#Black background in the editor
4 messages · Page 1 of 1 (latest)
`Triggers` FAQ
Having trouble getting a trigger to work? Make sure to follow these instructions.
- You know how to use the trigger that you're having trouble with (Otherwise, see Triggers 1).
- Your trigger isn't accidentally Touch/Spawn Triggered, Stopped, or Toggled Off, it is set to the correct channel, has the correct order, and targets the correct Item ID/Group.
- Your trigger's settings are modified from the default values so it can actually do something.
- If you're using one of these triggers
(Target/Direction)
(ANY Area Trigger)
(Proximity Modes), your Center Group ID only has one object assigned to it or has one object as a Parent Group. - If you're using one of these triggers to activate other triggers
, you've assigned other triggers to the right groups and/or marked those triggers as Spawn Triggered. - If you're using one of these triggers
, the additional inputs (Collision Blocks, Pickup Triggers, Item IDs, etc.) exist and are working properly. Double-check that at least one Collision block is Dynamic.
If none of these options work, please let us know.
Wait, that happened earlier to me today...
its been like that for 2 days ı build in darkness now 