#ror2-bug-reports-pc
1 messages · Page 18 of 1
If you have a couple of infusions that are completed like 4 and one goes into the 3D printer you still keep the hp as if you have 4 still. You only lose all the hp if all the infusions go into the 3D printer
Jester of the drown + fuel cell + back up drones(?) = Mass destruction to the computer.
I'm assuming jester of the drown had a part to play
I suspect it's common knowledge....
I've seen 3 other incidents so I'm guessing as well
with 5+ gesture of the drowned the disposable missile launcher will continue to launch missiles for a significant amount of time. i suspect it has a backlog of sorts to launch through
I wont use anymore those back up drones
Not certain if its a bug or simply RNG: been getting to stages where absolutely no chests or shrines spawn, just the teleporter.
Am I the only one who get killed by a white box entity?
Just had a bug with around 15-20 soldiers syringes on the mercenary where the animation of your M2 ability happens so fast it seems the hitbox doesn't come out.
When I traded paul's goat hoof in the bazaar i was left with no leg.
https://cdn.discordapp.com/attachments/548164645412667394/570362148862296076/unknown.png had a bug where the souldbound catlyst was upside down the whole game, not sure why. pretty sure the things are supposed to be dangling down
traded Paul's Goat Hoof in the Bazaar
I'm not sure how, but I have 454 shield here with 4 personal shield generators, and no wake of vultures buff? If anyone can explain this, please @ me
@grand dune you had an electric WoV buff, the remaining shield lasts even after you lose the buff itself
Neat, thanks!
you can cast artificers ice wall on trees in the distant roost. intional? idk
also, what minion is this at the bottom? is it an enemy spawned as a friendly from happy mask? weird
It's a shot from the Wandering Vagrent : this boss shoot a thing with a life bar
I posted awhile ago about this but I still have a pretty game-breaking bug. I cannot play multiplayer. Every time I connect to a lobby it shows peoples names but I cannot see their character in the lobby and no one can ready up. It does not matter if I am the host or not.
yeah i have the same problem
Bought two Transcendence then a Shaped Glass then a Corpsebloom then a second Shaped Glass. Shields would no longer recharge after not taking damage for a short time. They would recharge a small amount when picking up a healing orb from Monster Tooth Necklace. Shields were not recharged to full when starting next stage.
oh okay, weird. thank you
I just blinked under the stairs under/next to the newt guy at the secret shop, and it pushed me under the map. I think I missed a trigger to tp me back up, and got stuck under the map.
This is base game, but I'm pretty sure my equipment cooldown went under 0 and just went -1 then all real numbers. I don't think that happening is intentional.
^ That just happened to me as well
Overlapping spawns, probably the only time I've ever seen one, pretty minor overall, but it's difficult to interact with the chest.
Game didn't let my brother and I continue our run after a long 2 and a half hours. Was stuck on 99% and I tried to look everywhere for enemies. We were pretty sad as it was a really good run 😦
https://clips.twitch.tv/HelpfulSmilingElephantTriHard
Game doesn't save set window resolution when re-opening the game.
Crowdfunder "activations" stat isn't working.
I have killed 7 blazing beetle queens that were the teleporter boss on Monsoon and no Decide Challenge
Got stuck on the fallen roof structure thingy in Wetlands Aspect while Quail jumping.
if you put quotes around your text (i.e. "RoR") it shows up as nothing in the chat box
I can't even damage enemies in multiplayer
Can’t use the Teleporter because it’s in this crate that I can’t get into
Uh...this happened
Im having an issue where my "join clipbboard lobby" is completely "greyed" out
I can play multiplayer, i can post my own clipboard lobby and have people join, I cant click on the "join clipboard lobby" button though
Just fixed it by pressing - singleplayer and then going back to menu wtf lol
I don't know if this is intentional, but the engineer is able to place his turrets in various object like rocks and trees on the wetland aspect level. Don't think that's intended
Minor 'bug': Halycon should be spelled Halcyon
i dunno if it has already been reported but if you go under an subjects where you are unable to jump from and use blink on huntress you can phase tru subjects https://www.youtube.com/watch?v=tDZ33ATmivI
edit forgot to mention you can still attack from within an subject while they cannot attack you
GPU: GeForce GTX 960 CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz Memory: 16 GB RAM (15.95 GB RAM usable) Current resolution: 1920 x 1080, 144Hz Operating sy...
https://gyazo.com/3486cab03fb38eef2af2d011bbbc2adc I'm not really sure what happened here. I walked along, something exploded, and I died.
On the tar level? Probably the exploding jars
Longstanding bug: Imp Overlord's legs do not have hurtboxes properly set up, despite having actual collision and obviously not just being intangible. MUL-T ramming and Artificer snap freeze miss because of this.
Attack speed seems to break on mercenary at around 180 syringes; M1 slashes begin to stop appearing until only the third slash appears, eventually no slashes appear at all and no damage is dealt. definitely not a high priority bug but Boy Do I Love Attacking Absurdly Fast, and its often my highest priority on all characters, so seeing limits on it is discouraging
If you pick up transandance and then shaped glass, your hp is not halved until u switch stages and or get hit below half hp
New wake of the vultures makes you keep the shield after the buff runs out
Where is my golem? i'm trap here forever?
im in a multiplayer game and my friend is playing as multi but every time he jumps he loses 50% of his hp when landing
When using Happiest Mask and gaining a copy of the Clay Dunestrider it will still latch onto players during it's gooey tentacle thingy phase and deal damage to players.
I personally don't consider that to be a bug. It sucks in it's own allies normally. Who knows what the devs think, though.
Bosses seems to have stopped spawning after 170mins
Literally no mobs are spawning, i cant even gather coins to open my chest
I want to point out they can still shoot things from in there
it can be done here too btw
Issue:
Wake of Vultures still halves your HP, under the condition that the elite is killed by a Happy Mask ghost (or possibly an engie turret).
Steps to reproduce:
- Be a moddy boy.
- Get enough masks so that ghosts can swarm and kill an elite with Lightning.
Expected results:
You get the bonus shield on top of your health. (Bonus report, the shield bar goes beyond the HUD dimensions) That's the behaviour when your items or skills kill a Lightning elite.
https://owo.whats-th.is/43jk2AS.jpg
Actual results:
Kills by ghosts will still halve your HP like prior to the hotfix after they kill a lightning elite
https://owo.whats-th.is/6K5LjLn.jpg
Stuck in the air and cant move after an teleport to other area
So, something has been going wrong with multiplayer lately. Occasionally for no reason i can seem to figure out, the continue button breaks when everyone in a lobby dies.
I found another one maybe just fix all of the walls?
Game freezing, other than that it has played very smooth for me. Searched for a crash dump file but it's not in my Risk of Rain 2 folder.
my pod is floating, just mildly irritating once i noticed it
2 for 1...
If you have Wake of Vultures and kill the enemy with these shield you can get that
after the effect goes away*
While you have this buff your HP is halfed and you get a shield for this amount
Engineer is not receiving Infusion stacks from kills made by his own turrets.
@crystal relic I believe your HP gets halved only if something else kills a lightning enemy. E.g. a turret or a ghost. I reported it a little while ago.
@smoky harness It seems to me like it would make more sense for the turret itself to increase max hp when it gets a kill rather than engi, since the turrets are independent entities with their own copies of your items.
Yeah that makes sense @void locust - I was only posting it was I wasn't sure if that was intended or not
@timid tendon I got deicide with blazing queen
Was loading into the 3rd map and game crashed. Now my save file is corrupted. I did not have BepInEx installed and their were not mods running on the server.
How
@uneven anchor I haven’t gotten it i have killed jelly fish queens and still nothing
I activated the challenge of the mountain that map and it spawned like 5 beattle queen, one of them was blazing and when I killed it I got the achievement
Yes I have killed many a blazing jelly fish greater wisp and queens and still nothing
blazing jelly, ice whisp and others, I killed them and nothing too
So it would be safe to assume it is indeed bugged?
it is bugged for engineer and drones
for me there is a bug, my run was with engineer, 157 min, killed myself with back up drones that spawned infinitly, so yeah
I’m pretty sure I have killed one with huntress
In my opinion, just do a run safely, 120 min + you will for sure get deicide
Ok thx
My run was crazy, I activated mountain challenge in hell map, it spawned 3 electric worm, almost died 50 times, but the back up drones crashed my pc
ouch. how far into it were you?
it was a 157min trip
oof
in my opinion they should make a limit of how many drones can be in the map through the back up item
https://cdn.discordapp.com/attachments/203330843945598976/570642838090678293/unknown.png
https://i.imgur.com/iT2uHH4.png
newt shrines only showing up for one player
i picked up a single back up and i believe gesture of the drowned did this >:(
Two fold: boss stuck behind wall, and my engi turrets are within that wall, luckily was able to kill the boss bc of it.
Its ok? xD
I had an insane run. There was a problem tho. Around stage 40 enemies and bosses stopped spawning. I activated the portal no boss spawned and portal started charging. Had to die in Celestial Portal cause i was unkillable.
Merc's Blinding Assault inconsistently knocks Greater Wisps back, which often makes them fly far into the skybox when you use it to engage from the ground. Big issue when you get a Greater Wisp as a TP boss, I just knocked a Greater Wisp into the very edge of the Abyssal Depths and had to go "out of bounds" just to reach it and kill it.
Makes a couple of day that i can't play with my friends anymore because for some reason, the host fps are dropping really hard to about 1 to 3 fps at best, then the game becomes all laggy and stuff. Only the host has the fps drop but the lag is for everybody, does anyone have this problem ?
And of course we tried we different hosts, the result is always the same
killed an overload greater wisp as the teleporter boss on Monsoon difficulty and it didn't count toward the "Deicide" achievement
Game save got corrupted (unconfirmed, but could be a modding consequence)
enemy start not spawning starting on 145 min and we cant get lot of coin to buy chest and gold portal we cant get out :((
engineer turrets can be placed through the large gate in the swamp level which makes picking enemies on the other side risk-free
you can use the flying equipment while youre frozen, dont know if thats intended. as a back burner thing, getting shadowplay support would be great for bug reports.
getting killed by an explosive barrel shows the killed by image as a white square
Gold coast, not enough money to activate the 7th beacon (Single Player)
More collision bugs: The Prototype Drone has incredibly broken collision, which is probably a larger part of its issues than even its AI pathing - it constantly gets stuck on everything, needs a much better collision box so it can actually fly around and be useful. Although ironically despite its size it can't be stood on, it would be nice to have the thing big enough to ride but small enough to fit into levels.
Prototype clipping issue
TC-280 doesnt respond correctly in place and cant move while in game correctly
Sorry didnt realize @wicked flame already commented with this. Just showed proof with photo is all,.
Teleporter bug (?): We were in the Abyssal Depths, had activated Challenge of the Mountain, Drizzle Difficulty, and at about 90 minutes. The teleporter spawned a single Overloading Magma worm that killed the guy I was co-oping with. I killed the Worm, yet no drops spawned on the teleporter. Then, I got the counter to 99%, yet it wouldn't resolve the teleporter so I could leave. I left the teleporter bubble, then went back in, yet it still wouldn't go past 99%. So, we exited manually and ended our run.
not necessarily a bug, but is particularly notable with commando's phase shot and Mul-T's rebar punch; when aiming low the shot will fairly consistently "bounce" of the ground and go high.
does anyone have an issue with MULT where you take damage every time you jump?
Was on an hour long Monsoon run with Engineer. Had 37 sticky bombs and killed boss instantly but also died instantly inside bubble shield. Stat screen did not show a cause of death. Stage was Distant Roost and bosses were Elite Beetle Queens.
Had a bug where if you go too fast attack speed wise as MErc The M2 Dash is too fast to do anything it will instead make your character just step foward. It basicly makes it unusable for dashing and AOE
Potential bug: Brainstalks does not reset abilities like Artificer M1 that have default charge based stacks. It probably should, because it says skills have no cooldowns, without discriminating, in its description.
!bug Sticky bombs fall off some enemies (who aren't dead), hermit crabs, wisps are what I've noticed so far.
3 Potential bugs discovered, first one probably known.
- After about stage 40 only starting mobs spawned and no more mobs or bosses spawned (except at stage 52 on the Map Distant Root we had an insane amount of (no boss-mob)Wandering Vagrants spawning on the small island while charging the teleporter, probably about 50-60)
- MUL-T taking continuous fall damage after using double jump with Hopoo Feather
- Mobs spawned by Happiest Mask targeting allies without damaging them (probably only happened after no more mobs spawned at all)
So uh i broke the game i had a gesture of the drowned and a fuel cell I picked up a back up and the game infinitely spawned drones and it basically crashed the game(it didnt actually crash solid) but it was lagging to the point where the game was running at 1 frame per second
dont know if its a bug but it made it impossible to play
Reoccurring issue I noticed with MUL-T in multiplayer games is sometimes, for some unknown reason, you consistently take fall damage regardless of the fall distance. So when the bug does occur whenever you jump as MUL-T, you take fall damage. It randomly comes on/off and really makes it a struggle when you can't jump.
Using wax quail on a sloped surface causes player to launch high up in the air
i also had the h3ad 5t
Not a bug, pls leave in the game its fun to fly around with wax quail
Computer often crashes even just by trying to get into settings. Screen resolution and some graphic options always reset upon opening the game again so I always run a risk of it crashing
There are still some spawn locations on map 4 where you will still fall through the world, just fell through for the whole invulnerability time on spawn to an imp overlord beatdown when I finally got control of my character
Spawned in a chest, looks like i got stuck in a falling animation or something, couldnt move, attack, dash or anything (even when i got hit out of chest by titan)
with gesture of the drowned and primordial cube, does the same thing with the radar scanner
it occurs if you pick up an equipment for the first time with the gesture of the drowned I think
i just got stuck in the map in abyssal depth. I activated the newt alter as engi in the tunnel ( near the orange crystals)
@robust warren i have stacked many gesture of the drowned and fuel cell to spawn drones every 3 seconds never crashed tho
mine spawned it endlessly
Anyone having a bug with huntress where you randomly just take damage out of nowhere. I just died while completely away from the boss fight, kept getting hit by something fire but there was nothing even within 30m of me
maybe turrets have equipment too and gesture of the drowned makes it spawn too many units
When plugging in a gamepad, the game has extreme issues figuring out how to handle mouse inputs. It freaks the menu out.
Xander was probably a hermit crab
Probably known bug, but teleporters/chests didn't spawn at second relaypoint and no way to continue.
This is the output log for Eragon's bug, I was in his party
@lunar zenith it was 2nd stage, no crabs there
Having a bug where occasionally video input fails. Audio is still present, and others still see me in game, but my monitor claims there is no input.
Most frequent occurrence are if I move my mouse rapidly on the settings menus (discovered while trying to change settings) and after a period of time in the Lunar Portals.
I've toggled Mouse Acceleration, Restarted PC, Verified game files, Uninstalled and reinstalled game.
When I lost a Personal Shield Generator because of a 3D printer my max "health" exceeded beyond the max width of the health bar:
https://i.imgur.com/fxwcsOF.jpg
Likely because you don't actually lose the shields until you take damage when a shield buffer is decreased or removed.
(Same thing happens when your Overcharged Wake of Vultures buff runs out)
Game crashes alot at random points in far progress of the game. This is the file i'm assuming has all the data for my error, maybe, or before it happened.
I think this is a bug, one of the bosses appeared at the other side of an unreachable wall, I think only the artificier could reach it
Me and 2 other of my friends can not join any servers or use the quickplay lobby. making us completely unable to play multiplayer.
I keep having games where I can't see newt alters, when my friend can. (sorry don't have any screen shots)
anyone having issues with completely random damage as MUL-T? i swear it's the only character i play where i just take random amount of damage for no reason. there could be nothing around me, and i keep ticking for a good while. i never seem to go below 1 health though
boss didnt spawn in swamp level, im only 10 mins in but yea, forces to restart run
Dont get Gesture of the Drowned and Radar
was on a longer run, whenever after stage 20 or so whenever i activated shrines of the mountain, no boss would spawn, i could still activate the teleporter but i didnt get any items either. Maybe it was some kind of difficulty cap that the shrines went above????
Bosses stopped spawning around 30 waves
nothing is spawning anymore around 50 monsoon difficulty
once every 15 or so times teleporter will not spawn in first map. I have looked in walls and shadows, under every rock and blade of grass for 40 minutes and yet found nothing. This is the second time this has happened to me.
wake of vulture still bugs and drops your hp bar when using shards of glass and killing overloaded enemies
On monsoon the titan in the gold portal never spawned. me and two other players got the shrines and waited for 10-20 minutes before killing ourselves.
nice going to next stage and the fucking cut scene is so long the mobs spawn and kill u before u can start
I'm taking damage every time I jump and I have no idea why I was.
died as Artificer while casting Snapfreeze. I had Dio's Best Friend and when i came back the guide just stayed where i had been aiming it. even after casting Snapfreeze again the guide remained
Gesture of the drowned+radar scanner makes the game unplayable
Very funny, but unplayable
Spawned into level, character was floating in midair, could not move, jump, fire weapons, or use abilities.
Has anyone else been experiencing a massive drop in performance at random intervals (generally within the first 5-10 min of play)? Before the drop everything is running smoothly but then FPS drops to ~1/3rd. Even if I quite and start the game again the FPS drop persists (even in the menu screen). If I restart my computer it fixes it temporarily, but once again drops within a few minutes of starting a game. Prior to the last patch RoR2 ran fine... and it even ran fine for the week following it's release which is puzzling
@potent igloo i just died to this. it occurs when jumping with mul-t not sure what exactly triggers it but ive noticed even when short hopping you take damage as if youre falling.
Idk what causes the bug but I never had a controller plugged in to start with but I am stuck strafing either left or right (it changes) I have looked through multiple forums and have not seen it reported so I thought I'd throw it on here
I can't seem to get the 'long road' achievement, despite hitting levels 20+ several times. Is it a difficulty-gated achievement? Love the game by the way!
Any one else gets drop back to menu, while in game, when using the artificer in multiplay?
Pretty sure thats the host leaving
oh ok maybe thats what it is
You clipped an edge, common glitch you can abuse.
what about dashing into the wisp and sending him into outer space
That's also to do with clipping edges, but instead it's the edge of a hitbox and it just freaks out and launches them because the game has no idea what is happening.
coolio thanks
Hello
If you get Gesture of the Drowned before getting an active, on getting the active, it has 0 cooldown
And usually trashes your FPS to 0
not sure if this is a bug or not but from many runs, it looks like only the host can get the deicide (defeat an elite boss on monsoon difficulty) acheivement
not sure if bug but can't find notes online about it. 'long road' achievement won't trigger despite 20+ levels. does difficulty matter?
is the mob spawning issue fixed already? after a certain amount of time they dont spawn.
been playing for 5 hours now no enemy spawn anymore not even bosses
yea its a weird and annoying bug
look at the pinned messages
nvm I dont' see it there but the game doesn't know what to spawn anymore once you get to a certain point of the game since you're too strong.
hi, when i collect items my game freezes for like a second. Its very annoying when youre currently fighting some mobs... Same happens with achievements. Any fixes for this?
Hey, playing as commando on Rallypoint Delta, while activating chance shrine, I suddenly dropped to 0 health and died. The death screen shows a blank space as what killed me.
https://cdn.discordapp.com/attachments/459916434588565557/570878549188280330/20190425174610_1.jpg
picked up the backup lol
While trying to play with your friend you enter a lobby the one that was invited will get a blackscreen. Game restard + verifying cache tried
oh dear
when i pick up Gesture of the Drowned and next i pick up The Back-Up as my first Equipment this happend:
I've been running into the same glitch on Mul T. I don't know what triggers it and I've been very observant for burning damage markers and enemies nearby.
My health is constantly dropping to 1 after regenerating for a short while. Even at full hp, it's like im being attacked by the damage you get from being out of bound, while still being well inside the map. Ill try and find videos to prove my case.
https://cdn.discordapp.com/attachments/281966472035696640/566547768181522452/unknown.png i think i broke him ._.
Every time something about MUL-T gets a bug fix or an update, something else breaks about him. I only noticed it on MUL-T specifically when using the Leeching Seed. Using only the machine gun mode, one leeching seed will only heal after like every 3 hits. Sometimes, it just doesnt heal. It is really awkward how a Huntress with only one leeching seed can out heal a MUL-T.
Also, I looked everywhere in the patch notes (havent seen it anywhere about this one minor change), but I feel like Mul-T machine gun range has been severely nerfed that you have to be up close and personal. On launch date, the machine gun can potentially hit targets at a far range. Not sure if this is a bug or was intended fix without mentioning it.
got killed by my own turret
I just had a game where at 70 min no teleporter spawned. I looked for 20 min but couldn't find it.
apparently forbidden fruit + lots of gesture of the drowned + soulbound catalyst = negative cooldown time. its completely harmless but while its negative it heals you every frame https://puu.sh/DjHbu/d1f6f9bd61.jpg
Gesture of the Drowned + Primordial Cube = permanent Q cast = 1 FPS
https://www.youtube.com/watch?v=HeEbYpedGLk
so it turns out by pressing shift and ramming your face into a corner if you are fast enough you go though
yeah i just encountered gesture of the drowned and backup too :
Yesterday, I suddenly had a weird noise who keep repeating itself. I'm not really sure what it is or if it's even a bug. The only way I solved this was by move on in the next level. https://www.youtube.com/watch?v=zO0raBFendY&feature=youtu.be
Has anyone experienced spawning in a weird position and the level having no random chests or enemies? Monsters continue to spawn but you get no items except ones that always spawn (gold chest on the hell level for instance). I only have the sharedsuite mod installed.
this corner is broke archer can shift through it if she slams her face into it
as you can see
a little thing goin on with the tarps
oh right i never did post that you can get yourself stuck in this container i don't think you can get out but it's hard to do if not on purpose in the first place
i got killed by nothing, check "killed by:" i was minding my business and as if it was nothing my run ended, out of nowhere. you might have a look at that ^^
I had a bug, its not game breaking, just a little minor one, it occurd once i killed the boss, i pressed the teleported to teleport, and then i killed one last and final enemy and the cold continued to the next world, i didnt know how to screenshot it? I just wanted to inform you mostly
I did this on purpouse, but its still interesting that when you use your final abillity exactly before the resseting point (after jumping off a cliff) you get through the ground
since i forgot to show how it's this spot here
everytime ( at this point I'm just trying to find ways to get behind walls)
(idk the name of this map, but its the same as before) If you get into this water hole and then just dash forward you will get out of the map
this hole
if you dash out of any of these waterholes you can stand on the wall, and then stand outside of the map, and not get hit
if you go to this tight courner you can dash and get outside of the map on a normal plane, so you dont even fall (picture of the outside first)
no leaves on some of them
spawned on the distant roost islane without the connecting bridge spawning. not sure if this is necessarily a bug because i dont know the logic behind determining spawn locations, but if it doesnt look at your items then this could be problematic because it could mean you have no way to get to the teleporter
also distant roost is the only map that doesn't necessarily force a newt alter spawn, iirc
https://youtu.be/dwErZh9ckUM basically a lot of bugs/glitches
You get out of the map with these glitches/bugs
Happy mask ghost dunestrider's pull still hurts the owner
Hoof on huntress has a gap
so we killed aurelionite once already. got another altar and went to go kill him again, we started to kill him and then me and my partner both instantly died to nothing, no enemy killed us either
I don't know if this has been posted yet but when going to the newt portal to buy the character for 10 lunar coins there is a problem with it appearing in multiplayer. If you are not the host and want to buy it there is a weird bug where it doesn't show up or is invisible for non-host players.
i just bought the game 5 mins ago and my mouse wont remain bound in my window and when i get in a game my character is constantly walking right.
@rotund island Just played a game where during stage 2 teleporter my FPS dropped from 80-100 to ~20. I didn't notice any spikes in CPU/RAM usage and I'm attaching the output log if anyone can help me figure this out... this has been happening consistently since a few days after the latest patch, generally occurring in the first stage or two.. Low FPS also persists quitting and restarting the game - only a PC restart fixes it (temporarily). Output log is attached if it helps identify the issue
attempted to beat the diecide challenge. On round 7 the first loop back to rally point delta a fire elite swarm of greater wisps spawned as the boss but the achievement was never given. I am thinking this is because greater wisps can spawn as regular enemies and when spawned for the boss theg ame doesn't differentiate between them.
Blazing Things are still way too powerful.
We're melting everything, doing great, Blazing Stone Titan appears and one shots each of us, one after the other.
Has anyone else had teleporters stop spawning enemies at higher loops? I got to ~35 stages in before the game just totally stopped spawning enemies when I would activate the teleporter. I went a whole loop with nothing but the enemies that spawned right at the beginning of a level before I obliterated myself.
Merc loses all stacks of Hardlight Afterburner after missing the combo in his dash. It feels like he should only lose the stack that he was currently using. Not the other 2 stacks he had
Risk of Rain doesn't support 60hz frame rate?
Also it's not true full screen?
idk if it's a bug or not, but I've been playing a run for almost 200 minutes, and I stopped getting bosses
the shrines of the mountains have been feeling pretty sad
went to unlock the artificer at the bonus area after making an offering to the newt statue, but the imprisoned character that you offer 10 lunar coins to unlock didn't appear for me. My teammates could see it, but for some reason I was unable to and could not unlock the artificer
I went to get the artificer at the bazzar but the character did not appear for me, my teammate could see it clearly. Went there 4 times and checked to but he didn't appear once
Same problem @boreal acorn
Oh, combat shrines also spawn up as inactive as well
and enemies started being very far and few in between
I was having some issues of shrine of combats not spawning in as useable.
Bosses after 210 minutes were not spawning ocasionally and instead the teleporter just charged and their was no item
that's what I'm currently at, but I got bosses to stop spawning at 190
@void locust Did you get a solution to your problem? I'm in the same situation. String keys only...
I was playing the merc and was hit by a blazing golem and a blast from the meteor lunar item I got stunned for at least six seconds and then enemies killed me. While i was stunned my model was shaking around
Hi! It's probably known but after getting too far into a run mobs stop spawning in general, I entered the Gold portal and the boss wont spawn and no mobs are spawning. Playing on monsoon and i'm 230 minutes into the run
@sonic jolt Oh, I was getting that bug after a driver update. Try restarting; your framerate should go back to normal.
Bug: Occassionally, I will encounter a bug where jumping normally (or falling from literally any height) will inflict damage. Last time this happened was just now, right after activating a blood shrine. Jumping in place twice would bring me down to 1 health. I was playing in multiplayer, but was not hosting. I have never survived this bug long enough to determine whether it is fixed after proceeding to the next stage. I am running the game through Proton on Arch Linux (Proton 3.16-9).
The game crashes on me a lot at seemingly random times. I am not having any framerate issues or other problems. I'm including the last crash.dmp file of about 20 or so. The crashes happen sometimes at the beginning of the level, when i pick up an item, when i turn around, when the boss appears, when the boss is almost dead, and on all stages at different times. I can't seem to find anything consistent about the crashes other than they happen a whole lot.
Killed Elite Stone Titan and didn't register in the game. Still says there is a boss on friends client. I'm the host. Not sure what happened
Just played a game. In the hell world an electric worm spawned naturally, and when i hit the teleporter, the electric worm boss popped up for a second and then disappeared, giving me the boss completion item. I doubt I was strong enough to have one shot a worm. Not sure what happened.
@still yarrow it's possible that the game spawned the boss with negative health and it instantly died as a result, due to integer rollover
Can it happen, that in the Distant Roost the Teleporter doesn't spawn? It happened to me for the second time for today in the second loop.
@primal breach Did you check the ledge on the island?
the one behind the tunnel an the one where the newt altar is or which one?
The island that sometimes has the bridge leading to it has a ledge that's super hard to see if you don't know about it. The telly can spawn there
Love you♥
I tried joining a friend however doesn't matter who is hosting the person joining can not pick or view the characters of their own or the other players. Also when trying to start the game the joining player would be moved to the main menu
The VFX culling bias option does not stay at the option selected after closing the game
no boss spawn
The game sometimes crashes upon launch
seems to happen more frequently if you click your mouse rapidly
Hey? guys! Gold orb active - gold portal active - new location - me and my friend - go to do - active fast all 7 tomb - Aurelian not spawn - more gold 200k+ - 10mins run and die - no escape - no chance - only die - thx). But fix pls this bug? Mb blue item - give gold for attack and lost gold for attack me. Hm....110 mins (( Sry. Not screen.
I encounter a sound bug with both engineer and mul-T seem like there Explosion sound from there skills not working can hear the fireing or throwing of them but that it.
This probably isn't a bug but... When the teleporter gets "fully" charged and the 'objective' is crossed off, it still says 99% as it disappears. This is a little annoying 😬
I assume this isn't a bug, just an unreleased item, but it randomly appeared in my game
this is just an alternate screenshot, I assumed so because it didn't show up in my logbook. It gave me the permanent fire aspect while I had it but using it did nothing
Rare drops from that element type hostiles, not a bug but just a secret item
Sticky bomb wont sticky if u are not the host of the multiplayer run
Hello, so I was helping my friend on getting the pause achievement, doing the first level on drizzle searching for newt altars, when we went into the bazzar we had a problem my friend couldn't see the crystals in which the survivor is trapped. This is my point of view
My friend's point of view.
poor post might get "drowned" heh woo but uh, bought 3 Gesture of the Drowned's and picked up a Back Up Q item and my game kinda died lol
I had the same problem @open tinsel
the teleporter doesn't spawn in distant roost sometimes. it's not super common, but it's happened to me 2 out of 49 visits
also it's only happened on the first visit, not when looping
Turret graphic glitch. The Cluster of stuff close to my character is in fact, my Turret... The Turret still works just fine though.
Most broken run 😛
@deft cape The biggest problem of that bug is that my friend can't unlock that goddam survivor 😦
I just finished a game where I used a challenge of the mountain shrine, the boss was named "blazing stone titan" for my friend, but not for me, my friend got deicide, I did not. I lived through the fight. He got the unlock log entry at the end, I didn't, I still don't have the challenge unlocked
Hey not really sure what this is but a purple ! is appearing on the on left side of the screen with a health bar, its not affecting gameplay though...
Mercenary's R sometimes seems to fail to activate, especially when taking damage, removing most of its utility as damage-prevention, and contributing to deaths to DoT/Shotgun attacks. Don't know if it's a bug, design thing, or possibly my imagination or a hardware issue, but little things like that are making mercenary really vulnerable compared to other characters with little to no upside
You can also get caught in side the wall if jumped into right beside the newt shrine with all the orange crystals on abyssal depths
Hello ! At this time we were searching for the golden shrine for around an hour, but at the moment we found it, no more mobs could spawn since 35mins and so we couldn't buy the shrine. Thanks for reading
sorry i didt have footage of this but i was able to escape
Re : We also can't activate the combat shrine
I encountered a bug where if you obtained a Gesture of the Drowned in the first stage from a lunar pod and picked up a Radar Scanner, then the cooldown of the scanner becomes essentially 0. The item will then proceed to spam nonstop.
huntress is teleporting into textures http://prntscr.com/ngyq8a
Just went through 25 teleporters with my buddy but did not unlock the Long Road achievement. Do I have to clear 20 full worlds, not just the teleporter bosses?
You unlock the achievement when the run ends, not when you clear the 20th stage
just used a blood shrine or whatever its called (the one that hurts you for money) and it didnt hurt me but gave me money. i do not have tougher times.
my game has been running pretty well but after a hour goes by in a run, it gets super super laggy and I get pissed of because I can go so much longer. I need help bad because this sucks
same ^
@prime rampart Yeah we finally died and didn't get the unlock
@slender wren Try turning vsync off
Upon picking up a gesture of the drowned in a shop I picked up a primordial cube in the next world only for it to not stop firing and crash my game
1 gesture of the drowned with radar scanner = infinite activation while saying cooldown of 86 days
not sure if it's a bug but sometimes greater wisps just pop to the edge of the map when attacked. They usually get stuck in a wall as a result. I've only experienced it as mercenary, but that may just be cause I play him a lot
so I just got stuck in here (lava map). The wall itself "was" transparent but as soon as I entered the wall I was stuck in this tiny room and there was no way for me to get out lol
@earnest verge that happens when you get "too strong"
so the abandoned aqueduct barrier damage scales with how far you are into the game. at 500m it instakilled me with like 10000 damage ... i had 5000 in shields. that's a ridiculous way to lose a run. can we pleeeease not have it scale like that https://puu.sh/Dk2NM/c2c1020d54.png
playing a game right now where every time someone get's an item, the whole team get's the item. I'm not complaining though, don't patch it!
kinda a game breaking bug but me and my friends found out once you get to around round 35-40 the bosses just straight up dont spawn lol
<@&559786374228738069> please ban him
if you get the right items and you fly horizontally out far enough in the obelisk dimension, you can fall past the teleport area below the islands and keep falling forever,
as you fall, your character becomes more distorted, as shown in the images, until your character disappears completely. once this happens the portal to the next level stops working, even if activated by another teammate.
not sure if the distortion part is intentional with how the game handles stuff but i thought i'd let yall know about the falling past the teleportation part
https://cdn.discordapp.com/attachments/464959800875155459/571202251792711680/F6E4B76D2163F72FFAA9D847D6426DEBA86EB926.png
https://cdn.discordapp.com/attachments/464959800875155459/571202272953106432/A33EEA594B2187E7FE8DB671D633930C041FA2D3.png
really horrible bug, the overlay that shows all your items randomly pops up and wont go away, this has been an issue since launch. restarting game doesnt help.
if anyone knows a fix please let me know
game profile wont ever save anyone know how to fix it?
@vocal snow That's actually the healthbar for the projectile that your allied Vagrant spawned. It just doesn't have an icon, so it throws up an error image instead
not sure if this is already known, but: https://i.gyazo.com/b014f3d120e864e3789c8ac37211bc37.mp4
with a certain combination of items (im guessing wax quail and enough move speed?) sprinting and jumping on an upwards sloped surface sends you flying incredibly high. It got me far enough to reach the easter egg island in the celestial portal realm
Feature ™
Makes for good escapes :^)
Dang so I just played a 4+hour run on monsoon, and after a while, things just stop spawning
Is this already known? This is probably caused by obtaining Gesture of the Drowned before owning a equipment.
around hour 3 is when things kinda really start breaking. i'll upload the youtube video tonight and post it tomorrow
Monsoon difficulty didn't expect to make it this far in the run, after about 3 hours (when the recording starts) things stop spawning
there is a bug with mul-t and the aspect of lightning unless its intended, you get half youre life as shield and your full hp if you have the item in teh secondairy slot. In addition it also refills the shield to max when you switch from half to full hp "mode"
Just found out that a log file that RoR2 is writing was REALLY huge. At:
AppData\LocalLow\Hopoo Games, LLC\Risk of Rain 2
output_log.txt
I have played and sceptated games for around 25 hrs and my log file was 800+ MBs.
I have a few mods installed, and im not sure if it's the same for other users.
Proof
From reports from friends - it's evident from me that mods REALLY add fat to the log file.
Unmodded clients from a friends install with around about the same hours has a 13kb logfile.
Other friend with more hours then me, same mods - 300mbs. less then me but its really clear that mods are adding alot into the logs
I found two bugs related to CombatDirectors - specifically situations that override spawn cards
Bug 1 : Combat Shrine and TP boss Directors do not set an Elite Index when they set their cards, which means that Blazing will always be selected since it has the default index of 0. Fix by setting the EliteIndex along with the spawn card in both places.
Bug 2 : TP boss card selection routine only applies to the first try, which may fail and then use the normal selection routine. Fix either by moving SetNextSpawnAsBoss from TeleporterInteraction to CombatDirector's AttemptSpawnOnTarget in the currentMonsterCard null check conditioned by an isBoss, or by calling it after the first check fails in Simulate when the card would be set to null, again conditioned by an isBoss
Has anyone else gotten the MUL-T bug where on some somewhat rare occasions you just keep taking falling damage from jumping?
It just seems to happen out of nowhere from what I've seen, and when it's happening if you keep jumping you'll take max falling damage until it goes away. It's kind of weird and I wish I could find a more consistent scenario of it happening, but this is all I know.
Got a bug where a lunar didn't give me an item.
Bug with Huntress Arrow Rain and Wandering Vagrant:
When targeting the ability, mousing over the Vagrant will put your actual targeting circle on its body, implying it'll stick like a wall.
Actually casting does not follow this, hitting air or the wall behind the Vagrant.
Either the targeting circle is wrong, or the actual spawn of the arrow rain is wrong.
Apologies for no screenshot, but I did a run where i ended up getting 2000ish health, and then i used the Shrine of Order, and it gave me 5 Shaped Glasses, dropping my max health to 25, but i still had 2k health. it also made several parts of my character invisible
https://cdn.discordapp.com/attachments/330026992244228097/571120549322031104/20190425194821_1.jpg
I killed the 2 Imp Overload in the 4th level, but the boss health frame still showed 1k health left, and then I hit a different difficulty level (AHAHAHAHAAHAH) which bumped that up to 2k. I could sometimes hit the boss that was invisible to me but didnt manage to kill it. Teleporter was stuck at 99% so I couldnt get out of the level. I then went to pick the Meteor Lunar Item from the Lunar pod, used it 3 times and I saw this Health bar all the way outside of the play area.
I see it's been reported a couple times in the past, adding another report that in multiplayer, a friend who was playing engineer loaded into the level and was stuck. They could look around and Q, but couldn't do anything else. They take damage as usual, and die when their HP reaches 0, as expected. I was hosting the game, and the same issue has occurred before in the past. I have played different characters when my friend got stuck. I think it has always occured past the first loop.
Bug: Boss spawning behind a wall in Wetland Aspect that is normally not accessible without enough Jump items. On third loop.
After 4 hours of playing without dying, sometimes when you activate the teleporter the boos just won't spawn
Ocular HUD 100% crit used to, but now doesn't apply to Engineer turrets.
Ingame build:
Couldn't move at all, I think it's 11 or 15 stage. When my friend came near me, I fell through the floor with him, yet respawn didn't fix my character.
Two runs in a row after picking up transcendence and getting hit i couldnt move both on comando and artificer
Turns out you can merc dash into the rock at the spot I'm aiming at on Wetlands. I was only able to recreate it two or three times after doing it finding it accidentally, so probably not something major.
When you have happy mask and you get clay dunestrider as a ghost it pulls you in, like as it was your enemy but doesnt damage you
is Elder Lemurian fire breath bugged? Feels like it's applying all the damage immediately, not ticking like it's supposed to since last patch
Mercenary's Eviscerate stops when any allies are in its targeting range, even though enemies are a mile away.
Blinding Assault is still incompatible with Bandolier and Hardlight Afterburner.
Was playing with the engineer, and my turret killed me. What I think happened was an enemy spawned in front of me and the turret tried to kill it, but it shot me (not entirely sure about that)
You aren't supposed to take damage from the turrets
the imps don't spawn celestial daggers on kill
Who can help with this problem? :с
@severe sparrow nice pirated windows
Artificer's dress goes crazy while sprinting on lowest graphics settings (not tested above)
what is killed me ? Or its is a bug ?
fall damage?
When using a plug in Xbox controller every so often without me touching it spam my utiity ability, I have to click shift on keyboard for it to stop
im gonna guess this is a bug, evicerate says u cant get hit while using it but if u use it and a elder lemurian uses the flame thrower attack u can still get burnt
Um seem the explosion sound is gone in muiltplay any one else getting this sound bug?
So bug that both me and my brother are experiencing is that there is some sort of lock on gaining some achievements. For my brother no matter how many elite bosses he beats on monsoon difficulty it won't give him the achievement for it. For me I have looked up and used every possible newt alter spawn location in the game several times and it won't give me the achievement for getting them all it is stuck at 7/8 alters needed.
Fun bug: Gesture of the Drowned for some reason gives instant cooldown no matter what. So perm crit, heal, etc. Will try and find The Backup for shenanigans.
It's also extremely loud since it's doing it probably every frame.
👏
@fiery garnet the game does not save your resolution choice ... I like to run windowed with a smaller resolution cause I am on a ultra wide and every time i restart the game it goes back to my max resolution
Queen's Gland + party damaging items (Glowing Meteorite for me. Haven't tried Hellfire Tincture) = Player aggro from Beetle Guard
just encountered a "slight" problem. there are no more mobs spawning at all. happened around minute 245 is now stuck in "gold dimension"
So I spawned as a beetle guard one time.... Yeah. Is that a bug?
Here's the screenshot. yep I was a beetle guard
it's that twin guy
that is a bug on a few different levels
I tried to get the "obtain 5 lunar items in a single run" with Mutl-t. I had 5 lunar items. I didn't unlock the item. I had 2 glass, 1 corpseblossom, 1 effigy and 1 tincture.
You can blink through the gap in the closed door with huntress in the distant roost
My friend and I twice reached 190 min. After that basically no more enemies spawn. No boss fight, only a few enemies. We're playing on easy difficulty. No idea what to do
I assume it is not new and already reported, but TC-280 Prototype seem to not be able to move much outside of Rallypoint Delta, usually being stuck in place somewhere on the ground / mid-air.
Is it an acknowledged bug that the recent patch reduced FPS/performance for people?
(i have several small bugs to report, but i didn't think to collect logs and stuff at the time, sorry. i'll do that next time)
a happiest mask ghost didn't disappear after dying on rallypoint delta. i don't know what specifically caused it
Not sure if reported or not, but a merc with exactly 13 syringes or 18 syringes with berzerker active will only do his third large sweep attack with M1. You can see the animation play but the first two attacks wont register and you cant hear the sound effect.
i didn't notice when exactly it happened, but after giving a shield generator to a 3d printer, the health bar positioning broke a little
teleporter spawned in a weird spot in rallypoint delta
you can click on main menu options multiple times while the screen fades out, and the slide animation resets each time
I just got Transcendence as my first item which but me at 1 health and 160 shield, next item i got was the Q item that heals you on use but since i only had 1 health when using it it bugged out and i couldn't move or attack anymore and was stuck in place.
Hey guys, i've just met this bug. I picked Gesture of the Drowned first map. on 2nd map I pick up the Disposable Missile Launcher and it spawns infinite Rockets and look at that COOLDOWN!
removing goat hoofs with the printer gives you no leg for the duration of the stage
Deicide achievement does not work, at least not in Multiplayer.
@royal ermine deicide achievement is only awarded to the player who gets the killing blow
Which I did. My friend was dead, so I'm 100% certain. We were both playing Huntress, and after he died, I killed an Overloading Imp Overlord. (Which was the boss that displayed health bar, summoned after using two Mountain Shrines and the Teleporter.)
there are error marks with the happiest mask
@rotund island I've been having a problem since April 16th that me or my friend haven't been able to resolve, would you be able to discuss with me via PM when available?
In the middle of a run when after killing a lightning Elite with Wake of Vultures my shield-bar goes out of the HP GUI
after taking off Paul's goat hoof, this happened
multiplayer run, friend was hosting, I was running as Mul-T. We were at the point where enemies stopped spawning, and I noticed that whenever we cycled around to the Abandoned Aqueduct stage, I would take a ton of damage after landing from any jump. I don't show it in this clip, but jumping multiple times didn't seem to change anything, I'd still take the damage. This wasn't occurring in any other stage. https://www.youtube.com/watch?v=yeR-PPv_8-A
https://steamcommunity.com/id/myoldurlwascringy/screenshot/828009854491868637
I was playing in a quickplay lobby on Monsoon Difficulty when one of the players I was with found this Q ability called "Ifrit's Distiction" I couldn't find the item in the log book, and none of us had such an item unlocked. Also, at the end of the run we had picked up quite a few logbooks, but the Overloading Worm's name was displaying "LOG_ENTRY_ELETRICWORM" or something similar to that instead of how the other monster logs were formatted.
Recorded the habbeding. Watch until the end for some funny >:U
I'm not 100% sure if it is a bug but when you use the primordial cube your beetle recruit guard get's caught in the effect as well. seems weird if he's a friendly?
similar thing happens if you have a happiest mask and get a dune stridor. He'll succ you in and damage you when he gets low from timing out
Distant Roost has some spots you can get stuck in if you get a bad jump that launches you in the air. In the tunnel portion on the far side. On my way to a better run and got caught in the ceiling and can't jump out because I haven't touched ground yet.
Hey, so I see that the enemies not spawning after 2-4 hours is a recognised bug but just to add this also includes the battle shrines becoming useless/can't be activated. Also not sure if this is a bug but I got to 300 mins of play time and never found a gold chance shrine to get to the last boss...?
@tardy coral there's a rare chance on killing an elite that they drop their affliction.
There's another one called "The silence between two strikes" become element of lightning, makes you overloading forever.
The one you got was blazings equivalent
oh ok, odd that it's equipment though
I was confused when I first found one, but that's the trade off. No equipment for powerful ability
I was stuck in the Air could not shoot I was only able to use the Use Item
You can get trapped inside abyssal depth's cave
If both doors are locked, you can climb the hill and jump on the ouside part of the cave and clip inside
Another thing, those torchs totem things that exists in abyssal depth dont have colision on the base
I got killed by my own Engineer Turret?
unsure if it has been reported already but Overloading Worm boss seems to despawn/unlink from TP event if you get far enough away (have had it happen on Delta and the 4th stage map when i went to other side of map from TP kiting the boss)
https://gyazo.com/9e4c484013a03893599431d23c55d58c
Enemies won't spawn after the round has gone for a minute or so and i don't get a boss from the teleporter event
happens to everyone when you get too far
https://gyazo.com/b6448bec917d59fd56a08b10292bf06d
Now I'm falling endlesly..
There is a bug where if you have enough GOTD to where your equipment is constant and you sequence yourself and you lose the GOTD, the equipment will still be active until you enter the next stage
Giant Wisp's attacks go through horizontal plate floor, effectively hitting you "through walls."
I found an unlisted use item called "Her Biting Embrace" in a run which gave me the ice elite effect, I don't know if I was NOT supposed to get this item but if it's intentionally in the game I think it should be listed in the Log
@lapis fern Its not listed in the log because its a rare hidden item. It is suppose to be in the game. There is also one fore the fire elemental and electric
You can continue shooting mul-t's gun when he is dead, and even use his ults so long as you don't let go of the button.
got into round 3 and couldn't do anything, and i can be still be attacked
so i was playing a game and i stood underneath a platform, and i was in transendence, but i kept taking damage even though no enemies were near me. i wasn't on fire or anything
You can get out of bounds pretty easily with Merc on almost every corner
It's pretty consistent i must say
You can easily get out of any map or go inside walls in some specific areas if you have a few jumps and some movement speed on any character
Spawning under map not first time in this run (different maps btw) but first time that happens to me https://youtu.be/B3tAP6PTjXE
Ok, so I got a screencap of the Overloading Worm's log glitch https://media.discordapp.net/attachments/493924843427987466/571514298371801088/unknown.png
also, on the last session I did, after about 107 minutes the bosses stopped spawning, or at least their healthbars and rewards did. We could still leave through the portal though. Also, Killing the newt merchant don't remove his body textures, and he continues his animation. (Btw we killed him with royal capasitors, 10 lens, and explosive rounds)
https://steamcommunity.com/id/myoldurlwascringy/screenshot/828009854496733677
3 games and 3 times kicked me out :/
Spawned under map, it happened multiple times later on in the run when boss enemies were spawning like water - so I am not sure if that was the cause or not.
Had a game on artificer where my snapfreeze just stopped freezing enemies after the 3rd stage
@heady saddle can attest to this with screenshots
https://cdn.discordapp.com/attachments/316632218304905216/571523408093773854/unknown.png
https://cdn.discordapp.com/attachments/316632218304905216/571523290787479593/unknown.png
https://cdn.discordapp.com/attachments/316632218304905216/571522549234794509/unknown.png
https://cdn.discordapp.com/attachments/316632218304905216/571522859072094209/unknown.png
https://cdn.discordapp.com/attachments/316632218304905216/571522959433400336/unknown.png
but I just had the most insane run i think possible; if you grab a gnarled woodsprite while you have a gesture of the drowned and NO prior equipment on you, you basically enter god mode
infinite healing that is extremely fast
I could withstand anything, really there was no way I could actually die from how much healing i had on me, just look at the screenshots
Wake of Vultures isnt the only one granting weird oversheilds. It happens with the elite item Aspect of Lightning where you can infinitely heal and always be full health. This works only on MUL-T. Once you gain this equipment, just keep swapping away with the item after you took some damage and you will be instantly be at full health. Also, Aspect of Lightning does half your health which i dont know if it is intended. This is bringing back the old days of Wake of Vultures with temporary shield halving your health, just this happening on a rare equipment instead.
spawned during a game with friends as MUL-T and was frozen in place the entire time, it was a problem because i could not move or shoot or do anything but ping locations
Am currently playing a game where my friend is playing MUL-T and cannot passively heal without healing items (as in, his natural regen is zero) however he can still heal up to roughly 10% of his health, but still he does not have any item that would be causing this.
doing a run with my friend (hes new to the game and this looked to be a pretty promising run for him so that kinda sucks) and as soon as we spawned into the fourth stage i just got stuck floating in the air, and couldnt use any abilities (i couldnt test the use item thing, because i had silence between strikes) First time this has ever happened, and it feels kinda like the stuck in the pod bug that has since been patched out
somehow taking damage landing from any jump when in rebar puncher mode for mult
also unseen hellfire tincture equipped in nailgun mode
does anyone know a solution to why when after about an hour in game it just turns to shit and is latterly a frame per sec.
The dunestrider's homing pot attack doesn't explode against the engineer's shields.. The missiles just pile up and one-shot everything it touches when the shields go down
a dire glitch that can crash the game
occurs on 1st time, spams like hell it..
Myself and 2 friends were playing. When we got the 3rd map my friend couldnt move, but he could look around and use his equipment. Someone on the steam forums had the same exact problem (3 players 3rd map). Friend was able to move again after we went to the 4th map. Friend who couldnt move was playing as MUL T
Looks like happiest mask isn't feeling so good.
When playing and lagging sometimes players can get desynced and never seem to be resynced properly and this causes strange issues such as frozen enemies being left just standing there, missing ally icons, and a whole bunch of odd stuff. Path of Exile simply had a command such as /oos, maybe we can have something similar?
P.S. The post above is actually one of that bugs that seems to occur with desync as well.
Anyone get lingering hitboxes or something sometimes? I've noticed about three times now (twice with Titan's fist attack, once with Golem's laser) that after you get hit and the animation is clearly gone sometimes you'll get hit again. Literally just had it with Golems where I got hit by the laser, there were absolutely no lasers (and it wasn't an Elite and I didn't have a status effect) about a second after I took another hit (of Golem laser damage proportions and knockback) but there were no lasers on me or other enemies around.
loot inside tree, hopoo pls
H3AD-ST v2 + Hopoo Feather +Wax Quail equals an instant trip to the skybox. Ended up losing a run from jumping, and just randomly crashing back down straight through a lighting worm.
Aurelion will not spawn if you activate the beacons too fast apparently. Beacons will not reset and you get stuck in the hidden area till you die, essentially soft locking your run.
Video of beacons not resetting: https://youtu.be/WJQrVrpvB6c
Output logs:
game keeps crashing at 44 minutes 5 seconds while playing mercenary on rainstorm difficulty (single player) happened to me 3 times now
cant loot/see the preon from timed chest if not hosting multiplayer, also cant loot the item replaced by looting preon
I managed to drift so hard I flew through the wall. Hell yeah
Altar spawned inside a wall and when activated the boss was in a "locked area"
had to go out of bounds to get to the boss until i realized i had no way back out.
I think Gesture of the Drowned + Meteorite are a little bugged
(that's the frame the game crashed on for me)
When I've got transcendence + shaped glass it seems to not half anything when I first pick up the item but as I take damage it'll tick me down to half shield and then won't regen my shield, leaving me on half shield. idk if that's how it's supposed to work but it doesn't seem right
Engi seems to be able to start charging his grenades and then can sprint and fire them forward. When initiating the sprint he keeps building the grenades up.
I thought that was a feature
BUG: wisps are invisible when the camera is underwater
Everytime i hit a sort of good run 80min+ when i teleport to an new region/sector the game freezes and shuts down
Happiest mask spawned a Dunestrider and that friendly dune guy's black pull spell affected me 😮
I ran into a UI bug today, no idea how or if this is already a known bug. But yeah, my HP bar is pretty long XD
The Crowdfunder doesn't appear to track activations correctly. I know I've used it at least a couple times, but it still shows zero activations in the logbook.
HP bar bug after i took the shielded elite abilitie
so it is known then and recreateable
Output log for the screen shot above with the UI shield bug
Had a few times where the teleporter doesn't spawn on Distant Roost
I've been having troubles with hosting. When I host a game, my friends can't seem to find environment objects that unlock items that I already have unlocked. The notable examples are the skeleton in the hidden area of wetland aspects and the artificer's prison at the newt shop. This prevented players from unlocking artificer however with the wetlands, if I destroyed the skeleton all players received the achievement and item unlock. Presumably if I unlocked the artificer during that run it would've unlocked it for all players but I cannot confirm as I did not have the lunar coins to try it.
If I recall correctly the artificer is only unlocked for the player that purchases it
@compact panther I experienced the same thing (on the joining end) regarding the skeleton for N'kuhana's Opinion, so I can confirm this is at least a little bit more than an isolated incident.
It seems like having gesture of the drowned seems to spam equipment when you pick up a new one, had the same thing happen with ocular HUD at one point.
Is the brainstalks achievement bugged? I killed an elite boss on monsoon but no sigar. (deicide was it?)
@calm mortar Which "boss" was it? (Some teleporter spawned enemies, doesn't count as bosses)
Uhm, I had a wisp which I assumed right then that'd be invalid but had a stone titan this time.
Well then i don't know, might be bugged. I've completed a little while a go, so couldn't tell you.
Eh, thing is I heard just the host, only killing blow, no engie turrets and I kept that all in mind; still no dice, kinda disappointing; but ah well, there'll always be a next time, not the end of the world.
Ifrit's Distinction will randomly go out, it comes back shortly after but even the item slot will say it is empty.
Don't have much info because I didn't really investigate much, but I spawned into Abyssal Depths beneath the ground. I briefly saw the outside of the map, but I was able to jump back into the map. I jumped before thinking, so not much happened.
ghost keep trying to attack me instead of enemies. and just before for some reason i had some kind of intense burn/bleed tick on myself and all ally's. there wasnt any enemies left
As a mercenary you can also launch wisps from the map
looks like there is a problem if you have connected a gear shift the character is stuck walking to the right and the game uses the controller UI The gear shift is the TH8A from thrustmaster.
Anyone knows how to solve the multiplayer issues. One of my friend cannot join the lobby, the screen stays black and then it disconnect him
Any word on looking into this issue? I've posted about it a few times. Whenever I try to bind my forward key to a mouse button and my backwards key to a keyboard button one or the other unbinds itself. Here is a video of it in action: https://youtu.be/bpnwMj--bfw
Whenever I try to bind my mouse to move forward it unbinds my backwards key and vice versa.
i'm trying to do the challenge where you kill an elite boss in monsoon, and i've done it multiple times but it never counted
@river parcel did you make sure it was a teleporter boss and not the overloading worm? horde of many bosses also don't count
Yes, it was a blazing stone Titan @reef sparrow
i have no idea then
At around 110m in the run, if we used the challenge the mountain shrine we got no boss. Then at around 130 boss stopped spawning altogether.
Also encountered this, put fire under my feet. Pretty sure it's not supposed to be obtainable?
was able to glitch inside this rock in stage 4 using huntersses blink
works consistantly and u are able to attack enemies outside
i do it by getting on this rock and jumping and dashing with this angle H3AD-5T v2 not requaiered
Not sure if this qualifies as a bug but with a certain combination of items (2x Gesture of the Drowned, Soulbound Catalyst, Fuel Cell and The Back-up) i kind of spawned like more than a thousand drones at once, causing my game to basically freeze up
was doing an Engineer run, and on the first level I ended up walking around for over half an hour as no teleporter seemed to have spawned. I also checked areas blocked off by closed doors via wall jumping, wall sliding, etc. but even then no teleporter was ever located.
guess its a bigger problem
Whenever I killed an electric elite, the shields didn't go away after the effect wore off, but my old health was still added back. the shields do not regenerate and go away once I go to the next level.
You can run and fire the Engineer's basic ability. To recreate, walk/stand still and start charging the ability, then start running. The ability will continue to charge, and you will be able to use it while running (Firing it won't make you walk instead of running)
thats not a bug
Seemed like it. Oops.
yep pretty much all the characters can do that
@woeful ridge https://gyazo.com/69604a2970cb339b1077007d30f7e4af what was i killed by
It's the ball that the Wandering Vagrant shoots out. It could've been a Clay Dunstrider shooting the three homing shots on the ground as well.
there wasnt a wander vagrant lol i have no idea i just hit the ground and poof, had no fall damage red btw
what do I do with this information
idk if it's intentional but the exploding barrels count towards the bezerkers pauldron
recently got stuck in a tree when spawning into the next area, was stuck and even knockback from mobs out of the tree didn't allow me to move at all, all I could do was use my active
here a screen from being knocked far away, you can also see the fungus field way below me and not healing me, probably a different bug but may be related, as i'm not sure if gravity affected me in this state
i am spamming my e key and i wont let me out
I have no idea how or why this happened but while wandering around the desert I just spontaneously died and on my death screen it showed nothing killed me
https://i.imgur.com/oxlVuLj.png appears that engineer damage from turrets isnt getting considered in end menu
Had a Gesture of the Drowned on MUL-T picked up a The Back-Up and this happened immediately
So I've Run into about 5 bugs with different circumstances, so I'll begin with the easiest one. After reaching either a certain stage count, level, and/or time in-game. It will no longer spawn any enemies beyond initial spawns.
This carries over to the teleporter as well, as it has also since stopped spawning enemies.
Neither shrine of the mountain totems nor challenge shrines change this, which carries into the next bug. And that is scaling of the currency for chests.
I'll wait for a response on those two first, because the other 3 are a little harder to describe.
ive ran into a bug with controller support every time i start a game it switches my sprit and my ping buttons or it takes off my ping button and i have to go into the settings and change it each game
i just joined a quickplay lobby where the host had some thing on that had link items?
im very concerned because it was triple the scaling
i got a legendary chest and it happened to be alien head....we all had alien head after that
hi . my friend cant play ge game because of a bug https://cdn.discordapp.com/attachments/571775183329689618/571775219975323652/20190427_210907.jpg
anyone else not get the decide achievement after landing the killing blow on an elite monster (fire jellyfish in my case) in monsoon, in multiplayer
so? i dont know if this is a bug but i played like 4 or 5 hours straight last night. i got mercenary and huntress and a couple really nice items, but when i log on today alllll of it was gone
Adjusting settings in multiplayer makes me shoot (Example: Holding mouse 1 to adjust sound)
somehow can't get the Monsoon elite boss achievement on multiplayer
everytime i play mul-t whenever i get about an hour in no matter what i have ill start taking invisible dmg that will keep me at one hp
I have found the timed security chest about 3 times before the timer runs out but each time it doesn't give me the option of opening it.
I have this same problem when going through the blue portal to the lunar-cave-place (can't remember the name), the "trade 5 items" cauldron doesn't give me the option to hit the button to trade.
That's not supposed to be a picture of you getting there before the timer runs out, right? Because you're 8 minutes late in that picture.
Horde of Many can spawn only one enemy, despite the name.
boss wont spawn when I'm here, I think it either Did not spawn at all or its behind this wall. I killed one but I beleive there is supposed to be two.
The Wandering Vagrant in the Wetland variant of Area 2 spawned out of bounds, behind a wall unreachable. After activating the teleporter, it seemingly didn't appear, but closer examination revealed that it simply spawned behind a wall, which obviously shouldn't happen.
My output log:
Screenshot of the incident itself. Notice the health bar behind the wall.
Picking up gesture of the drowned while having no use item causes the next use item picked up to be cast every frame until you teleport.
https://cdn.discordapp.com/attachments/88521158487453696/571831652834082831/unknown.png
Hey, i played for like 2:10 h and after that i had problems, no boss spawned, and there was just one "wave" at the beginng. I thought i could try the golden Portal, but after i entered the golden portle i couldn't figth the boss (91mil hp) because, i wasn't able to gain money to actived the 7 shrines to attack the boss. I had to suicide and stop wiht my run 😦
Aighty Bug Report time! A Silence Between Strike, Equip Item, when swapped didnt function correctly, and ended up taking away my Max Health when I swapped back to my Royal Capacitor.
Graphical bug.
The white screen that is located at the right-hand of the screen is blocked by a diagonal black wall. It is not deleted or removed because when entering the Multiplayer section (not the in-game to join a match, create a private match), you can see in a couple of frames that the white screen is, in fact, there.
i dunno whats causing it but after awhile the bosses and enemies stop spawning
enemies stop after the first wave now
After teleported to Abandoned Aqueduct, I immediately fell off under the map (Happens most of the time but game spawn you again) But this time i could walk on air. I walked to hidden chamber place and killed the lemurian bosses then i couldn't get out because it was locked like most of the time.
you could probably glitch through a wall tbh and get out
I tried couldn't glitch again. You can get inside but not the other way.
you can do it with the locked doors on the lava map
i have bugged into this unescapable crate on the frost map i did it by using the 3rd skill of the merc and when i jumped at the enemy i bugged into this thing
Idk if this is intentional or a bug, but when playing as MUL-T I can't seem to hit Imp Overlords with my dash ability. My character just simply skirts around the feet of the boss until the duration ends, which is quite disappointing if you're trying to use it offensively.
@haughty sinew you have to get to the chest before 10 mins in the game the minus shows that you are late
i killed the overloading womr on monsoon and didn't get the deicide achievement. Is this a bug or is the overloading worm not considered an elite boss?
@open tapir hmm. Okay. It was still counting so I thought I was in time?
Apparently I killed myself? 
Not sure what happened, I was jumping around and ended up dead. Afterwards, a bunch of drones appeared to be firing at enemies behind the end screen. "Soulbound Catalyst + The Back-Up + Gesture of the Drowned" might be a bit too overpowered, if that's even related. <_<
Someone asked if it was fall damage. I doubt it, because I was in the middle of multiple jumps, taking ~200 dmg per second. In the last moments, I looked for DOT as a cause (like some sneaky fire enemy sniped me), but didn't see any thing obvious there.
output_log.txt as requested. ❤
@haughty sinew the timer in the top right has to be under 10 mins for that chest to work
i don't think im supposed to be here...
Probably has been mentioned, MUL-T takes invisible damage lately from nothing and brings you to 1 HP but doesn't kill you. It has happened to 3 other people I know too. Definitely a run ruiner if it happens at a bad time
after stage 20 or so, the game just stops spawning bosses, and reward items.
@keen agate overloading worms don't count for that achievement
<@&559786374228738069> AFTER A TIME ON MONSOON THE VALUE OF CHESTS JUST BUG AND COST A NEGATIVE VALUE
https://www.youtube.com/watch?v=Hrq-uOxU53s
We're not tech support or developers, there's no reason to tag us in your bug reports.
But thank you for making note of it, I think this bug is on their list.
Had this weird glitch where when i spawned it got stuck on pod cam instead of going into thirdperson. I just had to walk far enough away from the pod to fix but still.
There's an odd bug when it comes to different clients seeing different things. Forgot to get a screencap, but my friend was standing on a newt altar that wasn't there for me, and when we were trying to unlock artificer for him, she didn't show up in the bazaar for him.
Probably already documented, but just in case I'll say it here anyway.
Theres a bug where i got about 126 paul's goat hoofs and if u run straight in on direction you can break the barrier where it teleports you back on land, when you break the barrier you just infinitely fall.The picture below is my character falling for 20 minutes
LMAO
Bug where if you don't get damaged when you wake of vultures an electric enemy the health bar UI breaks
@verbal echo That isnt a bug with killing everything too quickly, that is a bug with the timer. At ~3 hours in, enemies will stop spawning ( aside from the handful that auto-populate the level when you enter it).
My game is using the controls set for a controller even though I don't have one plugged in
really horrible bug, the overlay that shows all your items randomly pops up and wont go away, this has been an issue since launch. restarting game doesnt help.
Game stuck, my friend and I were doing a run and when we try to leave the Gold Portal I got stuck on this screen
I had 1 gensture of the drowned and 1 fuel cell before i had any active item, picked up a cube and it spewed out a constant stream of charges, lagging my whole group until i left. was unable to rejoin the match and see if it would be normal after. screen is white due to the massive number of black hole particles.
for some reason me and my friends cant join the same lobby
@rose reef me and my fiends cant join the eachothers lobby nor play quickplay servers glitched?
On stage 3 of my run just now the magma worm spawned outside the map up on the mountain and kept flying vertically somehow idek
its not that important but...
game boke
i. timer runs out at 10 minute mark
ii. you need 5 green (tier 2) items for that cauldron
@haughty sinew
i know you've said you noted that after a certain point in the game, enemies stop spawning, but for me it was pretty normal just the teleporter boss never spawned in any stage.
after like 200 minutes in a run
Anyway possible that you could fix the bug where mr aurelionte spawns only 5 totems but not the sixth one (which would make him mortal / killable), Thanks.
apparently something spawned under the ground
Hello, I recently bought RoR2 (yesterday night), and I did a short run with a couple of my friends, and unlocked some stuff (cannot remember what exactly), and when I booted up the game this morning, my save file was gone. I thought to let you guys know.
@void locust That's an invisible chest
should I click the thing he sent
you mean the output_log.txt thing I sent?
no. trust me @long mountain that ? was under the ground. I know what cloaked chests are and opened like 5 that run
realy small thing but i have runalds band but it shows kjaros band on the turret
ummmm
I picked Gesture of the Drowned while having no equipment and when i picked an equipment (primordial cube) it just spammed it everywhere and I couldn't do anything but quit the run
I also just experienced this bug with gesture of the drowned. While in a multiplayer game, I was carrying one, and picked up a glowing meteorite. Changed the cooldown of the item to 7,483,648...etc. Probably some overflow?
Of course because it was meteorite, not only did it lag the entire game to near crashing, but also killed everyone playing.
Would have been nice if I got Royal Capacitor instead.
🤔
Game crashes for me on going through the 4th Teleporter in multiplayer. Singleplayer works just fine.
Does tougher times not work on shields?
I have 8 and 4 57 leaf clovers and the only time I've ever seen tougher times proc was by fall damage. I consistently take damage and don't see any indication of blocking
Also overloading aspect is cutting my max health/shields by between 1/3 and 1/2
Nevermind, if I equip it then unequip it, I keep the overshields but my max health doubles. Also I think the aspect may have been causing the tougher times issue
Not sure yet
Damage was blocked by tougher times about 0.05% of the time with the above, which seems incorrect. It was not the aspect after all.
Not sure if its intended or not but i just noticed that Engineer Bubble does not block the incoming damage from the meteorite shower ( Glowing meteorite active use)
Thanks @ripe thicket
My game wont let me use quickplay or even friend games when i open my multiplayer i have no squares for playerslots
If i start a game of quickplay i get all of my buttons oranged out https://steamcommunity.com/sharedfiles/filedetails/?id=1726011088
Friend games/even the main lobby don't work to add people or to be added
I dont know if you can call this a bug bit this 3d printer drops the item that it gives in the pit so i cant pick it up, hopefully you can do something with this.
Has the "H34D-ST shoots you into orbit" bug been reported much? (previously, I'd hit the skybox in a single bound and teleported back to the ground; this jump was relatively tame by comparison)
Is it intended that ghosts of Stone Titans still target the player with their beam? Ground fist attack does go off on enemies normally. Beam isn't damaging but not sure if it's healing either.
ran into an issue where all enemies were attacking at a significantly faster speed. lemurians at about 10/sec, golems at about 3/sec
Don´t know if its intended but there are 2 golden altars in the same stage
she'll be right
Is it possible to recover corrupted profiles, Even after the fresh save profile replaces it?
you can go out of bounds if you dash with the R in this corner
Magma worm can launch you up into an instadeath
and i only got golems in this stage. Is this normal?
Yes. It happens once in a while where only one type of enemy will spawn.
that makes sense, thx
When a 3D printer takes your last Goat Hoof, your leg does not return to normal.
Hey, so I sadly don't have footage of this but the big chargy thing the wandring vagrant does, I was behind a rock and it still got meh
I spawned inside a wall/under the floor. The previous stage i was exiting the bazaar, after activating i jumped off the map and got teleported; maybe somehow I preserved momentum?
TL:DR; The game is somehow interacting with my bluetooth controller/dongle causing freezups.
I have been having a recurring bug happen to me lately where my RoR2 game would freeze up. It wasn't connected to me picking up items, using skills, teleporters, etc. It seemed completely random. The game would freeze and then sometimes unfreeze a few seconds later but most of the time my entire computer would freeze and I would need to restart. I tried several solutions including changing settings, updating drivers, and reinstalling the game. I tried playing other games with a variety of settings and nothing else gave me this problem. After several frustrating instances I noticed that every time the game froze it would disconnect my bluetooth Xbox One controller. I started playing the game with a Xbox 360 controller instead, which uses a wireless usb receiver and not bluetooth, and the game has been running perfectly ever since. I also noticed every time the game froze and I had to restart my pc I would have to reinstall the bluetooth driver for my usb dongle. Somehow the bluetooth is causing the game and my whole pc to freeze, but ONLY with RoR2. Does anyone have any insight in to this? I prefer the XBone controller to the 360, but I'll live.
Ok, this is kinda important, I had my own 27 hour save corrupted, I got an error before the game softlocked into the character selection menu, one reset later with program admin and my save was corrupted, is there anything I can do other than to be fucked?
PD, I forgot to SS the specific error that happened, but I remember it being about fatal logs or sth
if you get up close with a clay dunestrider and use your dash as mercenary then it wont hit and you wont pass through it
@errant badger clover intentionally doesn't work with tougher times
you plan on fixing the stupid Mul-T jumping dmging bug anytime soon?
the ground is a bit buggy so that the turret is in the ground
@vital agate I'm okay with clover not working with tougher times as a balance thing, the problem is it REDUCED my luck with them. Non-interaction, sure, because I can see how the combo would be broken. Clover nerfing tougher times just feels REALLY bad, though
im now playing on Moshoon difficult and i beat a bunch of elite bosses but didnt unlock DEICIDE :(
@alpine surge it can't be a horde of many or an overloading worm
oh ok, ty
there is a glitch where if you activate a blood shrine after the teleporter has taken all your money, you start off with that extra money on the next round.
On Distant Roost Map: 3D Printer should not face towards the direction in which the item created will be thrown off the map (i.e. edge of the map/pit)
You can not open the console on win 7 in german with a qwertz keyboard layout.
As the ` key position is ^ on the qwertz layout.
sometimes royal capacitor used on flying enemies send them flying straight down through the ground
There is a bug I ran into with Mul-t where every time I jumped I took a high amount of fall damage.
Had a problem while playing as MUL-T, I had the "Gesture of the Drowned" but with no equipments for about 40 minutes... as soon as I've picked up a "Primordial Cube" it started to spawn a lot of them.
Clip to showcase (Sorry for the audio quality) : https://clips.twitch.tv/ObedientAssiduousVultureBlargNaut
Me and my friend can't join each other, we keep getting pure black screens. We were playing just fine with our third friend.
someone help, we want to play the game.
Artificer's M1 doesn't cancel Flamethrower but M2 does, CTRL does too or whatever you have your utility bound to
my merc and some other enemies most notably brass contraptions went invisible shortly after i recovered back on stage before i fell out of the map
7million second cooldown thing
monkaS
to many tough times result in no one is able to kill you
that's the point
Artificer Main Attack has Cooldown even though Braintalks is activ
Getting black screens when I try to join friends lobby
my server body got desynced from my client body, and I died, my friend showed me where I was server side, but I was across the map on my side. ;\
Hey guys, so my friend for whatever reason cannot hear music in the main menu/game, and he can't get out of the escape pod at the beginning. He's validated his files, uninstalled, reinstalled, restarted his computer...need advice 😦
@warm terrace It is still possible to die with 100+ tougher times
1 is a 15% chance but 2 is not a 30% chance; it is 2 15% chances. Therefore, even 100+ 15% chances can all fail at once, and you take damage.
Anyone else get the thing on the Gilded Coast where the Beacons spawn in but can't be activated? I spent a solid 20-30 minutes trying to get the last one to work but it just wouldn't turn on
Picked up gesture of the drowned and then glowing meteorite and it started spamming it infinitely. If it helps, I didn't have a use item before I picked up meteorite. I've had this combo before and it worked so I'm not sure what's up with it now.
Not sure if it's been signaled, but I think the health sacrifice altar is bugged. If I'm having a healing going on, and I spam 'e' on the altar, it activates the altar but doesn't cut down my health
As in, I use it once, it cuts down health, I'm spamming e as I wait for my health to be enough to use it, I use it again asap, I gain the money, but I don't get my health lowered
https://steamuserimages-a.akamaihd.net/ugc/814499342665515433/D10F29183F2B6468B86CB9886C9F5E2D64D0DCFD/ so im stuck in 4th stage and cant get out
Not sure if this happened to anyone else but sometimes in multiplayer, you randomly get returned to the main menu with no warning and no way of getting back into the session
you can climb on the weird spirally things @cursive girder
walked into the area behind the crystals to check for one of the orbs thingies and i got stuck in some geometry, @median marsh no i cant
towards one of the entrances and at the top left of it (from inside the cave) you can abuse dodgerolling into walls and roll up the wall and eventually you can get on top of the gate and then you can just jump out.
you have 4 hoofs, i did it myself with 0 ms items so im certain that you can actually get out
don't work, rolling in any direction doesnt move me
If you activate a health altar shortly before teleporting to the next area you keep the money from it
Graphic setting VFX cuting bias always reset to ultra when starting the game
Just lost a run because when i hit esc and tabbed out it had my in-game cursor still moving and i somehow hit return to menu
I had the brilliant idea to travel really far outward in the Wetland Aspect because theres only a lower boundary and no horizontal or roof boundary. I jump really far away until there was no rendering of a ground below me and fell down and to my surprise did not get teleported back. This resulted in my game getting softlocked with me falling for eternity.
Also killed 3 goddamn blazing contraptions on Monsoon and did NOT get Decide (defeat an Elite boss on Monsoon)
https://youtu.be/Qp5CjZC_Ib0 Video of falling at fast speed as a result of falling forever
https://youtu.be/sPW2UEYhYvQ After a few more minutes
It slowly shifted to here. I wonder where well be in an hour.
i click in single player and dont doe nothing
Bug with Wax quail (seems to be more noticeable when you have h3ads3t too?)
Makes you fly off the map when you jump near a slope
https://youtu.be/Sp6yZc_iL_g
think i may have found a bug? 41 min into monsoon and i get one shot but the game doesnt tell me what killed me?
If I move my mouse to the edge of the screen and wiggle a bit I end up with a phantom mouse in the game (still moving) and a mouse on another screen. Same in windowed and desktop. I have Little Big Mouse software running. If I click when my mouse is on another screen it brings the game out of focus and the game phantom mouse freezes letting me reorient my mouse towards the center of the game screen and try again. Phantom mouse’s sensitivity is all over the place relative to the real one.
after 240 minutes no monsters would spawn
Spawned boss, it's imp overlord, and it's nowhere to be seen. Or, more specifically, there were two, one finally appeared after about 30 seconds, now I am at 99% tele, everything dead, and the second one is completely MIA
I have a friend who's having an issue with the Her Opinion achievement.
He doesn't have the achievement||, but the skeleton does not seem to spawn for him.||
I suspect the cause may be him having played with me after I had already unlocked the item.
Ocular HUD does not apply to Engineer Turrets
Still having problems with taking random damage. No enemies in sight, no debuff on the bar and taking shots from invisible wisps.
So, i tried to mess around with the game a bit to find some bugs and i did in fact find a few.
Some are in the settings, some are AI accuracy and others. The settings ones are that the HUD settings are a bit overdone, the HUD can be set to the point that the HUD is so big it covers the entire screen or so small that you can barely see any of the HUD at all.
Also, im not sure if anyone has said this or this was intentional, but if you're wearing the "Brittle crown" you are unable to use the blood sacrifice stone. Because it counts as taking damage and it removes a large chunk of the money you first had sometimes completely removing it, and then replacing it with usually a lot less money.
Not sure if this is intentional but I found some weird properties with the mercenary's double jump in end game. 1: it gets the wax quail's effect when no other midair jump does. 2: it doesn't have the reduced gravity effect from the headband (red item) when every other jump does. This is really minor stuff but i figured i'd let you know anyway
Occasionally, seemingly for no reason at all, the music on Rallypoint Delta suddenly dies off, and remains silent for a few seconds before restarting the song. Not game breaking, but defiantly takes one out from being immersed.
my friend got stuck ;/
^ i was in tht corner and i coulnt get out
I couldn't leave with the golden portal
I was instantly killed by a spawning imp overlord, my death box was a white square with no indicator of what actually killed me
https://steamcommunity.com/sharedfiles/filedetails/?id=1726777122 no more bosses D:
activated a capsule outside the red circle
it should be outside i think the one on the close right. it didnt have a not touch red ring around it.
I think you can open all capsules outside the boss combat zone
why does abyssal depths put me at 3 fps consistently
still experiencing the low enemy glitch, getting to the point where I can't afford a single chest
Seems like there's a multiplayer bug that ends up making it so that you cannot reconnect to your friends. Instead, every time you attempt to reconnect after a DC, it shows a black screen which kicks you right back to the screen you were on beforehand a few seconds later. Restarting the game doesn't fix it, I don't know what does, but it's ruined several runs now because my friends were suddenly a player short on max difficulty
I cant see the frozen artificer in the blue gate and i am unable to purchase her.
@maiden ferry did you have tougher times (the teddy bear)? it gives you the money without losing health
All I saw was some sort of explosion. @dense dock had this square as well.
I was one away from having 5 lunar items 😦
Aren't those the explosive barrels on the stage
NGL, I've done that to myself a bunch of times when using the blackhole item.
😮 @void locust now I'm more sad
any fixes i cant ready up and play with friends
In the later stages (30+), monsters stop spawning. Couldn't get enough gold for the chests after a while.
When playing multiplayer I sometimes take damage with no source. This happens across all maps on all characters. I don't have any issues with lag and I have checked multiple times when it happens by running to an area completely concealed and hiding. It's not burn DoT or ground attacks from titans or anything like that. This damage is lethal and has killed me. I only recall this happening on multiplayer
do alien heads stack? they appear to stack on abilities however equipment (Praeon) only went to 140 sec cd when i had 2 alien heads https://steamuserimages-a.akamaihd.net/ugc/831387554227045426/A81058DB2492B35E6956955D714331E4EE6668C3/
alien head only works on ability cooldown
but alien head doees not affect equips
I was playing in a multiplayer game and the time accelerated way faster than the host and also everything was level one on my end and also equipment timers were like -1400 on my end but refreshed normally (screenshot post-death spectato)
also this happened at the end-game screen
Purple exclamation point ?
the little balls the ghost vagrants shoot out have health amounts but they don't have icons
After a long time playing like 300 min mob stop spawn in map, don't know why but they are only some boss and that all + when i acctivate teleporter 0 boss spawn i have to wait 100% and that all .. it's pretty borring
Same happens to us now that you say it.
I'd like to add to the above posts that shrines of combat cannot be interacted with aswell and the damage you receive on abandoned aqueducts if you get out of the delimited area gets pretty ridiculous (after 250+ mins the damage was around 5000/tick)
I was just in a game where another player and me had "The Backup", robots were spammable
hey fellas great game but i ran into this earlier not sure if anyones posted it before , needless to say i couldn't activate it and got softlocked
dear support as you can see at the screenshot that I have Wake of Vultures and after shield effect turning off I have extra shield as you can see on the next screenshot
https://i.imgur.com/1tf5pOp.jpg 90 minutes in, activated all the beacons in the gold portal area but the boss never spawned and got trapped in that place forever
So uhm, things can spawn underground, unreachable.
@wanton sedge Uh, I don't remember now but might be
Getting gesture of the DFrowned bvefore a use item can result in ... negative cooldown i think
Stack underflow on gesture of the drowned i believe
My game crashes and freezes at random
Game crash randomly or between levels (going through teleporter) happens both in solo and multi
When Brilliant Behemoth is held, Snapfreeze cannot freeze enemies. Enemies within execution HP will also no longer be executed if they walk through and only take the regular 100% skill damage+Brilliant Behemoth damage.
Was playing a game yesterday and got to floor 46. I think by floor 40 no bosses spawned after the teleporter was activated and if you killed the mobs whilst the teleporter was still at 20% no more would spawn.
when opening dxtory while ingame , it crashes the game and if you try to launch the game with dxtory open , it refuses to launch.
^^ What Trick-it said, game will crash randomly, keeps happening to me randomly.
I seem to have reached a certain time threshold where teleporter bosses have stopped spawning
Happened to me and my friend as well.
i have to confirm this, i left my laptop running at home (still on the same run) but i believe that i'm near the 3 hr mark, and i recorded the last hour or so of it
Did you use a Dio's Best Friend?
3 times yes... during the golden statue trial thing
Yea we both used one and then bosses stopped spawning, mobs stopped spawning whilst the teleporter was charging and shrines of combat weren't able to be used. Same with you then?
yes
gotten way too much of enemies ignoring ice wall when i've spawned it on them lately, they don't freeze and sometimes don't even take damage, pls fix
https://www.reddit.com/r/ror2/comments/bihxut/got_stuck_inside_a_container_on_the_snow_map_gg/ Dodged into the container on the snow map and it got me stuck ended my run
Is this a known bug ? Picked up the backup with gesture of the drowned
Magna worm spawned partially out of the map on rallypoint delta
..
I had an "issue" where I could get out of the map, but still kill everything. They couldn't hit me, though. This was possible once I got about 300% movement speed (just got the achievement for it). I don't know if its possible before that or with other survivors, haven't tested. I was using the huntress and dashed into a corner on the swamp map. Sorry I don't have any screenshots. I can go back if more information is needed.
The red item afterburner which gives the shift skill more charges doesn't work properly on mercenary
has anyone reported imps being unable to go through this? https://www.youtube.com/watch?v=G3XQiYvms8w
You will most likely need to host the game. Other than that I’m not sure
Made a new profile for the game and tried the blue portal, spawns the survivor for that profile. Just got to get the coins again.
The teleported was spawned near a tree; so when the boss died, the item dropped really high up on the tree and I had no way of getting it. (No jump height, or ledges that I could reach)
So I've been having this problem where it won't let me join friends and they can't join me, can someone help me out?
is it normal that u dont get more bosses and like only 10ish spawns at min 160 moonsoon ?
we open the teleporter and no bosses come out or any spawns :c
@grand solar You scared everything on the planet congratz (The game could not think of challenging spawns for you so it quit trying)
pleas fix the bug where the bosses wont spawn in around 100 min and between 200 min and Increases the gold shire spawn rate past 70 min mark pleas i spend playing 3 hours before it got annoying
Bug: Cursor moves automatically, controller detected despite none being plugged in
Fix: Disable any connections originating from virtual consoles (ie: Wiitarthing) and unpair devices in device manager.
Cant play multiplayer
im at 200 minutes in.... the teleporter no longer spawns any mobs or bosses and half the time i spawn inside the map when getting into the next zone.
https://gyazo.com/6234a1bdd12797839b9a570705c6201a this mine's kinda... having a seizure
the water is a little bugged
The teleporter was misplaced but still usable and the item spawned in a reachable position
Also not sure if intended or not but I managed to jump on top of the Vagrant and hit it a lot of times
https://media.discordapp.net/attachments/438260313679331339/572500755911802890/unknown.png?width=1226&height=676 I hade a bug where I had gesture of the drown but no use item and once I picked a use item it starting spamming it super quickly and with no cooldown.
hello there i had a problem when my friend offered to a blood shrine but somehow it killed him
look at the beautiful enemy at the "you got killed by" section
I had a bug pop its head up a few times.
Got the super jump Red quality item, and then enemies stopped spawning, bosses did as well. Shame too, because i was on a 350 min run and sacrificed out of boredom :/
so apprently getting alot of H3AD-5T v2 (like 20 (i had)) makes it were the item no longer gives jump boost and the dive attack is no longer usable so it break essentionaly with alot of them
A friend of mine glitched inside the crate on the ice map playing as mercenary or huntress, one of the two. I dont have a pic of it, but just wanted to lyk
Had a bug where i got stuck and could not move or attack at all when I spawn into a new level
Moon shop is actually bugged to all hell, this is the fourth run in row and over 20 coins spent on going to shop for it to end up like this everytime.
https://steamuserimages-a.akamaihd.net/ugc/814499342670019552/26841E2A49254267CB3292F21150D3585357B5EE/
https://steamuserimages-a.akamaihd.net/ugc/814499342670020014/DF83E38E7AD3FB6544035177078A1D38BD12BDC3/
https://steamuserimages-a.akamaihd.net/ugc/814499342670019789/B53530243B5E8E4104AC2EFA43B3BBE37799F3A0/
https://steamuserimages-a.akamaihd.net/ugc/814499342670019317/02AE408DF55F128EB142E077DEFE3DCB5DF0E501/
It's not bad rng if it's guarenteed to be equipment everytime.
Either the teleporter spawned in side terrain somehow or just didnt spawn at all, but I spent 10 minutes looking for it and couldnt find it anywhere on Distant Roost
Companionized Clay Dunestrider Sucks me in
https://clips.twitch.tv/BusyYawningSashimiTriHard
Song is: Evil Never Dies - Judas Priest
Killed myself and everyone else when I picked up a tesla coil
I had the Silence Between Two Strikes which might be worth mentioning, as my equipment
Mercenary's dash count with afterburner drops to 0 if you have passed through an enemy . This means if I have 3 charges, dash through one enemy and let the proc drop, I lose my other two charges instead of losing the one.
Got stuck in mid jump from previous level I have no idea what or why, i was just jumping around and blinked at the end
Fix how Huntress Axe works, it disapears if the targeted enemy dies.
I don't know if this is bug or whatever.
Make it bounce to the next enemy or something.
Experienced this bug twice In Abyssal Depths. It happens in the cave with magma crystals and sometimes a newt alter. When the newt alter isn't there you can glitch through the wall and get stuck. The first time it happened with commando and I was able to get unstuck and fall through the floor by rolling. Second time I was engineer and no matter what I couldn't get unstuck. After about 10 minutes an elite brass contraption hit me through the wall ending a two hour run. It would be great if there was a way to see our exact coordinates and send a bug report in game.
Visual bug, I obtained the goat hoof and then used a 3D printer for a shield generator. The printer took my goat hoof and gave me a shield but left my goat hoof leg invisible with a shield surrounding it. I expected my leg to return to normal, and it looks like the same thing happened to my hand somehow. This fixed itself on the next level
when using happiest mask and you have clay dune strider it sucks u in and it kills you too or all the things sucked in attacked you either way it sucks you in when it shouldnt
while loading into a map, if a monster, most notably imp overlord, spawns on top of you, it will push you under the map.
Just experienced a crash (freeze > program not responding) when opening a lunar bud and receiving an effigy
teleporter bosses stop spawning after very late into a run
Not sure if this was posted already or not.
Bug: Playing Engineer and picked up a 2 Gesture of the Drowned from the Lunar store and later picked up the Cube equipment and a Fuel Cell.
The game shot the cube endlessly and caused the game to lag hardcore and the game unplayable for everyone in the lobby.
I picked up gesture of the drowned and then foreign fruit which for some reason gave me 200+ healing/second infinitely
My friend and I were playing around and I also picked up Gesture of the Drowned as well as a couple of Fuel Cells. It was then that I got a Prismatic Cube and couldn't stop launching black holes.
I don't know if it's intended but I had an overloarded worm continue jumping/unburrowing after death with active hitboxes
When jumping with the H3AD-5T v2 and hitting a slight slope or bump while sprinting at a fast speed, you will be sent into the Stratosphere. https://i.imgur.com/qXyRAYo.jpg
Lmao, it's almost perfect for the memes. xD
does the devs know about the eviscerate targeting another player thus stopping the dash that it does?
So, had an epic game break (4+ hours in). had used a 3d printer to swap all my white items into 50 rate of fire upgrades. 57 leaf clover, ceremonial dagger, 4 glass shanks, atgs, etc. I get offered a gold portal. I dropped my turrets (engineer) and started letting them mow everything down while i got the spires done. When i hit the last spire i saw a blurt of damage numbers, then the windows has crashed sound when the sound driver locks up. And I bluescreened, system service exception. I'm not sure if it was the game, or something with my computer otherwise. But figured I'd let ya know encase that type of gamebreak can cause that form of crash somehow.
faced the jellyfish type boss on the first level. the boss did his AOE attack, was well out of range of the attack but still got hit by it. killed me at full health too.....
Unsure how I died in my last run as it listed me as killing myself, though I did not have any self harm items. Attached XML file of the run.
Here's the output log too if needed
Had an interesting interaction - not sure what it was caused by - when I picked up a Portable Missile Launcher when I had a Gesture of the Drowned and a Fuel Cell. Don't have great reproducibility steps, and it only recorded my friend's talking, but maybe worth checking into?
(Worth noting: this did NOT last into the next level.)
Had an interesting interaction - not sure what it was caused by - when I picked up a Portable Missile Launcher when I had a Gesture of the Drowned and a Fuel...
Using the merc's blinding assault ability with the afterburner red item and missing, will deplete all charges.
are these bugs even reported to the devs?
Yes they are the devs are watching
https://gyazo.com/18c29d40fe74ddab9365b284cdecc0e7 when you are killed by exploding barrels:
Minor bug. Upon Taking 1-24 damage with a Personal Shield Generator and letting it recharge at that point causes the shield to overcharge by adding a direct 25 rather than adding the missing requirement.
When having Personal Shield Generators and taking up a Blood Shrine, the Blood Shrine will take the corresponding amount of Max HP you have but will consume Shields first before Health.
It still grants the user full gold amount even if the Shrine had only taken Shields.
This is somewhat inconsistent when the term 'Offering Blood' is involved.
Double Standards or Bug?
Crit damage applies twice to procs. https://www.youtube.com/watch?v=cTQ18P87GSY This is because in healthcomponent a reference to the damageinfo is modified when sending out the damagereport.
So uh... i just finished the golden portal boss, went through the portal, spawned into hell, but it spawned me on the roof of it. Nothing apart from the 100% golden chest and enemies spawned in, no shrines, no normal chests, no nothing not even a teleporter for me to continue my run. Don't know how or why it spawned me on the roof of it but yeah. that just happened
this is where it spawned me
For some reason, I just had a boss item spawn as soon as I hit the teleporter, before killling the boss.
Gesture of the Drowned can activate against the shopkeeper in blue portal and lock you out of the store.
I think the hardlight afterburner bug was fixed for mercenary at one stack? but at two stacks it still appears.
Gesture of the Drowned + Backup = under 1 fps until game crashes
Drone groups spawned instantly after another, no cooldown
well i just got one shot by the dying corpse of an overloding run goodbye 100% crit 15 sticky 2 briliant behemoth run
@patent bramble I saw this the other day, and someone said that it happens when you don't have an equipment piece when you first pick up Gesture, and then Pick up some equipment pieces
@glass shore correct
https://gyazo.com/a157c4890884f4f7e909bfb57a15650f dashed through the hole on the left side of the trade-in stations and have kept falling into nothingness ever since
character also gets more block-ier the further down you fall
😃 it kills anyone's pc it activates multiple times
Starting my run as huntress, clearing 1st lvl without picking up any Active use Item, take the blue portal then buy Gesture of the Drowned, still no active item equipped, no problem yet. Get to 2nd lvl (aqueduct), open a active item cache, pickup Primordial Cube, and then it starts spamming with -761931283s as CD until my game crashes. Bug seems to be related to the original cooldown when you pickup your first active item after Gesture of the Drowned.
after reviving with dio, objectives are erased
I've noticed that some bosses (so far only imp overloards) can get healed by Engi's fungus turrets. the boss heals while inside the turrets field of effect, but moving the turret immediately stops the boss from healing. this has only happened twice so far, so im not certain if its a bug, or its something that only higher level overlords do; regardless its makes the mob that already counters engi even more overpowered.
i went too fast and got killed by?
Bosses sometimes spawn in out of bounds areas resulting in an end to the run unless you have a ton of mobility items. I hd to fight a jellyfish here that resulted in me being stuck
R u guys ever going to fix the bug where it hurts you to jump it makes the game really fing hard to play
wings + gesture of the drowned gives infinite flight.
@coarse helm That boss is not out of bounds, you can get behind that wall by walking through a tunnel
I had this run with happiest mask and you can see in the allies health bars that there are some entities without icon or name, my best guess is that these are the balls with health that the wandering vagrants create and they follow you and explode creating ghosts, but other than that no idea what they could be since I didn't see anything out of the ordinary. Didn't see the ball ghosts either, it's pretty much just a guess
to clarify, it bugs when you pick it up and the timer goes over 700,000
Artificer ice walls stop freezing when the behemoth is picked up
After around ~ 150 minutes of play, no more enemies were spawning during teleporter events and a very small amount spawned when entering the stages! Here is an example of this happening as a VOD https://www.twitch.tv/videos/418610778
I am really disappointed with the commando because his attacks do not actually go where you aim them, unless you are in midair. Here is an example of my M2 whiffing completely because I used it while I was on a slope (skip to 30s in). You can clearly see that I aimed at the general collective mass of the enemies and it just gave them all haircuts, if even. https://youtu.be/jppEkRPCCgM?t=30
Artificer currently has a bug where her ice wall's execute sometimes just doesn't execute, even if the enemy is at 10-20% health
Artificer's M2 reticle is Engie's M1 reticle when playing as her. It's correct when spectating an artificer though
@outer totem is there a video about that because I couldnt find it from the inside.
had a bug where Sticky Bombs didn't increase AoE on Artificer
I bought a newt altar and went through the portal, waited for a minute or so, and got put here. With 9000 health and unable to control the character.
I also had lunar coins, I still have them but idk why they didn't show up
Sorry if this has already been reported, but:
When large bosses are resurrected via Happiest Mask, they can still target (and damage) you via their special abilities. I don't believe I have video of the Stone Titan attempting to blast me with his laser, but here's a bit where the Sand... Thingy tries to draw me in an it is successfully healing itself and damaging me:
I picked up the backup https://steamcommunity.com/sharedfiles/filedetails/?id=1726769897
Unsure until i check post run, but i believe entering the newt altar on the third stage while going after the naturopath achievement stopped me from unlocking said achievement.
You can complete 20 stages achievement by "completing" other stages such as the space between times (the shop) and the zone where you can unlock mercenary (going to the zone then continuing)
Got soft locked on gilded coast. 224 minutes into a drizzle run trying to pick up the last few logbook entries for environments and enemies. Around 200 minutes, sorry I can't say what stage I was on as it was 40+, bosses were not spawning on teleporters and a few times between then and when I got to the gilded coast enemies in general would just stop spawning even before I started to charge the teleporter. This lack of enemies is what happened on gilded coast thus soft locking me. I'm sure this is a bug. Sorry I can't be more helpful though.
Got bugged into the floor at spawn for some reason.. I walked normally and was able to put myself back in the regular bounds, but still
For the timed chest on rallypoint delta, I think only the host can get the preon accumulator. I was playing with a friend and even though he opened the chest, it wouldn't let him get the item inside, only I was able to pick it up. It has happened 3 times and each time I have hosted and he was the one to open the chest.
yeah that's the case
Gesture of the Drowned bugged spamming the active item and making a horrible sound crashing people out of the game if back up is picked up
mercenary's first and second M1 and his aerial's M2 start vanishing visually and stop dealing damage at a certain amount of attack speed
I just finished the "parkour" maze through the portal on the icy level(second playthrough of the levels) and someone who was spectating my game also unlocked the mercenary in their own game (again only spectating allowed him to unlock the mercenary)
we take those though
at 200 and 40 minutes or so the game stopped spawning enemys and bosses
in @severe geyser s party too. enemy's basically stopped spawning at this point as well as teleporter bosses. so few enemies spawn that its hard to even pick up basic boxes.
I'm having the same issue at around 200 minutes into Monsoon. Sometimes bosses/enemies just don't spawn and no item drops from the teleporter.
As someone that did a 750 min run, it gets weirder, as eventually chests start costing negative money.
Mul-T has a game breaking abuse. Once you have 2 Equipment find a third. You can then activate, swap from ground infinitely. Able to amass a huge army while also spawning black holes or missiles ect.
not even a minute into the run lol
Spawned in level 2 out of bounds
Mobs haven't been spawning for the past 6 minutes, playing soloplayer on Rainstorm
Just finished a game with magama worms causing an inordinate amount of lag. Games were normally fine, but the whole party had 5-20 fps when we're usually fine. No idea what was causing it, but hadn't seen it before in previous games.
Probably just a lot of activity at 1 given moment
Text for overloading magma worm log is broken
https://i.imgur.com/AhHBIJz.png
when i picked up a foreign fruit it started using itself infinitely I'm assuming cause of gesture of the drowned but i'm not sure
yeah that happens if you pick the Fruit while having Gesture; if you change equipment if fixes itself
yeah i just did that lol and it fixed itself
this map has water that doesn't fit over the holes all the way
I picked up a gesture of the drowned god, fuel cell, and then a primordial cube, in that order across a few maps. When I picked up the cube, the game self-destructed as I erupted black holes.
cannot join with my buddy idk if this is something easily fixed but we cannot get into a lobby together
things stopped spawning in teleporter events, just getting kinda bored with nothing to shoot
actually things have stopped spawning all together
Unreachable teleporter behind this giant wall.. at least, unreachable if you don't have crazy movement items
Trying to play a private game with my friend who i was playing with yesterday but now when the game starts only i load in and he stays in the character selection
Clay destroyer's ghost killed me. Idk if all ghosts can damage us but.. that's weird
so i dont have anything to show it, but sometime when i spawn (in the lategame) and a big mob is already on my head i glitch trough the map
N'Kuhana's breaks when you have too much healing. It's most easily replicable when you have a Gesture of the Drowned and Fuel Cells combined with Foreign Fruit
The skulls stop firing properly, only sending out a couple of skulls sporadically and far too slowly
Incorrect icon for unlocked logs
I figured out the problem with what's happening here. https://cdn.discordapp.com/attachments/559902343068385330/570014740286537742/20190423002936_1.jpg
It has to do with happiest mask and Brass Constructs. Since the happiest mask AI is poor and is keen to attack the player despite being an ally, brass construct balls' fire trail actually hurt the player, and for a very long time at that.
my allys attacks me and i taking dmg
I seem to be getting a rare (red) item in a large chest (the chest that is worth double a normal chest) from the first stage, consistently, without fail, every time. I removed my BepInEx folder (with Toomanyfriends) and its respective files to see if this was causing it. The issue still persisted. Can anyone offer some light to this strange situation?
I dont know if its a bug, or has been brought up before. But after reaching level 40+ very few enemies spawn
it is bound to time spend playing in a run - after you hit a certain time the game does not spawn anything anymore as you literally broke the highest scaling that is currently obtainable. The game literally thinks that the strongest monster it can throw on you is too easy and therefor does not spawn anything at all.
Hi! First off, thanks a bunch for this awesome game. I got 2 bugs to report (though, they might have been noticed by others)
First off, I've noticed a bug that happens once you reach 20+ stages, where the teleporter won't spawn bosses. This was particularly frustrating when a long game finally resulted in double Shrine of the Mountain, only for the teleporter to not spawn bosses and denying the achievement. It also prohibits item drops.
Second, is a bug specifically to do with the Mercenary skill Blinding Assault and Hardlight Afterburner. In this particular game, I had 3 Afterburners, and with a total of 7 charges of the skill, I would sometimes see I had no charges left though I had barely used any. It seems that if you hit with the Blinding Assault, the cooldown starts for the follow ups, and if you don't use, and hit, those follow ups, you lose all your charges of the skill.
Keep up the fantastic work!
my game bricked on the altar of gold level when i was engi level 41 on monsoon. my in game timer stopped and monsters stopped spawning.
Alright I'm having a problem with connecting with my friend. Every time we try inviting each other to one of our lobbies, the invited one wouldn't be able to reach the character select screen and instead get booted out of the lobby, and each person's view is inconsistent. While I was in the lobby, my friend would tell me that she can't see me, even though I could see her. Could y'all fix whatever is going on with the lobby joining bugs?
I have the same issue, I cannot join my friend and it's the same for him
Not too sure how common this issue is, 160 minutes into a Monsoon run, spawn into level, killed like 1 enemy, as per usual my items killed everything else, but it also killed me, not sure what killed me, other than well...me apparently
UNLOCKABLE_LOG_ELECTRICWORM
Great game - downloaded and played for a good 3 hours right away. But game crashes after about 30 minutes if I use Xbox controller. Will happily try to pull crash reports with some guidance, if it will help.
had a bunch of healing items equipped, grabbed the healing fruit active item and it triggered a infinite healing over time effect that made me pretty much immortal (healing about 600x20 every second)
http://prntscr.com/nj6rw7 used the Teleporter to spawn boss and just blew up 100-0 nothing hit me
- It can occur, that Mul-T gets an immense falldamage from a normal jump (I guess this happens cause of his utilityability while in-air)
- Bug with gesture of the drowned and primordial cube. It spawns infinite cubes which make the game lag out as much as possible (I guess about 7-12 cubes get spawned per tick) and it wont stop.
picture of the aforementioned primordial cube Mul-T bug
to the people talking about the game not spawning enemies past a certain time limit: it's because the director, which is what chooses what enemies/bosses spawn, cant find a strong enough enemy for the difficulty that you're at at the time
i believe the devs said they're working on a fix
Not sure if it's been mentioned but the wandering vagrants quick exploding electric ball attacks explosions aoe explodes inside engis sheild as well if it hits the shield point blank maybe not everytime but sometimes it feels like it was a useless shield almost
???
NVM. just saw geom's post from earlier. apologies
gesture of the drowned + gnarled woodsprite will latch onto enemies and heal them, notably had it latch onto a teleporter boss and was healing the boss for about 2.2k hp/tick. was about 55mins, monsoon
While trying to get the newt altar hidden in Abyssal Depths in the cave, I sprinted into the wall as Commando and got stuck in a small space with no way to escape.
Half of these bugs r just people who don’t how things work lol
every once in a while a buffalo will charge right through my engineer shield. have died from this
hey guys not really sure where to ask but is there any way to make my windows mouse cursor disappear from the middle of my screen while playing without resetting the game ?
Playing at low graphics, sometimes I cannot see the golem lasers pointing at me, resulting in being hit without any chance to preemptively dodge it. Also, some physical obstacles are invisible. Please make it so low graphics don't influence gameplay core graphics feedbacks.
idk what caused this
not really a bug but is really annoying, im not the host of game and we get really far and im able to survive well but then my team isnt and the host leaves causing server to shut down hope they make a rehost system so a player on the verge of a long run doesnt have to deal with host leaving shutting down server
Got stuck under the blue portal shop. Never died.
Clipped through the wall with a too speedy MUL-T shift 😃
Game keeps crashing randomly when I play as engineer, haven't gotten crashes with any other class tho
oh wow @rapid edge
Does anyone know how to fix the no sound bug
For unknown reason, when I close the game, it keeps marking it as "running" on steam. When I tried force closing it, I lost all my previous data. Can someone help me?
i cant increase the volume or decrease it just stays at 0 I've tried uninstalling it and reinstalling it but it didn't help.
Ive just got the game and so far the sound doesnt work 😞
Does anyone know how to fix my sound bug?
Sometimes when i am playing with friends i will be getting hit by nothing and i just die randomly, I dont know the cause but i'm just dying to nothing.
My game lags when I look around with the mouse; is this a known bug?
sometimes when i start a match i fall through the floor
GPU: GeForce GTX 1070 CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Memory: 16 GB RAM (15.9 GB RAM usable) Current resolution: 1920 x 1080, 60Hz Operating sys...
I think I've got somethins special for you guys here >.>
Help literally the only thing that is spawning is stone golems
@royal nymph what hardware?
Teleported inside of a wall... as Engineer... (Map was the Hellish-looking area, back corridor area with fire crystals)
I have had two separate runs over 200 minutes that I have been forced to end because bosses stop spawning when you activate the teleporter. seems to only occur in longer lasting rounds, I have other friends that have reported the same issue.
i ran into a bug where you can drive multi into a area in the third map that you cant get out of
Hey so I started my game and it makes me look at the ground forever and all of my inputs are labeled as Unknown
its kind of minor and also hilarious but i think the beetle's player tracking is bugged as occasionally they all just swarm a random shrine of chance and just walk around or into it, ignoring me completely, i literally walked up to them at one point after killing the other remaining enemies once the teleporter was ready and it was kind of like a petting zoo lmao
got through the roof throug an open corner
summoned so much thing with the happy mask that those purple exclamation mark appeared, also I got to a point that some times the boss of the portal doesn't spawn and no reward but the portal can be loaded completely
I don't have a screenshot or video unfortunately but I just played 2 games as MUL-T and I was taking a large amount of fall damage just jumping normally about ~150 damage at early levels stage 2 and 4. No items in common between the two runs. It seemed to turn on randomly at some point because I definitely was not taking the damage in the first stage on either run.
i wish they'd hotfix this bug with Mul-T where certain actions cause him to take fall damage everytime he jumps
You can put turrets in walls on the desert map
Got a bug to report, you can get stuck inside this crate by coming at it from below. But that's not the worst part. The worst part is that the reason I got stuck in this crate is becuase the boss (Blazing Greater Whisp) was stuck in the box already and I couldn't go to the next level without beating it. Basically, the fact that Blinding Assault causes Greater Wisps to fly backwards at super speed is probably going to cause a lot of issues too, so even though that might not be a bug, that should probably also be addressed
not sure if this was reported or not but on the "A Moment, Fractured" level you can go so far that you can go over to the end of the out of bounds box and now poor commando is falling so fast he has become distorted
I don't know if this is intended but happiest mask can resurrect your turrets as engineer
Jumped at the locked door in the woods map, got trapped in the door's opening
Guys I was playing a mul-t run on monsoon I think it was I’m coming for you difficulty on the snow man and literally no mobs were spawning except for stone golems and they spawned at astounding rates, I think it’s a bug
@sharp bronze did you get a "WARNING" in the chat? I got a "WARNING: The air crackles and sparks" right before getting a zone which spawned nothing but Jellyfish, capped with the Vagrant
I would also like to report the bug that when the Blazing Stone Titan spawns, the Mercenary instantly dies
...like seriously is there any possible way to actually win that fight?
I killed a Blazing Greater Wisp TP boss on Monsoon and didnt get the challenge
Not sure if bug, but Hardlight Afterburner doesn't work intuitively with the shift of Mercenary, if you have 3 charges and you hit a shift, if you do not connect your succeeding dash, you lose multiple charges (forgot if all or 1). Essentially, to have Hardlight Afterburner work as it would intuitively (only consume 1 charge per dash combo), you'd have to hit the Merc shift 3 times successfully.
How it looks is that if you hit a shift, it initiates the dash combo, if you let it time out, it consumes 2-3 charges instead of just letting the dash combo fizzle.
If you initiate the dash combo and cast shift and it misses, it consumes a charge, while letting you continue your dash combo (which will eat all your charges if you let it fizzle). It would be a lot better if when you initiated a dash combo on 3 charges, if you missed your follow-up, it would just end the current combo instead of eating all your charges
Using the Wax Quail and jumping into a slope launches you really high up and jumping off the map as the Teleporter teleports you causes the game to crash.
this unclosed stone can be climbed inside creating an invincible wall
Activating the challenge of the mountain shrine and then killing a elite boss does not compute the challenge
@daring smelt what kinda boss was it
So um, I'm playing a commando run on monsoon and i have 4 fuel cells and 1 gesture of the drown and when I picked up my first use item, the black hole, the game just started to constantly spawn them behind me and it's eating my fps. I have 0 mods installed
@gilded bear known bug with gesture of the drowned
artificer gets launched by lesser wisps
not sure what is broken here but my equipment is at 7483648..... EDIT: same thing as @gilded bear it keeps going off
@real pebble you picked up gesture of the drowned before picking up a use item, this is a known bug. should reset when you enter the next stage
mk lol
i found another way to fix it, you have to find another use item on the ground and pick that up and that fixes it
that works too
not that I'm complaining exactly complaining, now i have infinite heals... for this stage at least
wait.... i have transcendence.... this is useless
I'm not sure where to post this, but Brittle Crown seems to inflate "Gold Collected" points earned. Shouldn't the money you lose on hit be subtracted from that?
no because you still collected it
Just seems like it's something that should be implemented. You didn't use that gold, it becomes lost on hit, so it should be subtracted.
If you pick up a Gesture of the Drowned before having a use item, whatever logic that makes sure you have the item gets stuck and basically repeats the use item effect every game tic.