I pick cube for first part
- Part 1
Why?
Beacuse I want play player have quick reflex and player need jumping and pass these dangerous pole and don't get trick there pole spike under that pole there way to jump
Why not other?
First part I want player get heat up ready for next part and I pick cube beacuse that simple only click, but other game mode does? Yes but first part give you 3 choice (UFO,CUBE,SPIDER) but I prefer choose cube beacuse I believing that that the way to make player ready for next part - Part 2 I pick wave for second part
Why?
Beacuse I want player trying to dodge dangerous slopes and I want player do wave challenge i think it fit gameplay too beacuse I feel music fast and wave can mix with other speed so wave can be perfect with fast song
Why not other mode?
There 3 mode (BALL,ROBOT,WAVE) i wanna do fast gameplay and slopes I will choose wave as second part - Part 3 I will pick UFO
Why?
Beacuse my idea in my head after see third part is about block with spike and you need choice where to jump if you don't make the right decision you might hit the block so I choose UFO
Why not other?
I have my original idea about what make you do jump in air so I choose UFO and I want player timming and where they gonna jump and the level is 3x speed so player need making decisions where they need to jump - Part 4 I choose spider for last part
Why?
Beacuse last part I making decisions use spider if you click too late or too early spider will hit block or spike so I choose spider for hard timming last part
Why not other?
There 3 gamemode (SWINGCOPTER,ROBOT,SPIDER) so as I explain why I choose spider for hard timming and about robot it can be choose but that fast gameplay and I think normal suitable for robot and swingcopter I feel that gamemode hard you need control carefully and if you can't control it normal you will hit block or spike and i think it not friendly for new people so I choose spider and I want hard timming for last part.
+446 points (+
3 more required exercises for Grade 1.5.
This exercise can be repeated for extra points.