Previous mechanic: https://discord.com/channels/414295025883545600/1502654446121914499
To summarize, a stomp mechanic. You stomp, you fall to ground, you jump high, very simple.
Breakable Blocks
How does it work? The block will function as a normal solid block at first. But it breaks when you use either one of the stomp mechanics, in other words:
- It breaks when youre above the block and you stomp and fall on it.
- It breaks when you get jumpboosted by the stomp and you hit the block from below. Your remaining jump height will be canceled after doing this (like hitting a H block)
The block CANNOT break when hit sideways nor without being stomped or jumpboosted on.
And for how they look, they look like this: (look at the images)
it might be glass, who knows
Breakable blocks are recoverable. There will be certain objects that can recover broken breakable blocks.
Introduction
There will be 2 introductions, one for each part on how the block can break:
(by this point you are probably already 10-20% in the level and already know how the stomp works)
- You will discover a corridor that leads nowhere. However, at the middle there are these breakable blocks, and a hole below it. Theres nothing else in the room.
- There are 2 parallel (top and bottom) corridors at the room that are exactly 1 block apart, you spawn at the bottom and the way forward is at the top corridor. At the barrier seperating both corridors, some blocks are breakable blocks. Theres nothing else in the room.