#Creating Mechanics 2

4 messages · Page 1 of 1 (latest)

weak walrus
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I mostly just improved on the effects and the general concept. No bugs really, or any non consistent behavior because its as simple as you can get really. A player may want to see more uses for this mechanic than just dark and or memory-ish levels. It's pretty fun to play around with though. The visual feedback is, well, good because it's a mechanic that relies on visuals.

half thicketBOT
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leaden wind
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-ex pass

half thicketBOT