#I want feedback
10 messages · Page 1 of 1 (latest)
hii so, so my main thing before anything else is. It's pretty like empty ish, i'd try adding more structures so that the player can know where to go. While I was playing through I barely knew where to go, I was just going to random places since there weren't any structures there. The structure part is for sure the most important here. Second thing, try to lay off the orbs just a little bit, try more like regular gameplay. Dunno how to describe is really, but my main point is just to use a bit less orbs. Third try to give the player a bit more time to react during transitions such as the teleport portals, not too much time otherwise this level might not be as hard as you wanted. while im not that experienced of a creator, I think these can help :)
overall, not that bad
if you add these recommendations this level will be pretty fun :)
@finite hornet
@lapis venture thanks for help, but I want to talk about some points, first I didn't complete all structures for the level,second I like orbs like the type of gameplay that has a lot of orbs I know there something in TikTok called "orb spam" when the creator you know iust spam orbs but I feel like I balance between regular physics of the gamemode and orbs ( I know the gameplay of orbs more but ok). third you are right I noticed when I played the level there is no time for reaction for the player to do anything and i really appreciate the help
And can you tell me if the dual part is good
np
the dual has a lot of potential, not much to say about it really
but when you finish the structures it'll be a lot better