#Making Ideas

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dawn relic
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Concentration:
The theme of the level is a giant castle. To escape, you must complete tasks given by various characters and collect keys to access deeper parts of the castle. Depending on which tasks you choose, the level changes. For example, choosing the lady’s quest will make her husband think you are flirting with her, so he will set traps for you. If you choose his quest instead, you will be forced to take a more difficult path.

Brainstorming:
At the beginning, it is a normal level, but with each attempt something changes. For example, gravity becomes lower.

SCAMPER:
Deadlocked, but it is just one big boss fight.

Ramsey Method:
The theme of the level is the life of a star, from a cloud of hydrogen and helium to a black hole. Each stage has its own gimmick. For example, when the star dies, bright flashes appear on the screen that obscure the player’s view.

Also 1 and 2 idea is for a platformer level

https://en.wikipedia.org/wiki/Star

A star is a luminous spheroid of plasma held together by self-gravity. The nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night; their immense distances from Earth make them appear as fixed points of light. The most prominent stars have been categorised into constellations and asterisms, and many of the bright...

outer vergeBOT
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astral crater
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-ex pass

outer vergeBOT