The level is a bit dark, and some structures blend into the background. This is important because players may struggle to react quickly, especially during tighter gameplay sections.
Solution:
Increase contrast between the background and gameplay objects by adding brighter outlines, subtle glow, or slightly lighter block colors.
Most of the level keeps the same black and white atmosphere throughout. While the style is consistent, it can make the level feel visually repetitive over time.
Solution:
Add small atmosphere changes, such as different lighting, pulses, or background , while keeping the current theme.
Some parts of the level feel visually empty, which makes the level seem unfinished in certain sections. This is important because background detail helps create immersion and makes the level more memorable.
Solution:
Add subtle background decoration like some moving saws , particles, or faint structures to make the environment feel fuller without causing clutter.
+182 points (+
1 more required exercises for Grade 1.