#Making a level plan

4 messages · Page 1 of 1 (latest)

magic gulch
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Idea: an easy layout, but it will be 2 hours long, 2.1 glow style mixed with 2.2 pixel style. Theme - neon. With a slow chill song. A 2 hour level may be diffrent from many other easy levels

Sedondary ideas:
Must have: this layout would be super smooth, with smooth camera effects and move triggers

Maybe : a fast-paced ufo and Swing (the hardest part)

Low chance: some memory-styled details, like first practice alot, then play

Never: the level wont be fast paced in other gamemodes than ufo and swing, because easy levels almost never are, in fact, there are very few fast-paced easy levels

Tradeoff: i would 100% choose optimisation and time. In layouts, quality almost doesnt matter, optimisation and time both are keys to win, because both of them are needed for a 2 hour layout

delicate cometBOT
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coral flume
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-ex pass

delicate cometBOT