacit zephyr
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One person dying = restart game, one person getting a good red vs someone getting none, captain vs other chars (free shrines of chance)

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Item inbalance quickly creates competition and that's not fun for me in a co-op game

gray mulch
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In MP i quite literally leave 2/3 the items I get for others and still have pretty much 100% success rate

tacit zephyr
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I have viewers join me sometimes, one time someone joined and literally took everything

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ever since then I refuse to play multiplayer without it, because it's AIDs if they're not your friends who know the game

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I understand your viewpoint Rein, but I would argue you're the minority

mossy lagoon
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I'm sure you already know rein but sharesuite scales interactables and boss drops to 1 player

tacit zephyr
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the increased chest price matters a lot too

mossy lagoon
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so you still end up with the same amount of items in the end, also lunars/printers/cauldrons don't share

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the increased price is vanilla

tacit zephyr
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especially if someone dies

gray mulch
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Its just time save from having 4 people able to explore. you actually get to loot entire stage while rushing which is normally the biggest tradeoff

tacit zephyr
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IMO the money increase counters that a lot

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have you played with it recently? or configured it?

gray mulch
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I don't play modded

mossy lagoon
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the cost increase is vanilla but player gold scaling is lowered I'm pretty sure so yeah you still end up spending a good amount of time farming

tacit zephyr
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then why do you have an opinion here

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if you haven't used it?

gray mulch
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*I don't play modded anymore

tacit zephyr
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right, updates have happened

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ShareSuite is well done. Give it a go with a friend. You might feel the same, but then I'd respect what you have to say a lot more because you're not assuming.

gray mulch
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I can tell a lot from raw number crunching

tacit zephyr
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as a programmer I feel like you know numbers don't always work out the way you expect lol

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idk what to tell you other than my friends and I play with it every day, I've got a lot of hours in RoR2 and consider myself good at the game and the runs are around the same time even with us splitting up.

gray mulch
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They do if you have a full understanding

gray mulch
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Not exactly sure if a gif is meant to be a point in an argument... but its lost on me

tacit zephyr
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Lol, it's not an argument. Arguments assume one can persuade the other and you clearly have a set mindset. If you care to explain the numbers sure, otherwise I have nothing else to say beyond what I've said.

kind void
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Heres some new concepts if anyone wants to give me feedback. Currently working on trying to make Dawnbreaker btw (not going well, ill figure it out)

Soul Stone: Lunar equipment. Use on target to link their life with yours. 300% of the damage you take is shared with linked target. Linked targets death allows for a 2 second window to quickly link to another target. Linked targets death heals the player for 20% of their maximum health over 5 seconds. Cooldown otherwise is 45sec. While linked to a target, you take 25% more damage

Ring Of The Patient: Green item. After standing still for more than 3 seconds, gain 15% extra crit chance, 5% more damage (+5% per stack), and 15 armor. Standing still for more than 10 seconds, and then moving, grants a second jump and 5% (+5% per stack) movement speed for 6 seconds (+1 per stack)

Momentum: Green item. Kills increase attack speed by 1% per kill, stacking up to 15% (+1% per stack), increase damage by 1% per kill, stacking up to 15% (+2.5% per stack), and increase movement speed by 1% per kill, stacking up to 15% (+2.5% per stack). Effects last 3 seconds and refresh on kill

Adrenaline Syringe: Green item. +1 luck during teleporter events. +5% damage per stack while below half health during the teleporter event

languid sundial
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@tacit zephyr How do I use r2modman none of the mods are active rn?

tacit zephyr
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you have to just go to Online and hit install

sly moss
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I'm sure you already know rein but sharesuite scales interactables and boss drops to 1 player
yeah but vanilla ror2 doesnt scale up interactables and difficulty per player

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it only adds a little bit onto it

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like 4x players doesnt mean 4x items

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but it does in sharesuite LOL

languid sundial
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ok so basically when i open the game with r2modman it doesn't pull up the installing mod thing on the side

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is it because i have another folder mod in it already and i have to delete it?

mossy lagoon
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like 4x players doesnt mean 4x items
@sly moss does the director not get 4x the interactable credits?

nimble field
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huh i wonder why r2modman starts the game as vanilla when clicked on start modded 🤔

jade prairie
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oh yeah yesterday i tried playing a modded run but when i got to the character selection screen there were no characters there were 4 white boxs in the place of the artifacts and when i started the run it always made me spectate myself and i couldn't play at all

nimble field
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the shortcut doesnt work nor does browse data folder

mossy lagoon
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make sure it's linked to the right directory for steam, run as admin, whitelist in your antivirus

nimble field
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it is, no av, running as admin, replaced the shortcut and still same

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im just gonna install manually

mossy lagoon
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@wise ferry

nimble field
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after restarting i have no mods

mossy lagoon
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someone else just had this issue I can't remember what the problem was lol

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make a new profile

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in r2mm

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apparently that was the fix for the other guy

sly moss
mossy lagoon
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🤷‍♂️

gray mulch
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^

jade prairie
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^

gray mulch
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thats likely to offset the fact that multiplayer runs are more forgiving. You can get away with a death easily, especially since TP boss hp scales on number of alive players, not number of players.

jade prairie
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oh i did not know that

mossy lagoon
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even if it did scale with total players it would be forgiving

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just due to the nature of death

gray mulch
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I guess I would agree sharesuite + the artifact that kills entire team would be close to vanilla.

mossy lagoon
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artifact of death yeah

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also difficulty scales exponentially per player right

gray mulch
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No

mossy lagoon
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or multiplicatively

gray mulch
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Exponential is per stage

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Difficulty iirc is same as interactable credits?

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No thats not right

mossy lagoon
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I don't think so

gray mulch
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Checking rn gimme a sec

mossy lagoon
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ror2 backend notlikethis

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almost certain that difficultly does not scale linearly per player though

gray mulch
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1 + 0.3 per extra player

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And then the 5th root of playercount is multiplied into the difficulty selected

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so 4 player = 1.32x 1 player, and then the +30%

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basically drizzle is 1, rainstorm 2, monsoon 3. with 4 players, rainstorm is 2.64

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And then the 1 + 0.3 per extra is seperate

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Incidentally, I don't think this formula is doing what its intended to

mossy lagoon
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plus starting difficulty is higher per player too

gray mulch
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Yeah the 1 + 0.3 is starting

mossy lagoon
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oh gotcha

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man I miss math I've been working retail too long

bleak hound
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quick question. how do i download a modpack?

gray mulch
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You can't without r2modman

bleak hound
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oh. how does that even work

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¯_(ツ)_/¯

gray mulch
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download it and it works basically

bleak hound
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so i just download the modman and it works

gray mulch
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Yeah

bleak hound
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the modpack still isnt working and i tried updating all of the stuff

mossy lagoon
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what modpack? and what's not working?

bleak hound
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all the mods in the poggerboismodpack

mossy lagoon
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oh jeez yeah I'm not surprised something about that pack is broken it's got an insane amount of mods

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what's happening with it?

jade prairie
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what is broken about it?

bleak hound
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i try to start the modded version on r2modman and it just starts like its vanilla

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nothing happens

jade prairie
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does a command prompt window show up before the game starts loading?

bleak hound
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no

mossy lagoon
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this seems to be happening to a lot of people recently @wise ferry did you break something 👀

jade prairie
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turn off download caching, delete the profile, and make a new one. that might fix it, because bepinex is not working

mossy lagoon
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also make sure to run it as admin and whitelist it in your antivirus

bleak hound
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wat. turn off download caching

mossy lagoon
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in settings

bleak hound
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oh

mossy lagoon
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I'll get the copy paste thing in a sec

bleak hound
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also is there a way to update all the out of date mods at once

jade prairie
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yes, look up "update" in settings

mossy lagoon
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Settings -> Toggle download cache (disable it)
Settings -> Export profile as code
Settings -> Change profile
Import -> From code
Select new profile
Start modded
Toggle the download cache (enable it)

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also yes there's an update all button under settings as well

bleak hound
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aight gimme a sec

wise ferry
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@mossy lagoon No, just a string of people being unlucky

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Only thing that got edited in terms of launching was that the navigation is now a single component across all screens, but the code behind it hasn't actually changed at all

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#1 thing to check is that the game install directory and r2modman's risk of rain 2 directory setting are matching

mossy lagoon
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yeah I've been recommending that but it hasn't been the case for most folks today

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and yesterday

wise ferry
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Yeah it's weird

bleak hound
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how do i do that? monka

wise ferry
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Although it's not like it happens with everyone

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There's only a couple of reports and no one has had this issue upgrading from previous versions afaik

mossy lagoon
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yeah it just seems to have been happening more the last couple days

wise ferry
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Yeah, again I just think it's poor timing

mossy lagoon
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was just checkin lol

wise ferry
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@bleak hound Right click the game on Steam, go to Manage -> Browse local files

bleak hound
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oh the command prompt came up now

wise ferry
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From the cache disabling?

bleak hound
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yes

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holy he wasnt lying when he said it takes a long time to load o_o

mossy lagoon
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I think the first profile people are creating are screwed

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also that's what happens when you have like 50 skin mods

wise ferry
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I don't think so, there's nothing distinguishing initial profiles

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It creates the directory the same way as if you clicked new profile

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Potentially just network blips when downloading from Thunderstore

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Also antivirus

mossy lagoon
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yeah I've been suggesting av whitelisting too

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at least I know I'm suggesting the right fixes lol

wise ferry
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Yeah, for the most part it's generally just some checkbox list of steps

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I'll write them up eventually

mossy lagoon
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the export/import thing tends to be the fix

bleak hound
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but now ready doesnt work 👀

jade prairie
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in game? that might just be the sheer amount of mods

wise ferry
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Yeah, that fix generally means antivirus messed with it

mossy lagoon
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but now ready doesnt work 👀
@bleak hound send log

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settings > copy logoutput to clipboard

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honestly just download the risk of a deluge pack instead of poggerbois

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it's been tested more and is less broken

bleak hound
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is it almost the same? 🤷‍♂️

mossy lagoon
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here's your problem lol

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try removing ryanskinapi

wise ferry
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Hint: flood warning

mossy lagoon
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there's another error related to that

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also yeah I've found fw caused all sorts of problems with other mods unfortunately

wise ferry
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Damn it ryan

mossy lagoon
past nest
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Wtf

mossy lagoon
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so dope

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which character that for?

bleak hound
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bro wtf is thiccify

mossy lagoon
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gives arti and huntress big butt

chilly glen
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Something that is bad

bleak hound
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yikes

mossy lagoon
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there's a lot of nsfw mods they should be filtered by default with r2modman

bleak hound
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should i be worried or interested

mossy lagoon
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idk they're not my thing

bleak hound
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yea same here imma need to bleach my eyes

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do you have a profile i could try?

mossy lagoon
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yeah but I'm not at home rn

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try out risk of a deluge it's pretty good

bleak hound
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i did

mossy lagoon
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oh okay

bleak hound
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its better since i can press ready 🤷‍♂️

mossy lagoon
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loool

bleak hound
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do you have a favourite single mod

mossy lagoon
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hmmm probably generalfixes

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or autosprint lol

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it's hard to choose I use a lot of them in tandem

bleak hound
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aight. just wanted to yk see if i could get an interresting profile 🤣

mossy lagoon
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I can send you one when I get home lol i enjoy it a lot and I've mostly ironed out the bugs

bleak hound
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oh great ^^

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what is the mod that makes you able to scroll through survivors called?

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like the one with pages

mossy lagoon
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I can send you a list of some stuff in the meantime:
character mods: sniper, bandit, enforcer, miner, admiral, artificer extended
item mods: aetherium, supply drop, affixgen
gameplay changes: generalfixes, equipment durability, hailstorm, diluviandifficulty
stages: distant lagoon
qol: scrollablelobbyui, scannerplusone, itemexchangenotifier, rtautosprintplus, betterui

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what is the mod that makes you able to scroll through survivors called?
@bleak hound scrollablelobbyui

bleak hound
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ahh thanks

mossy lagoon
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np

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all those mods should work together just fine out of the box with no configuration

bleak hound
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alright

mossy lagoon
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cheers

sly moss
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@woeful notch not using speedybeetles? Shame.

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😤 🙄

nimble field
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artifact of origin + speedybeetles is hilarious

sly moss
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what

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does it do something special?

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oh lol

mossy lagoon
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wait didnt you also do that duck lol

sly moss
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nah

nimble field
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what's the mod that adds artifacts such as triple the items but they're less frequent?

sly moss
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i tried doing just regular frenzied elites but it turns out its a lot more work than its worth

nimble field
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duck do you know perhaps?

craggy nebula
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duck knows all

sly moss
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im personally not a big fan of content mods that try to add elites which on-up vanilla elites in all these different elites

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like why have frenzied elites buff nearby enemies?

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meh

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and no i dont know lol

chilly glen
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That's the mod

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@nimble field

nimble field
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cool thanks

mossy lagoon
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there's a dupe bug with scrap

rare ridge
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speaking of mods

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hEy, ItS mE, gOkU!

inner palm
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Artifact of primacy is fun but stupidly powerful. So easy to abuse.

sly moss
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im not a huuuuuge fan of adding extraneous dependencies just for little features

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esp for speedybeetles

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like SB is just one of those mods that work best as standalone

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plus everyone has their own ideas for frenzied elites

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the one thing i dislike the most in modding is when a bunch of people have the same idea then they all make it and have their own different versions of the exact same idea

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its why im not gonna have an item called hermit scarf or wicked ring or whatever

inner palm
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Yeesh, yeah. A lot of the quality of life mods I’ve seen, looking through the features, I’m like, wait half these things I already have piecemeal from individual mods

sly moss
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yep, but thats mostly an issue with source material haha

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and luckily noone has used terraria as source material yet

inner palm
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Luckily?

sly moss
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||im going to do it||

inner palm
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do it

sly moss
mossy lagoon
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what number did you go with

inner palm
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Dang that was fast

sly moss
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6% for now

mossy lagoon
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make it 60 pepe_cool

inner palm
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Paladins shield would be a cool one, if a bit complicated.
Flesh knuckles(flat dmg red, scale w level)
feral claws(atk speed in close range)
cobalt shield(kB resist)
Hermes boots(speed when holding only one movement key or when running in a straight line)
Reds, prob:
Shield of Cthulu(strafe dash)
Ankh shield(reduce debuff time)

sly moss
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funny story, i almost did accidentally make it 60

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im doing cobalt shield too

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btw

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passively gain a small armor buff. while not moving, become immune to knockback and gain a large armor buff

inner palm
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Wonderful design choice

sly moss
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😳

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(thanks 💜 )

mossy lagoon
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lol more like duck duck gay duck

sly moss
mossy lagoon
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LETS GOOOOOO

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but the precious skill rotation monka4Head

sly moss
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15 whites tho

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by the time you have 15 of a single white, the skill rotation is probably forsaken

mossy lagoon
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never going to happen in a real run lol

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well rarely

primal crypt
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that could have been done pretty easily enough with flamethrower, /shrug

sly moss
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what

primal crypt
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the slaughter of lems and golem

sly moss
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but its less fun that way

primal crypt
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maybe.

sly moss
primal crypt
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a way to make fungus useful for everyone :D

sly moss
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yes!!

urban compass
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That sounds.. very good with Engineer Turrets.

jade prairie
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engineer gaming

ancient shuttle
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uuh

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i decided to try to get 100% proc chance on atg mark 2 with command

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56% atm

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i have the wind stage next though

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so thatll be 63%

main acorn
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Does anyone know a mod that allows a person to spawn in enemies

supple axle
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Harb's debug console would do @main acorn

fiery dawn
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Me and my friend are use r2modman and are unable to join each others game. All mods are up to date and we have the same mods. The error says that i am on risk of rain 2 1.1.0.1 MOD
and he is just on risk of rain 1.1.0.1

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does any1 know how to fix it

gray mulch
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He has unmodded clisnts

fiery dawn
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ok thanks

sly moss
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@urban compass it is, thats why im reducing the max health of engineer turrets 😏

urban compass
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Does that make Stationary Turrets viable without Cobalt Shield. :v

sly moss
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it technically makes them less viable without it 😔

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i mean it is a nerf

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but you could take a different perspective to it and say that the strength of stationary turrets now more closely resemble that of walker turrets and basically the entire cast of characters

mossy lagoon
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not sure how health nerf will help though

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they'll still be nigh unkillable

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to be honest I think the armor while standing still thing is a bit much

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like you already have confirmed bungus

urban compass
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Having to balance characters around the fact that getting a single item would most likely break them is not a good direction to go in.

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If Turrets are made too good by the Cobalt Shield, I would advise nerfing the Shield instead of the Turrets.

prisma oracle
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I agree

inner palm
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Or the shield can have a reduced effect on turrets while having normal effect on survivors

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if thats possible

jade prairie
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i always wonder if there is gonna be a playable sans mod in the future

magic birch
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just make it so turrets can't get the shield

junior ferry
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Inconsistent game design is bad game design

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So making it weaker on turrets than normal isn't a good decision

sly moss
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every point of armor increases EHP by 1%
% healing is based on max health
therefore, reducing the max health will reduce the potency of % healing and armor

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i personally think its more of a stationary turret issue than a cobalt shield issue

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because, nothing or nobody else is made 'too good' by the cobalt shield, only more viable

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and stationary turrets already massively overshadow walker turrets for the abuse of fungus

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it's always been something that has bothered me, that stationary turrets will forever be considered inferior because they just dont abuse fungus

mossy lagoon
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it's just the armor though

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that would be too strong

sly moss
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it isnt too strong on anyone else tho

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if it were then i can and will just turn down the armor value but no matter what i do with the armor value, stationary turrets will always be far more effective with it than anything else would

mossy lagoon
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imo it wouldn't be too bad on turrets

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they're pretty much invincible anyway if you have bungus

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and like they're stationary

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they engi will have to move them eventually anyway

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🤷‍♂️ I don't think it would be terrible on then unless the armor is super high

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you said 50+30 is your target currently

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you'll have to feel that out

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just due to the way the game is played and due to the way that engi works with stationary turrets I honestly don't think it'll be the biggest issue in the world

sly moss
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in practice it feels like 50 armor is a lot but im mostly trying to shoot high because i want to change the meta of the game, not adhere to it

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and that requires testing in practice

mossy lagoon
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yeah 50 is definitely high but like I said u gotta feel it out

restive spear
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I have a question about the prestigious Skinpack, it requires RyanSkinAPI and I was wondering where I would put the RyanSkinAPI2.dll

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would it just go into the plugins folder along with the other mods?

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(im new to this so im sorry if its a noob question)

sly moss
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i mean stationary turrets being good with stationary items is not a huge issue, so it doesnt warrant a huge nerf, and i dont intend to nerf it like that

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their current max health is 130, ill probably bring it down to 120 or 110

mossy lagoon
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(im new to this so im sorry if its a noob question)
@restive spear use r2modman it'll make modding way easier

sly moss
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for reference, 110 is the max health of Artificer

restive spear
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will look into it, thank you :)

mossy lagoon
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np

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imagine being weaker than a turret OMEGALUL

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also you could just 30+30 per stack

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reverse buckler

restive spear
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oh modman does make it so much easier

mossy lagoon
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yep

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feel free to join the modding discord in pins for tech support

jade prairie
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if you don't end up using r2modman, just put ryanskinapi with the other mod plugins

sly moss
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i think just making it "antibuckler" is a little uninteresting but its still an option

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the main reason why i wanted the first stack to have more is that i really wanted the first stack to have a bigger impact since it's something the playstyle needs

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also just realizing cobalt shield is a buff to Command

mossy lagoon
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standing still and being invincible with command = fun

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also this item would be horrible on enemies

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50 armor on a titan or beetle queen or something

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just kill me

sly moss
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tru

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its actually 60 btw

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cobalt shield (and rose buckler will too) has 10 passive armor per stack

mossy lagoon
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oh yeah

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still

sly moss
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ye

worn silo
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if i mod can i join/host vanilla games if its just like the item stats mod? a cosmetic one?

mossy lagoon
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yeah you gotta use unmoddedversion to id spoof

worn silo
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ah, thanks, i knew there was athing for it

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and while im here anyone got mod suggesting just in general doesnt need to be cosmetic

mossy lagoon
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I can send you a list of some stuff in the meantime:
character mods: sniper, bandit, enforcer, miner, admiral, artificer extended
item mods: aetherium, supply drop, affixgen
gameplay changes: generalfixes, equipment durability, hailstorm, diluviandifficulty
stages: distant lagoon
enemies: clay_men
qol: scrollablelobbyui, scannerplusone, itemexchangenotifier, rtautosprintplus, betterui, characterrandomizer

worn silo
#

thanks

mossy lagoon
#

np

#

all should work out of the box without any major balance or compatibility issues

#

known minor issues: some item and ability descriptions don't reflect the changes made by mods, hailstorm elites and mimics have bugged 3d audio, and affix gen has a buff icon visual bug when swapping equipments after using one of the equips from that mod due to equip durability

sly moss
#

im gonna recommend BalanceOverhaulRBO 😏

mossy lagoon
#

yeah lemme go download that really quick

#

OH WAIT

sly moss
#

hh

worn silo
#

wait what?

#

is it safe to ask waht that mod is??

sly moss
#

its a balance overhaul and also not public yet

#

but im probably gonna have to open up a server or something for testing

worn silo
#

oh...

sly moss
#

its the mod thats going to have all of the items ive been making recently, although thats not the main purpose of it (its just the flashiest part)

sly moss
reef yoke
#

thats a pretty neat item

#

with a perma shower, that could become a really reliable source of healing like purity on acrid

sly moss
#

yeah :)

reef yoke
#

also i like the name

sly moss
#

thanks, its named after me 😳

reef yoke
#

i would like Bumbo band as well

#

it deals massive knockback

#

:)

sly moss
reef yoke
#

10% per stack?

#

or rather, one stack of regenerative per stack?

sly moss
#

nah, 0.4s of regenerative per stack

#

or 8% per stack, subject to tuning

reef yoke
#

i see

#

that would have a pretty hard cap though

#

i mean, especially with a single rejuv rack, you only need 6 for a full heal

sly moss
#

i dont think its affected by rejuv lol

#

its regen tmk

reef yoke
#

rejuv doubles all healing and regen

#

rejuv doubles everything

sly moss
#

it affects regen??

reef yoke
#

corpsebloom doesn't affect regen

sly moss
#

damn

reef yoke
#

but rejuv does

sly moss
#

i got the 2 mixed up

reef yoke
#

just go into a stage 1 monsoon, grab a rejuv and take a look, you regen double the health

#

a single rejuv doubles your regen

#

so that alone can grant you enough healing for a few stages

sly moss
#

ok

#

im probably reducing it down to 2s or 2.5s anyways

reef yoke
#

that sounds really weak for a 5 second cooldown

#

Acrid's bite has a 2 second cooldown and heals for 10%

sly moss
#

this is an item tho

#

its meant to stack

reef yoke
#

would it be a white or a green?

sly moss
#

its a green

reef yoke
#

thats a bit weak for a green

#

i'd say 5% would be a decent start

sly moss
#

i nerfed harvesters scythe

inner palm
#

gasp

#

Would relogic get mad if you just nabbed the item sprites from the terraria wiki for your custom items?

sly moss
#

i could always just draw over them

#

its not tracing, its upscaling

mossy lagoon
#

doesn't work for models though PepeHands

#

also no I doubt they would give a shit

jade prairie
#

Thing is, 1 stack of the item doesn't seem to do jack shit though, as if you get hit by 1 high damage hit you will be hit by more right afterwards

mossy lagoon
#

what

sly moss
#

what

jade prairie
#

oh, in the first clip, Loader got hit at the same time she punched so I thought it was high damage hits against you for some reason

heavy blaze
#

I was gonna say someone pick my red item but then I died

sly moss
#

yeah nah

#

it works the same way as bands

#

anyways with playtesting i already feel like 2 bands (16% health) on a 5s cooldown is a lot

#

so its definitely going down

left forge
#

Hey yo, is it a thing where playing modded ROR2 makes you have to make a new profile and wipes all your progress from vanilla

#

cause i dont remember that being a thing

jade prairie
#

Well, there are some broken mods that can wipe your progress iirc

left forge
#

shit

jade prairie
#

but I never saw any of that myself

mossy lagoon
#

it won't wipe your progress

#

its just not reading your profile

#

so remove any recently installed mods

sly moss
#

an update on cobalt shield

#

i found a couple through just playing the game and still never ever used it

#

soooooooo

#

50 armor (+50 per stack)

sly moss
mossy lagoon
#

I hope you have like 6 friends standing around behind you

sly moss
#

what

mossy lagoon
#

it's one of the lines

sly moss
#

oh

#

i missed that one haha

sly moss
#

im leaning towards the first two, the 4th one, 7th, and the 11th one

#

ooooohh maybe i can make it pick a random one when the game launches

mossy lagoon
#

do you play a lot of terraria

inner palm
#

My vote’s on the first, runner up being the 5th

sly moss
#

yes

mossy lagoon
#

what mods you use

inner palm
#

Duck specifically or is that a general question?

mossy lagoon
#

yeah I meant terraria mods lol

sly moss
#

i dont use mods lol

#

1.4.1 still dont have mods

#

before 1.4.0 i didnt play terraria since, well, 1.3.0

#

but i played it a lot then too

mossy lagoon
#

I know tmodloader isn't updated I didn't know if you were playing on newest version or not

#

there's some pretty good ones

inner palm
#

I was so sad when 1.4.1 got released practically the day after my bro and I had reached the point of progression when most of its changes become obsolete

mossy lagoon
#

I mean with new update you gotta restart

#

big ones at least

inner palm
#

How so?

mossy lagoon
#

so you can play through all the new content

sly moss
#

tru

worn silo
#

any good commando skills mods>

mossy lagoon
#

marine

worn silo
#

nice looks good

sly moss
#

oh god

#

marine scares me

mossy lagoon
#

lol it's THE commando skill mod

worn silo
#

hmm not actually many changes

#

the roll seems the same

sly moss
#

youre supposed to make it how you want it by the config

#

god

worn silo
#

oh

#

hrm

mossy lagoon
#

yeah its just for making yuor own custom moves without code

worn silo
#

to big brained of a mod for me

#

but im still trying

echo temple
#

isn't there a mod that allows meandering in regular runs

night iris
#

duck you trying to bring cobalt shield from terraria?

sly moss
#

already did it 😳

night iris
#

ah ok

#

what are the effects?

sly moss
#

Increase armor by 10 (+10 per stack). While standing still, become immune to knockback, and increase armor by another 50 (+50 per stack).

night iris
#

yeah that works

sly moss
#

its a bungus item

night iris
#

huh didnt think about bungus XD

#

more items to make engineer be more OP

sly moss
#

see every time someone says that, i say im gonna reduce the max health of stationary turrets, then someone says "but stationary turrets dont need a nerf!Q!!! wtf"

night iris
#

its so similiar to another argument

#

but i forgot what

dense trout
#

give engineer a base double jump, but whenever he uses it, his turrets die

mossy lagoon
#

let engi throw his turrets

#

but they take fall damage

warm oxide
#

no

strange root
#

is there a mod that replaces steambuildID? allows friends to play on my modded game.

sly moss
#

unmodded versions

strange root
#

awesome thanks

sly moss
dense trout
#

perhaps explain what we are seeing

sly moss
#

its at the start of the video

dense trout
sly moss
#

why do people tell me this every time when i have the item descriptions at the start of the video

#

ok

dense trout
#

because it's tiny

sly moss
#

utility belt gives barrier on utility cast. you see, the joke is that its like, for the

#

AAAAAAA Battery reduces shield cooldown timer (you helped me with this) and gives armor while shields are active

#

utility belt's barrier scales with the cube root of the ability's cooldown btw

#

i tried square root but it felt pretty crazy

lament rampart
#

So Huntress Blink is fairly small in the barrier department?

sly moss
#

well, you see, i dont actually have triple blink

#

wait i do

dense trout
#

ez 80% barrier

lament rampart
#

90 hp, so later on that'll fall off

sly moss
#

its still quite high

lament rampart
#

Does that mean reducing your cooldowns heavily affects the strength of the shield?

sly moss
#

nope, its scaled on base cooldown 👀

lament rampart
#

Sweetness.

#

Purity would be awesome with this item.

sly moss
#

😳

#

i changed the formula to something more comfortable, now it's the square root of 1/3 of the ability's cooldown

#

and 15(+10 per stack) base instead of 40(+30 per stack) haha

lament rampart
#

Overall looks like it's gonna be a pretty sweet item. Gonna take a tiny bit of tweaking here or there.

sly moss
#

oh, its certainly quite fun

#

i like it at the state it's currently in, although i havent been able to do much testing with it yet

nimble field
#

what's the mod that randomizes item tiers? what's the mod that has tower defense stuff?

nimble field
covert forge
#

the random item tiers artifact mod is named FloodWarning

#

idfk about the tower defense one

nimble field
#

like the void fields defense or smth

covert forge
#

idk

nimble field
#

champions ring??

covert forge
#

probably

chilly glen
#

It is champions ring

dreamy forge
#

just nerf the health of stationary turrets a little bit every time someone says it duck

#

so it's a community effort

tiny citrus
#

Does anyone have the link to the modding discord? I’m looking to start learning how to code and all that and wanted to get some help

mossy lagoon
tiny citrus
#

Pog, thanks guys

long kernel
#

imagine antibirth but for RoR

mossy lagoon
#

is that an isaac mod

long kernel
#

yeah

inner palm
#

Dang thats one tiny wisp

pastel jewel
#

Anyone know of a mod that lets you add reviving allies as a game mechanic? like castle crashers style or maybe for gold like you can with drones?

#

if not I kinda want to make it

inner palm
#

ShrineOfDio

chilly glen
#

I know better shrines has a shrine for resurrection, there's a mod that revives teammates after teleporter boss is dead

pastel jewel
#

oh neat, I misread shrine of dio originally, thought it just gave YOU a dio's lol

#

I saw the one that revives after TP boss, but I wanted to pull them back in during the stage

feral bay
#

Those can be fantastic for drone animations on hand 👀

pastel jewel
#

I might actually still put one together for doing a castle-crashers style revive (maybe with a gold cost too to prevent it from getting too easy)

#

I like the idea of it being a risk + skill based to revive your teammates

#

or maybe cuphead style, where you only have a short amount of time to get to them before they can't be revived (obviously with speed adjusted for play area size)

dreamy forge
#

Or better yet a RoR-unique revive where you sacrifice items to the corpse in order for it to revive

#

one way it could work is just having a chance to revive based on the rarity of the item you sac

#

like idk a white = 5% chance to revive, green = 15% chance to revive, red etc

#

or it could be a point total you have to reach (by sacrificing the items) in order for the person to be brought back to life, where whites are 1 point, greens are 3, reds are 10, and the threshold is like 20, and maybe the threshold even scales with time so that when you have hundreds of items it takes hundreds of points

reef yoke
#

just dump a Syringe into the body, and boom, its running again

dreamy forge
#

or "using" the corpse could spawn a boss and killing it revives the person

mossy lagoon
lusty bough
#

is there a mod that shows me the buff that an item is giving me when i hover over it while holding tab?

warm hill
#

BetterGui

lusty bough
#

i found one

warm hill
#

Oh wait, ItemStatsMod too, if they opt in

lusty bough
#

thx though @warm hill

warm hill
#

ItemStatsMod integration coming soon for my mod, Aetherium.

lusty bough
#

neat

gray mulch
#

Idk if I like revive for items, but revive with risk I do like. Like you get locked into an anim while reviving

deep elm
#

Hey guys, can you help me? How to download mods?

jade prairie
#

download r2modman from the thunderstore. install it and choose some mods to grab from the online menu from the launcher

deep elm
#

Thanks

cold mauve
#

I got SkillsPlusPlus mod, and I play captain, how can i upgrade beacons?

inner palm
#

Same way you upgrade any other skill. If beacons don’t have upgrade descriptions in the load out screen they prob don’t have upgrades.

split lantern
#

can you unlock modded character's skills in online coop?

mossy lagoon
#

yeah

#

some of them might be host only though, networking is tough

split lantern
#

know for enforcer by any chance?

mossy lagoon
#

they should be labelled as such though

jade prairie
#

the enforcer ones are

#

in red text

inner palm
#

How hard would it be to make an animated skin for a character?
I was thinking of Vulfoof's gif of commando continually hemorrhaging bits of the model like sand in the wind.
And i thought would it be so cool to have an in game skin like that

latent lion
#

how do i download mods?

sly moss
#

use r2modman

#

its on the thunderstore

latent lion
#

i see

mossy lagoon
#

broooo

inner palm
#

Considering the number of 'how does I can mod?' questions we get here, it might be worth pinning a message like so:

#

How to download mods in 3 easy steps:
--Go to thunderstore.io
--Download r2modman
--use the in-app interface to download and run mods

#

It occurs to me, is there a patron moderator of the modding channel?

sly moss
#

I can't believe ror2 doesn't have this smh my head
castle crashers revive system 😩 👌 👌 👌 👌 👌

wise ferry
#

Well I mean r2modman isn't essential for modding and most people would be fine to just be pointed to Thunderstore

#

And Thunderstore is at least pinned

mossy lagoon
#

you're so humble

jade prairie
#

I think Woolie's vid on modding is still applicable

sly moss
#

the one where he says to install everything manually?

jade prairie
#

well yes

sly moss
#

doesnt he literally say on streams that that video is outdated and everyone should be using a mod manager

jade prairie
#

I don't watch his streams

mossy lagoon
#

I know that modman is optional and manually installing works fine but the modman is just easier and has way more convenient features, especially for people who are new to modding. it's a lot easier to not mess up with it

spare veldt
#

use r2modman

livid marsh
#

yep

warm oxide
#

also yeah I've found fw caused all sorts of problems with other mods unfortunately
@mossy lagoon bruh tell me conflicts in the server so i can test and fix them

mossy lagoon
#

its stuff I couldn't pinpoint, like sometimes it makes the scrapper menu empty

#

most of the stuff I've seen has been from other people in the modding discord

#

you know I be reporting stuff when I can lol

fervent bluff
#

is it possible to make a mod where A) one stage is changed from appearing in one number of stage to another (like making Abandoned Aqueduct appear as a Stage 1 or Sundered Grove as a Stage 5) and B) the Primordial Teleporter can be added to a stage that isn't Sky Meadow?

normal silo
#

So are most of the mods broken rn?

gray mulch
#

Many should work

#

Unless something totally died in the api. I'll get started on it in an hour or so.

trail stag
#

If its function doesnt directly conflict with any of the changes it should work right?

jade prairie
#

Man... Just when i finally had a good modpack going for this, the game updates. what were the odds? Lol

mossy lagoon
#

haven't noticed any issue so far

#

97 mods I died to mountain shrine dunestriders on sundered grove

#

it's a really cool map I like it a lot

jade prairie
#

Might be the reshade I thrown in...

gusty pilot
#

does this new update break mods for the time being

#

I just have qol mods

gray mulch
#

For the most part everything is fine

#

There will certainly be a mod here and there that stops working, but the only way we're gonna find out is if people try them and report issues.

nimble field
#

how can i edit the code directly with a certain program? cause replacing the things in hooks doesnt work

#

or guide me how to replace them in dms pls

soft sandal
#

Hello I installed a custom playable characters via the mod manager with deps but they are missing in the game what can i do?

wise ferry
#

r2modman?

soft sandal
#

Yes

pastel jewel
#

I can't believe ror2 doesn't have this smh my head
@short pendant this is exactly what I was thinking of! I never used ROR1 mods but I want this for ROR2. Might try to implement it

#

like idk a white = 5% chance to revive, green = 15% chance to revive, red etc
@dreamy forge I kinda like this idea, if I do end up implementing the mod somewhere down the line I might add it as an option

glad trench
#

is there an old mercenary mod?

mossy lagoon
#

nope

minor mortar
#

Anyone here familiar with the Enforcer mod? I'm trying to figure out Schmoovin', but I got nothing

#

Tried spamming abilities, etc

urban compass
#

pretty sure you just press 1.

chilly glen
#

1 or 2

minor mortar
#

I see.

#

Thanks

noble crater
#

how do i install that github share items mod?

mossy lagoon
#

huh

#

just download it from thunderstore? or use the mod manager

noble crater
#

that works.

mossy lagoon
#

nice

#

this makes things really easy

noble crater
#

i know how to manually, i just couldnt find it on thunder

mossy lagoon
#

no worries

astral owl
#

will this update have broken mods?

mossy lagoon
#

no

gray mulch
#

Maybe a handful have issues

gusty pilot
#

Is there a mod that reverts shaped glass to pre 1.0

mossy lagoon
#

tinkers satchel adds artifact of danger which removes OSP. pretty sure it also changes glass to not give curse

#

yeah

Removes this now-redundant functionality from Artifact of Glass/other sources of Curse.
Deactivate the artifact using the mod's config file to restore original OHP behavior.```
split lantern
#

what's the mod that allows players to join midgame?

mossy lagoon
#

dropinmultiplayer

split lantern
#

ty

fallow parrot
#

heeeeey

#

how can i make a mod pack for me and my friends?

mossy lagoon
#

use r2modman and export profile as code

#

send code to your friends and they can import as code

sly moss
#

LOL I FOUND OUT WHY I HAD SO MUCH HEALTH

#

my white health item (flower crown) is giving 50% of max health instead of 5%

nimble field
#

show code? wanna see the funny

sly moss
#

it was literally just 0.5 instead of 0.05

nimble field
#

oh

sly moss
#

also my new fuse item is surprisingly effective and actually really fun

nimble field
#

fuse item?

sly moss
nimble field
#

oh this pog item

sly moss
#

i found a printer for them and got like 8

nimble field
#

will you include config options like disable x item balancing?

#

or maybe configurable values even

sly moss
#

sort of

nimble field
#

is it done via try parse?

sly moss
#

via what now

#

answer is probably no haha

#

heres the changelog and all the things youll be able to disable by config

nimble field
#

so one question, why flat values on the healing? seems like a big nerf

sly moss
#

yep

#

that was the goal

nimble field
#

so are you gonna change just items?

sly moss
#

uhh yeah for the most part

#

some other things ill have to tweak though

nimble field
#

what if you changed loader 😳

sly moss
#

like maybe elite stats

#

and as for why ive nerfed healing across the board, its cause ror2 has an overabundance of healing, and i believe its to make up for the total lack of proper defense

#

but ironically too much healing just makes the issue worse

#

well, "the issue" being the boring-as-fuck oneshot or be oneshot type deal in lategame

#

effectively, chip damage becomes meaningless, so enemies have to deal more and more damage to do meaningful damage to players

#

wisps are chip damage, but suddenly they get 6x damage from a t2 elite buff, and now they can basically kill players (in a regular run) instantly

#

or in 1-2 hits

#

at least when t2 elite wisps start showing up

#

on top of that, imagine this issue with excessive healing, but even more exaggerated from increased availability of armor, armor which of course reduces the damage enemies deal

#

||also i despise % healing for ror2 since it defeats the purpose of stacking items imo||

#

so i just got off a ~14 stage run, of course quit again because i had too much health, but i can say i really feel like the amount of healing at this level of balance is appropriate, and even monster teeth become valuable

#

its not terribly low healing as it might sound, in fact i actually still feel like its a lot, but im fine with that

warm agate
#

I am having a lot of trouble running any character or item mods. When having any character mods activated the game slows down a ton and it basically unplayble, while when having an item mod installed I literally can't start a round or choose any option when trying to start a round.

fallow parrot
#

yooo is there a mod that adds in a new map o ris the mushroom tree looking forest new

#

im an idiot

#

lol its a new map

#

just checked anouncements

#

lmao

gray mulch
#

@warm agate how many mods do you have?

warm agate
#

around 18, but they are all small mods that add only small balance patches. Even when I have less than 5 mods the characters lag, and no matter what the item mods just won't work.

gray mulch
#

Try with just one

warm agate
#

okay

#

Nope, even with less mods there is still a lot of slow down and more glitches popped up like enimes not taking any damage

gray mulch
#

Ok in that case go to modding server in tech support and post a log. It sounds like a bugged mod.

warm agate
#

okay

tranquil kite
#

Really enjoying the Vergil mod

#

I think it’s pretty neat that they implemented the combo system

mossy lagoon
#

I AM THE STORM THAT IS APPROACHING

#

when the chorus hits during a boss fight it just feels so goo dbro

thorny trout
#

also my new fuse item is surprisingly effective and actually really fun
@sly moss oooh, that DOES look fun. it might give a reason to have a personal shield gen around with this item.

sly moss
#

it might be too effective tbh 😅 but its quite fun

#

as with many of my ideas, im kind of surprised noone came up with it before i did

inner palm
#

does the shock item scale with your totaly shield capacity? It would give a reason to maintain more than 1 psg

sly moss
#

yes, the proc coefficient of the blast is determined by the square root of your portion of combined max health in shields

#

so basically the shock lasts longer if you have more shield

#

and the item itself only gives a flat amount of shield, so you have to either keep chasing more stacks of the item or find % sources of shield in order to not have the proc coeff drowned out by health scaling (which there is a lot more of now)

jade prairie
#

I kind of wish there were more shield items in the base game. At the moment, there are so many shield items buried in item packs they become way to common, but at least they make shields viable

sly moss
#

i feel like many of the shield and armor items in existing item mods are far too gimmicky or "weird" to really be useful or make a meaningful difference on the meta

#

so most of my items have fairly simple effects - for starters all of the shield items grant shield with no other requirement

#

or armor items with fairly consistent effects and triggers, like standing still gives you armor or get armor when at low health

jade prairie
#

the ones from aetherium are really good

sly moss
#

its not "maybe shield, with a catch", its "shield, and then some"

jade prairie
#

the only really complex one is a red and it makes sense

sly moss
#

aetherium has a shield red?

#

ill admit aetherium's shield items are fairly solid tho

#

blood soaked shield is actually op

#

for reference i made an item that heals shields (like blood soaked shield) but i made it only 5% of max shield, non stacking, and its a red item LOL

#

i should say "weird effects" are really not as pronounced of an issue in item mods with shields as much as it is for armor - most of the time people seem to understand that granting shield is good

#

but with armor you get people giving like 2-5 armor at a time and only temporarily, or on extremely specific/unhelpful triggers and that really bothers me

jade prairie
#

wait, it's probably from a different mod

sly moss
#

🤷

jade prairie
#

Dang, it was supply drop that I was thinking of


Gain shield equal to 16% of your max HP. If an attack exceeds your active shields, the excess damage is reduced by 10% (+5% per stack), plus an additional 0.5% (+0.25% per stack) per 1% of maximum shield that was depleted.```
sly moss
#

ah yeah

#

i mean thats good

jade prairie
#

Supply Drop also has shell Plating which is nice, giving .2 armor per kill, up to 10 per stack

sly moss
#

im thinking things like "grants max shield on multikill" or some bs

#

but generally its a lot harder to come up with gimmicky conditions for shield since its very tangible

#

shell plating and hardened bone fragments are some of those armor items that i really dislike

#

like shell plating is functionally ok, but for a green item??? seriously??? 10% EHP and it requires 50 kills

magic birch
#

what about adamantium armor

sly moss
#

who now

magic birch
#

i think that's a green with just flat 10 armor gain

sly moss
#

its a step up for sure, but a little less interesting haha

magic birch
#

im launching my modded rn to check the log

sly moss
#

i see

magic birch
#

and it's definitely plain jane

#

but if we're expanding into armor as a playstyle

#

a flat "give armor" item was inevitable imo

sly moss
#

like with my armor items, basically all of them (including rose buckler, im buffing rose buckler) give some armor unconditionally, on top of their regular effects

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or if they dont give it unconditionally, its either an additional effect on the side (15 armor while shields are active, for example) or its limited to a big armor boost that players are more or less guaranteed to be able to use when its meaningful

magic birch
jade prairie
#

I prefer hardened bone fragments way more than numbing berries, that's for sure

sly moss
#

the latter falls into the hand of Frozen Turtle Shell, which gives 35 armor when below 50% health

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actually FTS might just have passive armor too haha

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i can understand item mods giving them out in small amounts, since the meta of vanilla ror2 doesnt really support armor items (Thanks, Hopoo!) but its still a bit frustrating

#

it feels like the same brand of unhelpful performative support for defensive playstyles that Hopoo puts up

magic birch
sly moss
#

not to preach myself of course haha but its why im pretty excited to have all these defensive items which i feel are actually helpful

#

but theyre designed for a different meta

magic birch
#

i getchu

gray mulch
#

Defense is a gaping hole in items in base game, because the primary defensive tier 1 is completely unreliable (bears). You either take full or zero. Even though math side it works out, they do nothing to change the gameplay in a way that makes you feel like you can actually take a hit. Until thats adjusted, defensive items are all basically doa.

sly moss
#

yeah thats a HUGE part of it

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its also quite literally the first thing i nerfed once i started using IL

gray mulch
#

Bitter root would go such a long way. Or just 5 armor per bear.

sly moss
#

i was considering adding just a straight armor item, probably common, but tbh ill just change RAP instead

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and ive actually made a % max health common item as well

echo temple
#

based

sly moss
#

suddenly realizing i have so much power

nimble field
#

pog

sly moss
trail stag
#

How hard would it be to create a mod that replaces every bandolier drop with just green scrap instead?

sly moss
#

probably not too hard

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why tho

trail stag
#

For the runs i do, the sheer amount of ammo packs that end up getting spawned on the ground hurts my frame rate massively. Ghor tome has a similar issue but at least gold drops are easier to pick up and at the very least turn the gold into xp whereas ammo packs are completely useless when you have global cooldowns and tons of afterburmers and backup mags

sly moss
#

i see

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itd probably be simpler if you just had bandoliers despawn faster lol

trail stag
#

Would any existing mod let me config their despawn time?

sly moss
#

probably not

#

but it would be far easier than making your own mod to replace every bandolier with scrap

echo temple
sly moss
#

flood warning?

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i hear there was a bug with FW that did that

echo temple
#

oh ok but why

sly moss
#

bug

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send log

gray mulch
#

looks at skinapi

inner palm
#

I read that like sknappy

mossy lagoon
#

you guys tell him lol no way in hell I'm going to tell someone to do something better when I don't have the first clue about it

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I'm just da bug report guy

muted compass
#

when I install a mod like Aetherium or classic items does my friend also need them when I host?

mossy lagoon
#

yes

muted compass
#

ok

high viper
#

If your using modman you can just export your profile for them via code

high viper
#

Also what’s wrong with skinapi?

gray mulch
#

Nothing it just has a bit of a bad track record with breaking other mods.

high viper
#

Ah

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Would you do it:

All your mods break
But
Bandit gets a cool jacket

mossy lagoon
#

worth

split lantern
#

What does "UnmoddedVersion" mod exactly do?

#

and how is it useful for me?

sly moss
#

it lets unmodded clients join a modded host

split lantern
#

i see...how will that affect unmodded clients?

#

for example I have modded characters added

sly moss
#

modded characters will totally break

#

it only lets you use client-sided mods that dont have to communicate anything to the server; think UI or QOL

split lantern
#

ah ok...now i need to figure what UI and QOL mods we have lol

mossy lagoon
#

it just changes your build id to the vanilla one

sly moss
#

yeah basically

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yo breadguy i got my server set up

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idk if i can send a link here

mossy lagoon
#

server?

sly moss
#

yeah for B.O.RBO

mossy lagoon
#

I'm in

sly moss
#

fuck it ill just send it here

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i guess it gets removed by a bot haha

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kUkjkJZq is the code for it if anyone is interested

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noooooo hahaa

#

perhaps 😳

#

id bet 😳

#

you should try out B.O.RBO

pulsar kernel
#

i installed bepinex

#

but it doesn't work

#

no console window opens up

#

it did before, but now it goes straight to the game

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no mods load up

#

anyone knows what i should do?

inner palm
#

are you going thru modman?

#

it tends to magically make things work

dreamy forge
#

Any sufficiently advanced technology is indistinguishable from magic

#
  • Isaac Newton, 1960
inner palm
#

Huh. Always assumed it would be somebody like Asimov

pulsar kernel
#

are you going thru modman?
nope

#

i did it all manually

inner palm
#

try uninstalling any mod related stuff you have including bep, then download modman and let it do all the work for you. It has a dedicated button to start modded or start vanilla too which may be handy.

high viper
#

Isn’t that how artificer works canonically?

inner palm
#

Considering 'nano-bomb,' 'ion surge' pretty sure yeah

daring kraken
#

can someone help me setup mods?

inner palm
#

Sure

daring kraken
#

like in dms?

mossy lagoon
#

download r2modman it'll do everything for you

inner palm
#

3 steps:

go to thunderstore.io
install r2modman
open the app
search up which mods you want and hit download
click start modded

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easy pie

daring kraken
#

uhhhhhhh

#

i installed it and put it in the ror2 folder

#

and when i open ror2 there is no mod thing like you're talking about?

mossy lagoon
#

don't put it in the ror2 folder

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no you just run the executable

daring kraken
#

shit

mossy lagoon
#

by default it'll install r2modman to your appdata folder

daring kraken
#

oh pog

mossy lagoon
#

it's all good

nimble field
#

also make sure to create a new profile because people have problems where their mods don't install properly on the default profile

mossy lagoon
#

then you just run it

daring kraken
#

so would i have to redo everything on the other profile?

#

like all of the achievements and unlockables?

nimble field
#

noo it's just for mods

mossy lagoon
#

no they mean your modding profile

nimble field
#

r2modman profile

mossy lagoon
#

within the program

daring kraken
#

what mods should i get?

hallow heath
#

are you looking for improvements of life or big changes such as new characters

daring kraken
#

either/or

chilly glen
#

Speetles

daring kraken
#

probably one where i can choose items at the beginning of the run

#

i kinda want to get purity and other achievements through bullshit means

#

if thats possible

chilly glen
#

?

dense trout
#

Get debugtoolkit or rorcheats then

hallow heath
#

do you want them through just straight up cheating or make it easier to get them

dense trout
#

Starting items is a less cheap way

nimble field
#

multitudes is also quite fun

serene dagger
#

Cloudburst?

#

basicly starstorm from ror1?

inner palm
#

Are either of these on modman or thunderstore or do you have to get them from somewhere else?

serene dagger
#

one is not realeased

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the other one is for Risk Of Rain 1

astral owl
#

has nobody really made a mod to re-implement grandparents?

sly moss
#

nope

astral owl
#

surprises me, they're fully functional

#

their drop would need balancing (permanent parent allies as an on-hit bonus lmao) and they could probably use some kind of ranged attack

#

lunar equipment idea: summons 5 allied wisps who have all of your items but when they die they come back to life as enemies

mossy lagoon
#

wisps feel a little weak for a lunar

astral owl
#

yeah but with all your items? suppose they could have more health too, 500% or something

sly moss
#

im pretty sure grandparents are not actually fully functional, and in fact have quite a few issues with them

astral owl
#

oh pardon my misinformation then

sly moss
#

i think they totally broke with 1.0

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but i dont remember how

astral owl
#

it still surprises me that nobody's taken the time to fix them up

#

@mossy lagoon lemurians maybe? or a single greater wisp?

split lantern
#

Is there a mod where you get to travel to every stage created sequentially?

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for eg Stage 1 is DIstant Roost, Stage 2 is Rolling Hills, etc etc

sly moss
#

rolling hills?

astral owl
#

i don't think so

#

he means titanic plains @split lantern

split lantern
#

err yea my bad

sly moss
#

oh

astral owl
#

and then third would be aqueduct, fourth wetland, etc

sly moss
#

i dont think so

astral owl
#

as opposed to doing one or the other each stage

split lantern
#

@astral owl yep you got it

astral owl
#

tbh i'd try that

split lantern
#

that would be a nice omd

#

mod*

astral owl
#

you'd be going to mithrix after stage 10 then

split lantern
#

or loop, whichever you like

astral owl
#

well yeah

split lantern
#

i'd make it if i knew how to mod lol

astral owl
#

if i knew how to mod i would make an alternative final level

mossy lagoon
#

making a map is up there for most amount of work required

astral owl
#

i imagine

mossy lagoon
#

along with a custom survivor

astral owl
#

a new boss would be big too

mossy lagoon
#

yeah

#

rogue wisp has both a custom boss and survivor lol

#

using unused models but still lol

astral owl
#

i tried rogue wisp, the survivor

#

but man that thing is just hideous

#

way too many particles

#

no hate to the maker of course, it's the fault of the model i'm sure

split lantern
#

shoot I'd love to make a raid boss for 16 players lol

astral owl
#

that'd be dope

#

i'd make it for 4 personally but still

split lantern
#

yea 4 is fine

#

but make end boss something huge and disgusting, kinda like Borderland's 1 Destroyer

astral owl
#

something significantly better than the destroyer

#

that thing sucked

split lantern
#

well yea of course

#

or an alien boss from the contra series lol

#

giant beating heart that summons facehuggers or something similar

#

dragons, aliens, mechs, plenty of ideas to work with

astral owl
#

Shadow of Providence
▼Avenger of the Weak▼

#

like a resurrected beefed-up providence

split lantern
#

zombie providence

astral owl
#

providence was way cooler than mithrix ngl

split lantern
#

havent played ror1 to appreciate his badassery

astral owl
#

i haven't beaten ror1 but he had a presence from the start and that helped a lot

#

i also just liked his design better but i'm a total sucker for ponchos and for characters who float instead of walk

mossy lagoon
#

I like wisps fx

#

but they can be a bit much for sure depending on how you customize the skin

#

I usually use darker colors it's a little easier on the eyes and also better for mp so your team can actually see shit through your domes lol

astral owl
#

i was also not big on having the new resource to manage

#

sniper turned me off for similar reasons

split lantern
#

off topic but I find Enforcer class lacking...

astral owl
#

yeah, it's not to have a class who relies so heavily on the environment

split lantern
#

primary is weak, and he stops moving everytime he shoots during shield

astral owl
#

and his guns are all way too loud

#

honestly that was the worst part of playing him for me

split lantern
#

his cooldowns are waaaay too long

chilly glen
#

I think enforcer is pretty nice

split lantern
#

i love how the character is made

astral owl
#

the only mod survivor i've played and really liked was bandit

split lantern
#

but his skills need some cooldown and dmg number improvement

astral owl
#

and his gun needs to be fuckin quieter

#

that said if it were me i would abandon the riot shield altogether

#

and instead make his primary like, a machine gun that has a projected energy shield on the front

#

so instead of having to fiddle with the r ability he just has the shield whenever he's shooting his primary

chilly glen
#

Eh

mossy lagoon
#

nah

#

enforcer is really strong

astral owl
#

idk riot shields are never fun in games

mossy lagoon
#

different playstyle big time

#

also that's subjective

chilly glen
#

It does a pretty good job of translating him to ror2

astral owl
#

fair

chilly glen
#

No cooldown on the shield is nice

mossy lagoon
#

snipey is probably my favorite modded survivor

#

then bandit

astral owl
#

i never much like when people add their own extraneous mechanics to their survivors

#

like wisp's energy, goku/vegeta's power level, sniper's reload

mossy lagoon
#

yeah better make it cookie cutter

sly moss
#

tbf goku and vegeta are just a case of completely non-serious design

chilly glen
#

All of the ror1 survivor mods are pretty nice

sly moss
#

sniper's reload for example is something that was ripped straight from ror1 and it actually existed for ror2's unfinished version of sniper

#

so id say your issue is arguably that you just arent a fan of modders doing new things

astral owl
#

idk, i gravitate to more straightforward survivors, and i wish more of the modded ones were that way

sly moss
#

i mean im a victim of it too, i dislike when modders make elite types that only serve to one-up existing elites and probably power creep the game to hell and back (as if it hasnt been already)