#improving a level

12 messages · Page 1 of 1 (latest)

timid bane
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  1. The beginning part is too dark. This makes the level a lot more annoying and less enjoyable.

  2. I can't really see the city theme. If it's focused around a city theme, people should be able to easily recognize what the theme is, before actually knowing what the theme is.

  3. Some objects (portals, orbs) aren't monochrome. This really ruins the monochrome vibe and they stick out a lot.

  4. Remove some of the fog and the darkness at the top edges of the screen.

  5. Add more structures or decorations that resembles a city.

  6. Make the portals and orbs monochrome colors like gray.

primal pumiceBOT
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timid bane
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the third one isn't that great so lmk if I need to change that

lethal nebula
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Yeah objects not being grayscale is so you can actually see which ones they are

timid bane
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alright

lethal nebula
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If they were greyscale it would be impossible to sightread

timid bane
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yeah that's kinda what I was thinking but I couldn't find much else

lethal nebula
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The first 2 are fine I think

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-ex pass

primal pumiceBOT
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@timid bane

"Improving A Level" complete!

Orbs +218 points (+118 from your streak).
WeeklyWarrior 0 more required exercises for Grade 1.

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@timid bane

Grade Update!

Your new grade is: Grade 1

  • Breakdown: Triggers 1, Gameplay 1, Deco 1