#Using Sync 2

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idle lance
abstract juniperBOT
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worldly jetty
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this is amazing

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executes the exercise requirements to a tee imo

vital lotus
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we lwk have the same idea for the dashes

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yeah i think it works

languid parrot
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-ex pass

abstract juniperBOT
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@idle lance

"Using Sync 2" complete!

Orbs +789 points (+489 from your streak).
WeeklyWarrior 4 more required exercises for Grade 2.5.

idle lance
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hi

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thx

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-exercises

abstract juniperBOT
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Slime's exercises (80 found)

Required

  • **Deco 1: **Deco Objects 1, Deco Objects 2, Deco Objects 3, Deco Objects 4
  • **Triggers 1: **Using Basic Triggers, Using Gameplay Triggers, Using Condition Triggers, Using Transformation Triggers
  • **Gameplay 2 (Note Rep): **Using Sync 1, Using Sync 2
  • **Triggers 1.5: **Describe These Triggers, Find The Bug, Using Item Triggers, Making A Trigger Setup
  • **Triggers 2 (Low Level): **Stacking 1, Stacking 2, Dependencies 1, Dependencies 2, Advanced Bugs 1
  • **Gameplay 2 (Mechanics): **Analyzing Mechanics 1, Planning Mechanics 1, Creating Mechanics 1, Creating Mechanics 2, Incorporating Mechanics 1
  • **Deco 2 (Perspective): **Basic Perspective 1, Basic Perspective 2
  • **Gameplay 1.5: **Making Fast Gameplay, Making A Gameplay Part, Making Slow Gameplay, Fixing Gameplay Bugs
  • **Settings 0: **Basic Editor 1, Basic Editor 2, Basic Editor 3, Basic Editor 4, Making Ideas, Making A Level Plan, Analyzing A Level, Improving A Level
  • **Gameplay 1: **Gameplay Objects 1, Gameplay Objects 2, Gameplay Objects 3, Gameplay Objects 4
  • **Deco 1.5: **Basic Deco 1, Basic Deco 2, Basic Deco 3, Making A Block, Making A Background, Making A Deco Part
  • **Deco 2 (Color): **Basic Colors 1, Basic Colors 2, Basic Colors 3

Optional

  • **Gameplay 2 (Mechanics): **Analyzing Mechanics 2, Analyzing Mechanics 3, Planning Mechanics 2, Planning Mechanics 3
  • **Settings 0: **Object Hunt, Identifying Objects, Remaking Objects, Creator Custodian, Transforming Objects, Setting Your Goals, Solving A Problem, Finding Inspiration, Making A Basic Level, Asking For Feedback
  • **Triggers 1: **Trigger Puzzles 1, Trigger Puzzles 2, Trigger Puzzles 3, Trigger Puzzles 4
  • **Gameplay 1: **Making Platformer Gameplay, Fix The Sync, Making Dual Gameplay, Structure The Gameplay
  • **Deco 1: **Deco Objects 5, Filling The Void, Optimizing Deco, Making A Particle Effect, Making Animations, Making A Basic Effect, Making A Masking Effect